@SuperbattleshipYamato Opps wrong one JapanRoundOneDone.tsvg
#1 trulpen (X) vs WindowWasher (A) WaW
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I think so. It’s a unit and will be captured. Try it in local mode.
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seems that you cannot, ill leave an aa gun to block
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Should work.
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - British 10 Infantrys and 2 Tanks moved from Lower Egypt to Mersa Matruh 1 Tank moved from Nubia to Mersa Matruh 5 Adv.Fighters and 3 Fighters moved from 56 Sea Zone to Mersa Matruh 3 Bombers moved from W.Iran to Mersa Matruh 1 Artillery and 10 Infantrys moved from French Equatorial Africa to French Sudan 4 Infantrys moved from Bihar to Hyderabad 1 Elite and 4 Infantrys moved from Delhi to Hyderabad 2 ArmoredCars moved from Bombay to Hyderabad 4 Infantrys moved from Assam to Bihar 1 Fighter moved from Rajputana to Hyderabad 1 Tank moved from Hispaniola to 25 Sea Zone 1 Infantry moved from South Central USA to 25 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 25 Sea Zone to 13 Sea Zone 1 Infantry and 1 Tank moved from 13 Sea Zone to Washington 2 Infantrys moved from Wales to 20 Sea Zone 2 Infantrys moved from 20 Sea Zone to Netherlands 1 Adv.Fighter and 1 Fighter moved from 20 Sea Zone to Netherlands 2 Infantrys moved from Wales to 20 Sea Zone 2 Infantrys moved from 20 Sea Zone to Belgium 1 T.Boat moved from 19 Sea Zone to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Picardy 1 Adv.Fighter and 1 Fighter moved from 20 Sea Zone to Picardy 2 Fighters moved from Wales to Belgium 1 Bomber moved from Wales to Belgium Purchase Units - British British buy 3 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 1 Carrier, 1 Elite, 10 Infantrys and 2 S.Submarines; Remaining resources: 0 PUs; Combat - British Battle in Picardy British attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry Germans defend with 1 Infantry British roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Picardy, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 Infantry in Picardy, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Picardy, round 3 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 Infantry in Picardy, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Picardy, round 4 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 Infantry in Picardy, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Picardy British win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Germans: 1 Infantry Battle in Netherlands British attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Germans defend with 1 Infantry British roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Netherlands, round 2 : 1/4 hits, 1.17 expected hits Germans roll dice for 1 Infantry in Netherlands, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Netherlands British win, taking Netherlands from Germans with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Germans: 1 Infantry Battle in Belgium British attack with 1 Bomber, 2 Fighters and 2 Infantrys Germans defend with 2 Infantrys British roll dice for 1 Battleship in Belgium, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 Bomber, 2 Fighters and 2 Infantrys in Belgium, round 2 : 1/5 hits, 1.67 expected hits Germans roll dice for 2 Infantrys in Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Belgium British roll dice for 1 Bomber, 2 Fighters and 1 Infantry in Belgium, round 3 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 Infantry in Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Belgium British win, taking Belgium from Germans with 1 Bomber, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Germans: 2 Infantrys Battle in French Sudan British attack with 1 Artillery and 10 Infantrys Germans defend with 1 Tank; Italians defend with 1 Artillery and 5 Infantrys British roll dice for 1 Artillery and 10 Infantrys in French Sudan, round 2 : 4/11 hits, 2.17 expected hits Germans roll dice for 1 Artillery, 5 Infantrys and 1 Tank in French Sudan, round 2 : 2/7 hits, 2.50 expected hits 4 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in French Sudan British roll dice for 1 Artillery and 8 Infantrys in French Sudan, round 3 : 2/9 hits, 1.83 expected hits Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in French Sudan, round 3 : 1/3 hits, 1.17 expected hits 1 Artillery owned by the Italians, 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in French Sudan British roll dice for 1 Artillery and 7 Infantrys in French Sudan, round 4 : 1/8 hits, 1.67 expected hits Germans roll dice for 1 Tank in French Sudan, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British and 1 Tank owned by the Germans lost in French Sudan British win, taking French Sudan from Germans with 1 Artillery and 6 Infantrys remaining. Battle score for attacker is 11 Casualties for British: 4 Infantrys Casualties for Italians: 1 Artillery and 5 Infantrys Casualties for Germans: 1 Tank Battle in Mersa Matruh British attack with 5 Adv.Fighters, 3 Bombers, 3 Fighters, 10 Infantrys and 3 Tanks Italians defend with 1 AAGun, 6 Artillerys, 1 Elite, 11 Infantrys and 3 Tanks Italians roll AA dice in Mersa Matruh : 2/11 hits, 1.83 expected hits 1 Fighter owned by the British and 1 Adv.Fighter owned by the British lost in Mersa Matruh British roll dice for 4 Adv.Fighters, 3 Bombers, 2 Fighters, 10 Infantrys and 3 Tanks in Mersa Matruh, round 2 : 6/22 hits, 7.83 expected hits Italians roll dice for 6 Artillerys, 1 Elite, 11 Infantrys and 3 Tanks in Mersa Matruh, round 2 : 8/21 hits, 7.50 expected hits 6 Infantrys owned by the Italians and 8 Infantrys owned by the British lost in Mersa Matruh British roll dice for 4 Adv.Fighters, 3 Bombers, 2 Fighters, 2 Infantrys and 3 Tanks in Mersa Matruh, round 3 : 5/14 hits, 6.50 expected hits Italians roll dice for 6 Artillerys, 1 Elite, 5 Infantrys and 3 Tanks in Mersa Matruh, round 3 : 5/15 hits, 5.50 expected hits 3 Tanks owned by the British, 5 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Mersa Matruh British roll dice for 4 Adv.Fighters, 3 Bombers and 2 Fighters in Mersa Matruh, round 4 : 5/9 hits, 4.67 expected hits Italians roll dice for 6 Artillerys, 1 Elite and 3 Tanks in Mersa Matruh, round 4 : 4/10 hits, 3.83 expected hits 1 Elite owned by the Italians, 2 Fighters owned by the British, 4 Artillerys owned by the Italians and 2 Adv.Fighters owned by the British lost in Mersa Matruh retreated to Mersa Matruh Italians win with 2 Artillerys and 3 Tanks remaining. Battle score for attacker is -48 Casualties for British: 3 Adv.Fighters, 3 Fighters, 10 Infantrys and 3 Tanks Casualties for Italians: 4 Artillerys, 1 Elite and 11 Infantrys Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Italians to Mersa Matruh: 4 Artillerys and 1 Elite EDIT: Adding units owned by British to Mersa Matruh: 2 Adv.Fighters and 2 Fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Hyderabad: 1 Fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to 56 Sea Zone: 1 Fighter EDIT: Turning off Edit Mode 3 Bombers moved from Mersa Matruh to Cairo EDIT: British undo move 1. 4 Adv.Fighters and 2 Fighters moved from Mersa Matruh to 56 Sea Zone 3 Bombers moved from Mersa Matruh to Cairo 1 AAGun moved from Lower Egypt to Cairo 2 Fighters moved from Belgium to 20 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Netherlands to 20 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Picardy to 20 Sea Zone 1 Bomber moved from Belgium to Wales 3 Infantrys moved from Manchester to Wales 3 AAGuns moved from Manchester to Wales 1 Infantry moved from Equatoria to Italian East Africa 1 AAGun moved from Nubia to Italian East Africa 1 AAGun moved from Rhodesia to Kenya 1 AAGun moved from Bihar to Delhi 1 AAGun moved from Bihar to Hyderabad 1 Infantry moved from South Central USA to South Atlantic USA 2 Fighters moved from 20 Sea Zone to Wales Place Units - British 1 Carrier placed in 20 Sea Zone 2 Fighters moved from Wales to 20 Sea Zone 2 S.Submarines placed in 56 Sea Zone 4 Infantrys placed in Cairo 3 Adv.Fighters placed in W.Iran 2 Artillerys and 3 Infantrys placed in Delhi 2 ArmoredCars placed in Bombay 3 Infantrys placed in Wales British undo move 5. 2 Artillerys, 1 Elite and 2 Infantrys placed in Delhi 1 Infantry placed in Manchester Turn Complete - British British collect 94 PUs; end with 94 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 Germans regular : 0.50 British regular : -4.67 Italians AA : 0.17
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TripleA Turn Summary: Anzac round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Anzac Turning on Edit Mode EDIT: Turning off Edit Mode 1 Tank moved from Ponape to Woleai Americans take Truk from Yamamoto Americans take Woleai from Yamamoto 1 Artillery and 1 Infantry moved from Port Moresby to West Papua 1 Adv.Fighter, 1 Carrier and 1 Fighter moved from 109 Sea Zone to 95 Sea Zone 1 Infantry moved from Ponape to 109 Sea Zone 1 Infantry moved from Guadalcanal to 109 Sea Zone 2 Infantrys and 1 Transport moved from 109 Sea Zone to 95 Sea Zone 1 Adv.Fighter moved from 95 Sea Zone to Eniwetok 1 Fighter moved from 95 Sea Zone to Eniwetok 2 Infantrys moved from 95 Sea Zone to Eniwetok 2 L.Fighters moved from Port Moresby to West Papua 1 Fighter moved from 109 Sea Zone to West Papua 2 Destroyers and 1 Submarine moved from 109 Sea Zone to 95 Sea Zone 2 Carriers and 1 Submarine moved from 109 Sea Zone to 103 Sea Zone Purchase Units - Anzac Anzac buy 6 Infantrys and 2 L.Fighters; Remaining resources: 0 PUs; Combat - Anzac Battle in West Papua Anzac attack with 1 Artillery, 1 Fighter, 1 Infantry and 2 L.Fighters Yamamoto defend with 1 Infantry Anzac roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 2 L.Fighters in West Papua, round 2 : 2/5 hits, 2.00 expected hits Yamamoto roll dice for 1 Infantry in West Papua, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in West Papua Anzac win, taking West Papua from Yamamoto with 1 Artillery, 1 Fighter and 2 L.Fighters remaining. Battle score for attacker is 0 Casualties for Anzac: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Eniwetok Anzac attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Yamamoto defend with 1 Infantry Anzac roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Eniwetok, round 2 : 3/4 hits, 1.17 expected hits Yamamoto roll dice for 1 Infantry in Eniwetok, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Eniwetok Anzac win, taking Eniwetok from Yamamoto with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Anzac Turning on Edit Mode EDIT: Removing units owned by British from 109 Sea Zone: 1 Submarine EDIT: Adding units owned by British to 95 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode 1 Fighter and 2 L.Fighters moved from West Papua to Ponape 1 Adv.Fighter and 1 Fighter moved from Eniwetok to 95 Sea Zone Place Units - Anzac 2 L.Fighters placed in Port Moresby 3 Infantrys placed in Townsville 3 Infantrys placed in Broome Turn Complete - Anzac Anzac collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.33 Anzac regular : 1.83
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TripleA Turn Summary: Dutch round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Dutch 1 Submarine moved from 109 Sea Zone to 95 Sea Zone 1 Artillery and 1 Infantry moved from Wake to 88 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 88 Sea Zone to 95 Sea Zone 1 Artillery and 1 Infantry moved from 95 Sea Zone to Rongelap Dutch take Rongelap from Yamamoto 1 Tank moved from Port Moresby to Hollandia Dutch take Hollandia from Yamamoto Purchase Units - Dutch Dutch buy nothing; Remaining resources: 6 PUs; Combat - Dutch Non Combat Move - Dutch Turn Complete - Dutch Dutch collect 8 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Finns 3 Infantrys moved from Tampere to Kotka 1 Tank moved from Tampere to Kotka 3 Infantrys moved from Tampere to Oulu 1 Transport moved from 22 Sea Zone to 24 Sea Zone 2 Infantrys moved from Helsinki to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Lapland 1 Transport moved from 22 Sea Zone to 24 Sea Zone 2 Infantrys moved from Helsinki to 24 Sea Zone 1 Fighter moved from Tampere to Lapland 3 Infantrys moved from Tampere to Oulu 2 Infantrys moved from 24 Sea Zone to Vyborg Finns take Vyborg from Russians 1 Infantry moved from Tampere to Oulu Purchase Units - Finns Finns buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Kotka Finns attack with 3 Infantrys and 1 Tank Russians defend with 1 Elite and 1 Infantry Finns roll dice for 3 Infantrys and 1 Tank in Kotka, round 2 : 0/4 hits, 1,00 expected hits Russians roll dice for 1 Elite and 1 Infantry in Kotka, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Finns lost in Kotka Finns roll dice for 2 Infantrys and 1 Tank in Kotka, round 3 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 Elite and 1 Infantry in Kotka, round 3 : 0/2 hits, 0,67 expected hits 1 Infantry owned by the Russians lost in Kotka Finns roll dice for 2 Infantrys and 1 Tank in Kotka, round 4 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 Elite in Kotka, round 4 : 1/1 hits, 0,33 expected hits 1 Elite owned by the Russians and 1 Infantry owned by the Finns lost in Kotka Finns win, taking Kotka from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 1 Casualties for Finns: 2 Infantrys Casualties for Russians: 1 Elite and 1 Infantry Battle in Oulu Finns attack with 7 Infantrys Russians defend with 1 Elite and 1 Infantry Finns roll dice for 7 Infantrys in Oulu, round 2 : 1/7 hits, 1,17 expected hits Russians roll dice for 1 Elite and 1 Infantry in Oulu, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Oulu Finns roll dice for 6 Infantrys in Oulu, round 3 : 0/6 hits, 1,00 expected hits Russians roll dice for 1 Elite in Oulu, round 3 : 0/1 hits, 0,33 expected hits Finns roll dice for 6 Infantrys in Oulu, round 4 : 1/6 hits, 1,00 expected hits Russians roll dice for 1 Elite in Oulu, round 4 : 0/1 hits, 0,33 expected hits 1 Elite owned by the Russians lost in Oulu Finns win, taking Oulu from Russians with 6 Infantrys remaining. Battle score for attacker is 3 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Elite and 1 Infantry Battle in Lapland Finns attack with 1 Fighter and 2 Infantrys Russians defend with 1 Infantry Finns roll dice for 1 Fighter and 2 Infantrys in Lapland, round 2 : 0/3 hits, 0,67 expected hits Russians roll dice for 1 Infantry in Lapland, round 2 : 0/1 hits, 0,33 expected hits Finns roll dice for 1 Fighter and 2 Infantrys in Lapland, round 3 : 1/3 hits, 0,67 expected hits Russians roll dice for 1 Infantry in Lapland, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Lapland Finns win, taking Lapland from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Fighter moved from Lapland to Tampere 2 Infantrys moved from Helsinki to Tampere 1 AAGun moved from Tampere to Oulu 1 Destroyer and 1 Submarine moved from 22 Sea Zone to 24 Sea Zone Place Units - Finns 2 Artillerys and 4 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Finns regular : -2,17 Russians regular : 0,33
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TripleA Turn Summary: Romanians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Romanians 2 Artillerys and 2 Infantrys moved from E.Romania to Odessa 2 Artillerys and 1 Elite moved from Vinnytsia to Kiev 1 Infantry moved from Vinnytsia to Kiev 2 Tanks moved from Vinnytsia to Kiev 1 Fighter moved from E.Romania to Odessa Purchase Units - Romanians Romanians buy 2 Elites, 1 Infantry and 1 JetFighter; Remaining resources: 0 PUs; Combat - Romanians Battle in Kiev Romanians attack with 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks Russians defend with 1 AAGun, 1 Artillery and 1 Infantry Romanians roll dice for 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks in Kiev, round 2 : 4/6 hits, 2,50 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Kiev, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Romanians lost in Kiev Romanians win, taking Kiev from Russians with 2 Artillerys, 1 Elite and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Artillery and 1 Infantry Battle in Odessa Romanians attack with 2 Artillerys, 1 Fighter and 2 Infantrys Russians defend with 2 Infantrys Romanians roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Odessa, round 2 : 3/5 hits, 1,67 expected hits Russians roll dice for 2 Infantrys in Odessa, round 2 : 1/2 hits, 0,67 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa Romanians win, taking Odessa from Russians with 2 Artillerys, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Romanians: 1 Infantry Casualties for Russians: 2 Infantrys Non Combat Move - Romanians 4 Infantrys moved from Bucharest to E.Romania 1 Fighter moved from Odessa to E.Romania Place Units - Romanians 2 Elites, 1 Infantry and 1 JetFighter placed in Bucharest Turn Complete - Romanians Romanians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Romanians regular : 2,83 Russians regular : 0,67
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TripleA Turn Summary: Thai round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Thai 1 Infantry moved from S.Thailand to Burma Thai take Burma from British 3 Infantrys moved from S.Thailand to 65 Sea Zone 1 Infantry moved from S.Thailand to 65 Sea Zone 2 Infantrys and 1 Transport moved from 65 Sea Zone to 60 Sea Zone 2 Infantrys moved from 60 Sea Zone to Assam Thai take Assam from British 2 Infantrys and 1 Transport moved from 65 Sea Zone to 60 Sea Zone 2 Infantrys moved from 60 Sea Zone to Calcutta Thai take Calcutta from British Purchase Units - Thai Thai buy 2 Artillerys, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs; Combat - Thai Non Combat Move - Thai 1 Infantry moved from N.Thailand to N.French Indochina 1 Infantry moved from N.Thailand to N.French Indochina 1 Tank moved from S.Thailand to S.French Indochina 3 Infantrys moved from S.Thailand to N.Thailand 1 Fighter moved from N.Thailand to Madras 1 T.Boat moved from 110 Sea Zone to 65 Sea Zone 1 Destroyer and 1 Submarine moved from 64 Sea Zone to 60 Sea Zone 6 Infantrys moved from Bangkok to S.Thailand 1 AAGun moved from Malaya to S.Thailand Place Units - Thai Turning on Edit Mode EDIT: Removing units owned by Thai from S.French Indochina: 1 Tank EDIT: Adding units owned by Thai to S.Thailand: 1 Tank EDIT: Turning off Edit Mode 2 Artillerys, 1 Elite and 2 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Thai round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Thai 1 Infantry moved from S.Thailand to Burma Thai take Burma from British 3 Infantrys moved from S.Thailand to 65 Sea Zone 1 Infantry moved from S.Thailand to 65 Sea Zone 2 Infantrys and 1 Transport moved from 65 Sea Zone to 60 Sea Zone 2 Infantrys moved from 60 Sea Zone to Assam Thai take Assam from British 2 Infantrys and 1 Transport moved from 65 Sea Zone to 60 Sea Zone 2 Infantrys moved from 60 Sea Zone to Calcutta Thai take Calcutta from British Purchase Units - Thai Thai buy 2 Artillerys, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs; Combat - Thai Non Combat Move - Thai 1 Infantry moved from N.Thailand to N.French Indochina 1 Infantry moved from N.Thailand to N.French Indochina 1 Tank moved from S.Thailand to S.French Indochina 3 Infantrys moved from S.Thailand to N.Thailand 1 Fighter moved from N.Thailand to Madras 1 T.Boat moved from 110 Sea Zone to 65 Sea Zone 1 Destroyer and 1 Submarine moved from 64 Sea Zone to 60 Sea Zone 6 Infantrys moved from Bangkok to S.Thailand 1 AAGun moved from Malaya to S.Thailand Place Units - Thai Turning on Edit Mode EDIT: Removing units owned by Thai from S.French Indochina: 1 Tank EDIT: Adding units owned by Thai to S.Thailand: 1 Tank EDIT: Turning off Edit Mode 2 Artillerys, 1 Elite and 2 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 16 PUs; end with 16 PUs Turning on Edit Mode EDIT: Removing units owned by Romanians from Vinnytsia: 1 AAGun EDIT: Adding units owned by Romanians to Odessa: 1 AAGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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First jet-fighter in play brought to you by Romania. :airplane:
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TripleA Turn Summary: Thai round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Thai 1 Infantry moved from S.Thailand to Burma Thai take Burma from British 3 Infantrys moved from S.Thailand to 65 Sea Zone 1 Infantry moved from S.Thailand to 65 Sea Zone 2 Infantrys and 1 Transport moved from 65 Sea Zone to 60 Sea Zone 2 Infantrys moved from 60 Sea Zone to Assam Thai take Assam from British 2 Infantrys and 1 Transport moved from 65 Sea Zone to 60 Sea Zone 2 Infantrys moved from 60 Sea Zone to Calcutta Thai take Calcutta from British Purchase Units - Thai Thai buy 2 Artillerys, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs; Combat - Thai Non Combat Move - Thai 1 Infantry moved from N.Thailand to N.French Indochina 1 Infantry moved from N.Thailand to N.French Indochina 1 Tank moved from S.Thailand to S.French Indochina 3 Infantrys moved from S.Thailand to N.Thailand 1 Fighter moved from N.Thailand to Madras 1 T.Boat moved from 110 Sea Zone to 65 Sea Zone 1 Destroyer and 1 Submarine moved from 64 Sea Zone to 60 Sea Zone 6 Infantrys moved from Bangkok to S.Thailand 1 AAGun moved from Malaya to S.Thailand Place Units - Thai Turning on Edit Mode EDIT: Removing units owned by Thai from S.French Indochina: 1 Tank EDIT: Adding units owned by Thai to S.Thailand: 1 Tank EDIT: Turning off Edit Mode 2 Artillerys, 1 Elite and 2 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 16 PUs; end with 16 PUs Turning on Edit Mode EDIT: Removing units owned by Romanians from Vinnytsia: 1 AAGun EDIT: Adding units owned by Romanians to Odessa: 1 AAGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Finns from 24 Sea Zone: 1 Submarine EDIT: Adding units owned by Finns to 22 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Thai round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Thai 1 Infantry moved from S.Thailand to Burma Thai take Burma from British 3 Infantrys moved from S.Thailand to 65 Sea Zone 1 Infantry moved from S.Thailand to 65 Sea Zone 2 Infantrys and 1 Transport moved from 65 Sea Zone to 60 Sea Zone 2 Infantrys moved from 60 Sea Zone to Assam Thai take Assam from British 2 Infantrys and 1 Transport moved from 65 Sea Zone to 60 Sea Zone 2 Infantrys moved from 60 Sea Zone to Calcutta Thai take Calcutta from British Purchase Units - Thai Thai buy 2 Artillerys, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs; Combat - Thai Non Combat Move - Thai 1 Infantry moved from N.Thailand to N.French Indochina 1 Infantry moved from N.Thailand to N.French Indochina 1 Tank moved from S.Thailand to S.French Indochina 3 Infantrys moved from S.Thailand to N.Thailand 1 Fighter moved from N.Thailand to Madras 1 T.Boat moved from 110 Sea Zone to 65 Sea Zone 1 Destroyer and 1 Submarine moved from 64 Sea Zone to 60 Sea Zone 6 Infantrys moved from Bangkok to S.Thailand 1 AAGun moved from Malaya to S.Thailand Place Units - Thai Turning on Edit Mode EDIT: Removing units owned by Thai from S.French Indochina: 1 Tank EDIT: Adding units owned by Thai to S.Thailand: 1 Tank EDIT: Turning off Edit Mode 2 Artillerys, 1 Elite and 2 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 16 PUs; end with 16 PUs Turning on Edit Mode EDIT: Removing units owned by Romanians from Vinnytsia: 1 AAGun EDIT: Adding units owned by Romanians to Odessa: 1 AAGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Finns from 24 Sea Zone: 1 Submarine EDIT: Adding units owned by Finns to 22 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Finns from 24 Sea Zone: 1 Destroyer EDIT: Adding units owned by Finns to 21 Sea Zone: 1 Destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Finns from 22 Sea Zone: 1 Submarine EDIT: Adding units owned by Finns to 12 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Thai round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Thai 1 Infantry moved from S.Thailand to Burma Thai take Burma from British 3 Infantrys moved from S.Thailand to 65 Sea Zone 1 Infantry moved from S.Thailand to 65 Sea Zone 2 Infantrys and 1 Transport moved from 65 Sea Zone to 60 Sea Zone 2 Infantrys moved from 60 Sea Zone to Assam Thai take Assam from British 2 Infantrys and 1 Transport moved from 65 Sea Zone to 60 Sea Zone 2 Infantrys moved from 60 Sea Zone to Calcutta Thai take Calcutta from British Purchase Units - Thai Thai buy 2 Artillerys, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs; Combat - Thai Non Combat Move - Thai 1 Infantry moved from N.Thailand to N.French Indochina 1 Infantry moved from N.Thailand to N.French Indochina 1 Tank moved from S.Thailand to S.French Indochina 3 Infantrys moved from S.Thailand to N.Thailand 1 Fighter moved from N.Thailand to Madras 1 T.Boat moved from 110 Sea Zone to 65 Sea Zone 1 Destroyer and 1 Submarine moved from 64 Sea Zone to 60 Sea Zone 6 Infantrys moved from Bangkok to S.Thailand 1 AAGun moved from Malaya to S.Thailand Place Units - Thai Turning on Edit Mode EDIT: Removing units owned by Thai from S.French Indochina: 1 Tank EDIT: Adding units owned by Thai to S.Thailand: 1 Tank EDIT: Turning off Edit Mode 2 Artillerys, 1 Elite and 2 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 16 PUs; end with 16 PUs Turning on Edit Mode EDIT: Removing units owned by Romanians from Vinnytsia: 1 AAGun EDIT: Adding units owned by Romanians to Odessa: 1 AAGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Finns from 24 Sea Zone: 1 Submarine EDIT: Adding units owned by Finns to 22 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Finns from 24 Sea Zone: 1 Destroyer EDIT: Adding units owned by Finns to 21 Sea Zone: 1 Destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Finns from 22 Sea Zone: 1 Submarine EDIT: Adding units owned by Finns to 12 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Finns from 12 Sea Zone: 1 Submarine EDIT: Removing units owned by Finns from 21 Sea Zone: 1 Destroyer EDIT: Adding units owned by Finns to 22 Sea Zone: 1 Destroyer and 1 Submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Keeping the finnish war-ships in z22 (although it should really be called z88).
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TripleA Turn Summary: Thai round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Thai 1 Infantry moved from S.Thailand to Burma Thai take Burma from British 3 Infantrys moved from S.Thailand to 65 Sea Zone 1 Infantry moved from S.Thailand to 65 Sea Zone 2 Infantrys and 1 Transport moved from 65 Sea Zone to 60 Sea Zone 2 Infantrys moved from 60 Sea Zone to Assam Thai take Assam from British 2 Infantrys and 1 Transport moved from 65 Sea Zone to 60 Sea Zone 2 Infantrys moved from 60 Sea Zone to Calcutta Thai take Calcutta from British Purchase Units - Thai Thai buy 2 Artillerys, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs; Combat - Thai Non Combat Move - Thai 1 Infantry moved from N.Thailand to N.French Indochina 1 Infantry moved from N.Thailand to N.French Indochina 1 Tank moved from S.Thailand to S.French Indochina 3 Infantrys moved from S.Thailand to N.Thailand 1 Fighter moved from N.Thailand to Madras 1 T.Boat moved from 110 Sea Zone to 65 Sea Zone 1 Destroyer and 1 Submarine moved from 64 Sea Zone to 60 Sea Zone 6 Infantrys moved from Bangkok to S.Thailand 1 AAGun moved from Malaya to S.Thailand Place Units - Thai Turning on Edit Mode EDIT: Removing units owned by Thai from S.French Indochina: 1 Tank EDIT: Adding units owned by Thai to S.Thailand: 1 Tank EDIT: Turning off Edit Mode 2 Artillerys, 1 Elite and 2 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 16 PUs; end with 16 PUs Turning on Edit Mode EDIT: Removing units owned by Romanians from Vinnytsia: 1 AAGun EDIT: Adding units owned by Romanians to Odessa: 1 AAGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Finns from 24 Sea Zone: 1 Submarine EDIT: Adding units owned by Finns to 22 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Finns from 24 Sea Zone: 1 Destroyer EDIT: Adding units owned by Finns to 21 Sea Zone: 1 Destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Finns from 22 Sea Zone: 1 Submarine EDIT: Adding units owned by Finns to 12 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Finns from 12 Sea Zone: 1 Submarine EDIT: Removing units owned by Finns from 21 Sea Zone: 1 Destroyer EDIT: Adding units owned by Finns to 22 Sea Zone: 1 Destroyer and 1 Submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Finns from Oulu: 1 AAGun EDIT: Adding units owned by Finns to Kotka: 1 AAGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Came to think that it’s better to keep the aa in Kotka in response to the threat of air-strike.
This should be it.
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And of course, if the US-turn is initiated already I can redo edits later so you don’t have to restart.
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@trulpen said in #1 trulpen (X) vs WindowWasher (A) WaW:
h
i just didnt get the last one, shouldnt affect my move
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Americans 1 Artillery and 3 Infantrys moved from Tabiteuea to 116 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 116 Sea Zone to 103 Sea Zone 1 Artillery and 1 Infantry moved from 103 Sea Zone to Kwajalein 2 Infantrys moved from 103 Sea Zone to Kusaie 1 Bomber moved from Ponape to Kusaie 1 Artillery and 1 Infantry moved from Midway to 89 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 89 Sea Zone to 95 Sea Zone 2 Fighters moved from 109 Sea Zone to Ponape 2 Infantrys moved from Nauru to 109 Sea Zone 2 Adv.Fighters and 1 Carrier moved from 109 Sea Zone to 103 Sea Zone 3 L.Fighters moved from San Francisco to 103 Sea Zone 2 Adv.Fighters moved from 103 Sea Zone to 95 Sea Zone 2 Infantrys and 1 Transport moved from 109 Sea Zone to 95 Sea Zone 1 Destroyer moved from 109 Sea Zone to 102 Sea Zone 3 B.Transports and 12 Infantrys moved from 15 Sea Zone to 17 Sea Zone 2 B.Transports moved from 17 Sea Zone to 8 Sea Zone 12 Infantrys moved from 17 Sea Zone to Galicia 2 Adv.Fighters moved from 17 Sea Zone to Galicia 1 Carrier, 1 Destroyer and 1 Submarine moved from 17 Sea Zone to 20 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from Bahia to 32 Sea Zone 1 Artillery and 5 Infantrys moved from Pearl Harbor to 91 Sea Zone 1 S.Submarine moved from 91 Sea Zone to 97 Sea Zone 1 Infantry moved from Midway to 97 Sea Zone 1 Infantry and 1 S.Submarine moved from 97 Sea Zone to 103 Sea Zone 1 S.Submarine moved from 91 Sea Zone to 103 Sea Zone 1 Carrier, 3 Destroyers and 2 Submarines moved from 109 Sea Zone to 95 Sea Zone 2 Adv.Fighters, 1 Battleship, 1 Carrier and 1 Submarine moved from 88 Sea Zone to 95 Sea Zone 1 Artillery, 5 Infantrys and 3 Transports moved from 91 Sea Zone to 88 Sea Zone 1 Fighter moved from Wake to 88 Sea Zone 1 B.Carrier moved from 91 Sea Zone to 88 Sea Zone 2 Adv.Fighters moved from 95 Sea Zone to 88 Sea Zone 1 Artillery and 5 Infantrys moved from 88 Sea Zone to Wake 2 Infantrys moved from 95 Sea Zone to Wake 1 Infantry moved from 95 Sea Zone to Minamitori Americans take Minamitori from Yamamoto 1 Infantry moved from 103 Sea Zone to Kusaie 1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 32 Sea Zone to 13 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from 13 Sea Zone to Washington 2 Bombers moved from W.Morocco to Leon 5 Infantrys moved from Portugal to Leon 1 Fighter moved from Suriname to Azores Purchase Units - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Bahia: 1 Artillery, 1 Infantry and 3 Tanks EDIT: Adding units owned by Americans to Salvador: 1 Artillery, 1 Infantry and 5 Tanks EDIT: Turning off Edit Mode Americans buy 2 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 2 Bunkers, 1 Destroyer, 1 Elite, 1 Factory, 3 Infantrys and 2 L.Fighters; Remaining resources: 0 PUs; Combat - Americans Americans creates battle in territory Salvador Battle in Leon Americans attack with 2 Bombers and 5 Infantrys Neutral defend with 3 Infantrys Americans roll dice for 2 Bombers and 5 Infantrys in Leon, round 2 : 2/7 hits, 2.17 expected hits Neutral roll dice for 3 Infantrys in Leon, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in Leon Americans roll dice for 2 Bombers and 4 Infantrys in Leon, round 3 : 2/6 hits, 2.00 expected hits Neutral roll dice for 1 Infantry in Leon, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Leon Americans loses 0 PUs for violating Leons neutrality. Americans win, taking Leon from Neutral with 2 Bombers and 4 Infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 1 Infantry Casualties for Neutral: 3 Infantrys Battle in Galicia Americans attack with 2 Adv.Fighters and 12 Infantrys Neutral defend with 1 Artillery, 2 Bunkers and 2 Infantrys Americans roll dice for 2 Adv.Fighters and 12 Infantrys in Galicia, round 2 : 6/14 hits, 3.00 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Artillery, 2 Bunkers and 2 Infantrys in Galicia, round 2 : 2/5 hits, 2.00 expected hits 1 Bunker owned by the Neutral, 2 Infantrys owned by the Americans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Galicia Americans roll dice for 2 Adv.Fighters and 10 Infantrys in Galicia, round 3 : 2/12 hits, 2.67 expected hits Neutral roll dice for 1 Bunker in Galicia, round 3 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral and 1 Infantry owned by the Americans lost in Galicia Americans loses 0 PUs for violating Galicias neutrality. Americans win, taking Galicia from Neutral with 2 Adv.Fighters and 9 Infantrys remaining. Battle score for attacker is 14 Casualties for Americans: 3 Infantrys Casualties for Neutral: 1 Artillery, 2 Bunkers and 2 Infantrys Battle in Kusaie Americans attack with 1 Bomber and 3 Infantrys Yamamoto defend with 1 Infantry Americans roll dice for 1 Bomber and 3 Infantrys in Kusaie, round 2 : 2/4 hits, 1.17 expected hits Yamamoto roll dice for 1 Infantry in Kusaie, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Kusaie Americans win, taking Kusaie from Yamamoto with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Kwajalein Americans attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Infantry Americans roll dice for 1 Artillery and 1 Infantry in Kwajalein, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Kwajalein, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Kwajalein Americans win, taking Kwajalein from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Salvador Americans attack with 1 Artillery, 1 Infantry and 5 Tanks Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks Americans roll dice for 1 Artillery, 1 Infantry and 5 Tanks in Salvador, round 2 : 3/7 hits, 3.17 expected hits Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 0/4 hits, 1.67 expected hits 1 Tank owned by the Neutral and 2 Infantrys owned by the Neutral lost in Salvador Americans roll dice for 1 Artillery, 1 Infantry and 5 Tanks in Salvador, round 3 : 4/7 hits, 3.17 expected hits Neutral roll dice for 1 Tank in Salvador, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Americans and 1 Tank owned by the Neutral lost in Salvador Americans loses 0 PUs for violating Salvadors neutrality. Americans win, taking Salvador from Neutral with 1 Artillery and 5 Tanks remaining. Battle score for attacker is 12 Casualties for Neutral: 2 Infantrys and 2 Tanks Casualties for Americans: 1 Infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Rio De Janeiro: 2 Tanks EDIT: Turning off Edit Mode 2 Artillerys and 1 Infantry moved from Rio De Janeiro to Bahia 1 Infantry moved from Argentina to Rio De Janeiro 1 Infantry moved from South Central USA to South Atlantic USA 1 AAGun moved from Southwest USA to San Francisco 1 AAGun moved from South Atlantic USA to Northeast USA 1 AAGun moved from South Atlantic USA to South Central USA 2 Bombers moved from Leon to Portugal 2 Adv.Fighters moved from Galicia to 20 Sea Zone 1 Bomber moved from Kusaie to Ponape Place Units - Americans 1 B.Carrier placed in 88 Sea Zone 1 Destroyer placed in 88 Sea Zone 2 Adv.Fighters and 1 Bunker placed in Ponape 1 B.Transport placed in 13 Sea Zone 1 Elite and 3 Infantrys placed in Washington 1 Factory placed in Portugal 1 Bunker placed in Wake 2 L.Fighters placed in Pearl Harbor Turn Complete - Americans Americans collect 125 PUs; end with 125 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.33 Americans regular : 4.00 Neutral regular : -1.00