@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 destroyer, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Novgorod
1 mech_infantry moved from Baltic States to Novgorod
1 fighter moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Eastern Poland to Novgorod
1 armour moved from United Kingdom to Eire
Germans take Eire from Americans
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Baltic States to Bessarabia
1 mech_infantry moved from Baltic States to Bessarabia
3 fighters and 2 tactical_bombers moved from Eastern Poland to Bessarabia
Combat - Germans
Battle in Bessarabia
Germans attack with 3 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Bessarabia, round 2 : 3/7 hits, 3.17 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 3 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Non Combat Move - Germans
3 fighters and 2 tactical_bombers moved from Bessarabia to Baltic States
3 aaGuns and 10 armour moved from Eastern Poland to Baltic States
7 mech_infantrys moved from Germany to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
4 infantry moved from 113 Sea Zone to Norway
4 infantry moved from Norway to Finland
1 mech_infantry moved from Western Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 infantry moved from France to Normandy Bordeaux
1 submarine moved from 125 Sea Zone to 112 Sea Zone
Place Units - Germans
3 infantry placed in United Kingdom
1 fighter placed in Western Germany
1 destroyer placed in 110 Sea Zone
2 artilleries placed in Normandy Bordeaux
1 mech_infantry placed in Germany
2 artilleries placed in Western Germany
1 artillery and 2 infantry placed in Germany
2 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,5,4,2,1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,6,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Germans collect 49 PUs (8 lost to blockades); end with 49 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Russians
Russians buy 6 infantry and 4 mech_infantrys; Remaining resources: 11 PUs;
Combat Move - Russians
1 mech_infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Belarus to Eastern Poland
2 infantry moved from Belarus to Novgorod
3 fighters moved from Belarus to Novgorod
2 fighters and 1 tactical_bomber moved from Belarus to Bessarabia
2 fighters moved from Belarus to Eastern Poland
Combat - Russians
Battle in Novgorod
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians roll dice for 3 fighters and 2 infantry in Novgorod, round 2 : 2/5 hits, 1,83 expected hits
Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Bessarabia
Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 4/5 hits, 2,00 expected hits
Germans roll dice for 2 mech_infantrys in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Eastern Poland
Russians attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Eastern Poland, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 infantry moved from Smolensk to Belarus
12 armour, 4 artilleries and 1 mech_infantry moved from Belarus to Bryansk
3 infantry moved from Smolensk to Bryansk
2 artilleries and 8 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Bessarabia to Caucasus
1 artillery moved from Tambov to Bryansk
1 artillery and 2 infantry moved from Rostov to Caucasus
3 infantry moved from Volgograd to Caucasus
3 fighters moved from Novgorod to Bryansk
2 fighters moved from Eastern Poland to Russia
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 aaGun and 9 infantry moved from Hopei to Shensi
3 infantry moved from Chahar to Suiyuyan
Place Units - Russians
6 infantry and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 46 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans regular : -0,33
Russians regular : 2,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 carrier, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Japan to Korea
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
2 battleships, 1 carrier, 1 destroyer and 1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Malaya to Java
1 fighter moved from Malaya to Java
1 tactical_bomber moved from Malaya to Java
1 fighter moved from Malaya to Java
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Hainan to French Indo China
1 infantry moved from Shan State to Malaya
1 infantry moved from Shan State to French Indo China
Combat - Japanese
Strategic bombing raid in Korea
Americans roll AA dice in Korea : 0/1 hits, 0.17 expected hits
Bombing raid in Korea rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Korea causes 6 damage total.
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 2 destroyers, 4 submarines and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 2 battleships, 1 carrier, 2 destroyers, 4 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/6 hits, 2.83 expected hits
ANZAC roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Non Combat Move - Japanese
1 fighter moved from Java to 37 Sea Zone
1 tactical_bomber moved from Java to 37 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 bomber moved from Korea to Japan
Place Units - Japanese
1 carrier placed in 37 Sea Zone
1 infantry and 1 tactical_bomber placed in Malaya
Turn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Japanese regular : 0.17
Americans AA : -0.17
ANZAC regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 aaGuns, 2 infantry and 6 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 6 transports
EDIT: Adding units owned by Americans to Morocco: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
Americans buy 2 armour, 2 artilleries, 1 destroyer, 6 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Scotland
2 artilleries moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 marine moved from Morocco to 91 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 6 infantry, 1 marine, 1 mech_infantry and 5 transports moved from 91 Sea Zone to 109 Sea Zone
2 artilleries and 6 infantry moved from 109 Sea Zone to Eire
1 marine and 1 mech_infantry moved from 109 Sea Zone to Eire
2 fighters moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 destroyer and 1 fighter moved from 91 Sea Zone to 109 Sea Zone
1 bomber moved from Gibraltar to 109 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Guam
Battle in Scotland
Battle in Philippines
Battle in Eire
Americans attack with 2 artilleries, 6 infantry, 1 marine and 1 mech_infantry
Germans defend with 1 armour
Americans roll dice for 2 artilleries, 6 infantry, 1 marine and 1 mech_infantry in Eire, round 2 : 1/10 hits, 2,50 expected hits
Germans roll dice for 1 armour in Eire, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Eire
Americans win, taking Guam from Japanese, taking Scotland from Germans, taking Philippines from Japanese, taking Eire from Germans with 2 artilleries, 6 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in 110 Sea Zone
Americans attack with 3 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters in 110 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 109 Sea Zone to Gibraltar
1 carrier moved from 91 Sea Zone to 109 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
2 armour, 3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 3 artilleries, 1 carrier, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour, 3 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from 110 Sea Zone to 109 Sea Zone
1 transport moved from 107 Sea Zone to 101 Sea Zone
1 transport moved from 117 Sea Zone to 101 Sea Zone
1 bomber moved from Yunnan to India
1 armour and 1 mech_infantry moved from Yunnan to India
1 mech_infantry moved from Hunan to Yunnan
1 armour and 2 mech_infantrys moved from Hopei to Yunnan
1 artillery and 4 infantry moved from Hopei to Kweichow
1 armour and 1 mech_infantry moved from Jehol to Hopei
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 artillery moved from Kiangsi to Hunan
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Place Units - Americans
1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
1 tactical_bomber placed in Eastern United States
2 armour, 2 artilleries and 6 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,3
Americans collect 62 PUs (4 lost to blockades); end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Americans regular : -2,33
Germans regular : -0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
3 infantry moved from Kweichow to Yunnan
Place Units - Chinese
2 artilleries and 1 infantry placed in Yunnan
5 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 aaGuns, 2 infantry and 6 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 6 transports
EDIT: Adding units owned by Americans to Morocco: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
Americans buy 2 armour, 2 artilleries, 1 destroyer, 6 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Scotland
2 artilleries moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 marine moved from Morocco to 91 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 6 infantry, 1 marine, 1 mech_infantry and 5 transports moved from 91 Sea Zone to 109 Sea Zone
2 artilleries and 6 infantry moved from 109 Sea Zone to Eire
1 marine and 1 mech_infantry moved from 109 Sea Zone to Eire
2 fighters moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 destroyer and 1 fighter moved from 91 Sea Zone to 109 Sea Zone
1 bomber moved from Gibraltar to 109 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Guam
Battle in Scotland
Battle in Philippines
Battle in Eire
Americans attack with 2 artilleries, 6 infantry, 1 marine and 1 mech_infantry
Germans defend with 1 armour
Americans roll dice for 2 artilleries, 6 infantry, 1 marine and 1 mech_infantry in Eire, round 2 : 1/10 hits, 2,50 expected hits
Germans roll dice for 1 armour in Eire, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Eire
Americans win, taking Guam from Japanese, taking Scotland from Germans, taking Philippines from Japanese, taking Eire from Germans with 2 artilleries, 6 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in 110 Sea Zone
Americans attack with 3 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters in 110 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 109 Sea Zone to Gibraltar
1 carrier moved from 91 Sea Zone to 109 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
2 armour, 3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 3 artilleries, 1 carrier, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour, 3 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from 110 Sea Zone to 109 Sea Zone
1 transport moved from 107 Sea Zone to 101 Sea Zone
1 transport moved from 117 Sea Zone to 101 Sea Zone
1 bomber moved from Yunnan to India
1 armour and 1 mech_infantry moved from Yunnan to India
1 mech_infantry moved from Hunan to Yunnan
1 armour and 2 mech_infantrys moved from Hopei to Yunnan
1 artillery and 4 infantry moved from Hopei to Kweichow
1 armour and 1 mech_infantry moved from Jehol to Hopei
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 artillery moved from Kiangsi to Hunan
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Place Units - Americans
1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
1 tactical_bomber placed in Eastern United States
2 armour, 2 artilleries and 6 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,3
Americans collect 62 PUs (4 lost to blockades); end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
3 infantry moved from Kweichow to Yunnan
Place Units - Chinese
2 artilleries and 1 infantry placed in Yunnan
5 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 8 PUs;
Combat Move - British
1 infantry moved from India to West India
UK_Pacific take West India from Italians
Combat - British
Non Combat Move - British
2 mech_infantrys moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangtung to Kwangsi
1 artillery and 9 infantry moved from India to West India
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in Kwangtung
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6
UK_Pacific collect 9 PUs; end with 17 PUs
Some Units in Kwangtung change ownership: 1 armour and 2 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from West India: 2 infantry
EDIT: Adding units owned by British to India: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -2,33
Germans regular : -0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Italians
Italians buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 armour and 4 mech_infantrys moved from Northern Italy to Romania
1 tactical_bomber moved from Northern Italy to Southern Italy
7 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northwest Persia to Persia
2 armour and 1 mech_infantry moved from Iraq to Persia
1 armour moved from Eastern Persia to Persia
1 artillery moved from Northwest Persia to Persia
1 infantry moved from Northwest Persia to Persia
1 infantry moved from Northwest Persia to Persia
1 armour moved from Trans-Jordan to Persia
1 fighter moved from Northwest Persia to Iraq
1 tactical_bomber moved from Northwest Persia to Iraq
1 bomber moved from Northwest Persia to Southern Italy
Non Combat Move - Italians
Place Units - Italians
3 infantry placed in Iraq
3 armour placed in Egypt
1 artillery and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,1,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3
Italians collect 26 PUs (6 lost to blockades); end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 17 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 29 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 91 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 64 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 3 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Poland to Belarus
1 mech_infantry moved from Poland to Belarus
10 armour and 13 mech_infantrys moved from Baltic States to Novgorod
1 fighter moved from Baltic States to Eastern Poland
1 tactical_bomber moved from Baltic States to Eastern Poland
1 fighter moved from Baltic States to Eastern Poland
1 tactical_bomber moved from Baltic States to Eastern Poland
1 bomber moved from Western Germany to United Kingdom
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
1 fighter moved from Western Germany to United Kingdom
1 infantry moved from Finland to Norway
1 infantry moved from Finland to Norway
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Karelia
1 fighter and 1 tactical_bomber moved from Baltic States to Belarus
1 fighter moved from Baltic States to Eastern Poland
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 3 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Poland to Belarus
1 mech_infantry moved from Poland to Belarus
10 armour and 13 mech_infantrys moved from Baltic States to Novgorod
1 fighter moved from Baltic States to Eastern Poland
1 tactical_bomber moved from Baltic States to Eastern Poland
1 fighter moved from Baltic States to Eastern Poland
1 tactical_bomber moved from Baltic States to Eastern Poland
1 bomber moved from Western Germany to United Kingdom
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
1 fighter moved from Western Germany to United Kingdom
1 infantry moved from Finland to Norway
1 infantry moved from Finland to Norway
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Karelia
1 fighter and 1 tactical_bomber moved from Baltic States to Belarus
1 fighter moved from Baltic States to Eastern Poland
Combat - Germans
Battle in Eastern Poland
Germans attack with 3 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 2 : 5/7 hits, 3.17 expected hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 10 armour and 13 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 10 armour and 13 mech_infantrys in Novgorod, round 2 : 9/23 hits, 7.17 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 10 armour and 13 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Baltic States to Novgorod
1 aaGun moved from Baltic States to Poland
1 aaGun moved from Baltic States to Novgorod
1 fighter moved from Belarus to Romania
1 tactical_bomber moved from Belarus to Romania
1 fighter moved from Eastern Poland to Western Germany
1 tactical_bomber moved from Eastern Poland to Western Germany
1 fighter moved from Eastern Poland to Western Germany
1 tactical_bomber moved from Eastern Poland to Western Germany
1 fighter moved from Eastern Poland to Western Germany
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 aaGun moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from 110 Sea Zone to United Kingdom
1 aaGun moved from 110 Sea Zone to United Kingdom
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to United Kingdom
1 artillery and 2 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Western Germany to Denmark
1 artillery moved from Western Germany to Denmark
Place Units - Germans
1 transport placed in 113 Sea Zone
1 destroyer placed in 110 Sea Zone
3 fighters placed in United Kingdom
1 artillery and 1 infantry placed in Western Germany
1 artillery and 1 infantry placed in Germany
1 artillery and 1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3,5,3,1,6,2,4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,6,5
Germans collect 45 PUs (11 lost to blockades); end with 45 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Russians regular : -1.67
Germans regular : 2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Russians
Russians repair damage of 6x factory_minor; Remaining resources: 47 PUs;
Russians buy 8 infantry and 5 mech_infantrys; Remaining resources: 3 PUs;
Combat Move - Russians
2 infantry moved from Caucasus to Northwest Persia
2 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
1 infantry moved from Bessarabia to Eastern Poland
1 mech_infantry moved from Bryansk to Eastern Poland
3 fighters moved from Bryansk to Eastern Poland
2 fighters moved from Russia to Eastern Poland
12 armour, 7 artilleries and 12 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
Combat - Russians
Battle in Northwest Persia
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/5 hits, 2,00 expected hits
Italians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Northwest Persia
Russians win, taking Northwest Persia from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Belarus
Russians attack with 12 armour, 7 artilleries and 13 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 12 armour, 7 artilleries and 13 infantry in Belarus, round 2 : 9/32 hits, 11,67 expected hits
Germans roll dice for 2 mech_infantrys in Belarus, round 2 : 0/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 12 armour, 7 artilleries and 13 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Eastern Poland
Russians attack with 5 fighters, 1 infantry and 1 mech_infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 5 fighters, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 2/7 hits, 2,83 expected hits
Germans roll dice for 2 mech_infantrys in Eastern Poland, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
1 mech_infantry moved from Russia to Archangel
3 mech_infantrys moved from Russia to Belarus
4 infantry moved from Russia to Bryansk
1 armour and 3 mech_infantrys moved from Caucasus to Rostov
2 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus
2 fighters and 1 tactical_bomber moved from Caucasus to Rostov
5 fighters moved from Eastern Poland to Bryansk
2 fighters moved from Rostov to Bryansk
1 tactical_bomber moved from Rostov to Bryansk
1 aaGun and 9 infantry moved from Shensi to Tsinghai
3 infantry moved from Suiyuyan to Kansu
1 aaGun and 5 infantry moved from Korea to Amur
2 infantry moved from Russia to Smolensk
Place Units - Russians
3 infantry placed in Volgograd
5 infantry and 5 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bessarabia: 1 mech_infantry
EDIT: Adding units owned by Russians to Bryansk: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0,67
Germans regular : -0,33
Russians regular : -4,50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 bomber moved from Japan to 21 Sea Zone
1 fighter moved from 42 Sea Zone to Malaya
1 bomber moved from Malaya to 54 Sea Zone
2 battleships, 1 carrier, 2 destroyers, 1 fighter and 4 submarines moved from 42 Sea Zone to 54 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Malaya to 54 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
@oysteilo do you want to scramble to SZ 54 with your 3 Anzac fighters?
@bretters yes
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 bomber moved from Japan to 21 Sea Zone
1 fighter moved from 42 Sea Zone to Malaya
1 bomber moved from Malaya to 54 Sea Zone
2 battleships, 1 carrier, 2 destroyers, 1 fighter and 4 submarines moved from 42 Sea Zone to 54 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Malaya to 54 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
Combat - Japanese
Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in 35 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 2 carriers, 2 destroyers, 2 fighters, 4 submarines and 2 tactical_bombers
Americans defend with 2 carriers, 3 destroyers and 4 fighters; ANZAC defend with 3 fighters, 2 submarines and 1 transport
Japanese roll dice for 4 submarines in 54 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
Units damaged: 2 carriers owned by the Americans
Japanese roll dice for 2 battleships, 1 bomber, 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 5/9 hits, 5.00 expected hits
Americans roll dice for 2 submarines in 54 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 2 carriers, 3 destroyers, 7 fighters and 1 transport in 54 Sea Zone, round 2 : 4/12 hits, 6.33 expected hits
Units damaged: 1 battleship owned by the Japanese
2 destroyers owned by the Americans, 1 carrier owned by the Japanese, 1 carrier owned by the Americans, 1 submarine owned by the Japanese and 2 submarines owned by the ANZAC lost in 54 Sea Zone
Japanese roll dice for 3 submarines in 54 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 3 : 7/9 hits, 5.00 expected hits
Americans roll dice for 1 carrier, 1 destroyer, 7 fighters and 1 transport in 54 Sea Zone, round 3 : 5/9 hits, 5.33 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 fighters owned by the ANZAC, 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 3 submarines owned by the Japanese and 4 fighters owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 4 : 2/7 hits, 3.83 expected hits
Americans roll dice for 1 fighter and 1 transport in 54 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the ANZAC, 1 transport owned by the ANZAC and 1 destroyer owned by the Japanese lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 76
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber
Casualties for ANZAC: 3 fighters, 2 submarines and 1 transport
Casualties for Americans: 2 carriers, 3 destroyers and 4 fighters
Non Combat Move - Japanese
1 bomber moved from 54 Sea Zone to Java
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Malaya to French Indo China
1 bomber moved from 21 Sea Zone to Japan
Place Units - Japanese
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
3 infantry placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,1,3
Japanese collect 20 PUs (8 lost to blockades); end with 20 PUs
Combat Hit Differential Summary :
Americans regular : -1.67
Japanese regular : 0.83
unreal again
@oysteilo the dice gods are telling you that you must surrender! :hugging_face:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 91 PUs;
Americans buy 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 9 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters moved from 109 Sea Zone to 110 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from Eastern United States to 104 Sea Zone
2 fighters moved from Gibraltar to 110 Sea Zone
1 bomber moved from Gibraltar to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 6 Sea Zone to 24 Sea Zone
Americans take 17 Sea Zone from Japanese
Combat - Americans
Battle in 110 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 6 fighters
Germans defend with 1 destroyer, 1 submarine and 2 transports
Americans roll dice for 1 bomber, 1 destroyer and 6 fighters in 110 Sea Zone, round 2 : 4/8 hits, 4,00 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
Germans roll dice for 1 destroyer and 2 transports in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 destroyer owned by the Americans and 2 transports owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber and 6 fighters remaining. Battle score for attacker is 20
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 destroyer, 1 submarine and 2 transports
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 1 tactical_bomber in 104 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 1 tactical_bomber in 104 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
5 transports moved from 91 Sea Zone to 101 Sea Zone
2 armour, 2 artilleries and 6 infantry moved from Central United States to 101 Sea Zone
2 armour, 2 artilleries, 6 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour, 2 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 transport moved from 109 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries, 6 infantry, 1 marine and 1 mech_infantry moved from Eire to 109 Sea Zone
2 artilleries, 2 carriers, 6 infantry, 1 marine, 1 mech_infantry and 5 transports moved from 109 Sea Zone to 91 Sea Zone
2 artilleries, 6 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
1 bomber and 6 fighters moved from 110 Sea Zone to 91 Sea Zone
3 fighters moved from 91 Sea Zone to Gibraltar
1 bomber moved from 91 Sea Zone to Gibraltar
1 infantry moved from Tobruk to Libya
1 armour and 1 mech_infantry moved from India to Yunnan
1 bomber moved from India to Yunnan
1 artillery moved from Hunan to Yunnan
1 artillery and 4 infantry moved from Kweichow to Yunnan
1 armour and 1 mech_infantry moved from Hopei to Yunnan
Place Units - Americans
1 destroyer placed in 6 Sea Zone
2 fighters placed in Korea
1 destroyer and 2 submarines placed in 101 Sea Zone
1 artillery, 1 bomber and 8 infantry placed in Eastern United States
1 infantry placed in Central United States
Americans undo move 4.
1 bomber placed in Eastern United States
1 artillery and 8 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,6
Americans collect 61 PUs (5 lost to blockades); end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Americans regular : -1,67
Germans regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 8 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
5 infantry moved from Kiangsi to Kwangtung
Place Units - Chinese
8 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 91 PUs;
Americans buy 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 9 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters moved from 109 Sea Zone to 110 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from Eastern United States to 104 Sea Zone
2 fighters moved from Gibraltar to 110 Sea Zone
1 bomber moved from Gibraltar to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 6 Sea Zone to 24 Sea Zone
Americans take 17 Sea Zone from Japanese
Combat - Americans
Battle in 110 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 6 fighters
Germans defend with 1 destroyer, 1 submarine and 2 transports
Americans roll dice for 1 bomber, 1 destroyer and 6 fighters in 110 Sea Zone, round 2 : 4/8 hits, 4,00 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
Germans roll dice for 1 destroyer and 2 transports in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 destroyer owned by the Americans and 2 transports owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber and 6 fighters remaining. Battle score for attacker is 20
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 destroyer, 1 submarine and 2 transports
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 1 tactical_bomber in 104 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 1 tactical_bomber in 104 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
5 transports moved from 91 Sea Zone to 101 Sea Zone
2 armour, 2 artilleries and 6 infantry moved from Central United States to 101 Sea Zone
2 armour, 2 artilleries, 6 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour, 2 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 transport moved from 109 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries, 6 infantry, 1 marine and 1 mech_infantry moved from Eire to 109 Sea Zone
2 artilleries, 2 carriers, 6 infantry, 1 marine, 1 mech_infantry and 5 transports moved from 109 Sea Zone to 91 Sea Zone
2 artilleries, 6 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
1 bomber and 6 fighters moved from 110 Sea Zone to 91 Sea Zone
3 fighters moved from 91 Sea Zone to Gibraltar
1 bomber moved from 91 Sea Zone to Gibraltar
1 infantry moved from Tobruk to Libya
1 armour and 1 mech_infantry moved from India to Yunnan
1 bomber moved from India to Yunnan
1 artillery moved from Hunan to Yunnan
1 artillery and 4 infantry moved from Kweichow to Yunnan
1 armour and 1 mech_infantry moved from Hopei to Yunnan
Place Units - Americans
1 destroyer placed in 6 Sea Zone
2 fighters placed in Korea
1 destroyer and 2 submarines placed in 101 Sea Zone
1 artillery, 1 bomber and 8 infantry placed in Eastern United States
1 infantry placed in Central United States
Americans undo move 4.
1 bomber placed in Eastern United States
1 artillery and 8 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,6
Americans collect 61 PUs (5 lost to blockades); end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 8 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
5 infantry moved from Kiangsi to Kwangtung
Place Units - Chinese
8 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 3 PUs;
Combat Move - British
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Italians
Combat - British
Non Combat Move - British
1 infantry moved from Kwangsi to Yunnan
2 mech_infantrys moved from India to Yunnan
1 armour moved from Kwangtung to Yunnan
2 mech_infantrys moved from Kwangtung to Yunnan
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in Kwangtung
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
UK_Pacific collect 9 PUs; end with 12 PUs
Some Units in Kwangtung change ownership: 1 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Americans regular : -1,67
Germans regular : -0,50