Scramble to sz97?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 21 infantry; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
1 infantry moved from France to Southern France
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Scotland to Eire
Germans take Eire from Americans
1 artillery moved from Slovakia Hungary to Germany
1 infantry moved from Germany to Slovakia Hungary
1 fighter moved from Western Germany to Novgorod
1 tactical_bomber moved from Western Germany to Novgorod
1 infantry moved from Karelia to Novgorod
1 infantry moved from Finland to Karelia
1 infantry moved from Germany to Poland
10 armour and 12 mech_infantrys moved from Poland to Western Germany
Combat - Germans
Battle in Novgorod
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Novgorod to Karelia
1 tactical_bomber moved from Novgorod to Karelia
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 artillery moved from Germany to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
1 artillery moved from 113 Sea Zone to Norway
1 artillery and 3 infantry moved from Western Germany to Denmark
1 aaGun moved from Poland to Germany
1 fighter moved from United Kingdom to France
1 fighter moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to France
1 tactical_bomber moved from United Kingdom to Western Germany
1 tactical_bomber moved from United Kingdom to France
1 tactical_bomber moved from United Kingdom to France
1 fighter moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Western Germany
Place Units - Germans
1 artillery and 2 infantry placed in France
1 infantry placed in United Kingdom
10 infantry placed in Germany
8 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1,1,2,1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,6
Germans collect 43 PUs (10 lost to blockades); end with 43 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 21 infantry; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
1 infantry moved from France to Southern France
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Scotland to Eire
Germans take Eire from Americans
1 artillery moved from Slovakia Hungary to Germany
1 infantry moved from Germany to Slovakia Hungary
1 fighter moved from Western Germany to Novgorod
1 tactical_bomber moved from Western Germany to Novgorod
1 infantry moved from Karelia to Novgorod
1 infantry moved from Finland to Karelia
1 infantry moved from Germany to Poland
10 armour and 12 mech_infantrys moved from Poland to Western Germany
Combat - Germans
Battle in Novgorod
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Novgorod to Karelia
1 tactical_bomber moved from Novgorod to Karelia
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 artillery moved from Germany to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
1 artillery moved from 113 Sea Zone to Norway
1 artillery and 3 infantry moved from Western Germany to Denmark
1 aaGun moved from Poland to Germany
1 fighter moved from United Kingdom to France
1 fighter moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to France
1 tactical_bomber moved from United Kingdom to Western Germany
1 tactical_bomber moved from United Kingdom to France
1 tactical_bomber moved from United Kingdom to France
1 fighter moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Western Germany
Place Units - Germans
1 artillery and 2 infantry placed in France
1 infantry placed in United Kingdom
10 infantry placed in Germany
8 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1,1,2,1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,6
Germans collect 43 PUs (10 lost to blockades); end with 43 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Turning on Edit Mode
EDIT: Changing ownership of Sweden from Neutral_True to Germans
EDIT: Adding units owned by Germans to Sweden: 7 infantry
EDIT: Removing units owned by Germans from Norway: 1 infantry
EDIT: Removing units owned by Neutral_True from Sweden: 6 infantry
EDIT: Changing PUs for Germans from 55 to 58
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Adding units owned by Germans to Switzerland: 3 infantry
EDIT: Removing units owned by Neutral_True from Switzerland: 2 infantry
EDIT: Changing ownership of Switzerland from Neutral_True to Germans
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : -0.33
oops, 2nd file of course please - forgot to activate sweden and switzerland on orginal file posted
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
5 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Eastern Poland to Bessarabia
Russians take Bessarabia from Italians
2 infantry moved from Eastern Poland to Romania
5 mech_infantrys moved from Eastern Poland to Romania
12 armour moved from Eastern Poland to Romania
1 artillery and 2 infantry moved from Eastern Poland to Slovakia Hungary
2 infantry moved from Eastern Poland to Poland
1 fighter moved from Belarus to Poland
3 infantry moved from Caucasus to Turkey
1 armour and 3 mech_infantrys moved from Rostov to Turkey
5 fighters moved from Caucasus to Turkey
1 tactical_bomber moved from Caucasus to Turkey
1 artillery moved from Eastern Poland to Western Ukraine
Combat - Russians
Battle in Romania
Russians attack with 12 armour, 2 infantry and 5 mech_infantrys
Italians defend with 1 mech_infantry
Russians roll dice for 12 armour, 2 infantry and 5 mech_infantrys in Romania, round 2 : 13/19 hits, 7,17 expected hits
Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 12 armour, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Slovakia Hungary
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Poland, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 5 infantry
Italians defend with 1 armour
Russians roll dice for 1 artillery and 5 infantry in Western Ukraine, round 2 : 2/6 hits, 1,33 expected hits
Italians roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 artillery and 5 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Turkey
Russians attack with 1 armour, 5 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Italians defend with 7 armour and 1 mech_infantry
Russians roll dice for 1 armour, 5 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 3/13 hits, 4,67 expected hits
Italians roll dice for 7 armour and 1 mech_infantry in Turkey, round 2 : 5/8 hits, 3,83 expected hits
2 mech_infantrys owned by the Russians, 3 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 2 armour owned by the Italians lost in Turkey
Russians roll dice for 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber in Turkey, round 3 : 4/8 hits, 3,83 expected hits
Italians roll dice for 5 armour in Turkey, round 3 : 2/5 hits, 2,50 expected hits
1 mech_infantry owned by the Russians, 1 fighter owned by the Russians and 4 armour owned by the Italians lost in Turkey
1 tactical_bomber owned by the Russians and 4 fighters owned by the Russians retreated
1 armour owned by the Russians retreated to Caucasus
Italians win with 1 armour remaining. Battle score for attacker is 9
Casualties for Russians: 1 fighter, 3 infantry and 3 mech_infantrys
Casualties for Italians: 6 armour and 1 mech_infantry
Non Combat Move - Russians
4 fighters moved from Turkey to Caucasus
1 tactical_bomber moved from Turkey to Caucasus
1 aaGun and 9 infantry moved from Kazakhstan to Caucasus
3 artilleries moved from Volgograd to Caucasus
5 mech_infantrys moved from Bryansk to Caucasus
1 artillery and 9 infantry moved from Russia to Bryansk
1 infantry moved from Belarus to Novgorod
5 infantry moved from Belarus to Eastern Poland
1 fighter moved from Poland to Eastern Poland
3 infantry moved from Novosibirsk to Kazakhstan
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 1 armour
EDIT: Adding units owned by Russians to Caucasus: 1 fighter
EDIT: Turning off Edit Mode
1 armour, 1 artillery and 1 mech_infantry placed in Volgograd
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 60 PUs
Combat Hit Differential Summary :
Italians regular : 0,17
Germans regular : -1,00
Russians regular : 6,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
5 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Eastern Poland to Bessarabia
Russians take Bessarabia from Italians
2 infantry moved from Eastern Poland to Romania
5 mech_infantrys moved from Eastern Poland to Romania
12 armour moved from Eastern Poland to Romania
1 artillery and 2 infantry moved from Eastern Poland to Slovakia Hungary
2 infantry moved from Eastern Poland to Poland
1 fighter moved from Belarus to Poland
3 infantry moved from Caucasus to Turkey
1 armour and 3 mech_infantrys moved from Rostov to Turkey
5 fighters moved from Caucasus to Turkey
1 tactical_bomber moved from Caucasus to Turkey
1 artillery moved from Eastern Poland to Western Ukraine
Combat - Russians
Battle in Romania
Russians attack with 12 armour, 2 infantry and 5 mech_infantrys
Italians defend with 1 mech_infantry
Russians roll dice for 12 armour, 2 infantry and 5 mech_infantrys in Romania, round 2 : 13/19 hits, 7,17 expected hits
Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 12 armour, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Slovakia Hungary
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Poland, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 5 infantry
Italians defend with 1 armour
Russians roll dice for 1 artillery and 5 infantry in Western Ukraine, round 2 : 2/6 hits, 1,33 expected hits
Italians roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 artillery and 5 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Turkey
Russians attack with 1 armour, 5 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Italians defend with 7 armour and 1 mech_infantry
Russians roll dice for 1 armour, 5 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 3/13 hits, 4,67 expected hits
Italians roll dice for 7 armour and 1 mech_infantry in Turkey, round 2 : 5/8 hits, 3,83 expected hits
2 mech_infantrys owned by the Russians, 3 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 2 armour owned by the Italians lost in Turkey
Russians roll dice for 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber in Turkey, round 3 : 4/8 hits, 3,83 expected hits
Italians roll dice for 5 armour in Turkey, round 3 : 2/5 hits, 2,50 expected hits
1 mech_infantry owned by the Russians, 1 fighter owned by the Russians and 4 armour owned by the Italians lost in Turkey
1 tactical_bomber owned by the Russians and 4 fighters owned by the Russians retreated
1 armour owned by the Russians retreated to Caucasus
Italians win with 1 armour remaining. Battle score for attacker is 9
Casualties for Russians: 1 fighter, 3 infantry and 3 mech_infantrys
Casualties for Italians: 6 armour and 1 mech_infantry
Non Combat Move - Russians
4 fighters moved from Turkey to Caucasus
1 tactical_bomber moved from Turkey to Caucasus
1 aaGun and 9 infantry moved from Kazakhstan to Caucasus
3 artilleries moved from Volgograd to Caucasus
5 mech_infantrys moved from Bryansk to Caucasus
1 artillery and 9 infantry moved from Russia to Bryansk
1 infantry moved from Belarus to Novgorod
5 infantry moved from Belarus to Eastern Poland
1 fighter moved from Poland to Eastern Poland
3 infantry moved from Novosibirsk to Kazakhstan
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 1 armour
EDIT: Adding units owned by Russians to Caucasus: 1 fighter
EDIT: Turning off Edit Mode
1 armour, 1 artillery and 1 mech_infantry placed in Volgograd
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0,17
Germans regular : -1,00
Russians regular : 6,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 fighter and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
1 marine moved from Malaya to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 artillery, 1 marine and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 battleship moved from 33 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Philippines
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 infantry moved from 49 Sea Zone to Solomon Islands
1 battleship moved from 33 Sea Zone to 49 Sea Zone
1 destroyer moved from 33 Sea Zone to 49 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Shan State to French Indo China
1 infantry moved from Shan State to French Indo China
1 fighter moved from Malaya to French Indo China
1 tactical_bomber moved from Malaya to French Indo China
1 fighter moved from Malaya to French Indo China
1 tactical_bomber moved from Malaya to French Indo China
Combat - Japanese
Battle in Solomon Islands
Battle in French Indo China
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in French Indo China, round 2 : 1/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
Japanese win, taking Solomon Islands from ANZAC, taking French Indo China from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 1 battleship in Philippines, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber in Philippines, round 2 : 1/4 hits, 1.83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber in Philippines, round 3 : 2/4 hits, 1.83 expected hits
Americans roll dice for 1 artillery in Philippines, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 fighter moved from French Indo China to Malaya
1 tactical_bomber moved from French Indo China to Malaya
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Caroline Islands to Japan
1 fighter moved from Caroline Islands to Japan
1 fighter moved from French Indo China to Malaya
1 tactical_bomber moved from French Indo China to Malaya
1 infantry moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
Place Units - Japanese
1 destroyer and 2 transports placed in 6 Sea Zone
1 fighter placed in Japan
1 artillery placed in Malaya
Turn Complete - Japanese
Japanese collect 34 PUs; end with 35 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Japanese regular : -3.00
UK_Pacific regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 fighter and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
1 marine moved from Malaya to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 artillery, 1 marine and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 battleship moved from 33 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Philippines
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 infantry moved from 49 Sea Zone to Solomon Islands
1 battleship moved from 33 Sea Zone to 49 Sea Zone
1 destroyer moved from 33 Sea Zone to 49 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Shan State to French Indo China
1 infantry moved from Shan State to French Indo China
1 fighter moved from Malaya to French Indo China
1 tactical_bomber moved from Malaya to French Indo China
1 fighter moved from Malaya to French Indo China
1 tactical_bomber moved from Malaya to French Indo China
Combat - Japanese
Battle in Solomon Islands
Battle in French Indo China
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in French Indo China, round 2 : 1/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
Japanese win, taking Solomon Islands from ANZAC, taking French Indo China from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 1 battleship in Philippines, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber in Philippines, round 2 : 1/4 hits, 1.83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber in Philippines, round 3 : 2/4 hits, 1.83 expected hits
Americans roll dice for 1 artillery in Philippines, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 fighter moved from French Indo China to Malaya
1 tactical_bomber moved from French Indo China to Malaya
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Caroline Islands to Japan
1 fighter moved from Caroline Islands to Japan
1 fighter moved from French Indo China to Malaya
1 tactical_bomber moved from French Indo China to Malaya
1 infantry moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
Place Units - Japanese
1 destroyer and 2 transports placed in 6 Sea Zone
1 fighter placed in Japan
1 artillery placed in Malaya
Turn Complete - Japanese
Japanese collect 34 PUs; end with 35 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Japanese regular : -3.00
UK_Pacific regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - Americans
Americans buy 2 destroyers, 3 fighters, 12 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
4 armour and 1 mech_infantry moved from Spain to Portugal
1 fighter moved from Gibraltar to Southern France
1 fighter moved from Gibraltar to Normandy Bordeaux
2 bombers moved from Gibraltar to Germany
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to Southern France
2 infantry moved from Spain to Southern France
2 infantry moved from Spain to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to Portugal
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Portugal
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/2 hits, 0,33 expected hits
Bombing raid in Germany rolls: 3,3 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.
Battle in Normandy Bordeaux
Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/5 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Portugal
Americans attack with 4 armour, 1 fighter, 1 infantry and 2 mech_infantrys
Neutral_True defend with 2 infantry
Americans roll dice for 4 armour, 1 fighter, 1 infantry and 2 mech_infantrys in Portugal, round 2 : 4/8 hits, 3,00 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal
Americans win, taking Portugal from Neutral_True with 4 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Southern France
Americans attack with 3 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 1/5 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 fighter moved from Portugal to 91 Sea Zone
2 bombers moved from Germany to Romania
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
3 fighters moved from Southern France to Gibraltar
3 artilleries, 4 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
10 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 14 infantry, 1 mech_infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries, 14 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
1 aaGun moved from Algeria to Morocco
1 infantry moved from Tunisia to Algeria
6 transports moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Korea to Hawaiian Islands
3 armour and 5 mech_infantrys moved from India to Eastern Persia
2 artilleries and 4 infantry moved from Burma to India
Place Units - Americans
1 destroyer placed in 6 Sea Zone
2 fighters placed in Korea
10 infantry placed in Eastern United States
2 infantry placed in Central United States
1 destroyer and 2 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,3
Americans collect 63 PUs (3 lost to blockades); end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Combat Hit Differential Summary :
Americans regular : 2,17
Germans AA : -0,33
Germans regular : -0,67
Neutral_True regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
10 artilleries, 1 fighter and 40 infantry moved from Burma to Yunnan
Place Units - Chinese
1 infantry placed in Kwangsi
8 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - Americans
Americans buy 2 destroyers, 3 fighters, 12 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
4 armour and 1 mech_infantry moved from Spain to Portugal
1 fighter moved from Gibraltar to Southern France
1 fighter moved from Gibraltar to Normandy Bordeaux
2 bombers moved from Gibraltar to Germany
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to Southern France
2 infantry moved from Spain to Southern France
2 infantry moved from Spain to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to Portugal
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Portugal
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/2 hits, 0,33 expected hits
Bombing raid in Germany rolls: 3,3 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.
Battle in Normandy Bordeaux
Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/5 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Portugal
Americans attack with 4 armour, 1 fighter, 1 infantry and 2 mech_infantrys
Neutral_True defend with 2 infantry
Americans roll dice for 4 armour, 1 fighter, 1 infantry and 2 mech_infantrys in Portugal, round 2 : 4/8 hits, 3,00 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal
Americans win, taking Portugal from Neutral_True with 4 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Southern France
Americans attack with 3 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 1/5 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 fighter moved from Portugal to 91 Sea Zone
2 bombers moved from Germany to Romania
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
3 fighters moved from Southern France to Gibraltar
3 artilleries, 4 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
10 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 14 infantry, 1 mech_infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries, 14 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
1 aaGun moved from Algeria to Morocco
1 infantry moved from Tunisia to Algeria
6 transports moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Korea to Hawaiian Islands
3 armour and 5 mech_infantrys moved from India to Eastern Persia
2 artilleries and 4 infantry moved from Burma to India
Place Units - Americans
1 destroyer placed in 6 Sea Zone
2 fighters placed in Korea
10 infantry placed in Eastern United States
2 infantry placed in Central United States
1 destroyer and 2 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,3
Americans collect 63 PUs (3 lost to blockades); end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
10 artilleries, 1 fighter and 40 infantry moved from Burma to Yunnan
Place Units - Chinese
1 infantry placed in Kwangsi
8 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 6 PUs;
Combat Move - British
2 mech_infantrys moved from Kwangtung to French Indo China
1 tactical_bomber moved from India to French Indo China
Combat - British
Battle in French Indo China
British attack with 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from French Indo China to Yunnan
1 armour moved from Kwangtung to Yunnan
1 fighter moved from India to Caucasus
1 artillery and 5 infantry moved from Afghanistan to Eastern Persia
1 armour and 4 mech_infantrys moved from India to Eastern Persia
1 aaGun and 4 infantry moved from Burma to Yunnan
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in Kwangtung
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5
UK_Pacific collect 8 PUs (3 lost to blockades); end with 14 PUs
Some Units in Kwangtung change ownership: 1 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Americans regular : 2,17
Japanese regular : -0,33
Germans AA : -0,33
Germans regular : -0,67
Neutral_True regular : 0,33
British regular : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - Italians
Italians buy 3 artilleries, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 mech_infantry moved from Greece to Yugoslavia
1 mech_infantry moved from Greece to Bulgaria
1 mech_infantry moved from Egypt to Tobruk
Italians take Tobruk from Americans
3 artilleries and 3 infantry moved from Alexandria to Tobruk
1 infantry moved from Northwest Persia to Persia
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Saudi Arabia to Iraq
1 infantry moved from Saudi Arabia to Iraq
1 mech_infantry moved from Syria to Iraq
1 artillery and 5 infantry moved from Northwest Persia to Iraq
1 armour moved from Turkey to Iraq
1 mech_infantry moved from Syria to Iraq
1 mech_infantry moved from Saudi Arabia to Iraq
1 armour moved from Belgian Congo to Angola
Italians take Angola from Neutral_True
1 infantry moved from Union of South Africa to Mozambique
Italians take Mozambique from Neutral_True
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Greece to Iraq
Place Units - Italians
3 artilleries placed in Southern Italy
3 infantry placed in Iraq
3 mech_infantrys placed in Egypt
1 transport placed in 71 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,4,3,6,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3
Italians collect 26 PUs (12 lost to blockades); end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 33 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 24 Sea Zone to 13 Sea Zone
1 transport moved from 66 Sea Zone to 64 Sea Zone
Place Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 15 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_major; Remaining resources: 52 PUs;
Germans buy 1 artillery and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Novgorod
1 fighter moved from Karelia to Novgorod
1 tactical_bomber moved from Karelia to Novgorod
1 artillery moved from Germany to Slovakia Hungary
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 fighter moved from France to Normandy Bordeaux
1 tactical_bomber moved from France to Normandy Bordeaux
1 infantry moved from France to Southern France
1 infantry moved from France to Southern France
1 fighter moved from France to Southern France
1 tactical_bomber moved from France to Southern France
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Southern France
1 infantry moved from Germany to Slovakia Hungary
1 fighter moved from Western Germany to Slovakia Hungary
1 tactical_bomber moved from Western Germany to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
1 artillery moved from Germany to Poland
7 infantry moved from Germany to Poland
1 fighter moved from Western Germany to Southern France
1 bomber moved from Western Germany to Slovakia Hungary
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Western Germany to Poland
1 fighter moved from United Kingdom to Normandy Bordeaux
Combat - Germans
Battle in Slovakia Hungary
Germans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 4/6 hits, 2.67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Novgorod
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 fighters, 3 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/7 hits, 2.67 expected hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 2/7 hits, 2.67 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Southern France
Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Southern France, round 2 : 0/6 hits, 2.17 expected hits
Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Southern France
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 3 : 3/5 hits, 2.00 expected hits
Americans roll dice for 2 infantry in Southern France, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in Poland
Germans attack with 2 artilleries, 1 fighter and 8 infantry
Russians defend with 2 infantry
Germans roll dice for 2 artilleries, 1 fighter and 8 infantry in Poland, round 2 : 3/11 hits, 2.83 expected hits
Russians roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 fighter moved from Slovakia Hungary to Western Germany
1 infantry moved from Switzerland to France
1 infantry moved from Switzerland to France
1 infantry moved from Switzerland to France
1 infantry moved from Sweden to 113 Sea Zone
1 infantry moved from Sweden to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Germany
1 infantry moved from 113 Sea Zone to Germany
1 fighter moved from Poland to Germany
1 tactical_bomber moved from Slovakia Hungary to Western Germany
1 fighter moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to France
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 tactical_bomber moved from Southern France to France
1 fighter moved from Southern France to Germany
1 fighter moved from Novgorod to Karelia
1 tactical_bomber moved from Novgorod to Karelia
1 infantry moved from Sweden to Norway
1 infantry moved from Sweden to Norway
3 infantry moved from Sweden to Norway
1 infantry moved from Western Germany to Denmark
7 infantry moved from Western Germany to France
1 bomber moved from Slovakia Hungary to Western Germany
1 aaGun moved from Germany to Poland
10 armour and 12 mech_infantrys moved from Western Germany to Poland
1 fighter moved from Southern France to Western Germany
Place Units - Germans
1 artillery and 2 infantry placed in France
3 infantry placed in United Kingdom
10 infantry placed in Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1,5,1,1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,1,1,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
Germans collect 45 PUs (10 lost to blockades); end with 45 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : -1.00
Germans regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - Russians
Russians repair damage of 6x factory_minor; Remaining resources: 54 PUs;
Russians buy 1 armour, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Italians
1 infantry moved from Caucasus to Turkey
Russians take Turkey from Italians
2 infantry moved from Romania to Bulgaria
2 infantry moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Baltic States to Novgorod
1 fighter moved from Eastern Poland to Novgorod
2 fighters moved from Caucasus to Bulgaria
3 fighters and 1 tactical_bomber moved from Caucasus to Slovakia Hungary
Combat - Russians
Battle in Novgorod
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Bulgaria
Russians attack with 2 fighters and 2 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Bulgaria, round 2 : 0/4 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 fighters and 2 infantry in Bulgaria, round 3 : 3/4 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Bulgaria, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Bulgaria
Russians win, taking Bulgaria from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Slovakia Hungary
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 3/6 hits, 2,50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Eastern Poland to Baltic States
1 artillery and 5 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 9 infantry moved from Bryansk to Western Ukraine
2 fighters moved from Bulgaria to Eastern Poland
12 armour and 5 mech_infantrys moved from Romania to Eastern Poland
1 artillery moved from Volgograd to Caucasus
3 infantry moved from Kazakhstan to Caucasus
1 artillery and 9 infantry moved from Russia to Bryansk
1 fighter moved from Novgorod to Eastern Poland
5 mech_infantrys moved from Caucasus to Ukraine
1 armour and 1 mech_infantry moved from Volgograd to Ukraine
Place Units - Russians
3 infantry placed in Volgograd
3 infantry placed in Ukraine
1 armour, 6 infantry and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans regular : -0,67
Russians regular : 1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 infantry, 1 submarine and 3 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 tactical_bomber moved from Malaya to 6 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Japan
1 artillery moved from Philippines to 35 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 artillery, 1 marine and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 artillery moved from 21 Sea Zone to Guam
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 battleship moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Shan State to French Indo China
1 infantry moved from Shan State to French Indo China
1 infantry moved from Shan State to French Indo China
1 infantry moved from Shan State to French Indo China
1 infantry moved from Shan State to French Indo China
1 infantry moved from Shan State to French Indo China
1 infantry moved from Shan State to French Indo China
1 infantry moved from Shan State to French Indo China
1 infantry moved from Shan State to French Indo China
1 infantry moved from Shan State to French Indo China
1 infantry moved from Shan State to French Indo China
1 infantry moved from Shan State to French Indo China
1 infantry moved from Malaya to Shan State
1 artillery moved from Malaya to Shan State
1 artillery moved from Shan State to French Indo China
1 artillery moved from Shan State to French Indo China
1 artillery moved from Shan State to French Indo China
1 artillery moved from Shan State to French Indo China
1 artillery moved from Shan State to French Indo China
1 mech_infantry moved from Shan State to French Indo China
1 infantry moved from Malaya to Shan State
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 6 Sea Zone
Japanese win with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Guam
Japanese attack with 1 artillery and 1 marine
Americans defend with 1 airfield and 1 artillery
Japanese roll dice for 1 battleship in Guam, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 marine in Guam, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery in Guam, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 marine in Guam, round 3 : 2/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 artillery and 1 marine remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in French Indo China
Japanese attack with 5 artilleries, 12 infantry and 1 mech_infantry
British defend with 2 mech_infantrys
Japanese roll dice for 5 artilleries, 12 infantry and 1 mech_infantry in French Indo China, round 2 : 5/18 hits, 4.67 expected hits
UK_Pacific roll dice for 2 mech_infantrys in French Indo China, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 5 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 2 infantry
Casualties for British: 2 mech_infantrys
Non Combat Move - Japanese
1 armour moved from Shan State to French Indo China
1 infantry moved from Solomon Islands to 49 Sea Zone
1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Malaya to Japan
Place Units - Japanese
1 transport placed in 37 Sea Zone
1 submarine and 2 transports placed in 6 Sea Zone
2 artilleries and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 34 PUs; end with 36 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Japanese regular : 0.83
UK_Pacific regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 3 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
3 fighters moved from Hawaiian Islands to 16 Sea Zone
2 fighters moved from Korea to 16 Sea Zone
1 bomber moved from India to Persia
1 mech_infantry moved from Eastern Persia to Persia
2 bombers moved from Romania to Yugoslavia
2 infantry moved from Spain to Southern France
11 artilleries, 33 infantry, 1 marine and 1 mech_infantry moved from Spain to Normandy Bordeaux
4 armour and 2 mech_infantrys moved from Portugal to Normandy Bordeaux
3 fighters moved from Gibraltar to Southern France
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Southern France
Combat - Americans
Battle in Southern France
Americans attack with 6 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 6 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 4/9 hits, 4,00 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Persia
Americans attack with 1 bomber and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 1 bomber and 1 mech_infantry in Persia, round 2 : 2/2 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Persia
Americans win, taking Persia from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 16 Sea Zone
Americans attack with 5 fighters
Japanese defend with 1 destroyer
Americans roll dice for 5 fighters in 16 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 4 armour, 11 artilleries, 33 infantry, 1 marine and 3 mech_infantrys
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 4 armour, 11 artilleries, 33 infantry, 1 marine and 3 mech_infantrys in Normandy Bordeaux, round 2 : 11/52 hits, 13,67 expected hits
Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 4 armour, 11 artilleries, 32 infantry, 1 marine and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Germans: 3 infantry
Battle in Yugoslavia
Americans attack with 2 bombers
Italians defend with 1 mech_infantry
Americans roll dice for 2 bombers in Yugoslavia, round 2 : 2/2 hits, 1,33 expected hits
Italians roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Yugoslavia
Americans win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - Americans
2 bombers moved from Yugoslavia to Eastern Poland
6 fighters and 1 tactical_bomber moved from Southern France to Spain
3 fighters moved from Spain to Gibraltar
1 aaGun moved from Spain to Southern France
1 aaGun moved from Spain to Normandy Bordeaux
1 aaGun moved from Morocco to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Spain
10 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
12 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
12 infantry moved from 91 Sea Zone to Spain
2 fighters moved from 16 Sea Zone to Korea
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 fighters moved from 16 Sea Zone to Hawaiian Islands
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from New South Wales to Queensland
1 submarine moved from 105 Sea Zone to 109 Sea Zone
1 bomber moved from Persia to India
2 artilleries and 4 infantry moved from India to West India
Place Units - Americans
1 destroyer placed in 6 Sea Zone
2 infantry placed in Korea
1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 3 fighters and 1 infantry placed in Western United States
1 factory_minor placed in Spain
Turn Complete - Americans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,3,2,2,2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3
Americans collect 63 PUs (5 lost to blockades); end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Japanese regular : 0,67
Italians regular : -0,67
Germans regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 3 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
3 fighters moved from Hawaiian Islands to 16 Sea Zone
2 fighters moved from Korea to 16 Sea Zone
1 bomber moved from India to Persia
1 mech_infantry moved from Eastern Persia to Persia
2 bombers moved from Romania to Yugoslavia
2 infantry moved from Spain to Southern France
11 artilleries, 33 infantry, 1 marine and 1 mech_infantry moved from Spain to Normandy Bordeaux
4 armour and 2 mech_infantrys moved from Portugal to Normandy Bordeaux
3 fighters moved from Gibraltar to Southern France
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Southern France
Combat - Americans
Battle in Southern France
Americans attack with 6 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 6 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 4/9 hits, 4,00 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Persia
Americans attack with 1 bomber and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 1 bomber and 1 mech_infantry in Persia, round 2 : 2/2 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Persia
Americans win, taking Persia from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 16 Sea Zone
Americans attack with 5 fighters
Japanese defend with 1 destroyer
Americans roll dice for 5 fighters in 16 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 4 armour, 11 artilleries, 33 infantry, 1 marine and 3 mech_infantrys
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 4 armour, 11 artilleries, 33 infantry, 1 marine and 3 mech_infantrys in Normandy Bordeaux, round 2 : 11/52 hits, 13,67 expected hits
Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 4 armour, 11 artilleries, 32 infantry, 1 marine and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Germans: 3 infantry
Battle in Yugoslavia
Americans attack with 2 bombers
Italians defend with 1 mech_infantry
Americans roll dice for 2 bombers in Yugoslavia, round 2 : 2/2 hits, 1,33 expected hits
Italians roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Yugoslavia
Americans win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - Americans
2 bombers moved from Yugoslavia to Eastern Poland
6 fighters and 1 tactical_bomber moved from Southern France to Spain
3 fighters moved from Spain to Gibraltar
1 aaGun moved from Spain to Southern France
1 aaGun moved from Spain to Normandy Bordeaux
1 aaGun moved from Morocco to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Spain
10 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
12 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
12 infantry moved from 91 Sea Zone to Spain
2 fighters moved from 16 Sea Zone to Korea
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 fighters moved from 16 Sea Zone to Hawaiian Islands
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from New South Wales to Queensland
1 submarine moved from 105 Sea Zone to 109 Sea Zone
1 bomber moved from Persia to India
2 artilleries and 4 infantry moved from India to West India
Place Units - Americans
1 destroyer placed in 6 Sea Zone
2 infantry placed in Korea
1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 3 fighters and 1 infantry placed in Western United States
1 factory_minor placed in Spain
Turn Complete - Americans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,3,2,2,2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3
Americans collect 63 PUs (5 lost to blockades); end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Japanese regular : 0,67
Italians regular : -0,67
Germans regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 8 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
4 infantry moved from Kiangsi to Kwangtung
2 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
8 infantry moved from Kiangsi to Kiangsu
Place Units - Chinese
4 infantry placed in Shantung
4 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 3 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
3 fighters moved from Hawaiian Islands to 16 Sea Zone
2 fighters moved from Korea to 16 Sea Zone
1 bomber moved from India to Persia
1 mech_infantry moved from Eastern Persia to Persia
2 bombers moved from Romania to Yugoslavia
2 infantry moved from Spain to Southern France
11 artilleries, 33 infantry, 1 marine and 1 mech_infantry moved from Spain to Normandy Bordeaux
4 armour and 2 mech_infantrys moved from Portugal to Normandy Bordeaux
3 fighters moved from Gibraltar to Southern France
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Southern France
Combat - Americans
Battle in Southern France
Americans attack with 6 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 6 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 4/9 hits, 4,00 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Persia
Americans attack with 1 bomber and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 1 bomber and 1 mech_infantry in Persia, round 2 : 2/2 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Persia
Americans win, taking Persia from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 16 Sea Zone
Americans attack with 5 fighters
Japanese defend with 1 destroyer
Americans roll dice for 5 fighters in 16 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 4 armour, 11 artilleries, 33 infantry, 1 marine and 3 mech_infantrys
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 4 armour, 11 artilleries, 33 infantry, 1 marine and 3 mech_infantrys in Normandy Bordeaux, round 2 : 11/52 hits, 13,67 expected hits
Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 4 armour, 11 artilleries, 32 infantry, 1 marine and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Germans: 3 infantry
Battle in Yugoslavia
Americans attack with 2 bombers
Italians defend with 1 mech_infantry
Americans roll dice for 2 bombers in Yugoslavia, round 2 : 2/2 hits, 1,33 expected hits
Italians roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Yugoslavia
Americans win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - Americans
2 bombers moved from Yugoslavia to Eastern Poland
6 fighters and 1 tactical_bomber moved from Southern France to Spain
3 fighters moved from Spain to Gibraltar
1 aaGun moved from Spain to Southern France
1 aaGun moved from Spain to Normandy Bordeaux
1 aaGun moved from Morocco to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Spain
10 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
12 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
12 infantry moved from 91 Sea Zone to Spain
2 fighters moved from 16 Sea Zone to Korea
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 fighters moved from 16 Sea Zone to Hawaiian Islands
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from New South Wales to Queensland
1 submarine moved from 105 Sea Zone to 109 Sea Zone
1 bomber moved from Persia to India
2 artilleries and 4 infantry moved from India to West India
Place Units - Americans
1 destroyer placed in 6 Sea Zone
2 infantry placed in Korea
1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 3 fighters and 1 infantry placed in Western United States
1 factory_minor placed in Spain
Turn Complete - Americans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,3,2,2,2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3
Americans collect 63 PUs (5 lost to blockades); end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 8 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
4 infantry moved from Kiangsi to Kwangtung
2 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
8 infantry moved from Kiangsi to Kiangsu
Place Units - Chinese
4 infantry placed in Shantung
4 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
1 fighter moved from Caucasus to Eastern Poland
1 armour moved from Yunnan to India
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in Kwangtung
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5
UK_Pacific collect 7 PUs (2 lost to blockades); end with 7 PUs
Some Units in Kwangtung change ownership: 1 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Americans regular : -0,33
Japanese regular : 0,67
Italians regular : -0,67
Germans regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - Italians
Italians buy 6 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Mozambique to 71 Sea Zone
1 infantry moved from Mozambique to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 infantry moved from 80 Sea Zone to Persia
4 armour, 1 artillery, 10 infantry and 4 mech_infantrys moved from Iraq to Persia
1 infantry moved from Mozambique to Tanganyika Territory
1 armour moved from Angola to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Ethiopia
1 infantry moved from Angola to South West Africa
1 infantry moved from Angola to Belgian Congo
3 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
Italians take Libya from Americans
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
Combat - Italians
Battle in Persia
Italians attack with 4 armour, 1 artillery, 12 infantry and 4 mech_infantrys
Americans defend with 1 mech_infantry
Italians roll dice for 4 armour, 1 artillery, 12 infantry and 4 mech_infantrys in Persia, round 2 : 4/21 hits, 5.17 expected hits
Americans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Persia
Italians win, taking Persia from Americans with 4 armour, 1 artillery, 12 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Non Combat Move - Italians
1 artillery moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 artilleries and 1 infantry placed in Iraq
1 artillery and 2 infantry placed in Southern Italy
3 artilleries placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,3,2,1,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4
Italians collect 26 PUs (11 lost to blockades); end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : -1.17