No scrambles
L20 Bretters Axis VS Oysteilo Allies +14 BM3
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TripleA Turn Summary: Germans round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 20 Research Technology - Germans Purchase Units - Germans Germans buy 8 artilleries, 4 infantry and 1 tactical_bomber; Remaining resources: 3 PUs; Combat Move - Germans 1 bomber moved from Western Germany to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 tactical_bomber moved from United Kingdom to Holland Belgium 1 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland 1 fighter moved from Germany to Poland 1 tactical_bomber moved from Germany to Poland 1 fighter moved from United Kingdom to Holland Belgium 1 tactical_bomber moved from United Kingdom to Holland Belgium 1 fighter moved from Western Germany to Slovakia Hungary 1 fighter moved from Western Germany to Slovakia Hungary 1 artillery and 12 infantry moved from Norway to Finland Combat - Germans Strategic bombing raid in Normandy Bordeaux Americans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 3 damage total. Battle in Slovakia Hungary Germans attack with 2 fighters and 3 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 3 infantry in Slovakia Hungary, round 2 : 3/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary Germans win, taking Slovakia Hungary from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers Americans defend with 2 infantry Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/7 hits, 2.83 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Battle in Poland Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Poland Germans win, taking Poland from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Germany to Western Germany 10 armour, 1 artillery, 16 infantry and 12 mech_infantrys moved from Germany to Western Germany 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery moved from Western Germany to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Sweden 1 artillery moved from 113 Sea Zone to Sweden 1 fighter moved from Poland to Germany 1 fighter moved from Slovakia Hungary to Germany 1 fighter moved from Slovakia Hungary to Western Germany 1 tactical_bomber moved from Poland to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 1 tactical_bomber moved from United Kingdom to Western Germany 1 fighter moved from United Kingdom to Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 1 infantry moved from Eire to Scotland 1 bomber moved from Normandy Bordeaux to Western Germany Place Units - Germans 3 infantry placed in United Kingdom 8 artilleries, 1 infantry and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6,3,4,4,2,4,5 Germans collect 40 PUs (5 lost to blockades); end with 43 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Americans AA : -0.17 Russians regular : 0.33 Germans regular : 1.17
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TripleA Turn Summary: Russians round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 20 Purchase Units - Russians Russians repair damage of 6x factory_minor; Remaining resources: 65 PUs; Russians buy 2 artilleries, 1 fighter, 9 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Caucasus to Northwest Persia 2 fighters moved from Ukraine to Northwest Persia 4 artilleries and 11 infantry moved from Caucasus to Turkey 1 infantry moved from Albania to Yugoslavia 2 infantry moved from Eastern Poland to Slovakia Hungary 2 fighters moved from Eastern Poland to Yugoslavia 2 fighters moved from Eastern Poland to Slovakia Hungary 1 tactical_bomber moved from Ukraine to Slovakia Hungary 8 armour, 7 artilleries, 11 infantry and 6 mech_infantrys moved from Eastern Poland to Poland 2 infantry moved from Baltic States to Poland 1 armour moved from Novgorod to Karelia Russians take Karelia from Germans 1 armour moved from Karelia to Novgorod 1 armour moved from Novgorod to Vyborg Russians take Vyborg from Germans 1 armour moved from Vyborg to Novgorod Combat - Russians Battle in Yugoslavia Russians attack with 2 fighters and 1 infantry Italians defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Yugoslavia, round 2 : 2/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Yugoslavia Russians win, taking Yugoslavia from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Turkey Russians attack with 4 artilleries and 11 infantry Italians defend with 1 artillery Russians roll dice for 4 artilleries and 11 infantry in Turkey, round 2 : 3/15 hits, 3,83 expected hits Italians roll dice for 1 artillery in Turkey, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Turkey Russians win, taking Turkey from Italians with 4 artilleries and 10 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Italians: 1 artillery Battle in Poland Russians attack with 8 armour, 7 artilleries, 13 infantry and 6 mech_infantrys Germans defend with 2 infantry Russians roll dice for 8 armour, 7 artilleries, 13 infantry and 6 mech_infantrys in Poland, round 2 : 9/34 hits, 10,67 expected hits Germans roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 8 armour, 7 artilleries, 13 infantry and 6 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Northwest Persia Russians attack with 2 fighters and 1 infantry Italians defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Northwest Persia, round 2 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Northwest Persia Russians win, taking Northwest Persia from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Slovakia Hungary Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 1/5 hits, 2,00 expected hits Germans roll dice for 2 infantry in Slovakia Hungary, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary 1 tactical_bomber owned by the Russians and 2 fighters owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland 2 fighters moved from Yugoslavia to Eastern Poland 3 armour and 5 mech_infantrys moved from Novgorod to Poland 3 infantry moved from Bessarabia to Romania 1 artillery and 9 infantry moved from Belarus to Eastern Poland 6 infantry moved from Bryansk to Belarus 1 artillery and 8 infantry moved from Russia to Bryansk 1 aaGun moved from Caucasus to Turkey 2 fighters moved from Northwest Persia to Caucasus 2 infantry moved from Volgograd to Caucasus 1 fighter moved from Volgograd to India 1 aaGun and 5 infantry moved from Korea to Manchuria 1 armour and 2 mech_infantrys moved from Ukraine to Caucasus 4 mech_infantrys moved from Ukraine to Romania 1 submarine moved from 97 Sea Zone to 98 Sea Zone Place Units - Russians 1 artillery, 1 fighter and 1 infantry placed in Volgograd 1 artillery and 2 infantry placed in Novgorod 3 infantry placed in Ukraine 3 infantry and 5 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 50 PUs; end with 50 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 53 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 55 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 57 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 69 PUs
Combat Hit Differential Summary :
Italians regular : 0,00 Germans regular : 0,67 Russians regular : -2,83
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TripleA Turn Summary: Japanese round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 20 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 marine and 1 transport moved from 35 Sea Zone to 17 Sea Zone 1 marine moved from 17 Sea Zone to Iwo Jima 1 artillery moved from 17 Sea Zone to Iwo Jima 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 battleship and 4 submarines moved from 6 Sea Zone to 33 Sea Zone 1 fighter moved from Japan to Korea 1 tactical_bomber moved from Japan to Korea 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 mech_infantry moved from French Indo China to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery and 5 infantry moved from French Indo China to Shan State 1 destroyer moved from 36 Sea Zone to 33 Sea Zone 1 destroyer moved from 36 Sea Zone to 33 Sea Zone 1 carrier moved from 36 Sea Zone to 33 Sea Zone 1 battleship, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone 4 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 36 Sea Zone to 6 Sea Zone 4 artilleries, 5 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 1 tactical_bomber moved from Japan to Caroline Islands 1 bomber moved from Japan to Iwo Jima 1 bomber moved from Japan to Iwo Jima Combat - Japanese Battle in Korea Japanese attack with 4 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 factory_minor and 1 infantry Japanese roll dice for 4 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Korea, round 2 : 6/12 hits, 4.17 expected hits Americans roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Korea Japanese win, taking Korea from Americans with 4 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Iwo Jima Japanese attack with 1 artillery, 2 bombers and 1 marine Americans defend with 1 artillery Japanese roll dice for 1 artillery, 2 bombers and 1 marine in Iwo Jima, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 1 artillery, 2 bombers and 1 marine remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Japanese 1 artillery moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Shan State 1 infantry moved from 37 Sea Zone to Shan State 1 bomber moved from Iwo Jima to Japan 1 bomber moved from Iwo Jima to Japan 1 fighter moved from Korea to Japan 1 tactical_bomber moved from Korea to Japan Place Units - Japanese 1 destroyer placed in 6 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 37 Sea Zone Turn Complete - Japanese Japanese collect 38 PUs; end with 39 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 42 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : 0.83
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I need a couple of days here
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TripleA Move Summary: Americans round 20
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 20 Purchase Units - Americans Americans repair damage of 3x factory_minor; Remaining resources: 93 PUs; Americans buy 1 airfield, 1 carrier, 1 fighter, 9 infantry and 4 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 2 infantry moved from Normandy Bordeaux to Holland Belgium 2 bombers moved from Normandy Bordeaux to Holland Belgium 1 tactical_bomber moved from Normandy Bordeaux to Northern Italy 2 infantry moved from Southern France to Northern Italy 1 fighter moved from 93 Sea Zone to Northern Italy 3 artilleries moved from Southern France to 93 Sea Zone 2 armour moved from Southern France to 93 Sea Zone 5 fighters moved from 93 Sea Zone to Tunisia 5 infantry moved from Southern France to 93 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 2 armour, 3 artilleries, 6 infantry and 6 transports moved from 93 Sea Zone to 96 Sea Zone 1 mech_infantry moved from Malta to 96 Sea Zone 2 armour, 3 artilleries, 6 infantry, 1 mech_infantry and 6 transports moved from 96 Sea Zone to 94 Sea Zone 2 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia 2 infantry moved from Spain to 93 Sea Zone 1 artillery moved from Southern France to 93 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 94 Sea Zone 1 artillery and 2 infantry moved from 94 Sea Zone to Tunisia 2 fighters moved from Manchuria to 6 Sea Zone 1 fighter moved from Midway to 6 Sea Zone 2 fighters moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from Hawaiian Islands to 6 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone
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scramble sz 6?
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@oysteilo no scramble… :( :(
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TripleA Turn Summary: Americans round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 20 Purchase Units - Americans Americans repair damage of 3x factory_minor; Remaining resources: 93 PUs; Americans buy 1 airfield, 1 carrier, 1 fighter, 9 infantry and 4 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 2 infantry moved from Normandy Bordeaux to Holland Belgium 2 bombers moved from Normandy Bordeaux to Holland Belgium 1 tactical_bomber moved from Normandy Bordeaux to Northern Italy 2 infantry moved from Southern France to Northern Italy 1 fighter moved from 93 Sea Zone to Northern Italy 3 artilleries moved from Southern France to 93 Sea Zone 2 armour moved from Southern France to 93 Sea Zone 5 fighters moved from 93 Sea Zone to Tunisia 5 infantry moved from Southern France to 93 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 2 armour, 3 artilleries, 6 infantry and 6 transports moved from 93 Sea Zone to 96 Sea Zone 1 mech_infantry moved from Malta to 96 Sea Zone 2 armour, 3 artilleries, 6 infantry, 1 mech_infantry and 6 transports moved from 96 Sea Zone to 94 Sea Zone 2 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia 2 infantry moved from Spain to 93 Sea Zone 1 artillery moved from Southern France to 93 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 94 Sea Zone 1 artillery and 2 infantry moved from 94 Sea Zone to Tunisia 2 fighters moved from Manchuria to 6 Sea Zone 1 fighter moved from Midway to 6 Sea Zone 2 fighters moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from Hawaiian Islands to 6 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone Combat - Americans Americans creates battle in territory 54 Sea Zone Battle in 17 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans win, taking 54 Sea Zone from Japanese, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Guam Battle in Tunisia Americans attack with 2 armour, 4 artilleries, 5 fighters, 8 infantry and 1 mech_infantry Italians defend with 3 artilleries and 2 infantry Americans roll dice for 2 armour, 4 artilleries, 5 fighters, 8 infantry and 1 mech_infantry in Tunisia, round 2 : 12/20 hits, 7,00 expected hits Italians roll dice for 3 artilleries and 2 infantry in Tunisia, round 2 : 1/5 hits, 1,67 expected hits 1 infantry owned by the Americans, 3 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Tunisia Americans win, taking Guam from Japanese, taking Tunisia from Italians with 2 armour, 4 artilleries, 5 fighters, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 15 Casualties for Americans: 1 infantry Casualties for Italians: 3 artilleries and 2 infantry Battle in Northern Italy Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 factory_major and 1 infantry Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 1/4 hits, 1,50 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Northern Italy Americans converts factory_major into different units Americans win, taking Northern Italy from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Holland Belgium Americans attack with 2 bombers and 2 infantry Germans defend with 2 infantry Americans roll dice for 2 bombers and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,67 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in 25 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 6 Sea Zone Americans attack with 7 fighters Japanese defend with 1 destroyer and 5 transports Americans roll dice for 7 fighters in 6 Sea Zone, round 2 : 3/7 hits, 3,50 expected hits Japanese roll dice for 1 destroyer and 5 transports in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 2 transports owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone 3 transports owned by the Japanese lost in 6 Sea Zone Americans win with 7 fighters remaining. Battle score for attacker is 43 Casualties for Japanese: 1 destroyer and 5 transports Non Combat Move - Americans 3 fighters moved from 6 Sea Zone to Manchuria 4 fighters moved from 6 Sea Zone to 7 Sea Zone 1 fighter moved from 25 Sea Zone to Hawaiian Islands 1 carrier moved from 26 Sea Zone to 7 Sea Zone 1 carrier moved from 10 Sea Zone to 7 Sea Zone 2 destroyers moved from 10 Sea Zone to 7 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 1 infantry moved from Spain to 93 Sea Zone 3 carriers, 3 destroyers, 2 infantry and 8 transports moved from 93 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Algeria 1 fighter and 1 tactical_bomber moved from Northern Italy to 94 Sea Zone 2 bombers moved from Holland Belgium to Southern France 11 infantry moved from Normandy Bordeaux to Southern France 4 fighters moved from Tunisia to 94 Sea Zone 1 fighter moved from Tunisia to Algeria 2 submarines moved from 54 Sea Zone to 63 Sea Zone Place Units - Americans 1 carrier and 4 submarines placed in 10 Sea Zone 1 airfield placed in Algeria 3 infantry placed in Normandy Bordeaux 3 infantry placed in Spain 1 fighter and 2 infantry placed in Southern France 1 infantry placed in Western United States Turn Complete - Americans Americans collect 68 PUs; end with 69 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Combat Hit Differential Summary :
Americans regular : 4,17 Japanese regular : 0,33 Italians regular : -1,00 Germans regular : -0,67
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TripleA Turn Summary: Chinese round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 20 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 8 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 8 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 23 PUs; end with 25 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 20 Purchase Units - Americans Americans repair damage of 3x factory_minor; Remaining resources: 93 PUs; Americans buy 1 airfield, 1 carrier, 1 fighter, 9 infantry and 4 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 2 infantry moved from Normandy Bordeaux to Holland Belgium 2 bombers moved from Normandy Bordeaux to Holland Belgium 1 tactical_bomber moved from Normandy Bordeaux to Northern Italy 2 infantry moved from Southern France to Northern Italy 1 fighter moved from 93 Sea Zone to Northern Italy 3 artilleries moved from Southern France to 93 Sea Zone 2 armour moved from Southern France to 93 Sea Zone 5 fighters moved from 93 Sea Zone to Tunisia 5 infantry moved from Southern France to 93 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 2 armour, 3 artilleries, 6 infantry and 6 transports moved from 93 Sea Zone to 96 Sea Zone 1 mech_infantry moved from Malta to 96 Sea Zone 2 armour, 3 artilleries, 6 infantry, 1 mech_infantry and 6 transports moved from 96 Sea Zone to 94 Sea Zone 2 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia 2 infantry moved from Spain to 93 Sea Zone 1 artillery moved from Southern France to 93 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 94 Sea Zone 1 artillery and 2 infantry moved from 94 Sea Zone to Tunisia 2 fighters moved from Manchuria to 6 Sea Zone 1 fighter moved from Midway to 6 Sea Zone 2 fighters moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from Hawaiian Islands to 6 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone Combat - Americans Americans creates battle in territory 54 Sea Zone Battle in 17 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans win, taking 54 Sea Zone from Japanese, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Guam Battle in Tunisia Americans attack with 2 armour, 4 artilleries, 5 fighters, 8 infantry and 1 mech_infantry Italians defend with 3 artilleries and 2 infantry Americans roll dice for 2 armour, 4 artilleries, 5 fighters, 8 infantry and 1 mech_infantry in Tunisia, round 2 : 12/20 hits, 7,00 expected hits Italians roll dice for 3 artilleries and 2 infantry in Tunisia, round 2 : 1/5 hits, 1,67 expected hits 1 infantry owned by the Americans, 3 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Tunisia Americans win, taking Guam from Japanese, taking Tunisia from Italians with 2 armour, 4 artilleries, 5 fighters, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 15 Casualties for Americans: 1 infantry Casualties for Italians: 3 artilleries and 2 infantry Battle in Northern Italy Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 factory_major and 1 infantry Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 1/4 hits, 1,50 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Northern Italy Americans converts factory_major into different units Americans win, taking Northern Italy from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Holland Belgium Americans attack with 2 bombers and 2 infantry Germans defend with 2 infantry Americans roll dice for 2 bombers and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,67 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in 25 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 6 Sea Zone Americans attack with 7 fighters Japanese defend with 1 destroyer and 5 transports Americans roll dice for 7 fighters in 6 Sea Zone, round 2 : 3/7 hits, 3,50 expected hits Japanese roll dice for 1 destroyer and 5 transports in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 2 transports owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone 3 transports owned by the Japanese lost in 6 Sea Zone Americans win with 7 fighters remaining. Battle score for attacker is 43 Casualties for Japanese: 1 destroyer and 5 transports Non Combat Move - Americans 3 fighters moved from 6 Sea Zone to Manchuria 4 fighters moved from 6 Sea Zone to 7 Sea Zone 1 fighter moved from 25 Sea Zone to Hawaiian Islands 1 carrier moved from 26 Sea Zone to 7 Sea Zone 1 carrier moved from 10 Sea Zone to 7 Sea Zone 2 destroyers moved from 10 Sea Zone to 7 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 1 infantry moved from Spain to 93 Sea Zone 3 carriers, 3 destroyers, 2 infantry and 8 transports moved from 93 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Algeria 1 fighter and 1 tactical_bomber moved from Northern Italy to 94 Sea Zone 2 bombers moved from Holland Belgium to Southern France 11 infantry moved from Normandy Bordeaux to Southern France 4 fighters moved from Tunisia to 94 Sea Zone 1 fighter moved from Tunisia to Algeria 2 submarines moved from 54 Sea Zone to 63 Sea Zone Place Units - Americans 1 carrier and 4 submarines placed in 10 Sea Zone 1 airfield placed in Algeria 3 infantry placed in Normandy Bordeaux 3 infantry placed in Spain 1 fighter and 2 infantry placed in Southern France 1 infantry placed in Western United States Turn Complete - Americans Americans collect 68 PUs; end with 69 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 8 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 8 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 23 PUs; end with 25 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 fighter; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Yunnan to French Indo China UK_Pacific take French Indo China from Japanese Combat - British Non Combat Move - British 1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan 1 infantry moved from Kwangtung to Kwangsi 1 artillery and 3 infantry moved from West India to India 1 infantry moved from Yunnan to Burma 1 fighter moved from Southern France to Algeria Place Units - UK_Pacific 1 fighter placed in Kwangtung Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3 UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs Some Units in Kwangtung change ownership: 1 fighter
Combat Hit Differential Summary :
Americans regular : 4,17 Japanese regular : 0,33 Italians regular : -1,00 Germans regular : -0,67
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@bretters said in L20 Bretters Axis VS Oysteilo Allies +14 BM3:
@oysteilo no scramble… :( :(
i like your style, but you play too fast and too reckless… :(
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@oysteilo im done with this game gg
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@oysteilo
I held on to this game when I should have quit a long time ago because i had London , Italy was doing well of course and for those last few turns the US attention was not in the pacific and Japan started taking territory and putting in work , but it wasn’t gonna be enough , especially after losing 5 transports and the situation in Europe/Russia -
great game and fun to play! A couple of things. i think this game was lost for you many rounds ago. Although I cant say exactely when.
I like your buy G1. It does not look to sharp at first but it does a nice job in the sea lion. I dont protect London good enough because of that silly Normandy attack. And then there is suddenly a game when you score well above average in the sea lion. BUT you can not let me blow up your transports like that. A carrier G3 would have saved the day. Imagine you could ship cheep infantry to Russia afterwards…
With Italy. You have to buy destroyers and kill some subs, they are killing you. You could easily do this when I was busy in 109.
Maybe a transport in south africa to go and pick up some neutrals in south america?
You are a good player, but you need to protect your transports better with Germany and Japan. When moving the big nations its important to spend some time…
Good luck from here!
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@oysteilo ah yea South America but none of those territories are worth anything I don’t think and you have the naval edge so it would have been tricky transporting duoes back to Africa and very slow to get them all The way to the Middle East
Also… I’ve done sea lion a good number of times and you are the only one who has put US units in range to attack the German navy on turn 3. I’ve never had the German navy attacked immediately after a sea lion any other time.
Japan … I usually struggle playing Japan ha. Italy probably at some point when you had those subs in the med could have maybe built a destroyer or 2 but you saw I was focused on placing units in Iraq and Egypt and protecting against a naval assault on Rome -
Its a known strategy to buy bombers with usa to blow up german navy after sea lion. It means the german land units surviving sea lion is stuck in England: Advantage Russia.
Argentina and Chile are worth 2 each as well as 6 inf. And no, the point is to let them sit in South america. Maybe take Brazil. It is a hazzle for usa to deal with it.
Count up the convoy damage for italy and see where you sre at. I bet 2 destroyers would have at least halfed the damage!
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@oysteilo again - i have not been attacked by US aircraft after a sealion ever except for in this game or have i seen it in any other game. also - if Germany lands in Scotland round 2 then the only place for US bombers to land is Ireland. ill take your word for it about destroyers in the med lol. so yea - i should have also went for south america with Italy after you attacked the neutrals.