@dawgoneit Note sure what the issues are with using the released version, but this was the one I was directed to when I started playing again.
https://github.com/triplea-game/triplea/releases/tag/2.7.15197
@dawgoneit
What is attacking and what is defending please
@bretters not sure what you mean.
@dawgoneit
What battle is occurring that I am
Scrambling for? I’m not
At the computer to
Look at the game but I will answer
Your scramble question if
You give me
The details
@bretters ok. give me a minute. sorry i didn’t understand the first time
@dawgoneit i am attacking a transport off malta. i am attacking with 2 bombers, 1 fighter and 2 tactical_bombers
do you want to scramble your 2 fighters that are on Malts?
@dawgoneit
No, thank you
@dawgoneit I would like this information for every scramble opportunity unless it is blatantly obvious what I would do.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 18 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to 98 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 94 Sea Zone
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
5 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
Combat - Germans
Battle in 98 Sea Zone
Germans attack with 2 bombers, 1 fighter and 2 tactical_bombers
British defend with 1 transport
1 transport owned by the British lost in 98 Sea Zone
Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in 94 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
French defend with 1 destroyer
Germans roll dice for 2 fighters and 2 tactical_bombers in 94 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
French roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the French and 1 tactical_bomber owned by the Germans lost in 94 Sea Zone
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 tactical_bomber
Casualties for French: 1 destroyer
Battle in Greece
Germans attack with 3 armour and 5 infantry
Neutral_Allies defend with 4 infantry
Germans roll dice for 3 armour and 5 infantry in Greece, round 2 : 1/8 hits, 2.33 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
1 infantry owned by the Neutral_Allies lost in Greece
Germans roll dice for 3 armour and 5 infantry in Greece, round 3 : 3/8 hits, 2.33 expected hits
Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece
Germans win, taking Greece from Neutral_Allies with 3 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Germans
2 artilleries and 7 infantry moved from Yugoslavia to Romania
1 armour moved from Germany to 116 Sea Zone
1 infantry moved from Western Germany to 116 Sea Zone
1 armour and 1 infantry moved from 116 Sea Zone to Norway
1 artillery and 1 infantry moved from Norway to Finland
1 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 fighter and 2 tactical_bombers moved from 98 Sea Zone to Libya
2 bombers moved from 98 Sea Zone to Southern Italy
2 fighters and 1 tactical_bomber moved from 94 Sea Zone to Gibraltar
2 infantry and 2 mech_infantrys moved from Germany to Poland
3 aaGuns, 1 artillery, 2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
6 armour and 5 mech_infantrys moved from France to Germany
Place Units - Germans
1 destroyer and 1 submarine placed in 116 Sea Zone
10 infantry placed in Germany
2 infantry placed in France
6 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3
Germans collect 41 PUs (2 lost to blockades); end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
French regular : 0.67
Neutral_Allies regular : -0.33
Germans regular : -2.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
3 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Ulaanbaatar to Buryatia
2 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Central Mongolia to Chahar
1 infantry moved from Northern Caucasus to Rostov
Combat - Russians
Battle in Buryatia
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Buryatia, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 4 infantry in Buryatia, round 3 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 4 infantry in Buryatia, round 4 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Buryatia, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
Russians win, taking Buryatia from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Chahar
Russians roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Chahar
1 infantry owned by the Russians retreated to Central Mongolia
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 infantry moved from Tsagaan Olom to Central Mongolia
1 infantry moved from Olgiy to Tsagaan Olom
1 infantry moved from Dzavhan to Central Mongolia
1 infantry moved from Olgiy to Tsagaan Olom
1 mech_infantry moved from Uzbekistan to Turkmenistan
1 mech_infantry moved from Northern Belarus to Leningrad
1 armour moved from Northern Belarus to Leningrad
1 artillery moved from Smolensk to Northern Belarus
1 infantry moved from Smolensk to Northern Belarus
1 submarine moved from 128 Sea Zone to 113 Sea Zone
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Northern Belarus to Leningrad
1 infantry moved from Northern Belarus to Leningrad
1 infantry moved from Northern Belarus to Leningrad
1 aaGun moved from Leningrad to Vyborg
Place Units - Russians
3 infantry placed in Siberia
3 artilleries placed in Urals
1 infantry placed in Ukraine
2 armour and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,4,3,5,6,2,2,3,6,1,2,2,6,6,4,5,6,2
Russians collect 42 PUs (3 lost to blockades); end with 42 PUs
Combat Hit Differential Summary :
Japanese regular : 1.33
Russians regular : -1.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 5 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Hokkaido to 5 Sea Zone
1 artillery and 3 infantry moved from Hokkaido to 5 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
4 infantry moved from Japan to 7 Sea Zone
4 infantry and 2 transports moved from 7 Sea Zone to 5 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 destroyers and 2 submarines moved from 5 Sea Zone to 20 Sea Zone
1 destroyer moved from 7 Sea Zone to 17 Sea Zone
2 artilleries, 8 infantry and 1 marine moved from 5 Sea Zone to Siberia
1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Amur to Siberia
2 cruisers moved from 7 Sea Zone to 5 Sea Zone
1 destroyer moved from 5 Sea Zone to 20 Sea Zone
3 fighters and 1 tactical_bomber moved from Northern Manchuria to Siberia
1 fighter and 1 tactical_bomber moved from Southern Manchuria to Siberia
2 fighters and 2 tactical_bombers moved from Hokkaido to Siberia
2 fighters and 2 tactical_bombers moved from 5 Sea Zone to Siberia
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Siberia
2 carriers moved from 5 Sea Zone to 7 Sea Zone
3 carriers moved from 7 Sea Zone to 20 Sea Zone
1 infantry moved from Hunan to Kwangsi
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
2 artilleries and 6 infantry moved from Kiangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 artillery and 2 infantry moved from Anhwe to Shansi
1 infantry moved from Chahar to Shansi
Combat - Japanese
Battle in Kwangsi
Japanese attack with 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Siberia
Japanese attack with 1 armour, 3 artilleries, 9 fighters, 14 infantry, 1 marine, 1 mech_infantry and 7 tactical_bombers
Russians defend with 2 aaGuns, 1 factory_minor and 15 infantry
Russians roll AA dice in Siberia : 1/6 hits, 1.00 expected hits
1 fighter owned by the Japanese lost in Siberia
Japanese roll dice for 2 battleships and 3 cruisers in Siberia, round 2 : 3/5 hits, 2.83 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 8 fighters, 14 infantry, 1 marine, 1 mech_infantry and 7 tactical_bombers in Siberia, round 2 : 10/35 hits, 13.67 expected hits
Russians roll dice for 2 aaGuns and 15 infantry in Siberia, round 2 : 4/15 hits, 5.00 expected hits
4 infantry owned by the Japanese, 11 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Siberia
Japanese roll dice for 1 armour, 3 artilleries, 8 fighters, 10 infantry, 1 marine, 1 mech_infantry and 7 tactical_bombers in Siberia, round 3 : 14/31 hits, 13.00 expected hits
Russians roll dice for 4 infantry in Siberia, round 3 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 armour, 3 artilleries, 8 fighters, 8 infantry, 1 marine, 1 mech_infantry and 7 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Japanese: 1 fighter and 6 infantry
Casualties for Russians: 2 aaGuns and 15 infantry
Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
Non Combat Move - Japanese
Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
1 fighter and 2 tactical_bombers moved from Siberia to 20 Sea Zone
5 tactical_bombers moved from Siberia to Amur
7 fighters moved from Siberia to Amur
4 fighters and 3 tactical_bombers moved from Amur to Northern Manchuria
1 infantry moved from Korea to Northern Manchuria
1 infantry moved from Korea to Amur
1 infantry moved from Hokkaido to Japan
Place Units - Japanese
1 factory_minor placed in Kiangsu
1 destroyer and 1 transport placed in 7 Sea Zone
1 artillery and 5 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,4,4
Japanese collect 38 PUs (1 lost to blockades); end with 38 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : -2.67
Russians regular : -0.33
Russians AA : 0.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 artillery moved from 27 Sea Zone to Hawaiian Islands
1 artillery, 1 infantry and 1 transport moved from 12 Sea Zone to 27 Sea Zone
1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 artillery moved from 27 Sea Zone to Hawaiian Islands
1 infantry moved from Western United States to 11 Sea Zone
1 armour moved from Western United States to 11 Sea Zone
1 armour, 1 battleship, 2 carriers, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 cruiser moved from 12 Sea Zone to 27 Sea Zone
1 submarine moved from 24 Sea Zone to 27 Sea Zone
1 destroyer moved from 24 Sea Zone to 27 Sea Zone
1 fighter moved from Wake Island to Hawaiian Islands
Place Units - Americans
1 destroyer placed in 104 Sea Zone
1 fighter placed in Eastern United States
1 carrier and 1 destroyer placed in 11 Sea Zone
1 tactical_bomber placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
6 infantry moved from Tsinghai to Honan
7 infantry moved from Szechwan to Hunan
Chinese take Hunan from Japanese
4 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Chinese creates battle in territory Anhwe
Chinese creates battle in territory Chahar
Chinese creates battle in territory Kiangsi
Non Combat Move - Chinese
1 fighter moved from Szechwan to Honan
Place Units - Chinese
2 artilleries and 2 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 artillery moved from 27 Sea Zone to Hawaiian Islands
1 artillery, 1 infantry and 1 transport moved from 12 Sea Zone to 27 Sea Zone
1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 artillery moved from 27 Sea Zone to Hawaiian Islands
1 infantry moved from Western United States to 11 Sea Zone
1 armour moved from Western United States to 11 Sea Zone
1 armour, 1 battleship, 2 carriers, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 cruiser moved from 12 Sea Zone to 27 Sea Zone
1 submarine moved from 24 Sea Zone to 27 Sea Zone
1 destroyer moved from 24 Sea Zone to 27 Sea Zone
1 fighter moved from Wake Island to Hawaiian Islands
Place Units - Americans
1 destroyer placed in 104 Sea Zone
1 fighter placed in Eastern United States
1 carrier and 1 destroyer placed in 11 Sea Zone
1 tactical_bomber placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
6 infantry moved from Tsinghai to Honan
7 infantry moved from Szechwan to Hunan
Chinese take Hunan from Japanese
4 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Chinese creates battle in territory Anhwe
Chinese creates battle in territory Chahar
Chinese creates battle in territory Kiangsi
Non Combat Move - Chinese
1 fighter moved from Szechwan to Honan
Place Units - Chinese
2 artilleries and 2 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
Purchase Units - British
British buy 2 artilleries, 2 destroyers and 2 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to Northern Italy
1 armour, 2 artilleries and 1 mech_infantry moved from Tobruk to Libya
1 fighter moved from Malta to Libya
1 fighter moved from Malta to Libya
1 destroyer moved from 83 Sea Zone to 98 Sea Zone
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Tanganyika Territory
1 cruiser moved from 101 Sea Zone to 98 Sea Zone
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 fighter moved from Shan State to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
1 fighter moved from Shan State to French Indo China
1 infantry moved from Shan State to French Indo China
1 infantry moved from Shan State to French Indo China
1 tactical_bomber moved from Eastern India to French Indo China
Combat - British
Strategic bombing raid in Northern Italy
Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Northern Italy causes 6 damage total.
Battle in Libya
British attack with 1 armour, 2 artilleries, 2 fighters and 1 mech_infantry
Germans defend with 1 fighter and 2 tactical_bombers
British roll dice for 1 armour, 2 artilleries, 2 fighters and 1 mech_infantry in Libya, round 2 : 2/6 hits, 2.50 expected hits
Italians roll dice for 1 fighter and 2 tactical_bombers in Libya, round 2 : 1/3 hits, 1.67 expected hits
2 tactical_bombers owned by the Germans and 1 artillery owned by the British lost in Libya
British roll dice for 1 armour, 1 artillery, 2 fighters and 1 mech_infantry in Libya, round 3 : 3/5 hits, 2.17 expected hits
Italians roll dice for 1 fighter in Libya, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans and 1 artillery owned by the British lost in Libya
British win, taking Libya from Italians with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 22
Casualties for British: 2 artilleries
Casualties for Germans: 1 fighter and 2 tactical_bombers
Battle in French Indo China
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 2 infantry
British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in French Indo China, round 2 : 4/6 hits, 2.67 expected hits
Japanese roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British win, taking French Indo China from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 infantry moved from Shan State to 132 Sea Zone
1 infantry and 1 transport moved from 132 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 infantry moved from Shan State to French Indo China
3 aaGuns and 5 infantry moved from Burma to Yunnan
1 infantry moved from Eastern India to Burma
1 artillery moved from Eastern India to Burma
1 infantry moved from Baluchistan to Southern Persia
British take Southern Persia from Neutral_Allies
1 fighter moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 fighter moved from Libya to Malta
1 fighter moved from Libya to Malta
1 bomber moved from Northern Italy to Malta
1 mech_infantry moved from British Guiana to Brazil
British take Brazil from Neutral_Allies
1 transport moved from 90 Sea Zone to 88 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Egypt
2 destroyers placed in 112 Sea Zone
1 artillery placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5
British collect 28 PUs (3 lost to blockades); end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Place Units - UK_Pacific
3 armour and 1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in Eastern India change ownership: 3 armour and 1 mech_infantry
Combat Hit Differential Summary :
Japanese regular : 0.33
Italians regular : -0.33
British regular : 1.67
Italians AA : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Albania to Greece
1 armour moved from Albania to Northern Italy
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 artillery and 2 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
4 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 infantry moved from Egypt to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Italians
1 infantry moved from Egypt to Anglo-Egyptian Sudan
Combat - ANZAC
Non Combat Move - ANZAC
1 aaGun moved from Java to 43 Sea Zone
1 infantry moved from Java to 43 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 aaGun moved from 45 Sea Zone to Celebes
1 infantry moved from New South Wales to 64 Sea Zone
1 artillery moved from New South Wales to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery moved from 56 Sea Zone to Dutch New Guinea
1 infantry moved from Shan State to French Indo China
1 fighter moved from Shan State to French Indo China
1 fighter moved from Java to Celebes
1 fighter moved from Java to Queensland
Place Units - ANZAC
1 carrier placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
1 infantry moved from French Central Africa to French West Africa
1 fighter and 2 infantry moved from Algeria to Tunisia
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 83 Sea Zone to 98 Sea Zone
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
Combat - French
Battle in Tunisia
French attack with 1 fighter and 2 infantry
Italians defend with 1 artillery and 1 infantry
French roll dice for 1 fighter and 2 infantry in Tunisia, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the French lost in Tunisia
French roll dice for 1 fighter and 1 infantry in Tunisia, round 3 : 2/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Italians, 1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
French win with 1 fighter remaining. Battle score for attacker is 1
Casualties for French: 2 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - French
1 fighter moved from Tunisia to Malta
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0.67
French regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 destroyer, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
11 infantry moved from Germany to Poland
6 armour and 5 mech_infantrys moved from Germany to Poland
1 infantry moved from Normandy Bordeaux to France
1 submarine moved from 109 Sea Zone to 124 Sea Zone
2 fighters and 1 tactical_bomber moved from Gibraltar to Southern Italy
2 bombers moved from Southern Italy to Western Germany
1 fighter moved from Western Germany to Southern Italy
1 fighter and 1 tactical_bomber moved from Western Germany to Slovakia Hungary
Non Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 116 Sea Zone
1 armour and 1 infantry moved from Norway to Finland
2 aaGuns moved from Western Germany to Germany
5 infantry moved from Western Germany to Germany
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Western Germany
1 artillery and 1 infantry moved from 116 Sea Zone to Norway
Place Units - Germans
1 destroyer and 1 submarine placed in 116 Sea Zone
1 armour, 1 artillery, 2 infantry and 3 mech_infantrys placed in Germany
2 infantry placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 14 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
3 infantry moved from Buryatia to Yakut S.S.R.
3 infantry moved from Central Mongolia to Inner Mongolia
1 infantry moved from Tsagaan Olom to Inner Mongolia
1 infantry moved from Tsagaan Olom to Inner Mongolia
3 artilleries moved from Urals to Timguska
1 artillery and 1 infantry moved from Northern Belarus to Leningrad
1 infantry moved from Rostov to Ukraine
4 infantry moved from Smolensk to Novgorod
1 infantry moved from Vyborg to Karelia
1 aaGun, 1 artillery and 10 infantry moved from Vyborg to Leningrad
2 armour and 2 mech_infantrys moved from Russia to Novgorod
Place Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Leningrad
3 infantry placed in Urals
5 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,4,3,5,2
Russians collect 42 PUs (1 lost to blockades); end with 42 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Kwangsi
3 carriers, 3 destroyers, 1 fighter, 2 submarines and 2 tactical_bombers moved from 20 Sea Zone to 37 Sea Zone
1 fighter and 2 tactical_bombers moved from 37 Sea Zone to Kwangsi
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Northern Manchuria to Buryatia
Japanese take Buryatia from Russians
4 fighters and 3 tactical_bombers moved from Northern Manchuria to Kiangsu
2 artilleries and 3 infantry moved from Shansi to Anhwe
3 fighters and 2 tactical_bombers moved from Amur to Kiangsu
1 armour moved from Siberia to 5 Sea Zone
1 mech_infantry moved from Siberia to 5 Sea Zone
3 artilleries moved from Siberia to 5 Sea Zone
1 infantry moved from Amur to Buryatia
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 marine moved from Siberia to 5 Sea Zone
5 infantry moved from Siberia to 5 Sea Zone
1 armour, 3 artilleries, 2 battleships, 3 cruisers, 5 infantry, 1 marine, 1 mech_infantry and 5 transports moved from 5 Sea Zone to 20 Sea Zone
1 destroyer moved from 7 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from Kwangtung to Kwangsi
Combat - Japanese
Battle in Anhwe
Japanese attack with 2 artilleries and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 3 infantry in Anhwe, round 2 : 2/5 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 3 artilleries, 1 fighter, 3 infantry and 2 tactical_bombers
British defend with 1 infantry; Chinese defend with 4 infantry
Japanese roll dice for 3 artilleries, 1 fighter, 3 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/9 hits, 3.67 expected hits
Chinese roll dice for 5 infantry in Kwangsi, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kwangsi
Japanese roll dice for 3 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers in Kwangsi, round 3 : 4/7 hits, 3.00 expected hits
Chinese roll dice for 2 infantry in Kwangsi, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese and 1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 3 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Kwangsi to Kwangtung
1 armour, 3 artilleries, 5 infantry, 1 marine and 1 mech_infantry moved from 20 Sea Zone to Kiangsu
1 aaGun moved from Amur to Buryatia
Place Units - Japanese
2 destroyers placed in 7 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Kiangsu
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 0.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 2 battleships and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 carrier, 1 destroyer and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from Hawaiian Islands to 27 Sea Zone
1 fighter moved from Hawaiian Islands to 27 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 27 Sea Zone
Place Units - Americans
2 battleships and 1 transport placed in 11 Sea Zone
1 transport placed in 104 Sea Zone
1 artillery placed in Eastern United States
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 53 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Honan to Anhwe
8 infantry moved from Hunan to Kwangsi
1 fighter moved from Honan to Kwangsi
1 artillery moved from Honan to Anhwe
1 artillery moved from Honan to Anhwe
1 infantry moved from Honan to Anhwe
1 infantry moved from Honan to Anhwe
1 infantry moved from Honan to Anhwe
Combat - Chinese
Chinese creates battle in territory Shansi
Battle in Kwangsi
Chinese attack with 1 fighter and 8 infantry
Japanese defend with 3 artilleries and 1 infantry
Chinese roll dice for 1 fighter and 8 infantry in Kwangsi, round 2 : 0/9 hits, 1.83 expected hits
Japanese roll dice for 3 artilleries and 1 infantry in Kwangsi, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 fighter and 6 infantry in Kwangsi, round 3 : 1/7 hits, 1.50 expected hits
Japanese roll dice for 3 artilleries and 1 infantry in Kwangsi, round 3 : 3/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 4 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 3 artilleries in Kwangsi, round 4 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Chinese lost in Kwangsi
1 fighter owned by the Chinese retreated
1 infantry owned by the Chinese retreated to Hunan
Japanese win, taking Shansi from Japanese with 3 artilleries remaining. Battle score for attacker is -18
Casualties for Chinese: 7 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 2 artilleries and 4 infantry
Japanese defend with 2 artilleries and 2 infantry
Chinese roll dice for 2 artilleries and 4 infantry in Anhwe, round 2 : 0/6 hits, 1.67 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Anhwe, round 2 : 0/4 hits, 1.33 expected hits
Chinese roll dice for 2 artilleries and 4 infantry in Anhwe, round 3 : 1/6 hits, 1.67 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Anhwe, round 3 : 3/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 2 artilleries and 1 infantry in Anhwe, round 4 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Anhwe, round 4 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 2 artilleries in Anhwe, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 artilleries in Anhwe, round 5 : 2/2 hits, 0.67 expected hits
2 artilleries owned by the Chinese lost in Anhwe
Japanese win with 2 artilleries remaining. Battle score for attacker is -14
Casualties for Chinese: 2 artilleries and 4 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 infantry moved from Kiangsi to Hopei
1 fighter moved from Kwangsi to Yunnan
4 infantry moved from Honan to Tsinghai
Place Units - Chinese
4 artilleries and 1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Chinese regular : -6.33
Japanese regular : 5.00