assumed no scramble with the french fighter in 110 and made a couple small edits at the end.
-2 more luftwaffe
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
3 submarines moved from 62 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 3 fighters and 3 submarines
Japanese defend with 2 battleships, 1 carrier, 1 fighter and 1 tactical_bomber
ANZAC roll dice for 3 submarines in 55 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
Units damaged: 1 carrier owned by the Japanese
ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Combat Hit Differential Summary :
ANZAC regular : -0,50
1 more hit
@oysteilo
Fighter
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
3 submarines moved from 62 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 3 fighters and 3 submarines
Japanese defend with 2 battleships, 1 carrier, 1 fighter and 1 tactical_bomber
ANZAC roll dice for 3 submarines in 55 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
Units damaged: 1 carrier owned by the Japanese
ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 2 battleships and 1 carrier in 55 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
1 fighter owned by the Japanese, 1 fighter owned by the ANZAC and 1 submarine owned by the ANZAC lost in 55 Sea Zone
2 fighters owned by the ANZAC retreated
2 submarines owned by the ANZAC retreated to 54 Sea Zone
Japanese win with 2 battleships, 1 carrier and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 fighter and 1 submarine
Casualties for Japanese: 1 fighter
1 tactical_bomber owned by the Japanese could not land and were killed
Non Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to Queensland
1 infantry moved from French West Africa to French Central Africa
1 transport moved from 87 Sea Zone to 89 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Japanese regular : -0,83
ANZAC regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
3 submarines moved from 62 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 3 fighters and 3 submarines
Japanese defend with 2 battleships, 1 carrier, 1 fighter and 1 tactical_bomber
ANZAC roll dice for 3 submarines in 55 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
Units damaged: 1 carrier owned by the Japanese
ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 2 battleships and 1 carrier in 55 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
1 fighter owned by the Japanese, 1 fighter owned by the ANZAC and 1 submarine owned by the ANZAC lost in 55 Sea Zone
2 fighters owned by the ANZAC retreated
2 submarines owned by the ANZAC retreated to 54 Sea Zone
Japanese win with 2 battleships, 1 carrier and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 fighter and 1 submarine
Casualties for Japanese: 1 fighter
1 tactical_bomber owned by the Japanese could not land and were killed
Non Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to Queensland
1 infantry moved from French West Africa to French Central Africa
1 transport moved from 87 Sea Zone to 89 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,83
ANZAC regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 armour; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Albania to Greece
Germans take Greece from Russians
1 armour moved from Albania to Slovakia Hungary
1 mech_infantry moved from Bulgaria to Slovakia Hungary
1 mech_infantry moved from Bessarabia to Slovakia Hungary
1 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Slovakia Hungary to Poland
1 fighter moved from Slovakia Hungary to Poland
1 tactical_bomber moved from Slovakia Hungary to Poland
1 fighter moved from Slovakia Hungary to Poland
1 tactical_bomber moved from Slovakia Hungary to Poland
1 infantry moved from Novgorod to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Vyborg to Finland
1 infantry moved from Vyborg to Finland
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 armour moved from Western Germany to Slovakia Hungary
Combat - Germans
Battle in Poland
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Poland, round 2 : 3/6 hits, 2.67 expected hits
Russians roll dice for 1 artillery in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
10 artilleries moved from Germany to Slovakia Hungary
1 infantry moved from Vyborg to Finland
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 aaGun moved from Normandy Bordeaux to Southern France
1 fighter moved from Poland to Western Germany
1 tactical_bomber moved from Poland to Western Germany
1 fighter moved from Poland to Germany
1 tactical_bomber moved from Poland to Slovakia Hungary
Place Units - Germans
10 armour placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,1,5
Germans collect 50 PUs (6 lost to blockades); end with 51 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 armour, 5 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Belarus to Novgorod
3 armour and 7 mech_infantrys moved from Eastern Poland to Novgorod
2 infantry moved from Belarus to Baltic States
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Eastern Poland to Romania
3 infantry moved from Eastern Poland to Poland
1 fighter moved from Russia to Bessarabia
1 bomber moved from Eastern Poland to Baltic States
2 fighters moved from Eastern Poland to Romania
1 fighter moved from Eastern Poland to Romania
3 fighters and 1 tactical_bomber moved from Eastern Poland to Poland
Combat - Russians
Battle in Novgorod
Russians attack with 3 armour, 1 infantry and 7 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 3 armour, 1 infantry and 7 mech_infantrys in Novgorod, round 2 : 2/11 hits, 2,83 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 3 armour, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 3 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Romania
Russians attack with 3 fighters and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 3 fighters and 2 infantry in Romania, round 2 : 3/5 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Poland
Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Poland, round 2 : 2/7 hits, 2,67 expected hits
Germans roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Baltic States
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Baltic States, round 2 : 1/3 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Bessarabia to Belarus
1 bomber moved from Baltic States to Russia
3 fighters and 1 tactical_bomber moved from Poland to Belarus
3 fighters moved from Romania to Belarus
1 artillery and 2 infantry moved from Volgograd to Rostov
1 aaGun moved from Eastern Poland to Poland
1 aaGun moved from Eastern Poland to Romania
1 aaGun, 3 armour, 12 artilleries, 23 infantry, 1 marine and 16 mech_infantrys moved from Eastern Poland to Belarus
1 infantry moved from Belarus to Eastern Poland
4 infantry moved from Bryansk to Belarus
4 infantry moved from Smolensk to Belarus
3 armour and 8 mech_infantrys moved from Belarus to Bryansk
1 infantry moved from Belarus to Novgorod
1 armour and 1 mech_infantry moved from Russia to Belarus
3 artilleries and 4 infantry moved from Russia to Bryansk
1 aaGun and 9 infantry moved from Manchuria to Jehol
3 infantry moved from Korea to Manchuria
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Northwest Persia to Iraq
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
2 armour, 4 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 41 PUs; end with 41 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans regular : -1,33
Russians regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 fighter, 1 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 battleships and 1 carrier moved from 55 Sea Zone to 37 Sea Zone
Japanese take 42 Sea Zone from UK_Pacific
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 bomber moved from Kwangsi to India
4 artilleries and 16 infantry moved from Kwangsi to French Indo China
1 mech_infantry moved from Kwangtung to French Indo China
1 mech_infantry moved from Kwangtung to French Indo China
1 armour moved from Kwangtung to French Indo China
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 submarines moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Kwangsi to Kiangsi
1 tactical_bomber moved from Kwangsi to Kiangsi
1 infantry moved from Hopei to Anhwe
1 infantry moved from Anhwe to Kiangsu
1 tactical_bomber moved from Kwangsi to Kiangsi
1 fighter moved from Kwangsi to Kiangsi
1 tactical_bomber moved from Kwangsi to Kiangsi
1 tactical_bomber moved from Kwangsi to French Indo China
Combat - Japanese
Strategic bombing raid in India
UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in India causes 7 damage total.
Battle in French Indo China
Japanese attack with 1 armour, 4 artilleries, 16 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 armour, 4 artilleries, 16 infantry, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 5/24 hits, 6.17 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 armour, 4 artilleries, 16 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kiangsi
Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Kiangsi, round 2 : 4/7 hits, 3.17 expected hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
1 tactical_bomber moved from French Indo China to Malaya
1 tactical_bomber moved from Kwangsi to Malaya
2 fighters and 3 tactical_bombers moved from Kiangsi to Malaya
1 infantry moved from Chahar to Anhwe
1 infantry moved from Suiyuyan to Chahar
1 aaGun moved from Anhwe to Kiangsu
1 bomber moved from India to Malaya
Place Units - Japanese
1 airfield, 1 artillery, 1 fighter and 1 infantry placed in Malaya
3 submarines placed in 20 Sea Zone
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -0.33
UK_Pacific AA : -0.17
UK_Pacific regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 1 destroyer, 4 fighters, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Jehol to Shantung
1 fighter moved from Korea to Shantung
1 bomber moved from Korea to Kiangsu
1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Western United States to 83 Sea Zone
1 destroyer moved from 92 Sea Zone to 83 Sea Zone
Combat - Americans
Strategic bombing raid in Kiangsu
Japanese roll AA dice in Kiangsu : 0/1 hits, 0,17 expected hits
Bombing raid in Kiangsu rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Kiangsu causes 6 damage total.
Battle in Sumatra
Battle in 83 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Italians defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 83 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Italians roll dice for 1 submarine in 83 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 83 Sea Zone
Americans win, taking Sumatra from Japanese with 1 bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Italians: 1 submarine
Battle in Shantung
Americans attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys in Shantung, round 2 : 1/6 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Shantung
Americans win, taking Shantung from Japanese with 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Kiangsu to Korea
1 artillery and 4 infantry moved from Manchuria to Jehol
1 fighter moved from Shantung to Jehol
1 marine and 1 mech_infantry moved from Tunisia to Algeria
1 aaGun and 1 infantry moved from Morocco to Algeria
1 transport moved from 87 Sea Zone to 92 Sea Zone
1 carrier and 1 transport moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
2 fighters moved from Gibraltar to Malta
1 bomber moved from 83 Sea Zone to French West Africa
1 aaGun and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 aaGun, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 89 Sea Zone to 92 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
1 mech_infantry moved from Algeria to Morocco
1 fighter moved from Eastern United States to Gibraltar
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 carrier and 1 destroyer moved from 54 Sea Zone to 63 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier and 1 transport
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 aaGun and 1 infantry
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 aaGun, 1 carrier, 1 infantry and 1 transport
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in Korea
4 fighters placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans regular : -1,00
Japanese regular : 0,67
Italians regular : 0,83
Japanese AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Hunan to Anhwe
1 infantry moved from Jehol to Anhwe
1 fighter moved from Yunnan to Anhwe
Combat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Hopei
Battle in Anhwe
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 3 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 4 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 4 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Suiyuyan from Japanese, taking Hopei from Japanese, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Yunnan
Place Units - Chinese
1 artillery and 4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 18 PUs; end with 19 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00
Japanese regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 1 destroyer, 4 fighters, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Jehol to Shantung
1 fighter moved from Korea to Shantung
1 bomber moved from Korea to Kiangsu
1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Western United States to 83 Sea Zone
1 destroyer moved from 92 Sea Zone to 83 Sea Zone
Combat - Americans
Strategic bombing raid in Kiangsu
Japanese roll AA dice in Kiangsu : 0/1 hits, 0,17 expected hits
Bombing raid in Kiangsu rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Kiangsu causes 6 damage total.
Battle in Sumatra
Battle in 83 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Italians defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 83 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Italians roll dice for 1 submarine in 83 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 83 Sea Zone
Americans win, taking Sumatra from Japanese with 1 bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Italians: 1 submarine
Battle in Shantung
Americans attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys in Shantung, round 2 : 1/6 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Shantung
Americans win, taking Shantung from Japanese with 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Kiangsu to Korea
1 artillery and 4 infantry moved from Manchuria to Jehol
1 fighter moved from Shantung to Jehol
1 marine and 1 mech_infantry moved from Tunisia to Algeria
1 aaGun and 1 infantry moved from Morocco to Algeria
1 transport moved from 87 Sea Zone to 92 Sea Zone
1 carrier and 1 transport moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
2 fighters moved from Gibraltar to Malta
1 bomber moved from 83 Sea Zone to French West Africa
1 aaGun and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 aaGun, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 89 Sea Zone to 92 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
1 mech_infantry moved from Algeria to Morocco
1 fighter moved from Eastern United States to Gibraltar
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 carrier and 1 destroyer moved from 54 Sea Zone to 63 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier and 1 transport
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 aaGun and 1 infantry
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 aaGun, 1 carrier, 1 infantry and 1 transport
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in Korea
4 fighters placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Hunan to Anhwe
1 infantry moved from Jehol to Anhwe
1 fighter moved from Yunnan to Anhwe
Combat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Hopei
Battle in Anhwe
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 3 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 4 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 4 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Suiyuyan from Japanese, taking Hopei from Japanese, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Yunnan
Place Units - Chinese
1 artillery and 4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 18 PUs; end with 19 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 9 PUs;
Combat Move - British
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 mech_infantrys moved from Yunnan to Kiangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsi
Combat - British
Battle in Kiangsi
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kiangsi, round 2 : 1/4 hits, 1,50 expected hits
Japanese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsi
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 3 : 0/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 4 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
British win, taking Kiangsi from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan
4 infantry moved from India to Burma
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,1,1,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2,3,2,5,5
UK_Pacific collect 6 PUs (5 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00
Americans regular : -1,00
Japanese regular : -0,67
Italians regular : 0,83
Japanese AA : -0,17
British regular : -2,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 1 destroyer, 4 fighters, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Jehol to Shantung
1 fighter moved from Korea to Shantung
1 bomber moved from Korea to Kiangsu
1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Western United States to 83 Sea Zone
1 destroyer moved from 92 Sea Zone to 83 Sea Zone
Combat - Americans
Strategic bombing raid in Kiangsu
Japanese roll AA dice in Kiangsu : 0/1 hits, 0,17 expected hits
Bombing raid in Kiangsu rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Kiangsu causes 6 damage total.
Battle in Sumatra
Battle in 83 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Italians defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 83 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Italians roll dice for 1 submarine in 83 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 83 Sea Zone
Americans win, taking Sumatra from Japanese with 1 bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Italians: 1 submarine
Battle in Shantung
Americans attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys in Shantung, round 2 : 1/6 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Shantung
Americans win, taking Shantung from Japanese with 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Kiangsu to Korea
1 artillery and 4 infantry moved from Manchuria to Jehol
1 fighter moved from Shantung to Jehol
1 marine and 1 mech_infantry moved from Tunisia to Algeria
1 aaGun and 1 infantry moved from Morocco to Algeria
1 transport moved from 87 Sea Zone to 92 Sea Zone
1 carrier and 1 transport moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
2 fighters moved from Gibraltar to Malta
1 bomber moved from 83 Sea Zone to French West Africa
1 aaGun and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 aaGun, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 89 Sea Zone to 92 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
1 mech_infantry moved from Algeria to Morocco
1 fighter moved from Eastern United States to Gibraltar
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 carrier and 1 destroyer moved from 54 Sea Zone to 63 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier and 1 transport
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 aaGun and 1 infantry
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 aaGun, 1 carrier, 1 infantry and 1 transport
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in Korea
4 fighters placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Hunan to Anhwe
1 infantry moved from Jehol to Anhwe
1 fighter moved from Yunnan to Anhwe
Combat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Hopei
Battle in Anhwe
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 3 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 4 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 4 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Suiyuyan from Japanese, taking Hopei from Japanese, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Yunnan
Place Units - Chinese
1 artillery and 4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 18 PUs; end with 19 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 9 PUs;
Combat Move - British
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 mech_infantrys moved from Yunnan to Kiangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsi
Combat - British
Battle in Kiangsi
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kiangsi, round 2 : 1/4 hits, 1,50 expected hits
Japanese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsi
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 3 : 0/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 4 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
British win, taking Kiangsi from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan
4 infantry moved from India to Burma
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,1,1,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2,3,2,5,5
UK_Pacific collect 6 PUs (5 lost to blockades); end with 15 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to Northern Territory: 2 artilleries
EDIT: Removing units owned by Americans from Queensland: 2 artilleries
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1,00
Americans regular : -1,00
Japanese regular : -0,67
Italians regular : 0,83
Japanese AA : -0,17
British regular : -2,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Syria to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 infantry moved from French Equatorial Africa to French Central Africa
1 armour moved from Belgian Congo to French Central Africa
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Slovakia Hungary to Poland
1 mech_infantry moved from Northern Italy to Romania
1 fighter moved from Bulgaria to Poland
1 tactical_bomber moved from Bulgaria to Poland
1 bomber moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Poland
1 artillery moved from Slovakia Hungary to Romania
1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 submarine moved from 71 Sea Zone to 58 Sea Zone
1 fighter moved from Trans-Jordan to Southern Italy
1 tactical_bomber moved from Trans-Jordan to Southern Italy
1 fighter moved from Trans-Jordan to Egypt
1 tactical_bomber moved from Trans-Jordan to Egypt
1 armour moved from Rhodesia to Anglo Egyptian Sudan
Combat - Italians
Battle in French Central Africa
Italians attack with 1 armour and 1 infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 armour and 1 infantry in French Central Africa, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in French Central Africa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in French Central Africa
Italians win, taking French Central Africa from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Iraq
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Iraq, round 2 : 2/6 hits, 1.67 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Iraq
Italians win, taking Iraq from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Romania
Italians attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 aaGun and 2 infantry
Russians roll AA dice in Romania : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Romania, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 aaGun and 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
1 aaGun owned by the Russians and 1 infantry owned by the Italians lost in Romania
Italians roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Romania, round 3 : 3/3 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Romania, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 infantry
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Poland
Italians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 aaGun and 2 infantry
Russians roll AA dice in Poland : 1/2 hits, 0.33 expected hits
1 fighter owned by the Italians lost in Poland
Italians roll dice for 3 infantry and 1 tactical_bomber in Poland, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 aaGun and 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
1 aaGun owned by the Russians and 1 infantry owned by the Italians lost in Poland
Italians roll dice for 2 infantry and 1 tactical_bomber in Poland, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Poland, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Poland
Italians roll dice for 1 infantry and 1 tactical_bomber in Poland, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 2 infantry in Poland, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Poland
Italians roll dice for 1 infantry and 1 tactical_bomber in Poland, round 5 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Poland, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Poland
Italians win, taking Poland from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Italians: 1 fighter and 2 infantry
Casualties for Russians: 1 aaGun and 2 infantry
Non Combat Move - Italians
1 tactical_bomber moved from Poland to Slovakia Hungary
1 bomber moved from Romania to Southern Italy
1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
3 infantry placed in Egypt
2 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
Italians collect 27 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 1.67
Russians regular : -0.67
Russians AA : 0.50
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
2 aaGuns, 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry moved from Queensland to Northern Territory
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
i will move my anzac transport to sz 101 (eastern usa) during my next move
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 infantry, 10 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Slovakia Hungary to Baltic States
1 mech_infantry moved from Slovakia Hungary to Baltic States
1 tactical_bomber moved from Slovakia Hungary to Baltic States
1 fighter moved from Germany to Baltic States
1 mech_infantry moved from Slovakia Hungary to Bessarabia
1 mech_infantry moved from Slovakia Hungary to Bessarabia
1 bomber moved from Western Germany to Bessarabia
10 armour moved from Germany to Eastern Poland
18 armour, 26 artilleries, 28 infantry and 6 mech_infantrys moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Greece to Romania
1 tactical_bomber moved from Western Germany to Baltic States
1 fighter moved from Western Germany to Baltic States
1 infantry moved from Finland to Karelia
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Southern France to Normandy Bordeaux
3 armour, 2 artilleries and 3 infantry moved from Scotland to United Kingdom
Combat - Germans
Battle in Bessarabia
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Bessarabia, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Baltic States, round 2 : 2/6 hits, 2.67 expected hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Germans attack with 28 armour, 26 artilleries, 28 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 28 armour, 26 artilleries, 28 infantry and 6 mech_infantrys in Eastern Poland, round 2 : 35/88 hits, 32.67 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 28 armour, 26 artilleries, 27 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 bomber moved from Bessarabia to Slovakia Hungary
1 fighter moved from Baltic States to Germany
1 fighter moved from Western Germany to Slovakia Hungary
1 aaGun moved from Southern France to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter and 2 tactical_bombers moved from Baltic States to Slovakia Hungary
Place Units - Germans
10 mech_infantrys placed in Germany
2 infantry placed in Western Germany
1 destroyer and 2 transports placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
Germans collect 49 PUs (6 lost to blockades); end with 49 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 infantry, 10 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Slovakia Hungary to Baltic States
1 mech_infantry moved from Slovakia Hungary to Baltic States
1 tactical_bomber moved from Slovakia Hungary to Baltic States
1 fighter moved from Germany to Baltic States
1 mech_infantry moved from Slovakia Hungary to Bessarabia
1 mech_infantry moved from Slovakia Hungary to Bessarabia
1 bomber moved from Western Germany to Bessarabia
10 armour moved from Germany to Eastern Poland
18 armour, 26 artilleries, 28 infantry and 6 mech_infantrys moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Greece to Romania
1 tactical_bomber moved from Western Germany to Baltic States
1 fighter moved from Western Germany to Baltic States
1 infantry moved from Finland to Karelia
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Southern France to Normandy Bordeaux
3 armour, 2 artilleries and 3 infantry moved from Scotland to United Kingdom
Combat - Germans
Battle in Bessarabia
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Bessarabia, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Baltic States, round 2 : 2/6 hits, 2.67 expected hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Germans attack with 28 armour, 26 artilleries, 28 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 28 armour, 26 artilleries, 28 infantry and 6 mech_infantrys in Eastern Poland, round 2 : 35/88 hits, 32.67 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 28 armour, 26 artilleries, 27 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 bomber moved from Bessarabia to Slovakia Hungary
1 fighter moved from Baltic States to Germany
1 fighter moved from Western Germany to Slovakia Hungary
1 aaGun moved from Southern France to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter and 2 tactical_bombers moved from Baltic States to Slovakia Hungary
Place Units - Germans
10 mech_infantrys placed in Germany
2 infantry placed in Western Germany
1 destroyer and 2 transports placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
Germans collect 49 PUs (6 lost to blockades); end with 49 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 armour, 9 infantry and 2 mech_infantrys; Remaining resources: 7 PUs;
Combat Move - Russians
1 infantry moved from Western Ukraine to Bessarabia
1 bomber moved from Russia to Bessarabia
1 fighter and 1 tactical_bomber moved from Belarus to Baltic States
1 infantry moved from Novgorod to Baltic States
1 fighter moved from Belarus to Baltic States
5 fighters moved from Belarus to Bessarabia
9 infantry moved from Jehol to Chahar
Combat - Russians
Battle in Bessarabia
Russians attack with 1 bomber, 5 fighters and 1 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 1 bomber, 5 fighters and 1 infantry in Bessarabia, round 2 : 6/7 hits, 3,33 expected hits
Germans roll dice for 2 mech_infantrys in Bessarabia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bessarabia
Russians win with 1 bomber and 5 fighters remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Baltic States
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1,83 expected hits
Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Chahar
Russians attack with 9 infantry
Japanese defend with 1 infantry
Russians roll dice for 9 infantry in Chahar, round 2 : 2/9 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Chahar
Russians win, taking Chahar from Japanese with 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Jehol to Chahar
3 infantry moved from Manchuria to Jehol
1 artillery moved from Northwest Persia to Caucasus
3 armour, 3 artilleries, 4 infantry and 8 mech_infantrys moved from Bryansk to Belarus
1 bomber and 5 fighters moved from Bessarabia to Belarus
3 armour, 1 infantry and 7 mech_infantrys moved from Novgorod to Belarus
2 fighters and 1 tactical_bomber moved from Baltic States to Belarus
2 armour moved from Russia to Belarus
3 artilleries and 4 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 infantry moved from Rostov to Ukraine
1 infantry moved from Rostov to Bryansk
1 artillery moved from Rostov to Tambov
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Tambov
1 armour and 3 mech_infantrys moved from Ukraine to Belarus
3 mech_infantrys moved from Northwest Persia to Caucasus
1 armour moved from Northwest Persia to Caucasus
Place Units - Russians
3 infantry placed in Volgograd
2 armour, 6 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 42 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 89 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 101 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0,33
Germans regular : 0,00
Russians regular : 2,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 destroyer and 4 fighters; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 units repaired.
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Malaya to 41 Sea Zone
1 bomber moved from Malaya to 45 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
Combat - Japanese
Japanese creates battle in territory 37 Sea Zone
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 1 carrier, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Shan State from UK_Pacific to Japanese
EDIT: Adding units owned by Japanese to Shan State: 1 armour, 9 artilleries, 25 infantry and 2 mech_infantrys
EDIT: Removing units owned by Japanese from French Indo China: 1 armour, 4 artilleries, 16 infantry and 2 mech_infantrys
EDIT: Turning off Edit Mode
1 tactical_bomber moved from 41 Sea Zone to Malaya
1 bomber moved from 45 Sea Zone to Malaya
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 5 artilleries and 9 infantry
EDIT: Turning off Edit Mode
2 fighters placed in Malaya
1 destroyer placed in 37 Sea Zone
2 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,2
Japanese collect 26 PUs (6 lost to blockades); end with 29 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 destroyer, 9 infantry, 1 mech_infantry and 5 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 artillery and 1 mech_infantry moved from Shantung to Kiangsu
1 fighter moved from Jehol to Kiangsu
1 bomber moved from Korea to Kiangsu
1 infantry moved from Algeria to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 2 transports moved from 92 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Scotland
1 infantry moved from 109 Sea Zone to Eire
Combat - Americans
Americans creates battle in territory 63 Sea Zone
Battle in Scotland
Battle in Eire
Battle in Kiangsu
Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry
Japanese defend with 1 aaGun, 1 factory_minor and 1 infantry
Japanese roll AA dice in Kiangsu : 1/2 hits, 0,33 expected hits
1 fighter owned by the Americans lost in Kiangsu
Americans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Kiangsu, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the Japanese lost in Kiangsu
Americans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Kiangsu, round 3 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Americans win, taking 63 Sea Zone from Japanese, taking Scotland from Germans, taking Eire from Germans, taking Kiangsu from Japanese with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 aaGun and 1 infantry
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Americans
1 armour and 1 mech_infantry moved from Shantung to Hopei
1 artillery and 4 infantry moved from Jehol to Chahar
1 armour and 2 mech_infantrys moved from Korea to Jehol
1 bomber moved from Kiangsu to Korea
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
2 artilleries moved from Northern Territory to Queensland
2 carriers moved from 92 Sea Zone to 109 Sea Zone
3 fighters moved from Gibraltar to 109 Sea Zone
2 fighters moved from Malta to Gibraltar
1 fighter moved from 92 Sea Zone to Gibraltar
1 marine moved from Algeria to 92 Sea Zone
1 mech_infantry moved from Morocco to 92 Sea Zone
1 marine, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone
1 marine and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
4 fighters moved from Western United States to Hawaiian Islands
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 bomber moved from French West Africa to Gibraltar
Place Units - Americans
1 armour and 1 mech_infantry placed in Korea
1 destroyer and 5 transports placed in 101 Sea Zone
1 artillery and 9 infantry placed in Eastern United States
1 artillery placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2
Americans collect 63 PUs (2 lost to blockades); end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans regular : 0,33
Japanese regular : -0,67
Japanese AA : 0,67