yeah that’s one of my weaknesses, when i lose games it’s often because i like to change the script and experiment. has anyone tried an G1? i experimented with G1s a lot in bm for a period, even against strong players like adam. didn’t find it as feasible but made for interesting, off script games. let’s see how it plays out in ptv.
wheatbeer (Axis) vs OwenToo (Allies +18) BM3
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TripleA Manual Gamesave Post: Americans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 2 fighters, 6 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 2 infantry moved from Formosa to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from Soviet Far East to 4 Sea Zone 1 infantry moved from Soviet Far East to 4 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 4 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 2 fighters moved from 4 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Korea 1 bomber moved from Caroline Islands to 6 Sea Zone 6 fighters moved from 20 Sea Zone to 6 Sea Zone 4 fighters moved from 20 Sea Zone to Hunan 1 transport moved from 127 Sea Zone to 126 Sea Zone 1 mech_infantry moved from Norway to 126 Sea Zone 1 mech_infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone 1 mech_infantry moved from 127 Sea Zone to Archangel 1 armour moved from Novgorod to Belarus Americans take Belarus from Germans 1 armour moved from Belarus to Archangel Americans take Archangel from Germans 2 bombers moved from Norway to Western Germany 1 bomber moved from Norway to Germany Combat - Americans Americans creates battle in territory 19 Sea ZoneCombat Hit Differential Summary :
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Scramble to oppose amphibious assault in SZ 6? I have 6 fighters and a bomber waiting.
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No scramble SZ6
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 2 fighters, 6 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 2 infantry moved from Formosa to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from Soviet Far East to 4 Sea Zone 1 infantry moved from Soviet Far East to 4 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 4 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 2 fighters moved from 4 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Korea 1 bomber moved from Caroline Islands to 6 Sea Zone 6 fighters moved from 20 Sea Zone to 6 Sea Zone 4 fighters moved from 20 Sea Zone to Hunan 1 transport moved from 127 Sea Zone to 126 Sea Zone 1 mech_infantry moved from Norway to 126 Sea Zone 1 mech_infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone 1 mech_infantry moved from 127 Sea Zone to Archangel 1 armour moved from Novgorod to Belarus Americans take Belarus from Germans 1 armour moved from Belarus to Archangel Americans take Archangel from Germans 2 bombers moved from Norway to Western Germany 1 bomber moved from Norway to Germany Combat - Americans Americans creates battle in territory 19 Sea Zone Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/2 hits, 0.33 expected hits Bombing raid in Western Germany rolls: 6,4 and causes: 10 damage to unit: factory_major Bombing raid in Western Germany causes 10 damage total. Strategic bombing raid in Germany Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Germany causes 0 damage total. Battle in Archangel Battle in French Indo China Battle in Malaya Battle in Hunan Americans attack with 4 fighters Japanese defend with 1 infantry Americans roll dice for 4 fighters in Hunan, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Americans win, taking 19 Sea Zone from Japanese, taking French Indo China from Japanese, taking Malaya from Japanese with 4 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Korea Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Korea, round 2 : 2/6 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Americans win, taking Korea from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 carrier moved from 4 Sea Zone to 6 Sea Zone 1 destroyer moved from 4 Sea Zone to 6 Sea Zone 3 fighters moved from Korea to 6 Sea Zone 1 tactical_bomber moved from Korea to 6 Sea Zone 1 carrier moved from 20 Sea Zone to 6 Sea Zone 2 carriers moved from 20 Sea Zone to 36 Sea Zone 6 fighters moved from 6 Sea Zone to 20 Sea Zone 1 bomber moved from 6 Sea Zone to Kwangtung 1 submarine moved from 5 Sea Zone to 19 Sea Zone 1 infantry moved from Marshall Islands to 32 Sea Zone 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 26 Sea Zone to 6 Sea Zone 1 aaGun moved from British Columbia to Alaska 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 artillery moved from 3 Sea Zone to Soviet Far East 1 infantry moved from 3 Sea Zone to Soviet Far East 3 submarines moved from 10 Sea Zone to 7 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia 3 transports moved from 123 Sea Zone to 106 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 2 bombers moved from Western Germany to Norway 1 aaGun moved from Karelia to 127 Sea Zone 1 artillery moved from Karelia to 127 Sea Zone 1 infantry moved from Karelia to 127 Sea Zone 1 artillery moved from 127 Sea Zone to Archangel 1 infantry moved from 127 Sea Zone to Archangel 1 aaGun moved from 127 Sea Zone to Archangel 3 infantry moved from Vyborg to Novgorod 1 infantry moved from Novgorod to Archangel 2 artilleries, 7 infantry and 1 marine moved from Trans-Jordan to Egypt 1 fighter moved from Hunan to Kwangtung 3 fighters moved from Hunan to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 2 submarines moved from 19 Sea Zone to 20 Sea Zone 1 carrier moved from 110 Sea Zone to 92 Sea Zone 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 artillery moved from United Kingdom to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Morocco 1 infantry moved from 92 Sea Zone to Morocco 2 fighters moved from United Kingdom to Gibraltar Place Units - Americans 1 factory_minor placed in Kwangtung 1 armour, 1 infantry and 1 mech_infantry placed in Novgorod 1 artillery, 1 bomber and 1 infantry placed in Norway 1 artillery and 2 infantry placed in Finland 2 fighters placed in Eastern United States 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 armour and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 85 PUs; end with 87 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 107 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 112 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 117 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 122 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 127 PUsCombat Hit Differential Summary :
Americans regular : -0.83 Japanese regular : -0.67 Germans AA : 0.50 -
TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Yunnan to Burma Chinese take Burma from Japanese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 11 infantry moved from Kweichow to Anhwe 7 infantry moved from Shensi to Hopei 1 fighter moved from Shensi to Hopei Combat - Chinese Chinese creates battle in territory Hunan Battle in Anhwe Chinese attack with 11 infantry Japanese defend with 1 infantry Chinese roll dice for 11 infantry in Anhwe, round 2 : 5/11 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Hunan from Japanese, taking Anhwe from Japanese with 10 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 7 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 7 infantry in Hopei, round 2 : 2/8 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Kweichow Place Units - Chinese 1 infantry placed in Shensi 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUsCombat Hit Differential Summary :
Chinese regular : 3.50 Japanese regular : 1.33 -
TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 2 fighters, 6 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 2 infantry moved from Formosa to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from Soviet Far East to 4 Sea Zone 1 infantry moved from Soviet Far East to 4 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 4 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 2 fighters moved from 4 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Korea 1 bomber moved from Caroline Islands to 6 Sea Zone 6 fighters moved from 20 Sea Zone to 6 Sea Zone 4 fighters moved from 20 Sea Zone to Hunan 1 transport moved from 127 Sea Zone to 126 Sea Zone 1 mech_infantry moved from Norway to 126 Sea Zone 1 mech_infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone 1 mech_infantry moved from 127 Sea Zone to Archangel 1 armour moved from Novgorod to Belarus Americans take Belarus from Germans 1 armour moved from Belarus to Archangel Americans take Archangel from Germans 2 bombers moved from Norway to Western Germany 1 bomber moved from Norway to Germany Combat - Americans Americans creates battle in territory 19 Sea Zone Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/2 hits, 0.33 expected hits Bombing raid in Western Germany rolls: 6,4 and causes: 10 damage to unit: factory_major Bombing raid in Western Germany causes 10 damage total. Strategic bombing raid in Germany Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Germany causes 0 damage total. Battle in Archangel Battle in French Indo China Battle in Malaya Battle in Hunan Americans attack with 4 fighters Japanese defend with 1 infantry Americans roll dice for 4 fighters in Hunan, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Americans win, taking 19 Sea Zone from Japanese, taking French Indo China from Japanese, taking Malaya from Japanese with 4 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Korea Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Korea, round 2 : 2/6 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Americans win, taking Korea from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 carrier moved from 4 Sea Zone to 6 Sea Zone 1 destroyer moved from 4 Sea Zone to 6 Sea Zone 3 fighters moved from Korea to 6 Sea Zone 1 tactical_bomber moved from Korea to 6 Sea Zone 1 carrier moved from 20 Sea Zone to 6 Sea Zone 2 carriers moved from 20 Sea Zone to 36 Sea Zone 6 fighters moved from 6 Sea Zone to 20 Sea Zone 1 bomber moved from 6 Sea Zone to Kwangtung 1 submarine moved from 5 Sea Zone to 19 Sea Zone 1 infantry moved from Marshall Islands to 32 Sea Zone 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 26 Sea Zone to 6 Sea Zone 1 aaGun moved from British Columbia to Alaska 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 artillery moved from 3 Sea Zone to Soviet Far East 1 infantry moved from 3 Sea Zone to Soviet Far East 3 submarines moved from 10 Sea Zone to 7 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia 3 transports moved from 123 Sea Zone to 106 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 2 bombers moved from Western Germany to Norway 1 aaGun moved from Karelia to 127 Sea Zone 1 artillery moved from Karelia to 127 Sea Zone 1 infantry moved from Karelia to 127 Sea Zone 1 artillery moved from 127 Sea Zone to Archangel 1 infantry moved from 127 Sea Zone to Archangel 1 aaGun moved from 127 Sea Zone to Archangel 3 infantry moved from Vyborg to Novgorod 1 infantry moved from Novgorod to Archangel 2 artilleries, 7 infantry and 1 marine moved from Trans-Jordan to Egypt 1 fighter moved from Hunan to Kwangtung 3 fighters moved from Hunan to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 2 submarines moved from 19 Sea Zone to 20 Sea Zone 1 carrier moved from 110 Sea Zone to 92 Sea Zone 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 artillery moved from United Kingdom to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Morocco 1 infantry moved from 92 Sea Zone to Morocco 2 fighters moved from United Kingdom to Gibraltar Place Units - Americans 1 factory_minor placed in Kwangtung 1 armour, 1 infantry and 1 mech_infantry placed in Novgorod 1 artillery, 1 bomber and 1 infantry placed in Norway 1 artillery and 2 infantry placed in Finland 2 fighters placed in Eastern United States 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 armour and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 85 PUs; end with 87 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 107 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 112 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 117 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 122 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 127 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Yunnan to Burma Chinese take Burma from Japanese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 11 infantry moved from Kweichow to Anhwe 7 infantry moved from Shensi to Hopei 1 fighter moved from Shensi to Hopei Combat - Chinese Chinese creates battle in territory Hunan Battle in Anhwe Chinese attack with 11 infantry Japanese defend with 1 infantry Chinese roll dice for 11 infantry in Anhwe, round 2 : 5/11 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Hunan from Japanese, taking Anhwe from Japanese with 10 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 7 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 7 infantry in Hopei, round 2 : 2/8 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Kweichow Place Units - Chinese 1 infantry placed in Shensi 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs Purchase Units - British British buy 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Egypt to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 artillery moved from Egypt to Anglo Egyptian Sudan 2 fighters moved from Egypt to Anglo Egyptian Sudan Combat - British Battle in Cyprus Battle in Anglo Egyptian Sudan British attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 marine British roll dice for 1 artillery, 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 marine in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Anglo Egyptian Sudan British win, taking Cyprus from Italians, taking Anglo Egyptian Sudan from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - British 2 fighters moved from Anglo Egyptian Sudan to Egypt 4 artilleries, 7 infantry and 1 marine moved from Trans-Jordan to Egypt 2 fighters moved from Gibraltar to Egypt 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 marine moved from United Kingdom to 110 Sea Zone 2 aaGuns moved from United Kingdom to 110 Sea Zone 1 battleship and 1 marine moved from 110 Sea Zone to 92 Sea Zone 1 marine moved from 92 Sea Zone to Gibraltar 1 artillery moved from United Kingdom to 109 Sea Zone 1 mech_infantry moved from United Kingdom to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 1 submarine moved from 110 Sea Zone to 92 Sea Zone 2 aaGuns, 2 carriers, 3 cruisers, 2 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Gibraltar 1 mech_infantry moved from 92 Sea Zone to Gibraltar 2 aaGuns moved from 92 Sea Zone to Gibraltar 4 infantry moved from 92 Sea Zone to Gibraltar 1 aaGun and 5 infantry moved from Karelia to Novgorod 1 aaGun moved from Finland to Karelia 4 infantry moved from Finland to Karelia Place Units - British 1 armour, 1 fighter and 1 mech_infantry placed in Egypt 1 infantry and 1 mech_infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,4 British collect 24 PUs; end with 25 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : 3.50 Americans regular : -0.83 Japanese regular : 0.33 Germans AA : 0.50 British regular : 0.33 -
TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Italians Italians buy nothing; Remaining resources: 1 PUs; Combat Move - Italians Non Combat Move - Italians 1 infantry moved from Rostov to Bryansk 1 aaGun and 3 infantry moved from Northern Italy to Southern Italy 4 infantry moved from Germany to Western Germany 1 armour and 4 mech_infantrys moved from Germany to Western Germany 1 aaGun, 5 artilleries and 6 infantry moved from Western Germany to Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,6,4,1,2,2,2,2,4,6,6 Italians collect 1 PU (12 lost to blockades); end with 2 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 mech_infantry moved from 19 Sea Zone to Shantung 1 infantry moved from 19 Sea Zone to Shantung 1 marine moved from Kwangtung to 20 Sea Zone 1 cruiser and 1 marine moved from 20 Sea Zone to 41 Sea Zone ANZAC take 37 Sea Zone from Japanese ANZAC take 20 Sea Zone from Japanese 1 marine moved from 41 Sea Zone to Sumatra 1 bomber moved from Kwangtung to India Combat - ANZAC Strategic bombing raid in India Japanese roll AA dice in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in India causes 5 damage total. Battle in Shantung Battle in Sumatra Trigger Chinese Destroy Factories Shantung ANZAC: has removed 1 factory_minor owned by Chinese in Shantung Non Combat Move - ANZAC 1 bomber moved from India to Yunnan 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 55 Sea Zone 2 infantry moved from 55 Sea Zone to Northern Territory 1 armour moved from Kwangtung to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 marine moved from Kwangtung to 20 Sea Zone 1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 armour moved from 6 Sea Zone to Korea 1 infantry moved from 6 Sea Zone to Korea 1 cruiser and 1 marine moved from 20 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Korea 2 fighters moved from 20 Sea Zone to Korea 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 carrier moved from 20 Sea Zone to 37 Sea Zone 1 fighter moved from Queensland to 37 Sea Zone 1 fighter moved from New South Wales to Queensland 1 destroyer moved from 36 Sea Zone to 39 Sea Zone 1 destroyer moved from 20 Sea Zone to 37 Sea Zone 1 submarine moved from 19 Sea Zone to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French 1 cruiser moved from 98 Sea Zone to 92 Sea Zone 1 infantry moved from Morocco to Algeria Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese AA : -0.17 -
TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_major; Remaining resources: 71 PUs; Germans buy 7 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Belarus Germans take Belarus from Americans 1 mech_infantry moved from Caucasus to Northwest Persia Germans take Northwest Persia from British 1 bomber moved from Eastern Poland to 99 Sea Zone Combat - Germans Battle in 99 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Germans 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Vologda 1 artillery and 2 infantry moved from Ukraine to Bryansk 1 mech_infantry moved from Caucasus to Ukraine 1 armour moved from Volgograd to Ukraine 7 artilleries and 15 infantry moved from Germany to Poland 1 infantry moved from Eastern Poland to Baltic States 1 aaGun and 8 infantry moved from Eastern Poland to Poland 6 mech_infantrys moved from Eastern Poland to Western Ukraine 3 armour and 3 mech_infantrys moved from Slovakia Hungary to Western Ukraine 3 mech_infantrys moved from Romania to Western Ukraine 2 mech_infantrys moved from Normandy Bordeaux to Western Germany 3 mech_infantrys moved from Southern France to Western Germany 2 infantry moved from Southern France to Northern Italy 5 mech_infantrys moved from Western Germany to Germany 1 bomber moved from 99 Sea Zone to Western Ukraine 3 bombers moved from Eastern Poland to Germany 2 infantry moved from Southern France to Northern Italy 1 infantry moved from Southern France to Normandy Bordeaux 2 infantry moved from Southern France to Northern Italy 1 aaGun moved from Southern France to Normandy Bordeaux 2 infantry moved from Southern France to Northern Italy 1 infantry moved from Southern France to Normandy Bordeaux 2 infantry moved from Western Germany to Northern Italy Place Units - Germans 3 infantry placed in Russia 1 armour and 2 mech_infantrys placed in Ukraine 6 armour and 1 mech_infantry placed in Germany 2 mech_infantrys placed in Normandy Bordeaux Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Combat Move - Russians Non Combat Move - Russians 1 infantry moved from Kansu to Novosibirsk Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 armour, 1 harbour, 2 infantry, 2 marines, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 5 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Iraq to Syria Japanese take Syria from French 1 armour moved from Syria to Trans-Jordan Japanese take Trans-Jordan from British 1 infantry moved from Evenkiyskiy to Urals Japanese take Urals from Russians 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 artillery moved from Timguska to Novosibirsk 1 fighter moved from Japan to 19 Sea Zone 1 submarine moved from 80 Sea Zone to 39 Sea Zone 2 bombers moved from Persia to 39 Sea Zone 1 submarine moved from 80 Sea Zone to 39 Sea Zone 2 artilleries and 8 infantry moved from Kiangsu to Shantung 1 mech_infantry moved from Kiangsi to Shantung Combat - Japanese Battle in 19 Sea Zone Japanese attack with 1 fighter Americans defend with 4 submarines; ANZAC defend with 1 submarine and 1 transport 4 submarines owned by the Americans and 1 submarine owned by the ANZAC submerged Japanese roll dice for 1 fighter in 19 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 transport owned by the ANZAC lost in 19 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 39 Sea Zone Japanese attack with 2 bombers and 2 submarines ANZAC defend with 1 destroyer Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 2 bombers and 1 submarine remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Novosibirsk Japanese attack with 1 artillery Russians defend with 1 infantry Japanese roll dice for 1 artillery in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Novosibirsk Russians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery Battle in Shantung Japanese attack with 2 artilleries, 8 infantry and 1 mech_infantry ANZAC defend with 1 infantry and 1 mech_infantry; Chinese defend with 1 airfield Japanese roll dice for 2 artilleries, 8 infantry and 1 mech_infantry in Shantung, round 2 : 1/11 hits, 2.50 expected hits Chinese roll dice for 1 infantry and 1 mech_infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Shantung Japanese roll dice for 2 artilleries, 7 infantry and 1 mech_infantry in Shantung, round 3 : 2/10 hits, 2.33 expected hits Chinese roll dice for 1 mech_infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the ANZAC lost in Shantung Japanese win, taking Shantung from Chinese with 2 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry and 1 mech_infantry Non Combat Move - Japanese 2 aaGuns moved from Kiangsu to Shantung 1 mech_infantry moved from Chahar to Suiyuyan 1 aaGun, 4 armour, 10 artilleries, 14 infantry and 7 mech_infantrys moved from Iraq to Trans-Jordan 2 mech_infantrys moved from Persia to Trans-Jordan 2 artilleries and 1 infantry moved from India to West India 1 aaGun moved from India to West India 4 transports moved from 80 Sea Zone to 79 Sea Zone 3 mech_infantrys moved from Eastern Persia to Iraq 2 bombers moved from 39 Sea Zone to Iraq 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 infantry moved from Rhodesia to Union of South Africa 1 tactical_bomber moved from Union of South Africa to 81 Sea Zone 1 fighter moved from 81 Sea Zone to Iraq 2 battleships moved from 80 Sea Zone to 79 Sea Zone 4 carriers moved from 80 Sea Zone to 79 Sea Zone 1 destroyer moved from 80 Sea Zone to 79 Sea Zone 3 submarines moved from 80 Sea Zone to 79 Sea Zone 3 fighters and 1 tactical_bomber moved from 80 Sea Zone to Iraq 1 fighter moved from 19 Sea Zone to Japan 6 tactical_bombers moved from Persia to Iraq 1 submarine moved from 76 Sea Zone to 79 Sea Zone 1 submarine moved from 72 Sea Zone to 79 Sea Zone Place Units - Japanese 1 infantry and 2 marines placed in West India 1 armour and 2 mech_infantrys placed in Iraq 1 harbour placed in West India 1 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 19 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,3,6 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2,2,1,4,6,2,2,6,2,5,1,2,3,6,5,2,3,6,5,4,6,6 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,2,5,4,5,5,2,2,6,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,2,2,4,4,2,4,1,5,6,1,6,4,3,6,2 Japanese collect 30 PUs (19 lost to blockades); end with 30 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 35 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -1.33 ANZAC regular : 0.67 Russians regular : 0.67 -
TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 3 armour, 2 artilleries, 1 bomber, 1 factory_minor, 4 fighters, 6 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Kwangtung to Kansu 1 artillery and 2 infantry moved from Archangel to Vologda 1 armour and 1 mech_infantry moved from Archangel to Urals 2 bombers moved from Norway to Germany 1 infantry moved from Kwangtung to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Korea to Amur 1 artillery moved from Korea to Manchuria 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur 1 artillery and 1 infantry moved from Soviet Far East to Siberia Americans take Siberia from Japanese 1 infantry moved from French Indo China to Siam Americans take Siam from Japanese 1 infantry moved from Malaya to Shan State 2 fighters moved from 127 Sea Zone to Urals 1 bomber moved from Norway to Germany 1 fighter moved from 6 Sea Zone to Amur 1 fighter moved from 6 Sea Zone to Manchuria 1 fighter moved from 20 Sea Zone to Manchuria 1 fighter moved from 20 Sea Zone to Manchuria Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/3 hits, 0.50 expected hits Bombing raid in Germany rolls: 3,8,8 and causes: 17 damage to unit: factory_major Bombing raid in Germany causes 17 damage total. Battle in Shan State Americans attack with 1 infantry Japanese defend with 1 aaGun 1 aaGun owned by the Japanese lost in Shan State Americans win, taking Shan State from Japanese with 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in Manchuria Americans attack with 1 artillery and 3 fighters Japanese defend with 1 infantry Americans roll dice for 1 artillery and 3 fighters in Manchuria, round 2 : 3/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria Americans win, taking Manchuria from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kansu Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Kansu, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in Kansu, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kansu Japanese win with no units remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Battle in Amur Americans attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Amur, round 2 : 3/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur Americans win, taking Amur from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Urals Americans attack with 1 armour, 2 fighters and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Urals, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Urals Americans win, taking Urals from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Vologda Americans attack with 1 artillery and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Americans win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 2 fighters moved from Urals to 127 Sea Zone 3 bombers moved from Germany to Novgorod 1 transport moved from 127 Sea Zone to 126 Sea Zone 1 artillery and 1 infantry moved from Norway to 126 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod 1 artillery and 2 infantry moved from Finland to 127 Sea Zone 1 artillery moved from 127 Sea Zone to Novgorod 1 aaGun moved from Archangel to Vologda 2 infantry moved from 127 Sea Zone to Novgorod 4 fighters moved from Norway to Gibraltar 3 fighters moved from Gibraltar to Alexandria 1 armour, 2 artilleries, 7 infantry, 1 marine and 1 mech_infantry moved from Egypt to Alexandria 1 artillery moved from Morocco to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Alexandria 1 infantry moved from 98 Sea Zone to Alexandria 2 infantry moved from Morocco to Algeria 1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone 5 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone 5 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to Gibraltar 1 fighter moved from Kwangtung to Shensi 3 fighters moved from Manchuria to 20 Sea Zone 2 fighters and 1 tactical_bomber moved from Amur to 6 Sea Zone 1 transport moved from 3 Sea Zone to 2 Sea Zone 1 aaGun moved from Alaska to 2 Sea Zone 1 aaGun and 1 transport moved from 2 Sea Zone to 3 Sea Zone 1 aaGun moved from 3 Sea Zone to Soviet Far East 1 armour moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to British Columbia 1 aaGun moved from Western United States to British Columbia 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 armour moved from 3 Sea Zone to Soviet Far East 1 infantry moved from 3 Sea Zone to Soviet Far East 2 submarines moved from 10 Sea Zone to 7 Sea Zone 1 destroyer moved from 10 Sea Zone to 7 Sea Zone 3 submarines moved from 7 Sea Zone to 6 Sea Zone 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 mech_infantry moved from Kwangtung to Yunnan 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 mech_infantry moved from Guam to 21 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kiangsi 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 3 fighters moved from 36 Sea Zone to 37 Sea Zone 2 carriers moved from 36 Sea Zone to 37 Sea Zone 1 battleship moved from 20 Sea Zone to 37 Sea Zone 1 carrier moved from 20 Sea Zone to 37 Sea Zone 3 fighters moved from 20 Sea Zone to 37 Sea Zone 1 fighter moved from 20 Sea Zone to 37 Sea Zone 2 submarines moved from 20 Sea Zone to 37 Sea Zone 2 cruisers moved from 20 Sea Zone to 37 Sea Zone 1 fighter moved from Java to Malaya Place Units - Americans 1 factory_minor placed in Korea 1 bomber and 4 fighters placed in Eastern United States 1 armour, 1 infantry and 1 mech_infantry placed in Novgorod 1 armour, 1 infantry and 1 mech_infantry placed in Finland 1 armour, 1 infantry and 1 mech_infantry placed in Norway 1 transport placed in 37 Sea Zone 1 artillery and 1 infantry placed in Malaya 1 artillery and 2 infantry placed in Kwangtung Turn Complete - Americans Americans collect 90 PUs; end with 90 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 110 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 115 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 120 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 125 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 130 PUsCombat Hit Differential Summary :
Americans regular : 3.50 Japanese regular : -0.67 Germans AA : -0.50 Germans regular : -0.33 -
TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 1 fighter moved from Kweichow to Suiyuyan 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Hopei to Suiyuyan Combat - Chinese Chinese creates battle in territory Kansu Chinese creates battle in territory Chahar Battle in Suiyuyan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 4 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Kansu from Japanese, taking Chahar from Japanese, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 4 infantry moved from Hopei to Anhwe 1 fighter moved from Suiyuyan to Anhwe 1 infantry moved from Hunan to Anhwe 1 infantry moved from Yunnan to Hunan Place Units - Chinese 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 22 PUs; end with 23 PUsCombat Hit Differential Summary :
Chinese regular : -0.83 Japanese regular : 0.00 -
TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 3 armour, 2 artilleries, 1 bomber, 1 factory_minor, 4 fighters, 6 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Kwangtung to Kansu 1 artillery and 2 infantry moved from Archangel to Vologda 1 armour and 1 mech_infantry moved from Archangel to Urals 2 bombers moved from Norway to Germany 1 infantry moved from Kwangtung to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Korea to Amur 1 artillery moved from Korea to Manchuria 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur 1 artillery and 1 infantry moved from Soviet Far East to Siberia Americans take Siberia from Japanese 1 infantry moved from French Indo China to Siam Americans take Siam from Japanese 1 infantry moved from Malaya to Shan State 2 fighters moved from 127 Sea Zone to Urals 1 bomber moved from Norway to Germany 1 fighter moved from 6 Sea Zone to Amur 1 fighter moved from 6 Sea Zone to Manchuria 1 fighter moved from 20 Sea Zone to Manchuria 1 fighter moved from 20 Sea Zone to Manchuria Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/3 hits, 0.50 expected hits Bombing raid in Germany rolls: 3,8,8 and causes: 17 damage to unit: factory_major Bombing raid in Germany causes 17 damage total. Battle in Shan State Americans attack with 1 infantry Japanese defend with 1 aaGun 1 aaGun owned by the Japanese lost in Shan State Americans win, taking Shan State from Japanese with 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in Manchuria Americans attack with 1 artillery and 3 fighters Japanese defend with 1 infantry Americans roll dice for 1 artillery and 3 fighters in Manchuria, round 2 : 3/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria Americans win, taking Manchuria from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kansu Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Kansu, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in Kansu, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kansu Japanese win with no units remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Battle in Amur Americans attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Amur, round 2 : 3/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur Americans win, taking Amur from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Urals Americans attack with 1 armour, 2 fighters and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Urals, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Urals Americans win, taking Urals from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Vologda Americans attack with 1 artillery and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Americans win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 2 fighters moved from Urals to 127 Sea Zone 3 bombers moved from Germany to Novgorod 1 transport moved from 127 Sea Zone to 126 Sea Zone 1 artillery and 1 infantry moved from Norway to 126 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod 1 artillery and 2 infantry moved from Finland to 127 Sea Zone 1 artillery moved from 127 Sea Zone to Novgorod 1 aaGun moved from Archangel to Vologda 2 infantry moved from 127 Sea Zone to Novgorod 4 fighters moved from Norway to Gibraltar 3 fighters moved from Gibraltar to Alexandria 1 armour, 2 artilleries, 7 infantry, 1 marine and 1 mech_infantry moved from Egypt to Alexandria 1 artillery moved from Morocco to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Alexandria 1 infantry moved from 98 Sea Zone to Alexandria 2 infantry moved from Morocco to Algeria 1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone 5 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone 5 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to Gibraltar 1 fighter moved from Kwangtung to Shensi 3 fighters moved from Manchuria to 20 Sea Zone 2 fighters and 1 tactical_bomber moved from Amur to 6 Sea Zone 1 transport moved from 3 Sea Zone to 2 Sea Zone 1 aaGun moved from Alaska to 2 Sea Zone 1 aaGun and 1 transport moved from 2 Sea Zone to 3 Sea Zone 1 aaGun moved from 3 Sea Zone to Soviet Far East 1 armour moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to British Columbia 1 aaGun moved from Western United States to British Columbia 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 armour moved from 3 Sea Zone to Soviet Far East 1 infantry moved from 3 Sea Zone to Soviet Far East 2 submarines moved from 10 Sea Zone to 7 Sea Zone 1 destroyer moved from 10 Sea Zone to 7 Sea Zone 3 submarines moved from 7 Sea Zone to 6 Sea Zone 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 mech_infantry moved from Kwangtung to Yunnan 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 mech_infantry moved from Guam to 21 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kiangsi 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 3 fighters moved from 36 Sea Zone to 37 Sea Zone 2 carriers moved from 36 Sea Zone to 37 Sea Zone 1 battleship moved from 20 Sea Zone to 37 Sea Zone 1 carrier moved from 20 Sea Zone to 37 Sea Zone 3 fighters moved from 20 Sea Zone to 37 Sea Zone 1 fighter moved from 20 Sea Zone to 37 Sea Zone 2 submarines moved from 20 Sea Zone to 37 Sea Zone 2 cruisers moved from 20 Sea Zone to 37 Sea Zone 1 fighter moved from Java to Malaya Place Units - Americans 1 factory_minor placed in Korea 1 bomber and 4 fighters placed in Eastern United States 1 armour, 1 infantry and 1 mech_infantry placed in Novgorod 1 armour, 1 infantry and 1 mech_infantry placed in Finland 1 armour, 1 infantry and 1 mech_infantry placed in Norway 1 transport placed in 37 Sea Zone 1 artillery and 1 infantry placed in Malaya 1 artillery and 2 infantry placed in Kwangtung Turn Complete - Americans Americans collect 90 PUs; end with 90 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 110 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 115 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 120 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 125 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 130 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 1 fighter moved from Kweichow to Suiyuyan 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Hopei to Suiyuyan Combat - Chinese Chinese creates battle in territory Kansu Chinese creates battle in territory Chahar Battle in Suiyuyan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 4 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Kansu from Japanese, taking Chahar from Japanese, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 4 infantry moved from Hopei to Anhwe 1 fighter moved from Suiyuyan to Anhwe 1 infantry moved from Hunan to Anhwe 1 infantry moved from Yunnan to Hunan Place Units - Chinese 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 22 PUs; end with 23 PUs Purchase Units - British British buy 3 armour and 1 bomber; Remaining resources: 1 PUs; Combat Move - British 5 fighters moved from Egypt to Trans-Jordan 2 armour, 6 artilleries, 20 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan 1 marine moved from Gibraltar to 92 Sea Zone 1 battleship, 3 cruisers and 1 marine moved from 92 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Trans-Jordan 1 marine moved from Egypt to 98 Sea Zone 1 marine moved from 98 Sea Zone to Trans-Jordan 1 mech_infantry moved from Gibraltar to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 3 infantry moved from Gibraltar to 92 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Trans-Jordan 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan 4 infantry moved from 98 Sea Zone to Trans-Jordan Combat - British Battle in Trans-Jordan British attack with 2 armour, 7 artilleries, 5 fighters, 24 infantry, 2 marines and 2 mech_infantrys Japanese defend with 1 aaGun, 5 armour, 10 artilleries, 16 infantry and 9 mech_infantrys Japanese roll AA dice in Trans-Jordan : 2/3 hits, 0.50 expected hits 2 fighters owned by the British lost in Trans-Jordan British roll dice for 1 battleship and 3 cruisers in Trans-Jordan, round 2 : 2/4 hits, 2.17 expected hits British roll dice for 2 armour, 7 artilleries, 3 fighters, 24 infantry, 2 marines and 2 mech_infantrys in Trans-Jordan, round 2 : 13/40 hits, 11.00 expected hits Japanese roll dice for 1 aaGun, 5 armour, 10 artilleries, 16 infantry and 9 mech_infantrys in Trans-Jordan, round 2 : 9/40 hits, 14.17 expected hits 14 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 9 infantry owned by the British lost in Trans-Jordan British roll dice for 2 armour, 7 artilleries, 3 fighters, 15 infantry, 2 marines and 2 mech_infantrys in Trans-Jordan, round 3 : 6/31 hits, 9.50 expected hits Japanese roll dice for 5 armour, 10 artilleries, 2 infantry and 9 mech_infantrys in Trans-Jordan, round 3 : 12/26 hits, 9.50 expected hits 2 infantry owned by the Japanese, 4 mech_infantrys owned by the Japanese and 12 infantry owned by the British lost in Trans-Jordan British roll dice for 2 armour, 7 artilleries, 3 fighters, 3 infantry, 2 marines and 2 mech_infantrys in Trans-Jordan, round 4 : 4/19 hits, 7.17 expected hits Japanese roll dice for 5 armour, 10 artilleries and 5 mech_infantrys in Trans-Jordan, round 4 : 8/20 hits, 7.50 expected hits 4 mech_infantrys owned by the Japanese, 2 mech_infantrys owned by the British, 3 artilleries owned by the British and 3 infantry owned by the British lost in Trans-Jordan 3 fighters owned by the British retreated 4 artilleries owned by the British and 2 armour owned by the British retreated to Egypt British roll dice for 2 marines in Trans-Jordan, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 5 armour, 10 artilleries and 1 mech_infantry in Trans-Jordan, round 5 : 8/16 hits, 6.17 expected hits 1 mech_infantry owned by the Japanese and 2 marines owned by the British lost in Trans-Jordan Japanese win with 5 armour and 10 artilleries remaining. Battle score for attacker is -33 Casualties for British: 3 artilleries, 2 fighters, 24 infantry, 2 marines and 2 mech_infantrys Casualties for Japanese: 1 aaGun, 16 infantry and 9 mech_infantrys Non Combat Move - British 2 carriers moved from 92 Sea Zone to 98 Sea Zone 3 fighters moved from Trans-Jordan to 98 Sea Zone 3 destroyers moved from 92 Sea Zone to 98 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 aaGun moved from Gibraltar to 92 Sea Zone 1 aaGun and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 aaGun moved from 98 Sea Zone to Egypt 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 aaGun and 4 infantry moved from Karelia to Novgorod Place Units - British 3 armour and 1 bomber placed in United Kingdom British undo move 1. 3 armour placed in Egypt 1 bomber placed in United Kingdom Turn Complete - British British collect 23 PUs; end with 24 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 27 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : -0.83 Americans regular : 3.50 Japanese regular : -1.00 Japanese AA : 1.50 Germans AA : -0.50 Germans regular : -0.33 British regular : -4.50 -
TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Italians Italians buy nothing; Remaining resources: 2 PUs; Combat Move - Italians Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 5 artilleries and 5 infantry moved from Northern Italy to Western Germany 1 aaGun and 5 infantry moved from Normandy Bordeaux to France 1 infantry moved from Bryansk to Russia Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4,1,2,5,6,3,4,5,5,5,3,4 Italians collect 4 PUs (9 lost to blockades); end with 6 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 bomber, 1 fighter and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 armour moved from Korea to Buryatia ANZAC take Buryatia from Japanese 1 bomber moved from Yunnan to West India Combat - ANZAC Strategic bombing raid in West India Japanese roll AA dice in West India : 0/1 hits, 0.17 expected hits Bombing raid in West India rolls: 7 and causes: 6 damage to unit: harbour Bombing raid in West India causes 6 damage total. Non Combat Move - ANZAC 1 bomber moved from West India to Yunnan 1 marine moved from Sumatra to 41 Sea Zone 1 cruiser and 1 marine moved from 41 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Malaya 2 infantry moved from Northern Territory to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 2 submarines moved from 20 Sea Zone to 37 Sea Zone 1 submarine moved from 19 Sea Zone to 20 Sea Zone 1 marine moved from Korea to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 20 Sea Zone 1 marine moved from 20 Sea Zone to Kwangtung 1 infantry moved from Korea to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kwangtung 2 fighters moved from Korea to Suiyuyan 1 fighter moved from Queensland to Malaya 2 fighters moved from New South Wales to Western Australia Place Units - ANZAC 1 bomber, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 19 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Algeria to Tunisia Turn Complete - FrenchCombat Hit Differential Summary :
Japanese AA : -0.17 -
TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans repair damage of 8x factory_major; Remaining resources: 66 PUs; Germans buy 2 armour, 1 fighter, 6 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Northwest Persia to Kazakhstan Germans take Kazakhstan from Russians 1 bomber moved from Western Ukraine to Novosibirsk 1 artillery and 3 infantry moved from Russia to Vologda 1 infantry moved from Smolensk to Vologda 1 infantry moved from Belarus to Archangel Germans take Archangel from Americans 3 bombers moved from Germany to Vologda Combat - Germans Battle in Novosibirsk Germans attack with 1 bomber Russians defend with 1 infantry Germans roll dice for 1 bomber in Novosibirsk, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Germans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 artillery, 3 bombers and 4 infantry Americans defend with 1 aaGun, 1 artillery and 2 infantry Americans roll AA dice in Vologda : 0/3 hits, 0.50 expected hits Germans roll dice for 1 artillery, 3 bombers and 4 infantry in Vologda, round 2 : 4/8 hits, 3.17 expected hits Americans roll dice for 1 aaGun, 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits 1 aaGun owned by the Americans, 1 infantry owned by the Germans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Vologda Germans win, taking Vologda from Americans with 1 artillery, 3 bombers and 3 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Americans: 1 aaGun, 1 artillery and 2 infantry Non Combat Move - Germans 3 bombers moved from Vologda to Russia 1 bomber moved from Novosibirsk to Russia 1 artillery and 2 infantry moved from Bryansk to Russia 1 infantry moved from Baltic States to Belarus 1 aaGun, 7 artilleries and 23 infantry moved from Poland to Baltic States 6 armour and 6 mech_infantrys moved from Germany to Baltic States 1 aaGun moved from Germany to Poland 5 mech_infantrys moved from Western Germany to Poland 3 armour and 12 mech_infantrys moved from Western Ukraine to Eastern Poland 2 armour and 3 mech_infantrys moved from Ukraine to Eastern Poland 5 mech_infantrys moved from Eastern Poland to Baltic States 1 mech_infantry moved from Eastern Poland to Baltic States 2 infantry moved from Northern Italy to Southern Italy 2 mech_infantrys moved from Normandy Bordeaux to Western Germany 4 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to Southern Italy 2 mech_infantrys moved from Eastern Poland to Baltic States 2 infantry moved from Northern Italy to Western Germany 1 aaGun, 4 artilleries and 7 infantry moved from Normandy Bordeaux to France Place Units - Germans 3 infantry placed in Russia 2 armour and 1 mech_infantry placed in Ukraine 1 fighter and 2 tactical_bombers placed in Western Germany 3 infantry placed in Volgograd Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUsCombat Hit Differential Summary :
Americans regular : 0.00 Americans AA : -0.50 Russians regular : -0.33 Germans regular : 1.17 -
Soviets no longer have any units, so I’ll move on to Japan.
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - Japanese Japanese repair damage of 4x harbour; Remaining resources: 31 PUs; 5 SuicideAttackTokens; Japanese buy 1 aaGun, 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens; Combat Move - Japanese 3 artilleries, 4 infantry, 2 marines and 1 mech_infantry moved from West India to 79 Sea Zone 3 artilleries, 2 battleships, 4 infantry, 2 marines, 1 mech_infantry and 4 transports moved from 79 Sea Zone to 81 Sea Zone 3 artilleries, 4 infantry, 2 marines and 1 mech_infantry moved from 81 Sea Zone to Egypt 5 armour and 10 artilleries moved from Trans-Jordan to Egypt 1 armour and 5 mech_infantrys moved from Iraq to Egypt 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 2 bombers moved from Iraq to Egypt 5 fighters and 1 tactical_bomber moved from 81 Sea Zone to Egypt 3 tactical_bombers moved from Iraq to Egypt 2 artilleries, 7 infantry and 1 mech_infantry moved from Shantung to Kiangsu 2 tactical_bombers moved from Iraq to Egypt 2 tactical_bombers moved from Iraq to Egypt Combat - Japanese Battle in Egypt Japanese attack with 6 armour, 13 artilleries, 2 bombers, 5 fighters, 6 infantry, 2 marines, 6 mech_infantrys and 8 tactical_bombers British defend with 2 aaGuns, 5 armour, 5 artilleries, 1 factory_minor, 1 harbour and 1 infantry; French defend with 1 infantry British roll AA dice in Egypt : 2/6 hits, 1.00 expected hits 2 fighters owned by the Japanese lost in Egypt Japanese roll dice for 2 battleships and 2 cruisers in Egypt, round 2 : 2/4 hits, 2.33 expected hits Japanese roll dice for 6 armour, 13 artilleries, 2 bombers, 3 fighters, 6 infantry, 2 marines, 6 mech_infantrys and 8 tactical_bombers in Egypt, round 2 : 24/46 hits, 20.17 expected hits British roll dice for 2 aaGuns, 5 armour, 5 artilleries and 2 infantry in Egypt, round 2 : 6/12 hits, 4.83 expected hits 4 tactical_bombers owned by the Japanese, 2 aaGuns owned by the British, 2 bombers owned by the Japanese, 1 infantry owned by the French, 5 artilleries owned by the British, 1 infantry owned by the British and 5 armour owned by the British lost in Egypt Japanese win, taking Egypt from British with 6 armour, 13 artilleries, 3 fighters, 6 infantry, 2 marines, 6 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is -22 Casualties for Japanese: 2 bombers, 2 fighters and 4 tactical_bombers Casualties for British: 2 aaGuns, 5 armour, 5 artilleries and 1 infantry Casualties for French: 1 infantry Battle in Kiangsu Japanese attack with 2 artilleries, 7 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries, 7 infantry and 1 mech_infantry in Kiangsu, round 2 : 0/10 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 artilleries, 7 infantry and 1 mech_infantry in Kiangsu, round 3 : 5/10 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 2 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 aaGuns moved from Shantung to Kiangsu 1 destroyer moved from 79 Sea Zone to 39 Sea Zone 1 transport moved from 81 Sea Zone to 80 Sea Zone 3 fighters and 4 tactical_bombers moved from Egypt to Iraq 1 fighter moved from Iraq to West India 1 fighter moved from Iraq to Russia 1 fighter moved from Iraq to Southern Italy 1 fighter moved from Iraq to Southern Italy 4 carriers and 5 submarines moved from 79 Sea Zone to 80 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 2 submarines moved from 81 Sea Zone to 80 Sea Zone 1 destroyer moved from 81 Sea Zone to 80 Sea Zone Place Units - Japanese 1 aaGun and 2 infantry placed in West India Japanese undo move 1. 3 infantry placed in West India 1 artillery, 1 infantry and 1 mech_infantry placed in Iraq 1 aaGun and 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 18 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,3,4,4,5,2,2,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,6,2,3,5,6,1,3,2,1,1,2,1,6,2,2,5,4,6 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,6,6,6,2,6,2,5,6,1,2,5 Japanese collect 19 PUs (18 lost to blockades); end with 19 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 3.83 British AA : 1.00 British regular : 1.17 -
You got me. Well played! I posted the result.





