No scramble
L20 Bretters Axis VS Oysteilo Allies +14 BM3
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max defence, so 3 scrambles, and be carefull with selection this time, ask if unsure
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 5 artilleries, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Jehol 1 infantry moved from Kiangsu to Shantung 1 infantry moved from Anhwe to Chahar 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Kiangsu to Kiangsi 1 tactical_bomber moved from Anhwe to Jehol 1 tactical_bomber moved from Anhwe to Shantung 1 tactical_bomber moved from Anhwe to Jehol 1 tactical_bomber moved from Anhwe to Shantung 1 fighter moved from Kwangsi to Kiangsi 1 tactical_bomber moved from Kwangsi to Kiangsi 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from Japan to 17 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 4 transports moved from 36 Sea Zone to 6 Sea Zone Combat - Japanese Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kiangsi Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Battle in Jehol Japanese attack with 1 infantry and 2 tactical_bombers Americans defend with 1 infantry Japanese roll dice for 1 infantry and 2 tactical_bombers in Jehol, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Jehol Japanese win, taking Jehol from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Shantung Japanese attack with 1 infantry and 2 tactical_bombers Americans defend with 1 mech_infantry Japanese roll dice for 1 infantry and 2 tactical_bombers in Shantung, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 mech_infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Shantung Japanese win, taking Shantung from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in 54 Sea Zone Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 carrier, 1 destroyer, 2 fighters and 3 submarines; ANZAC defend with 3 fighters Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 4/9 hits, 5.00 expected hits Americans roll dice for 3 submarines in 54 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits Americans roll dice for 1 carrier, 1 destroyer and 5 fighters in 54 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits 3 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 54 Sea Zone Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 3 : 5/8 hits, 4.67 expected hits Americans roll dice for 1 carrier and 5 fighters in 54 Sea Zone, round 3 : 4/6 hits, 3.67 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 fighters owned by the ANZAC, 1 carrier owned by the Americans, 2 fighters owned by the Americans and 2 cruisers owned by the Japanese lost in 54 Sea Zone 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated 1 carrier owned by the Japanese and 2 battleships owned by the Japanese retreated to 55 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 3 submarines Casualties for ANZAC: 2 fighters Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland Non Combat Move - Japanese 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 17 Sea Zone to Japan 1 fighter moved from Kiangsi to Kwangsi 1 tactical_bomber moved from Kiangsi to Kwangsi 2 tactical_bombers moved from Shantung to Kwangsi 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kwangtung to Kwangsi 1 tactical_bomber moved from Jehol to Kwangsi 1 tactical_bomber moved from Jehol to Kwangsi Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 1 armour and 2 mech_infantrys placed in Kwangtung 3 artilleries placed in Malaya 2 infantry placed in Kiangsu 2 artilleries placed in Japan Turn Complete - Japanese Japanese collect 45 PUs; end with 45 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -0.17 Japanese regular : -0.83
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TripleA Move Summary: Americans round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 1 bomber, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Manchuria to Jehol 1 mech_infantry moved from Korea to Jehol 1 bomber moved from Korea to 6 Sea Zone 2 fighters moved from Hawaiian Islands to 6 Sea Zone 2 fighters moved from Western United States to 6 Sea Zone
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do you want to scramble to sz 6?
I have 4 fighters and a bomber
You have 1 destroyer and potentially 2 fighters for scramble -
@oysteilo yes scramble
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 1 bomber, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Manchuria to Jehol 1 mech_infantry moved from Korea to Jehol 1 bomber moved from Korea to 6 Sea Zone 2 fighters moved from Hawaiian Islands to 6 Sea Zone 2 fighters moved from Western United States to 6 Sea Zone Combat - Americans Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone Battle in Jehol Americans attack with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys Japanese defend with 1 infantry Americans roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Jehol, round 2 : 1/6 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Jehol Americans win, taking Jehol from Japanese with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 6 Sea Zone Americans attack with 1 bomber and 4 fighters Japanese defend with 1 destroyer, 2 fighters, 2 submarines and 4 transports 2 submarines owned by the Japanese submerged Americans roll dice for 1 bomber and 4 fighters in 6 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 4 transports in 6 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits 2 fighters owned by the Japanese, 1 destroyer owned by the Japanese and 3 fighters owned by the Americans lost in 6 Sea Zone 4 transports owned by the Japanese lost in 6 Sea Zone Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 26 Casualties for Americans: 3 fighters Casualties for Japanese: 1 destroyer, 2 fighters and 4 transports Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Libya from Italians to Americans EDIT: Turning off Edit Mode 1 bomber moved from 6 Sea Zone to Korea 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Tunisia to Libya 1 marine moved from Algeria to Tunisia 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 aaGun moved from 89 Sea Zone to Southeast Mexico 1 infantry moved from 89 Sea Zone to Southeast Mexico 1 transport moved from 82 Sea Zone to 87 Sea Zone 1 artillery and 4 infantry moved from Korea to Manchuria 1 artillery, 1 carrier, 1 destroyer, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery moved from 54 Sea Zone to Queensland Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Eastern United States Americans undo move 2. Americans undo move 1. 1 bomber placed in Eastern United States 1 submarine placed in 101 Sea Zone 1 carrier and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 2 fighters placed in Eastern United States 1 airfield placed in Korea 1 fighter could not land in 6 Sea Zone and was removed Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,1,4 Americans collect 57 PUs (3 lost to blockades); end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Turning on Edit Mode EDIT: Adding units owned by Americans to Korea: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 bomber EDIT: Adding units owned by Americans to Western United States: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 89 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,33 Japanese regular : 2,00
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just some explaining. I have 4 fighters, 2 are coming from hawai and can land in korea. You kill 3 fighters so I land my fighter number 4 in korea. However the game does not allow it. I edited it because it is wrong.
Then there are some other minor ncm edits
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Hopei 1 fighter moved from Yunnan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Yunnan Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Kweichow 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 12 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Manchuria: 1 infantry EDIT: Adding units owned by Chinese to Jehol: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : 0,67
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 1 bomber, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Manchuria to Jehol 1 mech_infantry moved from Korea to Jehol 1 bomber moved from Korea to 6 Sea Zone 2 fighters moved from Hawaiian Islands to 6 Sea Zone 2 fighters moved from Western United States to 6 Sea Zone Combat - Americans Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone Battle in Jehol Americans attack with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys Japanese defend with 1 infantry Americans roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Jehol, round 2 : 1/6 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Jehol Americans win, taking Jehol from Japanese with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 6 Sea Zone Americans attack with 1 bomber and 4 fighters Japanese defend with 1 destroyer, 2 fighters, 2 submarines and 4 transports 2 submarines owned by the Japanese submerged Americans roll dice for 1 bomber and 4 fighters in 6 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 4 transports in 6 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits 2 fighters owned by the Japanese, 1 destroyer owned by the Japanese and 3 fighters owned by the Americans lost in 6 Sea Zone 4 transports owned by the Japanese lost in 6 Sea Zone Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 26 Casualties for Americans: 3 fighters Casualties for Japanese: 1 destroyer, 2 fighters and 4 transports Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Libya from Italians to Americans EDIT: Turning off Edit Mode 1 bomber moved from 6 Sea Zone to Korea 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Tunisia to Libya 1 marine moved from Algeria to Tunisia 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 aaGun moved from 89 Sea Zone to Southeast Mexico 1 infantry moved from 89 Sea Zone to Southeast Mexico 1 transport moved from 82 Sea Zone to 87 Sea Zone 1 artillery and 4 infantry moved from Korea to Manchuria 1 artillery, 1 carrier, 1 destroyer, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery moved from 54 Sea Zone to Queensland Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Eastern United States Americans undo move 2. Americans undo move 1. 1 bomber placed in Eastern United States 1 submarine placed in 101 Sea Zone 1 carrier and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 2 fighters placed in Eastern United States 1 airfield placed in Korea 1 fighter could not land in 6 Sea Zone and was removed Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,1,4 Americans collect 57 PUs (3 lost to blockades); end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Turning on Edit Mode EDIT: Adding units owned by Americans to Korea: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 bomber EDIT: Adding units owned by Americans to Western United States: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 89 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Hopei 1 fighter moved from Yunnan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Yunnan Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Kweichow 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 12 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Manchuria: 1 infantry EDIT: Adding units owned by Chinese to Jehol: 1 infantry EDIT: Turning off Edit Mode Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Combat Move - British 1 mech_infantry moved from Yunnan to Kiangsi 1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsi 1 submarine moved from 39 Sea Zone to 55 Sea Zone UK_Pacific take 41 Sea Zone from Japanese UK_Pacific take 42 Sea Zone from Japanese Combat - British Battle in Kiangsi British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsi British win, taking Kiangsi from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 55 Sea Zone British attack with 1 submarine Japanese defend with 2 battleships, 1 carrier, 1 fighter and 1 tactical_bomber British roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 battleships and 1 carrier in 55 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits 1 submarine owned by the British lost in 55 Sea Zone Japanese win with 2 battleships, 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for British: 1 submarine Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan 1 aaGun moved from Burma to Yunnan 1 artillery moved from Burma to Yunnan 3 infantry moved from Burma to Yunnan 1 mech_infantry moved from India to Yunnan Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,4,1 UK_Pacific collect 8 PUs (2 lost to blockades); end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0,67 Americans regular : -0,33 Japanese regular : 1,67 British regular : -0,67
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 1 bomber, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Manchuria to Jehol 1 mech_infantry moved from Korea to Jehol 1 bomber moved from Korea to 6 Sea Zone 2 fighters moved from Hawaiian Islands to 6 Sea Zone 2 fighters moved from Western United States to 6 Sea Zone Combat - Americans Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone Battle in Jehol Americans attack with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys Japanese defend with 1 infantry Americans roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Jehol, round 2 : 1/6 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Jehol Americans win, taking Jehol from Japanese with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 6 Sea Zone Americans attack with 1 bomber and 4 fighters Japanese defend with 1 destroyer, 2 fighters, 2 submarines and 4 transports 2 submarines owned by the Japanese submerged Americans roll dice for 1 bomber and 4 fighters in 6 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 4 transports in 6 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits 2 fighters owned by the Japanese, 1 destroyer owned by the Japanese and 3 fighters owned by the Americans lost in 6 Sea Zone 4 transports owned by the Japanese lost in 6 Sea Zone Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 26 Casualties for Americans: 3 fighters Casualties for Japanese: 1 destroyer, 2 fighters and 4 transports Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Libya from Italians to Americans EDIT: Turning off Edit Mode 1 bomber moved from 6 Sea Zone to Korea 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Tunisia to Libya 1 marine moved from Algeria to Tunisia 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 aaGun moved from 89 Sea Zone to Southeast Mexico 1 infantry moved from 89 Sea Zone to Southeast Mexico 1 transport moved from 82 Sea Zone to 87 Sea Zone 1 artillery and 4 infantry moved from Korea to Manchuria 1 artillery, 1 carrier, 1 destroyer, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery moved from 54 Sea Zone to Queensland Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Eastern United States Americans undo move 2. Americans undo move 1. 1 bomber placed in Eastern United States 1 submarine placed in 101 Sea Zone 1 carrier and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 2 fighters placed in Eastern United States 1 airfield placed in Korea 1 fighter could not land in 6 Sea Zone and was removed Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,1,4 Americans collect 57 PUs (3 lost to blockades); end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Turning on Edit Mode EDIT: Adding units owned by Americans to Korea: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 bomber EDIT: Adding units owned by Americans to Western United States: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 89 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Hopei 1 fighter moved from Yunnan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Yunnan Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Kweichow 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 12 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Manchuria: 1 infantry EDIT: Adding units owned by Chinese to Jehol: 1 infantry EDIT: Turning off Edit Mode Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Combat Move - British 1 mech_infantry moved from Yunnan to Kiangsi 1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsi 1 submarine moved from 39 Sea Zone to 55 Sea Zone UK_Pacific take 41 Sea Zone from Japanese UK_Pacific take 42 Sea Zone from Japanese Combat - British Battle in Kiangsi British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsi British win, taking Kiangsi from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 55 Sea Zone British attack with 1 submarine Japanese defend with 2 battleships, 1 carrier, 1 fighter and 1 tactical_bomber British roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 battleships and 1 carrier in 55 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits 1 submarine owned by the British lost in 55 Sea Zone Japanese win with 2 battleships, 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for British: 1 submarine Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan 1 aaGun moved from Burma to Yunnan 1 artillery moved from Burma to Yunnan 3 infantry moved from Burma to Yunnan 1 mech_infantry moved from India to Yunnan Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,4,1 UK_Pacific collect 8 PUs (2 lost to blockades); end with 9 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 30 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,67 Americans regular : -0,33 Japanese regular : 1,67 British regular : -0,67
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 armour, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Union of South Africa to South West Africa Italians take South West Africa from British 1 armour moved from South West Africa to Rhodesia 1 submarine moved from 71 Sea Zone to 83 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa Italians take French Equatorial Africa from French 1 armour moved from Belgian Congo to Tanganyika Territory Italians take Tanganyika Territory from British 1 armour moved from Tanganyika Territory to Belgian Congo 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Trans-Jordan to Syria Italians take Syria from Russians 1 fighter moved from Egypt to Iraq 1 tactical_bomber moved from Egypt to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 bomber moved from Southern Italy to Ukraine 1 fighter moved from Egypt to Greece 1 tactical_bomber moved from Egypt to Greece 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy Combat - Italians Strategic bombing raid in Ukraine Russians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in 83 Sea Zone Italians attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 83 Sea Zone Italians win with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Iraq Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 0/3 hits, 1.33 expected hits British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Iraq Italians roll dice for 1 fighter and 1 tactical_bomber in Iraq, round 3 : 1/2 hits, 1.17 expected hits British roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Iraq Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Greece Italians attack with 1 fighter and 1 tactical_bomber Russians defend with 1 armour Italians roll dice for 1 fighter and 1 tactical_bomber in Greece, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 armour in Greece, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Greece Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Non Combat Move - Italians 1 fighter moved from Greece to Bulgaria 1 tactical_bomber moved from Greece to Bulgaria 1 infantry moved from Romania to Bessarabia 1 infantry moved from Romania to Slovakia Hungary 1 aaGun moved from Yugoslavia to Northern Italy 1 artillery and 3 infantry moved from Yugoslavia to Slovakia Hungary 1 fighter moved from Iraq to Trans-Jordan 1 tactical_bomber moved from Iraq to Trans-Jordan 1 bomber moved from Ukraine to Slovakia Hungary 1 fighter moved from Egypt to Trans-Jordan 1 tactical_bomber moved from Egypt to Trans-Jordan Place Units - Italians 1 armour and 1 mech_infantry placed in Egypt 1 submarine placed in 81 Sea Zone 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : -1.67 Russians regular : -0.50 British regular : 0.33 Russians AA : -0.17
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TripleA Manual Gamesave Post: ANZAC round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 3 submarines moved from 62 Sea Zone to 55 Sea Zone 3 fighters moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 3 fighters and 3 submarines Japanese defend with 2 battleships, 1 carrier, 1 fighter and 1 tactical_bomber ANZAC roll dice for 3 submarines in 55 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
Combat Hit Differential Summary :
ANZAC regular : 0,00
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battleship or hit to carrier?
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@oysteilo damage carrier
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TripleA Manual Gamesave Post: ANZAC round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 3 submarines moved from 62 Sea Zone to 55 Sea Zone 3 fighters moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 3 fighters and 3 submarines Japanese defend with 2 battleships, 1 carrier, 1 fighter and 1 tactical_bomber ANZAC roll dice for 3 submarines in 55 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Units damaged: 1 carrier owned by the Japanese ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Combat Hit Differential Summary :
ANZAC regular : -0,50
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1 more hit
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@oysteilo
Fighter -
TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 3 submarines moved from 62 Sea Zone to 55 Sea Zone 3 fighters moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 3 fighters and 3 submarines Japanese defend with 2 battleships, 1 carrier, 1 fighter and 1 tactical_bomber ANZAC roll dice for 3 submarines in 55 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Units damaged: 1 carrier owned by the Japanese ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 2 battleships and 1 carrier in 55 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits 1 fighter owned by the Japanese, 1 fighter owned by the ANZAC and 1 submarine owned by the ANZAC lost in 55 Sea Zone 2 fighters owned by the ANZAC retreated 2 submarines owned by the ANZAC retreated to 54 Sea Zone Japanese win with 2 battleships, 1 carrier and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 fighter and 1 submarine Casualties for Japanese: 1 fighter 1 tactical_bomber owned by the Japanese could not land and were killed Non Combat Move - ANZAC 2 fighters moved from 55 Sea Zone to Queensland 1 infantry moved from French West Africa to French Central Africa 1 transport moved from 87 Sea Zone to 89 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Japanese regular : -0,83 ANZAC regular : -0,50
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 3 submarines moved from 62 Sea Zone to 55 Sea Zone 3 fighters moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 3 fighters and 3 submarines Japanese defend with 2 battleships, 1 carrier, 1 fighter and 1 tactical_bomber ANZAC roll dice for 3 submarines in 55 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Units damaged: 1 carrier owned by the Japanese ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 2 battleships and 1 carrier in 55 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits 1 fighter owned by the Japanese, 1 fighter owned by the ANZAC and 1 submarine owned by the ANZAC lost in 55 Sea Zone 2 fighters owned by the ANZAC retreated 2 submarines owned by the ANZAC retreated to 54 Sea Zone Japanese win with 2 battleships, 1 carrier and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 fighter and 1 submarine Casualties for Japanese: 1 fighter 1 tactical_bomber owned by the Japanese could not land and were killed Non Combat Move - ANZAC 2 fighters moved from 55 Sea Zone to Queensland 1 infantry moved from French West Africa to French Central Africa 1 transport moved from 87 Sea Zone to 89 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,83 ANZAC regular : -0,50
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 10 armour; Remaining resources: 1 PUs; Combat Move - Germans 1 mech_infantry moved from Albania to Greece Germans take Greece from Russians 1 armour moved from Albania to Slovakia Hungary 1 mech_infantry moved from Bulgaria to Slovakia Hungary 1 mech_infantry moved from Bessarabia to Slovakia Hungary 1 infantry moved from Slovakia Hungary to Poland 1 infantry moved from Slovakia Hungary to Poland 1 fighter moved from Slovakia Hungary to Poland 1 tactical_bomber moved from Slovakia Hungary to Poland 1 fighter moved from Slovakia Hungary to Poland 1 tactical_bomber moved from Slovakia Hungary to Poland 1 infantry moved from Novgorod to Baltic States Germans take Baltic States from Russians 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Vyborg to Finland 1 infantry moved from Vyborg to Finland 1 mech_infantry moved from Western Germany to Slovakia Hungary 1 mech_infantry moved from Western Germany to Slovakia Hungary 1 armour moved from Western Germany to Slovakia Hungary Combat - Germans Battle in Poland Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 artillery Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Poland, round 2 : 3/6 hits, 2.67 expected hits Russians roll dice for 1 artillery in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Poland Germans win, taking Poland from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Germans 10 artilleries moved from Germany to Slovakia Hungary 1 infantry moved from Vyborg to Finland 1 infantry moved from France to Holland Belgium 1 infantry moved from France to Holland Belgium 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 1 aaGun moved from Normandy Bordeaux to Southern France 1 fighter moved from Poland to Western Germany 1 tactical_bomber moved from Poland to Western Germany 1 fighter moved from Poland to Germany 1 tactical_bomber moved from Poland to Slovakia Hungary Place Units - Germans 10 armour placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,1,5 Germans collect 50 PUs (6 lost to blockades); end with 51 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.33