#1 trulpen (X) vs WindowWasher (A) WaW
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@trulpen yep, make suiciding harder, was trying to get 3 hits off with the ausies
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Darn near impossible. Also, my fleet has 6 free hits right now. Hard to attack with good concience.
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@trulpen i meant on tokyo, 2 bunkers absorbed hits
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Hence the “also”. :)
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Main point was of course that the aussies didn’t even scratch a dent in Yamamotos polished arse.
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Gives you quite some images, eh?
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TripleA Turn Summary: Thai round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Thai Turning on Edit Mode EDIT: Turning off Edit Mode 1 Infantry moved from S.Thailand to 65 Sea Zone 1 Infantry and 1 T.Boat moved from 65 Sea Zone to 60 Sea Zone 1 Infantry moved from 60 Sea Zone to Ceylon Thai take Ceylon from British 1 Transport moved from 60 Sea Zone to 61 Sea Zone 2 Infantrys moved from S.Thailand to 61 Sea Zone 2 Infantrys and 1 Transport moved from 61 Sea Zone to 60 Sea Zone 2 Infantrys moved from 60 Sea Zone to Assam 1 Fighter moved from Madras to Assam 1 Transport moved from 60 Sea Zone to 61 Sea Zone 2 Infantrys moved from S.Thailand to 61 Sea Zone 2 Infantrys and 1 Transport moved from 61 Sea Zone to 60 Sea Zone 2 Infantrys moved from 60 Sea Zone to Mysore Thai take Mysore from British EDIT: 1 Destroyer and 1 Submarine moved from 22 Sea Zone to 5 Sea Zone Purchase Units - Thai Thai buy 1 Adv.Fighter and 3 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in Assam Thai attack with 1 Fighter and 2 Infantrys Chinese defend with 1 Artillery Thai roll dice for 1 Fighter and 2 Infantrys in Assam, round 2 : 1/3 hits, 0,67 expected hits British roll dice for 1 Artillery in Assam, round 2 : 0/1 hits, 0,33 expected hits 1 Artillery owned by the Chinese lost in Assam Thai win, taking Assam from British with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Artillery Non Combat Move - Thai 1 Fighter moved from Assam to Yunnan 2 Infantrys moved from N.French Indochina to Yunnan 1 Infantry moved from Burma to Yunnan 3 Infantrys moved from N.Thailand to Yunnan 1 AAGun moved from S.Thailand to Malaya 1 Tank moved from S.Thailand to Yunnan 1 Infantry moved from S.Thailand to Burma 1 AAGun moved from N.Thailand to S.Thailand 1 Destroyer and 1 Submarine moved from 60 Sea Zone to 63 Sea Zone 1 Elite and 2 Infantrys moved from Bangkok to S.Thailand 1 Artillery moved from Bangkok to S.Thailand 1 Artillery moved from Bangkok to S.Thailand Place Units - Thai 1 Adv.Fighter and 3 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 17 PUs; end with 17 PUs Turning on Edit Mode EDIT: Removing units owned by Hisaichi from N.Buryat Mongolia: 1 AAGun EDIT: Adding units owned by Russians to Olyokminsk: 1 AAGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Thai regular : 0,33 British regular : -0,33
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Just the russian aa.
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Americans 1 Artillery and 2 Infantrys moved from Wake to 95 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 95 Sea Zone to 85 Sea Zone 2 Artillerys and 2 Infantrys moved from 85 Sea Zone to Tokyo 2 Infantrys moved from Kusaie to 103 Sea Zone 2 Adv.Fighters moved from 95 Sea Zone to Tokyo 2 Infantrys and 2 S.Submarines moved from 103 Sea Zone to 85 Sea Zone 2 Infantrys moved from 85 Sea Zone to Tokyo 2 L.Fighters moved from 103 Sea Zone to Tokyo 1 Bomber moved from Ponape to Tokyo 1 Battleship moved from 95 Sea Zone to 85 Sea Zone 1 L.Fighter moved from 86 Sea Zone to Tokyo 2 Carriers, 3 Destroyers and 3 Submarines moved from 95 Sea Zone to 86 Sea Zone 2 L.Fighters moved from Pearl Harbor to 86 Sea Zone 2 B.Carriers moved from 88 Sea Zone to 86 Sea Zone 2 Adv.Fighters and 1 Fighter moved from 88 Sea Zone to Ponape 1 Artillery moved from Kwajalein to 103 Sea Zone 1 Infantry moved from Kusaie to 103 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 103 Sea Zone to 86 Sea Zone 1 Artillery moved from 86 Sea Zone to Saipan 1 Infantry moved from 86 Sea Zone to Saipan 5 Infantrys moved from Wake to 88 Sea Zone 5 Infantrys and 3 Transports moved from 88 Sea Zone to 86 Sea Zone 5 Infantrys moved from 86 Sea Zone to Saipan 1 Destroyer moved from 88 Sea Zone to 86 Sea Zone 1 Carrier and 1 Transport moved from 103 Sea Zone to 86 Sea Zone 4 Infantrys moved from Washington to 13 Sea Zone 1 Artillery, 1 Elite and 1 Tank moved from Washington to 13 Sea Zone 1 Artillery, 2 B.Transports, 1 Elite, 4 Infantrys and 1 Tank moved from 13 Sea Zone to 8 Sea Zone 3 B.Transports moved from 17 Sea Zone to 8 Sea Zone 4 Infantrys moved from Leon to Andalusia 7 Infantrys moved from Galicia to Leon 2 Infantrys moved from Galicia to Navarre 2 Adv.Fighters moved from 20 Sea Zone to Navarre 1 Bomber moved from Portugal to Navarre 1 Bomber moved from Portugal to Andalusia 1 Destroyer moved from 86 Sea Zone to 102 Sea Zone 1 Infantry moved from Rio De Janeiro to Bahia 1 Artillery and 5 Tanks moved from Salvador to Bahia Purchase Units - Americans Americans buy 1 B.Transport, 1 Bunker, 1 Destroyer, 1 Elite, 4 Infantrys, 6 L.Fighters and 2 S.Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in Tokyo Americans attack with 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 4 Infantrys and 3 L.Fighters Hisaichi defend with 1 Infantry and 1 L.Fighter; Yamamoto defend with 1 AAGun, 2 Bunkers, 1 Factory, 7 Infantrys and 1 S.Bomber Yamamoto roll AA dice in Tokyo : 2/6 hits, 1.00 expected hits 1 L.Fighter owned by the Americans and 1 Adv.Fighter owned by the Americans lost in Tokyo Americans roll dice for 1 Battleship in Tokyo, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Yamamoto Americans roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 4 Infantrys and 2 L.Fighters in Tokyo, round 2 : 5/10 hits, 3.83 expected hits Units damaged: 1 Bunker owned by the Yamamoto Yamamoto roll dice for 2 Bunkers, 8 Infantrys, 1 L.Fighter and 1 S.Bomber in Tokyo, round 2 : 4/12 hits, 4.67 expected hits 4 Infantrys owned by the Yamamoto and 4 Infantrys owned by the Americans lost in Tokyo Americans roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber and 2 L.Fighters in Tokyo, round 3 : 3/6 hits, 2.83 expected hits Yamamoto roll dice for 2 Bunkers, 4 Infantrys, 1 L.Fighter and 1 S.Bomber in Tokyo, round 3 : 5/8 hits, 3.33 expected hits 1 Bomber owned by the Americans, 3 Infantrys owned by the Yamamoto, 2 L.Fighters owned by the Americans, 1 Artillery owned by the Americans and 1 Adv.Fighter owned by the Americans lost in Tokyo Americans roll dice for 1 Artillery in Tokyo, round 4 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Bunkers, 1 Infantry, 1 L.Fighter and 1 S.Bomber in Tokyo, round 4 : 3/5 hits, 2.33 expected hits 1 Artillery owned by the Americans and 1 Infantry owned by the Hisaichi lost in Tokyo Yamamoto win with 2 Bunkers, 1 L.Fighter and 1 S.Bomber remaining. Battle score for attacker is -70 Casualties for Americans: 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 4 Infantrys and 3 L.Fighters Casualties for Yamamoto: 7 Infantrys Casualties for Hisaichi: 1 Infantry
Combat Hit Differential Summary :
Yamamoto regular : 1.67 Americans regular : 2.33 Yamamoto AA : 1.00
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yay! definitely learned a bunch from this one.
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wanna switch sides?
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allies are fun if you dont make the small mistakes i made, like being agressive with india… same principle as in g40 lol, thought with all that money it would be different.
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I prefer Axis and would like to give you a chance to improve your play, but can imagine to try switching sides as well.
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@trulpen wanna flip a coin on sides?
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Sure, I go as Axis on 1 and you on 2.
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[dice 1d2]
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1d2: 2
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That settles it! :)
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alrighty! prepare to be heavy tanked!