TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Northern Manchuria to Korea
1 infantry moved from Amur to Korea
2 armour, 1 fighter and 1 tactical_bomber moved from Jehol to Korea
6 fighters and 4 tactical_bombers moved from Japan to Korea
Combat - Japanese
Americans scrambles 4 units out of 6 Sea Zone to defend against the attack in Korea
Battle in Korea
Japanese attack with 2 armour, 7 fighters, 3 infantry and 5 tactical_bombers
Americans defend with 1 armour, 2 artilleries, 4 fighters, 4 infantry, 2 marines and 1 mech_infantry
Japanese roll dice for 2 armour, 7 fighters, 3 infantry and 5 tactical_bombers in Korea, round 2 : 6/17 hits, 8.33 expected hits
Americans roll dice for 1 armour, 2 artilleries, 4 fighters, 4 infantry, 2 marines and 1 mech_infantry in Korea, round 2 : 7/14 hits, 6.33 expected hits
3 fighters owned by the Japanese, 3 infantry owned by the Japanese, 1 armour owned by the Japanese, 4 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Korea
Japanese roll dice for 1 armour, 4 fighters and 5 tactical_bombers in Korea, round 3 : 8/10 hits, 5.83 expected hits
Americans roll dice for 1 armour, 4 fighters, 2 marines and 1 mech_infantry in Korea, round 3 : 3/8 hits, 4.33 expected hits
2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 armour owned by the Americans, 4 fighters owned by the Americans, 2 marines owned by the Americans and 1 mech_infantry owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 1 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour, 4 fighters, 3 infantry and 2 tactical_bombers
Casualties for Americans: 1 armour, 2 artilleries, 4 fighters, 4 infantry, 2 marines and 1 mech_infantry
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Korea to Japan
2 battleships, 3 cruisers, 1 destroyer, 3 submarines and 5 transports moved from 20 Sea Zone to 23 Sea Zone
1 armour and 1 mech_infantry moved from Kwangtung to Kiangsu
1 armour, 3 artilleries, 1 fighter, 1 marine and 2 tactical_bombers moved from Kwangsi to Kwangtung
1 fighter and 2 tactical_bombers moved from Kwangtung to Kiangsu
1 artillery and 1 infantry moved from Jehol to Southern Manchuria
1 aaGun moved from Northern Manchuria to Southern Manchuria
1 infantry moved from Soviet Far East to Siberia
Place Units - Japanese
2 armour and 1 fighter placed in Kiangsu
1 artillery and 2 infantry placed in Kwangtung
4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,4,6,1,2,5,3,3,2,5,4,6,2,4,5,3,6,4
Japanese collect 25 PUs (12 lost to blockades); end with 25 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : -0.17
Savegame