any scrambles ?
L20 Bretters Axis VS Oysteilo Allies +14 BM3
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 2 infantry, 10 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Slovakia Hungary to Baltic States 1 mech_infantry moved from Slovakia Hungary to Baltic States 1 tactical_bomber moved from Slovakia Hungary to Baltic States 1 fighter moved from Germany to Baltic States 1 mech_infantry moved from Slovakia Hungary to Bessarabia 1 mech_infantry moved from Slovakia Hungary to Bessarabia 1 bomber moved from Western Germany to Bessarabia 10 armour moved from Germany to Eastern Poland 18 armour, 26 artilleries, 28 infantry and 6 mech_infantrys moved from Slovakia Hungary to Eastern Poland 1 mech_infantry moved from Greece to Romania 1 tactical_bomber moved from Western Germany to Baltic States 1 fighter moved from Western Germany to Baltic States 1 infantry moved from Finland to Karelia 1 infantry moved from Holland Belgium to Western Germany 1 infantry moved from Holland Belgium to Western Germany 1 infantry moved from Southern France to Northern Italy 1 infantry moved from Southern France to Normandy Bordeaux 3 armour, 2 artilleries and 3 infantry moved from Scotland to United Kingdom Combat - Germans Battle in Bessarabia Germans attack with 1 bomber and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Bessarabia, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Baltic States, round 2 : 2/6 hits, 2.67 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Eastern Poland Germans attack with 28 armour, 26 artilleries, 28 infantry and 6 mech_infantrys Russians defend with 1 infantry Germans roll dice for 28 armour, 26 artilleries, 28 infantry and 6 mech_infantrys in Eastern Poland, round 2 : 35/88 hits, 32.67 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 28 armour, 26 artilleries, 27 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Slovakia Hungary to Eastern Poland 1 bomber moved from Bessarabia to Slovakia Hungary 1 fighter moved from Baltic States to Germany 1 fighter moved from Western Germany to Slovakia Hungary 1 aaGun moved from Southern France to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter and 2 tactical_bombers moved from Baltic States to Slovakia Hungary Place Units - Germans 10 mech_infantrys placed in Germany 2 infantry placed in Western Germany 1 destroyer and 2 transports placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,6,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1 Germans collect 49 PUs (6 lost to blockades); end with 49 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 1.67
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 2 infantry, 10 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Slovakia Hungary to Baltic States 1 mech_infantry moved from Slovakia Hungary to Baltic States 1 tactical_bomber moved from Slovakia Hungary to Baltic States 1 fighter moved from Germany to Baltic States 1 mech_infantry moved from Slovakia Hungary to Bessarabia 1 mech_infantry moved from Slovakia Hungary to Bessarabia 1 bomber moved from Western Germany to Bessarabia 10 armour moved from Germany to Eastern Poland 18 armour, 26 artilleries, 28 infantry and 6 mech_infantrys moved from Slovakia Hungary to Eastern Poland 1 mech_infantry moved from Greece to Romania 1 tactical_bomber moved from Western Germany to Baltic States 1 fighter moved from Western Germany to Baltic States 1 infantry moved from Finland to Karelia 1 infantry moved from Holland Belgium to Western Germany 1 infantry moved from Holland Belgium to Western Germany 1 infantry moved from Southern France to Northern Italy 1 infantry moved from Southern France to Normandy Bordeaux 3 armour, 2 artilleries and 3 infantry moved from Scotland to United Kingdom Combat - Germans Battle in Bessarabia Germans attack with 1 bomber and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Bessarabia, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Baltic States, round 2 : 2/6 hits, 2.67 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Eastern Poland Germans attack with 28 armour, 26 artilleries, 28 infantry and 6 mech_infantrys Russians defend with 1 infantry Germans roll dice for 28 armour, 26 artilleries, 28 infantry and 6 mech_infantrys in Eastern Poland, round 2 : 35/88 hits, 32.67 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 28 armour, 26 artilleries, 27 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Slovakia Hungary to Eastern Poland 1 bomber moved from Bessarabia to Slovakia Hungary 1 fighter moved from Baltic States to Germany 1 fighter moved from Western Germany to Slovakia Hungary 1 aaGun moved from Southern France to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter and 2 tactical_bombers moved from Baltic States to Slovakia Hungary Place Units - Germans 10 mech_infantrys placed in Germany 2 infantry placed in Western Germany 1 destroyer and 2 transports placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,6,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1 Germans collect 49 PUs (6 lost to blockades); end with 49 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 1.67
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Russians Russians buy 2 armour, 9 infantry and 2 mech_infantrys; Remaining resources: 7 PUs; Combat Move - Russians 1 infantry moved from Western Ukraine to Bessarabia 1 bomber moved from Russia to Bessarabia 1 fighter and 1 tactical_bomber moved from Belarus to Baltic States 1 infantry moved from Novgorod to Baltic States 1 fighter moved from Belarus to Baltic States 5 fighters moved from Belarus to Bessarabia 9 infantry moved from Jehol to Chahar Combat - Russians Battle in Bessarabia Russians attack with 1 bomber, 5 fighters and 1 infantry Germans defend with 2 mech_infantrys Russians roll dice for 1 bomber, 5 fighters and 1 infantry in Bessarabia, round 2 : 6/7 hits, 3,33 expected hits Germans roll dice for 2 mech_infantrys in Bessarabia, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bessarabia Russians win with 1 bomber and 5 fighters remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Baltic States Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1,83 expected hits Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Chahar Russians attack with 9 infantry Japanese defend with 1 infantry Russians roll dice for 9 infantry in Chahar, round 2 : 2/9 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Chahar Russians win, taking Chahar from Japanese with 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 aaGun moved from Jehol to Chahar 3 infantry moved from Manchuria to Jehol 1 artillery moved from Northwest Persia to Caucasus 3 armour, 3 artilleries, 4 infantry and 8 mech_infantrys moved from Bryansk to Belarus 1 bomber and 5 fighters moved from Bessarabia to Belarus 3 armour, 1 infantry and 7 mech_infantrys moved from Novgorod to Belarus 2 fighters and 1 tactical_bomber moved from Baltic States to Belarus 2 armour moved from Russia to Belarus 3 artilleries and 4 infantry moved from Russia to Smolensk 1 artillery moved from Russia to Smolensk 1 infantry moved from Rostov to Ukraine 1 infantry moved from Rostov to Bryansk 1 artillery moved from Rostov to Tambov 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Caucasus 1 artillery moved from Volgograd to Tambov 1 armour and 3 mech_infantrys moved from Ukraine to Belarus 3 mech_infantrys moved from Northwest Persia to Caucasus 1 armour moved from Northwest Persia to Caucasus Place Units - Russians 3 infantry placed in Volgograd 2 armour, 6 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 42 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 89 Sea Zone: 1 transport EDIT: Adding units owned by ANZAC to 101 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0,33 Germans regular : 0,00 Russians regular : 2,33
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 destroyer and 4 fighters; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 units repaired. 1 submarine moved from 20 Sea Zone to 6 Sea Zone 1 submarine moved from 20 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from Malaya to 41 Sea Zone 1 bomber moved from Malaya to 45 Sea Zone 1 submarine moved from 36 Sea Zone to 39 Sea Zone Combat - Japanese Japanese creates battle in territory 37 Sea Zone Battle in 45 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 37 Sea Zone Japanese attack with 2 battleships, 1 carrier, 1 destroyer and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 1 carrier, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Shan State from UK_Pacific to Japanese EDIT: Adding units owned by Japanese to Shan State: 1 armour, 9 artilleries, 25 infantry and 2 mech_infantrys EDIT: Removing units owned by Japanese from French Indo China: 1 armour, 4 artilleries, 16 infantry and 2 mech_infantrys EDIT: Turning off Edit Mode 1 tactical_bomber moved from 41 Sea Zone to Malaya 1 bomber moved from 45 Sea Zone to Malaya Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Malaya: 5 artilleries and 9 infantry EDIT: Turning off Edit Mode 2 fighters placed in Malaya 1 destroyer placed in 37 Sea Zone 2 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,2 Japanese collect 26 PUs (6 lost to blockades); end with 29 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 destroyer, 9 infantry, 1 mech_infantry and 5 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 artillery and 1 mech_infantry moved from Shantung to Kiangsu 1 fighter moved from Jehol to Kiangsu 1 bomber moved from Korea to Kiangsu 1 infantry moved from Algeria to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 2 infantry and 2 transports moved from 92 Sea Zone to 109 Sea Zone 1 infantry moved from 109 Sea Zone to Scotland 1 infantry moved from 109 Sea Zone to Eire Combat - Americans Americans creates battle in territory 63 Sea Zone Battle in Scotland Battle in Eire Battle in Kiangsu Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry Japanese defend with 1 aaGun, 1 factory_minor and 1 infantry Japanese roll AA dice in Kiangsu : 1/2 hits, 0,33 expected hits 1 fighter owned by the Americans lost in Kiangsu Americans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Kiangsu, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Japanese lost in Kiangsu Americans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Kiangsu, round 3 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsu Americans win, taking 63 Sea Zone from Japanese, taking Scotland from Germans, taking Eire from Germans, taking Kiangsu from Japanese with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 aaGun and 1 infantry Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Americans 1 armour and 1 mech_infantry moved from Shantung to Hopei 1 artillery and 4 infantry moved from Jehol to Chahar 1 armour and 2 mech_infantrys moved from Korea to Jehol 1 bomber moved from Kiangsu to Korea 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone 1 infantry moved from 63 Sea Zone to New Zealand 2 artilleries moved from Northern Territory to Queensland 2 carriers moved from 92 Sea Zone to 109 Sea Zone 3 fighters moved from Gibraltar to 109 Sea Zone 2 fighters moved from Malta to Gibraltar 1 fighter moved from 92 Sea Zone to Gibraltar 1 marine moved from Algeria to 92 Sea Zone 1 mech_infantry moved from Morocco to 92 Sea Zone 1 marine, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 marine and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 4 fighters moved from Western United States to Hawaiian Islands 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 bomber moved from French West Africa to Gibraltar Place Units - Americans 1 armour and 1 mech_infantry placed in Korea 1 destroyer and 5 transports placed in 101 Sea Zone 1 artillery and 9 infantry placed in Eastern United States 1 artillery placed in Central United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2 Americans collect 63 PUs (2 lost to blockades); end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 Japanese regular : -0,67 Japanese AA : 0,67
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Kwangsi to Hunan 5 artilleries, 1 fighter and 20 infantry moved from Yunnan to Burma 1 infantry moved from Shensi to Kweichow 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Kansu to Shensi 2 infantry moved from Anhwe to Hunan Place Units - Chinese 1 artillery and 6 infantry placed in Hunan Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 destroyer, 9 infantry, 1 mech_infantry and 5 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 artillery and 1 mech_infantry moved from Shantung to Kiangsu 1 fighter moved from Jehol to Kiangsu 1 bomber moved from Korea to Kiangsu 1 infantry moved from Algeria to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 2 infantry and 2 transports moved from 92 Sea Zone to 109 Sea Zone 1 infantry moved from 109 Sea Zone to Scotland 1 infantry moved from 109 Sea Zone to Eire Combat - Americans Americans creates battle in territory 63 Sea Zone Battle in Scotland Battle in Eire Battle in Kiangsu Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry Japanese defend with 1 aaGun, 1 factory_minor and 1 infantry Japanese roll AA dice in Kiangsu : 1/2 hits, 0,33 expected hits 1 fighter owned by the Americans lost in Kiangsu Americans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Kiangsu, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Japanese lost in Kiangsu Americans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Kiangsu, round 3 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsu Americans win, taking 63 Sea Zone from Japanese, taking Scotland from Germans, taking Eire from Germans, taking Kiangsu from Japanese with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 aaGun and 1 infantry Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Americans 1 armour and 1 mech_infantry moved from Shantung to Hopei 1 artillery and 4 infantry moved from Jehol to Chahar 1 armour and 2 mech_infantrys moved from Korea to Jehol 1 bomber moved from Kiangsu to Korea 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone 1 infantry moved from 63 Sea Zone to New Zealand 2 artilleries moved from Northern Territory to Queensland 2 carriers moved from 92 Sea Zone to 109 Sea Zone 3 fighters moved from Gibraltar to 109 Sea Zone 2 fighters moved from Malta to Gibraltar 1 fighter moved from 92 Sea Zone to Gibraltar 1 marine moved from Algeria to 92 Sea Zone 1 mech_infantry moved from Morocco to 92 Sea Zone 1 marine, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 marine and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 4 fighters moved from Western United States to Hawaiian Islands 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 bomber moved from French West Africa to Gibraltar Place Units - Americans 1 armour and 1 mech_infantry placed in Korea 1 destroyer and 5 transports placed in 101 Sea Zone 1 artillery and 9 infantry placed in Eastern United States 1 artillery placed in Central United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2 Americans collect 63 PUs (2 lost to blockades); end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Kwangsi to Hunan 5 artilleries, 1 fighter and 20 infantry moved from Yunnan to Burma 1 infantry moved from Shensi to Kweichow 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Kansu to Shensi 2 infantry moved from Anhwe to Hunan Place Units - Chinese 1 artillery and 6 infantry placed in Hunan Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Chinese from Hunan: 1 infantry EDIT: Adding units owned by Chinese to Yunnan: 1 infantry EDIT: Turning off Edit Mode UK_Pacific buy 2 infantry; Remaining resources: 9 PUs; Combat Move - British 1 infantry moved from Yunnan to French Indo China UK_Pacific take French Indo China from Japanese Combat - British Non Combat Move - British 1 mech_infantry moved from Kwangtung to Hunan 1 mech_infantry moved from Kiangsi to Hunan 1 aaGun, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from Yunnan to Burma Place Units - UK_Pacific 2 infantry placed in Kwangtung Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,2,1,4,5 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5 UK_Pacific collect 6 PUs (6 lost to blockades); end with 15 PUs Some Units in Kwangtung change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : 0,33 Japanese regular : -0,67 Japanese AA : 0,67
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Italians Italians buy 1 armour, 3 artilleries, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Iraq to Northwest Persia Italians take Northwest Persia from Russians 1 infantry moved from Iraq to Persia Italians take Persia from British 1 infantry moved from Iraq to Persia 1 artillery moved from Iraq to Persia 1 armour and 1 mech_infantry moved from Iraq to Eastern Persia Italians take Eastern Persia from British 1 infantry moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 1 infantry moved from French Central Africa to Nigeria Italians take Nigeria from British 1 armour moved from French Central Africa to Gold Coast Italians take French West Africa from Americans Italians take Gold Coast from British 1 armour moved from Anglo Egyptian Sudan to Alexandria 1 infantry moved from Poland to Eastern Poland 1 artillery moved from Romania to Eastern Poland 1 mech_infantry moved from Romania to Western Ukraine Italians take Western Ukraine from Russians 1 infantry moved from Yugoslavia to Slovakia Hungary Combat - Italians Non Combat Move - Italians Place Units - Italians 1 armour and 1 mech_infantry placed in Northern Italy 1 factory_minor placed in Iraq 3 artilleries placed in Egypt Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,2,5 Italians collect 32 PUs (2 lost to blockades); end with 32 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 38 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 55 Sea Zone 1 armour moved from Northern Territory to 55 Sea Zone 1 armour, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC ANZAC creates battle in territory 44 Sea Zone ANZAC creates battle in territory 35 Sea Zone Battle in Java ANZAC attack with 1 armour and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 armour in Java, round 3 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0,33 expected hits 1 armour owned by the ANZAC lost in Java Japanese win, taking 44 Sea Zone from Japanese, taking 35 Sea Zone from Japanese with 1 artillery remaining. Battle score for attacker is -9 Casualties for ANZAC: 1 armour and 1 infantry Non Combat Move - ANZAC 2 aaGuns, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry moved from Northern Territory to Queensland 1 submarine moved from 35 Sea Zone to 43 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1,33 ANZAC regular : -1,17
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Fortress Java 💪
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 7 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 10 mech_infantrys moved from Germany to Baltic States 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 infantry moved from Finland to Norway 1 infantry moved from Finland to Norway 1 fighter moved from Western Germany to Belarus 1 tactical_bomber moved from Western Germany to Belarus 1 fighter moved from Germany to Belarus 28 armour, 26 artilleries, 27 infantry and 6 mech_infantrys moved from Eastern Poland to Belarus 1 bomber, 2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Belarus 1 mech_infantry moved from Romania to Belarus 1 tactical_bomber moved from Normandy Bordeaux to Scotland 1 infantry moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from Northern Italy to France Combat - Germans Battle in Scotland Germans attack with 2 infantry and 1 tactical_bomber Americans defend with 1 airfield and 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Scotland, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Scotland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Scotland Germans win, taking Scotland from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in 115 Sea Zone Germans attack with 1 destroyer Russians defend with 1 submarine Germans roll dice for 1 destroyer in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 115 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Baltic States Germans attack with 10 mech_infantrys Russians defend with 1 infantry Germans roll dice for 10 mech_infantrys in Baltic States, round 2 : 1/10 hits, 1.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 9 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 28 armour, 26 artilleries, 1 bomber, 4 fighters, 27 infantry, 7 mech_infantrys and 3 tactical_bombers Russians defend with 1 aaGun, 10 armour, 15 artilleries, 1 bomber, 7 fighters, 36 infantry, 1 marine, 27 mech_infantrys and 1 tactical_bomber Russians roll AA dice in Belarus : 0/3 hits, 0.50 expected hits Germans roll dice for 28 armour, 26 artilleries, 1 bomber, 4 fighters, 27 infantry, 7 mech_infantrys and 3 tactical_bombers in Belarus, round 2 : 40/96 hits, 37.33 expected hits Russians roll dice for 1 aaGun, 10 armour, 15 artilleries, 1 bomber, 7 fighters, 36 infantry, 1 marine, 27 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 34/98 hits, 36.67 expected hits 2 mech_infantrys owned by the Russians, 36 infantry owned by the Russians, 7 artilleries owned by the Germans, 27 infantry owned by the Germans, 1 aaGun owned by the Russians and 1 marine owned by the Russians lost in Belarus Germans roll dice for 28 armour, 19 artilleries, 1 bomber, 4 fighters, 7 mech_infantrys and 3 tactical_bombers in Belarus, round 3 : 22/62 hits, 27.33 expected hits Russians roll dice for 10 armour, 15 artilleries, 1 bomber, 7 fighters, 25 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 23/59 hits, 23.67 expected hits 21 mech_infantrys owned by the Russians, 1 bomber owned by the Russians, 19 artilleries owned by the Germans and 4 mech_infantrys owned by the Germans lost in Belarus Germans roll dice for 28 armour, 1 bomber, 4 fighters, 3 mech_infantrys and 3 tactical_bombers in Belarus, round 4 : 18/39 hits, 19.17 expected hits Russians roll dice for 10 armour, 15 artilleries, 7 fighters, 4 mech_infantrys and 1 tactical_bomber in Belarus, round 4 : 21/37 hits, 16.50 expected hits 4 mech_infantrys owned by the Russians, 14 artilleries owned by the Russians, 18 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Belarus 1 bomber owned by the Germans, 4 fighters owned by the Germans and 3 tactical_bombers owned by the Germans retreated 10 armour owned by the Germans retreated to Eastern Poland Russians win with 10 armour, 1 artillery, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is -27 Casualties for Germans: 18 armour, 26 artilleries, 27 infantry and 7 mech_infantrys Casualties for Russians: 1 aaGun, 14 artilleries, 1 bomber, 36 infantry, 1 marine and 27 mech_infantrys Non Combat Move - Germans 1 aaGun moved from Slovakia Hungary to Eastern Poland 1 aaGun moved from Slovakia Hungary to Eastern Poland 1 bomber moved from Belarus to Western Germany 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Norway 1 infantry moved from 113 Sea Zone to Norway 1 tactical_bomber moved from Scotland to United Kingdom 1 transport moved from 113 Sea Zone to 114 Sea Zone 4 fighters and 3 tactical_bombers moved from Belarus to Eastern Poland Place Units - Germans 3 infantry placed in Normandy Bordeaux 4 infantry placed in Western Germany 2 mech_infantrys placed in Western Germany 1 mech_infantry placed in Western Germany 7 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6,4,1,3,2,3,1,6,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,6,5 Germans collect 46 PUs (11 lost to blockades); end with 46 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Russians regular : 1.50 Germans regular : -4.00 Russians AA : -0.50
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wow i got diced! -4.0 avg…
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Russians Russians buy 2 artilleries and 11 infantry; Remaining resources: 6 PUs; Combat Move - Russians 1 artillery moved from Belarus to Novgorod 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Germans 1 mech_infantry moved from Russia to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 3 fighters moved from Belarus to Western Ukraine 1 fighter moved from Belarus to Western Ukraine 3 fighters and 1 tactical_bomber moved from Belarus to Novgorod Combat - Russians Battle in Novgorod Russians attack with 1 artillery, 3 fighters and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Novgorod, round 2 : 3/5 hits, 2,50 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 4 fighters, 1 infantry and 1 mech_infantry Italians defend with 1 mech_infantry Russians roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 2/6 hits, 2,33 expected hits Italians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Italians: 1 mech_infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Novgorod to Belarus 4 fighters moved from Western Ukraine to Belarus 4 artilleries and 4 infantry moved from Smolensk to Belarus 2 armour and 1 mech_infantry moved from Russia to Belarus 6 infantry moved from Russia to Smolensk 1 infantry moved from Rostov to Ukraine 2 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Caucasus 1 aaGun and 9 infantry moved from Chahar to Hopei 3 infantry moved from Jehol to Chahar Place Units - Russians 3 infantry placed in Volgograd 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 40 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Smolensk: 2 infantry EDIT: Adding units owned by Russians to Bryansk: 2 infantry EDIT: Removing units owned by Russians from Tambov: 1 artillery EDIT: Adding units owned by Russians to Rostov: 1 artillery EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0,67 Germans regular : -0,33 Russians regular : 0,17
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 2 artilleries, 1 bomber and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Japan to Hainan 1 submarine moved from 37 Sea Zone to 41 Sea Zone Japanese take 41 Sea Zone from UK_Pacific 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 20 Sea Zone to 43 Sea Zone Japanese take 35 Sea Zone from ANZAC 1 submarine moved from 19 Sea Zone to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from Malaya to 42 Sea Zone 1 armour moved from Shan State to Siam Japanese take Siam from UK_Pacific 1 armour moved from Siam to French Indo China 1 mech_infantry moved from Shan State to French Indo China 1 mech_infantry moved from Shan State to French Indo China 1 infantry moved from Shan State to French Indo China 1 infantry moved from Shan State to French Indo China 1 infantry moved from Shan State to French Indo China 1 infantry moved from Shan State to French Indo China Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 destroyer and 1 submarine ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 37 Sea Zone Japanese attack with 2 battleships, 1 carrier, 1 destroyer and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 1 carrier and 1 destroyer in 37 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 37 Sea Zone Japanese win with 2 battleships, 1 carrier, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 submarine and 1 transport 1 submarine owned by the ANZAC submerged 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in French Indo China Japanese attack with 1 armour, 4 infantry and 2 mech_infantrys British defend with 1 infantry Japanese roll dice for 1 armour, 4 infantry and 2 mech_infantrys in French Indo China, round 2 : 2/7 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 infantry moved from Shan State to French Indo China 1 fighter moved from 42 Sea Zone to Malaya Place Units - Japanese 2 artilleries placed in Malaya 1 transport placed in 37 Sea Zone 1 bomber placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,1 Japanese collect 28 PUs (2 lost to blockades); end with 30 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : 0.83 UK_Pacific regular : 0.67 ANZAC regular : -0.17
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 2 armour, 3 artilleries, 1 carrier, 5 infantry and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Eire to Scotland 2 fighters moved from 109 Sea Zone to Scotland 1 bomber moved from Gibraltar to 109 Sea Zone 1 fighter moved from Gibraltar to 109 Sea Zone Combat - Americans Battle in Scotland Americans attack with 2 fighters and 1 infantry Germans defend with 1 airfield and 1 infantry Americans roll dice for 2 fighters and 1 infantry in Scotland, round 2 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters and 1 infantry in Scotland, round 3 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Scotland, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Scotland Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 2 fighters moved from Scotland to 109 Sea Zone 2 fighters moved from 109 Sea Zone to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 1 carrier moved from 109 Sea Zone to 91 Sea Zone 1 transport moved from 109 Sea Zone to 107 Sea Zone 1 transport moved from 109 Sea Zone to 117 Sea Zone 1 marine and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 marine, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 marine and 1 mech_infantry moved from 109 Sea Zone to Eire 1 aaGun moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 1 artillery and 8 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 destroyer, 8 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun moved from Algeria to Tunisia 7 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 2 artilleries moved from 91 Sea Zone to Gibraltar 1 submarine moved from 109 Sea Zone to 105 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 bomber moved from 109 Sea Zone to Gibraltar 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 destroyer, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery moved from 54 Sea Zone to Queensland 1 infantry moved from New Zealand to 63 Sea Zone 2 carriers, 2 destroyers, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 4 fighters moved from Hawaiian Islands to 54 Sea Zone 1 armour and 1 mech_infantry moved from Hopei to Yunnan 1 artillery and 4 infantry moved from Chahar to Hopei 1 armour and 2 mech_infantrys moved from Jehol to Hopei 1 mech_infantry moved from Kiangsu to Hunan 1 artillery moved from Kiangsu to Kiangsi 1 armour and 1 mech_infantry moved from Korea to Jehol 1 bomber moved from Korea to Yunnan Place Units - Americans 1 carrier and 5 transports placed in 101 Sea Zone 2 armour, 3 artilleries and 5 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,5 Americans collect 59 PUs (3 lost to blockades); end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : -1,33 Germans regular : 0,33
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 2 armour, 3 artilleries, 1 carrier, 5 infantry and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Eire to Scotland 2 fighters moved from 109 Sea Zone to Scotland 1 bomber moved from Gibraltar to 109 Sea Zone 1 fighter moved from Gibraltar to 109 Sea Zone Combat - Americans Battle in Scotland Americans attack with 2 fighters and 1 infantry Germans defend with 1 airfield and 1 infantry Americans roll dice for 2 fighters and 1 infantry in Scotland, round 2 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters and 1 infantry in Scotland, round 3 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Scotland, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Scotland Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 2 fighters moved from Scotland to 109 Sea Zone 2 fighters moved from 109 Sea Zone to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 1 carrier moved from 109 Sea Zone to 91 Sea Zone 1 transport moved from 109 Sea Zone to 107 Sea Zone 1 transport moved from 109 Sea Zone to 117 Sea Zone 1 marine and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 marine, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 marine and 1 mech_infantry moved from 109 Sea Zone to Eire 1 aaGun moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 1 artillery and 8 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 destroyer, 8 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun moved from Algeria to Tunisia 7 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 2 artilleries moved from 91 Sea Zone to Gibraltar 1 submarine moved from 109 Sea Zone to 105 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 bomber moved from 109 Sea Zone to Gibraltar 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 destroyer, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery moved from 54 Sea Zone to Queensland 1 infantry moved from New Zealand to 63 Sea Zone 2 carriers, 2 destroyers, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 4 fighters moved from Hawaiian Islands to 54 Sea Zone 1 armour and 1 mech_infantry moved from Hopei to Yunnan 1 artillery and 4 infantry moved from Chahar to Hopei 1 armour and 2 mech_infantrys moved from Jehol to Hopei 1 mech_infantry moved from Kiangsu to Hunan 1 artillery moved from Kiangsu to Kiangsi 1 armour and 1 mech_infantry moved from Korea to Jehol 1 bomber moved from Korea to Yunnan Place Units - Americans 1 carrier and 5 transports placed in 101 Sea Zone 2 armour, 3 artilleries and 5 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,5 Americans collect 59 PUs (3 lost to blockades); end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 artillery and 8 infantry moved from Hunan to Yunnan 1 infantry moved from Kweichow to Yunnan 5 artilleries, 1 fighter and 20 infantry moved from Burma to Yunnan 2 infantry moved from Shensi to Kweichow 1 infantry moved from Hopei to Kweichow Place Units - Chinese 2 artilleries and 6 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 15 PUs; Combat Move - British Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 54 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 26 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 infantry moved from Kwangtung to Kwangsi 2 mech_infantrys moved from Hunan to Yunnan 1 aaGun, 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 3 infantry moved from Burma to Yunnan 4 artilleries and 16 infantry moved from Burma to India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1 UK_Pacific collect 7 PUs (2 lost to blockades); end with 22 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Eire: 1 marine and 1 mech_infantry EDIT: Removing units owned by Americans from 109 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Morocco: 1 marine and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1,33 Germans regular : 0,33
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Italians Italians buy 2 armour, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Eastern Poland to Bessarabia 1 tactical_bomber moved from Slovakia Hungary to Northwest Persia 1 armour moved from Eastern Persia to West India Italians take West India from UK_Pacific 1 mech_infantry moved from Eastern Persia to Northwest Persia 1 artillery and 2 infantry moved from Persia to Northwest Persia 1 armour moved from West India to Eastern Persia 1 submarine moved from 58 Sea Zone to 41 Sea Zone 1 artillery moved from Egypt to Alexandria 1 artillery moved from Egypt to Alexandria 1 artillery moved from Egypt to Alexandria 1 armour moved from Alexandria to Trans-Jordan 1 bomber moved from Southern Italy to Volgograd 1 fighter moved from Egypt to Northwest Persia 1 tactical_bomber moved from Egypt to Northwest Persia 1 infantry moved from Slovakia Hungary to Eastern Poland Combat - Italians Strategic bombing raid in Volgograd Russians roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in Bessarabia Italians attack with 1 artillery and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Bessarabia Italians roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Bessarabia Russians win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Volgograd to Northwest Persia 1 armour moved from Gold Coast to French Central Africa 1 infantry moved from Nigeria to French Central Africa 1 aaGun moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 2 armour and 1 mech_infantry placed in Iraq 3 infantry placed in Southern Italy 2 infantry and 3 mech_infantrys placed in Northern Italy Turning on Edit Mode EDIT: Adding units owned by Italians to Northern Italy: 1 tactical_bomber EDIT: Removing units owned by Italians from Northwest Persia: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,3,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5 Italians collect 26 PUs (8 lost to blockades); end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians regular : -1.00 Russians regular : 1.33 Russians AA : -0.17
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 submarine moved from 44 Sea Zone to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from Queensland to Hawaiian Islands 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : 0,00
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one sec pls
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 submarine moved from 44 Sea Zone to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from Queensland to Hawaiian Islands 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Adding units owned by ANZAC to 91 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 91 Sea Zone: 1 aaGun and 1 infantry EDIT: Removing units owned by ANZAC from 101 Sea Zone: 1 transport EDIT: Removing units owned by Americans from 101 Sea Zone: 2 aaGuns and 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : 0,00