@SuperbattleshipYamato I’m not surprised. G42 does favor the Allies. But the Axis still have a decent chance at least Japan.
barbaloca vs battlestarpimptastica
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TripleA Move Summary: Chinese round 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Tsinghai to Kansu 12 infantry moved from Yunnan to Szechwan
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TripleA Move Summary: Chinese round 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese 1 infantry moved from Yunnan to Kweichow Chinese take Kweichow from Japanese 10 infantry moved from Yunnan to Szechwan 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese
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TripleA Move Summary: British round 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Combat Move - British 2 transports moved from 76 Sea Zone to 81 Sea Zone 2 artilleries moved from Trans-Jordan to 81 Sea Zone 2 infantry moved from Trans-Jordan to 81 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to Ethiopia 2 artilleries moved from 76 Sea Zone to Ethiopia 2 infantry moved from Italian Somaliland to Ethiopia British take Ethiopia from Italians 2 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians 1 mech_infantry moved from Trans-Jordan to Syria 1 armour moved from Union of South Africa to Belgian Congo 1 armour moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 fighter moved from Tanganyika Territory to Belgian Congo 1 mech_infantry moved from Italian Somaliland to Ethiopia 1 armour moved from Italian Somaliland to Ethiopia 1 mech_infantry moved from India to Shan State 1 tactical_bomber moved from Yunnan to Shan State 2 fighters moved from Yunnan to Shan State 11 infantry moved from Yunnan to Shan State 1 artillery moved from Yunnan to Shan State 1 fighter moved from India to Tanganyika Territory 1 infantry moved from India to Burma 2 infantry moved from United Kingdom to 110 Sea Zone 2 battleships, 2 carriers, 3 cruisers, 2 destroyers, 4 fighters, 2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 2 infantry moved from 125 Sea Zone to Norway
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TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 factory_minor and 1 fighter; Remaining resources: 9 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 bomber and 1 fighter moved from Alexandria to Trans-Jordan 1 fighter moved from Southern Italy to Trans-Jordan 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 2 infantry moved from Northern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Algeria 1 artillery moved from Tunisia to Algeria Italians take Algeria from French 1 artillery moved from Albania to Yugoslavia 1 artillery moved from Bulgaria to Yugoslavia 1 infantry moved from Egypt to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Algeria 1 cruiser and 1 submarine moved from 92 Sea Zone to 94 Sea Zone Combat - Italians Battle in Algeria Battle in Trans-Jordan Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Trans-Jordan, round 2 : 2/5 hits, 2.33 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Non Combat Move - Italians 2 fighters moved from Trans-Jordan to Egypt 1 bomber moved from Trans-Jordan to Egypt Place Units - Italians 1 factory_minor placed in Egypt 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 26 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 British regular : 0.67
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 factory_minor and 1 fighter; Remaining resources: 9 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 bomber and 1 fighter moved from Alexandria to Trans-Jordan 1 fighter moved from Southern Italy to Trans-Jordan 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 2 infantry moved from Northern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Algeria 1 artillery moved from Tunisia to Algeria Italians take Algeria from French 1 artillery moved from Albania to Yugoslavia 1 artillery moved from Bulgaria to Yugoslavia 1 infantry moved from Egypt to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Algeria 1 cruiser and 1 submarine moved from 92 Sea Zone to 94 Sea Zone Combat - Italians Battle in Algeria Battle in Trans-Jordan Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Trans-Jordan, round 2 : 2/5 hits, 2.33 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Non Combat Move - Italians 2 fighters moved from Trans-Jordan to Egypt 1 bomber moved from Trans-Jordan to Egypt Place Units - Italians 1 factory_minor placed in Egypt 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 26 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 British regular : 0.67
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TripleA Move Summary: ANZAC round 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 battleship; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 45 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 62 Sea Zone to 42 Sea Zone
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TripleA Move Summary: French round 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Combat Move - French
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Germans
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Germans Germans buy 9 armour; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Western Germany to 113 Sea Zone 1 mech_infantry moved from 113 Sea Zone to Norway 5 fighters and 5 tactical_bombers moved from Western Germany to Norway 6 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 armour moved from Romania to Ukraine Germans take Ukraine from Russians 2 armour moved from Eastern Poland to Ukraine 3 mech_infantrys moved from Eastern Poland to Ukraine 1 armour and 7 mech_infantrys moved from Poland to Western Ukraine 10 mech_infantrys moved from Eastern Poland to Ukraine 2 bombers moved from Eastern Poland to Western Ukraine 6 armour moved from Baltic States to Western Ukraine 2 mech_infantrys moved from Baltic States to Western Ukraine 4 artilleries and 21 infantry moved from Baltic States to Novgorod 4 submarines moved from 101 Sea Zone to 103 Sea Zone Combat - Germans Battle in Norway Germans attack with 5 fighters, 1 mech_infantry and 5 tactical_bombers British defend with 2 infantry Germans roll dice for 1 battleship in Norway, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 5 fighters, 1 mech_infantry and 5 tactical_bombers in Norway, round 2 : 5/11 hits, 6.00 expected hits British roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Norway Germans win, taking Norway from British with 5 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Western Ukraine Germans attack with 7 armour, 2 bombers and 9 mech_infantrys Russians defend with 3 infantry Germans roll dice for 7 armour, 2 bombers and 9 mech_infantrys in Western Ukraine, round 2 : 9/18 hits, 6.33 expected hits Russians roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 7 armour, 2 bombers and 8 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 2 bombers moved from Western Ukraine to Western Germany 5 fighters and 5 tactical_bombers moved from Norway to Western Germany 10 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Western Germany to Poland 3 infantry moved from Karelia to Finland 1 artillery and 1 infantry moved from Normandy Bordeaux to France Place Units - Germans 9 armour placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4,2,5,5,3,1,4,2,4,1,6,5,1,3,4,6 Germans collect 50 PUs (3 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 1.00 British regular : -0.67
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TripleA Move Summary: Russians round 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 2 infantry moved from Amur to Korea 1 fighter moved from Amur to Korea
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 2 infantry moved from Amur to Korea 1 fighter moved from Amur to Korea Combat - Russians Battle in Korea Russians attack with 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Korea, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Korea Russians roll dice for 1 fighter and 2 infantry in Korea, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Korea, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Russians 1 fighter moved from Korea to Amur 1 infantry moved from Archangel to Belarus 1 infantry moved from Archangel to Nenetsia 1 infantry moved from Archangel to Vologda 1 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Tambov 1 fighter moved from Bryansk to Russia 1 tactical_bomber moved from Bryansk to Russia 2 aaGuns, 1 artillery and 17 infantry moved from Archangel to Smolensk 7 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 armour moved from Russia to Smolensk 3 infantry moved from Persia to Northwest Persia Place Units - Russians 1 fighter and 1 mech_infantry placed in Russia 3 infantry placed in Volgograd 6 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5 Russians collect 33 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00 Russians regular : 0.33
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 airfield, 2 artilleries, 1 carrier, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shensi to Kweichow 2 infantry moved from Jehol to Manchuria 2 fighters moved from Jehol to Kweichow 1 tactical_bomber moved from Jehol to Korea 1 tactical_bomber moved from Jehol to Manchuria 1 fighter moved from Jehol to Manchuria 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries and 2 infantry moved from 6 Sea Zone to Korea 1 armour moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese 1 armour moved from Yunnan to Shan State 1 artillery and 1 infantry moved from Kwangsi to Hunan 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 36 Sea Zone to 37 Sea Zone 4 artilleries and 4 infantry moved from 37 Sea Zone to Shan State 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 1 artillery and 1 infantry moved from Malaya to Shan State 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 battleship, 1 cruiser and 1 submarine moved from 41 Sea Zone to 37 Sea Zone 1 battleship and 1 cruiser moved from 44 Sea Zone to 37 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 2 bombers moved from Kwangsi to Shan State 5 fighters moved from Kwangsi to Shan State 2 tactical_bombers moved from Kwangsi to Hunan 1 tactical_bomber moved from Kwangsi to Shan State 1 artillery and 8 infantry moved from Kwangsi to Yunnan Combat - Japanese Battle in Kweichow Japanese attack with 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Kweichow, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Manchuria Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manchuria, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Korea Japanese attack with 2 artilleries, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Japanese roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Korea, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 2 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Hunan Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 3/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 armour, 6 artilleries, 2 bombers, 6 fighters, 10 infantry and 2 tactical_bombers British defend with 1 artillery, 11 infantry and 1 mech_infantry Japanese roll dice for 2 battleships and 2 cruisers in Shan State, round 2 : 3/4 hits, 2.33 expected hits Japanese roll dice for 1 armour, 6 artilleries, 2 bombers, 6 fighters, 10 infantry and 2 tactical_bombers in Shan State, round 2 : 9/27 hits, 10.83 expected hits UK_Pacific roll dice for 1 artillery, 11 infantry and 1 mech_infantry in Shan State, round 2 : 5/13 hits, 4.33 expected hits 5 infantry owned by the Japanese, 1 mech_infantry owned by the British and 11 infantry owned by the British lost in Shan State Japanese roll dice for 1 armour, 6 artilleries, 2 bombers, 6 fighters, 5 infantry and 2 tactical_bombers in Shan State, round 3 : 9/22 hits, 9.83 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 6 artilleries, 2 bombers, 6 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 26 Casualties for Japanese: 5 infantry Casualties for British: 1 artillery, 11 infantry and 1 mech_infantry Non Combat Move - Japanese 2 fighters moved from Shan State to 37 Sea Zone 4 fighters moved from Shan State to Malaya 2 bombers moved from Shan State to Malaya 2 tactical_bombers moved from Shan State to Malaya 2 tactical_bombers moved from Hunan to Malaya 2 fighters moved from Kweichow to Yunnan 3 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 destroyer moved from 34 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from Manchuria to Japan 1 tactical_bomber moved from Korea to Japan 2 fighters moved from Yunnan to Kwangsi Place Units - Japanese 1 airfield placed in Malaya 1 carrier placed in 6 Sea Zone 2 fighters placed in 6 Sea Zone 2 artilleries and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : 0.83 UK_Pacific regular : 0.33 Russians regular : -0.67
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TripleA Move Summary: Americans round 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 2 fighters and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour moved from Central United States to Western United States 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 fighter moved from Western Australia to Queensland 1 tactical_bomber moved from Western Australia to Queensland 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from 33 Sea Zone to Caroline Islands 2 transports moved from 33 Sea Zone to 54 Sea Zone 10 submarines moved from 101 Sea Zone to 103 Sea Zone 1 fighter moved from Eastern United States to 101 Sea Zone 1 fighter moved from Western United States to 101 Sea Zone
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TripleA Move Summary: Americans round 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 2 destroyers and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour moved from Central United States to Western United States 1 fighter moved from Western United States to 101 Sea Zone 1 fighter moved from Eastern United States to 101 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 2 fighters moved from 33 Sea Zone to Caroline Islands 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 submarine moved from 42 Sea Zone to 54 Sea Zone
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TripleA Move Summary: Chinese round 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Shensi Chinese take Shensi from Japanese 1 infantry moved from Suiyuyan to Hopei Chinese take Hopei from Japanese
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TripleA Manual Gamesave Post: British round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - British
Combat Hit Differential Summary :
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TripleA Move Summary: British round 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Combat Move - British 1 infantry moved from Burma to India 3 fighters moved from India to Ethiopia 1 tactical_bomber moved from India to Ethiopia 1 mech_infantry moved from India to Eastern Persia 1 infantry moved from Eastern Persia to Persia 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 armour moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 armour, 2 artilleries and 3 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 fighter moved from Belgian Congo to Anglo Egyptian Sudan 1 fighter moved from Tanganyika Territory to Anglo Egyptian Sudan 2 infantry moved from Kenya to Anglo Egyptian Sudan 2 battleships, 2 carriers, 3 cruisers, 2 destroyers, 4 fighters and 1 transport moved from 125 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 2 destroyers and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour moved from Central United States to Western United States 1 fighter moved from Western United States to 101 Sea Zone 1 fighter moved from Eastern United States to 101 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 2 fighters moved from 33 Sea Zone to Caroline Islands 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 submarine moved from 42 Sea Zone to 54 Sea Zone Combat - Americans Battle in Celebes Battle in Caroline Islands Americans attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 battleship in Caroline Islands, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Caroline Islands, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Celebes from Japanese, taking Caroline Islands from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 fighters moved from Caroline Islands to 33 Sea Zone 1 fighter moved from Western Australia to Queensland 1 tactical_bomber moved from Western Australia to Queensland Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 battleship, 1 destroyer and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Shensi Chinese take Shensi from Japanese 1 infantry moved from Suiyuyan to Hopei Chinese take Hopei from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese Turning on Edit Mode EDIT: Adding units owned by Chinese to Shensi: 12 infantry EDIT: Removing units owned by Chinese from Szechwan: 12 infantry EDIT: Turning off Edit Mode 1 infantry placed in Szechwan 4 infantry placed in Shensi Chinese undo move 2. 1 infantry placed in Suiyuyan 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to India 3 fighters moved from India to Ethiopia 1 tactical_bomber moved from India to Ethiopia 1 mech_infantry moved from India to Eastern Persia 1 infantry moved from Eastern Persia to Persia 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 armour moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 armour, 2 artilleries and 3 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 fighter moved from Belgian Congo to Anglo Egyptian Sudan 1 fighter moved from Tanganyika Territory to Anglo Egyptian Sudan 2 infantry moved from Kenya to Anglo Egyptian Sudan 2 battleships, 2 carriers, 3 cruisers, 2 destroyers, 4 fighters and 1 transport moved from 125 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - British Battle in Normandy Bordeaux Battle in Anglo Egyptian Sudan British attack with 3 armour, 2 artilleries, 2 fighters, 6 infantry and 2 mech_infantrys Italians defend with 1 infantry British roll dice for 3 armour, 2 artilleries, 2 fighters, 6 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 6/15 hits, 4.83 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan British win, taking Normandy Bordeaux from Germans, taking Anglo Egyptian Sudan from Italians with 3 armour, 2 artilleries, 2 fighters, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 2 fighters moved from Anglo Egyptian Sudan to Ethiopia 2 infantry moved from Union of South Africa to Rhodesia 1 armour moved from Union of South Africa to Belgian Congo Place Units - British 2 infantry and 1 mech_infantry placed in Union of South Africa 4 infantry placed in United Kingdom 1 transport placed in 110 Sea Zone Turn Complete - British British collect 28 PUs; end with 28 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 0.67 Japanese regular : 0.67 British regular : 1.17
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 3 fighters; Remaining resources: 6 PUs; Combat Move - Italians Non Combat Move - Italians 1 artillery moved from Trans-Jordan to Iraq Italians take Iraq from Neutral_Axis 1 artillery and 3 infantry moved from Algeria to 94 Sea Zone 1 artillery, 1 cruiser, 3 infantry, 1 submarine and 2 transports moved from 94 Sea Zone to 98 Sea Zone 3 infantry moved from 98 Sea Zone to Egypt 1 artillery moved from 98 Sea Zone to Egypt 1 fighter moved from Southern Italy to Egypt 2 artilleries moved from Yugoslavia to Northern Italy Place Units - Italians 3 fighters placed in Egypt Turn Complete - Italians Italians collect 18 PUs; end with 24 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :