TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 harbour, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 7 Sea Zone to 16 Sea Zone
1 destroyer moved from 7 Sea Zone to 5 Sea Zone
1 submarine moved from 7 Sea Zone to 5 Sea Zone
1 fighter moved from 7 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 7 Sea Zone to Hawaiian Islands
1 submarine moved from 7 Sea Zone to 16 Sea Zone
3 battleships, 3 carriers, 2 cruisers, 5 destroyers, 2 submarines and 2 transports moved from 7 Sea Zone to 9 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
1 marine moved from Western United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
1 battleship and 1 marine moved from 11 Sea Zone to 9 Sea Zone
2 fighters and 1 tactical_bomber moved from Wake Island to Hawaiian Islands
1 transport moved from 93 Sea Zone to 90 Sea Zone
1 transport moved from 93 Sea Zone to 89 Sea Zone
1 infantry moved from French West Africa to 89 Sea Zone
1 mech_infantry moved from British Guiana to 90 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 infantry and 1 transport moved from 89 Sea Zone to 93 Sea Zone
1 mech_infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
1 marine moved from Eastern United States to 104 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 104 Sea Zone
1 armour, 1 battleship, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 104 Sea Zone to 93 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 5 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 5 Sea Zone
Americans win, taking 5 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 marine moved from 9 Sea Zone to Aleutian Islands
1 infantry moved from 28 Sea Zone to Hawaiian Islands
1 infantry moved from 28 Sea Zone to Hawaiian Islands
1 armour moved from 93 Sea Zone to Morocco
1 marine moved from 93 Sea Zone to Morocco
1 mech_infantry moved from 93 Sea Zone to Morocco
1 infantry moved from 93 Sea Zone to Morocco
1 infantry moved from 93 Sea Zone to Morocco
Place Units - Americans
1 harbour placed in Aleutian Islands
1 carrier, 1 cruiser, 2 destroyers and 1 transport placed in 11 Sea Zone
1 infantry placed in Western United States
1 artillery and 1 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 27 Sea Zone. Rolls: 4,2,3
Americans collect 54 PUs (1 lost to blockades); end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Chahar to Shansi
1 artillery, 1 fighter and 5 infantry moved from Hunan to Kwangtung
Combat - Chinese
Japanese scrambles 1 units out of 21 Sea Zone to defend against the attack in Kwangtung
Battle in Shansi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Shansi, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Shansi, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
Chinese roll dice for 1 artillery in Shansi, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shansi, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Shansi
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Kwangtung
Chinese attack with 1 artillery, 1 fighter and 5 infantry
Japanese defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Japanese roll AA dice in Kwangtung : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 artillery, 1 fighter and 5 infantry in Kwangtung, round 2 : 1/7 hits, 1.83 expected hits
Japanese roll dice for 1 aaGun, 1 artillery, 1 fighter and 3 infantry in Kwangtung, round 2 : 3/5 hits, 2.00 expected hits
3 infantry owned by the Chinese lost in Kwangtung
1 aaGun owned by the Japanese lost in Kwangtung
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangtung, round 3 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Kwangtung, round 3 : 1/5 hits, 2.00 expected hits
1 infantry owned by the Chinese lost in Kwangtung
2 infantry owned by the Japanese lost in Kwangtung
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 4 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 4 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Chinese lost in Kwangtung
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangtung
Chinese roll dice for 1 artillery and 1 fighter in Kwangtung, round 5 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 fighter in Kwangtung, round 5 : 1/1 hits, 0.67 expected hits
1 artillery owned by the Chinese lost in Kwangtung
Chinese roll dice for 1 fighter in Kwangtung, round 6 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 fighter in Kwangtung, round 6 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Chinese lost in Kwangtung
1 fighter owned by the Japanese lost in Kwangtung
Japanese win with no units remaining. Battle score for attacker is -1
Casualties for Chinese: 1 artillery, 1 fighter and 5 infantry
Casualties for Japanese: 1 aaGun, 1 artillery, 1 fighter and 3 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 3 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 16 PUs; end with 18 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs
Purchase Units - British
British buy 2 artilleries, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 fighter moved from Yunnan to Eastern India
1 infantry moved from Baluchistan to Southern Persia
British take Southern Persia from Germans
1 infantry moved from Eastern India to Western India
1 artillery moved from Eastern India to Western India
1 infantry moved from Eastern India to Western India
1 artillery and 2 infantry moved from Burma to Shan State
1 artillery moved from Eastern India to Burma
1 infantry moved from Eastern India to Burma
1 infantry moved from Eastern India to Burma
1 destroyer moved from 82 Sea Zone to 40 Sea Zone
1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 fighter moved from Union of South Africa to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
2 infantry moved from United Kingdom to 112 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 destroyer moved from 122 Sea Zone to 113 Sea Zone
1 artillery moved from Scotland to United Kingdom
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 artillery moved from Scotland to United Kingdom
Combat - British
Battle in Normandy Bordeaux
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 fighter moved from Normandy Bordeaux to United Kingdom
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 artillery moved from 83 Sea Zone to Egypt
1 infantry moved from 83 Sea Zone to Egypt
1 aaGun, 1 artillery and 2 infantry moved from Yunnan to Kwangsi
Place Units - British
2 artilleries and 1 infantry placed in Egypt
2 transports placed in 109 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,3,5,2,5,5,6,6
British collect 30 PUs (2 lost to blockades); end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
1 armour and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 1,1,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 3,6,1
UK_Pacific collect 8 PUs (9 lost to blockades); end with 8 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 1 armour and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1.33
Americans regular : 0.67
Japanese regular : 1.00
Japanese AA : -0.17
Germans regular : -0.33
British regular : 0.50
Savegame