Agreed it could have definitely been worse!
L20 #1 trulpen (X) vs wheatbeer (A+20) BM3
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Might be wise. It will be an easy picking soon enough anyway.
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Haven’t totally thought through UK’s turn yet, but at least the front lines are a bit clearer.
Sorry the dice in Rome were skewed.
In circumstances like that, I make a habit of offering my opponent a low luck reroll (in exchange for a voucher for a low luck reroll that the Allies can use in a battle of their choosing later in the game).
Let me know if that’s of any interest while I’m pondering UK options.
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@wheatbeer said in L20 #1 trulpen (X) vs wheatbeer (A+20) BM3:
Haven’t totally thought through UK’s turn yet, but at least the front lines are a bit clearer.
Sorry the dice in Rome were skewed.
In circumstances like that, I make a habit of offering my opponent a low luck reroll (in exchange for a voucher for a low luck reroll that the Allies can use in a battle of their choosing later in the game).
Let me know if that’s of any interest while I’m pondering UK options.
Thanks for the offer, but I prefer the regular dice. It’s a kick in the nuts at times, but part of the game.
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I’ll have to go in about 10 min, but I’ll be able to make a very quick Italy in about 8-9 hours. Can check on my phone meanwhile.
Hmm, actually might bring my laptop to the New Year-celebrations. :grin:
Would be nice to get Italy and Franz over with.
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 5 artilleries, 10 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 1 battleship moved from 91 Sea Zone to 95 Sea Zone 4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone 4 artilleries and 4 infantry moved from 95 Sea Zone to Southern Italy 1 bomber, 5 fighters and 1 tactical_bomber moved from Gibraltar to Southern Italy 2 tactical_bombers moved from 92 Sea Zone to Southern Italy 1 submarine moved from 94 Sea Zone to 95 Sea Zone 1 submarine moved from 94 Sea Zone to 95 Sea Zone 1 armour, 7 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone 1 armour, 7 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 95 Sea Zone 1 armour, 7 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy 1 cruiser moved from 94 Sea Zone to 95 Sea Zone 1 cruiser moved from 91 Sea Zone to 104 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Western United States to 104 Sea Zone 1 fighter moved from Western United States to 104 Sea Zone 1 cruiser moved from 91 Sea Zone to 95 Sea Zone 1 submarine moved from 92 Sea Zone to 104 Sea Zone 1 submarine moved from 94 Sea Zone to 95 Sea Zone 1 carrier moved from 92 Sea Zone to 95 Sea Zone Combat - Americans Battle in 95 Sea Zone Americans attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 submarines and 9 transports Italians defend with 1 destroyer Americans roll dice for 3 submarines in 95 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 95 Sea Zone Americans win with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 submarines and 9 transports remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Southern Italy Americans attack with 1 armour, 4 artilleries, 1 bomber, 5 fighters, 11 infantry, 2 mech_infantrys and 3 tactical_bombers Germans defend with 2 fighters, 2 mech_infantrys and 3 tactical_bombers; Italians defend with 4 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry Italians roll AA dice in Southern Italy : 0/9 hits, 1.50 expected hits Americans roll dice for 1 armour, 4 artilleries, 1 bomber, 5 fighters, 11 infantry, 2 mech_infantrys and 3 tactical_bombers in Southern Italy, round 2 : 13/27 hits, 9.83 expected hits Italians roll dice for 4 aaGuns, 2 artilleries, 1 bomber, 5 fighters, 6 infantry, 2 mech_infantrys and 3 tactical_bombers in Southern Italy, round 2 : 6/19 hits, 8.33 expected hits 4 aaGuns owned by the Italians, 1 bomber owned by the Italians, 6 infantry owned by the Americans, 2 mech_infantrys owned by the Germans and 6 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 armour, 4 artilleries, 1 bomber, 5 fighters, 5 infantry, 2 mech_infantrys and 3 tactical_bombers in Southern Italy, round 3 : 7/21 hits, 8.83 expected hits Italians roll dice for 2 artilleries, 5 fighters and 3 tactical_bombers in Southern Italy, round 3 : 5/10 hits, 5.50 expected hits 1 fighter owned by the Germans, 3 infantry owned by the Americans, 3 tactical_bombers owned by the Germans, 1 fighter owned by the Italians, 2 artilleries owned by the Italians and 2 mech_infantrys owned by the Americans lost in Southern Italy Americans roll dice for 1 armour, 4 artilleries, 1 bomber, 5 fighters, 2 infantry and 3 tactical_bombers in Southern Italy, round 4 : 10/16 hits, 7.67 expected hits Italians roll dice for 3 fighters in Southern Italy, round 4 : 2/3 hits, 2.00 expected hits 1 fighter owned by the Germans, 2 infantry owned by the Americans and 2 fighters owned by the Italians lost in Southern Italy Americans captures 20PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 1 armour, 4 artilleries, 1 bomber, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 110 Casualties for Americans: 11 infantry and 2 mech_infantrys Casualties for Germans: 2 fighters, 2 mech_infantrys and 3 tactical_bombers Casualties for Italians: 4 aaGuns, 2 artilleries, 1 bomber, 3 fighters and 6 infantry Battle in 104 Sea Zone Americans attack with 1 cruiser, 1 destroyer, 2 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 cruiser, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Americans 3 carriers moved from 91 Sea Zone to 95 Sea Zone 5 fighters and 3 tactical_bombers moved from Southern Italy to 95 Sea Zone 1 bomber moved from Southern Italy to Syria 1 carrier moved from 91 Sea Zone to 104 Sea Zone 4 fighters moved from Hawaiian Islands to Queensland 2 submarines moved from 94 Sea Zone to 91 Sea Zone 1 carrier moved from 64 Sea Zone to 91 Sea Zone 2 aaGuns moved from Central United States to Southeast Mexico 2 mech_infantrys moved from Western United States to Southeast Mexico 2 infantry moved from Central United States to Southeast Mexico 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Western United States to Southeast Mexico 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from French Central Africa to French Equatorial Africa Place Units - Americans 3 transports placed in 101 Sea Zone 1 mech_infantry placed in Western United States 2 artilleries and 4 infantry placed in Central United States 3 artilleries and 6 infantry placed in Western United States Americans undo move 2. 1 mech_infantry placed in Central United States Americans undo move 4. 1 mech_infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,6,6,5,5,6,6 Americans collect 57 PUs (1 lost to blockades); end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 87 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 82 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Purchase Units - British British buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Northwest Persia to Caucasus 1 tactical_bomber moved from Bryansk to Caucasus 1 tactical_bomber moved from Northwest Persia to Caucasus Combat - British Battle in Caucasus British attack with 2 infantry and 2 tactical_bombers Germans defend with 1 mech_infantry British roll dice for 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 artillery and 1 infantry moved from Iraq to Northwest Persia 3 mech_infantrys moved from Iraq to Persia 1 mech_infantry moved from Trans-Jordan to Persia 1 aaGun moved from Trans-Jordan to Syria 1 artillery moved from Trans-Jordan to Iraq 2 infantry moved from Trans-Jordan to Iraq 2 mech_infantrys moved from Egypt to Syria 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt 3 fighters moved from Bryansk to Syria 2 fighters moved from Northwest Persia to Syria 1 tactical_bomber moved from Caucasus to Syria 1 tactical_bomber moved from Caucasus to Persia 1 mech_infantry moved from Persia to Northwest Persia 3 infantry moved from India to Burma 1 mech_infantry moved from Persia to Eastern Persia 1 armour moved from Persia to Eastern Persia 1 armour and 2 mech_infantrys moved from Persia to Eastern Persia 1 battleship moved from 92 Sea Zone to 104 Sea Zone 1 destroyer moved from 94 Sea Zone to 91 Sea Zone 1 carrier, 1 cruiser and 2 fighters moved from 94 Sea Zone to 91 Sea Zone 1 destroyer moved from 93 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to United Kingdom Place Units - British 2 transports placed in 106 Sea Zone 1 artillery and 2 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,5,5,5 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,3 British collect 31 PUs (4 lost to blockades); end with 32 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5 UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Americans regular : 5.33 Italians regular : -3.17 Germans regular : -0.67 British regular : -0.33 Italians AA : -1.50
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One sec, NCM adjust
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 5 artilleries, 10 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 1 battleship moved from 91 Sea Zone to 95 Sea Zone 4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone 4 artilleries and 4 infantry moved from 95 Sea Zone to Southern Italy 1 bomber, 5 fighters and 1 tactical_bomber moved from Gibraltar to Southern Italy 2 tactical_bombers moved from 92 Sea Zone to Southern Italy 1 submarine moved from 94 Sea Zone to 95 Sea Zone 1 submarine moved from 94 Sea Zone to 95 Sea Zone 1 armour, 7 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone 1 armour, 7 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 95 Sea Zone 1 armour, 7 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy 1 cruiser moved from 94 Sea Zone to 95 Sea Zone 1 cruiser moved from 91 Sea Zone to 104 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Western United States to 104 Sea Zone 1 fighter moved from Western United States to 104 Sea Zone 1 cruiser moved from 91 Sea Zone to 95 Sea Zone 1 submarine moved from 92 Sea Zone to 104 Sea Zone 1 submarine moved from 94 Sea Zone to 95 Sea Zone 1 carrier moved from 92 Sea Zone to 95 Sea Zone Combat - Americans Battle in 95 Sea Zone Americans attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 submarines and 9 transports Italians defend with 1 destroyer Americans roll dice for 3 submarines in 95 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 95 Sea Zone Americans win with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 submarines and 9 transports remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Southern Italy Americans attack with 1 armour, 4 artilleries, 1 bomber, 5 fighters, 11 infantry, 2 mech_infantrys and 3 tactical_bombers Germans defend with 2 fighters, 2 mech_infantrys and 3 tactical_bombers; Italians defend with 4 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry Italians roll AA dice in Southern Italy : 0/9 hits, 1.50 expected hits Americans roll dice for 1 armour, 4 artilleries, 1 bomber, 5 fighters, 11 infantry, 2 mech_infantrys and 3 tactical_bombers in Southern Italy, round 2 : 13/27 hits, 9.83 expected hits Italians roll dice for 4 aaGuns, 2 artilleries, 1 bomber, 5 fighters, 6 infantry, 2 mech_infantrys and 3 tactical_bombers in Southern Italy, round 2 : 6/19 hits, 8.33 expected hits 4 aaGuns owned by the Italians, 1 bomber owned by the Italians, 6 infantry owned by the Americans, 2 mech_infantrys owned by the Germans and 6 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 armour, 4 artilleries, 1 bomber, 5 fighters, 5 infantry, 2 mech_infantrys and 3 tactical_bombers in Southern Italy, round 3 : 7/21 hits, 8.83 expected hits Italians roll dice for 2 artilleries, 5 fighters and 3 tactical_bombers in Southern Italy, round 3 : 5/10 hits, 5.50 expected hits 1 fighter owned by the Germans, 3 infantry owned by the Americans, 3 tactical_bombers owned by the Germans, 1 fighter owned by the Italians, 2 artilleries owned by the Italians and 2 mech_infantrys owned by the Americans lost in Southern Italy Americans roll dice for 1 armour, 4 artilleries, 1 bomber, 5 fighters, 2 infantry and 3 tactical_bombers in Southern Italy, round 4 : 10/16 hits, 7.67 expected hits Italians roll dice for 3 fighters in Southern Italy, round 4 : 2/3 hits, 2.00 expected hits 1 fighter owned by the Germans, 2 infantry owned by the Americans and 2 fighters owned by the Italians lost in Southern Italy Americans captures 20PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 1 armour, 4 artilleries, 1 bomber, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 110 Casualties for Americans: 11 infantry and 2 mech_infantrys Casualties for Germans: 2 fighters, 2 mech_infantrys and 3 tactical_bombers Casualties for Italians: 4 aaGuns, 2 artilleries, 1 bomber, 3 fighters and 6 infantry Battle in 104 Sea Zone Americans attack with 1 cruiser, 1 destroyer, 2 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 cruiser, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Americans 3 carriers moved from 91 Sea Zone to 95 Sea Zone 5 fighters and 3 tactical_bombers moved from Southern Italy to 95 Sea Zone 1 bomber moved from Southern Italy to Syria 1 carrier moved from 91 Sea Zone to 104 Sea Zone 4 fighters moved from Hawaiian Islands to Queensland 2 submarines moved from 94 Sea Zone to 91 Sea Zone 1 carrier moved from 64 Sea Zone to 91 Sea Zone 2 aaGuns moved from Central United States to Southeast Mexico 2 mech_infantrys moved from Western United States to Southeast Mexico 2 infantry moved from Central United States to Southeast Mexico 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Western United States to Southeast Mexico 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from French Central Africa to French Equatorial Africa Place Units - Americans 3 transports placed in 101 Sea Zone 1 mech_infantry placed in Western United States 2 artilleries and 4 infantry placed in Central United States 3 artilleries and 6 infantry placed in Western United States Americans undo move 2. 1 mech_infantry placed in Central United States Americans undo move 4. 1 mech_infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,6,6,5,5,6,6 Americans collect 57 PUs (1 lost to blockades); end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 87 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 82 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Purchase Units - British British buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Northwest Persia to Caucasus 1 tactical_bomber moved from Bryansk to Caucasus 1 tactical_bomber moved from Northwest Persia to Caucasus Combat - British Battle in Caucasus British attack with 2 infantry and 2 tactical_bombers Germans defend with 1 mech_infantry British roll dice for 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 artillery and 1 infantry moved from Iraq to Northwest Persia 3 mech_infantrys moved from Iraq to Persia 1 mech_infantry moved from Trans-Jordan to Persia 1 aaGun moved from Trans-Jordan to Syria 1 artillery moved from Trans-Jordan to Iraq 2 infantry moved from Trans-Jordan to Iraq 2 mech_infantrys moved from Egypt to Syria 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt 3 fighters moved from Bryansk to Syria 2 fighters moved from Northwest Persia to Syria 1 tactical_bomber moved from Caucasus to Syria 1 tactical_bomber moved from Caucasus to Persia 1 mech_infantry moved from Persia to Northwest Persia 3 infantry moved from India to Burma 1 mech_infantry moved from Persia to Eastern Persia 1 armour moved from Persia to Eastern Persia 1 armour and 2 mech_infantrys moved from Persia to Eastern Persia 1 battleship moved from 92 Sea Zone to 104 Sea Zone 1 destroyer moved from 94 Sea Zone to 91 Sea Zone 1 carrier, 1 cruiser and 2 fighters moved from 94 Sea Zone to 91 Sea Zone 1 destroyer moved from 93 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to United Kingdom Place Units - British 2 transports placed in 106 Sea Zone 1 artillery and 2 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,5,5,5 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,3 British collect 31 PUs (4 lost to blockades); end with 32 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5 UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 infantry Turning on Edit Mode EDIT: Removing units owned by British from 91 Sea Zone: 2 fighters EDIT: Adding units owned by British to Southern Italy: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 5.33 Italians regular : -3.17 Germans regular : -0.67 British regular : -0.33 Italians AA : -1.50
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Combat Move - Italians Non Combat Move - Italians 2 artilleries and 1 infantry moved from Bessarabia to Romania 2 armour and 4 mech_infantrys moved from Eastern Poland to Yugoslavia 1 destroyer moved from 96 Sea Zone to 97 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone Turn Complete - Italians
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 marine moved from Morocco to 91 Sea Zone 1 cruiser and 1 marine moved from 91 Sea Zone to 95 Sea Zone 1 marine moved from 95 Sea Zone to Northern Italy Combat - ANZAC Battle in Northern Italy ANZAC converts factory_major into different units Non Combat Move - ANZAC 1 armour moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland 1 artillery and 1 infantry moved from New South Wales to Queensland 2 infantry moved from South Australia to New South Wales 1 infantry moved from South Australia to New South Wales 2 infantry moved from South Australia to New South Wales 1 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,4,4,3,6,6 ANZAC collect 10 PUs (4 lost to blockades); end with 11 PUs Combat Move - French 1 fighter moved from Gibraltar to Southern Italy Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 3 fighters and 14 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Germany to Northern Italy 1 mech_infantry moved from Yugoslavia to Northern Italy 1 fighter and 1 tactical_bomber moved from Western Germany to Northern Italy 3 fighters moved from Yugoslavia to Northern Italy 2 mech_infantrys moved from Volgograd to Caucasus 1 bomber moved from Novgorod to Caucasus 1 armour moved from Volgograd to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Rostov 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 mech_infantry moved from Urals to Novosibirsk Germans take Novosibirsk from Russians 1 armour moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 armour moved from Evenkiyskiy to Yenisey Germans take Yenisey from Russians 1 mech_infantry moved from Urals to Timguska Germans take Timguska from Russians 1 infantry moved from Smolensk to Bryansk Germans take Bryansk from Russians 2 mech_infantrys moved from Volgograd to Rostov 1 armour moved from Volgograd to Rostov 7 mech_infantrys moved from Volgograd to Rostov 1 mech_infantry moved from Volgograd to Rostov 1 artillery and 1 infantry moved from Bessarabia to Ukraine 1 infantry moved from Bessarabia to Ukraine 1 artillery moved from Bessarabia to Ukraine 1 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Volgograd to Samara Germans take Samara from Russians 1 mech_infantry moved from Volgograd to Tambov 2 armour moved from Volgograd to Rostov 1 mech_infantry moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 mech_infantry moved from Volgograd to Caucasus 1 bomber moved from Western Germany to Caucasus 1 infantry moved from Bessarabia to Ukraine 1 infantry moved from Tunisia to Algeria Germans take Algeria from Americans Combat - Germans Battle in Northern Italy Germans attack with 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber ANZAC defend with 1 factory_minor and 1 marine Germans roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Northern Italy, round 2 : 3/7 hits, 3,00 expected hits ANZAC roll dice for 1 marine in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits 1 marine owned by the ANZAC and 1 infantry owned by the Germans lost in Northern Italy Germans win, taking Northern Italy from ANZAC with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry Casualties for ANZAC: 1 marine Battle in Ukraine Germans attack with 2 artilleries and 4 infantry Russians defend with 1 aaGun, 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 2 artilleries and 4 infantry in Ukraine, round 2 : 0/6 hits, 1,67 expected hits Russians roll dice for 1 aaGun, 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 2 artilleries and 3 infantry in Ukraine, round 3 : 3/5 hits, 1,50 expected hits Russians roll dice for 1 aaGun, 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Russians: 1 aaGun, 1 artillery and 1 infantry Battle in Rostov Germans attack with 4 armour and 10 mech_infantrys Russians defend with 1 aaGun and 2 infantry Germans roll dice for 4 armour and 10 mech_infantrys in Rostov, round 2 : 8/14 hits, 3,67 expected hits Russians roll dice for 1 aaGun and 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians, 1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 4 armour and 9 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 aaGun and 2 infantry Battle in Caucasus Germans attack with 2 bombers and 3 mech_infantrys British defend with 2 infantry Germans roll dice for 2 bombers and 3 mech_infantrys in Caucasus, round 2 : 5/5 hits, 1,83 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Germans 3 fighters moved from Northern Italy to Yugoslavia 1 fighter and 1 tactical_bomber moved from Northern Italy to 112 Sea Zone 2 infantry moved from Novgorod to 115 Sea Zone 2 infantry and 1 transport moved from 115 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Western Germany 1 destroyer moved from 124 Sea Zone to 110 Sea Zone 2 carriers, 1 cruiser and 1 destroyer moved from 124 Sea Zone to 112 Sea Zone 2 submarines moved from 119 Sea Zone to 112 Sea Zone 2 mech_infantrys moved from Eastern Poland to Yugoslavia 1 aaGun, 4 artilleries and 6 infantry moved from Eastern Poland to Slovakia Hungary 10 infantry moved from Bessarabia to Romania 1 aaGun and 1 artillery moved from Bessarabia to Romania 1 infantry moved from Belarus to Eastern Poland 1 infantry moved from Archangel to Smolensk 1 aaGun and 5 infantry moved from Archangel to Belarus 3 infantry moved from Novgorod to Belarus 1 bomber moved from Caucasus to Yugoslavia 1 bomber moved from Caucasus to Romania 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 3 mech_infantrys moved from Urals to Novosibirsk Place Units - Germans 1 artillery, 3 fighters and 6 infantry placed in Western Germany 3 infantry placed in France 1 artillery and 2 infantry placed in Volgograd 3 infantry placed in Germany Turn Complete - Germans Germans collect 72 PUs; end with 72 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 79 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUs
Combat Hit Differential Summary :
ANZAC regular : 0,67 Russians regular : 0,33 Germans regular : 7,33
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Forgot to move that sub again.
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Also remember that I might have wanted to place some of the mech in Yugo differently, namely some in WG, if possible. I’ll look into it. Shouldn’t be affected by Russia.
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 3 fighters and 14 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Germany to Northern Italy 1 mech_infantry moved from Yugoslavia to Northern Italy 1 fighter and 1 tactical_bomber moved from Western Germany to Northern Italy 3 fighters moved from Yugoslavia to Northern Italy 2 mech_infantrys moved from Volgograd to Caucasus 1 bomber moved from Novgorod to Caucasus 1 armour moved from Volgograd to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Rostov 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 mech_infantry moved from Urals to Novosibirsk Germans take Novosibirsk from Russians 1 armour moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 armour moved from Evenkiyskiy to Yenisey Germans take Yenisey from Russians 1 mech_infantry moved from Urals to Timguska Germans take Timguska from Russians 1 infantry moved from Smolensk to Bryansk Germans take Bryansk from Russians 2 mech_infantrys moved from Volgograd to Rostov 1 armour moved from Volgograd to Rostov 7 mech_infantrys moved from Volgograd to Rostov 1 mech_infantry moved from Volgograd to Rostov 1 artillery and 1 infantry moved from Bessarabia to Ukraine 1 infantry moved from Bessarabia to Ukraine 1 artillery moved from Bessarabia to Ukraine 1 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Volgograd to Samara Germans take Samara from Russians 1 mech_infantry moved from Volgograd to Tambov 2 armour moved from Volgograd to Rostov 1 mech_infantry moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 mech_infantry moved from Volgograd to Caucasus 1 bomber moved from Western Germany to Caucasus 1 infantry moved from Bessarabia to Ukraine 1 infantry moved from Tunisia to Algeria Germans take Algeria from Americans Combat - Germans Battle in Northern Italy Germans attack with 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber ANZAC defend with 1 factory_minor and 1 marine Germans roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Northern Italy, round 2 : 3/7 hits, 3,00 expected hits ANZAC roll dice for 1 marine in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits 1 marine owned by the ANZAC and 1 infantry owned by the Germans lost in Northern Italy Germans win, taking Northern Italy from ANZAC with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry Casualties for ANZAC: 1 marine Battle in Ukraine Germans attack with 2 artilleries and 4 infantry Russians defend with 1 aaGun, 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 2 artilleries and 4 infantry in Ukraine, round 2 : 0/6 hits, 1,67 expected hits Russians roll dice for 1 aaGun, 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 2 artilleries and 3 infantry in Ukraine, round 3 : 3/5 hits, 1,50 expected hits Russians roll dice for 1 aaGun, 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Russians: 1 aaGun, 1 artillery and 1 infantry Battle in Rostov Germans attack with 4 armour and 10 mech_infantrys Russians defend with 1 aaGun and 2 infantry Germans roll dice for 4 armour and 10 mech_infantrys in Rostov, round 2 : 8/14 hits, 3,67 expected hits Russians roll dice for 1 aaGun and 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians, 1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 4 armour and 9 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 aaGun and 2 infantry Battle in Caucasus Germans attack with 2 bombers and 3 mech_infantrys British defend with 2 infantry Germans roll dice for 2 bombers and 3 mech_infantrys in Caucasus, round 2 : 5/5 hits, 1,83 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Germans 3 fighters moved from Northern Italy to Yugoslavia 1 fighter and 1 tactical_bomber moved from Northern Italy to 112 Sea Zone 2 infantry moved from Novgorod to 115 Sea Zone 2 infantry and 1 transport moved from 115 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Western Germany 1 destroyer moved from 124 Sea Zone to 110 Sea Zone 2 carriers, 1 cruiser and 1 destroyer moved from 124 Sea Zone to 112 Sea Zone 2 submarines moved from 119 Sea Zone to 112 Sea Zone 2 mech_infantrys moved from Eastern Poland to Yugoslavia 1 aaGun, 4 artilleries and 6 infantry moved from Eastern Poland to Slovakia Hungary 10 infantry moved from Bessarabia to Romania 1 aaGun and 1 artillery moved from Bessarabia to Romania 1 infantry moved from Belarus to Eastern Poland 1 infantry moved from Archangel to Smolensk 1 aaGun and 5 infantry moved from Archangel to Belarus 3 infantry moved from Novgorod to Belarus 1 bomber moved from Caucasus to Yugoslavia 1 bomber moved from Caucasus to Romania 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 3 mech_infantrys moved from Urals to Novosibirsk Place Units - Germans 1 artillery, 3 fighters and 6 infantry placed in Western Germany 3 infantry placed in France 1 artillery and 2 infantry placed in Volgograd 3 infantry placed in Germany Turn Complete - Germans Germans collect 72 PUs; end with 72 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 79 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Yugoslavia: 2 mech_infantrys EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys EDIT: Removing units owned by Germans from 82 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 70 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC regular : 0,67 Russians regular : 0,33 Germans regular : 7,33
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That should be better.
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 14 artilleries and 2 infantry moved from Western Ukraine to Eastern Poland 1 fighter moved from Russia to Bryansk 2 infantry moved from Russia to Tambov 1 fighter moved from Russia to Tambov 1 tactical_bomber moved from Russia to Bryansk 2 infantry moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Tambov, round 4 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov Russians win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Russians: 2 infantry Casualties for Germans: 1 mech_infantry Battle in Eastern Poland Russians attack with 14 artilleries and 2 infantry Germans defend with 1 infantry Russians roll dice for 14 artilleries and 2 infantry in Eastern Poland, round 2 : 7/16 hits, 5.33 expected hits Italians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Italians with 14 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Bryansk to Western Ukraine 46 infantry moved from Western Ukraine to Eastern Poland 1 armour and 4 mech_infantrys moved from Russia to Western Ukraine 1 fighter moved from Tambov to Western Ukraine 1 aaGun moved from Russia to Bryansk 1 fighter moved from Bryansk to Western Ukraine Place Units - Russians 1 fighter and 6 infantry placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 Germans regular : 0.67 Russians regular : 2.00
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 4 artilleries, 1 carrier, 2 fighters, 5 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from New Britain to 47 Sea Zone 1 infantry and 1 transport moved from 47 Sea Zone to 48 Sea Zone 1 infantry moved from 48 Sea Zone to Gilbert Islands 1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry moved from Wake Island to 31 Sea Zone 2 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from Midway to 25 Sea Zone 2 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 artilleries, 2 infantry and 2 marines moved from Japan to 6 Sea Zone 2 artilleries, 1 battleship, 1 cruiser, 2 infantry, 2 marines and 2 transports moved from 6 Sea Zone to 26 Sea Zone 2 artilleries, 3 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands 2 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Shan State to India 2 bombers moved from Shan State to India 1 fighter moved from Shan State to India Combat - Japanese Air Battle in India Japanese attacks with 5 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/2 hits, 0,33 expected hits Bombing raid in India rolls: 6,7 and causes: 13 damage to unit: factory_major Bombing raid in India causes 13 damage total. Battle in New Zealand Battle in Gilbert Islands Battle in Hawaiian Islands Japanese attack with 2 artilleries, 8 infantry and 2 marines Americans defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry; ANZAC defend with 1 infantry and 1 marine Japanese roll dice for 1 battleship and 1 cruiser in Hawaiian Islands, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 2 artilleries, 8 infantry and 2 marines in Hawaiian Islands, round 2 : 4/12 hits, 3,00 expected hits Americans roll dice for 1 aaGun, 2 infantry and 1 marine in Hawaiian Islands, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 1 marine owned by the ANZAC, 1 aaGun owned by the Americans and 1 infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking New Zealand from ANZAC, taking Gilbert Islands from UK_Pacific, taking Hawaiian Islands from Americans with 2 artilleries, 6 infantry and 2 marines remaining. Battle score for attacker is 10 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 infantry and 1 marine Casualties for Americans: 1 aaGun and 1 infantry Cleaning up after air battles Non Combat Move - Japanese 2 tactical_bombers moved from Shan State to 54 Sea Zone 1 battleship and 1 carrier moved from 37 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 62 Sea Zone 1 destroyer moved from 49 Sea Zone to 54 Sea Zone 1 carrier moved from 49 Sea Zone to 63 Sea Zone 2 fighters moved from 49 Sea Zone to 63 Sea Zone 1 carrier moved from 49 Sea Zone to 63 Sea Zone 1 destroyer moved from 49 Sea Zone to 54 Sea Zone 2 tactical_bombers moved from 49 Sea Zone to 63 Sea Zone 3 carriers and 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 destroyer moved from 31 Sea Zone to 48 Sea Zone 1 destroyer moved from 31 Sea Zone to 48 Sea Zone 1 carrier moved from 33 Sea Zone to 48 Sea Zone 1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 48 Sea Zone 4 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 48 Sea Zone 1 carrier moved from 31 Sea Zone to 26 Sea Zone 3 infantry moved from Malaya to Shan State 3 artilleries moved from French Indo China to Shan State 1 infantry moved from Yunnan to Shan State 1 armour moved from Szechwan to Shan State 3 fighters moved from India to Shan State 2 bombers moved from India to Shan State 1 mech_infantry moved from Shensi to Hunan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Hunan to Kwangsi 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Hunan 3 infantry moved from Shantung to Anhwe Place Units - Japanese 2 artilleries and 1 infantry placed in French Indo China 2 artilleries and 1 infantry placed in Malaya 3 infantry placed in Shantung 1 carrier and 1 submarine placed in 6 Sea Zone 2 fighters and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans regular : 1,00 Japanese regular : 1,83 UK_Pacific AA : -0,33
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Assumed no intercept, but if you wanted to, I can roll the air-battle here.
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Will change NCM a little.
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 4 artilleries, 1 carrier, 2 fighters, 5 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from New Britain to 47 Sea Zone 1 infantry and 1 transport moved from 47 Sea Zone to 48 Sea Zone 1 infantry moved from 48 Sea Zone to Gilbert Islands 1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry moved from Wake Island to 31 Sea Zone 2 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from Midway to 25 Sea Zone 2 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 artilleries, 2 infantry and 2 marines moved from Japan to 6 Sea Zone 2 artilleries, 1 battleship, 1 cruiser, 2 infantry, 2 marines and 2 transports moved from 6 Sea Zone to 26 Sea Zone 2 artilleries, 3 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands 2 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Shan State to India 2 bombers moved from Shan State to India 1 fighter moved from Shan State to India Combat - Japanese Air Battle in India Japanese attacks with 5 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/2 hits, 0,33 expected hits Bombing raid in India rolls: 6,7 and causes: 13 damage to unit: factory_major Bombing raid in India causes 13 damage total. Battle in New Zealand Battle in Gilbert Islands Battle in Hawaiian Islands Japanese attack with 2 artilleries, 8 infantry and 2 marines Americans defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry; ANZAC defend with 1 infantry and 1 marine Japanese roll dice for 1 battleship and 1 cruiser in Hawaiian Islands, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 2 artilleries, 8 infantry and 2 marines in Hawaiian Islands, round 2 : 4/12 hits, 3,00 expected hits Americans roll dice for 1 aaGun, 2 infantry and 1 marine in Hawaiian Islands, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 1 marine owned by the ANZAC, 1 aaGun owned by the Americans and 1 infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking New Zealand from ANZAC, taking Gilbert Islands from UK_Pacific, taking Hawaiian Islands from Americans with 2 artilleries, 6 infantry and 2 marines remaining. Battle score for attacker is 10 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 infantry and 1 marine Casualties for Americans: 1 aaGun and 1 infantry Cleaning up after air battles Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 2 tactical_bombers moved from Shan State to 54 Sea Zone 1 battleship and 1 carrier moved from 37 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 62 Sea Zone 1 destroyer moved from 49 Sea Zone to 54 Sea Zone 1 carrier moved from 49 Sea Zone to 63 Sea Zone 2 fighters moved from 49 Sea Zone to 63 Sea Zone 1 carrier moved from 49 Sea Zone to 63 Sea Zone 1 destroyer moved from 49 Sea Zone to 54 Sea Zone 2 tactical_bombers moved from 49 Sea Zone to 63 Sea Zone 3 carriers and 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 destroyer moved from 31 Sea Zone to 48 Sea Zone 1 destroyer moved from 31 Sea Zone to 48 Sea Zone 1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 48 Sea Zone 4 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 48 Sea Zone 3 infantry moved from Malaya to Shan State 3 artilleries moved from French Indo China to Shan State 1 infantry moved from Yunnan to Shan State 1 armour moved from Szechwan to Shan State 3 fighters moved from India to Shan State 2 bombers moved from India to Shan State 1 mech_infantry moved from Shensi to Hunan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Hunan to Kwangsi 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Hunan 3 infantry moved from Shantung to Anhwe 1 carrier moved from 33 Sea Zone to 54 Sea Zone 1 carrier moved from 31 Sea Zone to 48 Sea Zone 2 fighters moved from 48 Sea Zone to 54 Sea Zone Place Units - Japanese 1 carrier and 1 submarine placed in 6 Sea Zone 2 fighters and 1 tactical_bomber placed in Japan 3 infantry placed in Shantung 2 artilleries and 1 infantry placed in French Indo China 2 artilleries and 1 infantry placed in Malaya Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans regular : 1,00 Japanese regular : 1,83 UK_Pacific AA : -0,33
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 aaGun, 1 destroyer, 4 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 4 artilleries moved from Southern Italy to 95 Sea Zone 1 armour, 4 artilleries and 5 transports moved from 95 Sea Zone to 97 Sea Zone 1 armour and 4 artilleries moved from 97 Sea Zone to Yugoslavia 5 fighters and 3 tactical_bombers moved from 95 Sea Zone to Yugoslavia 1 bomber moved from Syria to Yugoslavia 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry and 1 mech_infantry moved from 95 Sea Zone to Northern Italy 3 submarines moved from 95 Sea Zone to 97 Sea Zone 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 battleship moved from 95 Sea Zone to 97 Sea Zone 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 1 submarine moved from 104 Sea Zone to 110 Sea Zone 1 carrier moved from 95 Sea Zone to 97 Sea Zone 2 fighters moved from 104 Sea Zone to 110 Sea Zone 1 carrier moved from 95 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone Combat - Americans
Combat Hit Differential Summary :