You can just go max-D. So sub+dd+Cru.
Not sure I counted on that attack.
@freh I must say I have lots of battle calc to run and so many many options availe for both the allies and axis!
@Sovietishcat yeah I bet!
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 aaGun, 1 bomber, 2 destroyers, 2 fighters, 7 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Burma to 37 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
2 bombers and 2 fighters moved from Normandy Bordeaux to Western Germany
3 fighters moved from Norway to Western Germany
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
@freh Do you intercept Bombing Raid W.Germany?
@Sovietishcat no intercept.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - British
Combat Hit Differential Summary :
@freh I forgot to move my USA inf in A-ES to Cairo. do you mind if I edit it? I saved just after China
@Sovietishcat no problem at all, I don’t have any problem with non-com moves like that :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 aaGun, 1 bomber, 2 destroyers, 2 fighters, 7 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Burma to 37 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
2 bombers and 2 fighters moved from Normandy Bordeaux to Western Germany
3 fighters moved from Norway to Western Germany
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Air Battle in Western Germany
Americans attacks with 7 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/2 hits, 0,33 expected hits
Bombing raid in Western Germany rolls: 4,7 and causes: 11 damage to unit: factory_major
Bombing raid in Western Germany causes 11 damage total.
Battle in Holland Belgium
Americans attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 37 Sea Zone
ANZAC loiter and taunt; Americans attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Cleaning up after air battles
Non Combat Move - Americans
1 fighter moved from 37 Sea Zone to Java
2 infantry moved from Finland to Norway
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
3 fighters moved from 34 Sea Zone to Java
1 destroyer moved from 34 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 1 fighter and 3 submarines moved from 34 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
3 transports moved from 102 Sea Zone to 101 Sea Zone
2 bombers and 4 fighters moved from Western Germany to Normandy Bordeaux
1 fighter moved from Burma to Java
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
Place Units - Americans
1 aaGun and 2 infantry placed in Norway
1 bomber and 2 fighters placed in Normandy Bordeaux
5 infantry placed in Central United States
1 destroyer placed in 101 Sea Zone
1 destroyer and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 70 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
1 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Anglo Egyptian Sudan: 1 infantry
EDIT: Adding units owned by Americans to Egypt: 1 infantry
EDIT: Turning off Edit Mode
British buy 1 carrier, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Normandy Bordeaux to Germany
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Italians
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
Combat - British
British creates battle in territory 80 Sea Zone
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Non Combat Move - British
1 bomber moved from Germany to Normandy Bordeaux
1 fighter moved from Morocco to Normandy Bordeaux
3 fighters moved from Finland to Norway
1 destroyer moved from 110 Sea Zone to 119 Sea Zone
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries moved from Iraq to Trans-Jordan
1 infantry moved from Syria to Iraq
2 armour, 1 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
1 fighter moved from Alexandria to Trans-Jordan
2 artilleries and 3 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Alexandria to Trans-Jordan
1 fighter moved from Burma to India
1 fighter moved from 34 Sea Zone to Java
1 infantry moved from India to West India
2 infantry moved from India to Burma
1 artillery moved from India to Burma
1 mech_infantry moved from Belgian Congo to Egypt
Place Units - British
1 carrier and 1 destroyer placed in 110 Sea Zone
3 infantry placed in Egypt
2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
British collect 29 PUs (2 lost to blockades); end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 1,33
Americans regular : 0,50
Japanese regular : 0,67
Germans AA : -0,50
Germans regular : -0,33
@freh said in freh (x) vs Soviestishcat (L+14) L20 v2.1:
@Sovietishcat no problem at all, I don’t have any problem with non-com moves like that :)
@freh Thank you! Hopefully I did the right thing in Europe, Germany is very strong
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Tambov to Samara
Italians take Samara from Russians
3 armour, 2 artilleries and 1 infantry moved from Caucasus to Northwest Persia
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 infantry moved from Libya to Tobruk
1 artillery moved from Libya to Tobruk
1 bomber moved from Rostov to Tobruk
1 infantry moved from Libya to Tobruk
@Sovietishcat I don’t know, you’re bombing me to hell!!! lol
@Sovietishcat Do you want to fight or submerge in Sz91?
@freh Submerge!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Tambov to Samara
Italians take Samara from Russians
3 armour, 2 artilleries and 1 infantry moved from Caucasus to Northwest Persia
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 infantry moved from Libya to Tobruk
1 artillery moved from Libya to Tobruk
1 bomber moved from Rostov to Tobruk
1 infantry moved from Libya to Tobruk
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 submarine and 2 transports
1 submarine owned by the Americans Submerged
2 transports owned by the Americans lost in 91 Sea Zone
Italians win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Tobruk
Italians attack with 1 artillery, 1 bomber and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Tobruk, round 2 : 1/4 hits, 1.50 expected hits
British roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
Italians win, taking Tobruk from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Northwest Persia
Italians attack with 3 armour, 2 artilleries and 1 infantry
British defend with 1 infantry
Italians roll dice for 3 armour, 2 artilleries and 1 infantry in Northwest Persia, round 2 : 3/6 hits, 2.50 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Northwest Persia
Italians win, taking Northwest Persia from British with 3 armour and 2 artilleries remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
2 aaGuns moved from Caucasus to Northwest Persia
1 infantry moved from Rostov to Tambov
3 infantry moved from Ukraine to Rostov
1 fighter moved from Rostov to Northern Italy
6 infantry moved from Northern Italy to France
1 artillery moved from Northern Italy to France
1 aaGun moved from Northern Italy to France
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 bomber moved from Tobruk to Tunisia
2 infantry moved from Northern Italy to France
1 infantry moved from Southern France to France
Place Units - Italians
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Persia
1 fighter and 1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6,4,4,3,1
Italians collect 23 PUs (2 lost to blockades); end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
British regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 37 Sea Zone
Non Combat Move - ANZAC
1 submarine moved from 34 Sea Zone to 35 Sea Zone
1 submarine moved from 34 Sea Zone to 20 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 3 submarines and 2 transports moved from 34 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Burma to Java
1 artillery and 1 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter placed in 54 Sea Zone
1 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
1 infantry moved from Finland to Norway
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 9x factory_major; Remaining resources: 57 PUs;
Germans buy 1 armour, 4 artilleries, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 fighters moved from 112 Sea Zone to Holland Belgium
2 infantry moved from France to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
2 armour and 2 mech_infantrys moved from Persia to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
6 armour moved from Caucasus to Iraq
5 mech_infantrys moved from Caucasus to Iraq
Combat - Germans
Battle in Holland Belgium
Germans attack with 7 fighters and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 7 fighters and 2 infantry in Holland Belgium, round 2 : 5/9 hits, 3.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 7 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Iraq
Germans attack with 8 armour and 8 mech_infantrys
British defend with 1 infantry
Germans roll dice for 8 armour and 8 mech_infantrys in Iraq, round 2 : 4/16 hits, 5.33 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 8 armour and 7 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
3 infantry moved from Volgograd to Tambov
3 aaGuns moved from Rostov to Tambov
2 artilleries moved from Rostov to Tambov
10 infantry moved from Rostov to Tambov
2 mech_infantrys moved from Rostov to Tambov
4 mech_infantrys moved from Caucasus to Tambov
6 armour moved from Caucasus to Volgograd
2 mech_infantrys moved from Caucasus to Volgograd
6 infantry moved from Caucasus to Volgograd
1 infantry moved from Novgorod to Archangel
1 infantry moved from Western Ukraine to Ukraine
1 fighter moved from Novgorod to Western Germany
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from Holland Belgium to 113 Sea Zone
2 fighters moved from Holland Belgium to 113 Sea Zone
3 fighters moved from Holland Belgium to Western Germany
5 mech_infantrys moved from France to Germany
1 infantry moved from France to Southern France
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 aaGun moved from France to Western Germany
1 fighter moved from Rostov to Caucasus
1 infantry moved from Novgorod to Karelia
Place Units - Germans
1 armour placed in Volgograd
2 fighters placed in Western Germany
Germans undo move 1.
1 armour placed in Volgograd
2 artilleries and 1 mech_infantry placed in Caucasus
2 artilleries placed in Volgograd
1 infantry and 2 mech_infantrys placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6,3,5,5,2
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Germans regular : -0.17
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
2 fighters moved from Russia to Archangel
2 artilleries and 10 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Archangel
15 infantry moved from Smolensk to Belarus
4 artilleries moved from Smolensk to Belarus
7 artilleries and 9 infantry moved from Smolensk to Russia
Combat - Russians
Battle in Archangel
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 0/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 fighters and 2 infantry in Archangel, round 3 : 3/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 6 artilleries and 25 infantry
Germans defend with 1 infantry
Russians roll dice for 6 artilleries and 25 infantry in Belarus, round 2 : 5/31 hits, 7,17 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 6 artilleries and 25 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Smolensk to Belarus
1 armour and 1 mech_infantry moved from Smolensk to Belarus
2 fighters moved from Archangel to Russia
2 fighters moved from Burma to Java
1 fighter moved from Burma to Java
1 submarine moved from 110 Sea Zone to 92 Sea Zone
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 9 PUs; end with 10 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans regular : 0,00
Russians regular : -1,83
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
2 battleships moved from 35 Sea Zone to 43 Sea Zone
2 cruisers moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from Philippines to 37 Sea Zone
1 fighter moved from Philippines to Borneo
1 tactical_bomber moved from Philippines to 36 Sea Zone
1 fighter moved from Kiangsu to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 20 Sea Zone
7 fighters moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 armour moved from Novosibirsk to Vologda
Japanese take Vologda from Russians
1 armour moved from Vologda to Novosibirsk
1 mech_infantry moved from Yenisey to Evenkiyskiy
1 mech_infantry moved from Timguska to Evenkiyskiy
1 mech_infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
1 bomber moved from Sikang to 37 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Sikang to Turkmenistan
Japanese take Turkmenistan from Russians
1 mech_infantry moved from Hopei to Yunnan
2 tactical_bombers moved from Shantung to Yunnan
1 tactical_bomber moved from Kiangsu to Yunnan
1 mech_infantry moved from Kansu to Evenkiyskiy
1 artillery moved from Timguska to Evenkiyskiy
1 fighter moved from Japan to 20 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
4 carriers moved from 35 Sea Zone to 43 Sea Zone
4 destroyers moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 20 Sea Zone to 35 Sea Zone
2 transports moved from 35 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Manchuria to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 tactical_bomber moved from Manchuria to 35 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from Sikang to Yunnan
@Sovietishcat Scramble out of Java?