@zlefin said in G40 OOB zlefin (L+45) v BobbaRossa (X):
yes, the sub will fight.
Your sub missed and I got 3 hits first round. Took BB soak and sub. Do you want to lose destroyer or cruiser with the third hit?
Hmm, Morocco alone is shutting down my access to the Med. That’s another bug – canals are hard!
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 3
Activate Technology - French
Trigger PenalizeFrenchArtillery: Setting isMarine to -2 for unitAttachment attached to artillery
Combat Move - French
1 infantry moved from South France to Bordeaux
1 infantry moved from Equatorial Africa to Cyrenaica
French take Cyrenaica from Italians
1 cutter moved from Atlantic Sea Zone 8 to Atlantic Sea Zone 6
Combat - French
French creates battle in territory Atlantic Sea Zone 3
Non Combat Move - French
Turn Complete - French
French collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 artilleries, 1 biplane, 2 halftracks and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from West Ukraine to Hungary
1 jeep moved from East Poland to Hungary
1 tank moved from East Poland to Hungary
1 infantry moved from East Poland to West Ukraine
1 infantry moved from Kiev to East Poland
1 biplane, 2 infantry and 1 tank moved from East Ukraine to South Ukraine
1 infantry moved from Central Russia to Karelia
1 flak moved from West Russia to Karelia
2 infantry moved from West Russia to East Ukraine
1 biplane moved from Moscow to Leningrad
1 artillery and 2 infantry moved from Moscow to Central Russia
1 artillery, 1 flak, 1 halftrack, 8 infantry and 1 tank moved from Amur to Buryatia
1 infantry moved from Magadan to Buryatia
Combat - Russians
Battle in Buryatia
Russians attack with 1 artillery, 1 flak, 1 halftrack, 9 infantry and 1 tank
Japanese defend with 2 infantry
Russians roll dice for 1 artillery, 1 flak, 1 halftrack, 9 infantry and 1 tank in Buryatia, round 2 : 3/13 hits, 3.17 expected hits
Japanese roll dice for 2 infantry in Buryatia, round 2 : 0/2 hits, 1.00 expected hits
2 infantry owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 1 artillery, 1 flak, 1 halftrack, 9 infantry and 1 tank remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Hungary
Russians attack with 1 infantry, 1 jeep and 1 tank
Germans defend with 1 infantry
Russians roll dice for 1 infantry, 1 jeep and 1 tank in Hungary, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Hungary, round 2 : 0/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Hungary
Russians win, taking Hungary from Germans with 1 infantry, 1 jeep and 1 tank remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Place Units - Russians
1 artillery and 2 infantry placed in Leningrad
1 artillery and 3 infantry placed in Caucasus
1 artillery and 1 infantry placed in South Russia
1 artillery and 2 infantry placed in Omsk
1 biplane, 2 halftracks and 1 infantry placed in Moscow
Turn Complete - Russians
Russians collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00
Germans regular : -0.50
Russians regular : -0.33
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 barracks, 9 infantry, 1 jet and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 submersible moved from Pacific Sea Zone 2 to Pacific Sea Zone 1
1 submersible moved from Pacific Sea Zone 1 to Tasman Sea Zone
1 jet moved from Pacific Sea Zone 4 to Tasman Sea Zone
1 battleship, 1 biplane and 1 destroyer moved from Pacific Sea Zone 4 to Coral Sea Zone
1 carrier moved from Pacific Sea Zone 4 to Coral Sea Zone
1 infantry moved from Solomon Islands to Pacific Sea Zone 3
1 cutter and 1 infantry moved from Pacific Sea Zone 3 to Coral Sea Zone
1 infantry moved from Coral Sea Zone to Bismarck
2 infantry moved from Solomon Islands to Pacific Sea Zone 4
2 infantry and 1 transport moved from Pacific Sea Zone 4 to Coral Sea Zone
2 infantry moved from Coral Sea Zone to New Guinea
1 biplane moved from Truk to Leyte Gulf Sea Zone
1 destroyer moved from Sulu Sea Zone to Leyte Gulf Sea Zone
1 artillery and 1 commando moved from Malaya to Siam
1 transport moved from Sulu Sea Zone to Philippine Sea Zone
1 commando moved from Formosa to Philippine Sea Zone
1 infantry moved from Okinawa to Philippine Sea Zone
1 commando, 1 infantry and 1 transport moved from Philippine Sea Zone to Sulu Sea Zone
1 commando and 1 infantry moved from Sulu Sea Zone to Celebes
1 transport moved from Malacca Sea Zone to Sulu Sea Zone
1 artillery moved from Mindanao to Sulu Sea Zone
2 infantry moved from Visayas to Sulu Sea Zone
1 commando moved from Malaya to Malacca Sea Zone
1 commando moved from Malacca Sea Zone to Batavia
1 artillery, 2 infantry and 2 transports moved from Sulu Sea Zone to Malacca Sea Zone
1 artillery and 1 infantry moved from Malacca Sea Zone to Batavia
1 infantry moved from Malacca Sea Zone to Batavia
1 biplane moved from Malacca Sea Zone to Leyte Gulf Sea Zone
1 biplane moved from Malacca Sea Zone to Siam
1 bomber moved from Tokyo to Fujian
2 infantry moved from Shanghai to Fujian
1 interceptor moved from Manchuria to Shanxi
1 infantry moved from Heilongjiang to Amur
Japanese take Amur from Russians
2 infantry moved from Shandong to Shanxi
Combat - Japanese
Battle in Tasman Sea Zone
Japanese attack with 1 jet and 1 submersible
British defend with 1 cruiser
Japanese roll dice for 1 jet and 1 submersible in Tasman Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 cruiser in Tasman Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the British and 1 submersible owned by the Japanese lost in Tasman Sea Zone
Japanese win with 1 jet remaining. Battle score for attacker is 4
Casualties for Japanese: 1 submersible
Casualties for British: 1 cruiser
Battle in Coral Sea Zone
Japanese attack with 1 battleship, 1 biplane, 1 carrier, 1 cutter, 1 destroyer and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 biplane, 1 carrier, 1 cutter, 1 destroyer and 1 transport in Coral Sea Zone, round 2 : 4/5 hits, 1.83 expected hits
British roll dice for 1 destroyer in Coral Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 destroyer owned by the British lost in Coral Sea Zone
Japanese win, taking Coral Sea Zone from Neutral with 1 battleship, 1 biplane, 1 carrier, 1 cutter, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for British: 1 destroyer
Battle in Fujian
Japanese attack with 1 bomber and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Fujian, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Fujian, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Fujian
Japanese win, taking Fujian from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Bismarck
Japanese loses 0 PUs for violating Bismarcks neutrality.
Battle in Shanxi
Japanese attack with 2 infantry and 1 interceptor
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 1 interceptor in Shanxi, round 2 : 1/3 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Shanxi, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shanxi
Japanese win, taking Bismarck from Neutral, taking Shanxi from Chinese with 1 infantry and 1 interceptor remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Celebes
Japanese attack with 1 commando and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 commando and 1 infantry in Celebes, round 2 : 0/2 hits, 0.50 expected hits
British roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese lost in Celebes
Japanese roll dice for 1 commando in Celebes, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 commando in Celebes, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 commando in Celebes, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 infantry in Celebes, round 5 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 commando in Celebes, round 6 : 1/1 hits, 0.33 expected hits
British roll dice for 1 infantry in Celebes, round 6 : 1/1 hits, 0.50 expected hits
1 commando owned by the Japanese and 1 infantry owned by the British lost in Celebes
British win with no units remaining. Battle score for attacker is -5
Casualties for Japanese: 1 commando and 1 infantry
Casualties for British: 1 infantry
Battle in Siam
Japanese attack with 1 artillery, 1 biplane and 1 commando
Neutral defend with 1 infantry
Japanese roll dice for 1 artillery, 1 biplane and 1 commando in Siam, round 2 : 3/3 hits, 1.17 expected hits
Neutral roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.50 expected hits
1 infantry owned by the Neutral lost in Siam
Japanese loses 0 PUs for violating Siams neutrality.
Japanese win, taking Siam from Neutral with 1 artillery, 1 biplane and 1 commando remaining. Battle score for attacker is 3
Casualties for Neutral: 1 infantry
Battle in Leyte Gulf Sea Zone
Japanese attack with 2 biplanes and 1 destroyer
British defend with 1 transport
Japanese roll dice for 2 biplanes and 1 destroyer in Leyte Gulf Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 1 transport in Leyte Gulf Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in Leyte Gulf Sea Zone
Japanese roll dice for 2 biplanes in Leyte Gulf Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 transport in Leyte Gulf Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 transport owned by the British lost in Leyte Gulf Sea Zone
Japanese win with 2 biplanes remaining. Battle score for attacker is 1
Casualties for Japanese: 1 destroyer
Casualties for British: 1 transport
Battle in Batavia
Japanese attack with 1 artillery, 1 commando and 2 infantry
Neutral defend with 1 flak and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Batavia, round 2 : 1/2 hits, 1.33 expected hits
1 flak owned by the Neutral lost in Batavia
Japanese roll dice for 1 artillery, 1 commando and 2 infantry in Batavia, round 2 : 1/4 hits, 0.83 expected hits
Neutral roll dice for 2 infantry in Batavia, round 2 : 0/2 hits, 1.00 expected hits
1 infantry owned by the Neutral lost in Batavia
Japanese roll dice for 1 artillery, 1 commando and 2 infantry in Batavia, round 3 : 0/4 hits, 0.83 expected hits
Neutral roll dice for 1 infantry in Batavia, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese lost in Batavia
Japanese roll dice for 1 artillery, 1 commando and 1 infantry in Batavia, round 4 : 1/3 hits, 0.67 expected hits
Neutral roll dice for 1 infantry in Batavia, round 4 : 0/1 hits, 0.50 expected hits
1 infantry owned by the Neutral lost in Batavia
Japanese loses 0 PUs for violating Batavias neutrality.
Japanese win, taking Batavia from Neutral with 1 artillery, 1 commando and 1 infantry remaining. Battle score for attacker is 7
Casualties for Neutral: 1 flak and 2 infantry
Casualties for Japanese: 1 infantry
Battle in New Guinea
Non Combat Move - Japanese
2 biplanes moved from Leyte Gulf Sea Zone to Mindanao
1 jet moved from Tasman Sea Zone to Coral Sea Zone
1 bomber moved from Fujian to Shanghai
2 artilleries moved from Shandong to Shanghai
1 jeep moved from Shandong to Shanghai
1 interceptor moved from Shanxi to Korea
1 infantry moved from Manchuria to Heilongjiang
3 artilleries, 1 flak, 1 halftrack and 3 infantry moved from Manchuria to Korea
1 interceptor moved from Tokyo to Korea
1 biplane moved from Siam to Malacca Sea Zone
Place Units - Japanese
3 infantry placed in Korea
2 artilleries and 3 infantry placed in Manchuria
3 infantry placed in Shanghai
1 transport placed in Yellow Sea Zone
1 jet placed in South Japan
1 barracks placed in Malaya
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : 2.17
Neutral regular : -1.50
British regular : 0.17
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 2 barrackss, 1 biplane, 1 commando, 12 infantry, 1 interceptor and 2 jeeps; Remaining resources: 0 PUs;
Combat Move - British
British loses 0 PUs for violating Palestines neutrality.
1 transport moved from St. Lawrence Sea Zone to Atlantic Sea Zone 9
1 commando moved from Azores to Atlantic Sea Zone 9
1 commando and 1 transport moved from Atlantic Sea Zone 9 to 1 Atlantic Sea Zone
1 cutter moved from Irish Sea Zone to Barents Sea Zone
2 infantry moved from West England to Irish Sea Zone
2 infantry and 1 transport moved from Irish Sea Zone to Barents Sea Zone
2 infantry and 1 transport moved from Barents Sea Zone to Norwegian Sea Zone
2 infantry moved from North England to Norwegian Sea Zone
1 cruiser moved from Norwegian Sea Zone to English Channel Sea Zone
1 commando moved from London to English Channel Sea Zone
1 commando and 1 cruiser moved from English Channel Sea Zone to Norwegian Sea Zone
2 infantry and 1 transport moved from Norwegian Sea Zone to English Channel Sea Zone
2 infantry moved from English Channel Sea Zone to Benelux
1 biplane, 1 commando and 2 infantry moved from Norwegian Sea Zone to Norway
1 biplane moved from North England to Norway
1 infantry moved from London to North England
1 infantry moved from West England to London
1 infantry moved from South India to Arabian Sea Zone
1 cutter and 1 infantry moved from Arabian Sea Zone to Aden Sea Zone
1 infantry moved from Aden Sea Zone to Yemen
1 infantry moved from Egypt to Palestine
British take Palestine from Neutral
1 transport moved from Indian Sea Zone 2 to South African Sea Zone
2 infantry moved from South Africa to South African Sea Zone
2 infantry and 1 transport moved from South African Sea Zone to Indian Sea Zone 2
1 infantry moved from Rhodesia to Mozambique
2 infantry moved from Indian Sea Zone 2 to Mozambique
1 infantry moved from Addis Ababa to Sudan
1 infantry moved from Egypt to Cyrenaica
1 infantry moved from Egypt to Cairo
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Henan
1 infantry moved from Henan to Ningxia
1 artillery and 2 infantry moved from Calcutta to East India
Combat - British
Battle in Benelux
Battle in Yemen
British loses 0 PUs for violating Yemens neutrality.
Battle in Mozambique
British attack with 3 infantry
Neutral defend with 1 infantry
British roll dice for 1 battleship in Mozambique, round 2 : 0/1 hits, 0.83 expected hits
British roll dice for 3 infantry in Mozambique, round 2 : 1/3 hits, 0.50 expected hits
Neutral roll dice for 1 infantry in Mozambique, round 2 : 0/1 hits, 0.50 expected hits
1 infantry owned by the Neutral lost in Mozambique
British loses 0 PUs for violating Mozambiques neutrality.
British win, taking Benelux from Germans, taking Yemen from Neutral, taking Mozambique from Neutral with 3 infantry remaining. Battle score for attacker is 3
Casualties for Neutral: 1 infantry
Battle in Norway
British attack with 2 biplanes, 1 commando and 2 infantry
Germans defend with 2 infantry
British roll dice for 2 battleships and 1 cruiser in Norway, round 2 : 3/3 hits, 2.17 expected hits
2 infantry owned by the Germans lost in Norway
British win, taking Norway from Germans with 2 biplanes, 1 commando and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - British
1 biplane moved from Norway to North England
1 biplane moved from Norway to Norwegian Sea Zone
1 commando moved from 1 Atlantic Sea Zone to Iceland
Place Units - British
1 barracks placed in Ethiopia
1 barracks placed in West England
2 infantry and 1 jeep placed in New South Wales
1 artillery and 1 infantry placed in East India
2 infantry and 1 jeep placed in Calcutta
1 biplane and 2 infantry placed in Egypt
1 interceptor placed in Norwegian Sea Zone
1 commando and 2 infantry placed in North England
3 infantry placed in London
Turn Complete - British
British collect 100 PUs; end with 100 PUs
Combat Hit Differential Summary :
Neutral regular : -0.50
British regular : 0.50
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 biplane, 6 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 commando, 1 infantry and 1 jeep moved from Bulgaria to Greece
1 transport moved from Mediterranean Sea Zone 4 to Mediterranean Sea Zone 5
2 infantry moved from Malta to Mediterranean Sea Zone 5
2 infantry moved from Mediterranean Sea Zone 5 to Crete
1 infantry moved from Corsica to Mediterranean Sea Zone 3
1 infantry and 1 transport moved from Mediterranean Sea Zone 3 to Mediterranean Sea Zone 5
1 artillery moved from South Italy to Mediterranean Sea Zone 5
1 artillery and 1 infantry moved from Mediterranean Sea Zone 5 to Greece
1 battleship moved from Mediterranean Sea Zone 4 to Mediterranean Sea Zone 5
1 battleship moved from Mediterranean Sea Zone 1 to Mediterranean Sea Zone 5
1 artillery and 2 infantry moved from Morocco to West Africa
2 biplanes moved from Mediterranean Sea Zone 4 to Greece
1 infantry moved from Yugoslavia to Greece
Combat - Italians
Battle in Crete
Italians loses 0 PUs for violating Cretes neutrality.
Air Battle in Greece
Italians attacks with 2 units heading to Greece
Neutral launches 1 interceptors out of Greece
Attackers Fire, : 0/2 hits, 0.33 expected hits
Defenders Fire, : 1/1 hits, 0.33 expected hits
1 biplane owned by the Italians lost in Greece
Air Battle is over, neither side is eliminated
Battle in Greece
Italians attack with 1 artillery, 1 biplane, 1 commando, 3 infantry and 1 jeep
Neutral defend with 1 flak and 3 infantry
Italians roll dice for 2 battleships in Greece, round 2 : 2/2 hits, 1.67 expected hits
1 infantry owned by the Neutral and 1 flak owned by the Neutral lost in Greece
Italians roll dice for 1 artillery, 1 biplane, 1 commando, 3 infantry and 1 jeep in Greece, round 2 : 1/7 hits, 1.67 expected hits
Neutral roll dice for 2 infantry in Greece, round 2 : 2/2 hits, 1.00 expected hits
1 infantry owned by the Neutral and 2 infantry owned by the Italians lost in Greece
Italians roll dice for 1 artillery, 1 biplane, 1 commando, 1 infantry and 1 jeep in Greece, round 3 : 0/5 hits, 1.33 expected hits
Neutral roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery, 1 biplane, 1 commando, 1 infantry and 1 jeep in Greece, round 4 : 3/5 hits, 1.33 expected hits
Neutral roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0.50 expected hits
1 infantry owned by the Neutral lost in Greece
Italians loses 0 PUs for violating Greeces neutrality.
Italians win, taking Crete from Neutral, taking Greece from Neutral with 1 artillery, 1 biplane, 1 commando, 1 infantry and 1 jeep remaining. Battle score for attacker is 7
Casualties for Neutral: 1 flak and 3 infantry
Casualties for Italians: 2 infantry
Battle in West Africa
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in West Africa, round 2 : 0/3 hits, 0.83 expected hits
French roll dice for 1 infantry in West Africa, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Italians lost in West Africa
Italians roll dice for 1 artillery and 1 infantry in West Africa, round 3 : 1/2 hits, 0.67 expected hits
French roll dice for 1 infantry in West Africa, round 3 : 0/1 hits, 0.50 expected hits
1 infantry owned by the British lost in West Africa
Italians win, taking West Africa from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 infantry moved from Tunis to Tripolitania
1 carrier moved from Mediterranean Sea Zone 4 to Mediterranean Sea Zone 5
1 destroyer moved from Mediterranean Sea Zone 6 to Mediterranean Sea Zone 5
1 biplane moved from Greece to Mediterranean Sea Zone 5
1 flak and 2 infantry moved from North Italy to Yugoslavia
2 infantry moved from North Italy to Yugoslavia
2 infantry moved from North Italy to Yugoslavia
1 infantry moved from North Italy to Yugoslavia
Place Units - Italians
2 infantry placed in Tunis
3 infantry placed in Algeria
1 transport placed in Mediterranean Sea Zone 5
Italians undo move 2.
1 biplane and 2 infantry placed in Algeria
2 infantry placed in South Italy
Turn Complete - Italians
Italians collect 38 PUs; end with 39 PUs
Combat Hit Differential Summary :
French regular : 0.00
Italians regular : -0.50
Defenders Fire, : 0.67
Attackers Fire, : -0.33
Neutral regular : 0.00
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 barracks, 1 battleship, 1 bomber, 2 commandos, 1 cruiser, 2 cutters, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Americans loses 0 PUs for violating Bolivias neutrality.
1 infantry moved from California to Pacific Sea Zone 10
1 biplane moved from Pacific Sea Zone 10 to Midway
1 interceptor moved from Pacific Sea Zone 10 to Midway
1 battleship, 2 carriers, 1 infantry and 1 transport moved from Pacific Sea Zone 10 to Pacific Sea Zone 12
Americans take Pacific Sea Zone 12 from Japanese
1 infantry moved from Honolulu to Pacific Sea Zone 12
2 infantry moved from Pacific Sea Zone 12 to Midway
1 biplane moved from Honolulu to Midway
1 artillery moved from Andes to Bolivia
Americans take Bolivia from Neutral
1 jeep moved from Colombia to Bolivia
1 infantry moved from Rio to Brazil
1 infantry moved from Colombia to Pacific Sea Zone 19
1 cutter and 1 infantry moved from Pacific Sea Zone 19 to Pacific Sea Zone 18
1 infantry moved from Colombia to Pacific Sea Zone 19
1 infantry and 1 transport moved from Pacific Sea Zone 19 to Pacific Sea Zone 2
1 infantry moved from Pacific Sea Zone 2 to Solomon Islands
1 commando moved from Washington DC to Atlantic Sea Zone 10
1 infantry moved from Northeast USA to Atlantic Sea Zone 10
1 commando, 1 infantry and 1 transport moved from Atlantic Sea Zone 10 to Atlantic Sea Zone 12
2 infantry moved from Southwest USA to Mexico
Combat - Americans
Battle in Solomon Islands
Battle in Midway
Americans attack with 2 biplanes, 2 infantry and 1 interceptor
Japanese defend with 2 infantry
Americans roll dice for 1 battleship in Midway, round 2 : 1/1 hits, 0.83 expected hits
1 infantry owned by the Japanese lost in Midway
Americans roll dice for 2 biplanes, 2 infantry and 1 interceptor in Midway, round 2 : 2/5 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.50 expected hits
1 infantry owned by the Japanese lost in Midway
Americans win, taking Solomon Islands from Japanese, taking Midway from Japanese with 2 biplanes, 2 infantry and 1 interceptor remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
2 biplanes and 1 interceptor moved from Midway to Pacific Sea Zone 12
1 commando and 1 infantry moved from Atlantic Sea Zone 12 to Brazil
Place Units - Americans
1 barracks placed in Hawaii
1 battleship and 1 cruiser placed in Pacific Sea Zone 10
1 bomber placed in San Francisco
2 destroyers placed in Pacific Sea Zone 12
2 cutters and 1 transport placed in Pacific Sea Zone 10
Americans undo move 5.
1 commando placed in San Francisco
1 cutter and 1 transport placed in Pacific Sea Zone 10
1 cutter placed in Atlantic Sea Zone 10
1 commando and 1 infantry placed in Washington DC
Turn Complete - Americans
Americans collect 90 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans regular : 0.83
Japanese regular : -0.50
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 3
Purchase Units - Chinese
Chinese buy 1 artillery, 2 infantry and 1 jeep; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery moved from Henan to Shanxi
1 infantry moved from Henan to Shanxi
1 infantry moved from Henan to Shanxi
1 biplane moved from Henan to Shanxi
1 artillery and 1 infantry moved from Szechuan to Henan
2 infantry moved from Chongqing to Henan
1 artillery moved from Henan to Hubei
1 infantry moved from Henan to Hubei
Combat - Chinese
Battle in Shanxi
Chinese attack with 1 artillery, 1 biplane and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 biplane and 2 infantry in Shanxi, round 2 : 2/4 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Shanxi, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Shanxi
Chinese win, taking Shanxi from Japanese with 1 biplane and 2 infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 1 artillery
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 biplane moved from Shanxi to Henan
Place Units - Chinese
1 artillery and 1 infantry placed in Chongqing
1 infantry and 1 jeep placed in Szechuan
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : 0.83
Japanese regular : 0.50
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 4
Activate Technology - Germans
Trigger PenalizeJapaneseArtillery: Setting isMarine to -3 for unitAttachment attached to artillery
Purchase Units - Germans
Germans buy 4 artilleries, 19 infantry, 1 jet and 3 tanks; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Normandy to Bordeaux
1 infantry moved from Paris to South France
1 infantry moved from Paris to South France
3 halftracks moved from Paris to South France
1 tank moved from Paris to Bordeaux
8 tanks moved from Paris to South France
1 infantry moved from Paris to Bordeaux
2 tanks moved from Paris to South France
1 infantry moved from Paris to South France
2 infantry moved from Ruhr to Benelux
4 infantry moved from Prussia to West Baltic Sea Zone
4 infantry moved from West Baltic Sea Zone to Norway
1 biplane moved from Finland to Norway
2 interceptors moved from Prussia to Norway
1 biplane moved from Ruhr to Benelux
1 jet moved from Ruhr to Benelux
1 bomber moved from Ruhr to English Channel Sea Zone
1 jet moved from Ruhr to English Channel Sea Zone
1 jet moved from Ruhr to Benelux
2 artilleries moved from Czechoslovakia to Hungary
1 infantry moved from West Poland to Hungary
2 artilleries and 3 infantry moved from Belgrade to Hungary
1 halftrack moved from Bulgaria to Hungary
1 artillery moved from Romania to Hungary
Combat - Germans
Battle in English Channel Sea Zone
Germans attack with 1 bomber and 1 jet
British defend with 1 transport
Germans roll dice for 1 bomber and 1 jet in English Channel Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
British roll dice for 1 transport in English Channel Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 transport owned by the British and 1 bomber owned by the Germans lost in English Channel Sea Zone
Germans win with 1 jet remaining. Battle score for attacker is -3
Casualties for Germans: 1 bomber
Casualties for British: 1 transport
Battle in Benelux
Germans attack with 1 biplane, 2 infantry and 2 jets
British defend with 2 infantry
Germans roll dice for 1 biplane, 2 infantry and 2 jets in Benelux, round 2 : 3/5 hits, 2.33 expected hits
British roll dice for 2 infantry in Benelux, round 2 : 0/2 hits, 1.00 expected hits
2 infantry owned by the British lost in Benelux
Germans win, taking Benelux from British with 1 biplane, 2 infantry and 2 jets remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Norway
Germans attack with 1 biplane, 4 infantry and 2 interceptors
British defend with 1 commando and 2 infantry
Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits
1 commando owned by the British lost in Norway
Germans roll dice for 1 biplane, 4 infantry and 2 interceptors in Norway, round 2 : 1/7 hits, 1.67 expected hits
British roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 1.00 expected hits
1 infantry owned by the British lost in Norway
Germans roll dice for 1 biplane, 4 infantry and 2 interceptors in Norway, round 3 : 2/7 hits, 1.67 expected hits
British roll dice for 1 infantry in Norway, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Norway
Germans win, taking Norway from British with 1 biplane, 3 infantry and 2 interceptors remaining. Battle score for attacker is 8
Casualties for British: 1 commando and 2 infantry
Casualties for Germans: 1 infantry
Battle in South France
Germans attack with 3 halftracks, 3 infantry and 10 tanks
French defend with 1 artillery, 1 factory, 2 flaks, 1 halftrack and 8 infantry
Germans roll dice for 3 halftracks, 3 infantry and 10 tanks in South France, round 2 : 7/16 hits, 8.17 expected hits
French roll dice for 1 artillery, 2 flaks, 1 halftrack and 8 infantry in South France, round 2 : 6/12 hits, 5.17 expected hits
2 flaks owned by the French, 3 halftracks owned by the Germans, 3 infantry owned by the Germans, 4 infantry owned by the French and 1 artillery owned by the French lost in South France
Germans roll dice for 10 tanks in South France, round 3 : 5/10 hits, 6.67 expected hits
French roll dice for 1 halftrack and 4 infantry in South France, round 3 : 2/5 hits, 2.50 expected hits
2 tanks owned by the Germans, 4 infantry owned by the French and 1 halftrack owned by the French lost in South France
Germans converts factory into different units
Germans win, taking South France from French with 8 tanks remaining. Battle score for attacker is 5
Casualties for Germans: 3 halftracks, 3 infantry and 2 tanks
Casualties for French: 1 artillery, 2 flaks, 1 halftrack and 8 infantry
Battle in Bordeaux
Germans attack with 2 infantry and 1 tank
French defend with 1 infantry
Germans roll dice for 2 infantry and 1 tank in Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
French roll dice for 1 infantry in Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans and 1 infantry owned by the French lost in Bordeaux
Germans win, taking Bordeaux from French with 1 infantry and 1 tank remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Hungary
Germans attack with 5 artilleries, 1 halftrack and 4 infantry
Russians defend with 1 infantry, 1 jeep and 1 tank
Germans roll dice for 5 artilleries, 1 halftrack and 4 infantry in Hungary, round 2 : 6/10 hits, 3.50 expected hits
Russians roll dice for 1 infantry, 1 jeep and 1 tank in Hungary, round 2 : 3/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 3 infantry owned by the Germans, 1 jeep owned by the Russians and 1 tank owned by the Russians lost in Hungary
Germans win, taking Hungary from Russians with 5 artilleries, 1 halftrack and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry, 1 jeep and 1 tank
Non Combat Move - Germans
1 infantry moved from Prussia to West Poland
2 interceptors moved from Norway to Finland
1 biplane moved from Norway to Ruhr
1 biplane moved from Benelux to Ruhr
2 jets moved from Benelux to Ruhr
1 jet moved from English Channel Sea Zone to Ruhr
Place Units - Germans
4 infantry placed in Finland
2 artilleries and 2 infantry placed in Romania
3 infantry placed in Ruhr
4 infantry placed in Prussia
3 tanks placed in Czechoslovakia
1 infantry placed in Ruhr
3 infantry placed in Paris
1 infantry placed in Ruhr
1 jet placed in Ruhr
2 artilleries and 1 infantry placed in Czechoslovakia
Turn Complete - Germans
Germans collect 87 PUs (4 lost to blockades); end with 87 PUs
Combat Hit Differential Summary :
French regular : 0.83
Russians regular : 2.00
Germans regular : 1.17
British regular : -0.67
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 4
Activate Technology - French
Trigger PenalizeFrenchArtillery: Setting isMarine to -2 for unitAttachment attached to artillery
Purchase Units - French
French buy 1 artillery and 1 infantry; Remaining resources: 11 PUs;
Combat Move - French
1 cutter moved from Atlantic Sea Zone 6 to Atlantic Sea Zone 8
1 cruiser moved from Atlantic Sea Zone 3 to Atlantic Sea Zone 8
1 biplane moved from Gibraltar to Cyrenaica
Non Combat Move - French
Place Units - French
1 artillery and 1 infantry placed in Equatorial Africa
Turn Complete - French
French collect 11 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 5 artilleries, 1 halftrack, 11 infantry and 1 tank; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Buryatia to Heilongjiang
1 infantry moved from Buryatia to Heilongjiang
1 artillery moved from Buryatia to Heilongjiang
1 flak, 1 halftrack, 6 infantry and 1 tank moved from Buryatia to Amur
1 artillery and 2 infantry moved from Omsk to Yakutsk
1 infantry moved from Caucasus to Black Sea Zone
1 infantry moved from Black Sea Zone to Bulgaria
Combat - Russians
Japanese scrambles 2 units out of Korea to defend against the attack in Heilongjiang
Battle in Bulgaria
Battle in Heilongjiang
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry and 2 interceptors
Russians roll dice for 1 artillery and 2 infantry in Heilongjiang, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry and 2 interceptors in Heilongjiang, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Heilongjiang
Russians roll dice for 1 artillery and 1 infantry in Heilongjiang, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 interceptors in Heilongjiang, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Heilongjiang, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 2 interceptors in Heilongjiang, round 4 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 interceptor owned by the Japanese and 1 artillery owned by the Russians lost in Heilongjiang
Japanese win, taking Bulgaria from Germans with 1 interceptor remaining. Battle score for attacker is 3
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Japanese: 1 infantry and 1 interceptor
Battle in Amur
Russians attack with 1 flak, 1 halftrack, 6 infantry and 1 tank
Japanese defend with 1 infantry
Russians roll dice for 1 flak, 1 halftrack, 6 infantry and 1 tank in Amur, round 2 : 2/9 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
Russians win, taking Amur from Japanese with 1 flak, 1 halftrack, 5 infantry and 1 tank remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Moving scrambled unit from Heilongjiang back to originating territory: Korea
Non Combat Move - Russians
1 biplane moved from Moscow to Yakutsk
1 halftrack moved from Moscow to Siberia
1 flak and 1 infantry moved from Karelia to Leningrad
1 artillery and 2 infantry moved from Central Russia to Karelia
1 halftrack moved from Moscow to Karelia
1 infantry moved from Moscow to Central Russia
2 infantry moved from East Ukraine to South Ukraine
1 artillery and 2 infantry moved from Caucasus to South Ukraine
1 artillery and 1 infantry moved from South Russia to East Ukraine
Place Units - Russians
1 artillery and 2 infantry placed in Omsk
1 artillery and 3 infantry placed in Caucasus
1 artillery and 1 infantry placed in South Russia
1 artillery and 2 infantry placed in Leningrad
1 artillery, 1 halftrack, 3 infantry and 1 tank placed in Moscow
Turn Complete - Russians
Russians collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
Japanese regular : 1.00
Russians regular : -0.33
I scrambled for you in Heilongjiang – cost you an interceptor, but you held the territory. I keep not seeing those new land-to-land scrambles!
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 9 infantry, 1 jet, 1 submersible and 1 tank; Remaining resources: 0 PUs;
Combat Move - Japanese
Japanese loses 0 PUs for violating Papuas neutrality.
Japanese loses 0 PUs for violating Sumatras neutrality.
2 infantry moved from Korea to Buryatia
1 biplane moved from Korea to Buryatia
2 infantry moved from Manchuria to Shanxi
1 bomber moved from Shanghai to Shanxi
1 biplane and 1 interceptor moved from Korea to Shanxi
1 infantry moved from Fujian to Canton
Japanese take Canton from British
1 artillery and 1 commando moved from Siam to Indochina
1 infantry moved from New Guinea to Papua
Japanese take Papua from Neutral
1 cutter moved from Coral Sea Zone to Pacific Sea Zone 2
1 biplane moved from Coral Sea Zone to Pacific Sea Zone 2
1 transport moved from Coral Sea Zone to Timor Sea Zone
1 infantry moved from New Guinea to Timor Sea Zone
1 infantry and 1 transport moved from Timor Sea Zone to Coral Sea Zone
1 infantry moved from Bismarck to Coral Sea Zone
2 infantry moved from Coral Sea Zone to Solomon Islands
1 jet moved from Coral Sea Zone to Solomon Islands
1 infantry moved from Batavia to Sumatra
Japanese take Sumatra from Neutral
1 transport moved from Sulu Sea Zone to South China Sea Zone
1 infantry moved from Shanghai to South China Sea Zone
1 infantry and 1 transport moved from South China Sea Zone to Sulu Sea Zone
1 infantry moved from Sulu Sea Zone to Celebes
1 artillery and 1 commando moved from Batavia to Malacca Sea Zone
1 artillery and 1 commando moved from Malacca Sea Zone to Java
1 biplane moved from Malacca Sea Zone to Java
1 jet moved from South Japan to Shanxi
1 biplane moved from Mindanao to Indochina
1 biplane moved from Mindanao to Truk
Combat - Japanese
Battle in Celebes
Battle in Pacific Sea Zone 2
Japanese attack with 1 biplane and 1 cutter
Americans defend with 1 transport
Japanese roll dice for 1 biplane and 1 cutter in Pacific Sea Zone 2, round 2 : 0/2 hits, 0.50 expected hits
Americans roll dice for 1 transport in Pacific Sea Zone 2, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 biplane and 1 cutter in Pacific Sea Zone 2, round 3 : 0/2 hits, 0.50 expected hits
Americans roll dice for 1 transport in Pacific Sea Zone 2, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 biplane and 1 cutter in Pacific Sea Zone 2, round 4 : 0/2 hits, 0.50 expected hits
Americans roll dice for 1 transport in Pacific Sea Zone 2, round 4 : 1/1 hits, 0.17 expected hits
1 cutter owned by the Japanese lost in Pacific Sea Zone 2
Japanese roll dice for 1 biplane in Pacific Sea Zone 2, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 transport in Pacific Sea Zone 2, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 biplane in Pacific Sea Zone 2, round 6 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 transport in Pacific Sea Zone 2, round 6 : 0/1 hits, 0.17 expected hits
1 transport owned by the Americans lost in Pacific Sea Zone 2
Japanese win, taking Celebes from British with 1 biplane remaining. Battle score for attacker is 3
Casualties for Japanese: 1 cutter
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 biplane and 1 commando
Neutral defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 0/2 hits, 1.33 expected hits
Japanese roll dice for 1 artillery, 1 biplane and 1 commando in Java, round 2 : 1/3 hits, 0.83 expected hits
Neutral roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.50 expected hits
1 infantry owned by the Neutral lost in Java
Japanese loses 0 PUs for violating Javas neutrality.
Japanese win, taking Java from Neutral with 1 artillery, 1 biplane and 1 commando remaining. Battle score for attacker is 3
Casualties for Neutral: 1 infantry
Battle in Buryatia
Japanese attack with 1 biplane and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 biplane and 2 infantry in Buryatia, round 2 : 2/3 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 biplane and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Indochina
Japanese attack with 1 artillery, 1 biplane and 1 commando
French defend with 1 infantry
Japanese roll dice for 1 artillery, 1 biplane and 1 commando in Indochina, round 2 : 0/3 hits, 1.17 expected hits
French roll dice for 1 infantry in Indochina, round 2 : 1/1 hits, 0.50 expected hits
1 commando owned by the Japanese lost in Indochina
Japanese roll dice for 1 artillery and 1 biplane in Indochina, round 3 : 2/2 hits, 0.83 expected hits
French roll dice for 1 infantry in Indochina, round 3 : 0/1 hits, 0.50 expected hits
1 infantry owned by the French lost in Indochina
Japanese win, taking Indochina from French with 1 artillery and 1 biplane remaining. Battle score for attacker is -2
Casualties for Japanese: 1 commando
Casualties for French: 1 infantry
Battle in Shanxi
Japanese attack with 1 biplane, 1 bomber, 2 infantry, 1 interceptor and 1 jet
Chinese defend with 2 infantry
Japanese roll dice for 1 biplane, 1 bomber, 2 infantry, 1 interceptor and 1 jet in Shanxi, round 2 : 2/6 hits, 2.33 expected hits
Chinese roll dice for 2 infantry in Shanxi, round 2 : 2/2 hits, 1.00 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shanxi
Japanese win with 1 biplane, 1 bomber, 1 interceptor and 1 jet remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Solomon Islands
Japanese attack with 2 infantry and 1 jet
Americans defend with 1 infantry
Japanese roll dice for 1 battleship in Solomon Islands, round 2 : 0/1 hits, 0.83 expected hits
Japanese roll dice for 2 infantry and 1 jet in Solomon Islands, round 2 : 3/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands
Japanese win, taking Solomon Islands from Americans with 1 infantry and 1 jet remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 jet moved from Solomon Islands to Coral Sea Zone
1 biplane moved from Pacific Sea Zone 2 to Coral Sea Zone
1 transport moved from Malacca Sea Zone to Philippine Sea Zone
1 cutter moved from Malacca Sea Zone to Sulu Sea Zone
1 biplane moved from Java to Malacca Sea Zone
1 biplane moved from Indochina to Malacca Sea Zone
1 infantry moved from Shanghai to Fujian
1 biplane, 1 bomber, 1 interceptor and 1 jet moved from Shanxi to Manchuria
3 artilleries, 1 flak, 1 halftrack and 4 infantry moved from Korea to Manchuria
1 biplane moved from Buryatia to Manchuria
Place Units - Japanese
1 destroyer and 1 submersible placed in Osaka Sea Zone
1 jet placed in Tokyo
3 infantry placed in Korea
1 artillery and 4 infantry placed in Manchuria
1 artillery and 1 infantry placed in Shanghai
1 artillery and 1 infantry placed in Malaya
1 tank placed in South Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from South Japan: 2 infantry
EDIT: Adding units owned by Japanese to Shanghai: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : 0.67
French regular : 0.00
Japanese regular : -0.33
Russians regular : 0.50
Neutral regular : -0.50
You gotta watch your six, my friend! We’ve got that same problem from World at War where the cruisers move 3 spaces across the Pacific.
My cruiser in San Francisco can take the commando all the way to Tokyo, and the 8-move bomber can also reach Tokyo and land in Midway, I think. So it would be commando + bomber + cruiser vs. jet – not great defense for your capital. Want to edit?
Oh geeze! Thank you.
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 9 infantry, 1 jet, 1 submersible and 1 tank; Remaining resources: 0 PUs;
Combat Move - Japanese
Japanese loses 0 PUs for violating Papuas neutrality.
Japanese loses 0 PUs for violating Sumatras neutrality.
2 infantry moved from Korea to Buryatia
1 biplane moved from Korea to Buryatia
2 infantry moved from Manchuria to Shanxi
1 bomber moved from Shanghai to Shanxi
1 biplane and 1 interceptor moved from Korea to Shanxi
1 infantry moved from Fujian to Canton
Japanese take Canton from British
1 artillery and 1 commando moved from Siam to Indochina
1 infantry moved from New Guinea to Papua
Japanese take Papua from Neutral
1 cutter moved from Coral Sea Zone to Pacific Sea Zone 2
1 biplane moved from Coral Sea Zone to Pacific Sea Zone 2
1 transport moved from Coral Sea Zone to Timor Sea Zone
1 infantry moved from New Guinea to Timor Sea Zone
1 infantry and 1 transport moved from Timor Sea Zone to Coral Sea Zone
1 infantry moved from Bismarck to Coral Sea Zone
2 infantry moved from Coral Sea Zone to Solomon Islands
1 jet moved from Coral Sea Zone to Solomon Islands
1 infantry moved from Batavia to Sumatra
Japanese take Sumatra from Neutral
1 transport moved from Sulu Sea Zone to South China Sea Zone
1 infantry moved from Shanghai to South China Sea Zone
1 infantry and 1 transport moved from South China Sea Zone to Sulu Sea Zone
1 infantry moved from Sulu Sea Zone to Celebes
1 artillery and 1 commando moved from Batavia to Malacca Sea Zone
1 artillery and 1 commando moved from Malacca Sea Zone to Java
1 biplane moved from Malacca Sea Zone to Java
1 jet moved from South Japan to Shanxi
1 biplane moved from Mindanao to Indochina
1 biplane moved from Mindanao to Truk
Combat - Japanese
Battle in Celebes
Battle in Pacific Sea Zone 2
Japanese attack with 1 biplane and 1 cutter
Americans defend with 1 transport
Japanese roll dice for 1 biplane and 1 cutter in Pacific Sea Zone 2, round 2 : 0/2 hits, 0.50 expected hits
Americans roll dice for 1 transport in Pacific Sea Zone 2, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 biplane and 1 cutter in Pacific Sea Zone 2, round 3 : 0/2 hits, 0.50 expected hits
Americans roll dice for 1 transport in Pacific Sea Zone 2, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 biplane and 1 cutter in Pacific Sea Zone 2, round 4 : 0/2 hits, 0.50 expected hits
Americans roll dice for 1 transport in Pacific Sea Zone 2, round 4 : 1/1 hits, 0.17 expected hits
1 cutter owned by the Japanese lost in Pacific Sea Zone 2
Japanese roll dice for 1 biplane in Pacific Sea Zone 2, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 transport in Pacific Sea Zone 2, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 biplane in Pacific Sea Zone 2, round 6 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 transport in Pacific Sea Zone 2, round 6 : 0/1 hits, 0.17 expected hits
1 transport owned by the Americans lost in Pacific Sea Zone 2
Japanese win, taking Celebes from British with 1 biplane remaining. Battle score for attacker is 3
Casualties for Japanese: 1 cutter
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 biplane and 1 commando
Neutral defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 0/2 hits, 1.33 expected hits
Japanese roll dice for 1 artillery, 1 biplane and 1 commando in Java, round 2 : 1/3 hits, 0.83 expected hits
Neutral roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.50 expected hits
1 infantry owned by the Neutral lost in Java
Japanese loses 0 PUs for violating Javas neutrality.
Japanese win, taking Java from Neutral with 1 artillery, 1 biplane and 1 commando remaining. Battle score for attacker is 3
Casualties for Neutral: 1 infantry
Battle in Buryatia
Japanese attack with 1 biplane and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 biplane and 2 infantry in Buryatia, round 2 : 2/3 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 biplane and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Indochina
Japanese attack with 1 artillery, 1 biplane and 1 commando
French defend with 1 infantry
Japanese roll dice for 1 artillery, 1 biplane and 1 commando in Indochina, round 2 : 0/3 hits, 1.17 expected hits
French roll dice for 1 infantry in Indochina, round 2 : 1/1 hits, 0.50 expected hits
1 commando owned by the Japanese lost in Indochina
Japanese roll dice for 1 artillery and 1 biplane in Indochina, round 3 : 2/2 hits, 0.83 expected hits
French roll dice for 1 infantry in Indochina, round 3 : 0/1 hits, 0.50 expected hits
1 infantry owned by the French lost in Indochina
Japanese win, taking Indochina from French with 1 artillery and 1 biplane remaining. Battle score for attacker is -2
Casualties for Japanese: 1 commando
Casualties for French: 1 infantry
Battle in Shanxi
Japanese attack with 1 biplane, 1 bomber, 2 infantry, 1 interceptor and 1 jet
Chinese defend with 2 infantry
Japanese roll dice for 1 biplane, 1 bomber, 2 infantry, 1 interceptor and 1 jet in Shanxi, round 2 : 2/6 hits, 2.33 expected hits
Chinese roll dice for 2 infantry in Shanxi, round 2 : 2/2 hits, 1.00 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shanxi
Japanese win with 1 biplane, 1 bomber, 1 interceptor and 1 jet remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Solomon Islands
Japanese attack with 2 infantry and 1 jet
Americans defend with 1 infantry
Japanese roll dice for 1 battleship in Solomon Islands, round 2 : 0/1 hits, 0.83 expected hits
Japanese roll dice for 2 infantry and 1 jet in Solomon Islands, round 2 : 3/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands
Japanese win, taking Solomon Islands from Americans with 1 infantry and 1 jet remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 jet moved from Solomon Islands to Coral Sea Zone
1 biplane moved from Pacific Sea Zone 2 to Coral Sea Zone
1 transport moved from Malacca Sea Zone to Philippine Sea Zone
1 cutter moved from Malacca Sea Zone to Sulu Sea Zone
1 biplane moved from Java to Malacca Sea Zone
1 biplane moved from Indochina to Malacca Sea Zone
1 infantry moved from Shanghai to Fujian
1 biplane, 1 bomber, 1 interceptor and 1 jet moved from Shanxi to Manchuria
3 artilleries, 1 flak, 1 halftrack and 4 infantry moved from Korea to Manchuria
1 biplane moved from Buryatia to Manchuria
Place Units - Japanese
1 destroyer and 1 submersible placed in Osaka Sea Zone
1 jet placed in Tokyo
3 infantry placed in Korea
1 artillery and 4 infantry placed in Manchuria
1 artillery and 1 infantry placed in Shanghai
1 artillery and 1 infantry placed in Malaya
1 tank placed in South Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from South Japan: 2 infantry
EDIT: Adding units owned by Japanese to Shanghai: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from South Japan: 2 infantry
EDIT: Adding units owned by Japanese to Tokyo: 2 infantry and 1 jet
EDIT: Removing units owned by Japanese from Tokyo: 1 jet
EDIT: Removing units owned by Japanese from South Japan: 1 tank
EDIT: Adding units owned by Japanese to Tokyo: 1 tank
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from South Japan: 2 infantry
EDIT: Adding units owned by Japanese to North Japan: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : 0.67
French regular : 0.00
Japanese regular : -0.33
Russians regular : 0.50
Neutral regular : -0.50
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 4
Purchase Units - British
British buy 3 artilleries, 1 biplane, 1 commando, 2 destroyers, 13 infantry, 1 interceptor and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Sydney
1 infantry moved from New South Wales to South Australia
1 infantry moved from Ningxia to Shanxi
1 infantry moved from Hunan to Indochina
1 jeep moved from Calcutta to Indochina
1 infantry moved from East India to Burma
2 infantry moved from Calcutta to East India
1 infantry moved from East India to Yunnan
1 artillery moved from East India to Yunnan
1 infantry moved from Yemen to Aden Sea Zone
1 cutter and 1 infantry moved from Aden Sea Zone to Red Sea Zone
2 infantry moved from Mozambique to Indian Sea Zone 2
1 battleship, 1 carrier, 2 infantry and 1 transport moved from Indian Sea Zone 2 to Red Sea Zone
1 infantry moved from Mozambique to Rhodesia
1 infantry moved from Egypt to Cyrenaica
1 artillery moved from Egypt to Cyrenaica
1 biplane moved from Egypt to Cyrenaica
1 commando moved from Iceland to 1 Atlantic Sea Zone
1 commando and 1 transport moved from 1 Atlantic Sea Zone to English Channel Sea Zone
1 infantry moved from London to English Channel Sea Zone
1 commando and 1 infantry moved from English Channel Sea Zone to Benelux
1 biplane moved from North England to Benelux
1 transport moved from Norwegian Sea Zone to English Channel Sea Zone
2 infantry moved from London to English Channel Sea Zone
2 infantry and 1 transport moved from English Channel Sea Zone to Norwegian Sea Zone
1 biplane, 2 infantry and 1 interceptor moved from Norwegian Sea Zone to Norway
1 commando moved from North England to Norwegian Sea Zone
1 commando moved from Norwegian Sea Zone to Norway
1 cutter moved from Barents Sea Zone to Norwegian Sea Zone
1 infantry moved from North England to Norwegian Sea Zone
1 infantry moved from Norwegian Sea Zone to Norway
Combat - British
Germans scrambles 2 units out of Finland to defend against the attack in Norway
Air Battle in Norway
British attacks with 2 units heading to Norway
Germans launches 2 interceptors out of Norway
Attackers Fire, : 1/2 hits, 0.67 expected hits
Defenders Fire, : 1/2 hits, 1.00 expected hits
1 biplane owned by the British lost in Norway
1 interceptor owned by the Germans lost in Norway
Air Battle is over, neither side is eliminated
Battle in Norway
British attack with 1 commando, 3 infantry and 1 interceptor
Germans defend with 3 infantry and 1 interceptor
British roll dice for 2 battleships and 1 cruiser in Norway, round 2 : 3/3 hits, 2.17 expected hits
1 interceptor owned by the Germans and 2 infantry owned by the Germans lost in Norway
British roll dice for 1 commando, 3 infantry and 1 interceptor in Norway, round 2 : 2/5 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans and 1 commando owned by the British lost in Norway
British win, taking Norway from Germans with 3 infantry and 1 interceptor remaining. Battle score for attacker is 14
Casualties for Germans: 3 infantry and 1 interceptor
Casualties for British: 1 commando
Battle in Indochina
British attack with 1 infantry and 1 jeep
Japanese defend with 1 artillery
British roll dice for 1 infantry and 1 jeep in Indochina, round 2 : 1/2 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Indochina, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Indochina
British win, taking Indochina from Japanese with 1 infantry and 1 jeep remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Benelux
British attack with 1 biplane, 1 commando and 1 infantry
Germans defend with 2 infantry
British roll dice for 1 biplane, 1 commando and 1 infantry in Benelux, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Benelux, round 2 : 1/2 hits, 1.00 expected hits
2 infantry owned by the Germans and 1 biplane owned by the British lost in Benelux
British win, taking Benelux from Germans with 1 commando and 1 infantry remaining. Battle score for attacker is -2
Casualties for British: 1 biplane
Casualties for Germans: 2 infantry
Non Combat Move - British
1 interceptor moved from Norway to Norwegian Sea Zone
3 infantry moved from Red Sea Zone to Egypt
1 infantry moved from Sudan to Cyrenaica
1 infantry moved from Egypt to Palestine
Place Units - British
1 artillery and 2 infantry placed in Egypt
2 destroyers placed in Red Sea Zone
1 artillery and 2 infantry placed in New South Wales
1 artillery and 1 infantry placed in East India
1 biplane and 2 infantry placed in Calcutta
1 interceptor and 2 transports placed in Norwegian Sea Zone
3 infantry placed in West England
1 commando and 3 infantry placed in London
British undo move 7.
1 infantry placed in London
1 infantry placed in North England
1 infantry placed in West England
Turn Complete - British
British collect 99 PUs; end with 99 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Defenders Fire, : 0.00
Attackers Fire, : 0.33
Germans regular : 0.50
British regular : 3.33
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 4 infantry, 1 interceptor and 2 tanks; Remaining resources: 1 PUs;
Combat Move - Italians
3 infantry moved from Tripolitania to Cyrenaica
1 infantry moved from Greece to Mediterranean Sea Zone 5
1 commando moved from Greece to Mediterranean Sea Zone 5
1 jeep moved from Greece to Bulgaria
1 artillery moved from Greece to Bulgaria
2 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Crete to Mediterranean Sea Zone 5
1 infantry moved from Crete to Mediterranean Sea Zone 5
2 infantry moved from South Italy to Mediterranean Sea Zone 5
2 battleships, 1 biplane, 1 carrier, 1 commando, 1 destroyer, 5 infantry and 3 transports moved from Mediterranean Sea Zone 5 to Mediterranean Sea Zone 4
1 biplane and 1 commando moved from Mediterranean Sea Zone 4 to Cyrenaica
5 infantry moved from Mediterranean Sea Zone 4 to Cyrenaica
1 biplane moved from Algeria to Cyrenaica
1 artillery and 1 infantry moved from West Africa to Gold Coast
Italians take Gold Coast from British
Combat - Italians
Air Battle in Cyrenaica
Italians attacks with 2 units heading to Cyrenaica
French launches 2 interceptors out of Cyrenaica
Attackers Fire, : 0/2 hits, 0.33 expected hits
Defenders Fire, : 1/2 hits, 0.33 expected hits
1 biplane owned by the Italians lost in Cyrenaica
Air Battle is over, neither side is eliminated
Battle in Bulgaria
Italians attack with 1 artillery, 2 infantry and 1 jeep
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 2 infantry and 1 jeep in Bulgaria, round 2 : 1/4 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Bulgaria
Italians win, taking Bulgaria from Russians with 1 artillery, 2 infantry and 1 jeep remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Cyrenaica
Italians attack with 1 biplane, 1 commando and 8 infantry
British defend with 1 artillery, 1 biplane and 3 infantry; French defend with 1 biplane and 1 infantry
Italians roll dice for 2 battleships in Cyrenaica, round 2 : 1/2 hits, 1.67 expected hits
1 artillery owned by the British lost in Cyrenaica
Italians roll dice for 1 biplane, 1 commando and 8 infantry in Cyrenaica, round 2 : 3/10 hits, 2.00 expected hits
French roll dice for 2 biplanes and 4 infantry in Cyrenaica, round 2 : 1/6 hits, 2.67 expected hits
1 infantry owned by the French, 1 infantry owned by the Italians, 1 biplane owned by the British and 1 biplane owned by the French lost in Cyrenaica
Italians roll dice for 1 biplane, 1 commando and 7 infantry in Cyrenaica, round 3 : 1/9 hits, 1.83 expected hits
French roll dice for 3 infantry in Cyrenaica, round 3 : 1/3 hits, 1.50 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Cyrenaica
Italians roll dice for 1 biplane, 1 commando and 6 infantry in Cyrenaica, round 4 : 2/8 hits, 1.67 expected hits
French roll dice for 2 infantry in Cyrenaica, round 4 : 0/2 hits, 1.00 expected hits
2 infantry owned by the British lost in Cyrenaica
Italians win, taking Cyrenaica from French with 1 biplane, 1 commando and 6 infantry remaining. Battle score for attacker is 26
Casualties for British: 1 artillery, 1 biplane and 3 infantry
Casualties for Italians: 2 infantry
Casualties for French: 1 biplane and 1 infantry
Non Combat Move - Italians
1 biplane moved from Cyrenaica to Tripolitania
2 infantry moved from Tunis to Tripolitania
2 infantry moved from Algeria to Morocco
1 flak and 5 infantry moved from Yugoslavia to Romania
Place Units - Italians
1 interceptor and 2 tanks placed in Rome
1 artillery and 1 infantry placed in Tunis
3 infantry placed in Algeria
Turn Complete - Italians
Italians collect 42 PUs; end with 43 PUs
Combat Hit Differential Summary :
French regular : -3.17
Italians regular : -0.33
Defenders Fire, : 0.67
Attackers Fire, : -0.33
Russians regular : -0.50
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 commando, 1 cruiser, 1 destroyer, 4 infantry, 1 jet and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 commando moved from San Francisco to Pacific Sea Zone 10
1 commando and 1 cruiser moved from Pacific Sea Zone 10 to Pacific Sea Zone 6
1 commando moved from Pacific Sea Zone 6 to Wake
1 infantry moved from Honolulu to Pacific Sea Zone 12
1 infantry moved from Hawaii to Pacific Sea Zone 12
1 battleship, 2 biplanes, 2 carriers, 2 destroyers, 2 infantry, 1 interceptor and 1 transport moved from Pacific Sea Zone 12 to Pacific Sea Zone 2
Americans take Pacific Sea Zone 2 from Japanese
2 infantry moved from Pacific Sea Zone 2 to Solomon Islands
2 biplanes and 1 interceptor moved from Pacific Sea Zone 2 to Solomon Islands
1 transport moved from Pacific Sea Zone 10 to Pacific Sea Zone 13
2 infantry moved from Mexico to Pacific Sea Zone 13
2 infantry and 1 transport moved from Pacific Sea Zone 13 to Pacific Sea Zone 12
1 battleship moved from Pacific Sea Zone 10 to Pacific Sea Zone 12
1 cutter moved from Pacific Sea Zone 10 to Pacific Sea Zone 13
1 cutter and 1 infantry moved from Pacific Sea Zone 18 to Pacific Sea Zone 17
1 infantry moved from Pacific Sea Zone 17 to Falkland
1 commando and 2 infantry moved from Brazil to Argentina
1 artillery and 1 jeep moved from Bolivia to Argentina
1 commando moved from Washington DC to Atlantic Sea Zone 10
1 commando and 1 cutter moved from Atlantic Sea Zone 10 to Atlantic Sea Zone 9
1 transport moved from Atlantic Sea Zone 12 to Atlantic Sea Zone 14
1 bomber moved from San Francisco to Yellow Sea Zone
Combat - Americans
Battle in Falkland
Americans loses 0 PUs for violating Falklands neutrality.
Battle in Wake
Battle in Argentina
Americans attack with 1 artillery, 1 commando, 2 infantry and 1 jeep
Germans defend with 1 bunker
Americans roll dice for 1 artillery, 1 commando, 2 infantry and 1 jeep in Argentina, round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 1 bunker in Argentina, round 2 : 1/1 hits, 0.67 expected hits
1 bunker owned by the Germans and 1 infantry owned by the Americans lost in Argentina
Americans win, taking Falkland from Neutral, taking Wake from Japanese, taking Argentina from Germans with 1 artillery, 1 commando, 1 infantry and 1 jeep remaining. Battle score for attacker is 2
Casualties for Americans: 1 infantry
Casualties for Germans: 1 bunker
Battle in Yellow Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans roll dice for 1 bomber in Yellow Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 transport in Yellow Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
retreated to Yellow Sea Zone
Battle in Solomon Islands
Americans attack with 2 biplanes, 2 infantry and 1 interceptor
Japanese defend with 1 infantry
Americans roll dice for 1 battleship in Solomon Islands, round 2 : 1/1 hits, 0.83 expected hits
1 infantry owned by the Japanese lost in Solomon Islands
Americans winJapanese win with 1 transport remaining, taking Solomon Islands from Japanese with 2 biplanes, 2 infantry and 1 interceptor remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 biplanes and 1 interceptor moved from Solomon Islands to Pacific Sea Zone 2
2 infantry moved from Pacific Sea Zone 12 to Midway
1 commando moved from Atlantic Sea Zone 9 to Azores
1 bomber moved from Yellow Sea Zone to Henan
Place Units - Americans
1 battleship, 1 carrier and 1 cruiser placed in Pacific Sea Zone 10
1 jet placed in Pacific Sea Zone 10
1 destroyer and 1 transport placed in Pacific Sea Zone 12
1 commando and 2 infantry placed in Hawaii
1 transport placed in Atlantic Sea Zone 10
2 infantry placed in Washington DC
Americans undo move 6.
Americans undo move 5.
2 infantry placed in Brazil
1 transport placed in Atlantic Sea Zone 13
Turn Complete - Americans
Americans collect 96 PUs; end with 96 PUs
Combat Hit Differential Summary :
Americans regular : 0.17
Japanese regular : -0.17
Germans regular : 0.33
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 4
Purchase Units - Chinese
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery moved from Henan to Shandong
1 infantry moved from Henan to Shandong
1 biplane moved from Henan to Shandong
1 infantry moved from Henan to Shandong
1 infantry and 1 jeep moved from Szechuan to Henan
1 artillery and 1 infantry moved from Chongqing to Henan
Combat - Chinese
Battle in Shandong
Chinese attack with 1 artillery, 1 biplane and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 biplane and 2 infantry in Shandong, round 2 : 2/4 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Shandong, round 2 : 0/1 hits, 0.50 expected hits
1 infantry owned by the Japanese lost in Shandong
Chinese win, taking Shandong from Japanese with 1 artillery, 1 biplane and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 biplane moved from Shandong to Henan
Place Units - Chinese
1 artillery and 1 infantry placed in Szechuan
1 artillery and 1 infantry placed in Chongqing
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese regular : 0.83
Japanese regular : -0.50