assumed no scramble with the french fighter in 110 and made a couple small edits at the end.
-2 more luftwaffe
wow i got diced! -4.0 avg…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 6 PUs;
Combat Move - Russians
1 artillery moved from Belarus to Novgorod
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 mech_infantry moved from Russia to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
3 fighters moved from Belarus to Western Ukraine
1 fighter moved from Belarus to Western Ukraine
3 fighters and 1 tactical_bomber moved from Belarus to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 1 artillery, 3 fighters and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Novgorod, round 2 : 3/5 hits, 2,50 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 4 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 mech_infantry
Russians roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 2/6 hits, 2,33 expected hits
Italians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Novgorod to Belarus
4 fighters moved from Western Ukraine to Belarus
4 artilleries and 4 infantry moved from Smolensk to Belarus
2 armour and 1 mech_infantry moved from Russia to Belarus
6 infantry moved from Russia to Smolensk
1 infantry moved from Rostov to Ukraine
2 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Caucasus
1 aaGun and 9 infantry moved from Chahar to Hopei
3 infantry moved from Jehol to Chahar
Place Units - Russians
3 infantry placed in Volgograd
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 2 infantry
EDIT: Adding units owned by Russians to Bryansk: 2 infantry
EDIT: Removing units owned by Russians from Tambov: 1 artillery
EDIT: Adding units owned by Russians to Rostov: 1 artillery
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0,67
Germans regular : -0,33
Russians regular : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Japan to Hainan
1 submarine moved from 37 Sea Zone to 41 Sea Zone
Japanese take 41 Sea Zone from UK_Pacific
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 43 Sea Zone
Japanese take 35 Sea Zone from ANZAC
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Malaya to 42 Sea Zone
1 armour moved from Shan State to Siam
Japanese take Siam from UK_Pacific
1 armour moved from Siam to French Indo China
1 mech_infantry moved from Shan State to French Indo China
1 mech_infantry moved from Shan State to French Indo China
1 infantry moved from Shan State to French Indo China
1 infantry moved from Shan State to French Indo China
1 infantry moved from Shan State to French Indo China
1 infantry moved from Shan State to French Indo China
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 1 carrier and 1 destroyer in 37 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 37 Sea Zone
Japanese win with 2 battleships, 1 carrier, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC submerged
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in French Indo China
Japanese attack with 1 armour, 4 infantry and 2 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 1 armour, 4 infantry and 2 mech_infantrys in French Indo China, round 2 : 2/7 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Shan State to French Indo China
1 fighter moved from 42 Sea Zone to Malaya
Place Units - Japanese
2 artilleries placed in Malaya
1 transport placed in 37 Sea Zone
1 bomber placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,1
Japanese collect 28 PUs (2 lost to blockades); end with 30 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Japanese regular : 0.83
UK_Pacific regular : 0.67
ANZAC regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 1 carrier, 5 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Eire to Scotland
2 fighters moved from 109 Sea Zone to Scotland
1 bomber moved from Gibraltar to 109 Sea Zone
1 fighter moved from Gibraltar to 109 Sea Zone
Combat - Americans
Battle in Scotland
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 airfield and 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Scotland, round 2 : 0/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters and 1 infantry in Scotland, round 3 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Scotland, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Scotland
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 fighters moved from Scotland to 109 Sea Zone
2 fighters moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 carrier moved from 109 Sea Zone to 91 Sea Zone
1 transport moved from 109 Sea Zone to 107 Sea Zone
1 transport moved from 109 Sea Zone to 117 Sea Zone
1 marine and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 marine, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 marine and 1 mech_infantry moved from 109 Sea Zone to Eire
1 aaGun moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 artillery and 8 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 8 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from Algeria to Tunisia
7 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries moved from 91 Sea Zone to Gibraltar
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from 109 Sea Zone to Gibraltar
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 infantry moved from New Zealand to 63 Sea Zone
2 carriers, 2 destroyers, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
4 fighters moved from Hawaiian Islands to 54 Sea Zone
1 armour and 1 mech_infantry moved from Hopei to Yunnan
1 artillery and 4 infantry moved from Chahar to Hopei
1 armour and 2 mech_infantrys moved from Jehol to Hopei
1 mech_infantry moved from Kiangsu to Hunan
1 artillery moved from Kiangsu to Kiangsi
1 armour and 1 mech_infantry moved from Korea to Jehol
1 bomber moved from Korea to Yunnan
Place Units - Americans
1 carrier and 5 transports placed in 101 Sea Zone
2 armour, 3 artilleries and 5 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,5
Americans collect 59 PUs (3 lost to blockades); end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : -1,33
Germans regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 1 carrier, 5 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Eire to Scotland
2 fighters moved from 109 Sea Zone to Scotland
1 bomber moved from Gibraltar to 109 Sea Zone
1 fighter moved from Gibraltar to 109 Sea Zone
Combat - Americans
Battle in Scotland
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 airfield and 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Scotland, round 2 : 0/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters and 1 infantry in Scotland, round 3 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Scotland, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Scotland
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 fighters moved from Scotland to 109 Sea Zone
2 fighters moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 carrier moved from 109 Sea Zone to 91 Sea Zone
1 transport moved from 109 Sea Zone to 107 Sea Zone
1 transport moved from 109 Sea Zone to 117 Sea Zone
1 marine and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 marine, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 marine and 1 mech_infantry moved from 109 Sea Zone to Eire
1 aaGun moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 artillery and 8 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 8 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from Algeria to Tunisia
7 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries moved from 91 Sea Zone to Gibraltar
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from 109 Sea Zone to Gibraltar
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 infantry moved from New Zealand to 63 Sea Zone
2 carriers, 2 destroyers, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
4 fighters moved from Hawaiian Islands to 54 Sea Zone
1 armour and 1 mech_infantry moved from Hopei to Yunnan
1 artillery and 4 infantry moved from Chahar to Hopei
1 armour and 2 mech_infantrys moved from Jehol to Hopei
1 mech_infantry moved from Kiangsu to Hunan
1 artillery moved from Kiangsu to Kiangsi
1 armour and 1 mech_infantry moved from Korea to Jehol
1 bomber moved from Korea to Yunnan
Place Units - Americans
1 carrier and 5 transports placed in 101 Sea Zone
2 armour, 3 artilleries and 5 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,5
Americans collect 59 PUs (3 lost to blockades); end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 artillery and 8 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
5 artilleries, 1 fighter and 20 infantry moved from Burma to Yunnan
2 infantry moved from Shensi to Kweichow
1 infantry moved from Hopei to Kweichow
Place Units - Chinese
2 artilleries and 6 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 15 PUs;
Combat Move - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 infantry moved from Kwangtung to Kwangsi
2 mech_infantrys moved from Hunan to Yunnan
1 aaGun, 1 fighter and 1 tactical_bomber moved from Burma to Yunnan
3 infantry moved from Burma to Yunnan
4 artilleries and 16 infantry moved from Burma to India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1
UK_Pacific collect 7 PUs (2 lost to blockades); end with 22 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eire: 1 marine and 1 mech_infantry
EDIT: Removing units owned by Americans from 109 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Morocco: 1 marine and 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1,33
Germans regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 armour, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
1 tactical_bomber moved from Slovakia Hungary to Northwest Persia
1 armour moved from Eastern Persia to West India
Italians take West India from UK_Pacific
1 mech_infantry moved from Eastern Persia to Northwest Persia
1 artillery and 2 infantry moved from Persia to Northwest Persia
1 armour moved from West India to Eastern Persia
1 submarine moved from 58 Sea Zone to 41 Sea Zone
1 artillery moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 armour moved from Alexandria to Trans-Jordan
1 bomber moved from Southern Italy to Volgograd
1 fighter moved from Egypt to Northwest Persia
1 tactical_bomber moved from Egypt to Northwest Persia
1 infantry moved from Slovakia Hungary to Eastern Poland
Combat - Italians
Strategic bombing raid in Volgograd
Russians roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Bessarabia
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Bessarabia
Italians roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Bessarabia
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Volgograd to Northwest Persia
1 armour moved from Gold Coast to French Central Africa
1 infantry moved from Nigeria to French Central Africa
1 aaGun moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
2 armour and 1 mech_infantry placed in Iraq
3 infantry placed in Southern Italy
2 infantry and 3 mech_infantrys placed in Northern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to Northern Italy: 1 tactical_bomber
EDIT: Removing units owned by Italians from Northwest Persia: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,3,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5
Italians collect 26 PUs (8 lost to blockades); end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians regular : -1.00
Russians regular : 1.33
Russians AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 44 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,33
ANZAC regular : 0,00
one sec pls
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 44 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 aaGun and 1 infantry
EDIT: Removing units owned by ANZAC from 101 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 101 Sea Zone: 2 aaGuns and 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0,33
ANZAC regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 destroyer, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Novgorod
1 mech_infantry moved from Baltic States to Novgorod
1 fighter moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Eastern Poland to Novgorod
1 armour moved from United Kingdom to Eire
Germans take Eire from Americans
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Baltic States to Bessarabia
1 mech_infantry moved from Baltic States to Bessarabia
3 fighters and 2 tactical_bombers moved from Eastern Poland to Bessarabia
Combat - Germans
Battle in Bessarabia
Germans attack with 3 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Bessarabia, round 2 : 3/7 hits, 3.17 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 3 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Non Combat Move - Germans
3 fighters and 2 tactical_bombers moved from Bessarabia to Baltic States
3 aaGuns and 10 armour moved from Eastern Poland to Baltic States
7 mech_infantrys moved from Germany to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
4 infantry moved from 113 Sea Zone to Norway
4 infantry moved from Norway to Finland
1 mech_infantry moved from Western Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 infantry moved from France to Normandy Bordeaux
1 submarine moved from 125 Sea Zone to 112 Sea Zone
Place Units - Germans
3 infantry placed in United Kingdom
1 fighter placed in Western Germany
1 destroyer placed in 110 Sea Zone
2 artilleries placed in Normandy Bordeaux
1 mech_infantry placed in Germany
2 artilleries placed in Western Germany
1 artillery and 2 infantry placed in Germany
2 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,5,4,2,1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,6,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Germans collect 49 PUs (8 lost to blockades); end with 49 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Russians
Russians buy 6 infantry and 4 mech_infantrys; Remaining resources: 11 PUs;
Combat Move - Russians
1 mech_infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Belarus to Eastern Poland
2 infantry moved from Belarus to Novgorod
3 fighters moved from Belarus to Novgorod
2 fighters and 1 tactical_bomber moved from Belarus to Bessarabia
2 fighters moved from Belarus to Eastern Poland
Combat - Russians
Battle in Novgorod
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians roll dice for 3 fighters and 2 infantry in Novgorod, round 2 : 2/5 hits, 1,83 expected hits
Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Bessarabia
Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 4/5 hits, 2,00 expected hits
Germans roll dice for 2 mech_infantrys in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Eastern Poland
Russians attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Eastern Poland, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 infantry moved from Smolensk to Belarus
12 armour, 4 artilleries and 1 mech_infantry moved from Belarus to Bryansk
3 infantry moved from Smolensk to Bryansk
2 artilleries and 8 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Bessarabia to Caucasus
1 artillery moved from Tambov to Bryansk
1 artillery and 2 infantry moved from Rostov to Caucasus
3 infantry moved from Volgograd to Caucasus
3 fighters moved from Novgorod to Bryansk
2 fighters moved from Eastern Poland to Russia
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 aaGun and 9 infantry moved from Hopei to Shensi
3 infantry moved from Chahar to Suiyuyan
Place Units - Russians
6 infantry and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 46 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans regular : -0,33
Russians regular : 2,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 carrier, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Japan to Korea
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
2 battleships, 1 carrier, 1 destroyer and 1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Malaya to Java
1 fighter moved from Malaya to Java
1 tactical_bomber moved from Malaya to Java
1 fighter moved from Malaya to Java
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Hainan to French Indo China
1 infantry moved from Shan State to Malaya
1 infantry moved from Shan State to French Indo China
Combat - Japanese
Strategic bombing raid in Korea
Americans roll AA dice in Korea : 0/1 hits, 0.17 expected hits
Bombing raid in Korea rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Korea causes 6 damage total.
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 2 destroyers, 4 submarines and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 2 battleships, 1 carrier, 2 destroyers, 4 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/6 hits, 2.83 expected hits
ANZAC roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Non Combat Move - Japanese
1 fighter moved from Java to 37 Sea Zone
1 tactical_bomber moved from Java to 37 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 bomber moved from Korea to Japan
Place Units - Japanese
1 carrier placed in 37 Sea Zone
1 infantry and 1 tactical_bomber placed in Malaya
Turn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Japanese regular : 0.17
Americans AA : -0.17
ANZAC regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 aaGuns, 2 infantry and 6 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 6 transports
EDIT: Adding units owned by Americans to Morocco: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
Americans buy 2 armour, 2 artilleries, 1 destroyer, 6 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Scotland
2 artilleries moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 marine moved from Morocco to 91 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 6 infantry, 1 marine, 1 mech_infantry and 5 transports moved from 91 Sea Zone to 109 Sea Zone
2 artilleries and 6 infantry moved from 109 Sea Zone to Eire
1 marine and 1 mech_infantry moved from 109 Sea Zone to Eire
2 fighters moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 destroyer and 1 fighter moved from 91 Sea Zone to 109 Sea Zone
1 bomber moved from Gibraltar to 109 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Guam
Battle in Scotland
Battle in Philippines
Battle in Eire
Americans attack with 2 artilleries, 6 infantry, 1 marine and 1 mech_infantry
Germans defend with 1 armour
Americans roll dice for 2 artilleries, 6 infantry, 1 marine and 1 mech_infantry in Eire, round 2 : 1/10 hits, 2,50 expected hits
Germans roll dice for 1 armour in Eire, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Eire
Americans win, taking Guam from Japanese, taking Scotland from Germans, taking Philippines from Japanese, taking Eire from Germans with 2 artilleries, 6 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in 110 Sea Zone
Americans attack with 3 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters in 110 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 109 Sea Zone to Gibraltar
1 carrier moved from 91 Sea Zone to 109 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
2 armour, 3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 3 artilleries, 1 carrier, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour, 3 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from 110 Sea Zone to 109 Sea Zone
1 transport moved from 107 Sea Zone to 101 Sea Zone
1 transport moved from 117 Sea Zone to 101 Sea Zone
1 bomber moved from Yunnan to India
1 armour and 1 mech_infantry moved from Yunnan to India
1 mech_infantry moved from Hunan to Yunnan
1 armour and 2 mech_infantrys moved from Hopei to Yunnan
1 artillery and 4 infantry moved from Hopei to Kweichow
1 armour and 1 mech_infantry moved from Jehol to Hopei
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 artillery moved from Kiangsi to Hunan
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Place Units - Americans
1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
1 tactical_bomber placed in Eastern United States
2 armour, 2 artilleries and 6 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,3
Americans collect 62 PUs (4 lost to blockades); end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Americans regular : -2,33
Germans regular : -0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
3 infantry moved from Kweichow to Yunnan
Place Units - Chinese
2 artilleries and 1 infantry placed in Yunnan
5 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 aaGuns, 2 infantry and 6 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 6 transports
EDIT: Adding units owned by Americans to Morocco: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
Americans buy 2 armour, 2 artilleries, 1 destroyer, 6 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Scotland
2 artilleries moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 marine moved from Morocco to 91 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 6 infantry, 1 marine, 1 mech_infantry and 5 transports moved from 91 Sea Zone to 109 Sea Zone
2 artilleries and 6 infantry moved from 109 Sea Zone to Eire
1 marine and 1 mech_infantry moved from 109 Sea Zone to Eire
2 fighters moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 destroyer and 1 fighter moved from 91 Sea Zone to 109 Sea Zone
1 bomber moved from Gibraltar to 109 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Guam
Battle in Scotland
Battle in Philippines
Battle in Eire
Americans attack with 2 artilleries, 6 infantry, 1 marine and 1 mech_infantry
Germans defend with 1 armour
Americans roll dice for 2 artilleries, 6 infantry, 1 marine and 1 mech_infantry in Eire, round 2 : 1/10 hits, 2,50 expected hits
Germans roll dice for 1 armour in Eire, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Eire
Americans win, taking Guam from Japanese, taking Scotland from Germans, taking Philippines from Japanese, taking Eire from Germans with 2 artilleries, 6 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in 110 Sea Zone
Americans attack with 3 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters in 110 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 109 Sea Zone to Gibraltar
1 carrier moved from 91 Sea Zone to 109 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
2 armour, 3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 3 artilleries, 1 carrier, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour, 3 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from 110 Sea Zone to 109 Sea Zone
1 transport moved from 107 Sea Zone to 101 Sea Zone
1 transport moved from 117 Sea Zone to 101 Sea Zone
1 bomber moved from Yunnan to India
1 armour and 1 mech_infantry moved from Yunnan to India
1 mech_infantry moved from Hunan to Yunnan
1 armour and 2 mech_infantrys moved from Hopei to Yunnan
1 artillery and 4 infantry moved from Hopei to Kweichow
1 armour and 1 mech_infantry moved from Jehol to Hopei
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 artillery moved from Kiangsi to Hunan
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Place Units - Americans
1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
1 tactical_bomber placed in Eastern United States
2 armour, 2 artilleries and 6 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,3
Americans collect 62 PUs (4 lost to blockades); end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
3 infantry moved from Kweichow to Yunnan
Place Units - Chinese
2 artilleries and 1 infantry placed in Yunnan
5 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 8 PUs;
Combat Move - British
1 infantry moved from India to West India
UK_Pacific take West India from Italians
Combat - British
Non Combat Move - British
2 mech_infantrys moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangtung to Kwangsi
1 artillery and 9 infantry moved from India to West India
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in Kwangtung
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6
UK_Pacific collect 9 PUs; end with 17 PUs
Some Units in Kwangtung change ownership: 1 armour and 2 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from West India: 2 infantry
EDIT: Adding units owned by British to India: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -2,33
Germans regular : -0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Italians
Italians buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 armour and 4 mech_infantrys moved from Northern Italy to Romania
1 tactical_bomber moved from Northern Italy to Southern Italy
7 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northwest Persia to Persia
2 armour and 1 mech_infantry moved from Iraq to Persia
1 armour moved from Eastern Persia to Persia
1 artillery moved from Northwest Persia to Persia
1 infantry moved from Northwest Persia to Persia
1 infantry moved from Northwest Persia to Persia
1 armour moved from Trans-Jordan to Persia
1 fighter moved from Northwest Persia to Iraq
1 tactical_bomber moved from Northwest Persia to Iraq
1 bomber moved from Northwest Persia to Southern Italy
Non Combat Move - Italians
Place Units - Italians
3 infantry placed in Iraq
3 armour placed in Egypt
1 artillery and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,1,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3
Italians collect 26 PUs (6 lost to blockades); end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 17 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 29 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 91 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 64 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 3 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Poland to Belarus
1 mech_infantry moved from Poland to Belarus
10 armour and 13 mech_infantrys moved from Baltic States to Novgorod
1 fighter moved from Baltic States to Eastern Poland
1 tactical_bomber moved from Baltic States to Eastern Poland
1 fighter moved from Baltic States to Eastern Poland
1 tactical_bomber moved from Baltic States to Eastern Poland
1 bomber moved from Western Germany to United Kingdom
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
1 fighter moved from Western Germany to United Kingdom
1 infantry moved from Finland to Norway
1 infantry moved from Finland to Norway
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Karelia
1 fighter and 1 tactical_bomber moved from Baltic States to Belarus
1 fighter moved from Baltic States to Eastern Poland
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 3 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Poland to Belarus
1 mech_infantry moved from Poland to Belarus
10 armour and 13 mech_infantrys moved from Baltic States to Novgorod
1 fighter moved from Baltic States to Eastern Poland
1 tactical_bomber moved from Baltic States to Eastern Poland
1 fighter moved from Baltic States to Eastern Poland
1 tactical_bomber moved from Baltic States to Eastern Poland
1 bomber moved from Western Germany to United Kingdom
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
1 fighter moved from Western Germany to United Kingdom
1 infantry moved from Finland to Norway
1 infantry moved from Finland to Norway
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Karelia
1 fighter and 1 tactical_bomber moved from Baltic States to Belarus
1 fighter moved from Baltic States to Eastern Poland
Combat - Germans
Battle in Eastern Poland
Germans attack with 3 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 2 : 5/7 hits, 3.17 expected hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 10 armour and 13 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 10 armour and 13 mech_infantrys in Novgorod, round 2 : 9/23 hits, 7.17 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 10 armour and 13 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Baltic States to Novgorod
1 aaGun moved from Baltic States to Poland
1 aaGun moved from Baltic States to Novgorod
1 fighter moved from Belarus to Romania
1 tactical_bomber moved from Belarus to Romania
1 fighter moved from Eastern Poland to Western Germany
1 tactical_bomber moved from Eastern Poland to Western Germany
1 fighter moved from Eastern Poland to Western Germany
1 tactical_bomber moved from Eastern Poland to Western Germany
1 fighter moved from Eastern Poland to Western Germany
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 aaGun moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from 110 Sea Zone to United Kingdom
1 aaGun moved from 110 Sea Zone to United Kingdom
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to United Kingdom
1 artillery and 2 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Western Germany to Denmark
1 artillery moved from Western Germany to Denmark
Place Units - Germans
1 transport placed in 113 Sea Zone
1 destroyer placed in 110 Sea Zone
3 fighters placed in United Kingdom
1 artillery and 1 infantry placed in Western Germany
1 artillery and 1 infantry placed in Germany
1 artillery and 1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3,5,3,1,6,2,4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,6,5
Germans collect 45 PUs (11 lost to blockades); end with 45 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Russians regular : -1.67
Germans regular : 2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Russians
Russians repair damage of 6x factory_minor; Remaining resources: 47 PUs;
Russians buy 8 infantry and 5 mech_infantrys; Remaining resources: 3 PUs;
Combat Move - Russians
2 infantry moved from Caucasus to Northwest Persia
2 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
1 infantry moved from Bessarabia to Eastern Poland
1 mech_infantry moved from Bryansk to Eastern Poland
3 fighters moved from Bryansk to Eastern Poland
2 fighters moved from Russia to Eastern Poland
12 armour, 7 artilleries and 12 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
Combat - Russians
Battle in Northwest Persia
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/5 hits, 2,00 expected hits
Italians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Northwest Persia
Russians win, taking Northwest Persia from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Belarus
Russians attack with 12 armour, 7 artilleries and 13 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 12 armour, 7 artilleries and 13 infantry in Belarus, round 2 : 9/32 hits, 11,67 expected hits
Germans roll dice for 2 mech_infantrys in Belarus, round 2 : 0/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 12 armour, 7 artilleries and 13 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Eastern Poland
Russians attack with 5 fighters, 1 infantry and 1 mech_infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 5 fighters, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 2/7 hits, 2,83 expected hits
Germans roll dice for 2 mech_infantrys in Eastern Poland, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
1 mech_infantry moved from Russia to Archangel
3 mech_infantrys moved from Russia to Belarus
4 infantry moved from Russia to Bryansk
1 armour and 3 mech_infantrys moved from Caucasus to Rostov
2 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus
2 fighters and 1 tactical_bomber moved from Caucasus to Rostov
5 fighters moved from Eastern Poland to Bryansk
2 fighters moved from Rostov to Bryansk
1 tactical_bomber moved from Rostov to Bryansk
1 aaGun and 9 infantry moved from Shensi to Tsinghai
3 infantry moved from Suiyuyan to Kansu
1 aaGun and 5 infantry moved from Korea to Amur
2 infantry moved from Russia to Smolensk
Place Units - Russians
3 infantry placed in Volgograd
5 infantry and 5 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bessarabia: 1 mech_infantry
EDIT: Adding units owned by Russians to Bryansk: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0,67
Germans regular : -0,33
Russians regular : -4,50