@Ragnell804 gg, I concede
#1 trulpen (X) vs WindowWasher (A) WaW
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Chinese 1 Infantry moved from Suiyuan to Chahar 1 Artillery and 1 Infantry moved from Shansi to Shantung 2 ArmoredCars and 2 Tanks moved from Ningsia to Hupeh 2 Infantrys moved from Szechwan to Hupeh 2 Infantrys moved from Szechwan to Yunnan 1 Tank moved from Yunnan to Burma British take Burma from Thai 1 Tank moved from Burma to Yunnan 1 Tank moved from Yunnan to Bihar 1 Tank moved from Yunnan to Kweichow Chinese take Kweichow from Yamamoto 1 Tank moved from Kweichow to N.French Indochina 1 Fighter moved from Shansi to N.French Indochina 1 Artillery and 1 Infantry moved from Shansi to Anhwei 3 Tanks moved from W.Qinghai to C.Sinkiang 1 Infantry moved from E.Sinkiang to C.Sinkiang 1 Mech.Inf moved from Hsining to C.Sinkiang 1 L.Fighter moved from Hsining to Chahar 1 L.Fighter moved from Hsining to Shantung 1 Infantry and 1 Tank moved from Shansi to Anhwei 1 Infantry and 2 Tanks moved from Shansi to Anhwei 1 Tank moved from Shansi to Hupeh 1 Tank moved from Shansi to Anhwei 2 Infantrys moved from Shansi to Hupeh 1 Infantry moved from Shansi to Anhwei 1 ArmoredCar and 1 Tank moved from Lanchow to Yunnan 1 ArmoredCar moved from Lanchow to Hupeh 4 Infantrys moved from Suiyuan to Shansi 3 Infantrys moved from E.Qinghai to Lanchow 1 Tank moved from Hsining to Lanchow 2 Infantrys moved from Ningsia to Shensi 1 Elite and 1 Infantry moved from Hsining to E.Qinghai Purchase Units - Chinese Chinese buy 4 ArmoredCars and 2 L.Fighters; Remaining resources: 0 PUs; Combat - Chinese Battle in Chahar Chinese attack with 1 Infantry and 1 L.Fighter Hisaichi defend with 1 Infantry Chinese roll dice for 1 Infantry and 1 L.Fighter in Chahar, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry and 1 L.Fighter in Chahar, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry and 1 L.Fighter in Chahar, round 4 : 2/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Infantry and 1 L.Fighter remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Shantung Chinese attack with 1 Artillery, 1 Infantry and 1 L.Fighter Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery, 1 Infantry and 1 L.Fighter in Shantung, round 2 : 2/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shantung Chinese win, taking Shantung from Hisaichi with 1 Artillery, 1 Infantry and 1 L.Fighter remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Anhwei Chinese attack with 1 Artillery, 4 Infantrys and 4 Tanks Yamamoto defend with 1 Infantry Chinese roll dice for 1 Artillery, 4 Infantrys and 4 Tanks in Anhwei, round 2 : 4/9 hits, 3.17 expected hits Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 1 Artillery, 4 Infantrys and 4 Tanks remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Hupeh Chinese attack with 3 ArmoredCars, 4 Infantrys and 3 Tanks Hisaichi defend with 1 Infantry Chinese roll dice for 3 ArmoredCars, 4 Infantrys and 3 Tanks in Hupeh, round 2 : 1/10 hits, 3.17 expected hits Hisaichi roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Hupeh Chinese win, taking Hupeh from Hisaichi with 3 ArmoredCars, 4 Infantrys and 3 Tanks remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in N.French Indochina Chinese attack with 1 Fighter and 1 Tank Thai defend with 1 Infantry Chinese roll dice for 1 Fighter and 1 Tank in N.French Indochina, round 2 : 0/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Fighter and 1 Tank in N.French Indochina, round 3 : 0/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Fighter and 1 Tank in N.French Indochina, round 4 : 1/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in N.French Indochina, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Tank owned by the Chinese lost in N.French Indochina Chinese win with 1 Fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 1 Tank Casualties for Thai: 1 Infantry Non Combat Move - Chinese 1 Fighter moved from N.French Indochina to Yunnan 1 L.Fighter moved from Chahar to Shansi 1 L.Fighter moved from Shantung to Shansi 1 AAGun moved from Shansi to Anhwei Place Units - Chinese 4 ArmoredCars and 2 L.Fighters placed in Hsining Turn Complete - Chinese Chinese collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00 Hisaichi regular : -2.00
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The chinese are like a stubborn pest.
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TripleA Turn Summary: Hisaichi round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Hisaichi 1 Infantry moved from Kolyma to Koryakia Hisaichi take Koryakia from Russians 1 Tank moved from Okhotsk to Zhigansk Hisaichi take Zhigansk from Russians 1 Tank moved from Zhigansk to Bulun Hisaichi take Bulun from Russians 1 L.Fighter moved from Changchun to Shantung 1 Bomber moved from Liaoning to Shantung 1 Bomber moved from Ayan to Shantung 2 Infantrys moved from Hong Kong to 92 Sea Zone 1 Infantry moved from Hong Kong to 92 Sea Zone 3 Infantrys, 1 T.Boat and 1 Transport moved from 92 Sea Zone to 84 Sea Zone 3 Infantrys moved from 84 Sea Zone to Shantung Purchase Units - Hisaichi Hisaichi buy 18 Infantrys, 1 L.Fighter and 5 Mech.Infs; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Shantung Hisaichi attack with 2 Bombers, 3 Infantrys and 1 L.Fighter Chinese defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 2 Bombers, 3 Infantrys and 1 L.Fighter in Shantung, round 2 : 1/6 hits, 2,33 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Shantung, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shantung Hisaichi roll dice for 2 Bombers, 2 Infantrys and 1 L.Fighter in Shantung, round 3 : 3/5 hits, 2,17 expected hits Chinese roll dice for 1 Artillery in Shantung, round 3 : 0/1 hits, 0,33 expected hits 1 Artillery owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 2 Bombers, 2 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Artillery and 1 Infantry Non Combat Move - Hisaichi 2 Bombers moved from Shantung to Liaoning 1 Artillery, 4 Infantrys, 1 Marine and 7 Tanks moved from Okhotsk to Ayan 1 Artillery and 2 Infantrys moved from Chita to Ayan 1 Infantry moved from S.Buryat Mongolia to Chita 1 AAGun and 3 Infantrys moved from Heilungchiang to Ayan 1 Mech.Inf moved from Liaoning to Ayan 1 Infantry moved from Kolyma to Okhotsk 3 Transports moved from 75 Sea Zone to 84 Sea Zone 2 Infantrys moved from Hong Kong to 92 Sea Zone 7 Infantrys moved from Changchun to 84 Sea Zone 1 Infantry moved from Liaoning to 84 Sea Zone 8 Infantrys and 4 Transports moved from 84 Sea Zone to 75 Sea Zone 8 Infantrys moved from 75 Sea Zone to Ayan 1 L.Fighter moved from Shantung to Liaoning 1 Infantry moved from Shanghai to Hunan 2 Tanks moved from Shanghai to Peking 1 AAGun, 1 Artillery, 1 Elite and 3 Infantrys moved from Kwangsi to N.French Indochina 1 Artillery, 2 Elites, 6 Infantrys and 2 Tanks moved from N.Thailand to N.French Indochina 2 Fighters moved from N.Thailand to Madras 1 Artillery and 3 Infantrys moved from Malaya to 65 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 65 Sea Zone to 60 Sea Zone 1 Artillery and 3 Infantrys moved from 60 Sea Zone to Madras 1 Battleship moved from 65 Sea Zone to 106 Sea Zone 1 Infantry moved from Kwangtung to 92 Sea Zone 1 Infantry moved from Kwangsi to 92 Sea Zone 1 B.Transport and 4 Infantrys moved from 92 Sea Zone to 75 Sea Zone 4 Infantrys moved from 75 Sea Zone to Ayan 4 Infantrys moved from Kirin to Heilungchiang 1 Infantry moved from Liaoning to Peking 1 Infantry moved from Liaoning to Heilungchiang Place Units - Hisaichi 3 Infantrys placed in Chita 4 Infantrys and 2 Mech.Infs placed in Hong Kong 1 Infantry and 3 Mech.Infs placed in Liaoning 3 Infantrys placed in Kwangsi Hisaichi undo move 2. 3 Infantrys, 1 L.Fighter and 2 Mech.Infs placed in Hong Kong 8 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 71 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00 Hisaichi regular : -0,50
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The russians said something? Hisaichi had to respond in kind to the outrageous provocation.
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Oups, wait.
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Thought UK only had 3 inf by N FIC.
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TripleA Turn Summary: Hisaichi round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Hisaichi 1 Infantry moved from Kolyma to Koryakia Hisaichi take Koryakia from Russians 1 Tank moved from Okhotsk to Zhigansk Hisaichi take Zhigansk from Russians 1 Tank moved from Zhigansk to Bulun Hisaichi take Bulun from Russians 1 L.Fighter moved from Changchun to Shantung 1 Bomber moved from Liaoning to Shantung 1 Bomber moved from Ayan to Shantung 2 Infantrys moved from Hong Kong to 92 Sea Zone 1 Infantry moved from Hong Kong to 92 Sea Zone 3 Infantrys, 1 T.Boat and 1 Transport moved from 92 Sea Zone to 84 Sea Zone 3 Infantrys moved from 84 Sea Zone to Shantung Purchase Units - Hisaichi Hisaichi buy 18 Infantrys, 1 L.Fighter and 5 Mech.Infs; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Shantung Hisaichi attack with 2 Bombers, 3 Infantrys and 1 L.Fighter Chinese defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 2 Bombers, 3 Infantrys and 1 L.Fighter in Shantung, round 2 : 1/6 hits, 2,33 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Shantung, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shantung Hisaichi roll dice for 2 Bombers, 2 Infantrys and 1 L.Fighter in Shantung, round 3 : 3/5 hits, 2,17 expected hits Chinese roll dice for 1 Artillery in Shantung, round 3 : 0/1 hits, 0,33 expected hits 1 Artillery owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 2 Bombers, 2 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Artillery and 1 Infantry Non Combat Move - Hisaichi 2 Bombers moved from Shantung to Liaoning 1 Artillery, 4 Infantrys, 1 Marine and 7 Tanks moved from Okhotsk to Ayan 1 Artillery and 2 Infantrys moved from Chita to Ayan 1 Infantry moved from S.Buryat Mongolia to Chita 1 AAGun and 3 Infantrys moved from Heilungchiang to Ayan 1 Mech.Inf moved from Liaoning to Ayan 1 Infantry moved from Kolyma to Okhotsk 3 Transports moved from 75 Sea Zone to 84 Sea Zone 2 Infantrys moved from Hong Kong to 92 Sea Zone 7 Infantrys moved from Changchun to 84 Sea Zone 1 Infantry moved from Liaoning to 84 Sea Zone 8 Infantrys and 4 Transports moved from 84 Sea Zone to 75 Sea Zone 8 Infantrys moved from 75 Sea Zone to Ayan 1 L.Fighter moved from Shantung to Liaoning 1 Infantry moved from Shanghai to Hunan 2 Tanks moved from Shanghai to Peking 1 AAGun, 1 Artillery, 1 Elite and 3 Infantrys moved from Kwangsi to N.French Indochina 1 Artillery, 2 Elites, 6 Infantrys and 2 Tanks moved from N.Thailand to N.French Indochina 2 Fighters moved from N.Thailand to Madras 1 Artillery and 3 Infantrys moved from Malaya to 65 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 65 Sea Zone to 60 Sea Zone 1 Artillery and 3 Infantrys moved from 60 Sea Zone to Madras 1 Battleship moved from 65 Sea Zone to 106 Sea Zone 1 Infantry moved from Kwangtung to 92 Sea Zone 1 Infantry moved from Kwangsi to 92 Sea Zone 1 B.Transport and 4 Infantrys moved from 92 Sea Zone to 75 Sea Zone 4 Infantrys moved from 75 Sea Zone to Ayan 4 Infantrys moved from Kirin to Heilungchiang 1 Infantry moved from Liaoning to Peking 1 Infantry moved from Liaoning to Heilungchiang Place Units - Hisaichi 3 Infantrys placed in Chita 4 Infantrys and 2 Mech.Infs placed in Hong Kong 1 Infantry and 3 Mech.Infs placed in Liaoning 3 Infantrys placed in Kwangsi Hisaichi undo move 2. 3 Infantrys, 1 L.Fighter and 2 Mech.Infs placed in Hong Kong 8 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 71 PUs; end with 71 PUs Turning on Edit Mode EDIT: Removing units owned by Hisaichi from N.French Indochina: 4 Infantrys EDIT: Removing units owned by Hisaichi from N.French Indochina: 1 Infantry EDIT: Adding units owned by Hisaichi to N.Thailand: 4 Infantrys EDIT: Adding units owned by Hisaichi to N.French Indochina: 1 Infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,00 Hisaichi regular : -0,50
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will get back in a bit (30-45 mins)
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@WindowWasher said in #1 trulpen (X) vs WindowWasher (A) WaW:
will get back in a bit (30-45 mins)
Great!
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TripleA Turn Summary: Hisaichi round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Hisaichi 1 Infantry moved from Kolyma to Koryakia Hisaichi take Koryakia from Russians 1 Tank moved from Okhotsk to Zhigansk Hisaichi take Zhigansk from Russians 1 Tank moved from Zhigansk to Bulun Hisaichi take Bulun from Russians 1 L.Fighter moved from Changchun to Shantung 1 Bomber moved from Liaoning to Shantung 1 Bomber moved from Ayan to Shantung 2 Infantrys moved from Hong Kong to 92 Sea Zone 1 Infantry moved from Hong Kong to 92 Sea Zone 3 Infantrys, 1 T.Boat and 1 Transport moved from 92 Sea Zone to 84 Sea Zone 3 Infantrys moved from 84 Sea Zone to Shantung Purchase Units - Hisaichi Hisaichi buy 18 Infantrys, 1 L.Fighter and 5 Mech.Infs; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Shantung Hisaichi attack with 2 Bombers, 3 Infantrys and 1 L.Fighter Chinese defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 2 Bombers, 3 Infantrys and 1 L.Fighter in Shantung, round 2 : 1/6 hits, 2,33 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Shantung, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shantung Hisaichi roll dice for 2 Bombers, 2 Infantrys and 1 L.Fighter in Shantung, round 3 : 3/5 hits, 2,17 expected hits Chinese roll dice for 1 Artillery in Shantung, round 3 : 0/1 hits, 0,33 expected hits 1 Artillery owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 2 Bombers, 2 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Artillery and 1 Infantry Non Combat Move - Hisaichi 2 Bombers moved from Shantung to Liaoning 1 Artillery, 4 Infantrys, 1 Marine and 7 Tanks moved from Okhotsk to Ayan 1 Artillery and 2 Infantrys moved from Chita to Ayan 1 Infantry moved from S.Buryat Mongolia to Chita 1 AAGun and 3 Infantrys moved from Heilungchiang to Ayan 1 Mech.Inf moved from Liaoning to Ayan 1 Infantry moved from Kolyma to Okhotsk 3 Transports moved from 75 Sea Zone to 84 Sea Zone 2 Infantrys moved from Hong Kong to 92 Sea Zone 7 Infantrys moved from Changchun to 84 Sea Zone 1 Infantry moved from Liaoning to 84 Sea Zone 8 Infantrys and 4 Transports moved from 84 Sea Zone to 75 Sea Zone 8 Infantrys moved from 75 Sea Zone to Ayan 1 L.Fighter moved from Shantung to Liaoning 1 Infantry moved from Shanghai to Hunan 2 Tanks moved from Shanghai to Peking 1 AAGun, 1 Artillery, 1 Elite and 3 Infantrys moved from Kwangsi to N.French Indochina 1 Artillery, 2 Elites, 6 Infantrys and 2 Tanks moved from N.Thailand to N.French Indochina 2 Fighters moved from N.Thailand to Madras 1 Artillery and 3 Infantrys moved from Malaya to 65 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 65 Sea Zone to 60 Sea Zone 1 Artillery and 3 Infantrys moved from 60 Sea Zone to Madras 1 Battleship moved from 65 Sea Zone to 106 Sea Zone 1 Infantry moved from Kwangtung to 92 Sea Zone 1 Infantry moved from Kwangsi to 92 Sea Zone 1 B.Transport and 4 Infantrys moved from 92 Sea Zone to 75 Sea Zone 4 Infantrys moved from 75 Sea Zone to Ayan 4 Infantrys moved from Kirin to Heilungchiang 1 Infantry moved from Liaoning to Peking 1 Infantry moved from Liaoning to Heilungchiang Place Units - Hisaichi 3 Infantrys placed in Chita 4 Infantrys and 2 Mech.Infs placed in Hong Kong 1 Infantry and 3 Mech.Infs placed in Liaoning 3 Infantrys placed in Kwangsi Hisaichi undo move 2. 3 Infantrys, 1 L.Fighter and 2 Mech.Infs placed in Hong Kong 8 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 71 PUs; end with 71 PUs Turning on Edit Mode EDIT: Removing units owned by Hisaichi from N.French Indochina: 4 Infantrys EDIT: Removing units owned by Hisaichi from N.French Indochina: 1 Infantry EDIT: Adding units owned by Hisaichi to N.Thailand: 4 Infantrys EDIT: Adding units owned by Hisaichi to N.French Indochina: 1 Infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Ayan: 2 Tanks EDIT: Adding units owned by Hisaichi to Bulun: 2 Tanks EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,00 Hisaichi regular : -0,50
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Don’t want your air to easily strafe my tanks in the north. Oh, wait, don’t mind I said that. We don’t have any troops in the north. It’s a scientific expidition. :angel:
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i accidentally clicked remain on the roll in mersa matruh when i meant to retreat, and i chose tanks as casualties the previous round so i could retreat. i hit more than expected and Ive typed this before ive rolled your dice so im going to just disregard the your roll no matter what it is.
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@WindowWasher said in #1 trulpen (X) vs WindowWasher (A) WaW:
i accidentally clicked remain on the roll in mersa matruh when i meant to retreat, and i chose tanks as casualties the previous round so i could retreat. i hit more than expected and Ive typed this before ive rolled your dice so im going to just disregard the your roll no matter what it is.
Yes, that sounds reasonable.
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I have some happy news for you. The Dutch should be fairly speedy.
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@trulpen said in #1 trulpen (X) vs WindowWasher (A) WaW:
I have some happy news for you. The Dutch should be fairly speedy.
lol
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do aa guns block?
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I think so. It’s a unit and will be captured. Try it in local mode.
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seems that you cannot, ill leave an aa gun to block
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Should work.
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - British 10 Infantrys and 2 Tanks moved from Lower Egypt to Mersa Matruh 1 Tank moved from Nubia to Mersa Matruh 5 Adv.Fighters and 3 Fighters moved from 56 Sea Zone to Mersa Matruh 3 Bombers moved from W.Iran to Mersa Matruh 1 Artillery and 10 Infantrys moved from French Equatorial Africa to French Sudan 4 Infantrys moved from Bihar to Hyderabad 1 Elite and 4 Infantrys moved from Delhi to Hyderabad 2 ArmoredCars moved from Bombay to Hyderabad 4 Infantrys moved from Assam to Bihar 1 Fighter moved from Rajputana to Hyderabad 1 Tank moved from Hispaniola to 25 Sea Zone 1 Infantry moved from South Central USA to 25 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 25 Sea Zone to 13 Sea Zone 1 Infantry and 1 Tank moved from 13 Sea Zone to Washington 2 Infantrys moved from Wales to 20 Sea Zone 2 Infantrys moved from 20 Sea Zone to Netherlands 1 Adv.Fighter and 1 Fighter moved from 20 Sea Zone to Netherlands 2 Infantrys moved from Wales to 20 Sea Zone 2 Infantrys moved from 20 Sea Zone to Belgium 1 T.Boat moved from 19 Sea Zone to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Picardy 1 Adv.Fighter and 1 Fighter moved from 20 Sea Zone to Picardy 2 Fighters moved from Wales to Belgium 1 Bomber moved from Wales to Belgium Purchase Units - British British buy 3 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 1 Carrier, 1 Elite, 10 Infantrys and 2 S.Submarines; Remaining resources: 0 PUs; Combat - British Battle in Picardy British attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry Germans defend with 1 Infantry British roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Picardy, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 Infantry in Picardy, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Picardy, round 3 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 Infantry in Picardy, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Picardy, round 4 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 Infantry in Picardy, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Picardy British win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Germans: 1 Infantry Battle in Netherlands British attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Germans defend with 1 Infantry British roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Netherlands, round 2 : 1/4 hits, 1.17 expected hits Germans roll dice for 1 Infantry in Netherlands, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Netherlands British win, taking Netherlands from Germans with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Germans: 1 Infantry Battle in Belgium British attack with 1 Bomber, 2 Fighters and 2 Infantrys Germans defend with 2 Infantrys British roll dice for 1 Battleship in Belgium, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 Bomber, 2 Fighters and 2 Infantrys in Belgium, round 2 : 1/5 hits, 1.67 expected hits Germans roll dice for 2 Infantrys in Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Belgium British roll dice for 1 Bomber, 2 Fighters and 1 Infantry in Belgium, round 3 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 Infantry in Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Belgium British win, taking Belgium from Germans with 1 Bomber, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Germans: 2 Infantrys Battle in French Sudan British attack with 1 Artillery and 10 Infantrys Germans defend with 1 Tank; Italians defend with 1 Artillery and 5 Infantrys British roll dice for 1 Artillery and 10 Infantrys in French Sudan, round 2 : 4/11 hits, 2.17 expected hits Germans roll dice for 1 Artillery, 5 Infantrys and 1 Tank in French Sudan, round 2 : 2/7 hits, 2.50 expected hits 4 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in French Sudan British roll dice for 1 Artillery and 8 Infantrys in French Sudan, round 3 : 2/9 hits, 1.83 expected hits Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in French Sudan, round 3 : 1/3 hits, 1.17 expected hits 1 Artillery owned by the Italians, 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in French Sudan British roll dice for 1 Artillery and 7 Infantrys in French Sudan, round 4 : 1/8 hits, 1.67 expected hits Germans roll dice for 1 Tank in French Sudan, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British and 1 Tank owned by the Germans lost in French Sudan British win, taking French Sudan from Germans with 1 Artillery and 6 Infantrys remaining. Battle score for attacker is 11 Casualties for British: 4 Infantrys Casualties for Italians: 1 Artillery and 5 Infantrys Casualties for Germans: 1 Tank Battle in Mersa Matruh British attack with 5 Adv.Fighters, 3 Bombers, 3 Fighters, 10 Infantrys and 3 Tanks Italians defend with 1 AAGun, 6 Artillerys, 1 Elite, 11 Infantrys and 3 Tanks Italians roll AA dice in Mersa Matruh : 2/11 hits, 1.83 expected hits 1 Fighter owned by the British and 1 Adv.Fighter owned by the British lost in Mersa Matruh British roll dice for 4 Adv.Fighters, 3 Bombers, 2 Fighters, 10 Infantrys and 3 Tanks in Mersa Matruh, round 2 : 6/22 hits, 7.83 expected hits Italians roll dice for 6 Artillerys, 1 Elite, 11 Infantrys and 3 Tanks in Mersa Matruh, round 2 : 8/21 hits, 7.50 expected hits 6 Infantrys owned by the Italians and 8 Infantrys owned by the British lost in Mersa Matruh British roll dice for 4 Adv.Fighters, 3 Bombers, 2 Fighters, 2 Infantrys and 3 Tanks in Mersa Matruh, round 3 : 5/14 hits, 6.50 expected hits Italians roll dice for 6 Artillerys, 1 Elite, 5 Infantrys and 3 Tanks in Mersa Matruh, round 3 : 5/15 hits, 5.50 expected hits 3 Tanks owned by the British, 5 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Mersa Matruh British roll dice for 4 Adv.Fighters, 3 Bombers and 2 Fighters in Mersa Matruh, round 4 : 5/9 hits, 4.67 expected hits Italians roll dice for 6 Artillerys, 1 Elite and 3 Tanks in Mersa Matruh, round 4 : 4/10 hits, 3.83 expected hits 1 Elite owned by the Italians, 2 Fighters owned by the British, 4 Artillerys owned by the Italians and 2 Adv.Fighters owned by the British lost in Mersa Matruh retreated to Mersa Matruh Italians win with 2 Artillerys and 3 Tanks remaining. Battle score for attacker is -48 Casualties for British: 3 Adv.Fighters, 3 Fighters, 10 Infantrys and 3 Tanks Casualties for Italians: 4 Artillerys, 1 Elite and 11 Infantrys Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Italians to Mersa Matruh: 4 Artillerys and 1 Elite EDIT: Adding units owned by British to Mersa Matruh: 2 Adv.Fighters and 2 Fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Hyderabad: 1 Fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to 56 Sea Zone: 1 Fighter EDIT: Turning off Edit Mode 3 Bombers moved from Mersa Matruh to Cairo EDIT: British undo move 1. 4 Adv.Fighters and 2 Fighters moved from Mersa Matruh to 56 Sea Zone 3 Bombers moved from Mersa Matruh to Cairo 1 AAGun moved from Lower Egypt to Cairo 2 Fighters moved from Belgium to 20 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Netherlands to 20 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Picardy to 20 Sea Zone 1 Bomber moved from Belgium to Wales 3 Infantrys moved from Manchester to Wales 3 AAGuns moved from Manchester to Wales 1 Infantry moved from Equatoria to Italian East Africa 1 AAGun moved from Nubia to Italian East Africa 1 AAGun moved from Rhodesia to Kenya 1 AAGun moved from Bihar to Delhi 1 AAGun moved from Bihar to Hyderabad 1 Infantry moved from South Central USA to South Atlantic USA 2 Fighters moved from 20 Sea Zone to Wales Place Units - British 1 Carrier placed in 20 Sea Zone 2 Fighters moved from Wales to 20 Sea Zone 2 S.Submarines placed in 56 Sea Zone 4 Infantrys placed in Cairo 3 Adv.Fighters placed in W.Iran 2 Artillerys and 3 Infantrys placed in Delhi 2 ArmoredCars placed in Bombay 3 Infantrys placed in Wales British undo move 5. 2 Artillerys, 1 Elite and 2 Infantrys placed in Delhi 1 Infantry placed in Manchester Turn Complete - British British collect 94 PUs; end with 94 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 Germans regular : 0.50 British regular : -4.67 Italians AA : 0.17