@axis-dominion just because I see you ahve been online, I thought maybe you didn’t see the scramble order? Obviously you can take more time.
L20 Bretters Axis VS Oysteilo Allies +14 BM3
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but you took my carriers before my subs. My carriers fire at 2 and my subs at 2. So you did not ask for selection nor did you give me the best defence! How are we going to deal with that? :face_with_head_bandage:
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subs at 1 i mean
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@oysteilo yea I guess I forgot about defend at 2 but! I had to keep my destroyer around when you still had subs Alice the 2nd round …
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i think you need to propose a way to fix this, or if you are not sure its possible to ask a moderator for help. I am not sure I accept this outcome as you might have to take damage to final/last carrier. that makes a big differance
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such as
[dice 2d6]
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2d6: 2, 6
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just practice a couple of times so you have it right. You can roll all defending dice @ 2, 3 and 4 at the same time as well as all attacking dice
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just declare what is what such as
rolling for 2s
[dice 2d6]rolling for 3s
[dice 2d6]rolling for 4s
[dice 2d6] -
2d6: 3, 5
2d6: 6, 6
2d6: 5, 2 -
[dice 11d6]
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11d6: 4, 6, 5, 1, 2, 2, 2, 2, 2, 6, 4
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[dice 21d6]
just give me max defence
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21d6: 4, 3, 3, 1, 4, 3, 6, 2, 1, 5, 2, 6, 4, 5, 3, 1, 1, 5, 3, 1, 5
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for each round you should declare what units attacker has and what units defender has
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@oysteilo I’ll have to deal with this later
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alternatively you can roll off line up to the point where you get 9 hits for yourself and 8 hits for me, save and roll online from there
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take your time. I wont go tonight anyway (9 pm)
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@oysteilo round 2 I got 12 hits , my cas from round 1 are unchanged I will keep those 12 hits for you to take round 2.
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4 fighters, 1 battleship (dice 4d6 ) 2 DD, 3 damaged carriers (dice 5d6) 1 tac, 3 cruisers (dice 4d6)
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4 fighters, 1 battleship dice 4d6 2 DD, 3 damaged carriers dice 5d6 1 tac, 3 cruisers dice 4d6