#1 trulpen (X) vs WindowWasher (A) WaW


  • Just the russian aa.

  • '21 '20

    TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Americans
            1 Artillery and 2 Infantrys moved from Wake to 95 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 95 Sea Zone to 85 Sea Zone
            2 Artillerys and 2 Infantrys moved from 85 Sea Zone to Tokyo
            2 Infantrys moved from Kusaie to 103 Sea Zone
            2 Adv.Fighters moved from 95 Sea Zone to Tokyo
            2 Infantrys and 2 S.Submarines moved from 103 Sea Zone to 85 Sea Zone
            2 Infantrys moved from 85 Sea Zone to Tokyo
            2 L.Fighters moved from 103 Sea Zone to Tokyo
            1 Bomber moved from Ponape to Tokyo
            1 Battleship moved from 95 Sea Zone to 85 Sea Zone
            1 L.Fighter moved from 86 Sea Zone to Tokyo
            2 Carriers, 3 Destroyers and 3 Submarines moved from 95 Sea Zone to 86 Sea Zone
            2 L.Fighters moved from Pearl Harbor to 86 Sea Zone
            2 B.Carriers moved from 88 Sea Zone to 86 Sea Zone
            2 Adv.Fighters and 1 Fighter moved from 88 Sea Zone to Ponape
            1 Artillery moved from Kwajalein to 103 Sea Zone
            1 Infantry moved from Kusaie to 103 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 103 Sea Zone to 86 Sea Zone
            1 Artillery moved from 86 Sea Zone to Saipan
            1 Infantry moved from 86 Sea Zone to Saipan
            5 Infantrys moved from Wake to 88 Sea Zone
            5 Infantrys and 3 Transports moved from 88 Sea Zone to 86 Sea Zone
            5 Infantrys moved from 86 Sea Zone to Saipan
            1 Destroyer moved from 88 Sea Zone to 86 Sea Zone
            1 Carrier and 1 Transport moved from 103 Sea Zone to 86 Sea Zone
            4 Infantrys moved from Washington to 13 Sea Zone
            1 Artillery, 1 Elite and 1 Tank moved from Washington to 13 Sea Zone
            1 Artillery, 2 B.Transports, 1 Elite, 4 Infantrys and 1 Tank moved from 13 Sea Zone to 8 Sea Zone
            3 B.Transports moved from 17 Sea Zone to 8 Sea Zone
            4 Infantrys moved from Leon to Andalusia
            7 Infantrys moved from Galicia to Leon
            2 Infantrys moved from Galicia to Navarre
            2 Adv.Fighters moved from 20 Sea Zone to Navarre
            1 Bomber moved from Portugal to Navarre
            1 Bomber moved from Portugal to Andalusia
            1 Destroyer moved from 86 Sea Zone to 102 Sea Zone
            1 Infantry moved from Rio De Janeiro to Bahia
            1 Artillery and 5 Tanks moved from Salvador to Bahia
    
        Purchase Units - Americans
            Americans buy 1 B.Transport, 1 Bunker, 1 Destroyer, 1 Elite, 4 Infantrys, 6 L.Fighters and 2 S.Submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Tokyo
                Americans attack with 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 4 Infantrys and 3 L.Fighters
                Hisaichi defend with 1 Infantry and 1 L.Fighter; Yamamoto defend with 1 AAGun, 2 Bunkers, 1 Factory, 7 Infantrys and 1 S.Bomber
                    Yamamoto roll AA dice in Tokyo : 2/6 hits, 1.00 expected hits
                1 L.Fighter owned by the Americans and 1 Adv.Fighter owned by the Americans lost in Tokyo
                    Americans roll dice for 1 Battleship in Tokyo, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 Bunker owned by the Yamamoto
                    Americans roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 4 Infantrys and 2 L.Fighters in Tokyo, round 2 : 5/10 hits, 3.83 expected hits
                Units damaged: 1 Bunker owned by the Yamamoto
                    Yamamoto roll dice for 2 Bunkers, 8 Infantrys, 1 L.Fighter and 1 S.Bomber in Tokyo, round 2 : 4/12 hits, 4.67 expected hits
                    4 Infantrys owned by the Yamamoto and 4 Infantrys owned by the Americans lost in Tokyo
                    Americans roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber and 2 L.Fighters in Tokyo, round 3 : 3/6 hits, 2.83 expected hits
                    Yamamoto roll dice for 2 Bunkers, 4 Infantrys, 1 L.Fighter and 1 S.Bomber in Tokyo, round 3 : 5/8 hits, 3.33 expected hits
                    1 Bomber owned by the Americans, 3 Infantrys owned by the Yamamoto, 2 L.Fighters owned by the Americans, 1 Artillery owned by the Americans and 1 Adv.Fighter owned by the Americans lost in Tokyo
                    Americans roll dice for 1 Artillery in Tokyo, round 4 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Bunkers, 1 Infantry, 1 L.Fighter and 1 S.Bomber in Tokyo, round 4 : 3/5 hits, 2.33 expected hits
                    1 Artillery owned by the Americans and 1 Infantry owned by the Hisaichi lost in Tokyo
                Yamamoto win with 2 Bunkers, 1 L.Fighter and 1 S.Bomber remaining. Battle score for attacker is -70
                Casualties for Americans: 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 4 Infantrys and 3 L.Fighters
                Casualties for Yamamoto: 7 Infantrys
                Casualties for Hisaichi: 1 Infantry
    

    Combat Hit Differential Summary :

    Yamamoto regular : 1.67
    Americans regular : 2.33
    Yamamoto AA : 1.00
    

    Savegame

  • '21 '20

    yay! definitely learned a bunch from this one.

  • '21 '20

    wanna switch sides?

  • '21 '20

    allies are fun if you dont make the small mistakes i made, like being agressive with india… same principle as in g40 lol, thought with all that money it would be different.


  • I prefer Axis and would like to give you a chance to improve your play, but can imagine to try switching sides as well.

  • '21 '20

    @trulpen wanna flip a coin on sides?


  • Sure, I go as Axis on 1 and you on 2.


  • [dice 1d2]


  • 1d2: 2


  • That settles it! :)

  • '21 '20

    alrighty! prepare to be heavy tanked!


  • I’ll set up a new thread while you prepare 3A.

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