So start a new Game Thread and France should dial you in .
I will do it. The Thread
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Combat Move - French
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Germans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Germans
Germans buy 9 armour; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Western Germany to 113 Sea Zone
1 mech_infantry moved from 113 Sea Zone to Norway
5 fighters and 5 tactical_bombers moved from Western Germany to Norway
6 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 armour moved from Romania to Ukraine
Germans take Ukraine from Russians
2 armour moved from Eastern Poland to Ukraine
3 mech_infantrys moved from Eastern Poland to Ukraine
1 armour and 7 mech_infantrys moved from Poland to Western Ukraine
10 mech_infantrys moved from Eastern Poland to Ukraine
2 bombers moved from Eastern Poland to Western Ukraine
6 armour moved from Baltic States to Western Ukraine
2 mech_infantrys moved from Baltic States to Western Ukraine
4 artilleries and 21 infantry moved from Baltic States to Novgorod
4 submarines moved from 101 Sea Zone to 103 Sea Zone
Combat - Germans
Battle in Norway
Germans attack with 5 fighters, 1 mech_infantry and 5 tactical_bombers
British defend with 2 infantry
Germans roll dice for 1 battleship in Norway, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 5 fighters, 1 mech_infantry and 5 tactical_bombers in Norway, round 2 : 5/11 hits, 6.00 expected hits
British roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Norway
Germans win, taking Norway from British with 5 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Western Ukraine
Germans attack with 7 armour, 2 bombers and 9 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 7 armour, 2 bombers and 9 mech_infantrys in Western Ukraine, round 2 : 9/18 hits, 6.33 expected hits
Russians roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 7 armour, 2 bombers and 8 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
2 bombers moved from Western Ukraine to Western Germany
5 fighters and 5 tactical_bombers moved from Norway to Western Germany
10 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
3 infantry moved from Karelia to Finland
1 artillery and 1 infantry moved from Normandy Bordeaux to France
Place Units - Germans
9 armour placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4,2,5,5,3,1,4,2,4,1,6,5,1,3,4,6
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : 1.00
British regular : -0.67
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
2 infantry moved from Amur to Korea
1 fighter moved from Amur to Korea
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
2 infantry moved from Amur to Korea
1 fighter moved from Amur to Korea
Combat - Russians
Battle in Korea
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Korea, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Korea
Russians roll dice for 1 fighter and 2 infantry in Korea, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Korea, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Russians
1 fighter moved from Korea to Amur
1 infantry moved from Archangel to Belarus
1 infantry moved from Archangel to Nenetsia
1 infantry moved from Archangel to Vologda
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Tambov
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
2 aaGuns, 1 artillery and 17 infantry moved from Archangel to Smolensk
7 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 armour moved from Russia to Smolensk
3 infantry moved from Persia to Northwest Persia
Place Units - Russians
1 fighter and 1 mech_infantry placed in Russia
3 infantry placed in Volgograd
6 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00
Russians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 airfield, 2 artilleries, 1 carrier, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shensi to Kweichow
2 infantry moved from Jehol to Manchuria
2 fighters moved from Jehol to Kweichow
1 tactical_bomber moved from Jehol to Korea
1 tactical_bomber moved from Jehol to Manchuria
1 fighter moved from Jehol to Manchuria
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 armour moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 armour moved from Yunnan to Shan State
1 artillery and 1 infantry moved from Kwangsi to Hunan
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 36 Sea Zone to 37 Sea Zone
4 artilleries and 4 infantry moved from 37 Sea Zone to Shan State
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from Malaya to Shan State
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 battleship, 1 cruiser and 1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 44 Sea Zone to 37 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
2 bombers moved from Kwangsi to Shan State
5 fighters moved from Kwangsi to Shan State
2 tactical_bombers moved from Kwangsi to Hunan
1 tactical_bomber moved from Kwangsi to Shan State
1 artillery and 8 infantry moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Kweichow
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Kweichow, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Manchuria
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manchuria, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Korea
Japanese attack with 2 artilleries, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Korea, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 2 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Hunan
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 3/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 6 artilleries, 2 bombers, 6 fighters, 10 infantry and 2 tactical_bombers
British defend with 1 artillery, 11 infantry and 1 mech_infantry
Japanese roll dice for 2 battleships and 2 cruisers in Shan State, round 2 : 3/4 hits, 2.33 expected hits
Japanese roll dice for 1 armour, 6 artilleries, 2 bombers, 6 fighters, 10 infantry and 2 tactical_bombers in Shan State, round 2 : 9/27 hits, 10.83 expected hits
UK_Pacific roll dice for 1 artillery, 11 infantry and 1 mech_infantry in Shan State, round 2 : 5/13 hits, 4.33 expected hits
5 infantry owned by the Japanese, 1 mech_infantry owned by the British and 11 infantry owned by the British lost in Shan State
Japanese roll dice for 1 armour, 6 artilleries, 2 bombers, 6 fighters, 5 infantry and 2 tactical_bombers in Shan State, round 3 : 9/22 hits, 9.83 expected hits
UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 6 artilleries, 2 bombers, 6 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Japanese: 5 infantry
Casualties for British: 1 artillery, 11 infantry and 1 mech_infantry
Non Combat Move - Japanese
2 fighters moved from Shan State to 37 Sea Zone
4 fighters moved from Shan State to Malaya
2 bombers moved from Shan State to Malaya
2 tactical_bombers moved from Shan State to Malaya
2 tactical_bombers moved from Hunan to Malaya
2 fighters moved from Kweichow to Yunnan
3 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 destroyer moved from 34 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to Japan
1 tactical_bomber moved from Korea to Japan
2 fighters moved from Yunnan to Kwangsi
Place Units - Japanese
1 airfield placed in Malaya
1 carrier placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
2 artilleries and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : 0.83
UK_Pacific regular : 0.33
Russians regular : -0.67
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 2 fighters and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour moved from Central United States to Western United States
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from Western Australia to Queensland
1 tactical_bomber moved from Western Australia to Queensland
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 33 Sea Zone to Caroline Islands
2 transports moved from 33 Sea Zone to 54 Sea Zone
10 submarines moved from 101 Sea Zone to 103 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 fighter moved from Western United States to 101 Sea Zone
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 destroyers and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour moved from Central United States to Western United States
1 fighter moved from Western United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 33 Sea Zone to Caroline Islands
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 submarine moved from 42 Sea Zone to 54 Sea Zone
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - British
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Combat Move - British
1 infantry moved from Burma to India
3 fighters moved from India to Ethiopia
1 tactical_bomber moved from India to Ethiopia
1 mech_infantry moved from India to Eastern Persia
1 infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour, 2 artilleries and 3 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 fighter moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Tanganyika Territory to Anglo Egyptian Sudan
2 infantry moved from Kenya to Anglo Egyptian Sudan
2 battleships, 2 carriers, 3 cruisers, 2 destroyers, 4 fighters and 1 transport moved from 125 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 destroyers and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour moved from Central United States to Western United States
1 fighter moved from Western United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 33 Sea Zone to Caroline Islands
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 submarine moved from 42 Sea Zone to 54 Sea Zone
Combat - Americans
Battle in Celebes
Battle in Caroline Islands
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 battleship in Caroline Islands, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Caroline Islands, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Celebes from Japanese, taking Caroline Islands from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Western Australia to Queensland
1 tactical_bomber moved from Western Australia to Queensland
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 battleship, 1 destroyer and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Shensi: 12 infantry
EDIT: Removing units owned by Chinese from Szechwan: 12 infantry
EDIT: Turning off Edit Mode
1 infantry placed in Szechwan
4 infantry placed in Shensi
Chinese undo move 2.
1 infantry placed in Suiyuyan
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to India
3 fighters moved from India to Ethiopia
1 tactical_bomber moved from India to Ethiopia
1 mech_infantry moved from India to Eastern Persia
1 infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour, 2 artilleries and 3 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 fighter moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Tanganyika Territory to Anglo Egyptian Sudan
2 infantry moved from Kenya to Anglo Egyptian Sudan
2 battleships, 2 carriers, 3 cruisers, 2 destroyers, 4 fighters and 1 transport moved from 125 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - British
Battle in Normandy Bordeaux
Battle in Anglo Egyptian Sudan
British attack with 3 armour, 2 artilleries, 2 fighters, 6 infantry and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 3 armour, 2 artilleries, 2 fighters, 6 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 6/15 hits, 4.83 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
British win, taking Normandy Bordeaux from Germans, taking Anglo Egyptian Sudan from Italians with 3 armour, 2 artilleries, 2 fighters, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
2 fighters moved from Anglo Egyptian Sudan to Ethiopia
2 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Union of South Africa to Belgian Congo
Place Units - British
2 infantry and 1 mech_infantry placed in Union of South Africa
4 infantry placed in United Kingdom
1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 0.67
Japanese regular : 0.67
British regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 fighters; Remaining resources: 6 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 artillery moved from Trans-Jordan to Iraq
Italians take Iraq from Neutral_Axis
1 artillery and 3 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 cruiser, 3 infantry, 1 submarine and 2 transports moved from 94 Sea Zone to 98 Sea Zone
3 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
1 fighter moved from Southern Italy to Egypt
2 artilleries moved from Yugoslavia to Northern Italy
Place Units - Italians
3 fighters placed in Egypt
Turn Complete - Italians
Italians collect 18 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from New Guinea to Queensland
1 battleship moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from New Guinea to Queensland
1 battleship moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 7 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from France to Normandy Bordeaux
2 bombers and 5 tactical_bombers moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to United Kingdom
4 fighters moved from Western Germany to Normandy Bordeaux
7 armour and 8 mech_infantrys moved from Western Ukraine to Rostov
3 armour and 13 mech_infantrys moved from Ukraine to Rostov
4 artilleries and 27 infantry moved from Novgorod to Archangel
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 8 units heading to United Kingdom
British launches 1 interceptors out of United Kingdom
Attackers Fire, : 1/8 hits, 1.33 expected hits
Defenders Fire, : 1/1 hits, 0.17 expected hits
1 fighter owned by the Germans lost in United Kingdom
1 fighter owned by the British lost in United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
British roll AA dice in United Kingdom : 0/3 hits, 0.50 expected hits
Bombing raid in United Kingdom rolls: 6,7 and causes: 13 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 4,5 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom rolls: 5,1,2 and causes: 6 damage to unit: harbour
Bombing raid in United Kingdom causes 25 damage total. Damaged units is as follows: factory_major = 13, airfield = 6, harbour = 6
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 4 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 4 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/7 hits, 2.83 expected hits
British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Rostov
Germans attack with 10 armour and 21 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 10 armour and 21 mech_infantrys in Rostov, round 2 : 12/31 hits, 8.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 10 armour and 21 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 4 artilleries and 27 infantry
Russians defend with 1 infantry
Germans roll dice for 4 artilleries and 27 infantry in Archangel, round 2 : 8/31 hits, 6.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 4 artilleries and 26 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 mech_infantry moved from Poland to Western Ukraine
4 mech_infantrys moved from Eastern Poland to Novgorod
3 mech_infantrys moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Eastern Poland to Ukraine
5 armour moved from Germany to Eastern Poland
4 armour moved from Germany to Baltic States
3 infantry moved from Finland to Norway
4 fighters moved from Normandy Bordeaux to Western Germany
2 bombers moved from United Kingdom to Western Germany
5 tactical_bombers moved from United Kingdom to Holland Belgium
Place Units - Germans
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
1 artillery and 2 infantry placed in France
3 armour and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Germans collect 53 PUs (3 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
British AA : -1.17
Defenders Fire, : 0.83
Attackers Fire, : -0.33
Russians regular : 0.33
Germans regular : 4.17
British regular : 0.33
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 armour, 3 artilleries, 34 infantry and 2 mech_infantrys moved from Smolensk to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Samara
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Kazakhstan
3 infantry moved from Amur to Manchuria
1 fighter moved from Amur to Manchuria
11 infantry moved from Amur to Manchuria
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 3 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria
2 infantry moved from Jehol to Manchuria
2 artilleries moved from Korea to Manchuria
2 infantry moved from Korea to Manchuria
2 fighters moved from 6 Sea Zone to Manchuria
1 fighter moved from Japan to Manchuria
2 tactical_bombers moved from Japan to Manchuria
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 armour moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to India
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
4 transports moved from 37 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
1 artillery moved from Shan State to 38 Sea Zone
1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery moved from Shan State to 38 Sea Zone
5 artilleries, 3 infantry and 5 transports moved from 38 Sea Zone to 39 Sea Zone
5 artilleries and 3 infantry moved from 39 Sea Zone to India
1 artillery and 8 infantry moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Hopei
1 infantry moved from Anhwe to Hopei
2 bombers moved from Malaya to Manchuria
2 fighters moved from Kwangsi to Hopei
3 infantry moved from Chahar to Suiyuyan
1 artillery and 1 infantry moved from Hunan to Kweichow
Combat - Japanese
Battle in Java
Battle in 44 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win, taking Java from Americans, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Manchuria
Japanese attack with 4 artilleries, 2 bombers, 3 fighters, 6 infantry and 2 tactical_bombers
Russians defend with 2 aaGuns and 14 infantry
Russians roll AA dice in Manchuria : 0/6 hits, 1.00 expected hits
Japanese roll dice for 4 artilleries, 2 bombers, 3 fighters, 6 infantry and 2 tactical_bombers in Manchuria, round 2 : 6/17 hits, 7.17 expected hits
Chinese roll dice for 2 aaGuns and 14 infantry in Manchuria, round 2 : 6/14 hits, 4.67 expected hits
6 infantry owned by the Japanese, 4 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Manchuria
Japanese roll dice for 4 artilleries, 2 bombers, 3 fighters and 2 tactical_bombers in Manchuria, round 3 : 4/11 hits, 5.50 expected hits
Chinese roll dice for 10 infantry in Manchuria, round 3 : 3/10 hits, 3.33 expected hits
4 infantry owned by the Russians and 3 artilleries owned by the Japanese lost in Manchuria
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters and 2 tactical_bombers in Manchuria, round 4 : 4/8 hits, 4.50 expected hits
Chinese roll dice for 6 infantry in Manchuria, round 4 : 2/6 hits, 2.00 expected hits
1 tactical_bomber owned by the Japanese, 4 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Manchuria
Japanese roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in Manchuria, round 5 : 4/6 hits, 3.50 expected hits
Chinese roll dice for 2 infantry in Manchuria, round 5 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Manchuria
Japanese win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 4 artilleries, 6 infantry and 1 tactical_bomber
Casualties for Russians: 2 aaGuns and 14 infantry
Battle in Suiyuyan
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery and 8 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 8 infantry in Szechwan, round 2 : 4/9 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery and 8 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Hopei, round 2 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in India
Japanese attack with 1 armour, 5 artilleries and 3 infantry
British defend with 3 aaGuns and 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 armour, 5 artilleries and 3 infantry in India, round 2 : 2/9 hits, 3.17 expected hits
UK_Pacific roll dice for 3 aaGuns and 3 infantry in India, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 2 aaGuns owned by the British lost in India
Japanese roll dice for 1 armour, 5 artilleries and 1 infantry in India, round 3 : 4/7 hits, 2.50 expected hits
UK_Pacific roll dice for 1 aaGun and 3 infantry in India, round 3 : 0/3 hits, 1.00 expected hits
1 aaGun owned by the British and 3 infantry owned by the British lost in India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 5 artilleries and 1 infantry remaining. Battle score for attacker is 18
Casualties for Japanese: 2 infantry
Casualties for British: 3 aaGuns and 3 infantry
Non Combat Move - Japanese
2 fighters moved from Manchuria to 6 Sea Zone
1 tactical_bomber moved from Manchuria to Anhwe
2 fighters moved from Hopei to Anhwe
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
2 bombers moved from Manchuria to Anhwe
1 fighter moved from Manchuria to Anhwe
Place Units - Japanese
1 carrier and 2 fighters placed in 6 Sea Zone
1 fighter and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.33
Japanese regular : 2.33
UK_Pacific regular : 0.00
Russians AA : -1.00
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 units repaired.
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 tactical_bomber moved from Queensland to 44 Sea Zone
2 transports moved from 33 Sea Zone to 26 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers and 4 fighters moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 10 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Western United States