Global 1940 dice tracker:
Round 1:
Germany:
France: -0.5 swing
Yugoslavia: -0.12 swing
Sea zone 110: -0.17 swing
Sea zone 111: -3.53 swing
Sea zone 106: +0.6 swing
Total for round 1: +3.72 in favor of the Allies
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 5
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 artillery moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 armour moved from Manchuria to Suiyuan
1 transport moved from 36 Sea Zone to 49 Sea Zone
1 infantry moved from Borneo to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Burma
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from Hupeh to Burma
1 carrier moved from 62 Sea Zone to 36 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 cruiser moved from 62 Sea Zone to 51 Sea Zone
1 fighter moved from 62 Sea Zone to Suiyuan
1 fighter moved from 62 Sea Zone to 51 Sea Zone
1 battleship moved from 62 Sea Zone to 51 Sea Zone
1 battleship moved from 36 Sea Zone to 51 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo-China Thailand
Japanese take French Indo-China Thailand from British
1 artillery moved from 36 Sea Zone to French Indo-China Thailand
Combat - Japanese
Battle in 51 Sea Zone
Japanese attack with 2 battleships, 1 cruiser and 1 fighter
Americans defend with 1 submarine and 1 transport
Americans roll dice for 1 submarine in 51 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 battleships and 1 cruiser in 51 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits
Japanese roll dice for 1 fighter in 51 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 submarine owned by the Americans and 1 transport owned by the Americans lost in 51 Sea Zone
Japanese win with 2 battleships, 1 cruiser and 1 fighter remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in Evenki National Okrug
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Evenki National Okrug, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Evenki National Okrug
Japanese roll dice for 1 artillery in Evenki National Okrug, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Evenki National Okrug, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Evenki National Okrug, round 5 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Evenki National Okrug, round 6 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 6 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Evenki National Okrug, round 7 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 7 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Evenki National Okrug, round 8 : 1/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 8 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Evenki National Okrug
Russians win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 2 fighters and 1 infantry
British defend with 1 artillery
Japanese roll dice for 1 cruiser in Burma, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 2 fighters and 1 infantry in Burma, round 2 : 1/3 hits, 1,17 expected hits
British roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Burma
Japanese win, taking Burma from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Suiyuan
Japanese attack with 2 armour and 1 fighter
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 1 fighter in Suiyuan, round 2 : 0/3 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 armour and 1 fighter in Suiyuan, round 3 : 3/3 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Suiyuan
Japanese win, taking Suiyuan from Chinese with 2 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 armour moved from Soviet Far East to Yakut S.S.R.
1 fighter moved from 51 Sea Zone to 62 Sea Zone
1 fighter moved from Suiyuan to 62 Sea Zone
2 fighters moved from Burma to 36 Sea Zone
1 armour moved from Manchuria to Hupeh
Place Units - Japanese
3 armour placed in Manchuria
1 artillery, 1 fighter and 1 infantry placed in Japan
1 transport placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Americans regular : -0,17
Japanese regular : -2,67
Russians regular : -0,33
British regular : -0,33
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour moved from Russia to Evenki National Okrug
1 infantry moved from Caucasus to Ukraine
1 armour moved from Russia to Ukraine
1 infantry moved from Russia to Eastern Ukraine
1 artillery moved from Russia to Eastern Ukraine
1 infantry moved from Russia to Belorussia
1 bomber moved from Russia to Belorussia
1 armour moved from Russia to Karelia S.S.R.
1 armour moved from Archangel to Karelia S.S.R.
6 infantry moved from Archangel to Karelia S.S.R.
Combat - Russians
Battle in Ukraine
Russians attack with 1 armour and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 armour and 1 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Eastern Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Eastern Ukraine, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Eastern Ukraine
Russians win, taking Eastern Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belorussia
Russians attack with 1 bomber and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 1 bomber and 1 infantry in Belorussia, round 2 : 0/2 hits, 0,83 expected hits
Germans roll dice for 1 artillery in Belorussia, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 bomber and 1 infantry in Belorussia, round 3 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 artillery in Belorussia, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belorussia
Russians win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Battle in Karelia S.S.R.
Russians attack with 2 armour and 6 infantry
Germans defend with 1 aaGun, 1 factory and 1 infantry
Russians roll dice for 2 armour and 6 infantry in Karelia S.S.R., round 2 : 3/8 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 2 armour and 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 bomber moved from Belorussia to Russia
Place Units - Russians
1 artillery and 5 infantry placed in Russia
3 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : -0,33
Germans regular : -0,33
Russians regular : 1,00
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 5
Purchase Units - Germans
Germans repair damage of 8x factory; Remaining resources: 44 PUs;
Germans buy 3 armour, 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Poland to Germany
2 armour moved from Germany to Poland
1 artillery moved from Poland to Bulgaria Romania
1 infantry moved from Poland to Bulgaria Romania
3 infantry moved from Germany to Poland
1 armour moved from Germany to France
1 artillery moved from Northwestern Europe to Germany
Non Combat Move - Germans
Place Units - Germans
3 armour, 1 artillery, 1 fighter and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 31 PUs; end with 31 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 36 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 5
Purchase Units - British
British buy 3 armour, 1 destroyer, 1 fighter and 2 transports; Remaining resources: 2 PUs;
Combat Move - British
1 armour moved from Libya to Morocco Algeria
British take Morocco Algeria from Germans
1 armour moved from Morocco Algeria to Libya
1 bomber moved from Gibraltar to India
1 armour moved from India to Burma
1 armour moved from India to Burma
1 infantry moved from Yunnan to Hupeh
1 armour moved from Yunnan to Hupeh
1 fighter moved from Yunnan to Hupeh
3 cruisers moved from 5 Sea Zone to 3 Sea Zone
1 cruiser moved from 3 Sea Zone to 1 Sea Zone
1 carrier moved from 3 Sea Zone to 1 Sea Zone
1 fighter moved from 3 Sea Zone to 1 Sea Zone
1 armour moved from Trans-Jordan to India
Combat - British
Battle in Burma
British attack with 2 armour
Japanese defend with 1 infantry
British roll dice for 2 armour in Burma, round 2 : 2/2 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in Burma
British win, taking Burma from Japanese with 1 armour remaining. Battle score for attacker is -2
Casualties for British: 1 armour
Casualties for Japanese: 1 infantry
Battle in Hupeh
British attack with 1 armour, 1 fighter and 1 infantry
Japanese defend with 1 armour
British roll dice for 1 armour, 1 fighter and 1 infantry in Hupeh, round 2 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 armour in Hupeh, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Hupeh
British win, taking Hupeh from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - British
1 fighter moved from Hupeh to India
Place Units - British
3 armour placed in India
1 destroyer and 2 transports placed in 3 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 40 PUs
Objective 1: British met a national objective for an additional 5 PUs; end with 45 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Japanese regular : 1,17
British regular : 1,83
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;
Non Combat Move - Italians
2 armour moved from Italy to Bulgaria Romania
1 armour moved from Italy to France
Place Units - Italians
1 armour and 2 infantry placed in Italy
Turn Complete - Italians
Italians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 battleship, 1 cruiser, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - Chinese
Chinese builds 2 units.
Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 51 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 submarine moved from 51 Sea Zone to 36 Sea Zone
1 submarine moved from 64 Sea Zone to 62 Sea Zone
2 infantry moved from Norway to Finland
2 artilleries moved from Norway to Finland
1 destroyer moved from 1 Sea Zone to 12 Sea Zone
1 bomber moved from Eastern Canada to 12 Sea Zone
2 fighters moved from 1 Sea Zone to 12 Sea Zone
2 bombers moved from United Kingdom to 12 Sea Zone
1 bomber moved from Eastern United States to 12 Sea Zone
1 fighter moved from Eastern United States to 12 Sea Zone
Combat - Americans
Battle in 36 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 carrier, 2 fighters and 1 transport
1 submarine owned by the Americans submerged
Battle in 12 Sea Zone
Americans attack with 4 bombers, 1 destroyer and 3 fighters
Italians defend with 1 battleship and 3 cruisers
Americans roll dice for 4 bombers, 1 destroyer and 3 fighters in 12 Sea Zone, round 2 : 4/8 hits, 4,50 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship and 3 cruisers in 12 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits
3 cruisers owned by the Italians, 1 destroyer owned by the Americans, 2 fighters owned by the Americans and 1 bomber owned by the Americans lost in 12 Sea Zone
Americans roll dice for 3 bombers and 1 fighter in 12 Sea Zone, round 3 : 4/4 hits, 2,50 expected hits
Italians roll dice for 1 battleship in 12 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 bomber owned by the Americans and 1 battleship owned by the Italians lost in 12 Sea Zone
Americans winJapanese winJapanese win with 1 carrier, 2 fighters and 1 transport remaining with 1 carrier, 2 fighters and 1 transport remaining with 2 bombers and 1 fighter remaining. Battle score for attacker is 4
Casualties for Americans: 2 bombers, 1 destroyer and 2 fighters
Casualties for Italians: 1 battleship and 3 cruisers
Battle in Finland
Americans attack with 2 artilleries and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 2 artilleries and 2 infantry in Finland, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
Americans win, taking Finland from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in 62 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 carrier, 2 fighters and 1 transport
Americans roll dice for 1 submarine in 62 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 carrier owned by the Japanese lost in 62 Sea Zone
Americans roll dice for 1 submarine in 62 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 transport owned by the Japanese lost in 62 Sea Zone
Japanese and Americans reach a stalemate
. Battle score for attacker is 21
Casualties for Japanese: 1 carrier and 1 transport
2 fighters owned by the Japanese forced to land in Manchuria
Non Combat Move - Americans
1 fighter moved from Yunnan to Ningxia
1 infantry moved from Eastern Canada to 1 Sea Zone
1 artillery moved from Eastern Canada to 1 Sea Zone
1 infantry moved from Eastern Canada to 1 Sea Zone
1 artillery moved from Eastern Canada to 1 Sea Zone
1 infantry moved from Eastern Canada to 1 Sea Zone
1 artillery moved from Eastern Canada to 1 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 1 Sea Zone to 12 Sea Zone
3 infantry moved from 12 Sea Zone to Morocco Algeria
3 artilleries moved from 12 Sea Zone to Morocco Algeria
2 bombers moved from 12 Sea Zone to Libya
1 carrier moved from 1 Sea Zone to 12 Sea Zone
2 transports moved from 3 Sea Zone to 1 Sea Zone
1 infantry moved from Eastern United States to Eastern Canada
1 artillery moved from Eastern United States to Eastern Canada
2 infantry moved from Eastern United States to Eastern Canada
2 fighters moved from 56 Sea Zone to Australia
Place Units - Americans
1 fighter and 2 infantry placed in Eastern United States
1 battleship and 1 cruiser placed in 10 Sea Zone
Non Combat Move - Chinese
1 infantry moved from Sikang to Hupeh
1 infantry moved from Yunnan to Hupeh
Place Units - Chinese
2 infantry placed in Ningxia
Turn Complete - Americans
Americans collect 40 PUs; end with 40 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Americans regular : 3,00
Italians regular : 2,17
Germans regular : 0,67
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 6
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 3 armour, 1 cruiser, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
3 armour moved from Manchuria to Hupeh
2 armour moved from Suiyuan to Hupeh
2 fighters moved from Manchuria to Hupeh
1 infantry moved from French Indo-China Thailand to Burma
1 artillery moved from French Indo-China Thailand to Burma
1 fighter moved from 36 Sea Zone to Burma
1 battleship moved from 51 Sea Zone to 56 Sea Zone
1 battleship moved from 51 Sea Zone to 56 Sea Zone
Combat - Japanese
Japanese creates battle in territory 36 Sea Zone
Battle in 56 Sea Zone
Japanese attack with 2 battleships
Americans defend with 1 battleship and 1 carrier
Japanese roll dice for 2 battleships in 56 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship and 1 carrier in 56 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Units damaged: 1 battleship owned by the Japanese
1 carrier owned by the Americans lost in 56 Sea Zone
Japanese roll dice for 2 battleships in 56 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits
Americans roll dice for 1 battleship in 56 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
Units damaged: 1 battleship owned by the Japanese
1 battleship owned by the Americans lost in 56 Sea Zone
Japanese win with 2 battleships remaining. Battle score for attacker is 34
Casualties for Americans: 1 battleship and 1 carrier
Battle in Hupeh
Japanese attack with 5 armour and 2 fighters
British defend with 1 armour; Chinese defend with 2 infantry
Japanese roll dice for 5 armour and 2 fighters in Hupeh, round 2 : 5/7 hits, 3,50 expected hits
Chinese roll dice for 1 armour and 2 infantry in Hupeh, round 2 : 1/3 hits, 1,17 expected hits
1 armour owned by the Japanese, 2 infantry owned by the Chinese and 1 armour owned by the British lost in Hupeh
Japanese win, taking Hupeh from Chinese with 4 armour and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Casualties for British: 1 armour
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 armour
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 : 0/3 hits, 1,17 expected hits
British roll dice for 1 armour in Burma, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 3 : 0/3 hits, 1,17 expected hits
British roll dice for 1 armour in Burma, round 3 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 4 : 1/3 hits, 1,17 expected hits
British roll dice for 1 armour in Burma, round 4 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in Burma
Japanese win, taking Burma from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour
Non Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 49 Sea Zone
1 transport moved from 36 Sea Zone to 50 Sea Zone
2 infantry moved from Philippine Islands to 50 Sea Zone
2 infantry and 1 transport moved from 50 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Borneo
1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from East Indies to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Borneo
1 cruiser moved from 37 Sea Zone to 49 Sea Zone
1 fighter moved from 36 Sea Zone to 49 Sea Zone
1 fighter moved from Burma to 49 Sea Zone
1 cruiser moved from 51 Sea Zone to 49 Sea Zone
2 fighters moved from Hupeh to Suiyuan
1 fighter moved from Japan to Suiyuan
Place Units - Japanese
1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
3 armour placed in Manchuria
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
2 units repaired.
Combat Hit Differential Summary :
Chinese regular : -0,17
Americans regular : 0,33
Japanese regular : -0,67
British regular : -0,50
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour moved from Evenki National Okrug to Yakut S.S.R.
1 bomber moved from Russia to Yakut S.S.R.
1 infantry moved from Karelia S.S.R. to Baltic States
Russians take Baltic States from Germans
5 infantry moved from Karelia S.S.R. to Belorussia
Russians take Belorussia from Germans
1 infantry moved from Eastern Ukraine to East Poland
Russians take East Poland from Germans
1 artillery moved from Eastern Ukraine to Caucasus
1 armour moved from Ukraine to Kazakh S.S.R.
2 infantry moved from Russia to Novosibirsk
3 infantry moved from Russia to Kazakh S.S.R.
2 armour moved from Karelia S.S.R. to Russia
1 artillery moved from Russia to Belorussia
Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 2 armour and 1 bomber
Japanese defend with 1 armour
Russians roll dice for 2 armour and 1 bomber in Yakut S.S.R., round 2 : 1/3 hits, 1,67 expected hits
Japanese roll dice for 1 armour in Yakut S.S.R., round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Russians and 1 armour owned by the Japanese lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 armour
Casualties for Japanese: 1 armour
Non Combat Move - Russians
1 bomber moved from Yakut S.S.R. to Russia
Place Units - Russians
1 armour placed in Russia
1 artillery and 3 infantry placed in Caucasus
2 infantry placed in Karelia S.S.R.
1 artillery placed in Russia
Russians undo move 2.
1 artillery placed in Caucasus
2 infantry placed in Caucasus
1 infantry placed in Russia
Russians undo move 6.
Russians undo move 5.
Russians undo move 4.
Russians undo move 3.
Russians undo move 2.
Russians undo move 1.
2 artilleries and 2 infantry placed in Caucasus
2 infantry placed in Karelia S.S.R.
1 armour and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Japanese regular : 0,50
Russians regular : -0,67
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 6
Purchase Units - Germans
Germans buy 5 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 2 infantry moved from Poland to Baltic States
2 fighters moved from Germany to Baltic States
1 fighter moved from Germany to Baltic States
Combat - Germans
Battle in Baltic States
Germans attack with 1 armour, 3 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 3 fighters and 2 infantry in Baltic States, round 2 : 1/6 hits, 2,33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters moved from Baltic States to Germany
1 fighter moved from Baltic States to Germany
4 infantry moved from Germany to Poland
3 armour moved from Germany to Poland
1 infantry moved from Germany to Balkans
1 artillery moved from Germany to Balkans
Place Units - Germans
5 armour, 1 artillery and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 26 PUs; end with 26 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Russians regular : -0,33
Germans regular : -1,33
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 3 artilleries, 1 bomber and 5 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from Libya to Trans-Jordan
1 armour moved from India to Burma
1 armour moved from India to Burma
1 bomber moved from India to Burma
1 fighter moved from India to Burma
1 destroyer moved from 3 Sea Zone to 7 Sea Zone
1 cruiser moved from 3 Sea Zone to 7 Sea Zone
1 cruiser moved from 3 Sea Zone to 7 Sea Zone
1 cruiser moved from 3 Sea Zone to 7 Sea Zone
1 infantry moved from Norway to 3 Sea Zone
1 infantry moved from Norway to 3 Sea Zone
1 infantry moved from United Kingdom to 3 Sea Zone
1 infantry moved from United Kingdom to 3 Sea Zone
1 infantry moved from United Kingdom to 3 Sea Zone
1 infantry moved from United Kingdom to 3 Sea Zone
2 infantry and 1 transport moved from 3 Sea Zone to 7 Sea Zone
1 transport moved from 3 Sea Zone to 7 Sea Zone
2 infantry and 1 transport moved from 3 Sea Zone to 7 Sea Zone
2 infantry and 1 transport moved from 3 Sea Zone to 7 Sea Zone
1 infantry moved from 7 Sea Zone to Northwestern Europe
1 infantry moved from 7 Sea Zone to Northwestern Europe
1 infantry moved from 7 Sea Zone to Northwestern Europe
3 infantry moved from 7 Sea Zone to Northwestern Europe
1 carrier moved from 1 Sea Zone to 7 Sea Zone
1 fighter moved from 1 Sea Zone to Northwestern Europe
1 fighter moved from United Kingdom to Northwestern Europe
1 cruiser moved from 1 Sea Zone to 7 Sea Zone
Combat - British
Battle in Northwestern Europe
British attack with 2 fighters and 6 infantry
Germans defend with 1 infantry
British roll dice for 4 cruisers in Northwestern Europe, round 2 : 3/4 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Northwestern Europe
British win, taking Northwestern Europe from Germans with 2 fighters and 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Burma
British attack with 2 armour, 1 bomber and 1 fighter
Japanese defend with 1 artillery
British roll dice for 2 armour, 1 bomber and 1 fighter in Burma, round 2 : 3/4 hits, 2,17 expected hits
Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 fighter moved from Burma to India
1 bomber moved from Burma to India
1 fighter moved from Northwestern Europe to 7 Sea Zone
1 fighter moved from Northwestern Europe to 7 Sea Zone
1 armour moved from India to Yunnan
1 armour moved from India to Yunnan
Place Units - British
2 armour and 1 infantry placed in India
3 artilleries, 1 bomber and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 41 PUs
Objective 1: British met a national objective for an additional 5 PUs; end with 46 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33
Germans regular : -0,33
British regular : 1,83
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 2 infantry moved from France to Northwestern Europe
1 armour moved from France to Northwestern Europe
1 fighter moved from Poland to Northwestern Europe
Combat - Italians
Battle in Northwestern Europe
Italians attack with 1 armour, 2 artilleries, 1 fighter and 2 infantry
British defend with 6 infantry
Italians roll dice for 1 armour, 2 artilleries, 1 fighter and 2 infantry in Northwestern Europe, round 2 : 2/6 hits, 2,33 expected hits
British roll dice for 6 infantry in Northwestern Europe, round 2 : 2/6 hits, 2,00 expected hits
2 infantry owned by the British and 2 infantry owned by the Italians lost in Northwestern Europe
Italians roll dice for 1 armour, 2 artilleries and 1 fighter in Northwestern Europe, round 3 : 3/4 hits, 1,67 expected hits
British roll dice for 4 infantry in Northwestern Europe, round 3 : 2/4 hits, 1,33 expected hits
2 artilleries owned by the Italians and 3 infantry owned by the British lost in Northwestern Europe
Italians roll dice for 1 armour and 1 fighter in Northwestern Europe, round 4 : 1/2 hits, 1,00 expected hits
British roll dice for 1 infantry in Northwestern Europe, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Northwestern Europe
Italians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Italians: 1 armour, 2 artilleries and 2 infantry
Casualties for British: 6 infantry
Non Combat Move - Italians
1 fighter moved from Northwestern Europe to France
1 armour moved from Italy to France
2 infantry moved from Italy to France
2 armour moved from Bulgaria Romania to Italy
Place Units - Italians
3 infantry placed in Italy
Turn Complete - Italians
Italians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Italians regular : 1,00
British regular : 1,33
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 armour, 4 artilleries, 1 infantry and 3 transports; Remaining resources: 0 PUs;
Purchase Units - Chinese
Chinese builds 2 units.
Combat Move - Americans
2 bombers moved from Libya to Germany
1 submarine moved from 62 Sea Zone to 64 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 1/2 hits, 0,33 expected hits
1 bomber killed by AA
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Germany causes 4 damage total.
Non Combat Move - Americans
1 bomber moved from Germany to Libya
1 fighter moved from Eastern United States to 12 Sea Zone
1 transport moved from 12 Sea Zone to 10 Sea Zone
1 cruiser moved from 10 Sea Zone to 12 Sea Zone
1 battleship moved from 10 Sea Zone to 12 Sea Zone
1 infantry moved from Eastern Canada to 1 Sea Zone
1 artillery moved from Eastern Canada to 1 Sea Zone
1 infantry moved from Eastern Canada to 1 Sea Zone
1 infantry moved from Eastern Canada to 1 Sea Zone
2 infantry and 1 transport moved from 1 Sea Zone to 12 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 12 Sea Zone
3 infantry moved from 12 Sea Zone to Morocco Algeria
1 artillery moved from 12 Sea Zone to Morocco Algeria
1 fighter moved from Ningxia to Yunnan
Place Units - Americans
2 armour, 4 artilleries and 1 infantry placed in Eastern United States
3 transports placed in 10 Sea Zone
Americans undo move 1.
2 armour placed in Western United States
4 artilleries and 1 infantry placed in Eastern United States
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Yunnan
Turn Complete - Americans
Americans collect 40 PUs; end with 40 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans AA : 0,67
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 7
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 1 fighter and 2 transports; Remaining resources: 1 PUs;
Combat Move - Japanese
2 infantry moved from Borneo to 49 Sea Zone
1 infantry moved from Borneo to 49 Sea Zone
3 infantry and 2 transports moved from 49 Sea Zone to 48 Sea Zone
1 infantry moved from New Guinea to 48 Sea Zone
4 infantry and 2 transports moved from 48 Sea Zone to 39 Sea Zone
4 infantry moved from 39 Sea Zone to Australia
2 fighters moved from 49 Sea Zone to Australia
2 cruisers moved from 49 Sea Zone to 39 Sea Zone
4 armour moved from Hupeh to Yunnan
3 fighters moved from Suiyuan to Yunnan
1 battleship moved from 56 Sea Zone to 64 Sea Zone
1 destroyer moved from 62 Sea Zone to 64 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 59 Sea Zone
1 infantry moved from Iwo Jima to 59 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 59 Sea Zone to 57 Sea Zone
1 infantry moved from 57 Sea Zone to Midway
1 artillery moved from 57 Sea Zone to Midway
1 battleship moved from 56 Sea Zone to 57 Sea Zone
Combat - Japanese
Battle in Yunnan
Japanese attack with 4 armour and 3 fighters
British defend with 2 armour; Americans defend with 1 fighter; Chinese defend with 3 infantry
Japanese roll dice for 4 armour and 3 fighters in Yunnan, round 2 : 5/7 hits, 3,50 expected hits
Chinese roll dice for 2 armour, 1 fighter and 3 infantry in Yunnan, round 2 : 3/6 hits, 2,67 expected hits
3 armour owned by the Japanese, 3 infantry owned by the Chinese and 2 armour owned by the British lost in Yunnan
Japanese roll dice for 1 armour and 3 fighters in Yunnan, round 3 : 3/4 hits, 2,00 expected hits
Chinese roll dice for 1 fighter in Yunnan, round 3 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Americans lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour and 3 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 3 armour
Casualties for British: 2 armour
Casualties for Chinese: 3 infantry
Casualties for Americans: 1 fighter
Battle in Midway
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 battleship in Midway, round 2 : 1/1 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
Japanese win, taking Midway from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Australia
Japanese attack with 2 fighters and 4 infantry
British defend with 1 aaGun and 3 infantry; Americans defend with 2 fighters
British roll AA dice in Australia : 2/2 hits, 0,33 expected hits
2 fighters owned by the Japanese lost in Australia
Japanese roll dice for 2 cruisers in Australia, round 2 : 2/2 hits, 1,00 expected hits
Japanese roll dice for 4 infantry in Australia, round 2 : 0/4 hits, 0,67 expected hits
British roll dice for 2 fighters and 3 infantry in Australia, round 2 : 2/5 hits, 2,33 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Australia
Japanese roll dice for 2 infantry in Australia, round 3 : 1/2 hits, 0,33 expected hits
British roll dice for 2 fighters and 1 infantry in Australia, round 3 : 2/3 hits, 1,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Australia
British win with 2 fighters remaining. Battle score for attacker is -23
Casualties for Japanese: 2 fighters and 4 infantry
Casualties for British: 3 infantry
Battle in 64 Sea Zone
Japanese attack with 1 battleship and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 battleship and 1 destroyer in 64 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Americans roll dice for 1 submarine in 64 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 64 Sea Zone
Japanese win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 armour moved from Manchuria to Stanovoj Chrebet
1 infantry moved from Fukien to French Indo-China Thailand
1 armour moved from Manchuria to Suiyuan
1 armour moved from Manchuria to Hupeh
1 carrier moved from 49 Sea Zone to 61 Sea Zone
2 fighters moved from Yunnan to 61 Sea Zone
1 fighter moved from Yunnan to Fukien
1 submarine moved from 62 Sea Zone to 61 Sea Zone
Place Units - Japanese
3 armour placed in Manchuria
1 destroyer and 2 transports placed in 62 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 36 PUs; end with 37 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : 0,50
Japanese regular : 3,83
British AA : 1,67
British regular : -0,00
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Bulgaria Romania
1 infantry moved from East Poland to Bulgaria Romania
1 bomber moved from Russia to Bulgaria Romania
1 infantry moved from Belorussia to East Poland
1 artillery moved from Belorussia to Baltic States
2 infantry moved from Karelia S.S.R. to Baltic States
4 infantry moved from Belorussia to Baltic States
1 armour moved from Russia to Baltic States
1 armour moved from Yakut S.S.R. to Soviet Far East
Russians take Soviet Far East from Japanese
1 armour moved from Soviet Far East to Yakut S.S.R.
Combat - Russians
Battle in Bulgaria Romania
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Bulgaria Romania, round 2 : 2/3 hits, 1,00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bulgaria Romania, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bulgaria Romania
Russians win, taking Bulgaria Romania from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Baltic States
Russians attack with 1 armour, 1 artillery and 6 infantry
Germans defend with 1 armour and 2 infantry
Russians roll dice for 1 armour, 1 artillery and 6 infantry in Baltic States, round 2 : 1/8 hits, 2,00 expected hits
Germans roll dice for 1 armour and 2 infantry in Baltic States, round 2 : 0/3 hits, 1,17 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 armour, 1 artillery and 6 infantry in Baltic States, round 3 : 5/8 hits, 2,00 expected hits
Germans roll dice for 1 armour and 1 infantry in Baltic States, round 3 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 bomber moved from Bulgaria Romania to Russia
5 infantry moved from Caucasus to Ukraine
3 artilleries moved from Caucasus to Ukraine
2 armour moved from Russia to Ukraine
2 infantry moved from Novosibirsk to Evenki National Okrug
3 infantry moved from Kazakh S.S.R. to Chinghai
1 armour moved from Kazakh S.S.R. to Ukraine
1 infantry moved from Russia to Archangel
Place Units - Russians
2 infantry placed in Karelia S.S.R.
1 armour, 1 artillery and 2 infantry placed in Caucasus
1 armour and 2 infantry placed in Russia
Russians undo move 2.
Russians undo move 2.
Russians undo move 1.
2 infantry placed in Karelia S.S.R.
2 armour and 2 infantry placed in Caucasus
1 artillery and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Objective 2: Russians met a national objective for an additional 10 PUs; end with 40 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans regular : -1,67
Russians regular : 3,00
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 7
Purchase Units - Germans
Germans repair damage of 4x factory; Remaining resources: 27 PUs;
Germans buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Germany to Northwestern Europe
Germans take Northwestern Europe from British
1 artillery and 1 infantry moved from Balkans to Bulgaria Romania
1 infantry moved from Poland to Bulgaria Romania
1 fighter moved from Germany to Bulgaria Romania
1 infantry moved from Poland to East Poland
1 fighter moved from Germany to Baltic States
4 armour and 3 infantry moved from Poland to Baltic States
1 fighter moved from Germany to East Poland
1 armour moved from Poland to East Poland
1 armour moved from Poland to Baltic States
Combat - Germans
Battle in Bulgaria Romania
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Bulgaria Romania, round 2 : 3/4 hits, 1,33 expected hits
Russians roll dice for 2 infantry in Bulgaria Romania, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Bulgaria Romania
Germans win, taking Bulgaria Romania from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in East Poland
Germans attack with 1 armour, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 fighter and 1 infantry in East Poland, round 2 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in East Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in East Poland
Germans win, taking East Poland from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 5 armour, 1 fighter and 3 infantry
Russians defend with 1 armour, 1 artillery and 5 infantry
Germans roll dice for 5 armour, 1 fighter and 3 infantry in Baltic States, round 2 : 3/9 hits, 3,50 expected hits
Russians roll dice for 1 armour, 1 artillery and 5 infantry in Baltic States, round 2 : 1/7 hits, 2,50 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 5 armour, 1 fighter and 2 infantry in Baltic States, round 3 : 6/8 hits, 3,33 expected hits
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Baltic States, round 3 : 0/4 hits, 1,50 expected hits
2 infantry owned by the Russians, 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 5 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 21
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour, 1 artillery and 5 infantry
Non Combat Move - Germans
1 fighter moved from Baltic States to Germany
1 fighter moved from East Poland to Germany
1 fighter moved from Bulgaria Romania to Germany
2 artilleries and 2 infantry moved from Germany to Poland
2 infantry moved from Germany to Balkans
Place Units - Germans
9 infantry placed in Germany
Turn Complete - Germans
Germans collect 27 PUs; end with 27 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Russians regular : -4,00
Germans regular : 3,67
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 7
Purchase Units - British
British buy 3 armour, 3 artilleries, 1 bomber and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to Germany
2 armour moved from Burma to Yunnan
1 bomber moved from India to Yunnan
1 armour moved from India to French Indo-China Thailand
1 armour moved from India to French Indo-China Thailand
1 armour moved from India to French Indo-China Thailand
1 infantry moved from India to Burma
1 armour moved from Trans-Jordan to India
1 armour moved from Norway to Karelia S.S.R.
1 destroyer moved from 7 Sea Zone to 5 Sea Zone
1 carrier moved from 7 Sea Zone to 5 Sea Zone
1 fighter moved from 7 Sea Zone to Poland
1 fighter moved from 7 Sea Zone to Poland
1 cruiser moved from 7 Sea Zone to 5 Sea Zone
1 cruiser moved from 7 Sea Zone to 5 Sea Zone
1 cruiser moved from 7 Sea Zone to 5 Sea Zone
1 cruiser moved from 7 Sea Zone to 5 Sea Zone
1 transport moved from 7 Sea Zone to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 artillery moved from Norway to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery moved from United Kingdom to 7 Sea Zone
1 artillery moved from United Kingdom to 7 Sea Zone
1 artillery moved from United Kingdom to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 7 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Poland
1 infantry moved from 5 Sea Zone to Poland
1 infantry moved from 5 Sea Zone to Poland
1 infantry moved from 5 Sea Zone to Poland
1 artillery moved from 5 Sea Zone to Poland
1 artillery moved from 5 Sea Zone to Poland
1 artillery moved from 5 Sea Zone to Poland
1 artillery moved from 5 Sea Zone to Poland
1 fighter moved from India to Yunnan
Combat - British
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Germany causes 3 damage total.
Battle in Poland
British attack with 4 artilleries, 2 fighters and 4 infantry
Germans defend with 2 armour, 2 artilleries and 2 infantry
British roll dice for 4 cruisers in Poland, round 2 : 2/4 hits, 2,00 expected hits
British roll dice for 4 artilleries, 2 fighters and 4 infantry in Poland, round 2 : 3/10 hits, 3,67 expected hits
Germans roll dice for 2 armour, 2 artilleries and 2 infantry in Poland, round 2 : 1/6 hits, 2,33 expected hits
2 artilleries owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Poland
British roll dice for 4 artilleries, 2 fighters and 3 infantry in Poland, round 3 : 4/9 hits, 3,33 expected hits
Germans roll dice for 1 armour in Poland, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Poland
British win, taking Poland from Germans with 4 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 21
Casualties for British: 1 infantry
Casualties for Germans: 2 armour, 2 artilleries and 2 infantry
Battle in Yunnan
British attack with 2 armour, 1 bomber and 1 fighter
Japanese defend with 1 armour
British roll dice for 2 armour, 1 bomber and 1 fighter in Yunnan, round 2 : 4/4 hits, 2,17 expected hits
Japanese roll dice for 1 armour in Yunnan, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Japanese and 1 armour owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 armour
Casualties for Japanese: 1 armour
Battle in French Indo-China Thailand
British attack with 3 armour
Japanese defend with 1 infantry
British roll dice for 3 armour in French Indo-China Thailand, round 2 : 3/3 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in French Indo-China Thailand, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in French Indo-China Thailand
British win, taking French Indo-China Thailand from Japanese with 3 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from Yunnan to India
1 fighter moved from Yunnan to India
1 fighter moved from Poland to 5 Sea Zone
1 fighter moved from Poland to 5 Sea Zone
1 bomber moved from Germany to United Kingdom
Place Units - British
3 armour placed in India
3 artilleries, 1 bomber and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Objective 1: British met a national objective for an additional 5 PUs; end with 48 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Japanese regular : 0,17
Germans AA : -0,17
Germans regular : -1,83
British regular : 3,33
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Place Units - Italians
3 infantry placed in Italy
Turn Complete - Italians
Italians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - Chinese
Chinese builds 2 units.
Combat Move - Americans
1 transport moved from 12 Sea Zone to 13 Sea Zone
3 transports moved from 12 Sea Zone to 13 Sea Zone
1 infantry moved from Morocco Algeria to 13 Sea Zone
1 artillery moved from Morocco Algeria to 13 Sea Zone
1 infantry moved from Morocco Algeria to 13 Sea Zone
1 artillery moved from Morocco Algeria to 13 Sea Zone
1 infantry moved from Morocco Algeria to 13 Sea Zone
1 artillery moved from Morocco Algeria to 13 Sea Zone
1 infantry moved from Morocco Algeria to 13 Sea Zone
1 artillery moved from Morocco Algeria to 13 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 13 Sea Zone to 14 Sea Zone
4 infantry moved from 14 Sea Zone to Italy
4 artilleries moved from 14 Sea Zone to Italy
2 fighters moved from 12 Sea Zone to Italy
1 battleship moved from 12 Sea Zone to 14 Sea Zone
1 cruiser moved from 12 Sea Zone to 14 Sea Zone
1 carrier moved from 12 Sea Zone to 14 Sea Zone
2 fighters moved from Australia to 39 Sea Zone
1 submarine moved from 35 Sea Zone to 39 Sea Zone
1 bomber moved from Libya to 39 Sea Zone
Combat - Americans
Battle in Italy
Americans attack with 4 artilleries, 2 fighters and 4 infantry
Italians defend with 1 aaGun, 2 armour, 1 factory and 6 infantry
Italians roll AA dice in Italy : 0/2 hits, 0,33 expected hits
Americans roll dice for 1 battleship and 1 cruiser in Italy, round 2 : 1/2 hits, 1,17 expected hits
Americans roll dice for 4 artilleries, 2 fighters and 4 infantry in Italy, round 2 : 4/10 hits, 3,67 expected hits
Italians roll dice for 2 armour and 6 infantry in Italy, round 2 : 4/8 hits, 3,00 expected hits
4 infantry owned by the Americans and 5 infantry owned by the Italians lost in Italy
Americans roll dice for 4 artilleries and 2 fighters in Italy, round 3 : 4/6 hits, 2,33 expected hits
Italians roll dice for 2 armour and 1 infantry in Italy, round 3 : 1/3 hits, 1,33 expected hits
1 artillery owned by the Americans, 1 infantry owned by the Italians and 2 armour owned by the Italians lost in Italy
Americans captures 9PUs while taking Italians capital
Americans win, taking Italy from Italians with 3 artilleries and 2 fighters remaining. Battle score for attacker is 12
Casualties for Americans: 1 artillery and 4 infantry
Casualties for Italians: 2 armour and 6 infantry
Battle in 39 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 2 cruisers and 2 transports
Americans roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the Japanese lost in 39 Sea Zone
Americans roll dice for 1 bomber and 2 fighters in 39 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 1 cruiser and 2 transports in 39 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 39 Sea Zone
1 transport owned by the Japanese lost in 39 Sea Zone
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 32
Casualties for Japanese: 2 cruisers and 2 transports
Casualties for Americans: 1 submarine
Non Combat Move - Americans
2 fighters moved from 39 Sea Zone to Australia
1 bomber moved from 39 Sea Zone to Australia
2 fighters moved from Italy to 14 Sea Zone
1 infantry moved from Finland to Karelia S.S.R.
2 artilleries moved from Finland to Karelia S.S.R.
1 infantry moved from Eastern United States to 10 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
2 infantry moved from Morocco Algeria to Libya
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 18 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 18 Sea Zone
4 infantry moved from 18 Sea Zone to Brazil
4 artilleries moved from 18 Sea Zone to Brazil
Place Units - Americans
2 transports placed in 10 Sea Zone
3 armour placed in Western United States
2 artilleries and 2 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
Place Units - Chinese
1 infantry placed in Yunnan
1 infantry placed in Yunnan
Chinese undo move 2.
1 infantry placed in Yunnan
Turn Complete - Americans
Americans collect 46 PUs; end with 55 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Americans regular : 2,83
Japanese regular : 0,50
Italians regular : 0,67
Italians AA : -0,33
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 8
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 cruiser, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 artillery moved from Midway to 57 Sea Zone
1 artillery and 1 transport moved from 57 Sea Zone to 52 Sea Zone
1 infantry moved from Wake Island to 52 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 52 Sea Zone to 53 Sea Zone
1 infantry moved from 53 Sea Zone to Hawaiian Islands
1 artillery moved from 53 Sea Zone to Hawaiian Islands
4 infantry moved from Japan to 62 Sea Zone
4 infantry and 2 transports moved from 62 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 armour moved from Hupeh to Yunnan
1 armour moved from Suiyuan to Yunnan
1 armour moved from Stanovoj Chrebet to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Yakut S.S.R.
1 cruiser moved from 62 Sea Zone to 36 Sea Zone
1 battleship moved from 57 Sea Zone to 53 Sea Zone
1 fighter moved from 61 Sea Zone to French Indo-China Thailand
1 fighter moved from 61 Sea Zone to Yunnan
1 fighter moved from Fukien to Yunnan
Combat - Japanese
Battle in French Indo-China Thailand
Japanese attack with 1 fighter and 4 infantry
British defend with 3 armour
Japanese roll dice for 1 cruiser in French Indo-China Thailand, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 fighter and 4 infantry in French Indo-China Thailand, round 2 : 1/5 hits, 1,17 expected hits
British roll dice for 3 armour in French Indo-China Thailand, round 2 : 1/3 hits, 1,50 expected hits
1 infantry owned by the Japanese and 2 armour owned by the British lost in French Indo-China Thailand
Japanese roll dice for 1 fighter and 3 infantry in French Indo-China Thailand, round 3 : 0/4 hits, 1,00 expected hits
British roll dice for 1 armour in French Indo-China Thailand, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Japanese lost in French Indo-China Thailand
Japanese roll dice for 1 fighter and 2 infantry in French Indo-China Thailand, round 4 : 0/3 hits, 0,83 expected hits
British roll dice for 1 armour in French Indo-China Thailand, round 4 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 fighter and 2 infantry in French Indo-China Thailand, round 5 : 1/3 hits, 0,83 expected hits
British roll dice for 1 armour in French Indo-China Thailand, round 5 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in French Indo-China Thailand
Japanese win, taking French Indo-China Thailand from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for British: 3 armour
Battle in Yakut S.S.R.
Japanese attack with 1 armour
Russians defend with 1 armour
Japanese roll dice for 1 armour in Yakut S.S.R., round 2 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 armour in Yakut S.S.R., round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Yakut S.S.R.
Russians win with 1 armour remaining. Battle score for attacker is -5
Casualties for Japanese: 1 armour
Battle in Hawaiian Islands
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 battleship in Hawaiian Islands, round 2 : 1/1 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Yunnan
Japanese attack with 2 armour and 2 fighters
British defend with 1 armour; Chinese defend with 2 infantry
Japanese roll dice for 2 armour and 2 fighters in Yunnan, round 2 : 1/4 hits, 2,00 expected hits
Chinese roll dice for 1 armour and 2 infantry in Yunnan, round 2 : 3/3 hits, 1,17 expected hits
1 fighter owned by the Japanese, 2 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
1 fighter owned by the Japanese retreated
Chinese win with 1 armour and 1 infantry remaining. Battle score for attacker is -17
Casualties for Japanese: 2 armour and 1 fighter
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 61 Sea Zone to 36 Sea Zone
1 fighter moved from French Indo-China Thailand to 36 Sea Zone
1 fighter moved from Yunnan to 36 Sea Zone
1 destroyer moved from 64 Sea Zone to 53 Sea Zone
1 armour moved from Manchuria to Fukien
1 armour moved from Manchuria to Stanovoj Chrebet
1 armour moved from Manchuria to Hupeh
1 submarine moved from 61 Sea Zone to 48 Sea Zone
1 battleship moved from 64 Sea Zone to 53 Sea Zone
1 fighter moved from Japan to Fukien
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Manchuria
1 cruiser and 1 transport placed in 62 Sea Zone
1 artillery and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : 1,83
Americans regular : -0,33
Japanese regular : -2,50
Russians regular : 0,50
British regular : 0,00
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 7 armour and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 artillery moved from Ukraine to East Poland
1 infantry moved from Ukraine to East Poland
1 infantry moved from Ukraine to East Poland
1 artillery moved from Ukraine to East Poland
1 artillery moved from Ukraine to Bulgaria Romania
3 armour moved from Ukraine to Bulgaria Romania
2 armour moved from Caucasus to Bulgaria Romania
3 infantry moved from Ukraine to Bulgaria Romania
1 bomber moved from Russia to East Poland
1 armour moved from Yakut S.S.R. to Soviet Far East
Russians take Soviet Far East from Japanese
1 armour moved from Soviet Far East to Yakut S.S.R.
Combat - Russians
Battle in Bulgaria Romania
Russians attack with 5 armour, 1 artillery and 3 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 5 armour, 1 artillery and 3 infantry in Bulgaria Romania, round 2 : 3/9 hits, 3,50 expected hits
Germans roll dice for 1 artillery and 2 infantry in Bulgaria Romania, round 2 : 0/3 hits, 1,00 expected hits
1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Bulgaria Romania
Russians win, taking Bulgaria Romania from Germans with 5 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in East Poland
Russians attack with 2 artilleries, 1 bomber and 2 infantry
Germans defend with 1 armour and 1 infantry
Russians roll dice for 2 artilleries, 1 bomber and 2 infantry in East Poland, round 2 : 3/5 hits, 2,00 expected hits
Germans roll dice for 1 armour and 1 infantry in East Poland, round 2 : 0/2 hits, 0,83 expected hits
1 infantry owned by the Germans and 1 armour owned by the Germans lost in East Poland
Russians win, taking East Poland from Germans with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour and 1 infantry
Non Combat Move - Russians
1 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from Russia to Archangel
1 artillery moved from Russia to Archangel
1 infantry moved from Russia to Belorussia
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Caucasus to Eastern Ukraine
1 bomber moved from East Poland to Russia
2 infantry moved from Evenki National Okrug to Yakut S.S.R.
2 infantry moved from Chinghai to Ningxia
1 infantry moved from Chinghai to Ningxia
Place Units - Russians
2 infantry placed in Karelia S.S.R.
5 armour placed in Russia
2 armour and 1 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 29 PUs; end with 30 PUs
Objective 2: Russians met a national objective for an additional 10 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : -1,83
Russians regular : 0,50