The dice have narrowed.
Net Allies dice swing: +5.79 swing
Net Axis dice swing: -5.79 swing
Hmm, think I’ll put the fleet a little different. Gimme a minute.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Yamamoto
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 S.Submarine moved from 46 Sea Zone to 44 Sea Zone
3 Marines moved from Malaya to 110 Sea Zone
1 Infantry moved from Lombok to 110 Sea Zone
1 Infantry and 3 Marines moved from 110 Sea Zone to Banjarmasin
1 Infantry moved from Aroe to 112 Sea Zone
1 Infantry moved from Palawan to 106 Sea Zone
4 Infantrys moved from Davao to 107 Sea Zone
4 Infantrys and 3 Transports moved from 107 Sea Zone to 111 Sea Zone
1 Artillery moved from Celebes to 111 Sea Zone
1 Artillery moved from Flores to 111 Sea Zone
2 Artillerys, 4 Infantrys and 3 Transports moved from 111 Sea Zone to 110 Sea Zone
2 Artillerys and 4 Infantrys moved from 110 Sea Zone to Banjarmasin
1 Artillery and 1 Infantry moved from Tanimbar to 112 Sea Zone
1 Infantry and 1 Tank moved from Timor to 112 Sea Zone
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 112 Sea Zone to 110 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 110 Sea Zone to Banjarmasin
1 Infantry and 1 Tank moved from Celebes to 111 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
1 Infantry and 1 Tank moved from 110 Sea Zone to Banjarmasin
1 Infantry and 1 T.Boat moved from 106 Sea Zone to 110 Sea Zone
1 Infantry moved from 112 Sea Zone to Merauke
Yamamoto take Merauke from Dutch
1 Transport moved from 85 Sea Zone to 111 Sea Zone
1 Infantry moved from Celebes to 111 Sea Zone
1 Tank moved from Mindanao to 111 Sea Zone
1 Infantry and 1 Tank moved from 111 Sea Zone to East And South Borneo
1 Battleship moved from 111 Sea Zone to 110 Sea Zone
1 Battleship moved from 112 Sea Zone to 110 Sea Zone
1 Tank moved from N.French Indochina to Yunnan
Yamamoto take Yunnan from Chinese
1 Tank moved from Yunnan to N.Thailand
2 Transports moved from 92 Sea Zone to 106 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from S.French Indochina to 106 Sea Zone
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 106 Sea Zone to 110 Sea Zone
3 Infantrys and 1 Marine moved from Tokyo to 85 Sea Zone
1 B.Transport, 1 Battleship, 3 Infantrys and 1 Marine moved from 85 Sea Zone to 107 Sea Zone
3 Infantrys and 1 Marine moved from 107 Sea Zone to Hollandia
EDIT: 1 Tank moved from Mindanao to 92 Sea Zone
1 Infantry moved from N.French Indochina to 92 Sea Zone
2 Bombers moved from Mindanao to Sumatra
1 Infantry, 1 Tank and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
1 Infantry and 1 Tank moved from 110 Sea Zone to Sumatra
1 Artillery and 1 Infantry moved from 110 Sea Zone to Sumatra
1 Infantry and 1 Tank moved from 110 Sea Zone to Banjarmasin
1 Adv.Fighter and 3 Fighters moved from 107 Sea Zone to Sumatra
2 Fighters moved from 107 Sea Zone to Hollandia
2 Fighters moved from 107 Sea Zone to East And South Borneo
1 Infantry moved from 110 Sea Zone to Sumatra
Purchase Units - Yamamoto
Yamamoto buy 1 B.Carrier, 1 Bunker, 1 Factory, 6 Infantrys, 2 L.Fighters and 1 S.Submarine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Hollandia
Yamamoto attack with 2 Fighters, 3 Infantrys and 1 Marine
Anzac defend with 1 Artillery
Yamamoto roll dice for 1 Battleship in Hollandia, round 2 : 0/1 hits, 0,67 expected hits
Yamamoto roll dice for 2 Fighters, 3 Infantrys and 1 Marine in Hollandia, round 2 : 2/6 hits, 1,67 expected hits
Dutch roll dice for 1 Artillery in Hollandia, round 2 : 0/1 hits, 0,33 expected hits
1 Artillery owned by the Anzac lost in Hollandia
Yamamoto win, taking Hollandia from Dutch with 2 Fighters, 3 Infantrys and 1 Marine remaining. Battle score for attacker is 4
Casualties for Anzac: 1 Artillery
Battle in Sumatra
Yamamoto attack with 1 Adv.Fighter, 1 Artillery, 2 Bombers, 3 Fighters, 3 Infantrys and 1 Tank
Dutch defend with 2 Artillerys, 1 Bunker and 2 Infantrys
Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 2 Bombers, 3 Fighters, 3 Infantrys and 1 Tank in Sumatra, round 2 : 6/11 hits, 4,33 expected hits
Dutch roll dice for 2 Artillerys, 1 Bunker and 2 Infantrys in Sumatra, round 2 : 1/5 hits, 1,83 expected hits
2 Artillerys owned by the Dutch, 1 Infantry owned by the Yamamoto, 1 Bunker owned by the Dutch and 2 Infantrys owned by the Dutch lost in Sumatra
Yamamoto win, taking Sumatra from Dutch with 1 Adv.Fighter, 1 Artillery, 2 Bombers, 3 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 16
Casualties for Yamamoto: 1 Infantry
Casualties for Dutch: 2 Artillerys, 1 Bunker and 2 Infantrys
Battle in East And South Borneo
Yamamoto attack with 2 Fighters, 1 Infantry and 1 Tank
Dutch defend with 1 Infantry
Yamamoto roll dice for 2 Fighters, 1 Infantry and 1 Tank in East And South Borneo, round 2 : 1/4 hits, 1,33 expected hits
Dutch roll dice for 1 Infantry in East And South Borneo, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Dutch lost in East And South Borneo
Yamamoto win, taking East And South Borneo from Dutch with 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Banjarmasin
Yamamoto attack with 3 Artillerys, 9 Infantrys, 3 Marines and 3 Tanks
Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 12 Infantrys, 1 Marine and 1 Tank
Yamamoto roll dice for 2 Battleships in Banjarmasin, round 2 : 1/2 hits, 1,33 expected hits
1 Infantry owned by the Dutch lost in Banjarmasin
Yamamoto roll dice for 3 Artillerys, 9 Infantrys, 3 Marines and 3 Tanks in Banjarmasin, round 2 : 9/18 hits, 6,00 expected hits
Dutch roll dice for 1 Fighter, 11 Infantrys, 1 Marine and 1 Tank in Banjarmasin, round 2 : 4/14 hits, 5,00 expected hits
4 Infantrys owned by the Yamamoto and 9 Infantrys owned by the Dutch lost in Banjarmasin
Yamamoto roll dice for 3 Artillerys, 5 Infantrys, 3 Marines and 3 Tanks in Banjarmasin, round 3 : 3/14 hits, 5,33 expected hits
Dutch roll dice for 1 Fighter, 2 Infantrys, 1 Marine and 1 Tank in Banjarmasin, round 3 : 2/5 hits, 2,00 expected hits
1 Marine owned by the Dutch, 2 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in Banjarmasin
Yamamoto roll dice for 3 Artillerys, 3 Infantrys, 3 Marines and 3 Tanks in Banjarmasin, round 4 : 3/12 hits, 5,00 expected hits
Dutch roll dice for 1 Fighter and 1 Tank in Banjarmasin, round 4 : 1/2 hits, 1,00 expected hits
1 Fighter owned by the Dutch, 1 Infantry owned by the Yamamoto and 1 Tank owned by the Dutch lost in Banjarmasin
Yamamoto captures 16PUs while taking Dutch capital
Yamamoto win, taking Banjarmasin from Dutch with 3 Artillerys, 2 Infantrys, 3 Marines and 3 Tanks remaining. Battle score for attacker is 27
Casualties for Dutch: 1 Fighter, 12 Infantrys, 1 Marine and 1 Tank
Casualties for Yamamoto: 7 Infantrys
Non Combat Move - Yamamoto
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 Adv.Fighter and 3 Fighters moved from Sumatra to 110 Sea Zone
2 Carriers moved from 107 Sea Zone to 110 Sea Zone
2 Fighters moved from S.Thailand to N.Thailand
1 Artillery and 1 Infantry moved from Shanghai to Hunan
1 Tank moved from Shanghai to Hunan
1 Transport moved from 84 Sea Zone to 75 Sea Zone
1 Infantry moved from Iturup to 75 Sea Zone
1 Artillery moved from Kunashir to 75 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 75 Sea Zone to 84 Sea Zone
1 Artillery and 1 Infantry moved from 84 Sea Zone to Peking
EDIT: 1 AAGun moved from Hong Kong to Kwangtung
1 Destroyer moved from 107 Sea Zone to 110 Sea Zone
1 Destroyer moved from 107 Sea Zone to 101 Sea Zone
1 Carrier moved from 107 Sea Zone to 101 Sea Zone
2 Fighters moved from Hollandia to 101 Sea Zone
2 Fighters moved from East And South Borneo to 107 Sea Zone
2 Bombers moved from Sumatra to S.French Indochina
Place Units - Yamamoto
1 Bunker and 1 Factory placed in Malaya
1 B.Carrier placed in 101 Sea Zone
2 L.Fighters placed in 101 Sea Zone
1 S.Submarine placed in 85 Sea Zone
4 Infantrys placed in Davao
2 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 93 PUs; end with 109 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0,67
Dutch regular : -2,50
That’s better. Sensed some evil american air sniffing at my carriers.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Chinese
1 Infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Yamamoto
1 Tank moved from Shansi to Shantung
Chinese take Shantung from Hisaichi
1 Tank moved from Shantung to Shanghai
Chinese take Shanghai from Hisaichi
1 Tank moved from Shansi to Anhwei
Chinese take Anhwei from Hisaichi
1 Tank moved from Anhwei to Shansi
1 Artillery moved from Chahar to Shansi
5 Infantrys moved from Ningsia to Suiyuan
4 Infantrys moved from Lanchow to Szechwan
3 Infantrys moved from Szechwan to Yunnan
1 Artillery moved from Szechwan to Yunnan
3 Tanks moved from Lanchow to Yunnan
3 Tanks moved from Ningsia to Shansi
2 Infantrys moved from E.Qinghai to Ningsia
1 Tank moved from Hsining to Lanchow
2 Tanks moved from Hsining to Ningsia
2 ArmoredCars moved from W.Qinghai to Lanchow
1 ArmoredCar moved from W.Qinghai to Ningsia
1 ArmoredCar moved from W.Qinghai to Ningsia
3 Tanks moved from Urumqi to W.Qinghai
1 Infantry moved from Urumqi to E.Sinkiang
3 Infantrys moved from Hsining to E.Qinghai
1 Fighter moved from Shensi to Shansi
Purchase Units - Chinese
Chinese buy 1 Elite, 1 Infantry, 2 L.Fighters, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs;
Combat - Chinese
Non Combat Move - Chinese
1 AAGun moved from Shensi to Shansi
1 AAGun moved from E.Qinghai to Hsining
Place Units - Chinese
1 Elite, 1 Infantry, 2 L.Fighters, 1 Mech.Inf and 1 Tank placed in Hsining
Turn Complete - Chinese
Chinese collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Besides the Russians, I most look forward to playing the Chinese. They’re quite powerful.
Your fleet placement isn’t not scarry
You mean it’s scary?
@trulpen yeah, but I’m not going to admit it. In fact from sniffing your carriers with my fighters, I’ve concluded that your fleet smells bad.
Haha, yeah, it’s a sweaty, stinky business to rule the world!
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Hisaichi
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from Malaya: 1 Bunker
EDIT: Adding units owned by Yamamoto to Tokyo: 1 Bunker
EDIT: Turning off Edit Mode
1 Tank moved from Hunan to Anhwei
Hisaichi take Anhwei from Chinese
1 Tank moved from Anhwei to Shanghai
1 Tank moved from Peking to Shanghai
Hisaichi take Shantung from Chinese
1 Bomber moved from S.French Indochina to N.Buryat Mongolia
1 Bomber moved from Liaoning to S.Buryat Mongolia
1 Infantry moved from Chita to S.Buryat Mongolia
1 Infantry moved from Ayan to N.Buryat Mongolia
1 Tank moved from Ayan to Yakutsk
Hisaichi take Yakutsk from Russians
1 Tank moved from Yakutsk to Okhotsk
1 Tank moved from Ayan to Okhotsk
1 Infantry moved from Peking to Chahar
Hisaichi take Chahar from Chinese
1 Infantry moved from Hunan to Hupeh
Hisaichi take Hupeh from Chinese
1 Infantry moved from Peking to Shantung
1 Tank moved from Hunan to Anhwei
1 Tank moved from Anhwei to Shanghai
4 Infantrys moved from Changchun to 84 Sea Zone
4 Infantrys and 2 Transports moved from 84 Sea Zone to 75 Sea Zone
2 Infantrys moved from 75 Sea Zone to Kolyma
Hisaichi take Kolyma from Russians
1 Artillery and 1 Infantry moved from Ayan to Okhotsk
1 Infantry and 1 Marine moved from Hong Kong to 92 Sea Zone
1 Infantry, 1 Marine and 1 Transport moved from 92 Sea Zone to 84 Sea Zone
2 Infantrys moved from Hong Kong to 92 Sea Zone
2 Infantrys and 1 Transport moved from 92 Sea Zone to 84 Sea Zone
2 Infantrys moved from 84 Sea Zone to Shanghai
1 Infantry, 1 Marine and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
1 Infantry and 1 Marine moved from 75 Sea Zone to Okhotsk
2 Infantrys moved from 75 Sea Zone to Okhotsk
1 Infantry moved from Ayan to N.Buryat Mongolia
Purchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 1 B.Transport, 1 Elite, 18 Infantrys, 1 L.Fighter and 1 Mech.Inf; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Shanghai
Hisaichi attack with 2 Infantrys and 3 Tanks
Chinese defend with 1 Tank
Hisaichi roll dice for 2 Infantrys and 3 Tanks in Shanghai, round 2 : 2/5 hits, 1,83 expected hits
Chinese roll dice for 1 Tank in Shanghai, round 2 : 0/1 hits, 0,50 expected hits
1 Tank owned by the Chinese lost in Shanghai
Hisaichi win, taking Shanghai from Chinese with 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Tank
Battle in N.Buryat Mongolia
Hisaichi attack with 1 Bomber and 2 Infantrys
Russians defend with 1 Artillery
Hisaichi roll dice for 1 Bomber and 2 Infantrys in N.Buryat Mongolia, round 2 : 0/3 hits, 1,00 expected hits
Russians roll dice for 1 Artillery in N.Buryat Mongolia, round 2 : 0/1 hits, 0,33 expected hits
Hisaichi roll dice for 1 Bomber and 2 Infantrys in N.Buryat Mongolia, round 3 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 Artillery in N.Buryat Mongolia, round 3 : 1/1 hits, 0,33 expected hits
1 Artillery owned by the Russians and 1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia
Hisaichi win, taking N.Buryat Mongolia from Russians with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Artillery
Battle in Okhotsk
Hisaichi attack with 1 Artillery, 4 Infantrys, 1 Marine and 2 Tanks
Russians defend with 1 Tank
Hisaichi roll dice for 1 Artillery, 4 Infantrys, 1 Marine and 2 Tanks in Okhotsk, round 2 : 3/8 hits, 2,67 expected hits
Russians roll dice for 1 Tank in Okhotsk, round 2 : 0/1 hits, 0,50 expected hits
1 Tank owned by the Russians lost in Okhotsk
Hisaichi win, taking Okhotsk from Russians with 1 Artillery, 4 Infantrys, 1 Marine and 2 Tanks remaining. Battle score for attacker is 5
Casualties for Russians: 1 Tank
Battle in S.Buryat Mongolia
Hisaichi attack with 1 Bomber and 1 Infantry
Russians defend with 1 ArmoredCar
Hisaichi roll dice for 1 Bomber and 1 Infantry in S.Buryat Mongolia, round 2 : 0/2 hits, 0,83 expected hits
Russians roll dice for 1 ArmoredCar in S.Buryat Mongolia, round 2 : 0/1 hits, 0,17 expected hits
Hisaichi roll dice for 1 Bomber and 1 Infantry in S.Buryat Mongolia, round 3 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 ArmoredCar in S.Buryat Mongolia, round 3 : 0/1 hits, 0,17 expected hits
1 ArmoredCar owned by the Russians lost in S.Buryat Mongolia
Hisaichi win, taking S.Buryat Mongolia from Russians with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 ArmoredCar
Non Combat Move - Hisaichi
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 Artillerys moved from Chita to Ayan
1 AAGun moved from Kirin to Heilungchiang
3 Infantrys moved from Kirin to Heilungchiang
1 Infantry moved from West Borneo to 106 Sea Zone
1 Infantry and 1 T.Boat moved from 106 Sea Zone to 92 Sea Zone
1 Infantry moved from 92 Sea Zone to N.French Indochina
1 AAGun moved from Kwangtung to Kwangsi
1 Carrier moved from 110 Sea Zone to 65 Sea Zone
1 Battleship moved from 106 Sea Zone to 65 Sea Zone
2 Submarines moved from 110 Sea Zone to 65 Sea Zone
2 Destroyers moved from 110 Sea Zone to 65 Sea Zone
1 Artillery moved from S.Thailand to Malaya
2 Transports moved from 110 Sea Zone to 65 Sea Zone
1 Infantry moved from Malaya to 105 Sea Zone
1 Infantry and 1 Transport moved from 105 Sea Zone to 92 Sea Zone
1 Infantry moved from Hong Kong to 92 Sea Zone
2 Infantrys moved from 92 Sea Zone to Kwangsi
1 Artillery, 2 Elites, 6 Infantrys and 1 Tank moved from S.Thailand to N.Thailand
2 Fighters moved from S.Thailand to N.Thailand
EDIT: 1 Tank moved from Shanghai to N.Thailand
4 Infantrys moved from Changchun to Kirin
1 Bomber moved from S.Buryat Mongolia to Liaoning
1 Bomber moved from N.Buryat Mongolia to Ayan
Place Units - Hisaichi
1 L.Fighter and 1 Mech.Inf placed in Changchun
1 Artillery and 2 Infantrys placed in Chita
1 Artillery and 2 Infantrys placed in Kwangsi
Hisaichi undo move 3.
1 Artillery, 1 Elite and 1 Infantry placed in Kwangsi
1 B.Transport placed in 92 Sea Zone
5 Infantrys placed in Hong Kong
Hisaichi undo move 5.
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from Hong Kong: 1 Infantry
EDIT: Adding units owned by Hisaichi to Kwangtung: 1 Infantry
EDIT: Turning off Edit Mode
5 Infantrys placed in Hong Kong
4 Infantrys placed in Liaoning
Hisaichi undo move 1.
6 Infantrys and 1 L.Fighter placed in Changchun
Hisaichi undo move 5.
3 Infantrys and 1 Mech.Inf placed in Liaoning
1 Infantry placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 78 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : -0,50
Russians regular : -0,50
Hisaichi regular : -1,17
rip india
India is under severe pressure now. Perhaps the mighty chinese can step in and help them out? :)
I for some reason thought I had one more turn since i thought i could block for some reason…
luckily you dont actually have 9 transports full of stuff, or that would be even more fun
True. I’ll use a thai to block in N FIC instead.
It will be landed in Kwangsi instead, but can fix that later.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - British
1 Fighter moved from Lower Egypt to Rajputana
5 Infantrys moved from Madras to Hyderabad
3 Infantrys moved from Bihar to Hyderabad
2 Infantrys moved from Delhi to Hyderabad
1 Artillery and 1 Infantry moved from Burma to S.Thailand
7 Infantrys moved from Burma to 61 Sea Zone
1 Cruiser, 1 Destroyer, 7 Infantrys, 2 Submarines and 3 Transports moved from 61 Sea Zone to 60 Sea Zone
7 Infantrys moved from 60 Sea Zone to Hyderabad
4 Infantrys moved from Assam to Bihar
1 Tank moved from Darfur to Lower Egypt
1 Tank moved from Equatoria to Kufra
1 Infantry moved from Darfur to Kufra
1 Artillery and 4 Infantrys moved from Equatoria to French Equatorial Africa
French take French Equatorial Africa from Germans
1 Infantry moved from Darfur to Kufra
1 Infantry moved from French Sudan to French Equatorial Africa
5 Infantrys moved from Darfur to French Equatorial Africa
1 Infantry moved from Kenya to Equatoria
1 Tank moved from Equatoria to Nubia
1 Infantry moved from Aquitaine to Languedoc
French take Languedoc from Germans
1 Infantry moved from Wales to 20 Sea Zone
1 Infantry moved from Wales to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Belgium
British take Belgium from Germans
1 Infantry moved from 20 Sea Zone to Netherlands
British take Netherlands from Germans
1 Transport moved from 20 Sea Zone to 18 Sea Zone
1 Tank moved from Northern Ireland to 18 Sea Zone
1 Infantry moved from Dublin to 18 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 18 Sea Zone to 20 Sea Zone
1 Infantry and 1 Tank moved from 20 Sea Zone to Normandy
4 Fighters moved from Paris to Normandy
1 Infantry and 1 Tank moved from Jamaica to 25 Sea Zone
1 Infantry and 1 Tank moved from 25 Sea Zone to Hispaniola
1 Submarine moved from 114 Sea Zone to 108 Sea Zone
1 Infantry moved from Burma to S.Thailand
1 Destroyer moved from 98 Sea Zone to 88 Sea Zone
3 Artillerys and 3 Infantrys moved from Burma to Yunnan
4 Infantrys moved from Burma to Assam
2 Infantrys and 2 Tanks moved from Manchester to Wales
2 Infantrys moved from Manchester to Wales
2 Infantrys moved from Manchester to Wales
1 Infantry moved from North Central USA to South Central USA
3 Infantrys moved from South Central USA to E.Mexico
1 Infantry moved from Tabiteuea to Tarawa
1 Bomber moved from Wales to Normandy
1 Infantry moved from Northeast USA to South Central USA
Purchase Units - British
British buy 1 Adv.Fighter, 2 ArmoredCars, 3 Bombers, 1 Bunker, 1 Carrier, 1 Elite, 1 Fighter and 4 Infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in S.Thailand
British attack with 1 Artillery and 2 Infantrys
Thai defend with 1 Infantry
British roll dice for 1 Artillery and 2 Infantrys in S.Thailand, round 2 : 0/3 hits, 0.83 expected hits
Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Artillery and 2 Infantrys in S.Thailand, round 3 : 2/3 hits, 0.83 expected hits
Thai roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in S.Thailand
British win, taking S.Thailand from Thai with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Battle in Hispaniola
British attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
British roll dice for 1 Infantry and 1 Tank in Hispaniola, round 2 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Hispaniola, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Hispaniola
British loses 0 PUs for violating Hispaniolas neutrality.
British win, taking Hispaniola from Neutral with 1 Tank remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in Normandy
British attack with 1 Bomber, 4 Fighters, 1 Infantry and 1 Tank
Germans defend with 1 Factory and 1 Infantry
British roll dice for 1 Battleship in Normandy, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 Bomber, 4 Fighters, 1 Infantry and 1 Tank in Normandy, round 2 : 2/7 hits, 2.67 expected hits
Germans roll dice for 1 Infantry in Normandy, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Normandy
British win, taking Normandy from Germans with 1 Bomber, 4 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Kufra
British attack with 2 Infantrys and 1 Tank
Italians defend with 2 Infantrys
British roll dice for 2 Infantrys and 1 Tank in Kufra, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 2 Infantrys in Kufra, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in Kufra
British roll dice for 1 Infantry and 1 Tank in Kufra, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 2 Infantrys in Kufra, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Kufra
British roll dice for 1 Tank in Kufra, round 4 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 Infantry in Kufra, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Tank in Kufra, round 5 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 Infantry in Kufra, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Tank in Kufra, round 6 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 Infantry in Kufra, round 6 : 1/1 hits, 0.33 expected hits
1 Tank owned by the British lost in Kufra
Italians win with 1 Infantry remaining. Battle score for attacker is -7
Casualties for British: 2 Infantrys and 1 Tank
Casualties for Italians: 1 Infantry
Non Combat Move - British
1 AAGun moved from Darfur to Nubia
1 AAGun moved from Palestine to Lower Egypt
2 Fighters moved from Normandy to 20 Sea Zone
2 Fighters moved from Normandy to Wales
1 Bomber moved from Normandy to Wales
1 AAGun moved from Calcutta to Hyderabad
1 AAGun moved from Assam to Bihar
1 AAGun moved from Burma to Yunnan
Place Units - British
1 Bunker placed in Hyderabad
1 Elite and 4 Infantrys placed in Delhi
2 ArmoredCars placed in Bombay
3 Bombers placed in W.Iran
1 Carrier placed in 56 Sea Zone
1 Adv.Fighter and 1 Fighter placed in 56 Sea Zone
Turn Complete - British
British collect 101 PUs; end with 101 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Thai regular : -0.67
Germans regular : -0.33
Neutral regular : 0.67
British regular : -2.67
france is back! (mostly and very temporarily)
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Anzac
2 Infantrys moved from New South Wales to Canberra
1 Infantry moved from Western Australia to Broome
1 Tank moved from Port Moresby to Merauke
1 Adv.Fighter and 2 Fighters moved from 114 Sea Zone to Merauke
1 Infantry and 1 Tank moved from Guadalcanal to 114 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 114 Sea Zone to 109 Sea Zone
1 Infantry and 1 Tank moved from 109 Sea Zone to Ponape
Americans take Ponape from Yamamoto
Purchase Units - Anzac
Anzac buy 6 Infantrys and 2 L.Fighters; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Merauke
Anzac attack with 1 Adv.Fighter, 2 Fighters and 1 Tank
Yamamoto defend with 1 Infantry
Anzac roll dice for 1 Adv.Fighter, 2 Fighters and 1 Tank in Merauke, round 2 : 2/4 hits, 1.67 expected hits
Yamamoto roll dice for 1 Infantry in Merauke, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Merauke
Anzac win, taking Merauke from Yamamoto with 1 Adv.Fighter, 2 Fighters and 1 Tank remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Anzac
Turning on Edit Mode
EDIT: Removing units owned by British from 108 Sea Zone: 1 Submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to 109 Sea Zone: 1 Submarine
EDIT: Turning off Edit Mode
1 Adv.Fighter, 3 Carriers, 2 Destroyers, 2 Fighters and 2 Submarines moved from 114 Sea Zone to 109 Sea Zone
1 Adv.Fighter and 2 Fighters moved from Merauke to 109 Sea Zone
Place Units - Anzac
2 L.Fighters placed in Port Moresby
3 Infantrys placed in Townsville
3 Infantrys placed in Broome
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33
Anzac regular : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Dutch
1 Infantry and 1 Tank moved from Amazon to Bahia
1 Adv.Fighter and 2 ArmoredCars moved from Suriname to Bahia
1 Artillery and 1 Infantry moved from Jaluit to 104 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 104 Sea Zone to 88 Sea Zone
1 Artillery and 1 Infantry moved from 88 Sea Zone to Wake
Americans take Wake from Yamamoto
1 Submarine moved from 114 Sea Zone to 109 Sea Zone
2 Destroyers and 1 Submarine moved from 61 Sea Zone to 60 Sea Zone
Combat - Dutch
Battle in Bahia
Dutch attack with 1 Adv.Fighter, 2 ArmoredCars, 1 Infantry and 1 Tank
Neutral defend with 3 Infantrys and 1 Tank
Dutch roll dice for 1 Adv.Fighter, 2 ArmoredCars, 1 Infantry and 1 Tank in Bahia, round 2 : 1/5 hits, 1.83 expected hits
Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 2/4 hits, 1.50 expected hits
1 ArmoredCar owned by the Dutch, 1 Infantry owned by the Neutral and 1 Infantry owned by the Dutch lost in Bahia
Dutch roll dice for 1 Adv.Fighter, 1 ArmoredCar and 1 Tank in Bahia, round 3 : 0/3 hits, 1.33 expected hits
Neutral roll dice for 2 Infantrys and 1 Tank in Bahia, round 3 : 3/3 hits, 1.17 expected hits
1 ArmoredCar owned by the Dutch, 1 Adv.Fighter owned by the Dutch and 1 Tank owned by the Dutch lost in Bahia
Neutral win with 2 Infantrys and 1 Tank remaining. Battle score for attacker is -23
Casualties for Dutch: 1 Adv.Fighter, 2 ArmoredCars, 1 Infantry and 1 Tank
Casualties for Neutral: 1 Infantry
Non Combat Move - Dutch
Turn Complete - Dutch
Dutch collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Neutral regular : 2.33
Dutch regular : -2.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Finns
1 Infantry moved from Tampere to Kotka
Finns take Kotka from Russians
2 Infantrys moved from Tampere to Oulu
1 Fighter moved from Tampere to Oulu
Purchase Units - Finns
Finns buy 6 Infantrys; Remaining resources: 2 PUs;
Combat - Finns
Battle in Oulu
Finns attack with 1 Fighter and 2 Infantrys
Russians defend with 1 Elite
Finns roll dice for 1 Fighter and 2 Infantrys in Oulu, round 2 : 2/3 hits, 0,67 expected hits
Russians roll dice for 1 Elite in Oulu, round 2 : 0/1 hits, 0,33 expected hits
1 Elite owned by the Russians lost in Oulu
Finns win, taking Oulu from Russians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 Elite
Non Combat Move - Finns
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 Fighter moved from Oulu to Tampere
EDIT: 1 Infantry moved from N.French Indochina to Kwangsi
5 Infantrys moved from Helsinki to Tampere
1 Destroyer, 1 Submarine and 2 Transports moved from 24 Sea Zone to 22 Sea Zone
Place Units - Finns
6 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 13 PUs; end with 15 PUs
Combat Hit Differential Summary :
Finns regular : 1,33
Russians regular : -0,33