@axis-dominion DD, both cruisers, tac
Second round you can ask if you don’t get enough hits to wipe me out
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Northern Manchuria to Korea
1 infantry moved from Amur to Korea
2 armour, 1 fighter and 1 tactical_bomber moved from Jehol to Korea
6 fighters and 4 tactical_bombers moved from Japan to Korea
Combat - Japanese
Combat Hit Differential Summary :
@bretters any scrambles?
@dawgoneit scramble 4 fighters plz
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Northern Manchuria to Korea
1 infantry moved from Amur to Korea
2 armour, 1 fighter and 1 tactical_bomber moved from Jehol to Korea
6 fighters and 4 tactical_bombers moved from Japan to Korea
Combat - Japanese
Americans scrambles 4 units out of 6 Sea Zone to defend against the attack in Korea
Battle in Korea
Japanese attack with 2 armour, 7 fighters, 3 infantry and 5 tactical_bombers
Americans defend with 1 armour, 2 artilleries, 4 fighters, 4 infantry, 2 marines and 1 mech_infantry
Japanese roll dice for 2 armour, 7 fighters, 3 infantry and 5 tactical_bombers in Korea, round 2 : 6/17 hits, 8.33 expected hits
Americans roll dice for 1 armour, 2 artilleries, 4 fighters, 4 infantry, 2 marines and 1 mech_infantry in Korea, round 2 : 7/14 hits, 6.33 expected hits
3 fighters owned by the Japanese, 3 infantry owned by the Japanese, 1 armour owned by the Japanese, 4 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Korea
Japanese roll dice for 1 armour, 4 fighters and 5 tactical_bombers in Korea, round 3 : 8/10 hits, 5.83 expected hits
Americans roll dice for 1 armour, 4 fighters, 2 marines and 1 mech_infantry in Korea, round 3 : 3/8 hits, 4.33 expected hits
2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 armour owned by the Americans, 4 fighters owned by the Americans, 2 marines owned by the Americans and 1 mech_infantry owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 1 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour, 4 fighters, 3 infantry and 2 tactical_bombers
Casualties for Americans: 1 armour, 2 artilleries, 4 fighters, 4 infantry, 2 marines and 1 mech_infantry
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Korea to Japan
2 battleships, 3 cruisers, 1 destroyer, 3 submarines and 5 transports moved from 20 Sea Zone to 23 Sea Zone
1 armour and 1 mech_infantry moved from Kwangtung to Kiangsu
1 armour, 3 artilleries, 1 fighter, 1 marine and 2 tactical_bombers moved from Kwangsi to Kwangtung
1 fighter and 2 tactical_bombers moved from Kwangtung to Kiangsu
1 artillery and 1 infantry moved from Jehol to Southern Manchuria
1 aaGun moved from Northern Manchuria to Southern Manchuria
1 infantry moved from Soviet Far East to Siberia
Place Units - Japanese
2 armour and 1 fighter placed in Kiangsu
1 artillery and 2 infantry placed in Kwangtung
4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,4,6,1,2,5,3,3,2,5,4,6,2,4,5,3,6,4
Japanese collect 25 PUs (12 lost to blockades); end with 25 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : -0.17
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 2 fighters, 4 infantry, 2 tactical_bombers and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 27 Sea Zone to 7 Sea Zone
1 infantry and 1 mech_infantry moved from 7 Sea Zone to Iwo Jima
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Iwo Jima
4 battleships, 4 carriers, 3 cruisers, 4 destroyers and 4 transports moved from 6 Sea Zone to 7 Sea Zone
Americans take 7 Sea Zone from Japanese
1 destroyer moved from 27 Sea Zone to 7 Sea Zone
1 destroyer moved from 27 Sea Zone to 7 Sea Zone
1 battleship moved from 27 Sea Zone to 7 Sea Zone
1 cruiser and 1 marine moved from 93 Sea Zone to 115 Sea Zone
1 marine moved from 115 Sea Zone to Denmark
1 carrier moved from 93 Sea Zone to 113 Sea Zone
1 fighter moved from 93 Sea Zone to 113 Sea Zone
1 fighter moved from 93 Sea Zone to 113 Sea Zone
1 carrier moved from 104 Sea Zone to 107 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to 107 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to 107 Sea Zone
1 battleship moved from 104 Sea Zone to 93 Sea Zone
Combat - Americans
any of your 4 kamikaze attacks against my navy in SZ 7? or a scramble?
@bretters no sramble.
1 kamikaze on each carrier
wow lucky AF damaged 3/4 carriers meaning 2 of my aircraft are gone…
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 2 fighters, 4 infantry, 2 tactical_bombers and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 27 Sea Zone to 7 Sea Zone
1 infantry and 1 mech_infantry moved from 7 Sea Zone to Iwo Jima
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Iwo Jima
4 battleships, 4 carriers, 3 cruisers, 4 destroyers and 4 transports moved from 6 Sea Zone to 7 Sea Zone
Americans take 7 Sea Zone from Japanese
1 destroyer moved from 27 Sea Zone to 7 Sea Zone
1 destroyer moved from 27 Sea Zone to 7 Sea Zone
1 battleship moved from 27 Sea Zone to 7 Sea Zone
1 cruiser and 1 marine moved from 93 Sea Zone to 115 Sea Zone
1 marine moved from 115 Sea Zone to Denmark
1 carrier moved from 93 Sea Zone to 113 Sea Zone
1 fighter moved from 93 Sea Zone to 113 Sea Zone
1 fighter moved from 93 Sea Zone to 113 Sea Zone
1 carrier moved from 104 Sea Zone to 107 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to 107 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to 107 Sea Zone
1 battleship moved from 104 Sea Zone to 93 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2
Units damaged: 1 carrier owned by the Americans
Battle in Denmark
Battle in Iwo Jima
Americans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 1 infantry
Americans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Iwo Jima, round 2 : 3/6 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Denmark from Germans, taking Iwo Jima from Japanese with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber could not land in Iwo Jima and were removed
1 fighter moved from Iwo Jima to 7 Sea Zone
1 tactical_bomber moved from Iwo Jima to 7 Sea Zone
Place Units - Americans
2 transports placed in 11 Sea Zone
2 artilleries and 2 infantry placed in Western United States
2 fighters and 2 tactical_bombers placed in Western United States
1 bomber and 2 infantry placed in Eastern United States
1 transport placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to 93 Sea Zone: 3 transports
EDIT: Removing units owned by Americans from 104 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to Morocco: 1 armour, 1 artillery and 2 infantry
EDIT: Removing units owned by Americans from Eastern United States: 1 armour, 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Shansi to Jehol
4 artilleries and 4 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Kiangsi to Fukien
Chinese take Fukien from Japanese
1 infantry moved from Kweichow to Kwangsi
Chinese take Kwangsi from Japanese
3 artilleries and 6 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Chinese creates battle in territory Hunan
Non Combat Move - Chinese
1 fighter moved from Yunnan to Hopei
Place Units - Chinese
1 infantry placed in Kiangsi
3 artilleries placed in Kwangsi
1 infantry placed in Shantung
Turn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 2 fighters, 4 infantry, 2 tactical_bombers and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 27 Sea Zone to 7 Sea Zone
1 infantry and 1 mech_infantry moved from 7 Sea Zone to Iwo Jima
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Iwo Jima
4 battleships, 4 carriers, 3 cruisers, 4 destroyers and 4 transports moved from 6 Sea Zone to 7 Sea Zone
Americans take 7 Sea Zone from Japanese
1 destroyer moved from 27 Sea Zone to 7 Sea Zone
1 destroyer moved from 27 Sea Zone to 7 Sea Zone
1 battleship moved from 27 Sea Zone to 7 Sea Zone
1 cruiser and 1 marine moved from 93 Sea Zone to 115 Sea Zone
1 marine moved from 115 Sea Zone to Denmark
1 carrier moved from 93 Sea Zone to 113 Sea Zone
1 fighter moved from 93 Sea Zone to 113 Sea Zone
1 fighter moved from 93 Sea Zone to 113 Sea Zone
1 carrier moved from 104 Sea Zone to 107 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to 107 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to 107 Sea Zone
1 battleship moved from 104 Sea Zone to 93 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2
Units damaged: 1 carrier owned by the Americans
Battle in Denmark
Battle in Iwo Jima
Americans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 1 infantry
Americans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Iwo Jima, round 2 : 3/6 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Denmark from Germans, taking Iwo Jima from Japanese with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber could not land in Iwo Jima and were removed
1 fighter moved from Iwo Jima to 7 Sea Zone
1 tactical_bomber moved from Iwo Jima to 7 Sea Zone
Place Units - Americans
2 transports placed in 11 Sea Zone
2 artilleries and 2 infantry placed in Western United States
2 fighters and 2 tactical_bombers placed in Western United States
1 bomber and 2 infantry placed in Eastern United States
1 transport placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to 93 Sea Zone: 3 transports
EDIT: Removing units owned by Americans from 104 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to Morocco: 1 armour, 1 artillery and 2 infantry
EDIT: Removing units owned by Americans from Eastern United States: 1 armour, 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Shansi to Jehol
4 artilleries and 4 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Kiangsi to Fukien
Chinese take Fukien from Japanese
1 infantry moved from Kweichow to Kwangsi
Chinese take Kwangsi from Japanese
3 artilleries and 6 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Chinese creates battle in territory Hunan
Non Combat Move - Chinese
1 fighter moved from Yunnan to Hopei
Place Units - Chinese
1 infantry placed in Kiangsi
3 artilleries placed in Kwangsi
1 infantry placed in Shantung
Turn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs
Purchase Units - British
British buy 3 artilleries, 1 infantry and 5 transports; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - British
1 fighter moved from 113 Sea Zone to 116 Sea Zone
1 fighter moved from 113 Sea Zone to 116 Sea Zone
1 battleship moved from 113 Sea Zone to 116 Sea Zone
1 destroyer moved from 113 Sea Zone to 116 Sea Zone
1 carrier moved from 113 Sea Zone to 116 Sea Zone
1 bomber moved from Morocco to France
1 fighter moved from Morocco to United Kingdom
1 fighter moved from Malta to Gibraltar
1 fighter moved from United Kingdom to 116 Sea Zone
1 fighter moved from United Kingdom to 116 Sea Zone
1 fighter moved from United Kingdom to 116 Sea Zone
1 infantry moved from Burma to Shan State
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 transport moved from 39 Sea Zone to 132 Sea Zone
3 infantry moved from Burma to Yunnan
1 armour moved from Eastern India to Yunnan
1 mech_infantry moved from Eastern India to Yunnan
1 armour moved from Eastern India to Yunnan
1 destroyer moved from 40 Sea Zone to 132 Sea Zone
Combat - British
Strategic bombing raid in France
Germans roll AA dice in France : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in 116 Sea Zone
British attack with 1 battleship, 1 carrier, 1 destroyer and 5 fighters
Germans defend with 1 cruiser, 3 destroyers, 2 submarines and 1 transport
British roll dice for 1 battleship, 1 carrier, 1 destroyer and 5 fighters in 116 Sea Zone, round 2 : 1/7 hits, 3.50 expected hits
Germans roll dice for 2 submarines in 116 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 cruiser, 3 destroyers and 1 transport in 116 Sea Zone, round 2 : 0/4 hits, 1.50 expected hits
1 submarine owned by the Germans lost in 116 Sea Zone
British roll dice for 1 battleship, 1 carrier, 1 destroyer and 5 fighters in 116 Sea Zone, round 3 : 4/7 hits, 3.50 expected hits
Germans roll dice for 1 submarine in 116 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 cruiser, 3 destroyers and 1 transport in 116 Sea Zone, round 3 : 0/4 hits, 1.50 expected hits
3 destroyers owned by the Germans and 1 submarine owned by the Germans lost in 116 Sea Zone
British roll dice for 1 battleship, 1 carrier, 1 destroyer and 5 fighters in 116 Sea Zone, round 4 : 3/7 hits, 3.50 expected hits
Germans roll dice for 1 cruiser and 1 transport in 116 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the British
1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 116 Sea Zone
British win with 1 battleship, 1 carrier, 1 destroyer and 5 fighters remaining. Battle score for attacker is 53
Casualties for Germans: 1 cruiser, 3 destroyers, 2 submarines and 1 transport
Non Combat Move - British
1 fighter moved from 116 Sea Zone to Denmark
1 fighter moved from 116 Sea Zone to Denmark
1 fighter moved from 116 Sea Zone to Denmark
1 infantry moved from Gibraltar to 93 Sea Zone
1 artillery moved from Gibraltar to 93 Sea Zone
1 mech_infantry moved from Gibraltar to 93 Sea Zone
1 infantry moved from Gibraltar to 93 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 93 Sea Zone to 113 Sea Zone
1 infantry moved from United Kingdom to 113 Sea Zone
1 aaGun moved from United Kingdom to 113 Sea Zone
1 aaGun, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 115 Sea Zone to Denmark
Place Units - British
2 transports placed in 109 Sea Zone
3 transports placed in 113 Sea Zone
3 artilleries and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
1 fighter and 1 tactical_bomber placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in Eastern India change ownership: 1 fighter and 1 tactical_bomber
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : -0.33
Germans AA : 0.83
Germans regular : -3.00
British regular : -2.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6
Purchase Units - Italians
Italians repair damage of 5x factory_minor; Remaining resources: 14 PUs;
Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern France to Northern Italy
2 fighters moved from Southern Italy to 115 Sea Zone
2 fighters moved from Northern Italy to 115 Sea Zone
Combat - Italians
Combat Hit Differential Summary :
@bretters any scrambles?
@dawgoneit
I told you… please every time there is scramble opportunities tell me what is attacking and what is defending
@dawgoneit max scramble
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6
Purchase Units - Italians
Italians repair damage of 5x factory_minor; Remaining resources: 14 PUs;
Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern France to Northern Italy
2 fighters moved from Southern Italy to 115 Sea Zone
2 fighters moved from Northern Italy to 115 Sea Zone
Combat - Italians
British scrambles 1 units out of 116 Sea Zone to defend against the attack in 115 Sea Zone
British scrambles 1 units out of 113 Sea Zone to defend against the attack in 115 Sea Zone
Battle in 115 Sea Zone
Italians attack with 4 fighters
British defend with 1 fighter and 3 transports; Americans defend with 1 cruiser and 1 fighter
Italians roll dice for 4 fighters in 115 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
British roll dice for 1 cruiser, 2 fighters and 3 transports in 115 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
1 cruiser owned by the Americans, 1 fighter owned by the Americans and 1 fighter owned by the Italians lost in 115 Sea Zone
Italians roll dice for 3 fighters in 115 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits
British roll dice for 1 fighter and 3 transports in 115 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Italians lost in 115 Sea Zone
Italians roll dice for 2 fighters in 115 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
British roll dice for 1 fighter and 3 transports in 115 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Italians and 1 fighter owned by the British lost in 115 Sea Zone
3 transports owned by the British lost in 115 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 19
Casualties for Italians: 3 fighters
Casualties for Americans: 1 cruiser and 1 fighter
Casualties for British: 1 fighter and 3 transports
Non Combat Move - Italians
1 fighter moved from 115 Sea Zone to Western Germany
Place Units - Italians
1 armour and 1 infantry placed in Southern Italy
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -1.50
British regular : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 artilleries and 2 infantry moved from Siam to 132 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 132 Sea Zone to 20 Sea Zone
ANZAC take 21 Sea Zone from Japanese
ANZAC take 20 Sea Zone from Japanese
2 artilleries and 2 infantry moved from 20 Sea Zone to Southern Manchuria
1 infantry moved from Queensland to 55 Sea Zone
1 artillery moved from Queensland to 55 Sea Zone
1 marine moved from Queensland to 55 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 55 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Paulau
1 infantry moved from 36 Sea Zone to Paulau
1 artillery moved from 36 Sea Zone to Paulau
1 infantry moved from Ethiopia to Anglo-Egyptian Sudan
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
Combat - ANZAC
Battle in Paulau
ANZAC attack with 1 artillery, 1 infantry and 1 marine
Japanese defend with 1 infantry
ANZAC roll dice for 1 cruiser in Paulau, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Paulau, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Paulau, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Paulau
ANZAC win, taking Paulau from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Southern Manchuria
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 aaGun, 1 artillery and 1 infantry
ANZAC roll dice for 1 cruiser in Southern Manchuria, round 2 : 1/1 hits, 0.50 expected hits
ANZAC roll dice for 2 artilleries and 2 infantry in Southern Manchuria, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Southern Manchuria, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Southern Manchuria
ANZAC roll dice for 2 artilleries and 2 infantry in Southern Manchuria, round 3 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Southern Manchuria, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Southern Manchuria
ANZAC win, taking Southern Manchuria from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 aaGun, 1 artillery and 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier placed in 55 Sea Zone
1 fighter placed in 55 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
1 fighter moved from Gibraltar to United Kingdom
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1.33
ANZAC regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 bombers moved from Germany to 116 Sea Zone
1 artillery and 3 infantry moved from Bryansk to Russia
1 armour moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
Combat - Germans
Battle in Russia
Germans attack with 1 armour, 1 artillery and 4 infantry
Russians defend with 1 airfield, 1 factory_major and 3 infantry
Germans roll dice for 1 armour, 1 artillery and 4 infantry in Russia, round 2 : 1/6 hits, 1.67 expected hits
Russians roll dice for 3 infantry in Russia, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans roll dice for 1 armour, 1 artillery and 3 infantry in Russia, round 3 : 2/5 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Russia, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Russia
Germans captures 45PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in 116 Sea Zone
Germans attack with 4 bombers
British defend with 1 battleship, 1 carrier, 1 destroyer and 1 fighter
Germans roll dice for 4 bombers in 116 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
British roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 fighter in 116 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
1 destroyer owned by the British, 2 bombers owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 116 Sea Zone
Germans roll dice for 2 bombers in 116 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
British roll dice for 1 battleship in 116 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 bomber owned by the Germans and 1 battleship owned by the British lost in 116 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 16
Casualties for Germans: 3 bombers
Casualties for British: 1 battleship, 1 carrier, 1 destroyer and 1 fighter
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 bomber moved from 116 Sea Zone to Germany
1 aaGun and 2 infantry moved from Poland to Germany
8 infantry moved from Southern Belarus to Eastern Poland
2 armour, 3 artilleries and 9 infantry moved from Finland to Norway
1 infantry moved from Karelia to Finland
2 aaGuns moved from Southern Belarus to Eastern Poland
13 armour and 14 mech_infantrys moved from Bryansk to Eastern Poland
2 fighters and 1 tactical_bomber moved from Southern Belarus to Eastern Poland
Place Units - Germans
10 infantry placed in Western Germany
1 artillery and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 92 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : 1.83
British regular : 0.50
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Kursk to Rostov
1 infantry moved from Bessarabia to Romania
1 infantry moved from Bessarabia to Romania
1 infantry moved from Bessarabia to Romania
1 infantry moved from Bessarabia to Romania
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 artillery moved from Western Ukraine to Ukraine
3 artilleries and 3 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
3 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Archangel to Karelia
Russians take Karelia from Germans
1 infantry moved from Novgorod to Northern Belarus
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
2 artilleries and 22 infantry moved from Baltic States to Leningrad
1 infantry moved from Leningrad to Vyborg
1 infantry moved from Smolensk to Russia
1 infantry moved from Tula to Russia
5 fighters and 1 tactical_bomber moved from Leningrad to Russia
1 submarine moved from 118 Sea Zone to 115 Sea Zone
1 infantry moved from Northern Belarus to Southern Belarus
Russians take Southern Belarus from Italians
1 infantry moved from Samara to Russia
1 infantry moved from Samara to Russia
3 infantry moved from Ukraine to Rostov
1 infantry moved from Northern Caucasus to Rostov
1 infantry moved from Stalingrad to Samara
1 infantry moved from Stalingrad to Samara
1 infantry moved from Stalingrad to Samara
1 infantry moved from Urals to Samara
1 infantry moved from Urals to Samara
4 infantry moved from Anhwe to Shantung
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Kursk to Rostov
1 infantry moved from Bessarabia to Romania
1 infantry moved from Bessarabia to Romania
1 infantry moved from Bessarabia to Romania
1 infantry moved from Bessarabia to Romania
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 artillery moved from Western Ukraine to Ukraine
3 artilleries and 3 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
3 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Archangel to Karelia
Russians take Karelia from Germans
1 infantry moved from Novgorod to Northern Belarus
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
2 artilleries and 22 infantry moved from Baltic States to Leningrad
1 infantry moved from Leningrad to Vyborg
1 infantry moved from Smolensk to Russia
1 infantry moved from Tula to Russia
5 fighters and 1 tactical_bomber moved from Leningrad to Russia
1 submarine moved from 118 Sea Zone to 115 Sea Zone
1 infantry moved from Northern Belarus to Southern Belarus
Russians take Southern Belarus from Italians
1 infantry moved from Samara to Russia
1 infantry moved from Samara to Russia
3 infantry moved from Ukraine to Rostov
1 infantry moved from Northern Caucasus to Rostov
1 infantry moved from Stalingrad to Samara
1 infantry moved from Stalingrad to Samara
1 infantry moved from Stalingrad to Samara
1 infantry moved from Urals to Samara
1 infantry moved from Urals to Samara
4 infantry moved from Anhwe to Shantung
Combat - Russians
Battle in Romania
Russians attack with 4 infantry
Italians defend with 1 infantry
Russians roll dice for 4 infantry in Romania, round 2 : 0/4 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 4 infantry in Romania, round 3 : 0/4 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Romania, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Romania
Russians roll dice for 3 infantry in Romania, round 4 : 1/3 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Romania, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Russia
Russians attack with 5 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 3 infantry
Russians roll dice for 5 fighters, 4 infantry and 1 tactical_bomber in Russia, round 2 : 4/10 hits, 3.83 expected hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in Russia, round 2 : 2/5 hits, 1.83 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Russia
Russians roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Russia, round 3 : 5/8 hits, 3.50 expected hits
Germans roll dice for 1 armour in Russia, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 3 infantry
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Russia to Stalingrad
1 fighter moved from Russia to Stalingrad
1 fighter moved from Russia to Stalingrad
1 fighter moved from Russia to Stalingrad
1 fighter moved from Russia to Stalingrad
1 fighter moved from Russia to Stalingrad
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 0.83