Game History
Round: 1 Purchase Units - Americans Americans buy nothing; Remaining resources: 0 PUs; Turn Complete - Americans Americans collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 Transport moved from 119 Sea Zone to 117 Sea Zone
3 Transports moved from 119 Sea Zone to 98 Sea Zone
3 Carriers, 4 Destroyers, 2 Fighters and 2 Submarines moved from 91 Sea Zone to 104 Sea Zone
1 Submarine moved from 90 Sea Zone to 97 Sea Zone
2 Fighters moved from 91 Sea Zone to 114 Sea Zone
2 Adv.Fighters moved from Pearl Harbor to 104 Sea Zone
2 Infantrys moved from Santiago to S.Chile
2 Artillerys and 1 Infantry moved from Bolivia to Rio De Janeiro
1 Tank moved from Colombia to Rio De Janeiro
2 Artillerys and 1 Infantry moved from N.Chile to Argentina
1 Tank moved from Santiago to Argentina
1 Tank moved from Santiago to Argentina
1 Tank moved from Santiago to S.Chile
1 Tank moved from Santiago to S.Chile
1 Fighter moved from Colombia to Rio De Janeiro
1 Bomber moved from Colombia to Argentina
1 Bomber moved from Colombia to S.Chile
1 B.Transport moved from 119 Sea Zone to 100 Sea Zone
1 Tank moved from Galapagos to 100 Sea Zone
1 B.Transport and 1 Tank moved from 100 Sea Zone to 25 Sea Zone
1 Tank moved from 25 Sea Zone to Cuba
3 Infantrys moved from South Atlantic USA to 13 Sea Zone
5 Infantrys moved from Washington to 13 Sea Zone
2 Adv.Fighters, 2 B.Transports, 1 Carrier, 1 Destroyer, 8 Infantrys and 1 Submarine moved from 13 Sea Zone to 15 Sea Zone
3 Transports moved from 119 Sea Zone to 83 Sea Zone
Purchase Units - Americans
Americans buy 1 Adv.Fighter, 2 Artillerys, 3 B.Transports, 1 Battleship and 20 Infantrys; Remaining resources: 0 PUs;
Combat - Americans
Battle in Cuba
Americans attack with 1 Tank
Neutral defend with 1 Infantry
Americans roll dice for 1 Tank in Cuba, round 2 : 1/1 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Cuba, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Cuba
Americans loses 0 PUs for violating Cubas neutrality.
Americans win, taking Cuba from Neutral with 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Argentina
Americans attack with 2 Artillerys, 1 Bomber, 1 Infantry and 2 Tanks
Neutral defend with 3 Infantrys
Americans roll dice for 2 Artillerys, 1 Bomber, 1 Infantry and 2 Tanks in Argentina, round 2 : 1/6 hits, 2.67 expected hits
Neutral roll dice for 3 Infantrys in Argentina, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Neutral lost in Argentina
Americans roll dice for 2 Artillerys, 1 Bomber, 1 Infantry and 2 Tanks in Argentina, round 3 : 1/6 hits, 2.67 expected hits
Neutral roll dice for 2 Infantrys in Argentina, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Argentina
Americans roll dice for 2 Artillerys, 1 Bomber, 1 Infantry and 2 Tanks in Argentina, round 4 : 3/6 hits, 2.67 expected hits
Neutral roll dice for 1 Infantry in Argentina, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Argentina
Americans loses 0 PUs for violating Argentinas neutrality.
Americans win, taking Argentina from Neutral with 2 Artillerys, 1 Bomber, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Neutral: 3 Infantrys
Battle in S.Chile
Americans attack with 1 Bomber, 2 Infantrys and 2 Tanks
Neutral defend with 1 Fighter and 2 Infantrys
Americans roll dice for 1 Bomber, 2 Infantrys and 2 Tanks in S.Chile, round 2 : 2/5 hits, 2.00 expected hits
Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in S.Chile
Americans roll dice for 1 Bomber, 1 Infantry and 2 Tanks in S.Chile, round 3 : 1/4 hits, 1.83 expected hits
Neutral roll dice for 1 Fighter in S.Chile, round 3 : 0/1 hits, 0.50 expected hits
1 Fighter owned by the Neutral lost in S.Chile
Americans loses 0 PUs for violating S.Chiles neutrality.
Americans win, taking S.Chile from Neutral with 1 Bomber, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 10
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Fighter and 2 Infantrys
Battle in Rio De Janeiro
Americans attack with 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank
Neutral defend with 1 Artillery and 2 Infantrys
Americans roll dice for 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank in Rio De Janeiro, round 2 : 2/5 hits, 1.83 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral lost in Rio De Janeiro
Americans roll dice for 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank in Rio De Janeiro, round 3 : 2/5 hits, 1.83 expected hits
Neutral roll dice for 1 Artillery in Rio De Janeiro, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Rio De Janeiro
Americans loses 0 PUs for violating Rio De Janeiros neutrality.
Americans win, taking Rio De Janeiro from Neutral with 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 8
Casualties for Neutral: 1 Artillery and 2 Infantrys
Non Combat Move - Americans
1 Fighter moved from Rio De Janeiro to Colombia
1 Bomber moved from Argentina to Colombia
1 Bomber moved from S.Chile to Colombia
1 AAGun moved from E.Mexico to Southwest USA
Place Units - Americans
3 B.Transports placed in 13 Sea Zone
15 Infantrys placed in Washington
Americans undo move 2.
12 Infantrys placed in Washington
1 Battleship placed in 91 Sea Zone
1 Adv.Fighter placed in Pearl Harbor
2 Artillerys and 4 Infantrys placed in San Francisco
3 Infantrys placed in South Central USA
1 Infantry placed in Pearl Harbor
Turn Complete - Americans
Americans collect 107 PUs; end with 107 PUs
Combat Hit Differential Summary :
Americans regular : -3.00
Neutral regular : -4.33
you’ll need to redo the fig edit, i was mostly through my turn, sorry
uh oh, you’re making a scandanavian empire arent you
i see that t-boat buy lol
@WindowWasher said in #1 trulpen (X) vs WindowWasher (A) WaW:
you’ll need to redo the fig edit, i was mostly through my turn, sorry
No problem at all.
@WindowWasher said in #1 trulpen (X) vs WindowWasher (A) WaW:
uh oh, you’re making a scandanavian empire arent you
Well, it’s my home, more or less. It’s committing.
@WindowWasher said in #1 trulpen (X) vs WindowWasher (A) WaW:
i see that t-boat buy lol
It’s sneaky. ;)
I must say, although dice is what they are and quite often a bitch, I enjoy this game a lot more with regular dice.
@WindowWasher said in #1 trulpen (X) vs WindowWasher (A) WaW:
i see that t-boat buy lol
Actually, coming to think of it, t-boats and transports cost the same. A transport must be better for Finland. I’ll change that, if that’s ok.
@trulpen sure, defend the same too, come to think of it they should probably cost 5 and even then I don’t think they’re to worth it, that 1 move makes it useful in only a handful of situations
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Germans
Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
Turning on Edit Mode
EDIT: Removing units owned by Finns from 24 Sea Zone: 1 T.Boat
EDIT: Adding units owned by Finns to 24 Sea Zone: 1 Transport
EDIT: Removing units owned by Romanians from Vinnytsia: 1 Fighter
EDIT: Adding units owned by Romanians to Tampere: 1 Fighter
EDIT: Turning off Edit Mode
2 Stukas moved from Picardy to Normandy
2 Infantrys moved from Picardy to Normandy
1 Tank moved from Brest to Minsk
Germans take Minsk from Russians
1 Tank moved from Minsk to Kiev
3 Artillerys and 3 Infantrys moved from Brest to Kiev
2 Tanks moved from Vinnytsia to Kiev
1 Bomber moved from Hamburg to Donetsk
1 Infantry moved from Vinnytsia to Donetsk
5 Tanks moved from Brest to Kiev
3 Infantrys moved from Vinnytsia to Kiev
2 Artillerys moved from Vinnytsia to Kiev
2 Tanks moved from French Equatorial Africa to Nigeria
Purchase Units - Germans
Germans buy 2 Adv.Fighters, 2 Artillerys, 1 Factory, 13 Infantrys and 7 Mech.Infs; Remaining resources: 0 PUs;
Combat - Germans
Battle in Donetsk
Germans attack with 1 Bomber and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 1 Bomber and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Russians lost in Donetsk
Germans win, taking Donetsk from Russians with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Normandy
Germans attack with 2 Infantrys and 2 Stukas
British defend with 1 Artillery and 1 Infantry; French defend with 1 Factory
Germans roll dice for 2 Infantrys and 2 Stukas in Normandy, round 2 : 2/4 hits, 1,67 expected hits
French roll dice for 1 Artillery and 1 Infantry in Normandy, round 2 : 1/2 hits, 0,67 expected hits
1 Infantry owned by the Germans, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Normandy
Germans win, taking Normandy from French with 1 Infantry and 2 Stukas remaining. Battle score for attacker is 4
Casualties for Germans: 1 Infantry
Casualties for British: 1 Artillery and 1 Infantry
Battle in Kiev
Germans attack with 5 Artillerys, 6 Infantrys and 8 Tanks
Russians defend with 1 Infantry
Germans roll dice for 5 Artillerys, 6 Infantrys and 8 Tanks in Kiev, round 2 : 12/19 hits, 7,50 expected hits
Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Russians lost in Kiev
Germans win, taking Kiev from Russians with 5 Artillerys, 6 Infantrys and 8 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Nigeria
Germans attack with 2 Tanks
French defend with 1 Infantry
Germans roll dice for 2 Tanks in Nigeria, round 2 : 2/2 hits, 1,00 expected hits
British roll dice for 1 Infantry in Nigeria, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the French lost in Nigeria
Germans win, taking Nigeria from British with 2 Tanks remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Non Combat Move - Germans
2 Transports moved from 48 Sea Zone to 51 Sea Zone
5 Submarines moved from 33 Sea Zone to 34 Sea Zone
5 Submarines moved from 34 Sea Zone to 31 Sea Zone
2 Fighters moved from 22 Sea Zone to Tampere
3 Fighters moved from Danzig to Tampere
1 Artillery, 1 Elite and 2 Infantrys moved from Warsaw to Brest
1 Infantry moved from Silesia to Danzig
1 AAGun moved from Vinnytsia to Kiev
4 Infantrys moved from Krakow to Vinnytsia
5 Infantrys moved from Bohemia to Krakow
2 Transports moved from 24 Sea Zone to 23 Sea Zone
2 Artillerys moved from Hamburg to 23 Sea Zone
1 AAGun moved from Tampere to Helsinki
3 Infantrys moved from Hamburg to 23 Sea Zone
1 Elite and 1 Infantry moved from Hamburg to 22 Sea Zone
1 Elite, 1 Infantry and 1 Transport moved from 22 Sea Zone to 24 Sea Zone
2 Artillerys, 3 Infantrys, 1 T.Boat and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
2 Artillerys, 1 Elite and 4 Infantrys moved from 24 Sea Zone to Tampere
1 Carrier and 1 Destroyer moved from 22 Sea Zone to 24 Sea Zone
1 Destroyer moved from 22 Sea Zone to 21 Sea Zone
2 Artillerys and 1 Infantry moved from Belgium to Picardy
2 Stukas moved from Normandy to Picardy
4 Artillerys and 14 Infantrys moved from Lorraine to Picardy
1 AAGun moved from Lorraine to Rhine
4 ArmoredCars moved from Rhine to Picardy
2 ArmoredCars and 1 Tank moved from Bavaria to Picardy
1 Artillery and 1 Infantry moved from E.Romania to Vinnytsia
3 Mech.Infs moved from Berlin to Rhine
2 Stukas moved from Picardy to Rhine
1 AAGun moved from Berlin to Saxony
1 AAGun moved from Warsaw to Danzig
1 Bomber moved from Donetsk to Vinnytsia
Place Units - Germans
1 Factory placed in Danzig
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 Adv.Fighters placed in Bohemia
3 Mech.Infs placed in Bavaria
4 Mech.Infs placed in Rhine
1 Artillery and 3 Infantrys placed in Vinnytsia
1 Artillery and 5 Infantrys placed in Hamburg
4 Infantrys placed in Warsaw
1 Infantry placed in Bohemia
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bohemia: 1 Infantry
EDIT: Removing units owned by Germans from Danzig: 1 Factory
EDIT: Removing units owned by Germans from Danzig: 1 AAGun
EDIT: Adding units owned by Germans to Warsaw: 1 AAGun
EDIT: Adding units owned by Germans to Bohemia: 1 Adv.Fighter and 1 HeavyTank
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rhine: 2 Stukas
EDIT: Adding units owned by Germans to Bavaria: 2 Stukas
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 106 PUs; end with 106 PUs
Combat Hit Differential Summary :
French regular : 0,33
Russians regular : -0,67
Germans regular : 6,00
British regular : -0,33
France is now also becoming a midget-nation, so should be fairly quick, eh? ;)
(Just kidding, you’re an extremely fast player.)
The heavy tank is now on board! :car:
@trulpen said in #1 trulpen (X) vs WindowWasher (A) WaW:
The heavy tank is now on board! :car:
thats a very nice heavy tank lol
fine… you can keep finland lol, shouldve gone in harder when i saw you defend so adamantly on the first round
That’s sweet of you, but I will however not let you keep Paris as a counter-gesture. ;)
@trulpen wow, so kind!
Hehe, I think rather the opposite. Nasty nazi, you know. :grin:
@WindowWasher said in #1 trulpen (X) vs WindowWasher (A) WaW:
@trulpen sure, defend the same too, come to think of it they should probably cost 5 and even then I don’t think they’re to worth it, that 1 move makes it useful in only a handful of situations
We can adjust that and just decide that t-boats cost 5. They’re pretty useless anyway.
@trulpen sweet perfect for me now lol
upgrading one of my inf to a elite
aa hit, i accidentally took off a good fighter I think, i was clicking quite fast, shouldnt have affected battle so i just took a bad one afterwards and put the good one back in