Can we change title to semifinal or should we make a new separate post for our game with correct game-title?
L20 #1 trulpen (X) vs wheatbeer (A+20) BM3
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Game History
Round: 9 Combat Move - Italians 2 artilleries and 1 infantry moved from Yugoslavia to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 2 artilleries and 1 infantry Americans defend with 1 factory_minor and 1 infantry Italians roll dice for 2 artilleries and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1,00 expected hits Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians Turn Complete - Italians
Combat Hit Differential Summary :
Americans regular : -0,33 Italians regular : 0,00
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Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser moved from 97 Sea Zone to 92 Sea Zone 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 artillery moved from South Australia to Queensland 1 fighter moved from South Australia to Queensland Combat - ANZAC Battle in 92 Sea Zone ANZAC attack with 1 cruiser and 1 submarine Germans defend with 1 destroyer ANZAC roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 cruiser in 92 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the ANZAC lost in 92 Sea Zone ANZAC win with 1 cruiser remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Germans: 1 destroyer Battle in Queensland ANZAC attack with 1 artillery and 1 fighter Japanese defend with 1 airfield, 1 harbour and 1 infantry ANZAC roll dice for 1 artillery and 1 fighter in Queensland, round 2 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Queensland ANZAC win, taking Queensland from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 infantry moved from Northwest Persia to Persia 1 fighter moved from Queensland to New South Wales 2 aaGuns, 3 artilleries and 6 infantry moved from South Australia to New South Wales Place Units - ANZAC 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,5,1,4,3,6,4,4,2,2 ANZAC collect 6 PUs (2 lost to blockades); end with 6 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Southern Italy Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 1.33 Germans regular : 0.67
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Germany is pretty squashed.
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 fighter, 19 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Buryatia to Sakha Germans take Sakha from Russians 1 armour moved from Sakha to Amur Germans take Amur from Russians 4 armour and 17 mech_infantrys moved from Kazakhstan to Turkmenistan 3 infantry moved from France to Western Germany 1 infantry moved from Baltic States to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Smolensk to Bryansk Germans take Bryansk from Russians 3 infantry moved from Volgograd to Caucasus 1 submarine moved from 95 Sea Zone to 92 Sea Zone Combat - Germans Battle in Western Germany Germans attack with 3 infantry British defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour Germans roll dice for 3 infantry in Western Germany, round 2 : 2/3 hits, 0,50 expected hits British roll dice for 1 armour in Western Germany, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Western Germany Germans win, taking Western Germany from British with 3 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in 92 Sea Zone Germans attack with 1 submarine ANZAC defend with 1 cruiser Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 cruiser in 92 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 submarine owned by the Germans lost in 92 Sea Zone ANZAC win with 1 cruiser remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in Turkmenistan Germans attack with 4 armour and 17 mech_infantrys British defend with 1 tactical_bomber Germans roll dice for 4 armour and 17 mech_infantrys in Turkmenistan, round 2 : 5/21 hits, 4,83 expected hits Russians roll dice for 1 tactical_bomber in Turkmenistan, round 2 : 0/1 hits, 0,50 expected hits 1 tactical_bomber owned by the British lost in Turkmenistan Germans win, taking Turkmenistan from Russians with 4 armour and 17 mech_infantrys remaining. Battle score for attacker is 11 Casualties for British: 1 tactical_bomber Battle in Caucasus Germans attack with 3 infantry British defend with 2 infantry Germans roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 0,50 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Caucasus Germans roll dice for 3 infantry in Caucasus, round 3 : 0/3 hits, 0,50 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Caucasus Germans roll dice for 2 infantry in Caucasus, round 4 : 0/2 hits, 0,33 expected hits Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 infantry in Caucasus, round 5 : 0/2 hits, 0,33 expected hits Russians roll dice for 1 infantry in Caucasus, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Caucasus 1 infantry owned by the Germans retreated to Volgograd Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Germans 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Archangel to Smolensk 1 infantry moved from Norway to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Germany 1 infantry moved from Romania to Slovakia Hungary 1 artillery and 12 infantry moved from Yugoslavia to Greater Southern Germany 1 aaGun moved from Yugoslavia to Greater Southern Germany 1 mech_infantry moved from Yugoslavia to Greater Southern Germany 5 artilleries and 24 infantry moved from Germany to Greater Southern Germany 1 infantry moved from Slovakia Hungary to Greater Southern Germany 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus 1 aaGun moved from Germany to Greater Southern Germany Place Units - Germans 1 bomber, 1 fighter and 1 tactical_bomber placed in Novgorod 3 infantry placed in Yugoslavia 10 infantry placed in Germany 3 infantry placed in Volgograd 3 infantry placed in France Germans undo move 4. 1 infantry placed in Normandy Bordeaux 1 infantry placed in Southern France 1 infantry placed in Normandy Bordeaux Germans undo move 3. 1 infantry placed in Normandy Bordeaux 1 infantry placed in Southern France 1 infantry placed in Southern France 3 infantry placed in Volgograd 4 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,2,5 Germans collect 62 PUs (2 lost to blockades); end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
ANZAC regular : 0,50 Russians regular : -0,17 Germans regular : 0,67 British regular : -0,50
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L20 #1 trulpen vs wheat (+20) BM3 G10.tsvg
Moved sub west.
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Russians Russians buy 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Germans 1 infantry moved from Rostov to Bryansk 3 fighters and 1 tactical_bomber moved from Western Ukraine to Bryansk 1 artillery and 1 infantry moved from Poland to Eastern Poland 1 infantry moved from Poland to Eastern Poland 1 artillery and 1 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Poland to Slovakia Hungary 12 artilleries and 41 infantry moved from Poland to Germany Combat - Russians Battle in Germany Russians attack with 12 artilleries and 41 infantry Germans defend with 1 factory_major and 5 infantry Russians roll dice for 12 artilleries and 41 infantry in Germany, round 2 : 13/53 hits, 12.83 expected hits Germans roll dice for 5 infantry in Germany, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Russians and 5 infantry owned by the Germans lost in Germany Russians captures 79PUs while taking Germans capital Russians converts factory_major into different units Russians win, taking Germany from Germans with 12 artilleries and 40 infantry remaining. Battle score for attacker is 12 Casualties for Russians: 1 infantry Casualties for Germans: 5 infantry Battle in Bryansk Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Slovakia Hungary Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry triggerGermansDestroyPUsRussians: Setting destroysPUs to true for playerAttachment attached to Germans Non Combat Move - Russians 1 aaGun moved from Western Ukraine to Eastern Poland 8 mech_infantrys moved from Poland to Western Ukraine 3 fighters and 1 tactical_bomber moved from Bryansk to Eastern Persia 1 aaGun, 2 artilleries and 23 infantry moved from Samara to Kazakhstan 1 infantry moved from Tambov to Samara 3 armour moved from Poland to Germany Place Units - Russians 2 fighters, 1 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 107 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 109 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 118 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 0.17
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Regular turn posts seem to work again
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@wheatbeer said in L20 #1 trulpen (X) vs wheatbeer (A+20) BM3:
Regular turn posts seem to work again
Great!
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TripleA Manual Gamesave Post: Japanese round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 6 armour, 1 artillery, 2 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 63 Sea Zone to 62 Sea Zone 1 artillery and 5 infantry moved from 62 Sea Zone to New South Wales 1 artillery and 1 infantry moved from Fiji to 50 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales 1 artillery moved from 62 Sea Zone to New South Wales 1 marine moved from New Zealand to 63 Sea Zone 2 battleships and 2 marines moved from 63 Sea Zone to 62 Sea Zone 2 marines moved from 62 Sea Zone to New South Wales 1 artillery and 1 infantry moved from New Hebrides to 53 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 53 Sea Zone to 62 Sea Zone 1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales 1 bomber moved from New Zealand to New South Wales 7 fighters and 7 tactical_bombers moved from 63 Sea Zone to New South Wales 4 fighters moved from 54 Sea Zone to New South Wales 1 cruiser moved from 63 Sea Zone to 62 Sea Zone 1 tactical_bomber moved from New Zealand to New South Wales 12 artilleries and 14 infantry moved from Shan State to Burma 1 armour and 1 mech_infantry moved from Shan State to Burma 6 infantry moved from Yunnan to Burma 1 bomber moved from French Indo China to Burma Combat - Japanese Battle in Burma Japanese attack with 1 armour, 12 artilleries, 1 bomber, 20 infantry and 1 mech_infantry British defend with 3 aaGuns, 5 artilleries and 24 infantry; ANZAC defend with 1 fighter; Chinese defend with 2 fighters British roll AA dice in Burma : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 armour, 12 artilleries, 1 bomber, 20 infantry and 1 mech_infantry in Burma, round 2 : 8/35 hits, 10,67 expected hits
Combat Hit Differential Summary :
Japanese regular : -2,67 British AA : -0,17
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8 hits in Burma. Casualties?
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3 aa guns, 5 infantry
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 6 armour, 1 artillery, 2 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 63 Sea Zone to 62 Sea Zone 1 artillery and 5 infantry moved from 62 Sea Zone to New South Wales 1 artillery and 1 infantry moved from Fiji to 50 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales 1 artillery moved from 62 Sea Zone to New South Wales 1 marine moved from New Zealand to 63 Sea Zone 2 battleships and 2 marines moved from 63 Sea Zone to 62 Sea Zone 2 marines moved from 62 Sea Zone to New South Wales 1 artillery and 1 infantry moved from New Hebrides to 53 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 53 Sea Zone to 62 Sea Zone 1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales 1 bomber moved from New Zealand to New South Wales 7 fighters and 7 tactical_bombers moved from 63 Sea Zone to New South Wales 4 fighters moved from 54 Sea Zone to New South Wales 1 cruiser moved from 63 Sea Zone to 62 Sea Zone 1 tactical_bomber moved from New Zealand to New South Wales 12 artilleries and 14 infantry moved from Shan State to Burma 1 armour and 1 mech_infantry moved from Shan State to Burma 6 infantry moved from Yunnan to Burma 1 bomber moved from French Indo China to Burma Combat - Japanese Battle in Burma Japanese attack with 1 armour, 12 artilleries, 1 bomber, 20 infantry and 1 mech_infantry British defend with 3 aaGuns, 5 artilleries and 24 infantry; ANZAC defend with 1 fighter; Chinese defend with 2 fighters British roll AA dice in Burma : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 armour, 12 artilleries, 1 bomber, 20 infantry and 1 mech_infantry in Burma, round 2 : 8/35 hits, 10,67 expected hits UK_Pacific roll dice for 3 aaGuns, 5 artilleries, 3 fighters and 24 infantry in Burma, round 2 : 8/32 hits, 11,67 expected hits 8 infantry owned by the Japanese, 3 aaGuns owned by the British and 5 infantry owned by the British lost in Burma 1 bomber owned by the Japanese retreated 12 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 12 artilleries owned by the Japanese and 1 armour owned by the Japanese retreated to Shan State UK_Pacific win with 5 artilleries, 3 fighters and 19 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 8 infantry Casualties for British: 3 aaGuns and 5 infantry Battle in New South Wales Japanese attack with 3 artilleries, 1 bomber, 11 fighters, 7 infantry, 2 marines and 8 tactical_bombers ANZAC defend with 3 aaGuns, 1 armour, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 14 infantry; Americans defend with 4 fighters ANZAC roll AA dice in New South Wales : 0/9 hits, 1,50 expected hits Japanese roll dice for 2 battleships and 1 cruiser in New South Wales, round 2 : 1/3 hits, 1,83 expected hits Japanese roll dice for 3 artilleries, 1 bomber, 11 fighters, 7 infantry, 2 marines and 8 tactical_bombers in New South Wales, round 2 : 15/32 hits, 14,83 expected hits ANZAC roll dice for 3 aaGuns, 1 armour, 3 artilleries, 5 fighters and 14 infantry in New South Wales, round 2 : 8/23 hits, 9,50 expected hits 7 infantry owned by the Japanese, 1 artillery owned by the Japanese, 13 infantry owned by the ANZAC and 3 aaGuns owned by the ANZAC lost in New South Wales Japanese roll dice for 2 artilleries, 1 bomber, 11 fighters, 2 marines and 8 tactical_bombers in New South Wales, round 3 : 14/24 hits, 12,83 expected hits ANZAC roll dice for 1 armour, 3 artilleries, 5 fighters and 1 infantry in New South Wales, round 3 : 6/10 hits, 5,17 expected hits 3 fighters owned by the Japanese, 1 armour owned by the ANZAC, 2 artilleries owned by the Japanese, 1 marine owned by the Japanese, 1 infantry owned by the ANZAC, 1 fighter owned by the ANZAC, 3 artilleries owned by the ANZAC and 4 fighters owned by the Americans lost in New South Wales Japanese captures 6PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 1 bomber, 8 fighters, 1 marine and 8 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Japanese: 3 artilleries, 3 fighters, 7 infantry and 1 marine Casualties for ANZAC: 3 aaGuns, 1 armour, 3 artilleries, 1 fighter and 14 infantry Casualties for Americans: 4 fighters triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC Non Combat Move - Japanese 3 infantry moved from Malaya to Shan State 1 artillery and 2 infantry moved from French Indo China to Shan State 1 bomber moved from Burma to Shan State 1 infantry moved from Hunan to Yunnan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hopei to Shensi 1 infantry moved from Shensi to Szechwan 1 bomber moved from New South Wales to New Zealand 2 submarines moved from 63 Sea Zone to 26 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 3 infantry moved from Shantung to Anhwe 1 submarine moved from 6 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Japan to Hawaiian Islands 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 carriers moved from 54 Sea Zone to 63 Sea Zone 8 fighters and 8 tactical_bombers moved from New South Wales to 63 Sea Zone 1 carrier moved from 63 Sea Zone to 26 Sea Zone 2 destroyers moved from 54 Sea Zone to 63 Sea Zone 3 fighters moved from Japan to 26 Sea Zone 1 fighter moved from Japan to French Indo China Place Units - Japanese 3 armour placed in French Indo China 3 armour placed in Malaya 3 infantry placed in Shantung 2 transports placed in 6 Sea Zone 1 artillery, 2 fighters and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 69 PUs; end with 75 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 88 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 98 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 103 PUs
Combat Hit Differential Summary :
Japanese regular : -2,17 British AA : -0,17 ANZAC AA : -1,50 ANZAC regular : -0,67 UK_Pacific regular : -3,67
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 6 armour, 1 artillery, 2 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 63 Sea Zone to 62 Sea Zone 1 artillery and 5 infantry moved from 62 Sea Zone to New South Wales 1 artillery and 1 infantry moved from Fiji to 50 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales 1 artillery moved from 62 Sea Zone to New South Wales 1 marine moved from New Zealand to 63 Sea Zone 2 battleships and 2 marines moved from 63 Sea Zone to 62 Sea Zone 2 marines moved from 62 Sea Zone to New South Wales 1 artillery and 1 infantry moved from New Hebrides to 53 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 53 Sea Zone to 62 Sea Zone 1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales 1 bomber moved from New Zealand to New South Wales 7 fighters and 7 tactical_bombers moved from 63 Sea Zone to New South Wales 4 fighters moved from 54 Sea Zone to New South Wales 1 cruiser moved from 63 Sea Zone to 62 Sea Zone 1 tactical_bomber moved from New Zealand to New South Wales 12 artilleries and 14 infantry moved from Shan State to Burma 1 armour and 1 mech_infantry moved from Shan State to Burma 6 infantry moved from Yunnan to Burma 1 bomber moved from French Indo China to Burma Combat - Japanese Battle in Burma Japanese attack with 1 armour, 12 artilleries, 1 bomber, 20 infantry and 1 mech_infantry British defend with 3 aaGuns, 5 artilleries and 24 infantry; ANZAC defend with 1 fighter; Chinese defend with 2 fighters British roll AA dice in Burma : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 armour, 12 artilleries, 1 bomber, 20 infantry and 1 mech_infantry in Burma, round 2 : 8/35 hits, 10,67 expected hits UK_Pacific roll dice for 3 aaGuns, 5 artilleries, 3 fighters and 24 infantry in Burma, round 2 : 8/32 hits, 11,67 expected hits 8 infantry owned by the Japanese, 3 aaGuns owned by the British and 5 infantry owned by the British lost in Burma 1 bomber owned by the Japanese retreated 12 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 12 artilleries owned by the Japanese and 1 armour owned by the Japanese retreated to Shan State UK_Pacific win with 5 artilleries, 3 fighters and 19 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 8 infantry Casualties for British: 3 aaGuns and 5 infantry Battle in New South Wales Japanese attack with 3 artilleries, 1 bomber, 11 fighters, 7 infantry, 2 marines and 8 tactical_bombers ANZAC defend with 3 aaGuns, 1 armour, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 14 infantry; Americans defend with 4 fighters ANZAC roll AA dice in New South Wales : 0/9 hits, 1,50 expected hits Japanese roll dice for 2 battleships and 1 cruiser in New South Wales, round 2 : 1/3 hits, 1,83 expected hits Japanese roll dice for 3 artilleries, 1 bomber, 11 fighters, 7 infantry, 2 marines and 8 tactical_bombers in New South Wales, round 2 : 15/32 hits, 14,83 expected hits ANZAC roll dice for 3 aaGuns, 1 armour, 3 artilleries, 5 fighters and 14 infantry in New South Wales, round 2 : 8/23 hits, 9,50 expected hits 7 infantry owned by the Japanese, 1 artillery owned by the Japanese, 13 infantry owned by the ANZAC and 3 aaGuns owned by the ANZAC lost in New South Wales Japanese roll dice for 2 artilleries, 1 bomber, 11 fighters, 2 marines and 8 tactical_bombers in New South Wales, round 3 : 14/24 hits, 12,83 expected hits ANZAC roll dice for 1 armour, 3 artilleries, 5 fighters and 1 infantry in New South Wales, round 3 : 6/10 hits, 5,17 expected hits 3 fighters owned by the Japanese, 1 armour owned by the ANZAC, 2 artilleries owned by the Japanese, 1 marine owned by the Japanese, 1 infantry owned by the ANZAC, 1 fighter owned by the ANZAC, 3 artilleries owned by the ANZAC and 4 fighters owned by the Americans lost in New South Wales Japanese captures 6PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 1 bomber, 8 fighters, 1 marine and 8 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Japanese: 3 artilleries, 3 fighters, 7 infantry and 1 marine Casualties for ANZAC: 3 aaGuns, 1 armour, 3 artilleries, 1 fighter and 14 infantry Casualties for Americans: 4 fighters triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC Non Combat Move - Japanese 3 infantry moved from Malaya to Shan State 1 artillery and 2 infantry moved from French Indo China to Shan State 1 bomber moved from Burma to Shan State 1 infantry moved from Hunan to Yunnan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hopei to Shensi 1 infantry moved from Shensi to Szechwan 1 bomber moved from New South Wales to New Zealand 2 submarines moved from 63 Sea Zone to 26 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 3 infantry moved from Shantung to Anhwe 1 submarine moved from 6 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Japan to Hawaiian Islands 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 carriers moved from 54 Sea Zone to 63 Sea Zone 8 fighters and 8 tactical_bombers moved from New South Wales to 63 Sea Zone 1 carrier moved from 63 Sea Zone to 26 Sea Zone 2 destroyers moved from 54 Sea Zone to 63 Sea Zone 3 fighters moved from Japan to 26 Sea Zone 1 fighter moved from Japan to French Indo China Place Units - Japanese 3 armour placed in French Indo China 3 armour placed in Malaya 3 infantry placed in Shantung 2 transports placed in 6 Sea Zone 1 artillery, 2 fighters and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 69 PUs; end with 75 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 88 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 98 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 103 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 63 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to New South Wales: 1 marine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -2,17 British AA : -0,17 ANZAC AA : -1,50 ANZAC regular : -0,67 UK_Pacific regular : -3,67
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Took a fig instead of a marine as casualty, leaving 2 land in Sydney.
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 6 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 infantry moved from Egypt to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 infantry moved from Southern Italy to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 80 Sea Zone 2 submarines moved from 98 Sea Zone to 80 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 battleship moved from 97 Sea Zone to 99 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Greece 1 artillery moved from Southern Italy to 97 Sea Zone 1 artillery and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery moved from 99 Sea Zone to Crete 1 fighter moved from Southern Italy to Crete 1 tactical_bomber moved from Southern Italy to Crete Combat - Americans Battle in Greece Battle in Cyprus Battle in Morocco Battle in Malta Battle in Crete Americans attack with 1 artillery, 1 fighter and 1 tactical_bomber Germans defend with 1 infantry Americans roll dice for 1 battleship in Crete, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Crete, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Crete Americans win, taking Greece from Italians, taking Cyprus from Italians, taking Morocco from Germans, taking Malta from Italians, taking Crete from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 80 Sea Zone Americans attack with 1 destroyer and 2 submarines Japanese defend with 1 submarine Americans roll dice for 2 submarines in 80 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 80 Sea Zone Americans roll dice for 1 submarine in 80 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 80 Sea Zone Americans win, taking 80 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 0 Casualties for Americans: 1 submarine Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 destroyer moved from 89 Sea Zone to 91 Sea Zone 2 fighters moved from 112 Sea Zone to Southern Italy 4 carriers, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines and 3 transports moved from 112 Sea Zone to 109 Sea Zone 1 transport moved from 97 Sea Zone to 92 Sea Zone 3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 97 Sea Zone to 92 Sea Zone 1 carrier moved from 97 Sea Zone to 92 Sea Zone 1 artillery moved from Western United States to British Columbia 6 fighters and 3 tactical_bombers moved from Eastern United States to Gibraltar 1 fighter and 1 tactical_bomber moved from Crete to Syria 1 carrier moved from 98 Sea Zone to 80 Sea Zone 2 fighters moved from Southern Italy to 80 Sea Zone 2 fighters and 2 tactical_bombers moved from Southern Italy to Persia 1 cruiser moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Western United States to British Columbia 1 infantry moved from Western United States to British Columbia Place Units - Americans 1 artillery and 2 infantry placed in Southern Italy 1 infantry placed in Western United States 6 fighters placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,6 Americans collect 57 PUs (1 lost to blockades); end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Japanese regular : 0.83 Germans regular : -0.33
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese 1 fighter moved from Burma to Szechwan 1 fighter moved from Burma to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter Japanese defend with 1 infantry Chinese roll dice for 1 fighter in Kweichow, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter Japanese defend with 1 infantry Chinese roll dice for 1 fighter in Szechwan, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter in Szechwan, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter in Szechwan, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Burma 1 fighter moved from Kweichow to Burma Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -1.33
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 6 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 infantry moved from Egypt to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 infantry moved from Southern Italy to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 80 Sea Zone 2 submarines moved from 98 Sea Zone to 80 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 battleship moved from 97 Sea Zone to 99 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Greece 1 artillery moved from Southern Italy to 97 Sea Zone 1 artillery and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery moved from 99 Sea Zone to Crete 1 fighter moved from Southern Italy to Crete 1 tactical_bomber moved from Southern Italy to Crete Combat - Americans Battle in Greece Battle in Cyprus Battle in Morocco Battle in Malta Battle in Crete Americans attack with 1 artillery, 1 fighter and 1 tactical_bomber Germans defend with 1 infantry Americans roll dice for 1 battleship in Crete, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Crete, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Crete Americans win, taking Greece from Italians, taking Cyprus from Italians, taking Morocco from Germans, taking Malta from Italians, taking Crete from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 80 Sea Zone Americans attack with 1 destroyer and 2 submarines Japanese defend with 1 submarine Americans roll dice for 2 submarines in 80 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 80 Sea Zone Americans roll dice for 1 submarine in 80 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 80 Sea Zone Americans win, taking 80 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 0 Casualties for Americans: 1 submarine Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 destroyer moved from 89 Sea Zone to 91 Sea Zone 2 fighters moved from 112 Sea Zone to Southern Italy 4 carriers, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines and 3 transports moved from 112 Sea Zone to 109 Sea Zone 1 transport moved from 97 Sea Zone to 92 Sea Zone 3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 97 Sea Zone to 92 Sea Zone 1 carrier moved from 97 Sea Zone to 92 Sea Zone 1 artillery moved from Western United States to British Columbia 6 fighters and 3 tactical_bombers moved from Eastern United States to Gibraltar 1 fighter and 1 tactical_bomber moved from Crete to Syria 1 carrier moved from 98 Sea Zone to 80 Sea Zone 2 fighters moved from Southern Italy to 80 Sea Zone 2 fighters and 2 tactical_bombers moved from Southern Italy to Persia 1 cruiser moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Western United States to British Columbia 1 infantry moved from Western United States to British Columbia Place Units - Americans 1 artillery and 2 infantry placed in Southern Italy 1 infantry placed in Western United States 6 fighters placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,6 Americans collect 57 PUs (1 lost to blockades); end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese 1 fighter moved from Burma to Szechwan 1 fighter moved from Burma to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter Japanese defend with 1 infantry Chinese roll dice for 1 fighter in Kweichow, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter Japanese defend with 1 infantry Chinese roll dice for 1 fighter in Szechwan, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter in Szechwan, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter in Szechwan, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Burma 1 fighter moved from Kweichow to Burma Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 9x factory_major; Remaining resources: 3 PUs; UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 mech_infantry moved from 112 Sea Zone to Denmark 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Western Germany 1 fighter moved from 109 Sea Zone to Western Germany Combat - British Battle in Denmark Battle in Western Germany British attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry British roll dice for 1 battleship in Western Germany, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Western Germany, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 3 infantry in Western Germany, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Germans, 1 fighter owned by the British and 1 infantry owned by the British lost in Western Germany British win, taking Denmark from Germans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for British: 1 fighter and 1 infantry Casualties for Germans: 3 infantry Non Combat Move - British 1 tactical_bomber moved from Western Germany to Southern Italy 1 fighter moved from Western Germany to 112 Sea Zone 5 artilleries and 19 infantry moved from Burma to India 1 infantry moved from Caucasus to Kazakhstan 1 aaGun, 5 artilleries, 2 fighters and 4 infantry moved from Persia to Eastern Persia Place Units - British 3 fighters placed in Persia 2 mech_infantrys placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,6 British collect 37 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6 UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -0.50 Japanese regular : -0.50 Germans regular : 0.67 British regular : 0.50
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Combat Move - Italians Combat - Italians Non Combat Move - Italians Turn Complete - Italians
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Combat Move - ANZAC 1 artillery moved from Queensland to New South Wales Combat - ANZAC Battle in New South Wales ANZAC attack with 1 artillery Japanese defend with 1 factory_minor, 1 harbour and 2 marines ANZAC roll dice for 1 artillery in New South Wales, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 marines in New South Wales, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the ANZAC lost in New South Wales Japanese win with 2 marines remaining. Battle score for attacker is -4 Casualties for ANZAC: 1 artillery Non Combat Move - ANZAC 1 fighter moved from Burma to India 1 infantry moved from Persia to Eastern Persia 1 cruiser moved from 92 Sea Zone to 91 Sea Zone Combat Move - French Combat - French Non Combat Move - French 2 infantry moved from United Kingdom to 109 Sea Zone 1 fighter moved from Southern Italy to Kazakhstan Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : -0.33
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Combat Move - Germans 1 infantry moved from Baltic States to Poland Germans take Poland from Russians 1 infantry moved from Volgograd to Tambov Germans take Tambov from Russians 1 infantry moved from Volgograd to Rostov Germans take Rostov from Russians 1 infantry moved from Volgograd to Caucasus Germans take Caucasus from Russians 1 fighter and 1 tactical_bomber moved from Novgorod to Slovakia Hungary 2 infantry moved from Yugoslavia to Slovakia Hungary 1 infantry moved from Vologda to Samara 1 bomber moved from Novgorod to Samara Combat - Germans Battle in Samara Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Samara, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 1 infantry in Samara, round 3 : 2/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Slovakia Hungary Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Slovakia Hungary, round 3 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Slovakia Hungary Germans win, taking Slovakia Hungary from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Siberia from Russians to Germans EDIT: Changing ownership of Soviet Far East from Russians to Germans EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Greater Southern Germany 3 infantry moved from Southern France to Northern Italy 3 infantry moved from France to Western Germany 3 infantry moved from Normandy Bordeaux to France 1 bomber moved from Samara to Novgorod 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Archangel to Vologda 1 infantry moved from Yugoslavia to Greater Southern Germany 1 submarine moved from 118 Sea Zone to 116 Sea Zone 1 submarine moved from 82 Sea Zone to 70 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 armour moved from Amur to Soviet Far East Turn Complete - Germans
Combat Hit Differential Summary :
Russians regular : -1,33 Germans regular : 0,50