@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
4 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to Hopei
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 1 fighter and 1 tactical_bomber
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in Hunan, round 2 : 2/2 hits, 1,17 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 tactical_bomber
Battle in Hopei
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Hopei, round 2 : 1/5 hits, 1,17 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 3 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Hopei, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 fighter owned by the Chinese retreated
Japanese win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Chinese: 4 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
4 infantry moved from Shensi to Suiyuyan
1 fighter moved from Hopei to Suiyuyan
Place Units - Chinese
4 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00
Japanese regular : 2,83
@oysteilo
In hunan I would have lost the fighter, not the tac
luck AF chinse guerilla force!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 3 bombers and 2 destroyers; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to Midway
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Midway
Place Units - Americans
2 destroyers placed in 101 Sea Zone
3 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to 102 Sea Zone: 1 carrier and 2 fighters
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 carrier
EDIT: Removing units owned by Americans from Eastern United States: 2 fighters
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
4 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to Hopei
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 1 fighter and 1 tactical_bomber
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in Hunan, round 2 : 2/2 hits, 1,17 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 tactical_bomber
Battle in Hopei
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Hopei, round 2 : 1/5 hits, 1,17 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 3 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Hopei, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 fighter owned by the Chinese retreated
Japanese win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Chinese: 4 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
4 infantry moved from Shensi to Suiyuyan
1 fighter moved from Hopei to Suiyuyan
Place Units - Chinese
4 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Neutral_Axis
2 infantry moved from Shan State to Yunnan
7 infantry moved from Burma to Yunnan
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
Combat - British
Battle in Yunnan
British attack with 1 fighter, 9 infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 5 infantry and 1 mech_infantry
British roll dice for 1 fighter, 9 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/11 hits, 2,67 expected hits
Japanese roll dice for 1 artillery, 5 infantry and 1 mech_infantry in Yunnan, round 2 : 4/7 hits, 2,33 expected hits
4 infantry owned by the Japanese and 4 infantry owned by the British lost in Yunnan
British roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Yunnan, round 3 : 7/7 hits, 2,00 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 3 : 2/3 hits, 1,00 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 6 infantry
Casualties for Japanese: 1 artillery, 5 infantry and 1 mech_infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Kiangsi from Japanese to Chinese
EDIT: Removing units owned by British from Kwangtung: 1 infantry
EDIT: Adding units owned by British to Kiangsi: 1 infantry
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 aaGun moved from Burma to Yunnan
2 aaGuns moved from Burma to India
1 marine moved from Ethiopia to 76 Sea Zone
1 cruiser and 1 marine moved from 76 Sea Zone to 81 Sea Zone
1 marine moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Ethiopia to Egypt
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
1 battleship moved from 79 Sea Zone to 76 Sea Zone
1 fighter moved from Tanganyika Territory to Nigeria
1 fighter moved from Nigeria to Gibraltar
2 infantry moved from Rhodesia to Belgian Congo
1 tactical_bomber moved from Egypt to 81 Sea Zone
1 fighter moved from Egypt to 81 Sea Zone
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
Place Units - British
1 armour, 1 fighter and 8 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Place Units - UK_Pacific
4 mech_infantrys placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 infantry
EDIT: Adding units owned by British to Burma: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,1,1,6,6,5,2,4,2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,2,3,6,5,3,2,1,6,2
UK_Pacific collect 13 PUs (6 lost to blockades); end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 4 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0,00
Japanese regular : 5,50
British regular : 6,33
edit your fighter. Also look at second round in yunnan… omg. I wish that was my AAs in London
yea man holy sh** 7/7 hits this frickin outrageous. i really hate that.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 infantry moved from Kenya to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Greece to 99 Sea Zone
1 armour moved from Crete to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 artillery moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 submarine moved from 94 Sea Zone to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Alexandria
1 armour moved from 98 Sea Zone to Alexandria
1 battleship moved from 99 Sea Zone to 98 Sea Zone
1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
1 armour moved from Greece to Romania
1 fighter moved from Southern Italy to Tobruk
1 fighter moved from Southern Italy to Tobruk
1 fighter moved from Southern Italy to Tobruk
Combat - Italians
Battle in Trans-Jordan
Battle in Alexandria
Italians attack with 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Trans-Jordan from British, taking Alexandria from British with 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 artillery moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : -0.17
British regular : -0.33
oops forgot to edit the fighter in hunan. can you do that please?
two min … grand finale! sure can edit your fighter
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
2 infantry moved from Egypt to Anglo Egyptian Sudan
Combat - ANZAC
Battle in Anglo Egyptian Sudan
ANZAC attack with 2 infantry
Italians defend with 1 infantry
ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0,33 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
ANZAC win, taking Anglo Egyptian Sudan from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 52 Sea Zone to 85 Sea Zone
1 artillery and 1 infantry moved from 85 Sea Zone to Brazil
ANZAC take Brazil from Neutral_Allies
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 fighter moved from Sumatra to India
1 fighter moved from Queensland to New Zealand
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
1 destroyer moved from 58 Sea Zone to 41 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0,33
ANZAC regular : 0,67
enjoy…
the anzac cry… GET ME OUT OF EGYPT BEFORE THE ITALIANS COME!!! THE ITALIANS ARE COMING!
@oysteilo no scramble to the channel? only my navy is there.
please post
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Normandy Bordeaux to United Kingdom
1 bomber, 5 fighters and 5 tactical_bombers moved from Western Germany to United Kingdom
7 armour, 5 artilleries and 12 infantry moved from Western Germany to 112 Sea Zone
7 armour, 5 artilleries, 1 battleship, 2 cruisers, 12 infantry and 12 transports moved from 112 Sea Zone to 110 Sea Zone
7 armour, 5 artilleries and 12 infantry moved from 110 Sea Zone to United Kingdom
Combat - Germans
no scramble… good luck ! :( :) hahaha
wow wow wow its a blowout in my favor! except for your 2 AA hits!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Normandy Bordeaux to United Kingdom
1 bomber, 5 fighters and 5 tactical_bombers moved from Western Germany to United Kingdom
7 armour, 5 artilleries and 12 infantry moved from Western Germany to 112 Sea Zone
7 armour, 5 artilleries, 1 battleship, 2 cruisers, 12 infantry and 12 transports moved from 112 Sea Zone to 110 Sea Zone
7 armour, 5 artilleries and 12 infantry moved from 110 Sea Zone to United Kingdom
Combat - Germans
Battle in United Kingdom
Germans attack with 7 armour, 5 artilleries, 2 bombers, 5 fighters, 12 infantry and 5 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 14 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry
British roll AA dice in United Kingdom : 2/12 hits, 2.00 expected hits
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in United Kingdom
Germans roll dice for 1 battleship and 2 cruisers in United Kingdom, round 2 : 1/3 hits, 1.67 expected hits
Germans roll dice for 7 armour, 5 artilleries, 2 bombers, 4 fighters, 12 infantry and 4 tactical_bombers in United Kingdom, round 2 : 13/34 hits, 14.00 expected hits
British roll dice for 5 aaGuns, 1 armour, 1 artillery, 1 bomber, 5 fighters, 16 infantry and 1 mech_infantry in United Kingdom, round 2 : 9/25 hits, 10.00 expected hits
5 aaGuns owned by the British, 9 infantry owned by the Germans, 1 bomber owned by the British, 2 infantry owned by the French and 6 infantry owned by the British lost in United Kingdom
Germans roll dice for 7 armour, 5 artilleries, 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers in United Kingdom, round 3 : 15/25 hits, 12.17 expected hits
British roll dice for 1 armour, 1 artillery, 5 fighters, 8 infantry and 1 mech_infantry in United Kingdom, round 3 : 4/16 hits, 7.17 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the Germans, 3 infantry owned by the Germans, 1 fighter owned by the French, 1 artillery owned by the British, 3 fighters owned by the British, 8 infantry owned by the British and 1 armour owned by the British lost in United Kingdom
Germans roll dice for 7 armour, 4 artilleries, 2 bombers, 4 fighters and 4 tactical_bombers in United Kingdom, round 4 : 8/21 hits, 10.83 expected hits
British roll dice for 1 fighter in United Kingdom, round 4 : 1/1 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 fighter owned by the British lost in United Kingdom
Germans captures 31PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 7 armour, 3 artilleries, 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 84
Casualties for Germans: 2 artilleries, 1 fighter, 12 infantry and 1 tactical_bomber
Casualties for British: 5 aaGuns, 1 armour, 1 artillery, 1 bomber, 4 fighters, 14 infantry and 1 mech_infantry
Casualties for French: 1 fighter and 2 infantry
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
4 fighters and 4 tactical_bombers moved from United Kingdom to Holland Belgium
1 mech_infantry moved from Southern France to Yugoslavia
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 infantry moved from Germany to Poland
1 mech_infantry moved from Germany to Poland
Place Units - Germans
8 artilleries and 2 infantry placed in Germany
3 infantry placed in Normandy Bordeaux
3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 81 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 93 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 98 PUs
Combat Hit Differential Summary :
British AA : 0.00
Germans regular : -1.67
British regular : -3.83
all right. I need to look at this a little bit…
@oysteilo
Deciding what to do or if you want to concede?