L20 #1 trulpen (X) vs wheatbeer (A+20) BM3


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 carrier, 2 fighters, 5 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from New Britain to 47 Sea Zone
            1 infantry and 1 transport moved from 47 Sea Zone to 48 Sea Zone
            1 infantry moved from 48 Sea Zone to Gilbert Islands
            1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 63 Sea Zone
            1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry moved from Wake Island to 31 Sea Zone
            2 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 infantry moved from Midway to 25 Sea Zone
            2 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 artilleries, 2 infantry and 2 marines moved from Japan to 6 Sea Zone
            2 artilleries, 1 battleship, 1 cruiser, 2 infantry, 2 marines and 2 transports moved from 6 Sea Zone to 26 Sea Zone
            2 artilleries, 3 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands
            2 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Shan State to India
            2 bombers moved from Shan State to India
            1 fighter moved from Shan State to India
    
        Combat - Japanese
            Air Battle in India
                Japanese attacks with 5 units heading to India
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 0/2 hits, 0,33 expected hits
                Bombing raid in India rolls: 6,7 and causes: 13 damage to unit: factory_major
                Bombing raid in India causes 13 damage total. 
            Battle in New Zealand
            Battle in Gilbert Islands
            Battle in Hawaiian Islands
                Japanese attack with 2 artilleries, 8 infantry and 2 marines
                Americans defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry; ANZAC defend with 1 infantry and 1 marine
                    Japanese roll dice for 1 battleship and 1 cruiser in Hawaiian Islands, round 2 : 2/2 hits, 1,17 expected hits
                    Japanese roll dice for 2 artilleries, 8 infantry and 2 marines in Hawaiian Islands, round 2 : 4/12 hits, 3,00 expected hits
                    Americans roll dice for 1 aaGun, 2 infantry and 1 marine in Hawaiian Islands, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 1 marine owned by the ANZAC, 1 aaGun owned by the Americans and 1 infantry owned by the Americans lost in Hawaiian Islands
                Japanese win, taking New Zealand from ANZAC, taking Gilbert Islands from UK_Pacific, taking Hawaiian Islands from Americans with 2 artilleries, 6 infantry and 2 marines remaining. Battle score for attacker is 10
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 1 infantry and 1 marine
                Casualties for Americans: 1 aaGun and 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 tactical_bombers moved from Shan State to 54 Sea Zone
            1 battleship and 1 carrier moved from 37 Sea Zone to 54 Sea Zone
            1 submarine moved from 54 Sea Zone to 62 Sea Zone
            1 destroyer moved from 49 Sea Zone to 54 Sea Zone
            1 carrier moved from 49 Sea Zone to 63 Sea Zone
            2 fighters moved from 49 Sea Zone to 63 Sea Zone
            1 carrier moved from 49 Sea Zone to 63 Sea Zone
            1 destroyer moved from 49 Sea Zone to 54 Sea Zone
            2 tactical_bombers moved from 49 Sea Zone to 63 Sea Zone
            3 carriers and 1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 destroyer moved from 31 Sea Zone to 48 Sea Zone
            1 destroyer moved from 31 Sea Zone to 48 Sea Zone
            1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 48 Sea Zone
            4 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 48 Sea Zone
            3 infantry moved from Malaya to Shan State
            3 artilleries moved from French Indo China to Shan State
            1 infantry moved from Yunnan to Shan State
            1 armour moved from Szechwan to Shan State
            3 fighters moved from India to Shan State
            2 bombers moved from India to Shan State
            1 mech_infantry moved from Shensi to Hunan
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Hunan to Kwangsi
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Anhwe to Hunan
            3 infantry moved from Shantung to Anhwe
            1 carrier moved from 33 Sea Zone to 54 Sea Zone
            1 carrier moved from 31 Sea Zone to 48 Sea Zone
            2 fighters moved from 48 Sea Zone to 54 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 submarine placed in 6 Sea Zone
            2 fighters and 1 tactical_bomber placed in Japan
            3 infantry placed in Shantung
            2 artilleries and 1 infantry placed in French Indo China
            2 artilleries and 1 infantry placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,00
    Japanese regular : 1,83
    UK_Pacific AA : -0,33
    

    Savegame

  • '17

    TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 aaGun, 1 destroyer, 4 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 4 artilleries moved from Southern Italy to 95 Sea Zone
            1 armour, 4 artilleries and 5 transports moved from 95 Sea Zone to 97 Sea Zone
            1 armour and 4 artilleries moved from 97 Sea Zone to Yugoslavia
            5 fighters and 3 tactical_bombers moved from 95 Sea Zone to Yugoslavia
            1 bomber moved from Syria to Yugoslavia
            1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 infantry and 1 mech_infantry moved from 95 Sea Zone to Northern Italy
            3 submarines moved from 95 Sea Zone to 97 Sea Zone
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 battleship moved from 95 Sea Zone to 97 Sea Zone
            1 cruiser moved from 95 Sea Zone to 97 Sea Zone
            1 submarine moved from 104 Sea Zone to 110 Sea Zone
            1 carrier moved from 95 Sea Zone to 97 Sea Zone
            2 fighters moved from 104 Sea Zone to 110 Sea Zone
            1 carrier moved from 95 Sea Zone to 97 Sea Zone
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • '17

    Scramble SZ97?

    Also (assuming SZ97 is cleared by US), do you wish to call OOL for Yugoslavia round by round? Or do you have an OOL for me to use regardless of dice?


  • No scramble, thanks. Better that I decide upon casualties when I know the dice outcome.

  • '17

    TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 aaGun, 1 destroyer, 4 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 4 artilleries moved from Southern Italy to 95 Sea Zone
            1 armour, 4 artilleries and 5 transports moved from 95 Sea Zone to 97 Sea Zone
            1 armour and 4 artilleries moved from 97 Sea Zone to Yugoslavia
            5 fighters and 3 tactical_bombers moved from 95 Sea Zone to Yugoslavia
            1 bomber moved from Syria to Yugoslavia
            1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 infantry and 1 mech_infantry moved from 95 Sea Zone to Northern Italy
            3 submarines moved from 95 Sea Zone to 97 Sea Zone
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 battleship moved from 95 Sea Zone to 97 Sea Zone
            1 cruiser moved from 95 Sea Zone to 97 Sea Zone
            1 submarine moved from 104 Sea Zone to 110 Sea Zone
            1 carrier moved from 95 Sea Zone to 97 Sea Zone
            2 fighters moved from 104 Sea Zone to 110 Sea Zone
            1 carrier moved from 95 Sea Zone to 97 Sea Zone
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
    
        Combat - Americans
            Battle in Northern Italy
                Americans attack with 1 infantry and 1 mech_infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Americans roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Northern Italy, round 2 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 mech_infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 1 mech_infantry in Northern Italy, round 3 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 mech_infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 mech_infantry in Northern Italy, round 4 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 mech_infantry in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 mech_infantry in Northern Italy, round 5 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 mech_infantry in Northern Italy, round 5 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Northern Italy
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -7
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in 97 Sea Zone
                Americans attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 submarines and 5 transports
                Germans defend with 1 destroyer; Italians defend with 1 carrier and 1 destroyer
                    Americans roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the Italians
                    Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 5 transports in 97 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Italians roll dice for 1 carrier and 2 destroyers in 97 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the Americans
                    1 destroyer owned by the Italians lost in 97 Sea Zone
                    Americans roll dice for 3 submarines in 97 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 5 transports in 97 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits
                    Italians roll dice for 1 carrier and 1 destroyer in 97 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    1 destroyer owned by the Germans lost in 97 Sea Zone
                    Americans roll dice for 3 submarines in 97 Sea Zone, round 4 : 2/3 hits, 1.00 expected hits
                    1 carrier owned by the Italians lost in 97 Sea Zone
                Americans win, taking 97 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 submarines and 5 transports remaining. Battle score for attacker is 32
                Casualties for Italians: 1 carrier and 1 destroyer
                Casualties for Germans: 1 destroyer
            Battle in 110 Sea Zone
                Americans attack with 2 fighters and 2 submarines
                Germans defend with 1 destroyer
                    Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 2 fighters and 2 submarines remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Yugoslavia
                Americans attack with 1 armour, 4 artilleries, 1 bomber, 5 fighters and 3 tactical_bombers
                Germans defend with 1 airfield, 1 bomber, 1 factory_minor, 3 fighters and 6 mech_infantrys; Italians defend with 2 armour and 4 mech_infantrys
                    Americans roll dice for 1 armour, 4 artilleries, 1 bomber, 5 fighters and 3 tactical_bombers in Yugoslavia, round 2 : 7/14 hits, 7.00 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -2.00
    Italians regular : -0.67
    Germans regular : 0.33
    

    Savegame

  • '17

    7 hits in YUGO round 1

    (also, I just did default OOL in SZ97 and it resulted in a sub hit sinking the damaged carrier in the last round, I assume you’d save a DD so that wouldn’t happen if you want to roll a die @2 and see if you get a final hit)

  • '17

    Though the naval battle here is probably irrelevant at this stage.


  • @wheatbeer said in L20 #1 trulpen (X) vs wheatbeer (A+20) BM3:

    7 hits in YUGO round 1

    (also, I just did default OOL in SZ97 and it resulted in a sub hit sinking the damaged carrier in the last round, I assume you’d save a DD so that wouldn’t happen if you want to roll a die @2 and see if you get a final hit)

    I’ll check. Yep, keeping a des while subs are around is rational.

    [dice 1d6]


  • 1d6: 2

  • '17

    I’ll damage by BB then in edits

  • '17

    @wheatbeer said in L20 #1 trulpen (X) vs wheatbeer (A+20) BM3:

    I’ll damage by BB then in edits

    *my BB


  • @wheatbeer said in L20 #1 trulpen (X) vs wheatbeer (A+20) BM3:

    7 hits in YUGO round 1

    a) 1 sb
    b) 1 inf
    c) 2 art
    d) 3 german mechs

  • '17

    there’s no inf or art there


  • @wheatbeer said in L20 #1 trulpen (X) vs wheatbeer (A+20) BM3:

    there’s no inf or art there

    Ah, looked like they were in Yugo, must be in Romania then.

    a) 1 sb
    b) 4 italian mech
    c) 2 german mech

  • '17

    Americans lost 4 artillery to Axis defense

    Americans press the attack with 1 tank, 5 fig, 1 tact, 1 sb
    Round 2 Americans roll 7 more hits

    Axis have 9 units left (4 German mech, 2 Italian tanks, 3 German figs) … which 2 units do you want to save?


  • 2 figs of course.

  • '17

    TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 aaGun, 1 destroyer, 4 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 4 artilleries moved from Southern Italy to 95 Sea Zone
            1 armour, 4 artilleries and 5 transports moved from 95 Sea Zone to 97 Sea Zone
            1 armour and 4 artilleries moved from 97 Sea Zone to Yugoslavia
            5 fighters and 3 tactical_bombers moved from 95 Sea Zone to Yugoslavia
            1 bomber moved from Syria to Yugoslavia
            1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 infantry and 1 mech_infantry moved from 95 Sea Zone to Northern Italy
            3 submarines moved from 95 Sea Zone to 97 Sea Zone
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 battleship moved from 95 Sea Zone to 97 Sea Zone
            1 cruiser moved from 95 Sea Zone to 97 Sea Zone
            1 submarine moved from 104 Sea Zone to 110 Sea Zone
            1 carrier moved from 95 Sea Zone to 97 Sea Zone
            2 fighters moved from 104 Sea Zone to 110 Sea Zone
            1 carrier moved from 95 Sea Zone to 97 Sea Zone
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
    
        Combat - Americans
            Battle in Northern Italy
                Americans attack with 1 infantry and 1 mech_infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Americans roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Northern Italy, round 2 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 mech_infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 1 mech_infantry in Northern Italy, round 3 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 mech_infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 mech_infantry in Northern Italy, round 4 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 mech_infantry in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 mech_infantry in Northern Italy, round 5 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 mech_infantry in Northern Italy, round 5 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Northern Italy
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -7
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in 97 Sea Zone
                Americans attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 submarines and 5 transports
                Germans defend with 1 destroyer; Italians defend with 1 carrier and 1 destroyer
                    Americans roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the Italians
                    Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 5 transports in 97 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Italians roll dice for 1 carrier and 2 destroyers in 97 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the Americans
                    1 destroyer owned by the Italians lost in 97 Sea Zone
                    Americans roll dice for 3 submarines in 97 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 5 transports in 97 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits
                    Italians roll dice for 1 carrier and 1 destroyer in 97 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    1 destroyer owned by the Germans lost in 97 Sea Zone
                    Americans roll dice for 3 submarines in 97 Sea Zone, round 4 : 2/3 hits, 1.00 expected hits
                    1 carrier owned by the Italians lost in 97 Sea Zone
                Americans win, taking 97 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 submarines and 5 transports remaining. Battle score for attacker is 32
                Casualties for Italians: 1 carrier and 1 destroyer
                Casualties for Germans: 1 destroyer
            Battle in 110 Sea Zone
                Americans attack with 2 fighters and 2 submarines
                Germans defend with 1 destroyer
                    Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 2 fighters and 2 submarines remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Yugoslavia
                Americans attack with 1 armour, 4 artilleries, 1 bomber, 5 fighters and 3 tactical_bombers
                Germans defend with 1 airfield, 1 bomber, 1 factory_minor, 3 fighters and 6 mech_infantrys; Italians defend with 2 armour and 4 mech_infantrys
                    Americans roll dice for 1 armour, 4 artilleries, 1 bomber, 5 fighters and 3 tactical_bombers in Yugoslavia, round 2 : 7/14 hits, 7.00 expected hits
                    Germans roll dice for 2 armour, 1 bomber, 3 fighters and 10 mech_infantrys in Yugoslavia, round 2 : 4/16 hits, 6.50 expected hits
                    4 mech_infantrys owned by the Italians, 1 bomber owned by the Germans, 4 artilleries owned by the Americans and 2 mech_infantrys owned by the Germans lost in Yugoslavia
                    Americans roll dice for 1 armour, 1 bomber, 5 fighters and 3 tactical_bombers in Yugoslavia, round 3 : 7/10 hits, 5.67 expected hits
                    Germans roll dice for 2 armour, 3 fighters and 4 mech_infantrys in Yugoslavia, round 3 : 3/9 hits, 4.33 expected hits
                    1 fighter owned by the Germans, 1 armour owned by the Americans, 2 fighters owned by the Americans, 4 mech_infantrys owned by the Germans and 2 armour owned by the Italians lost in Yugoslavia
                    Americans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in Yugoslavia, round 4 : 4/7 hits, 4.17 expected hits
                    Germans roll dice for 2 fighters in Yugoslavia, round 4 : 1/2 hits, 1.33 expected hits
                    2 fighters owned by the Germans and 1 bomber owned by the Americans lost in Yugoslavia
                Americans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 40
                Casualties for Americans: 1 armour, 4 artilleries, 1 bomber and 2 fighters
                Casualties for Germans: 1 bomber, 3 fighters and 6 mech_infantrys
                Casualties for Italians: 2 armour and 4 mech_infantrys
    
        Non Combat Move - Americans
    

    Combat Hit Differential Summary :

    Americans regular : -0.83
    Italians regular : -0.67
    Germans regular : -3.83
    

    Savegame

  • '17

    Posting map before I do edit to damage BB and my NCM since I need to leave. If I can’t finish US-UK tonight, I’ll do in the morning.

  • '17

    I can’t believe I lost N. Italy and won Yugoslavia.


  • @wheatbeer said in L20 #1 trulpen (X) vs wheatbeer (A+20) BM3:

    I can’t believe I lost N. Italy and won Yugoslavia.

    'Twas crazy.

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