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SCENARIO 1942
Test summary from TripleA, engine version: 2.4.22192, time: 18:58:49
Savegame
Test summary from TripleA, engine version: 2.4.22192, time: 19:23:49
Savegame
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 cruiser, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 submarine moved from 46 Sea Zone to 53 Sea Zone
1 destroyer moved from 51 Sea Zone to 53 Sea Zone
1 fighter moved from 51 Sea Zone to 53 Sea Zone
2 infantry moved from French Indo-China Thailand to Yunnan
1 armour moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 armour moved from 62 Sea Zone to Buryatia S.S.R.
1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 infantry moved from Manchuria to Buryatia S.S.R.
1 infantry moved from Manchuria to Suiyuan
1 infantry moved from Kiangsu to Suiyuan
1 infantry moved from Kiangsu to Fukien
1 infantry moved from Kwangtung to Fukien
1 battleship, 1 carrier and 2 fighters moved from 38 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Buryatia S.S.R.
1 fighter moved from Formosa to Yunnan
1 fighter moved from Manchuria to Suiyuan
1 fighter moved from French Indo-China Thailand to Fukien
1 bomber moved from Japan to Yunnan
1 cruiser moved from 50 Sea Zone to 62 Sea Zone
1 carrier moved from 51 Sea Zone to 62 Sea Zone
Combat - Japanese
Battle in Fukien
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Fukien, round 2 : 1/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Fukien from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Buryatia S.S.R.
Japanese attack with 1 armour, 1 fighter and 2 infantry
Russians defend with 3 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Buryatia S.S.R., round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Buryatia S.S.R., round 2 : 2/4 hits, 1,33 expected hits
Russians roll dice for 3 infantry in Buryatia S.S.R., round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 3 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 1 fighter and 2 infantry
Chinese defend with 1 fighter and 2 infantry
Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Yunnan, round 2 : 1/4 hits, 1,50 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 1,33 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 bomber and 1 fighter in Yunnan, round 3 : 2/2 hits, 1,17 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 1,00 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Yunnan
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for Chinese: 1 fighter and 2 infantry
Battle in Suiyuan
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 0/3 hits, 0,83 expected hits
Chinese roll dice for 2 infantry in Suiyuan, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 3 : 1/3 hits, 0,83 expected hits
Chinese roll dice for 2 infantry in Suiyuan, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan
Japanese roll dice for 1 fighter and 1 infantry in Suiyuan, round 4 : 1/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Suiyuan, round 4 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan
Japanese win, taking Suiyuan from Chinese with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Chinese: 2 infantry
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 carrier and 2 fighters
British defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport
Japanese roll dice for 1 battleship, 1 carrier and 2 fighters in 35 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
British roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
1 destroyer owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 35 Sea Zone
1 transport owned by the British lost in 35 Sea Zone
Japanese win with 1 battleship, 1 carrier and 2 fighters remaining. Battle score for attacker is 39
Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 1 transport
Battle in 53 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 carrier, 1 destroyer and 1 fighter
Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
1 submarine owned by the Japanese lost in 53 Sea Zone
Japanese roll dice for 1 destroyer and 1 fighter in 53 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 53 Sea Zone
Japanese roll dice for 1 fighter in 53 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 carrier and 1 fighter in 53 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 53 Sea Zone
Americans win with 1 carrier remaining. Battle score for attacker is -6
Casualties for Japanese: 1 destroyer, 1 fighter and 1 submarine
Casualties for Americans: 1 destroyer and 1 fighter
Non Combat Move - Japanese
1 fighter moved from Fukien to Burma
1 bomber moved from Yunnan to Burma
1 fighter moved from Buryatia S.S.R. to 62 Sea Zone
Place Units - Japanese
1 cruiser and 1 transport placed in 62 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : -0,67
Japanese regular : 1,33
Russians regular : 1,00
British regular : -1,33
Moved to “Play Boardgames”.
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 1
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Karelia S.S.R. to Baltic States
1 fighter moved from Karelia S.S.R. to Baltic States
1 armour moved from Archangel to Baltic States
1 artillery moved from Russia to Belorussia
1 armour moved from Caucasus to Eastern Ukraine
1 artillery moved from Caucasus to Eastern Ukraine
1 bomber moved from Russia to Eastern Ukraine
1 armour moved from Russia to Belorussia
1 armour moved from Russia to Eastern Ukraine
3 infantry moved from Caucasus to Eastern Ukraine
2 infantry moved from Russia to Belorussia
1 infantry moved from Russia to Eastern Ukraine
1 infantry moved from Archangel to Belorussia
1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
3 infantry moved from Soviet Far East to Buryatia S.S.R.
Combat - Russians
Battle in Belorussia
Russians attack with 1 armour, 1 artillery and 3 infantry
Germans defend with 3 infantry
Russians roll dice for 1 armour, 1 artillery and 3 infantry in Belorussia, round 2 : 1/5 hits, 1,50 expected hits
Germans roll dice for 3 infantry in Belorussia, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Belorussia, round 3 : 1/4 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Belorussia, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Belorussia
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Belorussia, round 4 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Belorussia, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 3 infantry
Battle in Buryatia S.S.R.
Russians attack with 4 infantry
Japanese defend with 1 armour
Russians roll dice for 4 infantry in Buryatia S.S.R., round 2 : 1/4 hits, 0,67 expected hits
Japanese roll dice for 1 armour in Buryatia S.S.R., round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Buryatia S.S.R.
Russians win, taking Buryatia S.S.R. from Japanese with 4 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour
Battle in Baltic States
Russians attack with 1 armour, 1 fighter and 3 infantry
Germans defend with 3 infantry
Russians roll dice for 1 armour, 1 fighter and 3 infantry in Baltic States, round 2 : 1/5 hits, 1,50 expected hits
Germans roll dice for 3 infantry in Baltic States, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 armour, 1 fighter and 3 infantry in Baltic States, round 3 : 2/5 hits, 1,50 expected hits
Germans roll dice for 2 infantry in Baltic States, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Eastern Ukraine
Russians attack with 2 armour, 1 artillery, 1 bomber and 4 infantry
Germans defend with 2 armour, 1 artillery and 2 infantry
Russians roll dice for 2 armour, 1 artillery, 1 bomber and 4 infantry in Eastern Ukraine, round 2 : 4/8 hits, 2,83 expected hits
Germans roll dice for 2 armour, 1 artillery and 2 infantry in Eastern Ukraine, round 2 : 2/5 hits, 2,00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Eastern Ukraine
Russians roll dice for 2 armour, 1 artillery, 1 bomber and 2 infantry in Eastern Ukraine, round 3 : 2/6 hits, 2,50 expected hits
Germans roll dice for 1 armour in Eastern Ukraine, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Eastern Ukraine
Russians win, taking Eastern Ukraine from Germans with 2 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 14
Casualties for Russians: 2 infantry
Casualties for Germans: 2 armour, 1 artillery and 2 infantry
Non Combat Move - Russians
1 fighter moved from Baltic States to Karelia S.S.R.
2 infantry moved from Archangel to Karelia S.S.R.
1 submarine moved from 4 Sea Zone to 2 Sea Zone
1 bomber moved from Eastern Ukraine to Caucasus
2 infantry moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
2 infantry moved from Novosibirsk to Russia
1 infantry moved from Urals to Evenki National Okrug
Place Units - Russians
1 artillery and 3 infantry placed in Caucasus
2 infantry placed in Karelia S.S.R.
1 armour placed in Russia
Russians undo move 1.
3 infantry placed in Caucasus
Russians undo move 3.
Russians undo move 2.
Russians undo move 1.
1 armour placed in Russia
4 infantry placed in Caucasus
1 artillery and 1 infantry placed in Karelia S.S.R.
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Japanese regular : -0,50
Germans regular : -2,17
Russians regular : 0,83
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 2 armour, 1 bomber and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from France to Karelia S.S.R.
2 infantry moved from Germany to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 fighter moved from Bulgaria Romania to Karelia S.S.R.
1 fighter moved from East Poland to Karelia S.S.R.
2 infantry moved from Finland to Karelia S.S.R.
2 infantry moved from Poland to Baltic States
1 armour moved from Poland to Baltic States
2 armour moved from Germany to Baltic States
1 infantry moved from Morocco Algeria to 13 Sea Zone
1 infantry moved from 13 Sea Zone to Gibraltar
Germans take Gibraltar from British
1 artillery moved from Morocco Algeria to Libya
1 submarine moved from 8 Sea Zone to 10 Sea Zone
1 submarine moved from 7 Sea Zone to 2 Sea Zone
1 fighter moved from Norway to 2 Sea Zone
1 bomber moved from Germany to 2 Sea Zone
Combat - Germans
Battle in Karelia S.S.R.
Germans attack with 3 fighters and 4 infantry
Russians defend with 1 aaGun, 1 artillery, 1 factory, 1 fighter and 3 infantry
Russians roll AA dice in Karelia S.S.R. : 1/3 hits, 0,50 expected hits
1 fighter owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 2 fighters and 4 infantry in Karelia S.S.R., round 2 : 1/6 hits, 1,67 expected hits
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Karelia S.S.R., round 2 : 2/5 hits, 2,00 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 2 fighters and 2 infantry in Karelia S.S.R., round 3 : 3/4 hits, 1,33 expected hits
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia S.S.R., round 3 : 2/3 hits, 1,33 expected hits
1 infantry owned by the Russians, 1 fighter owned by the Russians, 1 artillery owned by the Russians, 1 fighter owned by the Germans and 1 infantry owned by the Germans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 fighters and 3 infantry
Casualties for Russians: 1 artillery, 1 fighter and 3 infantry
Battle in Baltic States
Germans attack with 3 armour and 2 infantry
Russians defend with 1 armour and 3 infantry
Germans roll dice for 3 armour and 2 infantry in Baltic States, round 2 : 2/5 hits, 1,83 expected hits
Russians roll dice for 1 armour and 3 infantry in Baltic States, round 2 : 2/4 hits, 1,50 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
Germans roll dice for 3 armour in Baltic States, round 3 : 1/3 hits, 1,50 expected hits
Russians roll dice for 1 armour and 1 infantry in Baltic States, round 3 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Baltic States
Germans roll dice for 2 armour in Baltic States, round 4 : 0/2 hits, 1,00 expected hits
Russians roll dice for 1 armour in Baltic States, round 4 : 0/1 hits, 0,50 expected hits
Germans roll dice for 2 armour in Baltic States, round 5 : 1/2 hits, 1,00 expected hits
Russians roll dice for 1 armour in Baltic States, round 5 : 1/1 hits, 0,50 expected hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour remaining. Battle score for attacker is -2
Casualties for Germans: 2 armour and 2 infantry
Casualties for Russians: 1 armour and 3 infantry
Battle in 2 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 submarine
British defend with 1 battleship, 1 destroyer and 1 transport; Russians defend with 1 submarine
British roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 1 battleship, 1 destroyer and 1 transport in 2 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
1 destroyer owned by the British and 1 submarine owned by the Russians lost in 2 Sea Zone
Germans roll dice for 1 submarine in 2 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
1 battleship owned by the British lost in 2 Sea Zone
1 transport owned by the British lost in 2 Sea Zone
Germans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 41
Casualties for Russians: 1 submarine
Casualties for British: 1 battleship, 1 destroyer and 1 transport
Battle in 10 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 destroyer and 2 transports
Germans roll dice for 1 submarine in 10 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 2 transports in 10 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 10 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 2 transports in 10 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 10 Sea Zone
2 transports owned by the Americans lost in 10 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer and 2 transports
Non Combat Move - Germans
1 fighter moved from Karelia S.S.R. to Finland
1 armour moved from Northwestern Europe to Poland
1 bomber moved from 2 Sea Zone to Norway
1 fighter moved from 2 Sea Zone to Norway
2 infantry moved from Germany to Poland
1 artillery moved from East Poland to Baltic States
1 infantry moved from East Poland to Baltic States
2 infantry moved from Bulgaria Romania to Ukraine
1 armour moved from Bulgaria Romania to Ukraine
2 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
1 fighter moved from Germany to France
Place Units - Germans
2 armour, 1 bomber and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 37 PUs; end with 37 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Americans regular : -0,67
Russians regular : 1,33
Germans regular : 1,50
British regular : -1,83
Russians AA : 0,50
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 1
Purchase Units - British
British buy 1 carrier and 1 factory; Remaining resources: 2 PUs;
Combat Move - British
1 cruiser moved from 12 Sea Zone to 8 Sea Zone
1 cruiser moved from 1 Sea Zone to 8 Sea Zone
1 bomber moved from United Kingdom to 13 Sea Zone
1 destroyer moved from 12 Sea Zone to 13 Sea Zone
1 artillery moved from Union of South Africa to 27 Sea Zone
1 infantry moved from Union of South Africa to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone
1 infantry moved from 23 Sea Zone to French Equatorial Africa
1 artillery moved from 23 Sea Zone to French Equatorial Africa
1 fighter moved from Egypt to India
1 infantry moved from Persia to India
1 artillery moved from Trans-Jordan to Egypt
1 fighter moved from Australia to India
1 armour moved from Eastern Canada to 1 Sea Zone
1 infantry moved from Eastern Canada to 1 Sea Zone
1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to United Kingdom
1 armour moved from 8 Sea Zone to United Kingdom
1 infantry moved from Western Canada to Eastern Canada
Combat - British
Battle in 13 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 destroyer and 1 transport
British roll dice for 1 bomber and 1 destroyer in 13 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Germans roll dice for 1 destroyer and 1 transport in 13 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 bomber and 1 destroyer in 13 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 destroyer and 1 transport in 13 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 13 Sea Zone
1 transport owned by the Germans lost in 13 Sea Zone
British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 15
Casualties for Germans: 1 destroyer and 1 transport
Non Combat Move - British
1 bomber moved from 13 Sea Zone to United Kingdom
1 fighter moved from United Kingdom to 8 Sea Zone
1 fighter moved from United Kingdom to 8 Sea Zone
Place Units - British
1 carrier placed in 8 Sea Zone
1 factory placed in India
Turn Complete - British
British collect 31 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans regular : -0,67
British regular : -1,00
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Italy to France
1 infantry moved from Balkans to 14 Sea Zone
1 armour moved from Italy to 14 Sea Zone
1 armour moved from 14 Sea Zone to Libya
1 infantry moved from 14 Sea Zone to Libya
1 artillery moved from Italy to France
1 armour moved from Italy to Bulgaria Romania
1 armour moved from Balkans to Bulgaria Romania
1 infantry moved from Balkans to Bulgaria Romania
1 armour moved from Bulgaria Romania to Ukraine
1 battleship and 1 cruiser moved from 14 Sea Zone to 13 Sea Zone
1 cruiser moved from 14 Sea Zone to 15 Sea Zone
1 fighter moved from Italy to 15 Sea Zone
Combat - Italians
Battle in 15 Sea Zone
Italians attack with 1 cruiser and 1 fighter
British defend with 1 destroyer
Italians roll dice for 1 cruiser and 1 fighter in 15 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
British roll dice for 1 destroyer in 15 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 cruiser and 1 fighter in 15 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits
British roll dice for 1 destroyer in 15 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 15 Sea Zone
Italians win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 13 Sea Zone
Italians attack with 1 battleship and 1 cruiser
British defend with 1 destroyer
Italians roll dice for 1 battleship and 1 cruiser in 13 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 1 destroyer in 13 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 13 Sea Zone
Italians win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 fighter moved from 15 Sea Zone to Balkans
Place Units - Italians
1 artillery and 2 infantry placed in Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : -0,17
British regular : -1,00
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Purchase Units - Chinese
Chinese builds 2 units.
Combat Move - Americans
1 destroyer moved from 20 Sea Zone to 10 Sea Zone
1 bomber moved from Eastern United States to 10 Sea Zone
2 infantry moved from Western United States to 56 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to Solomon Islands
1 carrier moved from 53 Sea Zone to 46 Sea Zone
1 fighter moved from Hawaiian Islands to Solomon Islands
1 fighter moved from Western United States to 46 Sea Zone
1 battleship moved from 56 Sea Zone to 46 Sea Zone
1 cruiser moved from 56 Sea Zone to 46 Sea Zone
1 fighter moved from Eastern United States to 10 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 bomber moved from United Kingdom to 14 Sea Zone
1 armour moved from Eastern United States to Western Canada
1 infantry moved from Central United States to Western Canada
1 infantry moved from Central United States to Eastern United States
Combat - Americans
Battle in 14 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 14 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 10 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 10 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Germans roll dice for 1 submarine in 10 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 10 Sea Zone
Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Solomon Islands
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Solomon Islands, round 2 : 2/2 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from Solomon Islands to 46 Sea Zone
1 bomber moved from 10 Sea Zone to United Kingdom
1 bomber moved from 14 Sea Zone to Egypt
Place Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
1 fighter placed in Eastern United States
1 submarine placed in 56 Sea Zone
Combat Move - Chinese
1 infantry moved from Sikang to Yunnan
1 infantry moved from Ningxia to Hupeh
1 infantry moved from Chinghai to Ningxia
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Americans
Americans collect 38 PUs; end with 39 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans regular : 0,33
Japanese regular : -0,33
Germans regular : -0,17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 2
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 artillery, 1 cruiser, 1 factory, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 cruiser moved from 62 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier and 2 fighters moved from 35 Sea Zone to 36 Sea Zone
1 battleship moved from 62 Sea Zone to 36 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
1 armour, 1 artillery, 1 fighter and 2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 infantry moved from Kiangsu to Hupeh
1 infantry moved from Fukien to Hupeh
1 fighter moved from Burma to Hupeh
1 bomber moved from Burma to Hupeh
Combat - Japanese
Battle in Hupeh
Japanese attack with 1 bomber, 1 fighter and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Hupeh, round 2 : 2/4 hits, 1,50 expected hits
Chinese roll dice for 2 infantry in Hupeh, round 2 : 2/2 hits, 0,67 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hupeh
Japanese win, taking Hupeh from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Chinese: 2 infantry
Battle in Buryatia S.S.R.
Japanese attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Russians defend with 4 infantry
Japanese roll dice for 1 cruiser in Buryatia S.S.R., round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Buryatia S.S.R., round 2 : 3/5 hits, 1,83 expected hits
Russians roll dice for 4 infantry in Buryatia S.S.R., round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Russians: 4 infantry
Non Combat Move - Japanese
1 fighter moved from Buryatia S.S.R. to 62 Sea Zone
1 bomber moved from Hupeh to Kiangsu
Place Units - Japanese
1 factory placed in Manchuria
1 cruiser and 1 fighter placed in 62 Sea Zone
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Chinese regular : 1,33
Japanese regular : 2,17
Russians regular : -0,33
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 infantry moved from Belorussia to Karelia S.S.R.
1 artillery moved from Belorussia to Karelia S.S.R.
1 armour moved from Belorussia to Karelia S.S.R.
2 armour moved from Eastern Ukraine to Ukraine
2 infantry moved from Eastern Ukraine to Ukraine
1 artillery moved from Eastern Ukraine to Ukraine
1 bomber moved from Caucasus to Ukraine
6 infantry moved from Caucasus to Ukraine
1 armour moved from Russia to Ukraine
1 infantry moved from Russia to Belorussia
1 infantry moved from Russia to Eastern Ukraine
Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 1 aaGun, 1 factory and 1 infantry
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Karelia S.S.R., round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 3 armour, 1 artillery, 1 bomber and 8 infantry
Germans defend with 2 armour and 4 infantry; Italians defend with 1 armour
Russians roll dice for 3 armour, 1 artillery, 1 bomber and 8 infantry in Ukraine, round 2 : 3/13 hits, 4,00 expected hits
Germans roll dice for 3 armour and 4 infantry in Ukraine, round 2 : 3/7 hits, 2,83 expected hits
3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine
Russians roll dice for 3 armour, 1 artillery, 1 bomber and 5 infantry in Ukraine, round 3 : 3/10 hits, 3,50 expected hits
Germans roll dice for 3 armour and 1 infantry in Ukraine, round 3 : 1/4 hits, 1,83 expected hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Ukraine
Russians roll dice for 3 armour, 1 artillery, 1 bomber and 4 infantry in Ukraine, round 4 : 3/9 hits, 3,33 expected hits
Germans roll dice for 1 armour in Ukraine, round 4 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Germans with 3 armour, 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 5 infantry
Casualties for Germans: 2 armour and 4 infantry
Casualties for Italians: 1 armour
Non Combat Move - Russians
1 bomber moved from Ukraine to Russia
Place Units - Russians
2 armour, 1 artillery and 2 infantry placed in Russia
4 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : 0,50
Russians regular : -2,00
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 2
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Baltic States to Karelia S.S.R.
1 armour moved from Germany to 5 Sea Zone
1 infantry moved from Germany to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from East Poland to Belorussia
1 artillery moved from Baltic States to Belorussia
1 bomber moved from Germany to Belorussia
1 fighter moved from Norway to Karelia S.S.R.
1 fighter moved from Finland to Karelia S.S.R.
1 armour moved from Poland to Karelia S.S.R.
1 armour moved from Libya to Morocco Algeria
1 bomber moved from Norway to Belorussia
Combat - Germans
Battle in Belorussia
Germans attack with 1 artillery, 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Belorussia, round 2 : 4/4 hits, 2,00 expected hits
Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia S.S.R.
Germans attack with 2 armour, 2 fighters and 2 infantry
Russians defend with 1 aaGun, 1 armour, 1 artillery and 1 factory
Russians roll AA dice in Karelia S.S.R. : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 2 armour, 2 fighters and 2 infantry in Karelia S.S.R., round 2 : 2/6 hits, 2,33 expected hits
Russians roll dice for 1 armour and 1 artillery in Karelia S.S.R., round 2 : 1/2 hits, 0,83 expected hits
1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 2 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 artillery
Non Combat Move - Germans
1 infantry moved from Poland to East Poland
1 infantry moved from Poland to Bulgaria Romania
1 armour moved from Germany to Bulgaria Romania
3 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 bomber moved from Belorussia to Norway
1 bomber moved from Belorussia to Poland
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 armour moved from Baltic States to Karelia S.S.R.
1 fighter moved from Karelia S.S.R. to Bulgaria Romania
1 fighter moved from Karelia S.S.R. to Norway
Place Units - Germans
2 armour, 2 artilleries, 2 fighters and 2 infantry placed in Germany
1 destroyer placed in 5 Sea Zone
Turn Complete - Germans
Germans collect 36 PUs; end with 36 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Russians regular : -0,17
Germans regular : 2,17
Russians AA : -0,33
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 2
Purchase Units - British
British buy 2 armour, 1 cruiser, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Trans-Jordan to Egypt
1 transport moved from 8 Sea Zone to 1 Sea Zone
1 infantry moved from Eastern Canada to 1 Sea Zone
1 infantry moved from Eastern Canada to 1 Sea Zone
2 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to United Kingdom
1 infantry moved from 8 Sea Zone to United Kingdom
1 artillery moved from French Equatorial Africa to 23 Sea Zone
1 infantry moved from French Equatorial Africa to 23 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 23 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Gibraltar
1 artillery moved from 12 Sea Zone to Gibraltar
1 fighter moved from 8 Sea Zone to Gibraltar
1 fighter moved from 8 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to Gibraltar
2 fighters and 4 infantry moved from India to Burma
Combat - British
Battle in Burma
British attack with 2 fighters and 4 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 4 infantry in Burma, round 2 : 2/6 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Gibraltar
British attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Gibraltar, round 2 : 2/5 hits, 2,33 expected hits
Germans roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Gibraltar
British win, taking Gibraltar from Germans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
1 bomber moved from Gibraltar to United Kingdom
1 fighter moved from Gibraltar to 8 Sea Zone
1 fighter moved from Gibraltar to 8 Sea Zone
1 fighter moved from Burma to India
1 fighter moved from Burma to India
Place Units - British
1 cruiser and 1 transport placed in 8 Sea Zone
2 armour and 1 infantry placed in India
Turn Complete - British
British collect 33 PUs; end with 34 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33
Germans regular : 0,67
British regular : -0,00
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Bulgaria Romania to Eastern Ukraine
Combat - Italians
Battle in Eastern Ukraine
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Eastern Ukraine, round 2 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour in Eastern Ukraine, round 3 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour in Eastern Ukraine, round 4 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 4 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour in Eastern Ukraine, round 5 : 1/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Eastern Ukraine
Italians win, taking Eastern Ukraine from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Balkans to Bulgaria Romania
2 infantry moved from Italy to Balkans
1 artillery moved from Italy to France
1 cruiser moved from 15 Sea Zone to 13 Sea Zone
1 infantry moved from Libya to Morocco Algeria
Place Units - Italians
1 armour, 1 artillery and 2 infantry placed in Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : -1,00
Russians regular : -1,33
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - Chinese
Chinese builds 2 units.
Non Combat Move - Americans
1 infantry moved from Eastern United States to 10 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 artillery moved from 1 Sea Zone to Eastern Canada
1 infantry moved from 1 Sea Zone to Eastern Canada
2 infantry moved from Eastern United States to Eastern Canada
1 carrier moved from 10 Sea Zone to 1 Sea Zone
1 fighter moved from Eastern United States to Eastern Canada
1 fighter moved from 10 Sea Zone to 1 Sea Zone
1 fighter moved from Eastern Canada to 1 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 armour moved from Western Canada to Alaska
1 infantry moved from Western Canada to Alaska
1 transport moved from 46 Sea Zone to 56 Sea Zone
1 battleship moved from 46 Sea Zone to 56 Sea Zone
1 carrier moved from 46 Sea Zone to 56 Sea Zone
1 cruiser moved from 46 Sea Zone to 56 Sea Zone
1 bomber moved from Hawaiian Islands to Eastern Canada
1 submarine moved from 56 Sea Zone to 64 Sea Zone
1 submarine moved from 56 Sea Zone to 65 Sea Zone
2 fighters moved from 46 Sea Zone to India
1 bomber moved from Egypt to United Kingdom
Place Units - Americans
1 infantry placed in Western United States
2 artilleries, 1 fighter and 2 infantry placed in Eastern United States
1 destroyer and 2 transports placed in 10 Sea Zone
Non Combat Move - Chinese
1 infantry moved from Yunnan to Sikang
Place Units - Chinese
1 infantry placed in Ningxia
1 infantry placed in Sikang
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 3
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 armour moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Stanovoj Chrebet
Japanese take Stanovoj Chrebet from Russians
1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
1 artillery moved from Buryatia S.S.R. to Stanovoj Chrebet
1 infantry moved from Fukien to Yunnan
2 fighters moved from 36 Sea Zone to Yunnan
1 bomber moved from Kiangsu to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 bomber, 2 fighters and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 2 fighters and 1 infantry in Yunnan, round 2 : 2/4 hits, 1,83 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 bomber moved from Yunnan to French Indo-China Thailand
2 fighters moved from Yunnan to French Indo-China Thailand
2 artilleries moved from Japan to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 62 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 carrier moved from 36 Sea Zone to 62 Sea Zone
1 battleship moved from 36 Sea Zone to 62 Sea Zone
1 cruiser moved from 36 Sea Zone to 62 Sea Zone
1 battleship moved from 36 Sea Zone to 62 Sea Zone
Place Units - Japanese
3 armour placed in Manchuria
1 fighter and 1 transport placed in 62 Sea Zone
1 artillery and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Japanese regular : 0,17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Belorussia
1 artillery moved from Russia to Belorussia
1 infantry moved from Russia to Belorussia
1 infantry moved from Russia to Archangel
4 infantry moved from Caucasus to Eastern Ukraine
3 armour moved from Ukraine to Eastern Ukraine
2 infantry moved from Ukraine to Eastern Ukraine
1 artillery moved from Ukraine to Eastern Ukraine
1 bomber moved from Russia to Belorussia
1 infantry moved from Yakut S.S.R. to Soviet Far East
Russians take Soviet Far East from Japanese
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Combat - Russians
Battle in Belorussia
Russians attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Belorussia, round 2 : 2/4 hits, 1,83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Eastern Ukraine
Russians attack with 3 armour, 1 artillery and 6 infantry
Italians defend with 1 armour
Russians roll dice for 3 armour, 1 artillery and 6 infantry in Eastern Ukraine, round 2 : 3/10 hits, 3,00 expected hits
Italians roll dice for 1 armour in Eastern Ukraine, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Eastern Ukraine
Russians win, taking Eastern Ukraine from Italians with 3 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 armour
Non Combat Move - Russians
1 bomber moved from Belorussia to Russia
Place Units - Russians
4 infantry placed in Caucasus
1 armour and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : -0,50
Germans regular : -0,67
Russians regular : 0,17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 3
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 1 carrier and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 7 Sea Zone to 12 Sea Zone
1 infantry moved from Bulgaria Romania to Ukraine
1 infantry moved from Karelia S.S.R. to Belorussia
2 armour moved from Karelia S.S.R. to Belorussia
1 infantry moved from East Poland to Belorussia
1 bomber moved from Norway to Belorussia
1 fighter moved from Bulgaria Romania to Ukraine
1 infantry moved from Bulgaria Romania to Ukraine
1 bomber moved from Poland to Belorussia
1 fighter moved from Germany to Belorussia
Combat - Germans
Battle in 12 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 12 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Belorussia
Germans attack with 2 armour, 2 bombers, 1 fighter and 2 infantry
Russians defend with 1 armour, 1 artillery and 1 infantry
Germans roll dice for 2 armour, 2 bombers, 1 fighter and 2 infantry in Belorussia, round 2 : 2/7 hits, 3,17 expected hits
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Belorussia, round 2 : 2/3 hits, 1,17 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Belorussia
Germans roll dice for 2 armour, 2 bombers and 1 fighter in Belorussia, round 3 : 2/5 hits, 2,83 expected hits
Russians roll dice for 1 armour in Belorussia, round 3 : 1/1 hits, 0,50 expected hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Belorussia
Germans win, taking Belorussia from Russians with 1 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 1 armour, 1 artillery and 1 infantry
Battle in Ukraine
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Belorussia to East Poland
1 fighter moved from Ukraine to East Poland
4 infantry moved from Poland to East Poland
1 infantry moved from Bulgaria Romania to East Poland
1 fighter moved from Germany to Norway
1 infantry moved from Germany to France
2 armour moved from Germany to East Poland
1 artillery moved from Germany to 5 Sea Zone
1 infantry moved from Germany to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 fighter moved from East Poland to Karelia S.S.R.
1 armour moved from Bulgaria Romania to East Poland
1 artillery moved from Germany to Northwestern Europe
1 bomber moved from Belorussia to Germany
1 bomber moved from Belorussia to Germany
1 armour moved from Karelia S.S.R. to East Poland
Place Units - Germans
1 carrier placed in 5 Sea Zone
1 armour and 1 infantry placed in Karelia S.S.R.
3 armour, 2 artilleries and 2 infantry placed in Germany
Turn Complete - Germans
Germans collect 38 PUs; end with 38 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Russians regular : 1,00
Germans regular : -1,83
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 3
Purchase Units - British
British buy 2 armour, 2 artilleries, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from 8 Sea Zone to Norway
1 fighter moved from 8 Sea Zone to Norway
1 carrier moved from 8 Sea Zone to 3 Sea Zone
1 cruiser moved from 8 Sea Zone to 3 Sea Zone
1 cruiser moved from 8 Sea Zone to 3 Sea Zone
1 cruiser moved from 8 Sea Zone to 3 Sea Zone
1 armour moved from United Kingdom to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 artillery moved from United Kingdom to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Norway
1 infantry moved from 3 Sea Zone to Norway
1 artillery moved from 3 Sea Zone to Norway
1 armour moved from 3 Sea Zone to Norway
1 bomber moved from United Kingdom to Norway
4 infantry moved from Burma to French Indo-China Thailand
1 fighter moved from India to French Indo-China Thailand
1 fighter moved from India to French Indo-China Thailand
1 armour moved from India to French Indo-China Thailand
1 armour moved from India to French Indo-China Thailand
Combat - British
Battle in Norway
British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry
Germans defend with 2 fighters and 3 infantry
British roll dice for 3 cruisers in Norway, round 2 : 2/3 hits, 1,50 expected hits
British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry in Norway, round 2 : 5/7 hits, 3,00 expected hits
Germans roll dice for 2 fighters and 3 infantry in Norway, round 2 : 3/5 hits, 2,33 expected hits
2 fighters owned by the Germans, 3 infantry owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Norway
British win, taking Norway from Germans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 19
Casualties for British: 1 artillery and 2 infantry
Casualties for Germans: 2 fighters and 3 infantry
Battle in French Indo-China Thailand
British attack with 2 armour, 2 fighters and 4 infantry
Japanese defend with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
British roll dice for 2 armour, 2 fighters and 4 infantry in French Indo-China Thailand, round 2 : 3/8 hits, 2,67 expected hits
Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in French Indo-China Thailand, round 2 : 4/7 hits, 2,83 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 4 infantry owned by the British lost in French Indo-China Thailand
British roll dice for 2 armour and 2 fighters in French Indo-China Thailand, round 3 : 4/4 hits, 2,00 expected hits
Japanese roll dice for 1 artillery, 1 bomber and 2 fighters in French Indo-China Thailand, round 3 : 2/4 hits, 1,83 expected hits
2 fighters owned by the Japanese, 1 artillery owned by the Japanese, 1 bomber owned by the Japanese, 1 fighter owned by the British and 1 armour owned by the British lost in French Indo-China Thailand
British win, taking French Indo-China Thailand from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 19
Casualties for British: 1 armour, 1 fighter and 4 infantry
Casualties for Japanese: 2 artilleries, 1 bomber, 2 fighters and 2 infantry
Non Combat Move - British
1 fighter moved from French Indo-China Thailand to India
1 bomber moved from Norway to United Kingdom
1 fighter moved from Norway to 3 Sea Zone
1 fighter moved from Norway to 3 Sea Zone
1 infantry moved from India to Burma
Place Units - British
1 fighter placed in United Kingdom
2 armour and 1 artillery placed in India
1 artillery and 1 infantry placed in United Kingdom
1 destroyer placed in 3 Sea Zone
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Objective 1: British met a national objective for an additional 5 PUs; end with 43 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Japanese regular : 1,33
Germans regular : 0,67
British regular : 4,83