@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
1942 / ANTHONY ETIENNE LIONEL JEREM
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery and 1 cruiser; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Bulgaria Romania to East Poland 1 infantry moved from Bulgaria Romania to East Poland 2 infantry moved from Balkans to Bulgaria Romania 2 infantry moved from Italy to France 1 artillery moved from Italy to France 1 armour moved from Italy to France 2 infantry moved from Libya to Morocco Algeria 1 armour moved from Libya to Morocco Algeria Non Combat Move - Italians 1 battleship and 2 cruisers moved from 13 Sea Zone to 14 Sea Zone Place Units - Italians 1 artillery placed in Italy 1 cruiser placed in 14 Sea Zone Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 artilleries, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 12 Sea Zone 1 bomber moved from United Kingdom to 12 Sea Zone 1 bomber moved from United Kingdom to Germany 1 bomber moved from Eastern Canada to 12 Sea Zone 1 infantry moved from Western United States to 56 Sea Zone 1 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone 1 infantry moved from Hawaiian Islands to 53 Sea Zone 2 infantry and 1 transport moved from 53 Sea Zone to 51 Sea Zone 2 infantry moved from 51 Sea Zone to Caroline Islands 1 cruiser moved from 56 Sea Zone to 51 Sea Zone 1 fighter moved from India to 36 Sea Zone Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory Bombing raid in Germany causes 3 damage total. Battle in 36 Sea Zone Americans attack with 1 fighter Japanese defend with 2 transports 2 transports owned by the Japanese lost in 36 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in Caroline Islands Americans attack with 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 infantry in Caroline Islands, round 5 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 infantry in Caroline Islands, round 6 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 6 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 infantry in Caroline Islands, round 7 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 7 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 infantry in Caroline Islands, round 8 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 8 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 infantry in Caroline Islands, round 9 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 9 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Caroline Islands Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Americans: 2 infantry Battle in 12 Sea Zone Americans attack with 2 bombers and 1 destroyer Germans defend with 1 submarine Americans roll dice for 2 bombers and 1 destroyer in 12 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 12 Sea Zone Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 bomber moved from Germany to United Kingdom 1 bomber moved from 12 Sea Zone to Western United States 1 bomber moved from 12 Sea Zone to United Kingdom 1 destroyer moved from 8 Sea Zone to 3 Sea Zone 2 infantry moved from Eastern Canada to 1 Sea Zone 2 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone 2 infantry moved from 3 Sea Zone to Norway 1 carrier moved from 1 Sea Zone to 3 Sea Zone 2 fighters moved from 1 Sea Zone to 3 Sea Zone 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 transport moved from 10 Sea Zone to 1 Sea Zone 2 infantry moved from Eastern United States to Eastern Canada 2 artilleries moved from Eastern United States to Eastern Canada 1 fighter moved from Eastern United States to 56 Sea Zone 1 submarine moved from 65 Sea Zone to 56 Sea Zone 1 armour moved from Alaska to Western United States 1 fighter moved from 36 Sea Zone to French Indo-China Thailand 1 fighter moved from India to Ningxia Place Units - Americans 1 fighter and 1 transport placed in 56 Sea Zone 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 1 infantry placed in Western United States Combat Move - Chinese 1 infantry moved from Sikang to Ningxia 1 infantry moved from Sikang to Ningxia Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan 1 infantry placed in Sikang Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Americans regular : -2,67 Japanese regular : -0,67 Germans AA : -0,17 Germans regular : -0,17 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 4 Research Technology - Japanese Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 1 artillery moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo-China Thailand 1 infantry moved from 36 Sea Zone to French Indo-China Thailand 2 fighters moved from 62 Sea Zone to Ningxia 2 armour moved from Manchuria to Ningxia 1 infantry moved from Suiyuan to Ningxia 1 armour moved from Stanovoj Chrebet to Soviet Far East 1 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 1 artillery moved from Stanovoj Chrebet to Yakut S.S.R. 1 armour moved from Manchuria to Ningxia 1 fighter moved from 62 Sea Zone to 51 Sea Zone 1 cruiser moved from 62 Sea Zone to 51 Sea Zone 1 cruiser moved from 62 Sea Zone to 36 Sea Zone 1 battleship moved from 62 Sea Zone to 36 Sea Zone Combat - Japanese Battle in French Indo-China Thailand Japanese attack with 1 artillery and 1 infantry British defend with 1 armour; Americans defend with 1 fighter Japanese roll dice for 1 battleship and 1 cruiser in French Indo-China Thailand, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in French Indo-China Thailand, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 armour and 1 fighter in French Indo-China Thailand, round 2 : 1/2 hits, 1,17 expected hits 1 infantry owned by the Japanese and 1 armour owned by the British lost in French Indo-China Thailand Japanese roll dice for 1 artillery in French Indo-China Thailand, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter in French Indo-China Thailand, round 3 : 1/1 hits, 0,67 expected hits 1 artillery owned by the Japanese lost in French Indo-China Thailand British win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 1 armour Battle in 51 Sea Zone Japanese attack with 1 cruiser and 1 fighter Americans defend with 1 cruiser and 1 transport Japanese roll dice for 1 cruiser and 1 fighter in 51 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Americans roll dice for 1 cruiser and 1 transport in 51 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Americans lost in 51 Sea Zone 1 transport owned by the Americans lost in 51 Sea Zone Japanese win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 19 Casualties for Americans: 1 cruiser and 1 transport Battle in Soviet Far East Japanese attack with 1 armour Russians defend with 1 infantry Japanese roll dice for 1 armour in Soviet Far East, round 2 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 1 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Yakut S.S.R. Japanese attack with 1 artillery and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Yakut S.S.R., round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ningxia Japanese attack with 3 armour, 2 fighters and 1 infantry Americans defend with 1 fighter; Chinese defend with 4 infantry Japanese roll dice for 3 armour, 2 fighters and 1 infantry in Ningxia, round 2 : 1/6 hits, 2,67 expected hits Chinese roll dice for 1 fighter and 4 infantry in Ningxia, round 2 : 3/5 hits, 2,00 expected hits 1 infantry owned by the Japanese, 2 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Ningxia 2 fighters owned by the Japanese retreated 1 armour owned by the Japanese retreated to Suiyuan Chinese win with 1 fighter and 3 infantry remaining. Battle score for attacker is -10 Casualties for Japanese: 2 armour and 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from 51 Sea Zone to 62 Sea Zone 2 fighters moved from Ningxia to Hupeh 1 infantry moved from Hupeh to Fukien Place Units - Japanese 3 armour placed in Manchuria 1 fighter and 1 transport placed in 62 Sea Zone 1 artillery and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUsCombat Hit Differential Summary :
Chinese regular : 1,00 Americans regular : -0,50 Japanese regular : -2,00 Russians regular : -0,67 British regular : 0,17 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 4 Purchase Units - Russians Russians buy 3 armour, 1 artillery and 3 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Eastern Ukraine to Belorussia 1 armour moved from Eastern Ukraine to Belorussia 1 bomber moved from Russia to Belorussia 2 armour moved from Eastern Ukraine to Ukraine 1 artillery moved from Eastern Ukraine to Ukraine 3 infantry moved from Eastern Ukraine to Ukraine 1 infantry moved from Eastern Ukraine to Ukraine 4 infantry moved from Caucasus to Ukraine Combat - Russians Battle in Belorussia Russians attack with 1 armour, 1 bomber and 1 infantry Germans defend with 1 armour Russians roll dice for 1 armour, 1 bomber and 1 infantry in Belorussia, round 2 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 armour in Belorussia, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Ukraine Russians attack with 2 armour, 1 artillery and 8 infantry Germans defend with 2 infantry Russians roll dice for 2 armour, 1 artillery and 8 infantry in Ukraine, round 2 : 0/11 hits, 2,83 expected hits Germans roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 2 armour, 1 artillery and 7 infantry in Ukraine, round 3 : 5/10 hits, 2,67 expected hits Germans roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 5 infantry moved from Russia to Archangel 1 bomber moved from Belorussia to Russia 1 armour moved from Russia to Archangel Place Units - Russians 2 armour, 1 artillery and 3 infantry placed in Russia Russians undo move 1. 1 infantry placed in Caucasus 3 armour, 1 artillery and 2 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 23 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
Germans regular : 1,17 Russians regular : 0,17 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 4 Purchase Units - Germans Germans repair damage of 1x factory; Remaining resources: 52 PUs; Germans buy 3 armour, 1 cruiser, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Karelia S.S.R. to Norway 1 armour moved from Karelia S.S.R. to Norway 1 infantry moved from Germany to 5 Sea Zone 1 artillery moved from Germany to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Norway 1 fighter moved from France to Norway 4 armour and 4 infantry moved from East Poland to Ukraine 2 bombers moved from Germany to Ukraine 1 fighter and 1 infantry moved from East Poland to Eastern Ukraine 1 fighter moved from Eastern Ukraine to Belorussia 1 artillery and 1 infantry moved from Karelia S.S.R. to Belorussia Combat - Germans Battle in Belorussia Germans attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 armour Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 2 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 armour in Belorussia, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans win, taking Belorussia from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Battle in Norway Germans attack with 1 armour, 1 artillery, 2 fighters and 1 infantry British defend with 1 armour; Americans defend with 2 infantry Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Norway, round 2 : 3/5 hits, 2,17 expected hits British roll dice for 1 armour and 2 infantry in Norway, round 2 : 2/3 hits, 1,17 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans, 2 infantry owned by the Americans and 1 armour owned by the British lost in Norway Germans win, taking Norway from British with 1 armour and 2 fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery and 1 infantry Casualties for Americans: 2 infantry Casualties for British: 1 armour Battle in Eastern Ukraine Germans attack with 1 infantry Russians defend with 1 infantry Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0,17 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Eastern Ukraine, round 3 : 0/1 hits, 0,17 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Eastern Ukraine, round 4 : 0/1 hits, 0,17 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Eastern Ukraine, round 5 : 1/1 hits, 0,17 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Eastern Ukraine Germans win, taking Eastern Ukraine from Russians with 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 4 armour, 2 bombers and 4 infantry Russians defend with 2 armour, 1 artillery and 6 infantry Germans roll dice for 4 armour, 2 bombers and 4 infantry in Ukraine, round 2 : 3/10 hits, 4,00 expected hits Russians roll dice for 2 armour, 1 artillery and 6 infantry in Ukraine, round 2 : 4/9 hits, 3,33 expected hits 3 infantry owned by the Russians and 4 infantry owned by the Germans lost in Ukraine Germans roll dice for 4 armour and 2 bombers in Ukraine, round 3 : 4/6 hits, 3,33 expected hits Russians roll dice for 2 armour, 1 artillery and 3 infantry in Ukraine, round 3 : 4/6 hits, 2,33 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Russians, 1 bomber owned by the Germans and 3 armour owned by the Germans lost in Ukraine Germans roll dice for 1 armour and 1 bomber in Ukraine, round 4 : 0/2 hits, 1,17 expected hits Russians roll dice for 2 armour in Ukraine, round 4 : 1/2 hits, 1,00 expected hits 1 bomber owned by the Germans lost in Ukraine Germans roll dice for 1 armour in Ukraine, round 5 : 1/1 hits, 0,50 expected hits Russians roll dice for 2 armour in Ukraine, round 5 : 2/2 hits, 1,00 expected hits 1 armour owned by the Russians and 1 armour owned by the Germans lost in Ukraine Russians win with 1 armour remaining. Battle score for attacker is -29 Casualties for Germans: 4 armour, 2 bombers and 4 infantry Casualties for Russians: 1 armour, 1 artillery and 6 infantry Non Combat Move - Germans 3 armour moved from Germany to Poland 1 armour moved from France to Poland 1 artillery moved from Germany to Poland 1 infantry moved from Germany to Poland 2 fighters moved from Norway to 5 Sea Zone 1 fighter moved from Belorussia to Poland 1 armour moved from Morocco Algeria to Libya 1 infantry moved from Karelia S.S.R. to Finland Place Units - Germans 1 infantry placed in Karelia S.S.R. 3 armour, 1 fighter and 4 infantry placed in Germany 1 cruiser placed in 5 Sea Zone Turn Complete - Germans Germans collect 37 PUs; end with 37 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
Russians regular : 2,50 Germans regular : 0,50 British regular : 0,83 -
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 4 Purchase Units - British British buy 4 armour, 1 cruiser, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour, 1 artillery and 4 infantry moved from Egypt to Libya 1 infantry moved from Burma to Yunnan 1 artillery moved from India to Burma 1 fighter moved from 3 Sea Zone to 5 Sea Zone 1 fighter moved from United Kingdom to 5 Sea Zone 1 bomber moved from United Kingdom to 5 Sea Zone 1 cruiser moved from 3 Sea Zone to 5 Sea Zone 1 cruiser moved from 3 Sea Zone to 5 Sea Zone 1 cruiser moved from 3 Sea Zone to 5 Sea Zone 1 fighter moved from 3 Sea Zone to 5 Sea Zone 1 destroyer moved from 3 Sea Zone to 5 Sea Zone 1 armour moved from United Kingdom to 3 Sea Zone 1 artillery moved from United Kingdom to 3 Sea Zone 1 infantry moved from United Kingdom to 3 Sea Zone 1 infantry moved from United Kingdom to 3 Sea Zone 1 infantry moved from 3 Sea Zone to Norway 1 infantry moved from 3 Sea Zone to Norway 1 armour moved from 3 Sea Zone to Norway 1 artillery moved from 3 Sea Zone to Norway 1 fighter moved from India to Yunnan 1 armour moved from India to Yunnan Combat - British Battle in 5 Sea Zone British attack with 1 bomber, 3 cruisers, 1 destroyer and 3 fighters Germans defend with 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport British roll dice for 1 bomber, 3 cruisers, 1 destroyer and 3 fighters in 5 Sea Zone, round 2 : 3/8 hits, 4,00 expected hits Germans roll dice for 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport in 5 Sea Zone, round 2 : 3/7 hits, 3,33 expected hits 2 destroyers owned by the Germans, 1 destroyer owned by the British, 1 carrier owned by the Germans and 2 fighters owned by the British lost in 5 Sea Zone British roll dice for 1 bomber, 3 cruisers and 1 fighter in 5 Sea Zone, round 3 : 4/5 hits, 2,67 expected hits Germans roll dice for 2 cruisers, 2 fighters and 1 transport in 5 Sea Zone, round 3 : 1/4 hits, 2,33 expected hits 2 fighters owned by the Germans, 2 cruisers owned by the Germans and 1 fighter owned by the British lost in 5 Sea Zone 1 transport owned by the Germans lost in 5 Sea Zone British win with 1 bomber and 3 cruisers remaining. Battle score for attacker is 43 Casualties for British: 1 destroyer and 3 fighters Casualties for Germans: 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport Battle in Libya British attack with 1 armour, 1 artillery and 4 infantry Germans defend with 1 armour, 1 artillery and 1 infantry British roll dice for 1 armour, 1 artillery and 4 infantry in Libya, round 2 : 1/6 hits, 1,67 expected hits Italians roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 2 : 3/3 hits, 1,17 expected hits 1 infantry owned by the Germans and 3 infantry owned by the British lost in Libya British roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 3 : 2/3 hits, 1,17 expected hits Italians roll dice for 1 armour and 1 artillery in Libya, round 3 : 1/2 hits, 0,83 expected hits 1 artillery owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Libya British win, taking Libya from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 4 infantry Casualties for Germans: 1 armour, 1 artillery and 1 infantry Battle in Norway British attack with 1 armour, 1 artillery and 2 infantry Germans defend with 1 armour British roll dice for 1 armour, 1 artillery and 2 infantry in Norway, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 armour in Norway, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Norway British win, taking Norway from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour Non Combat Move - British 1 armour moved from India to Trans-Jordan 1 bomber moved from 5 Sea Zone to Gibraltar Place Units - British 1 armour and 2 infantry placed in United Kingdom 1 fighter placed in 3 Sea Zone 3 armour placed in India 1 cruiser placed in 3 Sea Zone Turn Complete - British British collect 39 PUs; end with 39 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 44 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
Italians regular : 2,00 Germans regular : -2,17 British regular : 0,17 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 4 Purchase Units - Italians Italians buy 3 armour; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 3 infantry moved from Morocco Algeria to Libya 1 battleship and 3 cruisers moved from 14 Sea Zone to 12 Sea Zone 1 fighter and 1 infantry moved from East Poland to Ukraine 2 infantry moved from Bulgaria Romania to Ukraine Combat - Italians Battle in Libya Italians attack with 1 armour and 3 infantry British defend with 1 armour and 1 artillery Italians roll dice for 1 armour and 3 infantry in Libya, round 2 : 0/4 hits, 1,00 expected hits British roll dice for 1 armour and 1 artillery in Libya, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Italians lost in Libya Italians roll dice for 1 armour and 2 infantry in Libya, round 3 : 1/3 hits, 0,83 expected hits British roll dice for 1 armour and 1 artillery in Libya, round 3 : 0/2 hits, 0,83 expected hits 1 artillery owned by the British lost in Libya Italians roll dice for 1 armour and 2 infantry in Libya, round 4 : 0/3 hits, 0,83 expected hits British roll dice for 1 armour in Libya, round 4 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Italians lost in Libya Italians roll dice for 1 armour and 1 infantry in Libya, round 5 : 0/2 hits, 0,67 expected hits British roll dice for 1 armour in Libya, round 5 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 armour and 1 infantry in Libya, round 6 : 0/2 hits, 0,67 expected hits British roll dice for 1 armour in Libya, round 6 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 armour and 1 infantry in Libya, round 7 : 0/2 hits, 0,67 expected hits British roll dice for 1 armour in Libya, round 7 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Italians lost in Libya Italians roll dice for 1 armour in Libya, round 8 : 0/1 hits, 0,50 expected hits British roll dice for 1 armour in Libya, round 8 : 1/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Libya British win with 1 armour remaining. Battle score for attacker is -10 Casualties for Italians: 1 armour and 3 infantry Casualties for British: 1 artillery Battle in Ukraine Italians attack with 1 fighter and 3 infantry Russians defend with 1 armour Italians roll dice for 1 fighter and 3 infantry in Ukraine, round 2 : 0/4 hits, 1,00 expected hits Russians roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 fighter and 3 infantry in Ukraine, round 3 : 0/4 hits, 1,00 expected hits Russians roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Italians lost in Ukraine Italians roll dice for 1 fighter and 2 infantry in Ukraine, round 4 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 armour in Ukraine, round 4 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Italians lost in Ukraine Italians win, taking Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is -1 Casualties for Italians: 2 infantry Casualties for Russians: 1 armour Battle in 12 Sea Zone Italians attack with 1 battleship and 3 cruisers Americans defend with 1 destroyer Italians roll dice for 1 battleship and 3 cruisers in 12 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits Americans roll dice for 1 destroyer in 12 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 12 Sea Zone Italians win with 1 battleship and 3 cruisers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Italians 1 fighter moved from Ukraine to Poland 1 artillery moved from Italy to France Place Units - Italians 3 armour placed in Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
Americans regular : -0,33 Italians regular : -4,17 Russians regular : 0,50 British regular : -0,17 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 2 fighters and 4 infantry; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 bomber moved from United Kingdom to Germany 1 infantry moved from Western United States to 56 Sea Zone 1 armour moved from Western United States to 56 Sea Zone 1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 51 Sea Zone 1 armour moved from 51 Sea Zone to Caroline Islands 1 infantry moved from 51 Sea Zone to Caroline Islands 2 fighters moved from 56 Sea Zone to 51 Sea Zone 1 submarine moved from 56 Sea Zone to 51 Sea Zone 1 fighter moved from Ningxia to Suiyuan 1 fighter moved from French Indo-China Thailand to Suiyuan Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory Bombing raid in Germany causes 6 damage total. Battle in 51 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 transport Japanese defend with 1 cruiser Americans roll dice for 1 submarine in 51 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters and 1 transport in 51 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 cruiser in 51 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 51 Sea Zone Americans win with 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 cruiser Battle in Caroline Islands Americans attack with 1 armour and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 armour and 1 infantry in Caroline Islands, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuan Americans attack with 2 fighters Japanese defend with 1 armour Americans roll dice for 2 fighters in Suiyuan, round 2 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 armour in Suiyuan, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 fighter owned by the Americans lost in Suiyuan Americans win with 1 fighter remaining. Battle score for attacker is -5 Casualties for Americans: 1 fighter Casualties for Japanese: 1 armour Non Combat Move - Americans 1 fighter moved from Suiyuan to Yunnan 1 fighter moved from 51 Sea Zone to 56 Sea Zone 1 bomber moved from Germany to United Kingdom 1 infantry moved from Eastern Canada to 1 Sea Zone 1 artillery moved from Eastern Canada to 1 Sea Zone 1 infantry moved from Eastern Canada to 1 Sea Zone 1 artillery moved from Eastern Canada to 1 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 1 Sea Zone to 3 Sea Zone 2 artilleries moved from 3 Sea Zone to Norway 2 infantry moved from 3 Sea Zone to Norway 1 transport moved from 3 Sea Zone to 1 Sea Zone 2 infantry moved from Eastern United States to Eastern Canada 2 artilleries moved from Eastern United States to Eastern Canada 2 transports moved from 10 Sea Zone to 1 Sea Zone 1 carrier moved from 3 Sea Zone to 1 Sea Zone 2 fighters moved from 3 Sea Zone to 1 Sea Zone 1 destroyer moved from 3 Sea Zone to 1 Sea Zone 1 bomber moved from Western United States to Eastern Canada Place Units - Americans 1 artillery, 1 bomber, 2 fighters and 4 infantry placed in Eastern United States Americans undo move 1. 1 fighter placed in 56 Sea Zone 1 artillery, 1 bomber, 1 fighter and 4 infantry placed in Eastern United States Combat Move - Chinese 1 infantry moved from Ningxia to Suiyuan Chinese take Suiyuan from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Yunnan Chinese undo move 1. 2 infantry placed in Yunnan Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Americans regular : 2,00 Japanese regular : 0,67 Germans AA : -0,17 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 5 Research Technology - Japanese Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 1 artillery moved from Yakut S.S.R. to Evenki National Okrug 1 infantry moved from Yakut S.S.R. to Evenki National Okrug 2 armour moved from Manchuria to Suiyuan 1 transport moved from 36 Sea Zone to 49 Sea Zone 1 infantry moved from Borneo to 49 Sea Zone 1 infantry and 1 transport moved from 49 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Burma 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 2 fighters moved from Hupeh to Burma 1 carrier moved from 62 Sea Zone to 36 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 cruiser moved from 62 Sea Zone to 51 Sea Zone 1 fighter moved from 62 Sea Zone to Suiyuan 1 fighter moved from 62 Sea Zone to 51 Sea Zone 1 battleship moved from 62 Sea Zone to 51 Sea Zone 1 battleship moved from 36 Sea Zone to 51 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo-China Thailand Japanese take French Indo-China Thailand from British 1 artillery moved from 36 Sea Zone to French Indo-China Thailand Combat - Japanese Battle in 51 Sea Zone Japanese attack with 2 battleships, 1 cruiser and 1 fighter Americans defend with 1 submarine and 1 transport Americans roll dice for 1 submarine in 51 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 2 battleships and 1 cruiser in 51 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits Japanese roll dice for 1 fighter in 51 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 submarine owned by the Americans and 1 transport owned by the Americans lost in 51 Sea Zone Japanese win with 2 battleships, 1 cruiser and 1 fighter remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine and 1 transport Battle in Evenki National Okrug Japanese attack with 1 artillery and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Evenki National Okrug, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Evenki National Okrug Japanese roll dice for 1 artillery in Evenki National Okrug, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Evenki National Okrug, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Evenki National Okrug, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Evenki National Okrug, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Evenki National Okrug, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Evenki National Okrug, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Evenki National Okrug, round 6 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Evenki National Okrug, round 6 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Evenki National Okrug, round 7 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Evenki National Okrug, round 7 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Evenki National Okrug, round 8 : 1/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Evenki National Okrug, round 8 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Evenki National Okrug Russians win with no units remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Russians: 1 infantry Battle in Burma Japanese attack with 2 fighters and 1 infantry British defend with 1 artillery Japanese roll dice for 1 cruiser in Burma, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 2 fighters and 1 infantry in Burma, round 2 : 1/3 hits, 1,17 expected hits British roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Burma Japanese win, taking Burma from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Suiyuan Japanese attack with 2 armour and 1 fighter Chinese defend with 1 infantry Japanese roll dice for 2 armour and 1 fighter in Suiyuan, round 2 : 0/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 armour and 1 fighter in Suiyuan, round 3 : 3/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuan Japanese win, taking Suiyuan from Chinese with 2 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 armour moved from Soviet Far East to Yakut S.S.R. 1 fighter moved from 51 Sea Zone to 62 Sea Zone 1 fighter moved from Suiyuan to 62 Sea Zone 2 fighters moved from Burma to 36 Sea Zone 1 armour moved from Manchuria to Hupeh Place Units - Japanese 3 armour placed in Manchuria 1 artillery, 1 fighter and 1 infantry placed in Japan 1 transport placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 38 PUs; end with 38 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 43 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Chinese regular : -0,67 Americans regular : -0,17 Japanese regular : -2,67 Russians regular : -0,33 British regular : -0,33 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 armour moved from Russia to Evenki National Okrug 1 infantry moved from Caucasus to Ukraine 1 armour moved from Russia to Ukraine 1 infantry moved from Russia to Eastern Ukraine 1 artillery moved from Russia to Eastern Ukraine 1 infantry moved from Russia to Belorussia 1 bomber moved from Russia to Belorussia 1 armour moved from Russia to Karelia S.S.R. 1 armour moved from Archangel to Karelia S.S.R. 6 infantry moved from Archangel to Karelia S.S.R. Combat - Russians Battle in Ukraine Russians attack with 1 armour and 1 infantry Italians defend with 1 infantry Russians roll dice for 1 armour and 1 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Eastern Ukraine Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Eastern Ukraine, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Eastern Ukraine Russians win, taking Eastern Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belorussia Russians attack with 1 bomber and 1 infantry Germans defend with 1 artillery Russians roll dice for 1 bomber and 1 infantry in Belorussia, round 2 : 0/2 hits, 0,83 expected hits Germans roll dice for 1 artillery in Belorussia, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 bomber and 1 infantry in Belorussia, round 3 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 artillery in Belorussia, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belorussia Russians win with 1 bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Karelia S.S.R. Russians attack with 2 armour and 6 infantry Germans defend with 1 aaGun, 1 factory and 1 infantry Russians roll dice for 2 armour and 6 infantry in Karelia S.S.R., round 2 : 3/8 hits, 2,00 expected hits Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Karelia S.S.R. Russians win, taking Karelia S.S.R. from Germans with 2 armour and 6 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 bomber moved from Belorussia to Russia Place Units - Russians 1 artillery and 5 infantry placed in Russia 3 infantry placed in Caucasus Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
Italians regular : -0,33 Germans regular : -0,33 Russians regular : 1,00 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 5 Purchase Units - Germans Germans repair damage of 8x factory; Remaining resources: 44 PUs; Germans buy 3 armour, 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Poland to Germany 2 armour moved from Germany to Poland 1 artillery moved from Poland to Bulgaria Romania 1 infantry moved from Poland to Bulgaria Romania 3 infantry moved from Germany to Poland 1 armour moved from Germany to France 1 artillery moved from Northwestern Europe to Germany Non Combat Move - Germans Place Units - Germans 3 armour, 1 artillery, 1 fighter and 5 infantry placed in Germany Turn Complete - Germans Germans collect 31 PUs; end with 31 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 36 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 41 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 5 Purchase Units - British British buy 3 armour, 1 destroyer, 1 fighter and 2 transports; Remaining resources: 2 PUs; Combat Move - British 1 armour moved from Libya to Morocco Algeria British take Morocco Algeria from Germans 1 armour moved from Morocco Algeria to Libya 1 bomber moved from Gibraltar to India 1 armour moved from India to Burma 1 armour moved from India to Burma 1 infantry moved from Yunnan to Hupeh 1 armour moved from Yunnan to Hupeh 1 fighter moved from Yunnan to Hupeh 3 cruisers moved from 5 Sea Zone to 3 Sea Zone 1 cruiser moved from 3 Sea Zone to 1 Sea Zone 1 carrier moved from 3 Sea Zone to 1 Sea Zone 1 fighter moved from 3 Sea Zone to 1 Sea Zone 1 armour moved from Trans-Jordan to India Combat - British Battle in Burma British attack with 2 armour Japanese defend with 1 infantry British roll dice for 2 armour in Burma, round 2 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 armour owned by the British lost in Burma British win, taking Burma from Japanese with 1 armour remaining. Battle score for attacker is -2 Casualties for British: 1 armour Casualties for Japanese: 1 infantry Battle in Hupeh British attack with 1 armour, 1 fighter and 1 infantry Japanese defend with 1 armour British roll dice for 1 armour, 1 fighter and 1 infantry in Hupeh, round 2 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 armour in Hupeh, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the British lost in Hupeh British win, taking Hupeh from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 2 Casualties for British: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - British 1 fighter moved from Hupeh to India Place Units - British 3 armour placed in India 1 destroyer and 2 transports placed in 3 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 40 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 45 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
Japanese regular : 1,17 British regular : 1,83 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Non Combat Move - Italians 2 armour moved from Italy to Bulgaria Romania 1 armour moved from Italy to France Place Units - Italians 1 armour and 2 infantry placed in Italy Turn Complete - Italians Italians collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 battleship, 1 cruiser, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to 51 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 submarine moved from 51 Sea Zone to 36 Sea Zone 1 submarine moved from 64 Sea Zone to 62 Sea Zone 2 infantry moved from Norway to Finland 2 artilleries moved from Norway to Finland 1 destroyer moved from 1 Sea Zone to 12 Sea Zone 1 bomber moved from Eastern Canada to 12 Sea Zone 2 fighters moved from 1 Sea Zone to 12 Sea Zone 2 bombers moved from United Kingdom to 12 Sea Zone 1 bomber moved from Eastern United States to 12 Sea Zone 1 fighter moved from Eastern United States to 12 Sea Zone Combat - Americans Battle in 36 Sea Zone Americans attack with 1 submarine Japanese defend with 1 carrier, 2 fighters and 1 transport 1 submarine owned by the Americans submerged Battle in 12 Sea Zone Americans attack with 4 bombers, 1 destroyer and 3 fighters Italians defend with 1 battleship and 3 cruisers Americans roll dice for 4 bombers, 1 destroyer and 3 fighters in 12 Sea Zone, round 2 : 4/8 hits, 4,50 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship and 3 cruisers in 12 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits 3 cruisers owned by the Italians, 1 destroyer owned by the Americans, 2 fighters owned by the Americans and 1 bomber owned by the Americans lost in 12 Sea Zone Americans roll dice for 3 bombers and 1 fighter in 12 Sea Zone, round 3 : 4/4 hits, 2,50 expected hits Italians roll dice for 1 battleship in 12 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 bomber owned by the Americans and 1 battleship owned by the Italians lost in 12 Sea Zone Americans winJapanese winJapanese win with 1 carrier, 2 fighters and 1 transport remaining with 1 carrier, 2 fighters and 1 transport remaining with 2 bombers and 1 fighter remaining. Battle score for attacker is 4 Casualties for Americans: 2 bombers, 1 destroyer and 2 fighters Casualties for Italians: 1 battleship and 3 cruisers Battle in Finland Americans attack with 2 artilleries and 2 infantry Germans defend with 1 infantry Americans roll dice for 2 artilleries and 2 infantry in Finland, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland Americans win, taking Finland from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 62 Sea Zone Americans attack with 1 submarine Japanese defend with 1 carrier, 2 fighters and 1 transport Americans roll dice for 1 submarine in 62 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 carrier owned by the Japanese lost in 62 Sea Zone Americans roll dice for 1 submarine in 62 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 transport owned by the Japanese lost in 62 Sea Zone Japanese and Americans reach a stalemate . Battle score for attacker is 21 Casualties for Japanese: 1 carrier and 1 transport 2 fighters owned by the Japanese forced to land in Manchuria Non Combat Move - Americans 1 fighter moved from Yunnan to Ningxia 1 infantry moved from Eastern Canada to 1 Sea Zone 1 artillery moved from Eastern Canada to 1 Sea Zone 1 infantry moved from Eastern Canada to 1 Sea Zone 1 artillery moved from Eastern Canada to 1 Sea Zone 1 infantry moved from Eastern Canada to 1 Sea Zone 1 artillery moved from Eastern Canada to 1 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 1 Sea Zone to 12 Sea Zone 3 infantry moved from 12 Sea Zone to Morocco Algeria 3 artilleries moved from 12 Sea Zone to Morocco Algeria 2 bombers moved from 12 Sea Zone to Libya 1 carrier moved from 1 Sea Zone to 12 Sea Zone 2 transports moved from 3 Sea Zone to 1 Sea Zone 1 infantry moved from Eastern United States to Eastern Canada 1 artillery moved from Eastern United States to Eastern Canada 2 infantry moved from Eastern United States to Eastern Canada 2 fighters moved from 56 Sea Zone to Australia Place Units - Americans 1 fighter and 2 infantry placed in Eastern United States 1 battleship and 1 cruiser placed in 10 Sea Zone Non Combat Move - Chinese 1 infantry moved from Sikang to Hupeh 1 infantry moved from Yunnan to Hupeh Place Units - Chinese 2 infantry placed in Ningxia Turn Complete - Americans Americans collect 40 PUs; end with 40 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
Americans regular : 3,00 Italians regular : 2,17 Germans regular : 0,67 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 6 Research Technology - Japanese Purchase Units - Japanese Japanese buy 3 armour, 1 cruiser, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 3 armour moved from Manchuria to Hupeh 2 armour moved from Suiyuan to Hupeh 2 fighters moved from Manchuria to Hupeh 1 infantry moved from French Indo-China Thailand to Burma 1 artillery moved from French Indo-China Thailand to Burma 1 fighter moved from 36 Sea Zone to Burma 1 battleship moved from 51 Sea Zone to 56 Sea Zone 1 battleship moved from 51 Sea Zone to 56 Sea Zone Combat - Japanese Japanese creates battle in territory 36 Sea Zone Battle in 56 Sea Zone Japanese attack with 2 battleships Americans defend with 1 battleship and 1 carrier Japanese roll dice for 2 battleships in 56 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship and 1 carrier in 56 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Units damaged: 1 battleship owned by the Japanese 1 carrier owned by the Americans lost in 56 Sea Zone Japanese roll dice for 2 battleships in 56 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits Americans roll dice for 1 battleship in 56 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits Units damaged: 1 battleship owned by the Japanese 1 battleship owned by the Americans lost in 56 Sea Zone Japanese win with 2 battleships remaining. Battle score for attacker is 34 Casualties for Americans: 1 battleship and 1 carrier Battle in Hupeh Japanese attack with 5 armour and 2 fighters British defend with 1 armour; Chinese defend with 2 infantry Japanese roll dice for 5 armour and 2 fighters in Hupeh, round 2 : 5/7 hits, 3,50 expected hits Chinese roll dice for 1 armour and 2 infantry in Hupeh, round 2 : 1/3 hits, 1,17 expected hits 1 armour owned by the Japanese, 2 infantry owned by the Chinese and 1 armour owned by the British lost in Hupeh Japanese win, taking Hupeh from Chinese with 4 armour and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Casualties for British: 1 armour Casualties for Chinese: 2 infantry Battle in Burma Japanese attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 armour Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 : 0/3 hits, 1,17 expected hits British roll dice for 1 armour in Burma, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 3 : 0/3 hits, 1,17 expected hits British roll dice for 1 armour in Burma, round 3 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 4 : 1/3 hits, 1,17 expected hits British roll dice for 1 armour in Burma, round 4 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the British lost in Burma Japanese win, taking Burma from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry Casualties for British: 1 armour Non Combat Move - Japanese 1 carrier moved from 36 Sea Zone to 49 Sea Zone 1 transport moved from 36 Sea Zone to 50 Sea Zone 2 infantry moved from Philippine Islands to 50 Sea Zone 2 infantry and 1 transport moved from 50 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to Borneo 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 infantry moved from East Indies to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Borneo 1 cruiser moved from 37 Sea Zone to 49 Sea Zone 1 fighter moved from 36 Sea Zone to 49 Sea Zone 1 fighter moved from Burma to 49 Sea Zone 1 cruiser moved from 51 Sea Zone to 49 Sea Zone 2 fighters moved from Hupeh to Suiyuan 1 fighter moved from Japan to Suiyuan Place Units - Japanese 1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone 3 armour placed in Manchuria Turn Complete - Japanese Japanese collect 38 PUs; end with 38 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 43 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 48 PUs 2 units repaired.Combat Hit Differential Summary :
Chinese regular : -0,17 Americans regular : 0,33 Japanese regular : -0,67 British regular : -0,50 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 armour moved from Evenki National Okrug to Yakut S.S.R. 1 bomber moved from Russia to Yakut S.S.R. 1 infantry moved from Karelia S.S.R. to Baltic States Russians take Baltic States from Germans 5 infantry moved from Karelia S.S.R. to Belorussia Russians take Belorussia from Germans 1 infantry moved from Eastern Ukraine to East Poland Russians take East Poland from Germans 1 artillery moved from Eastern Ukraine to Caucasus 1 armour moved from Ukraine to Kazakh S.S.R. 2 infantry moved from Russia to Novosibirsk 3 infantry moved from Russia to Kazakh S.S.R. 2 armour moved from Karelia S.S.R. to Russia 1 artillery moved from Russia to Belorussia Combat - Russians Battle in Yakut S.S.R. Russians attack with 2 armour and 1 bomber Japanese defend with 1 armour Russians roll dice for 2 armour and 1 bomber in Yakut S.S.R., round 2 : 1/3 hits, 1,67 expected hits Japanese roll dice for 1 armour in Yakut S.S.R., round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 armour owned by the Japanese lost in Yakut S.S.R. Russians win, taking Yakut S.S.R. from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 armour Casualties for Japanese: 1 armour Non Combat Move - Russians 1 bomber moved from Yakut S.S.R. to Russia Place Units - Russians 1 armour placed in Russia 1 artillery and 3 infantry placed in Caucasus 2 infantry placed in Karelia S.S.R. 1 artillery placed in Russia Russians undo move 2. 1 artillery placed in Caucasus 2 infantry placed in Caucasus 1 infantry placed in Russia Russians undo move 6. Russians undo move 5. Russians undo move 4. Russians undo move 3. Russians undo move 2. Russians undo move 1. 2 artilleries and 2 infantry placed in Caucasus 2 infantry placed in Karelia S.S.R. 1 armour and 1 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 32 PUsCombat Hit Differential Summary :
Japanese regular : 0,50 Russians regular : -0,67 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 6 Purchase Units - Germans Germans buy 5 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 2 infantry moved from Poland to Baltic States 2 fighters moved from Germany to Baltic States 1 fighter moved from Germany to Baltic States Combat - Germans Battle in Baltic States Germans attack with 1 armour, 3 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 3 fighters and 2 infantry in Baltic States, round 2 : 1/6 hits, 2,33 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour, 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters moved from Baltic States to Germany 1 fighter moved from Baltic States to Germany 4 infantry moved from Germany to Poland 3 armour moved from Germany to Poland 1 infantry moved from Germany to Balkans 1 artillery moved from Germany to Balkans Place Units - Germans 5 armour, 1 artillery and 4 infantry placed in Germany Turn Complete - Germans Germans collect 26 PUs; end with 26 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 31 PUsCombat Hit Differential Summary :
Russians regular : -0,33 Germans regular : -1,33 -
TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 6 Purchase Units - British British buy 2 armour, 3 artilleries, 1 bomber and 5 infantry; Remaining resources: 1 PUs; Combat Move - British 1 armour moved from Libya to Trans-Jordan 1 armour moved from India to Burma 1 armour moved from India to Burma 1 bomber moved from India to Burma 1 fighter moved from India to Burma 1 destroyer moved from 3 Sea Zone to 7 Sea Zone 1 cruiser moved from 3 Sea Zone to 7 Sea Zone 1 cruiser moved from 3 Sea Zone to 7 Sea Zone 1 cruiser moved from 3 Sea Zone to 7 Sea Zone 1 infantry moved from Norway to 3 Sea Zone 1 infantry moved from Norway to 3 Sea Zone 1 infantry moved from United Kingdom to 3 Sea Zone 1 infantry moved from United Kingdom to 3 Sea Zone 1 infantry moved from United Kingdom to 3 Sea Zone 1 infantry moved from United Kingdom to 3 Sea Zone 2 infantry and 1 transport moved from 3 Sea Zone to 7 Sea Zone 1 transport moved from 3 Sea Zone to 7 Sea Zone 2 infantry and 1 transport moved from 3 Sea Zone to 7 Sea Zone 2 infantry and 1 transport moved from 3 Sea Zone to 7 Sea Zone 1 infantry moved from 7 Sea Zone to Northwestern Europe 1 infantry moved from 7 Sea Zone to Northwestern Europe 1 infantry moved from 7 Sea Zone to Northwestern Europe 3 infantry moved from 7 Sea Zone to Northwestern Europe 1 carrier moved from 1 Sea Zone to 7 Sea Zone 1 fighter moved from 1 Sea Zone to Northwestern Europe 1 fighter moved from United Kingdom to Northwestern Europe 1 cruiser moved from 1 Sea Zone to 7 Sea Zone Combat - British Battle in Northwestern Europe British attack with 2 fighters and 6 infantry Germans defend with 1 infantry British roll dice for 4 cruisers in Northwestern Europe, round 2 : 3/4 hits, 2,00 expected hits Germans roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Northwestern Europe British win, taking Northwestern Europe from Germans with 2 fighters and 6 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Burma British attack with 2 armour, 1 bomber and 1 fighter Japanese defend with 1 artillery British roll dice for 2 armour, 1 bomber and 1 fighter in Burma, round 2 : 3/4 hits, 2,17 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 1 fighter moved from Burma to India 1 bomber moved from Burma to India 1 fighter moved from Northwestern Europe to 7 Sea Zone 1 fighter moved from Northwestern Europe to 7 Sea Zone 1 armour moved from India to Yunnan 1 armour moved from India to Yunnan Place Units - British 2 armour and 1 infantry placed in India 3 artilleries, 1 bomber and 4 infantry placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 41 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 46 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
Japanese regular : -0,33 Germans regular : -0,33 British regular : 1,83 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 6 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 2 infantry moved from France to Northwestern Europe 1 armour moved from France to Northwestern Europe 1 fighter moved from Poland to Northwestern Europe Combat - Italians Battle in Northwestern Europe Italians attack with 1 armour, 2 artilleries, 1 fighter and 2 infantry British defend with 6 infantry Italians roll dice for 1 armour, 2 artilleries, 1 fighter and 2 infantry in Northwestern Europe, round 2 : 2/6 hits, 2,33 expected hits British roll dice for 6 infantry in Northwestern Europe, round 2 : 2/6 hits, 2,00 expected hits 2 infantry owned by the British and 2 infantry owned by the Italians lost in Northwestern Europe Italians roll dice for 1 armour, 2 artilleries and 1 fighter in Northwestern Europe, round 3 : 3/4 hits, 1,67 expected hits British roll dice for 4 infantry in Northwestern Europe, round 3 : 2/4 hits, 1,33 expected hits 2 artilleries owned by the Italians and 3 infantry owned by the British lost in Northwestern Europe Italians roll dice for 1 armour and 1 fighter in Northwestern Europe, round 4 : 1/2 hits, 1,00 expected hits British roll dice for 1 infantry in Northwestern Europe, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Northwestern Europe Italians win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Italians: 1 armour, 2 artilleries and 2 infantry Casualties for British: 6 infantry Non Combat Move - Italians 1 fighter moved from Northwestern Europe to France 1 armour moved from Italy to France 2 infantry moved from Italy to France 2 armour moved from Bulgaria Romania to Italy Place Units - Italians 3 infantry placed in Italy Turn Complete - Italians Italians collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
Italians regular : 1,00 British regular : 1,33 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 armour, 4 artilleries, 1 infantry and 3 transports; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 2 bombers moved from Libya to Germany 1 submarine moved from 62 Sea Zone to 64 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 1/2 hits, 0,33 expected hits 1 bomber killed by AA Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory Bombing raid in Germany causes 4 damage total. Non Combat Move - Americans 1 bomber moved from Germany to Libya 1 fighter moved from Eastern United States to 12 Sea Zone 1 transport moved from 12 Sea Zone to 10 Sea Zone 1 cruiser moved from 10 Sea Zone to 12 Sea Zone 1 battleship moved from 10 Sea Zone to 12 Sea Zone 1 infantry moved from Eastern Canada to 1 Sea Zone 1 artillery moved from Eastern Canada to 1 Sea Zone 1 infantry moved from Eastern Canada to 1 Sea Zone 1 infantry moved from Eastern Canada to 1 Sea Zone 2 infantry and 1 transport moved from 1 Sea Zone to 12 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 12 Sea Zone 3 infantry moved from 12 Sea Zone to Morocco Algeria 1 artillery moved from 12 Sea Zone to Morocco Algeria 1 fighter moved from Ningxia to Yunnan Place Units - Americans 2 armour, 4 artilleries and 1 infantry placed in Eastern United States 3 transports placed in 10 Sea Zone Americans undo move 1. 2 armour placed in Western United States 4 artilleries and 1 infantry placed in Eastern United States Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Yunnan Turn Complete - Americans Americans collect 40 PUs; end with 40 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
Germans AA : 0,67





