@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
World at War Dawgoneit (axis) vs Captain Walker
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TripleA Turn Summary: Yamamoto round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Yamamoto 1 Destroyer moved from 85 Sea Zone to 75 Sea Zone 2 Adv.Fighters moved from 85 Sea Zone to 75 Sea Zone 1 Artillery and 1 Infantry moved from Iwo Jima to 94 Sea Zone 1 Artillery and 1 Infantry moved from 94 Sea Zone to Saipan 2 Artillerys moved from Davao to 107 Sea Zone 2 Artillerys and 2 Transports moved from 107 Sea Zone to 93 Sea Zone 2 Artillerys moved from 93 Sea Zone to Manila 1 Transport moved from 107 Sea Zone to 111 Sea Zone 1 Infantry moved from Lombok to 111 Sea Zone 1 Infantry and 1 Transport moved from 111 Sea Zone to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Mindoro Yamamoto take Mindoro from Americans 1 Artillery moved from Suiyuan to Chahar Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 1 B.Carrier, 2 Destroyers, 1 Marine and 2 Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Manila Yamamoto attack with 2 Artillerys Americans defend with 1 Artillery Yamamoto roll dice for 2 Artillerys in Manila, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Artillery in Manila, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Artillerys in Manila, round 3 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 Artillery in Manila, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in Manila Yamamoto win, taking Manila from Americans with 2 Artillerys remaining. Battle score for attacker is 4 Casualties for Americans: 1 Artillery Battle in Saipan Yamamoto attack with 1 Artillery and 1 Infantry Americans defend with 1 AAGun and 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in Saipan, round 2 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 Infantry in Saipan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Saipan Yamamoto win, taking Saipan from Americans with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Infantry Battle in 75 Sea Zone Yamamoto attack with 2 Adv.Fighters and 1 Destroyer Americans defend with 1 S.Submarine Americans roll dice for 1 S.Submarine in 75 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 2 Adv.Fighters and 1 Destroyer in 75 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits 1 S.Submarine owned by the Americans lost in 75 Sea Zone Yamamoto win with 2 Adv.Fighters and 1 Destroyer remaining. Battle score for attacker is 10 Casualties for Americans: 1 S.Submarine Non Combat Move - Yamamoto 1 Destroyer moved from 85 Sea Zone to 72 Sea Zone 2 Adv.Fighters moved from 75 Sea Zone to Mindanao 1 Adv.Fighter moved from Tokyo to Mindanao 1 Bomber moved from Tokyo to Mindanao 3 Destroyers moved from 85 Sea Zone to 107 Sea Zone 1 Carrier moved from 85 Sea Zone to 107 Sea Zone Place Units - Yamamoto 1 B.Carrier placed in 107 Sea Zone 1 Adv.Fighter and 2 Destroyers placed in 107 Sea Zone Yamamoto undo move 2. 1 Artillery and 1 Marine placed in Davao 1 Destroyer placed in 107 Sea Zone 1 Destroyer and 2 Submarines placed in 85 Sea Zone Yamamoto undo move 4. Yamamoto undo move 2. 1 Adv.Fighter placed in 107 Sea Zone 1 Marine placed in Davao Yamamoto undo move 2. 1 Artillery placed in Davao 2 Destroyers and 2 Submarines placed in 85 Sea Zone 1 Artillery placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 69 PUs; end with 69 PUsCombat Hit Differential Summary :
Yamamoto regular : 1.67 Americans regular : -0.50 -
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Chinese 1 Artillery and 2 Infantrys moved from Ningsia to Suiyuan 1 Infantry moved from Ningsia to Suiyuan 1 Artillery moved from Shensi to Shansi 1 Elite and 1 Infantry moved from Shensi to Shansi 1 Adv.Fighter moved from Shensi to Shansi 2 Tanks moved from Shensi to Anhwei 1 Adv.Fighter moved from Shensi to Anhwei 1 Tank moved from Gobi Altai to Suiyuan Purchase Units - Chinese Chinese buy 2 Artillerys, 6 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Suiyuan Chinese attack with 1 Artillery, 3 Infantrys and 1 Tank Yamamoto defend with 1 Infantry Chinese roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Suiyuan, round 2 : 2/5 hits, 1.50 expected hits Yamamoto roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Suiyuan Chinese win, taking Suiyuan from Yamamoto with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Shansi Chinese attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry Hisaichi defend with 2 Infantrys Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry in Shansi, round 2 : 2/4 hits, 1.50 expected hits Hisaichi roll dice for 2 Infantrys in Shansi, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Elite remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 2 Infantrys Battle in Anhwei Chinese attack with 1 Adv.Fighter and 2 Tanks Hisaichi defend with 1 ArmoredCar and 1 Tank Chinese roll dice for 1 Adv.Fighter and 2 Tanks in Anhwei, round 2 : 1/3 hits, 1.50 expected hits Hisaichi roll dice for 1 ArmoredCar and 1 Tank in Anhwei, round 2 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Tank owned by the Chinese lost in Anhwei Chinese roll dice for 1 Adv.Fighter and 1 Tank in Anhwei, round 3 : 2/2 hits, 1.00 expected hits Hisaichi roll dice for 1 Tank in Anhwei, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Tank owned by the Chinese lost in Anhwei Chinese win with 1 Adv.Fighter remaining. Battle score for attacker is -1 Casualties for Chinese: 2 Tanks Casualties for Hisaichi: 1 ArmoredCar and 1 Tank Non Combat Move - Chinese 1 Artillery and 1 Infantry moved from Szechwan to Hupeh 1 Tank moved from Ningsia to Hupeh 1 Adv.Fighter moved from Anhwei to Shensi 1 Adv.Fighter moved from Shansi to Shensi 1 Artillery and 1 Infantry moved from Lanchow to Szechwan 3 Infantrys moved from Lanchow to Shensi 1 Artillery moved from E.Qinghai to Lanchow 1 Artillery moved from E.Qinghai to Ningsia 1 Infantry moved from E.Qinghai to Ningsia 1 Elite and 2 Infantrys moved from E.Qinghai to Lanchow 1 Infantry moved from Gobi Altai to Ningsia 1 Tank moved from Gobi Altai to Shensi 2 Artillerys moved from Hsining to E.Qinghai 3 Infantrys moved from Hsining to E.Qinghai 1 Elite moved from Hsining to E.Qinghai 1 Infantry moved from E.Sinkiang to Gobi Altai 2 Infantrys moved from Urumqi to E.Sinkiang 2 Tanks moved from Urumqi to Gobi Altai Place Units - Chinese 2 Artillerys and 4 Infantrys placed in Hsining 2 Infantrys and 2 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.33 Chinese regular : 1.50 Hisaichi regular : 1.17Territory Summary for Chinese :
Shansi : 1 Artillery and 1 Elite Suiyuan : 1 Artillery, 3 Infantrys and 1 Tank E.Qinghai : 2 Artillerys, 1 Elite and 3 Infantrys Hupeh : 1 Artillery, 1 Infantry and 1 Tank E.Sinkiang : 2 Infantrys Urumqi : 1 Factory, 2 Infantrys and 2 Tanks Lanchow : 1 Artillery, 1 Elite and 2 Infantrys Shensi : 1 AAGun, 2 Adv.Fighters, 3 Infantrys and 1 Tank Ningsia : 1 Artillery and 2 Infantrys Szechwan : 1 Artillery and 1 Infantry Hsining : 1 AAGun, 2 Artillerys, 1 Factory and 4 Infantrys Gobi Altai : 1 flag, 1 Infantry and 2 TanksProduction/PUs Summary :
Germans : 105 / 106 Russians : 96 / 96 Italians : 62 / 63 French : 21 / 21 Yamamoto : 67 / 69 Chinese : 30 / 30 Hisaichi : 56 / 65 British : 96 / 102 Anzac : 36 / 36 Dutch : 22 / 22 Finns : 17 / 17 Romanians : 21 / 23 Thai : 19 / 19 Americans : 117 / 124 -
TripleA Turn Summary: Hisaichi round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Hisaichi 1 Infantry moved from Shantung to Anhwei 1 Infantry moved from N.French Indochina to Yunnan 2 ArmoredCars moved from Hunan to Yunnan 1 Infantry moved from Hunan to N.French Indochina 1 Transport moved from 92 Sea Zone to 110 Sea Zone 4 Artillerys and 5 Infantrys moved from Sumatra to 110 Sea Zone 1 Transport moved from 112 Sea Zone to 110 Sea Zone 2 Infantrys moved from Sumatra to 110 Sea Zone 1 Infantry moved from Sumatra to 110 Sea Zone 4 Artillerys and 8 Infantrys moved from 110 Sea Zone to Malaya 1 Destroyer moved from 107 Sea Zone to 108 Sea Zone 1 Destroyer moved from 107 Sea Zone to 101 Sea Zone 1 Destroyer moved from 107 Sea Zone to 110 Sea Zone 2 ArmoredCars moved from Chita to S.Buryat Mongolia 4 Infantrys moved from Kirin to Vladivostok 2 Infantrys moved from Kirin to Khabarovsk 1 Artillery moved from Heilungchiang to Khabarovsk 1 Infantry moved from Heilungchiang to Khabarovsk 4 Infantrys moved from Heilungchiang to Ayan 3 ArmoredCars moved from Chita to Ayan 1 Infantry moved from Chita to S.Buryat Mongolia 2 Infantrys moved from Changchun to Kirin 1 Elite and 3 Infantrys moved from Kwangtung to Kwangsi 6 Infantrys moved from Hong Kong to Kiangsi Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 2 ArmoredCars, 2 Bunkers, 1 Destroyer, 1 Elite, 10 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in S.Buryat Mongolia Hisaichi attack with 2 ArmoredCars and 1 Infantry Russians defend with 1 Infantry Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in S.Buryat Mongolia, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in S.Buryat Mongolia, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in S.Buryat Mongolia, round 4 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in S.Buryat Mongolia Hisaichi win, taking S.Buryat Mongolia from Russians with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Ayan Hisaichi attack with 3 ArmoredCars and 4 Infantrys British defend with 2 Infantrys; Americans defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 3 ArmoredCars and 4 Infantrys in Ayan, round 2 : 1/7 hits, 1.67 expected hits Russians roll dice for 1 Artillery and 3 Infantrys in Ayan, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi roll dice for 3 ArmoredCars and 3 Infantrys in Ayan, round 3 : 2/6 hits, 1.50 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Ayan, round 3 : 3/3 hits, 1.00 expected hits 2 Infantrys owned by the British and 3 Infantrys owned by the Hisaichi lost in Ayan Hisaichi roll dice for 3 ArmoredCars in Ayan, round 4 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Artillery in Ayan, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in Ayan Hisaichi win, taking Ayan from Russians with 3 ArmoredCars remaining. Battle score for attacker is 2 Casualties for Hisaichi: 4 Infantrys Casualties for Americans: 1 Artillery and 1 Infantry Casualties for British: 2 Infantrys Battle in Yunnan Hisaichi attack with 2 ArmoredCars and 1 Infantry British defend with 1 Tank Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 Tank in Yunnan, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Yunnan Hisaichi win, taking Yunnan from Chinese with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 5 Casualties for British: 1 Tank Battle in Vladivostok Hisaichi attack with 4 Infantrys Americans defend with 1 Infantry Hisaichi roll dice for 4 Infantrys in Vladivostok, round 2 : 1/4 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Vladivostok, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Vladivostok Hisaichi win, taking Vladivostok from Russians with 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Khabarovsk Hisaichi attack with 1 Artillery and 3 Infantrys Russians defend with 1 Mot.Inf and 1 Tank Hisaichi roll dice for 1 Artillery and 3 Infantrys in Khabarovsk, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 Mot.Inf and 1 Tank in Khabarovsk, round 2 : 1/2 hits, 1.00 expected hits 1 Mot.Inf owned by the Russians and 1 Infantry owned by the Hisaichi lost in Khabarovsk Hisaichi roll dice for 1 Artillery and 2 Infantrys in Khabarovsk, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Tank in Khabarovsk, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Russians lost in Khabarovsk Hisaichi win, taking Khabarovsk from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Mot.Inf and 1 Tank Non Combat Move - Hisaichi Place Units - Hisaichi 1 Bunker, 2 Infantrys and 1 Tank placed in Shantung 1 Adv.Fighter, 1 Bunker and 2 Infantrys placed in Chita 1 Destroyer placed in 110 Sea Zone 2 ArmoredCars and 1 Elite placed in Banjarmasin 6 Infantrys placed in Hong Kong Turn Complete - Hisaichi Hisaichi collect 65 PUs; end with 65 PUsCombat Hit Differential Summary :
Chinese regular : -0.50 Russians regular : -0.50 Hisaichi regular : 1.00 -
TripleA Turn Summary: British round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - British 1 Artillery and 2 Infantrys moved from Assam to Yunnan 2 Adv.Fighters moved from Assam to Yunnan 1 Tank moved from Italian East Africa to Darfur 1 Infantry moved from Equatoria to Darfur 1 Infantry moved from Kordofan to Darfur 1 Tank moved from Mersa Matruh to Kufra 1 Mot.Inf moved from Lower Egypt to Kufra 1 Tank moved from Cairo to New Valley 2 Artillerys and 2 Infantrys moved from Nubia to New Valley 1 Adv.Fighter and 1 Fighter moved from Lower Egypt to New Valley 2 Fighters moved from 51 Sea Zone to New Valley 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Brittany French take Brittany from Germans 1 Artillery, 2 Infantrys and 1 Tank moved from Manchester to 11 Sea Zone 1 Transport moved from 10 Sea Zone to 18 Sea Zone 1 Tank moved from Wales to 18 Sea Zone 1 Infantry moved from Wales to 18 Sea Zone 2 Cruisers and 2 Infantrys moved from 11 Sea Zone to 20 Sea Zone 1 Artillery, 1 Tank and 2 Transports moved from 11 Sea Zone to 20 Sea Zone 2 Infantrys moved from Wales to 20 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 18 Sea Zone to 20 Sea Zone 1 Battleship moved from 11 Sea Zone to 20 Sea Zone 1 Artillery, 5 Infantrys and 2 Tanks moved from 20 Sea Zone to Normandy 4 Fighters moved from 11 Sea Zone to Normandy Purchase Units - British British buy 2 Artillerys, 1 Bomber, 1 Carrier, 1 Destroyer, 11 Infantrys, 2 Mot.Infs, 1 Submarine and 4 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Normandy British attack with 1 Artillery, 4 Fighters, 5 Infantrys and 2 Tanks Germans defend with 1 AAGun, 1 Factory and 9 Infantrys Germans roll AA dice in Normandy : 0/4 hits, 0.67 expected hits British roll dice for 1 Battleship and 2 Cruisers in Normandy, round 2 : 1/3 hits, 1.67 expected hits 1 Infantry owned by the Germans lost in Normandy British roll dice for 1 Artillery, 4 Fighters, 5 Infantrys and 2 Tanks in Normandy, round 2 : 4/12 hits, 3.67 expected hits Germans roll dice for 8 Infantrys in Normandy, round 2 : 3/8 hits, 2.67 expected hits 4 Infantrys owned by the Germans and 3 Infantrys owned by the British lost in Normandy British roll dice for 1 Artillery, 4 Fighters, 2 Infantrys and 2 Tanks in Normandy, round 3 : 3/9 hits, 3.17 expected hits Germans roll dice for 4 Infantrys in Normandy, round 3 : 0/4 hits, 1.33 expected hits 3 Infantrys owned by the Germans lost in Normandy British roll dice for 1 Artillery, 4 Fighters, 2 Infantrys and 2 Tanks in Normandy, round 4 : 2/9 hits, 3.17 expected hits Germans roll dice for 1 Infantry in Normandy, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Normandy British win, taking Normandy from Germans with 1 Artillery, 4 Fighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 10 Casualties for Germans: 9 Infantrys Casualties for British: 4 Infantrys Battle in Kufra British attack with 1 Mot.Inf and 1 Tank Italians defend with 1 Infantry British roll dice for 1 Mot.Inf and 1 Tank in Kufra, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Infantry in Kufra, round 2 : 1/1 hits, 0.33 expected hits 1 Mot.Inf owned by the British lost in Kufra British roll dice for 1 Tank in Kufra, round 3 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 Infantry in Kufra, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Kufra British win, taking Kufra from Italians with 1 Tank remaining. Battle score for attacker is -3 Casualties for British: 1 Mot.Inf Casualties for Italians: 1 Infantry Battle in Darfur British attack with 2 Infantrys and 1 Tank Italians defend with 1 Infantry British roll dice for 2 Infantrys and 1 Tank in Darfur, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Darfur British win, taking Darfur from Italians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Yunnan British attack with 2 Adv.Fighters, 1 Artillery and 2 Infantrys Hisaichi defend with 2 ArmoredCars and 1 Infantry British roll dice for 2 Adv.Fighters, 1 Artillery and 2 Infantrys in Yunnan, round 2 : 2/5 hits, 1.83 expected hits Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in Yunnan, round 2 : 1/3 hits, 0.67 expected hits 2 ArmoredCars owned by the Hisaichi and 1 Infantry owned by the British lost in Yunnan British roll dice for 2 Adv.Fighters, 1 Artillery and 1 Infantry in Yunnan, round 3 : 1/4 hits, 1.67 expected hits Hisaichi roll dice for 1 Infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Yunnan British win, taking Yunnan from Hisaichi with 2 Adv.Fighters, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 8 Casualties for British: 1 Infantry Casualties for Hisaichi: 2 ArmoredCars and 1 Infantry Battle in New Valley British attack with 1 Adv.Fighter, 2 Artillerys, 3 Fighters, 2 Infantrys and 1 Tank Italians defend with 2 HeavyTanks, 1 Mech.Inf and 4 Tanks British roll dice for 1 Adv.Fighter, 2 Artillerys, 3 Fighters, 2 Infantrys and 1 Tank in New Valley, round 2 : 4/9 hits, 3.33 expected hits Italians roll dice for 2 HeavyTanks, 1 Mech.Inf and 4 Tanks in New Valley, round 2 : 7/7 hits, 3.67 expected hits 2 Fighters owned by the British, 3 Tanks owned by the Italians, 1 Tank owned by the British, 2 Artillerys owned by the British, 2 Infantrys owned by the British and 1 Mech.Inf owned by the Italians lost in New Valley retreated to New Valley Italians win with 2 HeavyTanks and 1 Tank remaining. Battle score for attacker is -12 Casualties for British: 2 Artillerys, 2 Fighters, 2 Infantrys and 1 Tank Casualties for Italians: 1 Mech.Inf and 3 Tanks Non Combat Move - British 1 Adv.Fighter and 1 Fighter moved from New Valley to 56 Sea Zone 1 Submarine moved from 56 Sea Zone to 51 Sea Zone 1 Carrier, 2 Cruisers and 1 Transport moved from 51 Sea Zone to 56 Sea Zone 1 Mot.Inf moved from French Equatorial Africa to Lower Egypt 4 Infantrys moved from Cairo to Lower Egypt 2 Infantrys moved from Italian East Africa to Nubia 2 ArmoredCars moved from Rhodesia to Italian East Africa 1 Infantry moved from W.Iran to Iraq 1 Infantry and 1 Tank moved from W.Iran to 58 Sea Zone 1 Infantry and 1 Tank moved from 58 Sea Zone to Italian East Africa 4 Fighters moved from Normandy to 20 Sea Zone 1 Destroyer moved from 12 Sea Zone to 20 Sea Zone 2 Carriers, 3 Destroyers and 5 Submarines moved from 11 Sea Zone to 20 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Manchester to 20 Sea Zone 1 Battleship, 1 Destroyer and 2 Transports moved from 51 Sea Zone to 56 Sea Zone 2 Adv.Fighters moved from Yunnan to Assam 4 Infantrys moved from Calcutta to Assam 1 Tank moved from Delhi to Assam 1 Mot.Inf moved from Madras to Assam 1 Artillery and 3 Infantrys moved from Bihar to Assam 4 Infantrys moved from Delhi to Bihar 2 Infantrys moved from Hyderabad to Calcutta 1 Artillery and 3 Infantrys moved from Madras to Hyderabad 1 Infantry moved from Madras to Hyderabad Place Units - British 1 Carrier placed in 20 Sea Zone 1 Destroyer and 1 Submarine placed in 56 Sea Zone 3 Infantrys and 1 Tank placed in Cairo 1 Artillery, 3 Infantrys and 1 Tank placed in Delhi 3 Infantrys, 1 Mot.Inf and 1 Tank placed in Madras 1 Artillery, 1 Infantry and 1 Mot.Inf placed in W.Iran 1 Bomber and 1 Tank placed in Bombay 1 Infantry placed in Wales Turn Complete - British British collect 100 PUs; end with 100 PUsCombat Hit Differential Summary :
Italians regular : 3.33 Germans AA : -0.67 Germans regular : -0.33 British regular : -1.50 Hisaichi regular : 0.00Territory Summary for British :
London : 1 AAGun, 2 Artillerys, 2 Elites, 1 Factory and 2 Infantrys British Guiana : 1 Infantry Rostov : 1 Artillery, 3 Infantrys and 1 Tank Italian East Africa : 1 flag, 1 AAGun, 2 ArmoredCars, 1 Infantry and 1 Tank Kufra : 1 flag, 1 Tank Brittany : 1 Infantry Normandy : 1 Artillery, 1 Infantry and 2 Tanks E.Morocco : 1 Infantry Kweichow : 2 Infantrys Hupeh : 1 Mot.Inf and 1 Tank Yunnan : 1 Artillery and 1 Infantry Rhodes : 1 flag Assam : 1 AAGun, 2 Adv.Fighters, 1 Artillery, 10 Infantrys, 2 Mot.Infs and 2 Tanks Vancouver : 1 AAGun, 1 Factory and 1 Infantry Darfur : 2 Infantrys and 1 Tank Baluchistan : 1 Artillery Bombay : 1 AAGun, 1 Bomber, 1 Factory and 1 Tank Ontario : 1 Infantry Dover : 3 Infantrys Hyderabad : 1 Artillery and 4 Infantrys Wales : 1 AAGun, 1 Artillery, 1 Bomber, 1 Factory, 1 Infantry and 1 Tank Calcutta : 2 Infantrys Fiji : 1 Artillery and 1 Infantry Iraq : 1 Infantry Manchester : 1 AAGun, 1 Bunker, 1 Factory, 8 Infantrys and 1 Tank Nubia : 2 Infantrys Madras : 1 AAGun, 1 Factory, 6 Infantrys, 1 Mot.Inf and 1 Tank Montreal : 1 AAGun, 1 Factory, 2 Infantrys and 1 Tank Delhi : 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank Malta : 3 Bunkers Bihar : 4 Infantrys Nauru : 1 Infantry Tarawa : 1 Infantry Cairo : 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank Lower Egypt : 1 Bunker, 4 Infantrys and 1 Mot.Inf Gibraltar : 1 Bunker and 2 Infantrys Alaska : 1 Infantry Cape Town : 1 Factory Dublin : 1 flag Crete : 1 flag, 1 AAGun Iceland : 1 flag, 1 Infantry W.Iran : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 1 Infantry and 1 Mot.Inf Erzurum : 1 flag Munster : 1 flag 20 Sea Zone : 1 Adv.Fighter, 1 Battleship, 3 Carriers, 2 Cruisers, 4 Destroyers, 5 Fighters, 5 Submarines, 1 T.Boat and 3 Transports 56 Sea Zone : 1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Cruisers, 2 Destroyers, 1 Fighter, 1 Submarine and 3 Transports 51 Sea Zone : 1 Submarine 58 Sea Zone : 1 Destroyer and 1 TransportProduction/PUs Summary :
Germans : 100 / 106 Russians : 89 / 96 Italians : 58 / 63 French : 26 / 21 Yamamoto : 67 / 69 Chinese : 30 / 30 Hisaichi : 63 / 65 British : 100 / 100 Anzac : 36 / 36 Dutch : 22 / 22 Finns : 17 / 17 Romanians : 21 / 23 Thai : 19 / 19 Americans : 117 / 124 -
TripleA Turn Summary: Anzac round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Anzac 1 Infantry moved from Java to Sumatra Dutch take Sumatra from Hisaichi 1 Infantry moved from Western Australia to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Lombok Dutch take Lombok from Yamamoto 2 Adv.Fighters and 2 Fighters moved from 67 Sea Zone to 111 Sea Zone Purchase Units - Anzac Anzac buy 1 Destroyer, 5 Infantrys, 1 Submarine, 1 T.Boat and 1 Tank; Remaining resources: 0 PUs; Combat - Anzac Battle in 111 Sea Zone Anzac attack with 2 Adv.Fighters and 2 Fighters Thai defend with 1 Transport Anzac roll dice for 2 Adv.Fighters and 2 Fighters in 111 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits Thai roll dice for 1 Transport in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Thai lost in 111 Sea Zone Anzac win with 2 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 6 Casualties for Thai: 1 Transport Non Combat Move - Anzac 2 Adv.Fighters and 2 Fighters moved from 111 Sea Zone to 67 Sea Zone 4 Infantrys moved from Broome to 67 Sea Zone 2 Infantrys moved from Western Australia to 67 Sea Zone 6 Infantrys moved from 67 Sea Zone to Java 1 Elite moved from Townsville to Northern Territory 1 Artillery moved from Townsville to Northern Territory 1 Tank moved from Port Moresby to West Papua 2 Infantrys moved from Port Moresby to West Papua 2 Infantrys moved from Canberra to New South Wales Place Units - Anzac 1 Destroyer, 1 Submarine and 1 T.Boat placed in 67 Sea Zone 2 Infantrys and 1 Tank placed in Townsville 3 Infantrys placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Anzac regular : -0.67 Thai regular : -0.17Territory Summary for Anzac :
New South Wales : 2 Infantrys West Papua : 4 Infantrys and 1 Tank Port Moresby : 1 AAGun, 1 Factory and 3 Infantrys Wellington : 1 AAGun and 1 Factory Broome : 1 AAGun, 1 Adv.Fighter, 2 Artillerys, 1 Bunker, 2 Elites and 1 Factory Northern Territory : 1 Artillery and 1 Elite Canberra : 1 AAGun, 1 Bunker, 1 Factory and 1 Infantry Townsville : 1 AAGun, 1 Bunker, 1 Factory, 4 Infantrys and 1 Tank Guadalcanal : 1 Infantry New Ireland : 1 Artillery Timor : 1 Infantry Aroe : 1 Infantry Hollandia : 1 Infantry Soembawa : 1 Infantry and 1 Tank Sumatra : 1 Infantry Flores : 1 Infantry Lombok : 1 Infantry Celebes : 1 Infantry Merauke : 1 Infantry Java : 1 Artillery, 1 Elite, 7 Infantrys and 2 Tanks 123 Sea Zone : 1 Submarine 67 Sea Zone : 2 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 5 Destroyers, 2 Fighters, 1 Submarine, 1 T.Boat and 3 TransportsProduction/PUs Summary :
Germans : 100 / 106 Russians : 89 / 96 Italians : 58 / 63 French : 26 / 21 Yamamoto : 66 / 69 Chinese : 30 / 30 Hisaichi : 61 / 65 British : 100 / 100 Anzac : 36 / 36 Dutch : 25 / 22 Finns : 17 / 17 Romanians : 21 / 23 Thai : 19 / 19 Americans : 117 / 124 -
TripleA Turn Summary: Dutch round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Dutch 2 Infantrys moved from Amazon to Venezuela 1 Infantry moved from Amazon to Venezuela 1 Tank moved from Suriname to Venezuela Purchase Units - Dutch Dutch buy 2 Bunkers and 2 Tanks; Remaining resources: 0 PUs; Combat - Dutch Battle in Venezuela Dutch attack with 3 Infantrys and 1 Tank Neutral defend with 3 Infantrys Dutch roll dice for 3 Infantrys and 1 Tank in Venezuela, round 2 : 2/4 hits, 1.00 expected hits Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral and 1 Infantry owned by the Dutch lost in Venezuela Dutch roll dice for 2 Infantrys and 1 Tank in Venezuela, round 3 : 1/3 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Venezuela, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Venezuela Dutch loses 0 PUs for violating Venezuelas neutrality. Dutch win, taking Venezuela from Neutral with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Dutch: 1 Infantry Casualties for Neutral: 3 Infantrys Non Combat Move - Dutch 1 Infantry moved from Argentina to Rio De Janeiro 1 Tank moved from Argentina to Amazon Place Units - Dutch 2 Tanks placed in Suriname 1 Bunker placed in Java 1 Bunker placed in Lombok Turn Complete - Dutch Dutch collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Neutral regular : -0.33 Dutch regular : 1.17Territory Summary for Dutch :
West Papua : 1 Artillery, 1 Infantry and 1 Tank Jilolo : 1 Infantry Aroe : 1 Bunker Soembawa : 3 Bunkers Flores : 1 Bunker Lombok : 1 Bunker Suriname : 1 Elite, 1 Factory and 2 Tanks Tanimbar : 1 Infantry Java : 2 Bunkers Bolivia : 1 flag Rio De Janeiro : 1 flag, 1 Infantry Amazon : 1 flag, 1 Tank Argentina : 1 flag Venezuela : 1 flag, 2 Infantrys and 1 TankProduction/PUs Summary :
Germans : 100 / 106 Russians : 89 / 96 Italians : 58 / 63 French : 26 / 21 Yamamoto : 66 / 69 Chinese : 30 / 30 Hisaichi : 61 / 65 British : 100 / 100 Anzac : 36 / 36 Dutch : 27 / 27 Finns : 17 / 17 Romanians : 21 / 23 Thai : 19 / 19 Americans : 117 / 124 -
TripleA Turn Summary: Finns round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Finns 2 Artillerys, 4 Infantrys and 1 Tank moved from Upper Norrland to Middle Norrland 2 Artillerys and 4 Infantrys moved from Oulu to Vyborg 1 Fighter moved from Oulu to Middle Norrland 2 Artillerys and 4 Infantrys moved from Helsinki to Tampere 2 Artillerys and 4 Infantrys moved from Tampere to Oulu 4 Artillerys and 16 Infantrys moved from Vyborg to S.Karelia Purchase Units - Finns Finns buy 2 Artillerys, 2 Elites and 2 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Middle Norrland Finns attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank Neutral defend with 1 Artillery and 2 Infantrys Finns roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in Middle Norrland, round 2 : 2/8 hits, 2.50 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Middle Norrland, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Finns and 2 Infantrys owned by the Neutral lost in Middle Norrland Finns roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank in Middle Norrland, round 3 : 1/6 hits, 2.17 expected hits Neutral roll dice for 1 Artillery in Middle Norrland, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Middle Norrland Finns loses 0 PUs for violating Middle Norrlands neutrality. Finns win, taking Middle Norrland from Neutral with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Finns: 2 Infantrys Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in S.Karelia Finns attack with 4 Artillerys and 16 Infantrys Russians defend with 11 Infantrys Finns roll dice for 4 Artillerys and 16 Infantrys in S.Karelia, round 2 : 5/20 hits, 4.67 expected hits Russians roll dice for 11 Infantrys in S.Karelia, round 2 : 3/11 hits, 3.67 expected hits 5 Infantrys owned by the Russians and 3 Infantrys owned by the Finns lost in S.Karelia Finns roll dice for 4 Artillerys and 13 Infantrys in S.Karelia, round 3 : 2/17 hits, 4.17 expected hits Russians roll dice for 6 Infantrys in S.Karelia, round 3 : 1/6 hits, 2.00 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Finns lost in S.Karelia Finns roll dice for 4 Artillerys and 12 Infantrys in S.Karelia, round 4 : 6/16 hits, 4.00 expected hits Russians roll dice for 4 Infantrys in S.Karelia, round 4 : 1/4 hits, 1.33 expected hits 4 Infantrys owned by the Russians and 1 Infantry owned by the Finns lost in S.Karelia Finns win, taking S.Karelia from Russians with 4 Artillerys and 11 Infantrys remaining. Battle score for attacker is 12 Casualties for Finns: 5 Infantrys Casualties for Russians: 11 Infantrys Non Combat Move - Finns 1 Fighter moved from Middle Norrland to Vyborg Place Units - Finns 2 Artillerys, 2 Elites and 2 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Finns regular : -1.50 Russians regular : -2.00 Neutral regular : 0.67 -
TripleA Turn Summary: Romanians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Romanians 3 Infantrys moved from Kiev to Minsk 3 Tanks moved from East Prussia to Minsk 1 ArmoredCar and 1 Mech.Inf moved from Bucharest to Vinnytsia 1 ArmoredCar moved from Bucharest to Vinnytsia 1 Artillery and 1 Infantry moved from W.Romania to E.Romania 3 Infantrys moved from Bulgaria to E.Romania 2 Tanks moved from Bulgaria to Vinnytsia 1 Fighter moved from Bulgaria to Vinnytsia 1 Infantry moved from Serbia to Bulgaria 1 Infantry moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Romanians Battle in Minsk Romanians attack with 3 Infantrys and 3 Tanks Russians defend with 1 Artillery and 4 Infantrys Romanians roll dice for 3 Infantrys and 3 Tanks in Minsk, round 2 : 3/6 hits, 2.00 expected hits Russians roll dice for 1 Artillery and 4 Infantrys in Minsk, round 2 : 2/5 hits, 1.67 expected hits 3 Infantrys owned by the Russians and 2 Infantrys owned by the Romanians lost in Minsk Romanians roll dice for 1 Infantry and 3 Tanks in Minsk, round 3 : 3/4 hits, 1.67 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Romanians lost in Minsk Romanians win, taking Minsk from Russians with 3 Tanks remaining. Battle score for attacker is 6 Casualties for Romanians: 3 Infantrys Casualties for Russians: 1 Artillery and 4 Infantrys Non Combat Move - Romanians Place Units - Romanians 1 Artillery and 2 Infantrys placed in Kiev 2 ArmoredCars, 1 Artillery and 1 Tank placed in Bucharest Turn Complete - Romanians Romanians collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Romanians regular : 2.33 Russians regular : 0.67 -
TripleA Turn Summary: Thai round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Thai 3 Infantrys moved from Burma to Yunnan 1 Artillery moved from N.Thailand to Yunnan 1 Fighter moved from N.Thailand to Yunnan Purchase Units - Thai Thai buy 2 Artillerys and 6 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in Yunnan Thai attack with 1 Artillery, 1 Fighter and 3 Infantrys British defend with 1 Artillery and 1 Infantry Thai roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Yunnan, round 2 : 2/5 hits, 1.33 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the British and 1 Infantry owned by the British lost in Yunnan Thai win, taking Yunnan from Chinese with 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 Artillery and 1 Infantry Non Combat Move - Thai 1 Fighter moved from Yunnan to N.Thailand 4 Infantrys moved from Burma to N.Thailand 1 Artillery and 5 Infantrys moved from Bangkok to S.Thailand 5 Infantrys moved from S.Thailand to N.Thailand 1 T.Boat moved from 110 Sea Zone to 111 Sea Zone Place Units - Thai 2 Artillerys placed in N.Thailand 6 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Thai regular : 0.67 -
@captainwalker i took some chances early in this game that might be my down fall. we’ll see.
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Americans 1 Artillery and 2 Infantrys moved from Mauritania to 31 Sea Zone 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys moved from 31 Sea Zone to Andalusia 1 Bomber moved from Rio de Oro to Andalusia 1 Infantry moved from Woleai to Ulithi Americans take Ulithi from Yamamoto 2 Bombers moved from Wake to Ayan 1 Tank moved from Okhotsk to Ayan 1 S.Submarine moved from 109 Sea Zone to 94 Sea Zone 4 Adv.Fighters and 2 Fighters moved from 103 Sea Zone to 101 Sea Zone Purchase Units - Americans Americans buy 2 Adv.Fighters, 2 Artillerys, 1 B.Transport, 1 Carrier, 2 Destroyers, 9 Infantrys, 1 S.Submarine, 3 Submarines and 2 Tanks; Remaining resources: 0 PUs; Combat - Americans Battle in 94 Sea Zone Americans attack with 1 S.Submarine Yamamoto defend with 1 Transport Americans roll dice for 1 S.Submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 Transport owned by the Yamamoto lost in 94 Sea Zone Americans win with 1 S.Submarine remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Transport Battle in 101 Sea Zone Americans attack with 4 Adv.Fighters and 2 Fighters Hisaichi defend with 1 Destroyer Americans roll dice for 4 Adv.Fighters and 2 Fighters in 101 Sea Zone, round 2 : 1/6 hits, 2.67 expected hits Hisaichi roll dice for 1 Destroyer in 101 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the Americans and 1 Destroyer owned by the Hisaichi lost in 101 Sea Zone Americans win with 4 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 Fighter Casualties for Hisaichi: 1 Destroyer Battle in Andalusia Americans attack with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys Neutral defend with 1 Bunker Americans roll dice for 1 Cruiser in Andalusia, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 Bunker owned by the Neutral Americans roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys in Andalusia, round 2 : 3/6 hits, 2.33 expected hits Neutral roll dice for 1 Bunker in Andalusia, round 2 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral and 1 Infantry owned by the Americans lost in Andalusia Americans loses 0 PUs for violating Andalusias neutrality. Americans win, taking Andalusia from Neutral with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Bunker Battle in Ayan Americans attack with 2 Bombers and 1 Tank Hisaichi defend with 3 ArmoredCars Americans roll dice for 2 Bombers and 1 Tank in Ayan, round 2 : 2/3 hits, 1.83 expected hits Hisaichi roll dice for 3 ArmoredCars in Ayan, round 2 : 2/3 hits, 0.50 expected hits 2 ArmoredCars owned by the Hisaichi, 1 Bomber owned by the Americans and 1 Tank owned by the Americans lost in Ayan Americans roll dice for 1 Bomber in Ayan, round 3 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 1 ArmoredCar in Ayan, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Bomber in Ayan, round 4 : 1/1 hits, 0.67 expected hits Hisaichi roll dice for 1 ArmoredCar in Ayan, round 4 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Ayan Americans win with 1 Bomber remaining. Battle score for attacker is -7 Casualties for Americans: 1 Bomber and 1 Tank Casualties for Hisaichi: 3 ArmoredCars Non Combat Move - Americans 1 Bomber moved from Ayan to Olyokminsk 4 Adv.Fighters and 1 Fighter moved from 101 Sea Zone to 95 Sea Zone 1 Infantry moved from Kusaie to 103 Sea Zone 1 Infantry moved from Eniwetok to 103 Sea Zone 1 Infantry and 3 Marines moved from Rongelap to 103 Sea Zone 3 B.Transports, 2 Battleships, 4 Carriers, 1 Cruiser, 11 Destroyers, 2 Infantrys, 2 Marines, 2 S.Submarines and 3 Submarines moved from 103 Sea Zone to 95 Sea Zone 1 Infantry, 1 Marine and 1 Transport moved from 103 Sea Zone to 95 Sea Zone 3 Infantrys and 1 Marine moved from 95 Sea Zone to Wake 1 Adv.Fighter moved from Wake to 95 Sea Zone 4 Infantrys moved from Midway to 89 Sea Zone 1 B.Transport, 2 Destroyers, 4 Infantrys and 1 Submarine moved from 89 Sea Zone to 95 Sea Zone 4 Infantrys and 1 Marine moved from 95 Sea Zone to Wake 1 Marine moved from 95 Sea Zone to Wake 1 Infantry moved from Pearl Harbor to 91 Sea Zone 1 Infantry and 1 S.Submarine moved from 91 Sea Zone to 95 Sea Zone 1 Infantry moved from 95 Sea Zone to Wake 1 Destroyer moved from 91 Sea Zone to 89 Sea Zone 3 Infantrys and 1 Marine moved from San Francisco to 83 Sea Zone 1 B.Transport, 1 Destroyer, 3 Infantrys and 1 Marine moved from 83 Sea Zone to 89 Sea Zone 3 Infantrys and 1 Marine moved from 89 Sea Zone to Midway 1 Adv.Fighter moved from San Francisco to 71 Sea Zone 1 Bomber moved from Andalusia to E.Morocco 2 Elites, 2 Infantrys and 1 Marine moved from W.Morocco to E.Morocco 1 Adv.Fighter and 1 Fighter moved from Andalusia to 41 Sea Zone 1 Carrier and 4 Destroyers moved from 31 Sea Zone to 41 Sea Zone 1 B.Transport moved from 36 Sea Zone to 35 Sea Zone 4 Infantrys moved from Bahia to 35 Sea Zone 1 B.Transport and 4 Infantrys moved from 35 Sea Zone to 36 Sea Zone 4 Infantrys moved from 36 Sea Zone to Mauritania 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 1 Elite and 2 Infantrys moved from South Atlantic USA to 26 Sea Zone 2 Infantrys moved from South Central USA to South Atlantic USA 1 B.Transport, 1 Elite and 2 Infantrys moved from 26 Sea Zone to 32 Sea Zone 1 Elite and 2 Infantrys moved from 32 Sea Zone to Bahia 3 Transports moved from 38 Sea Zone to 35 Sea Zone 1 Destroyer moved from 38 Sea Zone to 34 Sea Zone 2 Infantrys moved from Argentina to 39 Sea Zone 2 Infantrys and 1 Transport moved from 39 Sea Zone to 36 Sea Zone 2 Infantrys moved from 36 Sea Zone to Mauritania 5 Infantrys and 1 Tank moved from French Equatorial Africa to Darfur 1 Tank moved from Rio De Janeiro to Bahia Place Units - Americans 1 Carrier, 1 Destroyer and 1 Submarine placed in 71 Sea Zone 1 S.Submarine placed in 91 Sea Zone 1 Adv.Fighter and 1 Infantry placed in Pearl Harbor 3 Infantrys placed in South Atlantic USA 1 B.Transport, 1 Destroyer and 2 Submarines placed in 83 Sea Zone 1 Artillery and 2 Infantrys placed in San Francisco 1 Artillery and 1 Infantry placed in Salvador 1 Adv.Fighter and 2 Tanks placed in Rio de Oro 1 Infantry placed in South Central USA 1 Infantry placed in Washington Turn Complete - Americans Americans collect 120 PUs; end with 120 PUsCombat Hit Differential Summary :
Americans regular : -0.17 Neutral regular : 0.50 Hisaichi regular : 1.83Territory Summary for Americans :
Olyokminsk : 1 Bomber Kolyma : 3 Infantrys Mauritania : 6 Infantrys E.Morocco : 1 Bomber, 2 Elites, 5 Infantrys, 1 Marine and 2 Tanks Kusaie : 1 flag Minamitori : 1 flag, 1 Infantry Kwajalein : 1 flag Ulithi : 1 flag, 1 Infantry Eniwetok : 1 flag Rongelap : 1 flag Jaluit : 1 flag Darfur : 5 Infantrys and 1 Tank New Caledonia : 1 Infantry Washington : 1 AAGun, 1 Factory and 4 Infantrys San Francisco : 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys Pearl Harbor : 1 AAGun, 1 Adv.Fighter, 1 Factory and 1 Infantry Christmas : 1 Infantry South Central USA : 1 AAGun, 1 Factory and 1 Infantry Wake : 1 Adv.Fighter, 1 Factory, 14 Infantrys and 3 Marines Alaska : 1 Factory, 2 Infantrys and 1 Tank Palmyra : 1 Infantry Midway : 3 Infantrys and 1 Marine Kermandec : 1 Infantry South Atlantic USA : 1 AAGun, 1 Factory and 5 Infantrys Bahia : 1 flag, 1 Elite, 3 Infantrys and 2 Tanks W.Mexico : 1 flag Salvador : 1 flag, 1 AAGun, 3 Artillerys, 1 Factory and 3 Infantrys Peru : 1 flag Central America : 1 flag Rio de Oro : 1 flag, 1 Adv.Fighter, 1 Factory and 2 Tanks S.Chile : 1 flag Andalusia : 1 flag, 1 Artillery and 1 Infantry E.Mexico : 1 flag N.Chile : 1 flag Santiago : 1 flag, 1 AAGun and 1 Factory 31 Sea Zone : 1 B.Transport and 1 Cruiser 35 Sea Zone : 3 Transports 36 Sea Zone : 1 B.Transport and 1 Transport 41 Sea Zone : 1 Adv.Fighter, 1 Carrier, 4 Destroyers and 1 Fighter 32 Sea Zone : 1 B.Transport 89 Sea Zone : 1 B.Transport and 2 Destroyers 91 Sea Zone : 1 S.Submarine 71 Sea Zone : 1 Adv.Fighter, 1 Carrier, 2 Destroyers, 1 S.Submarine, 1 Submarine and 2 Transports 83 Sea Zone : 1 B.Transport, 1 Destroyer and 2 Submarines 121 Sea Zone : 1 Transport 94 Sea Zone : 1 S.Submarine 95 Sea Zone : 5 Adv.Fighters, 4 B.Transports, 2 Battleships, 4 Carriers, 1 Cruiser, 13 Destroyers, 1 Fighter, 3 S.Submarines, 4 Submarines and 1 Transport 34 Sea Zone : 1 DestroyerProduction/PUs Summary :
Germans : 100 / 106 Russians : 86 / 96 Italians : 58 / 63 French : 26 / 21 Yamamoto : 65 / 69 Chinese : 28 / 30 Hisaichi : 61 / 65 British : 100 / 100 Anzac : 36 / 36 Dutch : 27 / 27 Finns : 22 / 22 Romanians : 22 / 22 Thai : 21 / 21 Americans : 120 / 120 -
@dawgoneit yeah…I don’t think Hisachis push on Russia was a good idea. If Yam would have helped it may have worked out better for you… but that would take resources Yam needed elsewhere.
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Germans 5 Artillerys, 10 HeavyTanks, 10 Infantrys, 4 Mech.Infs, 5 Stukas and 18 Tanks moved from Kiev to Kursk 3 HeavyTanks moved from Vinnytsia to Kursk 1 Bomber and 1 Stuka moved from East Prussia to Kursk 4 Mech.Infs moved from Warsaw to Kursk 4 Mech.Infs moved from Danzig to Kursk 4 Bombers moved from Bohemia to Kursk 1 Submarine moved from 22 Sea Zone to 21 Sea Zone 1 Adv.Fighter and 3 Fighters moved from 22 Sea Zone to 21 Sea Zone 1 Artillery and 8 Infantrys moved from Picardy to Normandy 2 Tanks moved from Belgium to Normandy 1 Transport moved from 46 Sea Zone to 42 Sea Zone 1 Infantry moved from N.Karelia to Vyborg Purchase Units - Germans Germans buy 4 ArmoredCars, 2 HeavyTanks, 19 Infantrys, 5 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in 21 Sea Zone Germans attack with 1 Adv.Fighter, 3 Fighters and 1 Submarine French defend with 1 Destroyer Germans roll dice for 1 Submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Adv.Fighter and 3 Fighters in 21 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits French roll dice for 1 Destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the French lost in 21 Sea Zone Germans win with 1 Adv.Fighter, 3 Fighters and 1 Submarine remaining. Battle score for attacker is 8 Casualties for French: 1 Destroyer Battle in Normandy Germans attack with 1 Artillery, 8 Infantrys and 2 Tanks British defend with 1 Artillery, 1 Infantry and 2 Tanks; French defend with 1 AAGun and 1 Factory Germans roll dice for 1 Artillery, 8 Infantrys and 2 Tanks in Normandy, round 2 : 2/11 hits, 2.83 expected hits French roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Normandy, round 2 : 1/4 hits, 1.67 expected hits 1 Infantry owned by the Germans, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Normandy Germans roll dice for 1 Artillery, 7 Infantrys and 2 Tanks in Normandy, round 3 : 3/10 hits, 2.67 expected hits French roll dice for 2 Tanks in Normandy, round 3 : 1/2 hits, 1.00 expected hits 2 Tanks owned by the British and 1 Infantry owned by the Germans lost in Normandy Germans win, taking Normandy from French with 1 Artillery, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 12 Casualties for Germans: 2 Infantrys Casualties for British: 1 Artillery, 1 Infantry and 2 Tanks Battle in Kursk Germans attack with 5 Artillerys, 5 Bombers, 13 HeavyTanks, 10 Infantrys, 12 Mech.Infs, 6 Stukas and 18 Tanks Russians defend with 1 AAGun, 7 Artillerys, 3 Bunkers, 1 HeavyTank, 48 Infantrys, 2 Mot.Infs and 9 Tanks Russians roll AA dice in Kursk : 1/11 hits, 1.83 expected hits 1 Bomber owned by the Germans lost in Kursk Germans roll dice for 5 Artillerys, 4 Bombers, 13 HeavyTanks, 10 Infantrys, 12 Mech.Infs, 6 Stukas and 18 Tanks in Kursk, round 2 : 27/68 hits, 32.33 expected hits Units damaged: 3 Bunkers owned by the Russians Russians roll dice for 7 Artillerys, 3 Bunkers, 1 HeavyTank, 48 Infantrys, 2 Mot.Infs and 9 Tanks in Kursk, round 2 : 28/70 hits, 26.00 expected hits 24 Infantrys owned by the Russians, 5 Artillerys owned by the Germans, 10 Infantrys owned by the Germans, 12 Mech.Infs owned by the Germans and 1 Tank owned by the Germans lost in Kursk Germans roll dice for 4 Bombers, 13 HeavyTanks, 6 Stukas and 17 Tanks in Kursk, round 3 : 21/40 hits, 22.83 expected hits Russians roll dice for 7 Artillerys, 3 Bunkers, 1 HeavyTank, 24 Infantrys, 2 Mot.Infs and 9 Tanks in Kursk, round 3 : 18/46 hits, 18.00 expected hits 21 Infantrys owned by the Russians, 1 Stuka owned by the Germans and 17 Tanks owned by the Germans lost in Kursk Germans roll dice for 4 Bombers, 13 HeavyTanks and 5 Stukas in Kursk, round 4 : 16/22 hits, 13.83 expected hits Russians roll dice for 7 Artillerys, 3 Bunkers, 1 HeavyTank, 3 Infantrys, 2 Mot.Infs and 9 Tanks in Kursk, round 4 : 8/25 hits, 11.00 expected hits 3 Infantrys owned by the Russians, 3 HeavyTanks owned by the Germans, 7 Artillerys owned by the Russians, 2 Mot.Infs owned by the Russians, 4 Tanks owned by the Russians and 5 Stukas owned by the Germans lost in Kursk Germans roll dice for 4 Bombers and 10 HeavyTanks in Kursk, round 5 : 11/14 hits, 9.33 expected hits Russians roll dice for 3 Bunkers, 1 HeavyTank and 5 Tanks in Kursk, round 5 : 4/9 hits, 4.67 expected hits 3 Bunkers owned by the Russians, 5 Tanks owned by the Russians, 1 HeavyTank owned by the Russians and 4 Bombers owned by the Germans lost in Kursk Germans win, taking Kursk from Russians with 10 HeavyTanks remaining. Battle score for attacker is -137 Casualties for Germans: 5 Artillerys, 5 Bombers, 3 HeavyTanks, 10 Infantrys, 12 Mech.Infs, 6 Stukas and 18 Tanks Casualties for Russians: 7 Artillerys, 3 Bunkers, 1 HeavyTank, 48 Infantrys, 2 Mot.Infs and 9 Tanks Non Combat Move - Germans 2 Tanks moved from East Prussia to Kiev 3 Infantrys moved from Danzig to 24 Sea Zone 5 Infantrys moved from East Prussia to 24 Sea Zone 1 Infantry moved from Lithuania to East Prussia 1 Infantry and 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Mech.Inf moved from Hamburg to 23 Sea Zone 1 Infantry, 1 Mech.Inf and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 8 Infantrys and 1 Mech.Inf moved from 24 Sea Zone to Vyborg 1 Adv.Fighter and 3 Fighters moved from 21 Sea Zone to 22 Sea Zone Place Units - Germans 2 HeavyTanks and 2 Tanks placed in Vinnytsia 4 ArmoredCars placed in Warsaw 5 Mech.Infs placed in Bohemia 8 Infantrys placed in Paris 6 Infantrys placed in Hamburg 4 Infantrys placed in Rhine 1 Infantry placed in Bavaria Turn Complete - Germans Germans collect 106 PUs; end with 106 PUsCombat Hit Differential Summary :
French regular : -1.00 Russians regular : -1.67 Germans regular : -4.67 Russians AA : -0.83 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Russians 1 Tank moved from Donetsk to Kursk 1 Artillery and 8 Infantrys moved from Rostov to Kursk 1 Tank moved from Stalingrad to Kursk 1 HeavyTank moved from Moscow to Kursk 1 Mech.Rocket moved from Yaroslavl to Kursk 1 Artillery and 7 Infantrys moved from Yaroslavl to Kursk 1 Bomber moved from Yaroslavl to Minsk 2 Fighters moved from Leningrad to Minsk 1 Adv.Fighter moved from Leningrad to Minsk 1 Infantry moved from Latvia to Lithuania Russians take Lithuania from Germans 1 Tank moved from Leningrad to Minsk 3 Infantrys moved from Latvia to Minsk 1 Artillery and 5 Infantrys moved from Arkhangelsk to S.Karelia 1 Artillery and 5 Infantrys moved from Leningrad to S.Karelia 2 Tanks moved from Leningrad to S.Karelia 1 Artillery moved from Leningrad to S.Karelia 3 Infantrys moved from Leningrad to S.Karelia 2 Infantrys moved from Leningrad to S.Karelia 1 Tank moved from Leningrad to S.Karelia 1 Mot.Inf moved from N.Buryat Mongolia to Ayan Russians take Ayan from Hisaichi 1 Mot.Inf moved from Ayan to Heilungchiang Russians take Heilungchiang from Hisaichi 1 Mot.Inf moved from Heilungchiang to Liaoning Russians take Liaoning from Hisaichi 4 Infantrys moved from Irkutsk to S.Buryat Mongolia 1 Adv.Fighter moved from N.Buryat Mongolia to S.Buryat Mongolia 1 Artillery moved from N.Buryat Mongolia to S.Buryat Mongolia 1 Infantry moved from Donetsk to Crimea Russians take Crimea from Germans Purchase Units - Russians Russians buy 4 Artillerys, 1 Bunker, 28 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Kursk Russians attack with 2 Artillerys, 1 HeavyTank, 15 Infantrys, 1 Mech.Rocket and 2 Tanks Germans defend with 1 AAGun and 10 HeavyTanks Russians roll dice for 2 Artillerys, 1 HeavyTank, 15 Infantrys, 1 Mech.Rocket and 2 Tanks in Kursk, round 2 : 6/21 hits, 5.83 expected hits Germans roll dice for 10 HeavyTanks in Kursk, round 2 : 6/10 hits, 6.67 expected hits 6 HeavyTanks owned by the Germans and 6 Infantrys owned by the Russians lost in Kursk Russians roll dice for 2 Artillerys, 1 HeavyTank, 9 Infantrys, 1 Mech.Rocket and 2 Tanks in Kursk, round 3 : 5/15 hits, 4.83 expected hits Germans roll dice for 4 HeavyTanks in Kursk, round 3 : 1/4 hits, 2.67 expected hits 4 HeavyTanks owned by the Germans and 1 Infantry owned by the Russians lost in Kursk Russians win, taking Kursk from Germans with 2 Artillerys, 1 HeavyTank, 8 Infantrys, 1 Mech.Rocket and 2 Tanks remaining. Battle score for attacker is 56 Casualties for Russians: 7 Infantrys Casualties for Germans: 10 HeavyTanks Battle in Minsk Russians attack with 1 Adv.Fighter, 1 Bomber, 2 Fighters, 3 Infantrys and 1 Tank Romanians defend with 3 Tanks Russians roll dice for 1 Adv.Fighter, 1 Bomber, 2 Fighters, 3 Infantrys and 1 Tank in Minsk, round 2 : 2/8 hits, 2.83 expected hits Romanians roll dice for 3 Tanks in Minsk, round 2 : 2/3 hits, 1.50 expected hits 2 Infantrys owned by the Russians and 2 Tanks owned by the Romanians lost in Minsk Russians roll dice for 1 Adv.Fighter, 1 Bomber, 2 Fighters, 1 Infantry and 1 Tank in Minsk, round 3 : 2/6 hits, 2.50 expected hits Romanians roll dice for 1 Tank in Minsk, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Minsk Russians win, taking Minsk from Romanians with 1 Adv.Fighter, 1 Bomber, 2 Fighters and 1 Tank remaining. Battle score for attacker is 9 Casualties for Russians: 3 Infantrys Casualties for Romanians: 3 Tanks Battle in S.Buryat Mongolia Russians attack with 1 Adv.Fighter, 1 Artillery and 4 Infantrys Hisaichi defend with 2 ArmoredCars and 1 Infantry Russians roll dice for 1 Adv.Fighter, 1 Artillery and 4 Infantrys in S.Buryat Mongolia, round 2 : 2/6 hits, 1.67 expected hits Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in S.Buryat Mongolia, round 2 : 2/3 hits, 0.67 expected hits 2 ArmoredCars owned by the Hisaichi and 2 Infantrys owned by the Russians lost in S.Buryat Mongolia Russians roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in S.Buryat Mongolia, round 3 : 2/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Infantry in S.Buryat Mongolia, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in S.Buryat Mongolia Russians win, taking S.Buryat Mongolia from Hisaichi with 1 Adv.Fighter, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 Infantrys Casualties for Hisaichi: 2 ArmoredCars and 1 Infantry Battle in S.Karelia Russians attack with 3 Artillerys, 15 Infantrys and 3 Tanks Finns defend with 4 Artillerys and 11 Infantrys Russians roll dice for 3 Artillerys, 15 Infantrys and 3 Tanks in S.Karelia, round 2 : 7/21 hits, 5.50 expected hits Finns roll dice for 4 Artillerys and 11 Infantrys in S.Karelia, round 2 : 8/15 hits, 5.00 expected hits 7 Infantrys owned by the Finns and 8 Infantrys owned by the Russians lost in S.Karelia Russians roll dice for 3 Artillerys, 7 Infantrys and 3 Tanks in S.Karelia, round 3 : 3/13 hits, 4.17 expected hits Finns roll dice for 4 Artillerys and 4 Infantrys in S.Karelia, round 3 : 4/8 hits, 2.67 expected hits 3 Infantrys owned by the Finns and 4 Infantrys owned by the Russians lost in S.Karelia 3 Artillerys, 3 Infantrys and 3 Tanks retreated to Leningrad Finns win with 4 Artillerys and 1 Infantry remaining. Battle score for attacker is -4 Casualties for Russians: 12 Infantrys Casualties for Finns: 10 Infantrys Non Combat Move - Russians 1 Artillery and 6 Infantrys moved from Moscow to Yaroslavl 1 Adv.Fighter and 2 Fighters moved from Minsk to Leningrad 2 Infantrys moved from Latvia to Leningrad 1 Bomber moved from Minsk to Yaroslavl 5 Infantrys moved from Georgia to Rostov 1 Artillery moved from Stalingrad to Rostov 3 Infantrys moved from Stalingrad to Rostov 2 Infantrys moved from Moscow to Yaroslavl 2 Infantrys moved from Astrakhan to Georgia 2 Infantrys moved from Chimkent to 126 Sea Zone 2 Infantrys moved from 126 Sea Zone to Astrakhan 2 Infantrys moved from Tashkent to Chimkent 1 Adv.Fighter moved from S.Buryat Mongolia to N.Buryat Mongolia 1 Infantry moved from Sverdlovsk to Novosibirsk 1 Artillery, 6 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia 1 Infantry moved from N.Buryat Mongolia to Ayan 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Artillery and 4 Infantrys moved from Evenkia to Olyokminsk 1 Tank moved from Sibirsky to Olyokminsk 1 Artillery and 4 Infantrys moved from Sibirsky to Evenkia 1 Infantry moved from Kirov to Arkhangelsk Place Units - Russians 1 Artillery, 2 Infantrys and 1 Tank placed in Arkhangelsk 3 Infantrys and 1 Tank placed in Leningrad 1 Bunker placed in Arkhangelsk 1 Artillery, 3 Infantrys and 1 Tank placed in Stalingrad 3 Infantrys placed in Georgia 2 Infantrys placed in Tashkent 1 Artillery and 5 Infantrys placed in Sibirsky 1 Artillery, 8 Infantrys and 1 Tank placed in Moscow 2 Infantrys placed in Sverdlovsk Turn Complete - Russians Russians collect 100 PUs; end with 100 PUsCombat Hit Differential Summary :
Finns regular : 4.33 Romanians regular : 1.00 Germans regular : -2.33 Russians regular : 0.33 Hisaichi regular : 1.00Territory Summary for Russians :
Evenkia : 1 Artillery and 4 Infantrys Novosibirsk : 1 Infantry Lithuania : 1 Infantry Arkhangelsk : 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory, 3 Infantrys and 1 Tank Donetsk : 4 Infantrys Olyokminsk : 1 Artillery, 1 Bunker, 4 Infantrys and 1 Tank Astrakhan : 2 Infantrys S.Buryat Mongolia : 1 Artillery and 2 Infantrys Stalingrad : 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank Moscow : 1 AAGun, 1 Artillery, 1 Factory, 8 Infantrys and 1 Tank Kursk : 1 AAGun, 2 Artillerys, 1 HeavyTank, 8 Infantrys, 1 Mech.Rocket and 2 Tanks Crimea : 1 Infantry Ayan : 1 Infantry Kamchatka : 1 Bunker Latvia : 1 Infantry Leningrad : 1 AAGun, 1 Adv.Fighter, 3 Artillerys, 3 Bunkers, 1 Factory, 2 Fighters, 31 Infantrys and 5 Tanks Tashkent : 1 Factory and 2 Infantrys Sverdlovsk : 1 AAGun, 1 Factory and 2 Infantrys Estonia : 1 Infantry N.Sakhalin : 1 Bunker Sibirsky : 1 Artillery, 1 Bunker, 1 Factory and 5 Infantrys Georgia : 1 Factory and 5 Infantrys Chimkent : 2 Infantrys Rostov : 1 AAGun, 1 Artillery and 8 Infantrys N.Buryat Mongolia : 1 AAGun, 1 Adv.Fighter, 6 Artillerys, 37 Infantrys, 1 Mech.Inf, 4 Mot.Infs and 7 Tanks Yaroslavl : 1 Artillery, 1 Bomber and 8 Infantrys Minsk : 1 Tank Liaoning : 1 flag, 1 Mot.Inf Heilungchiang : 1 flag Azerbaijan : 1 flag Khobdo : 1 flag 126 Sea Zone : 1 TransportProduction/PUs Summary :
Germans : 100 / 106 Russians : 100 / 100 Italians : 58 / 63 French : 23 / 21 Yamamoto : 65 / 69 Chinese : 28 / 30 Hisaichi : 51 / 65 British : 100 / 100 Anzac : 36 / 36 Dutch : 27 / 27 Finns : 22 / 22 Romanians : 21 / 22 Thai : 21 / 21 Americans : 120 / 120 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Italians 1 unit repaired. 1 Submarine moved from 46 Sea Zone to 51 Sea Zone 4 Fighters moved from 48 Sea Zone to 51 Sea Zone 3 Infantrys moved from Hun to Kufra 1 Fighter moved from Tobruk to Kufra 1 Tank moved from New Valley to Mersa Matruh Italians take Mersa Matruh from British 2 HeavyTanks moved from New Valley to Kufra 2 ArmoredCars moved from S.Algeria to N.Algeria 1 ArmoredCar moved from S.Algeria to N.Algeria 1 HeavyTank and 2 Tanks moved from Tunis to S.Algeria 1 Infantry moved from Tunis to N.Tunisia 4 Transports moved from 48 Sea Zone to 46 Sea Zone 4 ArmoredCars and 3 Infantrys moved from Rome to 46 Sea Zone 4 ArmoredCars, 3 Infantrys and 4 Transports moved from 46 Sea Zone to 48 Sea Zone 1 ArmoredCar moved from Greece to 48 Sea Zone 1 ArmoredCar moved from Greece to 48 Sea Zone 6 ArmoredCars and 3 Infantrys moved from 48 Sea Zone to El Agheila 1 Submarine moved from 46 Sea Zone to 42 Sea Zone Purchase Units - Italians Italians buy 2 ArmoredCars, 2 Artillerys, 1 Destroyer, 1 HeavyTank, 11 Infantrys, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Battle in Kufra Italians attack with 1 Fighter, 2 HeavyTanks and 3 Infantrys British defend with 1 Tank Italians roll dice for 1 Fighter, 2 HeavyTanks and 3 Infantrys in Kufra, round 2 : 2/6 hits, 2.17 expected hits British roll dice for 1 Tank in Kufra, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the British and 1 Infantry owned by the Italians lost in Kufra Italians win, taking Kufra from British with 1 Fighter, 2 HeavyTanks and 2 Infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 Infantry Casualties for British: 1 Tank Battle in N.Algeria Italians attack with 3 ArmoredCars French defend with 1 Artillery Italians roll dice for 3 ArmoredCars in N.Algeria, round 2 : 1/3 hits, 1.00 expected hits French roll dice for 1 Artillery in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the French lost in N.Algeria Italians win, taking N.Algeria from French with 3 ArmoredCars remaining. Battle score for attacker is 4 Casualties for French: 1 Artillery Battle in 51 Sea Zone Italians attack with 4 Fighters and 1 Submarine British defend with 1 Submarine Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Submarine in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Italians lost in 51 Sea Zone Italians roll dice for 4 Fighters in 51 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits 1 Submarine owned by the British lost in 51 Sea Zone Italians win with 4 Fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 Submarine Casualties for British: 1 Submarine Non Combat Move - Italians 1 Submarine moved from 48 Sea Zone to 51 Sea Zone 4 Fighters moved from 51 Sea Zone to 48 Sea Zone 1 Fighter moved from Kufra to Hun Place Units - Italians 1 ArmoredCar, 1 HeavyTank and 1 Tank placed in Hun 1 ArmoredCar and 2 Artillerys placed in Tunis 1 Destroyer and 1 Submarine placed in 46 Sea Zone Italians undo move 2. 2 Artillerys and 2 Infantrys placed in Tunis 8 Infantrys placed in Rome 1 ArmoredCar and 1 Infantry placed in Lombardy Turn Complete - Italians Italians collect 62 PUs; end with 62 PUsCombat Hit Differential Summary :
French regular : -0.33 Italians regular : 0.17 British regular : 1.17 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - French 1 Fighter moved from Manchester to 21 Sea Zone 1 Artillery and 2 Elites moved from E.Morocco to N.Algeria Purchase Units - French French buy 2 Artillerys, 2 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - French Battle in 21 Sea Zone French attack with 1 Fighter Germans defend with 1 Submarine French roll dice for 1 Fighter in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits retreated to 21 Sea Zone Battle in N.Algeria French attack with 1 Artillery and 2 Elites Italians defend with 3 ArmoredCars French roll dice for 1 Artillery and 2 Elites in N.Algeria, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 3 ArmoredCars in N.Algeria, round 2 : 0/3 hits, 0.50 expected hits 1 ArmoredCar owned by the Italians lost in N.Algeria French roll dice for 1 Artillery and 2 Elites in N.Algeria, round 3 : 2/3 hits, 1.17 expected hits Italians roll dice for 2 ArmoredCars in N.Algeria, round 3 : 0/2 hits, 0.33 expected hits 2 ArmoredCars owned by the Italians lost in N.Algeria French winGermans win with 1 Submarine remaining, taking N.Algeria from Italians with 1 Artillery and 2 Elites remaining. Battle score for attacker is 12 Casualties for Italians: 3 ArmoredCars Non Combat Move - French 1 Fighter moved from 21 Sea Zone to Manchester 1 Transport moved from 2 Sea Zone to 1 Sea Zone 2 Infantrys moved from Churchill to 1 Sea Zone 2 Infantrys and 1 Transport moved from 1 Sea Zone to 2 Sea Zone 2 Infantrys moved from 2 Sea Zone to Greenland Place Units - French 1 Infantry and 1 Tank placed in Syria 2 Artillerys, 1 Infantry and 1 Tank placed in E.Morocco Turn Complete - French French collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians regular : -0.83 French regular : 0.33Territory Summary for French :
Churchill : 1 AAGun, 1 Factory and 1 Infantry N.Algeria : 1 Artillery and 2 Elites Syria : 1 AAGun, 1 Artillery, 1 Elite, 1 Factory, 7 Infantrys and 2 Tanks E.Morocco : 1 AAGun, 3 Artillerys, 5 Bunkers, 1 Factory, 22 Infantrys and 8 Tanks French Guiana : 1 Infantry Madagascar : 1 Infantry Manchester : 1 Fighter Greenland : 1 flag, 2 Infantrys 2 Sea Zone : 1 TransportProduction/PUs Summary :
Germans : 100 / 106 Russians : 100 / 100 Italians : 61 / 62 French : 23 / 23 Yamamoto : 65 / 69 Chinese : 28 / 30 Hisaichi : 51 / 65 British : 97 / 100 Anzac : 36 / 36 Dutch : 27 / 27 Finns : 22 / 22 Romanians : 21 / 22 Thai : 21 / 21 Americans : 120 / 120 -
TripleA Turn Summary: Yamamoto round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Yamamoto 1 Destroyer moved from 85 Sea Zone to 94 Sea Zone 1 Infantry moved from Mindoro to 93 Sea Zone 1 Infantry and 1 Transport moved from 93 Sea Zone to 101 Sea Zone 1 Artillery moved from Saipan to 101 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 101 Sea Zone to 108 Sea Zone 1 Artillery and 1 Infantry moved from 108 Sea Zone to Ulithi 1 Artillery and 1 Marine moved from Davao to 107 Sea Zone 1 Artillery, 1 Marine and 1 Transport moved from 107 Sea Zone to 110 Sea Zone 1 Artillery and 1 Marine moved from 110 Sea Zone to Sumatra 2 Artillerys moved from Manila to 93 Sea Zone 2 Artillerys and 2 Transports moved from 93 Sea Zone to 110 Sea Zone 2 Infantrys moved from Malaya to 110 Sea Zone 1 Infantry moved from Malaya to 110 Sea Zone 2 Artillerys moved from 110 Sea Zone to Lombok 1 Infantry moved from 110 Sea Zone to Lombok 1 Infantry moved from 110 Sea Zone to Sumatra 1 Infantry moved from 110 Sea Zone to Lombok 1 Bomber moved from Mindanao to Lombok Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 4 Destroyers, 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 94 Sea Zone Yamamoto attack with 1 Destroyer Americans defend with 1 S.Submarine Americans roll dice for 1 S.Submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto and 1 S.Submarine owned by the Americans lost in 94 Sea Zone Americans win with no units remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Destroyer Casualties for Americans: 1 S.Submarine Battle in Ulithi Yamamoto attack with 1 Artillery and 1 Infantry Americans defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in Ulithi, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Infantry in Ulithi, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Ulithi, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 Infantry in Ulithi, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Ulithi Yamamoto win, taking Ulithi from Americans with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Infantry Battle in Lombok Yamamoto attack with 2 Artillerys, 1 Bomber and 2 Infantrys Anzac defend with 1 Infantry; Dutch defend with 1 Bunker Yamamoto roll dice for 2 Artillerys, 1 Bomber and 2 Infantrys in Lombok, round 2 : 1/5 hits, 2.00 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 1 Bunker and 1 Infantry in Lombok, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Yamamoto lost in Lombok Yamamoto roll dice for 2 Artillerys, 1 Bomber and 1 Infantry in Lombok, round 3 : 1/4 hits, 1.67 expected hits Dutch roll dice for 1 Bunker and 1 Infantry in Lombok, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Lombok Yamamoto roll dice for 2 Artillerys and 1 Bomber in Lombok, round 4 : 1/3 hits, 1.33 expected hits Dutch roll dice for 1 Bunker in Lombok, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Dutch lost in Lombok Yamamoto win, taking Lombok from Dutch with 2 Artillerys and 1 Bomber remaining. Battle score for attacker is 4 Casualties for Yamamoto: 2 Infantrys Casualties for Anzac: 1 Infantry Casualties for Dutch: 1 Bunker Battle in Sumatra Yamamoto attack with 1 Artillery, 1 Infantry and 1 Marine Anzac defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Marine in Sumatra, round 2 : 2/3 hits, 1.17 expected hits Dutch roll dice for 1 Infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Sumatra Yamamoto win, taking Sumatra from Dutch with 1 Artillery, 1 Infantry and 1 Marine remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Infantry Non Combat Move - Yamamoto 1 Bomber moved from Lombok to Davao 1 Adv.Fighter, 1 B.Carrier and 1 Carrier moved from 107 Sea Zone to 85 Sea Zone 4 Adv.Fighters moved from Mindanao to 85 Sea Zone 1 Destroyer moved from 85 Sea Zone to 102 Sea Zone 1 Destroyer moved from 85 Sea Zone to 86 Sea Zone 1 Destroyer moved from 85 Sea Zone to 87 Sea Zone 3 Destroyers moved from 107 Sea Zone to 85 Sea Zone 4 Adv.Fighters and 1 Fighter moved from Mindanao to Banjarmasin Place Units - Yamamoto 4 Destroyers placed in 85 Sea Zone 2 ArmoredCars, 2 Artillerys, 1 Elite and 1 Infantry placed in Malaya 1 Adv.Fighter and 3 Infantrys placed in Davao 1 Infantry placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 69 PUs; end with 69 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.83 Americans regular : 0.83 Dutch regular : -0.50 -
@captainwalker sorry been real busy. christmas, bought new furniture, bought a new truck. on vacation. been crazy.
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@dawgoneit Glad to hear you’ve been well. I’ll do my turn later…
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Chinese 1 Artillery and 3 Infantrys moved from Suiyuan to Chahar 1 Artillery and 1 Elite moved from Shansi to Anhwei 1 Artillery and 1 Infantry moved from Hupeh to Hunan 1 Adv.Fighter moved from Shensi to Anhwei 1 Adv.Fighter moved from Shensi to Hunan Purchase Units - Chinese Chinese buy 2 Artillerys, 1 Elite, 5 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Anhwei Chinese attack with 1 Adv.Fighter, 1 Artillery and 1 Elite Hisaichi defend with 1 Infantry Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 1 Elite in Anhwei, round 2 : 3/3 hits, 1.33 expected hits Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Elite remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Chahar Chinese attack with 1 Artillery and 3 Infantrys Yamamoto defend with 1 Artillery Chinese roll dice for 1 Artillery and 3 Infantrys in Chahar, round 2 : 1/4 hits, 1.00 expected hits Yamamoto roll dice for 1 Artillery in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Chahar Chinese win, taking Chahar from Yamamoto with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Artillery Battle in Hunan Chinese attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Hunan, round 2 : 1/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Hunan Chinese win, taking Hunan from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 1 Adv.Fighter moved from Hunan to Hupeh 1 Adv.Fighter moved from Anhwei to Hupeh 1 Infantry moved from Shensi to Shansi 1 AAGun, 2 Infantrys and 1 Tank moved from Shensi to Hupeh 1 Tank moved from Suiyuan to Hupeh 1 Artillery and 1 Infantry moved from Szechwan to Hupeh 1 Artillery and 2 Infantrys moved from Ningsia to Suiyuan 1 Artillery, 1 Elite and 2 Infantrys moved from Lanchow to Szechwan 1 Artillery moved from E.Qinghai to Lanchow 1 Artillery moved from E.Qinghai to Ningsia 1 Infantry moved from Gobi Altai to Ningsia 1 Infantry moved from E.Qinghai to Ningsia 1 Elite and 2 Infantrys moved from E.Qinghai to Lanchow 4 Infantrys moved from Hsining to E.Qinghai 2 Artillerys moved from Hsining to E.Qinghai 2 Tanks moved from Gobi Altai to Shensi 2 Infantrys moved from E.Sinkiang to Gobi Altai 2 Infantrys moved from Urumqi to E.Sinkiang 2 Tanks moved from Urumqi to Gobi Altai Place Units - Chinese 2 Artillerys, 1 Elite and 3 Infantrys placed in Hsining 2 Infantrys and 2 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.33 Chinese regular : 1.50 Hisaichi regular : -0.67Territory Summary for Chinese :
Shansi : 1 Infantry Suiyuan : 1 Artillery and 2 Infantrys E.Qinghai : 2 Artillerys and 4 Infantrys Hupeh : 1 AAGun, 2 Adv.Fighters, 1 Artillery, 3 Infantrys and 3 Tanks E.Sinkiang : 2 Infantrys Urumqi : 1 Factory, 2 Infantrys and 2 Tanks Lanchow : 1 Artillery, 1 Elite and 2 Infantrys Shensi : 2 Tanks Ningsia : 1 Artillery and 2 Infantrys Chahar : 1 Artillery and 3 Infantrys Szechwan : 1 Artillery, 1 Elite and 2 Infantrys Hunan : 1 Artillery and 1 Infantry Anhwei : 1 Artillery and 1 Elite Hsining : 1 AAGun, 2 Artillerys, 1 Elite, 1 Factory and 3 Infantrys Gobi Altai : 1 flag, 2 Infantrys and 2 TanksProduction/PUs Summary :
Germans : 100 / 106 Russians : 100 / 100 Italians : 61 / 62 French : 23 / 23 Yamamoto : 67 / 69 Chinese : 33 / 33 Hisaichi : 48 / 65 British : 97 / 100 Anzac : 36 / 36 Dutch : 24 / 27 Finns : 22 / 22 Romanians : 21 / 22 Thai : 21 / 21 Americans : 119 / 120





