No problem
barbaloca vs battlestarpimptastica
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TripleA Move Summary: Chinese round 2
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kansu 1 infantry moved from Shensi to Tsinghai 1 fighter and 12 infantry moved from Szechwan to Yunnan Chinese take Yunnan from Japanese
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TripleA Move Summary: British round 2
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Combat Move - British 1 mech_infantry moved from India to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to Italian Somaliland 1 mech_infantry moved from 76 Sea Zone to Italian Somaliland 1 armour moved from Egypt to 81 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to Italian Somaliland 1 armour moved from 76 Sea Zone to Italian Somaliland 1 destroyer moved from 81 Sea Zone to 76 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 2 artilleries moved from Egypt to Trans-Jordan 1 mech_infantry moved from Egypt to Trans-Jordan 1 fighter moved from India to Tanganyika Territory 2 infantry moved from Rhodesia to Tanganyika Territory 8 infantry moved from Burma to Yunnan 1 artillery moved from Burma to Yunnan 3 infantry moved from Shan State to Yunnan 2 fighters moved from Burma to Yunnan 1 tactical_bomber moved from Burma to Yunnan 2 infantry moved from United Kingdom to 109 Sea Zone 2 battleships, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters, 2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 fighter moved from Scotland to Normandy Bordeaux 1 bomber moved from United Kingdom to Normandy Bordeaux
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TripleA Manual Gamesave Post: Italians round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 4 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 armour and 1 infantry moved from Yugoslavia to 97 Sea Zone 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Egypt 1 armour moved from 98 Sea Zone to Egypt 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 bomber moved from Southern Italy to Egypt 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 cruiser and 1 submarine moved from 97 Sea Zone to 92 Sea Zone 1 artillery moved from Yugoslavia to Albania 1 artillery moved from Yugoslavia to Bulgaria 1 fighter moved from Southern Italy to Egypt Combat - Italians Battle in Gibraltar Battle in Egypt Italians attack with 2 armour, 2 artilleries, 1 bomber, 1 fighter, 6 infantry and 1 mech_infantry British defend with 1 harbour; ANZAC defend with 2 infantry Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 1 fighter, 6 infantry and 1 mech_infantry in Egypt, round 2 : 3/13 hits, 4.33 expected hits British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt Italians win, taking Gibraltar from British, taking Egypt from British with 2 armour, 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for ANZAC: 2 infantry Non Combat Move - Italians 1 fighter moved from Egypt to Alexandria 1 bomber moved from Egypt to Alexandria Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : -1.33 British regular : 0.33
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TripleA Move Summary: ANZAC round 2
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 2 infantry EDIT: Removing units owned by British from Scotland: 2 infantry EDIT: Turning off Edit Mode ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC
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TripleA Move Summary: French round 2
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Germans Germans buy 1 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 4 infantry moved from Romania to Bessarabia 1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine 9 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 bomber moved from Western Germany to Bessarabia 1 bomber moved from Western Germany to Western Ukraine 5 fighters moved from Western Germany to Normandy Bordeaux 5 tactical_bombers moved from Western Germany to Normandy Bordeaux Combat - Germans Battle in Bessarabia Germans attack with 1 bomber and 4 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 4 infantry in Bessarabia, round 2 : 2/5 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 bomber and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery, 5 fighters, 1 infantry and 5 tactical_bombers British defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 artillery, 5 fighters, 1 infantry and 5 tactical_bombers in Normandy Bordeaux, round 2 : 8/12 hits, 6.50 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 artillery, 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Western Ukraine Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Western Ukraine, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 5 armour, 1 artillery, 7 infantry and 2 mech_infantrys moved from Eastern Poland to Baltic States 2 armour and 10 mech_infantrys moved from Germany to Eastern Poland 3 mech_infantrys moved from Greater Southern Germany to Eastern Poland 1 armour moved from Western Germany to Poland 2 mech_infantrys moved from Western Germany to Poland 1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 115 Sea Zone to 113 Sea Zone 5 mech_infantrys moved from Western Germany to Poland 1 bomber moved from Western Ukraine to Eastern Poland 1 bomber moved from Bessarabia to Eastern Poland 5 tactical_bombers moved from Normandy Bordeaux to Western Germany 5 fighters moved from Normandy Bordeaux to Western Germany 1 armour moved from Greece to Romania Place Units - Germans 10 mech_infantrys placed in Germany 1 infantry placed in France Turning on Edit Mode EDIT: Turning off Edit Mode 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 2.83 British regular : -0.67
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TripleA Move Summary: Russians round 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Turning on Edit Mode EDIT: Changing ownership of Northwest Persia from Neutral_Allies to Russians EDIT: Changing ownership of Persia from Neutral_Allies to Russians EDIT: Adding units owned by Russians to Persia: 3 infantry EDIT: Removing units owned by Russians from Caucasus: 1 infantry EDIT: Removing units owned by Neutral_Allies from Persia: 2 infantry EDIT: Turning off Edit Mode Russians buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians 3 infantry moved from Ukraine to Bessarabia 4 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Novgorod to Western Ukraine 1 fighter moved from Novgorod to Bessarabia 1 tactical_bomber moved from Novgorod to Bessarabia 1 fighter moved from Novgorod to Bessarabia 1 infantry moved from Amur to Korea Russians take Korea from Japanese
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Turning on Edit Mode EDIT: Changing ownership of Northwest Persia from Neutral_Allies to Russians EDIT: Changing ownership of Persia from Neutral_Allies to Russians EDIT: Adding units owned by Russians to Persia: 3 infantry EDIT: Removing units owned by Russians from Caucasus: 1 infantry EDIT: Removing units owned by Neutral_Allies from Persia: 2 infantry EDIT: Turning off Edit Mode Russians buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians 3 infantry moved from Ukraine to Bessarabia 4 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Novgorod to Western Ukraine 1 fighter moved from Novgorod to Bessarabia 1 tactical_bomber moved from Novgorod to Bessarabia 1 fighter moved from Novgorod to Bessarabia 1 infantry moved from Amur to Korea Russians take Korea from Japanese Combat - Russians Battle in Bessarabia Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 4 infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/6 hits, 2.17 expected hits Germans roll dice for 4 infantry in Bessarabia, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 3 : 2/4 hits, 1.83 expected hits Germans roll dice for 2 infantry in Bessarabia, round 3 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Russians, 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Russians: 1 fighter and 3 infantry Casualties for Germans: 4 infantry Battle in Western Ukraine Russians attack with 1 fighter and 4 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter and 4 infantry in Western Ukraine, round 2 : 1/5 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 1 fighter and 4 infantry in Western Ukraine, round 3 : 2/5 hits, 1.17 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter moved from Bessarabia to Bryansk 1 tactical_bomber moved from Bessarabia to Bryansk 1 fighter moved from Western Ukraine to Russia 2 armour moved from Novgorod to Smolensk 1 mech_infantry moved from Novgorod to Smolensk 2 aaGuns, 1 artillery and 21 infantry moved from Novgorod to Archangel 1 infantry moved from Belarus to Smolensk 3 infantry moved from Russia to Bryansk 1 submarine moved from 127 Sea Zone to 125 Sea Zone Place Units - Russians 1 infantry placed in Ukraine Russians undo move 1. 1 infantry placed in Volgograd 1 armour placed in Volgograd 1 infantry placed in Volgograd Russians undo move 3. Russians undo move 2. Russians undo move 1. 1 armour, 1 fighter and 8 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,5,2,5 Russians collect 36 PUs (3 lost to blockades); end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : 2.00 Russians regular : 0.67
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 artilleries, 1 factory_minor, 2 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from Manchuria to Korea 1 battleship moved from 35 Sea Zone to 41 Sea Zone 1 carrier and 2 fighters moved from 35 Sea Zone to 42 Sea Zone 1 carrier and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to Java 2 fighters moved from 42 Sea Zone to Java 1 battleship moved from 35 Sea Zone to 44 Sea Zone 1 cruiser moved from 35 Sea Zone to 44 Sea Zone 1 submarine moved from 35 Sea Zone to 41 Sea Zone 1 cruiser moved from 35 Sea Zone to 41 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 1 artillery moved from Suiyuyan to Kansu 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from Kweichow to Szechwan 3 fighters moved from Manchuria to Korea 2 tactical_bombers moved from Manchuria to Korea 8 infantry moved from Manchuria to Jehol 1 bomber moved from Anhwe to Szechwan 1 bomber moved from Kwangsi to Szechwan 1 mech_infantry moved from Hunan to Szechwan 5 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific Combat - Japanese Battle in Borneo Battle in Dutch New Guinea Battle in Sumatra Battle in Celebes Battle in Java Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 2/6 hits, 3.00 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java Japanese win, taking Borneo from UK_Pacific, taking Dutch New Guinea from Dutch, taking Sumatra from Dutch, taking Celebes from Dutch, taking Java from ANZAC with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -8 Casualties for Japanese: 1 infantry and 1 tactical_bomber Casualties for ANZAC: 2 infantry Battle in Kansu Japanese attack with 1 artillery Chinese defend with 1 infantry Japanese roll dice for 1 artillery in Kansu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kansu Chinese win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery Battle in Szechwan Japanese attack with 2 bombers, 5 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers Chinese defend with 1 fighter and 2 infantry Japanese roll dice for 2 bombers, 5 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Szechwan, round 2 : 7/12 hits, 6.17 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 1.33 expected hits 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 bombers, 5 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Chinese: 1 fighter and 2 infantry Battle in Malaya Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Korea Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Korea, round 2 : 2/7 hits, 3.50 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 3 fighters moved from Korea to Jehol 2 tactical_bombers moved from Korea to Jehol 1 aaGun moved from Manchuria to Jehol 2 bombers and 5 fighters moved from Szechwan to Kwangsi 3 tactical_bombers moved from Szechwan to Kwangsi 1 artillery and 3 infantry moved from Hunan to Kwangsi 1 artillery and 2 infantry moved from Kwangtung to Kwangsi 2 artilleries and 4 infantry moved from 36 Sea Zone to Kwangsi 1 artillery and 3 infantry moved from French Indo China to Kwangsi 1 armour moved from French Indo China to Kwangsi 2 fighters moved from Java to 42 Sea Zone 1 tactical_bomber moved from Java to 42 Sea Zone Place Units - Japanese 1 factory_minor placed in Kwangtung 2 transports placed in 6 Sea Zone 2 artilleries and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -1.67 UK_Pacific regular : -0.33 ANZAC regular : 1.33 Russians regular : -0.33
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TripleA Move Summary: Americans round 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 10 submarines; Remaining resources: 1 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from 63 Sea Zone: 1 cruiser EDIT: Removing units owned by ANZAC from New Zealand: 2 fighters EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 cruiser and 2 fighters EDIT: Turning off Edit Mode 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 1 carrier, 2 fighters, 2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
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TripleA Move Summary: Americans round 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 10 submarines; Remaining resources: 1 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from 63 Sea Zone: 1 cruiser EDIT: Removing units owned by ANZAC from New Zealand: 2 fighters EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 cruiser and 2 fighters EDIT: Turning off Edit Mode 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 1 carrier, 2 fighters, 2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 10 submarines; Remaining resources: 1 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from 63 Sea Zone: 1 cruiser EDIT: Removing units owned by ANZAC from New Zealand: 2 fighters EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 cruiser and 2 fighters EDIT: Turning off Edit Mode 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 1 carrier, 2 fighters, 2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java Combat - Americans Battle in Caroline Islands Americans attack with 2 infantry and 2 mech_infantrys Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship in Caroline Islands, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 2 infantry and 2 mech_infantrys in Caroline Islands, round 2 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 2 infantry and 2 mech_infantrys in Caroline Islands, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 infantry and 2 mech_infantrys in Caroline Islands, round 4 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 infantry and 2 mech_infantrys in Caroline Islands, round 5 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry and 2 mech_infantrys in Caroline Islands, round 6 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 2 mech_infantrys in Caroline Islands, round 7 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 7 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 mech_infantry in Caroline Islands, round 8 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 8 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Caroline Islands Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 1 aaGun and 1 infantry Casualties for Americans: 2 infantry and 2 mech_infantrys Battle in 42 Sea Zone Americans attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport Japanese defend with 2 carriers, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 carriers and 1 transport in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 0/3 hits, 1.83 expected hits 2 carriers owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 1/7 hits, 3.50 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 1/3 hits, 1.83 expected hits Units damaged: 1 carrier owned by the Americans 1 tactical_bomber owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 4 : 4/7 hits, 3.50 expected hits Japanese roll dice for 2 fighters in 42 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits Units damaged: 1 battleship owned by the Americans 2 fighters owned by the Japanese and 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 76 Casualties for Japanese: 2 carriers, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport Battle in Java Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Java Americans win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Americans 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from 42 Sea Zone to Western Australia 1 fighter moved from 42 Sea Zone to Western Australia Place Units - Americans 10 submarines placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,6,2,5,3,2,5,5 Americans collect 46 PUs (8 lost to blockades); end with 47 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 57 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans regular : -3.33 Japanese regular : -1.83
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TripleA Move Summary: Chinese round 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Tsinghai to Kansu 12 infantry moved from Yunnan to Szechwan
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TripleA Move Summary: Chinese round 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese 1 infantry moved from Yunnan to Kweichow Chinese take Kweichow from Japanese 10 infantry moved from Yunnan to Szechwan 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese
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TripleA Move Summary: British round 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Combat Move - British 2 transports moved from 76 Sea Zone to 81 Sea Zone 2 artilleries moved from Trans-Jordan to 81 Sea Zone 2 infantry moved from Trans-Jordan to 81 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to Ethiopia 2 artilleries moved from 76 Sea Zone to Ethiopia 2 infantry moved from Italian Somaliland to Ethiopia British take Ethiopia from Italians 2 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians 1 mech_infantry moved from Trans-Jordan to Syria 1 armour moved from Union of South Africa to Belgian Congo 1 armour moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 fighter moved from Tanganyika Territory to Belgian Congo 1 mech_infantry moved from Italian Somaliland to Ethiopia 1 armour moved from Italian Somaliland to Ethiopia 1 mech_infantry moved from India to Shan State 1 tactical_bomber moved from Yunnan to Shan State 2 fighters moved from Yunnan to Shan State 11 infantry moved from Yunnan to Shan State 1 artillery moved from Yunnan to Shan State 1 fighter moved from India to Tanganyika Territory 1 infantry moved from India to Burma 2 infantry moved from United Kingdom to 110 Sea Zone 2 battleships, 2 carriers, 3 cruisers, 2 destroyers, 4 fighters, 2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 2 infantry moved from 125 Sea Zone to Norway
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TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 factory_minor and 1 fighter; Remaining resources: 9 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 bomber and 1 fighter moved from Alexandria to Trans-Jordan 1 fighter moved from Southern Italy to Trans-Jordan 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 2 infantry moved from Northern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Algeria 1 artillery moved from Tunisia to Algeria Italians take Algeria from French 1 artillery moved from Albania to Yugoslavia 1 artillery moved from Bulgaria to Yugoslavia 1 infantry moved from Egypt to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Algeria 1 cruiser and 1 submarine moved from 92 Sea Zone to 94 Sea Zone Combat - Italians Battle in Algeria Battle in Trans-Jordan Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Trans-Jordan, round 2 : 2/5 hits, 2.33 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Non Combat Move - Italians 2 fighters moved from Trans-Jordan to Egypt 1 bomber moved from Trans-Jordan to Egypt Place Units - Italians 1 factory_minor placed in Egypt 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 26 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 British regular : 0.67
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 factory_minor and 1 fighter; Remaining resources: 9 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 bomber and 1 fighter moved from Alexandria to Trans-Jordan 1 fighter moved from Southern Italy to Trans-Jordan 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 2 infantry moved from Northern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Algeria 1 artillery moved from Tunisia to Algeria Italians take Algeria from French 1 artillery moved from Albania to Yugoslavia 1 artillery moved from Bulgaria to Yugoslavia 1 infantry moved from Egypt to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Algeria 1 cruiser and 1 submarine moved from 92 Sea Zone to 94 Sea Zone Combat - Italians Battle in Algeria Battle in Trans-Jordan Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Trans-Jordan, round 2 : 2/5 hits, 2.33 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Non Combat Move - Italians 2 fighters moved from Trans-Jordan to Egypt 1 bomber moved from Trans-Jordan to Egypt Place Units - Italians 1 factory_minor placed in Egypt 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 26 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 British regular : 0.67
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TripleA Move Summary: ANZAC round 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 battleship; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 45 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 62 Sea Zone to 42 Sea Zone