look familiar?
;)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 2 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
5 destroyers moved from 26 Sea Zone to 16 Sea Zone
3 submarines moved from 26 Sea Zone to 16 Sea Zone
1 cruiser moved from 26 Sea Zone to 16 Sea Zone
4 carriers moved from 26 Sea Zone to 16 Sea Zone
1 carrier moved from 26 Sea Zone to 25 Sea Zone
2 submarines moved from 26 Sea Zone to 25 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
10 fighters moved from 26 Sea Zone to Hawaiian Islands
Combat - Americans
Battle in Johnston Island
Battle in Midway
Battle in Hawaiian Islands
Americans attack with 10 fighters, 2 infantry and 2 mech_infantrys
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Japanese roll AA dice in Hawaiian Islands : 0/3 hits, 0.50 expected hits
Americans roll dice for 10 fighters, 2 infantry and 2 mech_infantrys in Hawaiian Islands, round 2 : 8/14 hits, 5.67 expected hits
Japanese roll dice for 1 aaGun and 3 infantry in Hawaiian Islands, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Hawaiian Islands
Americans win, taking Johnston Island from Japanese, taking Midway from Japanese, taking Hawaiian Islands from Japanese with 10 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Japanese: 1 aaGun and 3 infantry
Non Combat Move - Americans
8 fighters moved from Hawaiian Islands to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 armour, 6 artilleries, 11 infantry and 4 mech_infantrys moved from Western United States to 10 Sea Zone
1 armour, 6 artilleries, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 11 infantry, 4 mech_infantrys, 2 submarines and 11 transports moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
1 armour, 6 artilleries, 11 infantry and 4 mech_infantrys moved from 25 Sea Zone to Midway
2 tactical_bombers moved from 10 Sea Zone to Western United States
1 submarine moved from 89 Sea Zone to 10 Sea Zone
1 armour and 2 mech_infantrys moved from Eastern Persia to India
2 artilleries and 2 infantry moved from Persia to Eastern Persia
2 mech_infantrys moved from Northwest Persia to Eastern Persia
1 fighter moved from Trans-Jordan to India
2 infantry moved from Syria to Iraq
1 armour and 2 mech_infantrys moved from Greece to Northwest Persia
1 fighter moved from Southern Italy to Trans-Jordan
1 mech_infantry moved from Southern Italy to France
1 infantry moved from Southern Italy to Northern Italy
1 submarine moved from 72 Sea Zone to 71 Sea Zone
1 submarine moved from 81 Sea Zone to 72 Sea Zone
Place Units - Americans
2 carriers and 2 destroyers placed in 10 Sea Zone
2 fighters placed in Western United States
3 mech_infantrys placed in Greece
2 infantry placed in Southern Italy
3 infantry placed in Western United States
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Americans regular : 2.33
Japanese regular : -1.00
Japanese AA : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
14 infantry moved from Shensi to Hopei
1 infantry moved from Suiyuyan to Hopei
Place Units - Chinese
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 2 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
5 destroyers moved from 26 Sea Zone to 16 Sea Zone
3 submarines moved from 26 Sea Zone to 16 Sea Zone
1 cruiser moved from 26 Sea Zone to 16 Sea Zone
4 carriers moved from 26 Sea Zone to 16 Sea Zone
1 carrier moved from 26 Sea Zone to 25 Sea Zone
2 submarines moved from 26 Sea Zone to 25 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
10 fighters moved from 26 Sea Zone to Hawaiian Islands
Combat - Americans
Battle in Johnston Island
Battle in Midway
Battle in Hawaiian Islands
Americans attack with 10 fighters, 2 infantry and 2 mech_infantrys
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Japanese roll AA dice in Hawaiian Islands : 0/3 hits, 0.50 expected hits
Americans roll dice for 10 fighters, 2 infantry and 2 mech_infantrys in Hawaiian Islands, round 2 : 8/14 hits, 5.67 expected hits
Japanese roll dice for 1 aaGun and 3 infantry in Hawaiian Islands, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Hawaiian Islands
Americans win, taking Johnston Island from Japanese, taking Midway from Japanese, taking Hawaiian Islands from Japanese with 10 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Japanese: 1 aaGun and 3 infantry
Non Combat Move - Americans
8 fighters moved from Hawaiian Islands to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 armour, 6 artilleries, 11 infantry and 4 mech_infantrys moved from Western United States to 10 Sea Zone
1 armour, 6 artilleries, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 11 infantry, 4 mech_infantrys, 2 submarines and 11 transports moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
1 armour, 6 artilleries, 11 infantry and 4 mech_infantrys moved from 25 Sea Zone to Midway
2 tactical_bombers moved from 10 Sea Zone to Western United States
1 submarine moved from 89 Sea Zone to 10 Sea Zone
1 armour and 2 mech_infantrys moved from Eastern Persia to India
2 artilleries and 2 infantry moved from Persia to Eastern Persia
2 mech_infantrys moved from Northwest Persia to Eastern Persia
1 fighter moved from Trans-Jordan to India
2 infantry moved from Syria to Iraq
1 armour and 2 mech_infantrys moved from Greece to Northwest Persia
1 fighter moved from Southern Italy to Trans-Jordan
1 mech_infantry moved from Southern Italy to France
1 infantry moved from Southern Italy to Northern Italy
1 submarine moved from 72 Sea Zone to 71 Sea Zone
1 submarine moved from 81 Sea Zone to 72 Sea Zone
Place Units - Americans
2 carriers and 2 destroyers placed in 10 Sea Zone
2 fighters placed in Western United States
3 mech_infantrys placed in Greece
2 infantry placed in Southern Italy
3 infantry placed in Western United States
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
14 infantry moved from Shensi to Hopei
1 infantry moved from Suiyuyan to Hopei
Place Units - Chinese
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 1 fighter and 8 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
Combat - British
Battle in Wake Island
Non Combat Move - British
1 aaGun, 1 artillery and 3 infantry moved from Persia to Eastern Persia
1 armour and 2 mech_infantrys moved from Afghanistan to India
3 mech_infantrys moved from Persia to Afghanistan
1 artillery and 2 infantry moved from Iraq to Persia
2 mech_infantrys moved from Egypt to Iraq
2 fighters moved from Trans-Jordan to India
1 aaGun, 2 artilleries, 5 infantry and 1 tactical_bomber moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Turkey to Persia
2 transports moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico
1 fighter moved from United Kingdom to 89 Sea Zone
2 aaGuns moved from Central United States to Western United States
Place Units - British
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Turkey
British undo move 1.
1 fighter and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,6
British collect 38 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Americans regular : 2.33
Japanese regular : -1.00
Japanese AA : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 26 Sea Zone
Non Combat Move - ANZAC
1 cruiser moved from 26 Sea Zone to 16 Sea Zone
Purchase Units - French
French buy 1 fighter; Remaining resources: 2 PUs;
Combat Move - French
1 infantry moved from France to Normandy Bordeaux
French take Normandy Bordeaux from Germans
Combat - French
Non Combat Move - French
Place Units - French
1 fighter placed in France
Turn Complete - French
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,4
French collect 14 PUs (2 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
You brought more attack power in range of India than I’d guessed.
I don’t think I’ve ever seen a battle before that involved more than 300 units if it comes to that :face_with_cowboy_hat:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18
Research Technology - Germans
Combat Move - Germans
Non Combat Move - Germans
1 submarine moved from 82 Sea Zone to 68 Sea Zone
2 aaGuns, 6 artilleries, 1 fighter, 39 infantry and 1 tactical_bomber moved from Spain to Gibraltar
1 infantry moved from Portugal to Spain
Turn Complete - Germans
Combat Hit Differential Summary :
@wheatbeer said in L20 #1 trulpen (X) vs wheatbeer (A+20) BM3:
You brought more attack power in range of India than I’d guessed.
I don’t think I’ve ever seen a battle before that involved more than 300 units if it comes to that :face_with_cowboy_hat:
It’s the largest land-battle I’ve ever seen as well. If it comes to that, we’ll see how it turns out.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18
Purchase Units - Russians
Russians buy 1 armour, 6 bombers and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
11 armour, 19 artilleries and 35 infantry moved from Southern France to Spain
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Germans
Combat - Russians
Battle in Spain
Russians attack with 11 armour, 19 artilleries and 35 infantry
Germans defend with 1 infantry
Russians roll dice for 11 armour, 19 artilleries and 35 infantry in Spain, round 2 : 23/65 hits, 20.83 expected hits
Germans roll dice for 1 infantry in Spain, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Spain
Russians win, taking Spain from Germans with 11 armour, 19 artilleries and 34 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
12 mech_infantrys moved from Afghanistan to India
15 mech_infantrys moved from Volgograd to Afghanistan
1 aaGun, 3 artilleries and 4 infantry moved from Shensi to Hopei
1 aaGun moved from Novosibirsk to Timguska
1 mech_infantry moved from Nenetsia to Novosibirsk
10 mech_infantrys moved from Russia to Kazakhstan
3 mech_infantrys moved from Ukraine to Caucasus
1 armour and 2 mech_infantrys moved from Bryansk to Volgograd
2 fighters moved from Yugoslavia to Persia
1 mech_infantry moved from Novgorod to Bryansk
1 artillery and 1 infantry moved from Holland Belgium to Western Germany
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
Place Units - Russians
1 armour and 2 mech_infantrys placed in Volgograd
6 bombers and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 66 PUs; end with 67 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 70 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 72 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 74 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 33 PUs; end with 107 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 2.17
I have my kids, so won’t be able to move during the weekend. I’ll have to call for a 4-day-vacation. Tuesday the 16th.
@trulpen No worries, have a nice weekend :)
Have to prolong the vacation for a couple of days. Lets say this Friday. Hope to get the move in before that, maybe even Wednesday.
@trulpen Ok, thanks for the heads-up. :)
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 10 fighters; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
24 artilleries and 63 infantry moved from Burma to India
1 marine moved from Burma to India
20 armour and 10 mech_infantrys moved from Yunnan to India
6 infantry moved from Kwangsi to 36 Sea Zone
3 artilleries and 9 infantry moved from French Indo China to 36 Sea Zone
1 marine moved from Shan State to 37 Sea Zone
2 marines moved from Malaya to 37 Sea Zone
2 battleships, 1 cruiser and 3 marines moved from 37 Sea Zone to 39 Sea Zone
3 marines moved from 39 Sea Zone to India
3 artilleries, 15 infantry and 12 transports moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
8 mech_infantrys moved from Shan State to India
5 artilleries moved from Shan State to 37 Sea Zone
1 armour moved from Shan State to India
7 infantry moved from Shan State to 37 Sea Zone
2 bombers moved from Java to India
3 bombers moved from Kwangtung to India
1 bomber moved from Kiangsu to India
6 fighters and 7 tactical_bombers moved from Burma to India
5 fighters and 4 tactical_bombers moved from Shan State to India
1 tactical_bomber moved from Malaya to India
1 submarine moved from 33 Sea Zone to 26 Sea Zone
4 tactical_bombers moved from French Indo China to India
1 carrier moved from 37 Sea Zone to 39 Sea Zone
8 artilleries, 22 infantry and 15 transports moved from 37 Sea Zone to 39 Sea Zone
8 artilleries and 22 infantry moved from 39 Sea Zone to India
Combat - Japanese
Combat Hit Differential Summary :
Scramble z39?
No scamble SZ39
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 10 fighters; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
24 artilleries and 63 infantry moved from Burma to India
1 marine moved from Burma to India
20 armour and 10 mech_infantrys moved from Yunnan to India
6 infantry moved from Kwangsi to 36 Sea Zone
3 artilleries and 9 infantry moved from French Indo China to 36 Sea Zone
1 marine moved from Shan State to 37 Sea Zone
2 marines moved from Malaya to 37 Sea Zone
2 battleships, 1 cruiser and 3 marines moved from 37 Sea Zone to 39 Sea Zone
3 marines moved from 39 Sea Zone to India
3 artilleries, 15 infantry and 12 transports moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
8 mech_infantrys moved from Shan State to India
5 artilleries moved from Shan State to 37 Sea Zone
1 armour moved from Shan State to India
7 infantry moved from Shan State to 37 Sea Zone
2 bombers moved from Java to India
3 bombers moved from Kwangtung to India
1 bomber moved from Kiangsu to India
6 fighters and 7 tactical_bombers moved from Burma to India
5 fighters and 4 tactical_bombers moved from Shan State to India
1 tactical_bomber moved from Malaya to India
1 submarine moved from 33 Sea Zone to 26 Sea Zone
4 tactical_bombers moved from French Indo China to India
1 carrier moved from 37 Sea Zone to 39 Sea Zone
8 artilleries, 22 infantry and 15 transports moved from 37 Sea Zone to 39 Sea Zone
8 artilleries and 22 infantry moved from 39 Sea Zone to India
Combat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 submarine
Americans defend with 2 transports
2 transports owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in India
Japanese attack with 21 armour, 32 artilleries, 6 bombers, 11 fighters, 87 infantry, 4 marines, 18 mech_infantrys and 16 tactical_bombers
British defend with 5 aaGuns, 4 armour, 10 artilleries, 9 fighters, 28 infantry, 21 mech_infantrys and 1 tactical_bomber; French defend with 1 fighter; ANZAC defend with 1 fighter and 1 infantry; Americans defend with 2 armour, 20 fighters, 4 mech_infantrys and 6 tactical_bombers; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; Russians defend with 22 fighters, 1 infantry, 30 mech_infantrys and 1 tactical_bomber
British roll AA dice in India : 2/15 hits, 2,50 expected hits
2 fighters owned by the Japanese lost in India
Japanese roll dice for 2 battleships and 1 cruiser in India, round 2 : 1/3 hits, 1,83 expected hits
Japanese roll dice for 21 armour, 32 artilleries, 6 bombers, 9 fighters, 87 infantry, 4 marines, 18 mech_infantrys and 16 tactical_bombers in India, round 2 : 53/193 hits, 64,33 expected hits
UK_Pacific roll dice for 5 aaGuns, 6 armour, 10 artilleries, 53 fighters, 30 infantry, 55 mech_infantrys and 8 tactical_bombers in India, round 2 : 86/162 hits, 74,00 expected hits
8 mech_infantrys owned by the Russians, 86 infantry owned by the Japanese, 1 infantry owned by the Russians, 11 mech_infantrys owned by the British, 1 infantry owned by the ANZAC, 5 aaGuns owned by the British and 28 infantry owned by the British lost in India
Japanese roll dice for 21 armour, 32 artilleries, 6 bombers, 9 fighters, 1 infantry, 4 marines, 18 mech_infantrys and 16 tactical_bombers in India, round 3 : 49/107 hits, 47,83 expected hits
UK_Pacific roll dice for 6 armour, 10 artilleries, 53 fighters, 36 mech_infantrys and 8 tactical_bombers in India, round 3 : 61/113 hits, 57,67 expected hits
22 mech_infantrys owned by the Russians, 1 infantry owned by the Japanese, 32 artilleries owned by the Japanese, 18 mech_infantrys owned by the Japanese, 4 marines owned by the Japanese, 10 mech_infantrys owned by the British, 6 armour owned by the Japanese, 10 artilleries owned by the British, 3 armour owned by the British and 4 mech_infantrys owned by the Americans lost in India
Japanese roll dice for 15 armour, 6 bombers, 9 fighters and 16 tactical_bombers in India, round 4 : 26/46 hits, 26,67 expected hits
UK_Pacific roll dice for 3 armour, 53 fighters and 8 tactical_bombers in India, round 4 : 43/64 hits, 40,83 expected hits
16 tactical_bombers owned by the Japanese, 9 fighters owned by the Japanese, 1 tactical_bomber owned by the Russians, 7 fighters owned by the Russians, 1 fighter owned by the ANZAC, 3 bombers owned by the Japanese, 1 tactical_bomber owned by the British, 6 tactical_bombers owned by the Americans, 15 armour owned by the Japanese, 2 armour owned by the Americans, 1 fighter owned by the French, 6 fighters owned by the British and 1 armour owned by the British lost in India
Japanese roll dice for 3 bombers in India, round 5 : 3/3 hits, 2,00 expected hits
UK_Pacific roll dice for 38 fighters in India, round 5 : 24/38 hits, 25,33 expected hits
2 fighters owned by the Russians, 3 bombers owned by the Japanese and 1 fighter owned by the British lost in India
UK_Pacific win with 35 fighters remaining. Battle score for attacker is -298
Casualties for Japanese: 21 armour, 32 artilleries, 6 bombers, 11 fighters, 87 infantry, 4 marines, 18 mech_infantrys and 16 tactical_bombers
Casualties for British: 5 aaGuns, 4 armour, 10 artilleries, 7 fighters, 28 infantry, 21 mech_infantrys and 1 tactical_bomber
Casualties for ANZAC: 1 fighter and 1 infantry
Casualties for Russians: 9 fighters, 1 infantry, 30 mech_infantrys and 1 tactical_bomber
Casualties for Americans: 2 armour, 4 mech_infantrys and 6 tactical_bombers
Casualties for French: 1 fighter
Non Combat Move - Japanese
Combat Hit Differential Summary :
Japanese regular : -10,67
British AA : -0,50
UK_Pacific regular : 16,17
Ok, gg.
Needed a lot of luck here and was invertedly diced. More importantly though was the horrible dicing in Yugo many turns ago. Without losing that battle, I believe Germany would have held long enough.
Anyway, well played.
Thanks and likewise … let me know if you’d like a rematch.
Also I agree, I believe the Yugoslavia battle tipped the balance.
Sure, that would be fun. Need a shot at replenishing my self-esteem. ;)
Since I bid first last time, do you want to open the bidding?