I noticed something off with Japan and figured out that you did not move the 4 fighters out of Sumatra and Yunnan on non-combat. also did not place any of your purchases. you are welcome to rectify this or if you want to stop on this one. no problem either way.
Karl vs. Jason G39 [EXPERIMENTAL]
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Hmm, Morocco alone is shutting down my access to the Med. That’s another bug – canals are hard!
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 3 Activate Technology - French Trigger PenalizeFrenchArtillery: Setting isMarine to -2 for unitAttachment attached to artillery Combat Move - French 1 infantry moved from South France to Bordeaux 1 infantry moved from Equatorial Africa to Cyrenaica French take Cyrenaica from Italians 1 cutter moved from Atlantic Sea Zone 8 to Atlantic Sea Zone 6 Combat - French French creates battle in territory Atlantic Sea Zone 3 Non Combat Move - French Turn Complete - French French collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 3 Purchase Units - Russians Russians buy 4 artilleries, 1 biplane, 2 halftracks and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from West Ukraine to Hungary 1 jeep moved from East Poland to Hungary 1 tank moved from East Poland to Hungary 1 infantry moved from East Poland to West Ukraine 1 infantry moved from Kiev to East Poland 1 biplane, 2 infantry and 1 tank moved from East Ukraine to South Ukraine 1 infantry moved from Central Russia to Karelia 1 flak moved from West Russia to Karelia 2 infantry moved from West Russia to East Ukraine 1 biplane moved from Moscow to Leningrad 1 artillery and 2 infantry moved from Moscow to Central Russia 1 artillery, 1 flak, 1 halftrack, 8 infantry and 1 tank moved from Amur to Buryatia 1 infantry moved from Magadan to Buryatia Combat - Russians Battle in Buryatia Russians attack with 1 artillery, 1 flak, 1 halftrack, 9 infantry and 1 tank Japanese defend with 2 infantry Russians roll dice for 1 artillery, 1 flak, 1 halftrack, 9 infantry and 1 tank in Buryatia, round 2 : 3/13 hits, 3.17 expected hits Japanese roll dice for 2 infantry in Buryatia, round 2 : 0/2 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Buryatia Russians win, taking Buryatia from Japanese with 1 artillery, 1 flak, 1 halftrack, 9 infantry and 1 tank remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Hungary Russians attack with 1 infantry, 1 jeep and 1 tank Germans defend with 1 infantry Russians roll dice for 1 infantry, 1 jeep and 1 tank in Hungary, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Hungary, round 2 : 0/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Hungary Russians win, taking Hungary from Germans with 1 infantry, 1 jeep and 1 tank remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians Place Units - Russians 1 artillery and 2 infantry placed in Leningrad 1 artillery and 3 infantry placed in Caucasus 1 artillery and 1 infantry placed in South Russia 1 artillery and 2 infantry placed in Omsk 1 biplane, 2 halftracks and 1 infantry placed in Moscow Turn Complete - Russians Russians collect 64 PUs; end with 64 PUsCombat Hit Differential Summary :
Japanese regular : -1.00 Germans regular : -0.50 Russians regular : -0.33 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 artilleries, 1 barracks, 9 infantry, 1 jet and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 1 submersible moved from Pacific Sea Zone 2 to Pacific Sea Zone 1 1 submersible moved from Pacific Sea Zone 1 to Tasman Sea Zone 1 jet moved from Pacific Sea Zone 4 to Tasman Sea Zone 1 battleship, 1 biplane and 1 destroyer moved from Pacific Sea Zone 4 to Coral Sea Zone 1 carrier moved from Pacific Sea Zone 4 to Coral Sea Zone 1 infantry moved from Solomon Islands to Pacific Sea Zone 3 1 cutter and 1 infantry moved from Pacific Sea Zone 3 to Coral Sea Zone 1 infantry moved from Coral Sea Zone to Bismarck 2 infantry moved from Solomon Islands to Pacific Sea Zone 4 2 infantry and 1 transport moved from Pacific Sea Zone 4 to Coral Sea Zone 2 infantry moved from Coral Sea Zone to New Guinea 1 biplane moved from Truk to Leyte Gulf Sea Zone 1 destroyer moved from Sulu Sea Zone to Leyte Gulf Sea Zone 1 artillery and 1 commando moved from Malaya to Siam 1 transport moved from Sulu Sea Zone to Philippine Sea Zone 1 commando moved from Formosa to Philippine Sea Zone 1 infantry moved from Okinawa to Philippine Sea Zone 1 commando, 1 infantry and 1 transport moved from Philippine Sea Zone to Sulu Sea Zone 1 commando and 1 infantry moved from Sulu Sea Zone to Celebes 1 transport moved from Malacca Sea Zone to Sulu Sea Zone 1 artillery moved from Mindanao to Sulu Sea Zone 2 infantry moved from Visayas to Sulu Sea Zone 1 commando moved from Malaya to Malacca Sea Zone 1 commando moved from Malacca Sea Zone to Batavia 1 artillery, 2 infantry and 2 transports moved from Sulu Sea Zone to Malacca Sea Zone 1 artillery and 1 infantry moved from Malacca Sea Zone to Batavia 1 infantry moved from Malacca Sea Zone to Batavia 1 biplane moved from Malacca Sea Zone to Leyte Gulf Sea Zone 1 biplane moved from Malacca Sea Zone to Siam 1 bomber moved from Tokyo to Fujian 2 infantry moved from Shanghai to Fujian 1 interceptor moved from Manchuria to Shanxi 1 infantry moved from Heilongjiang to Amur Japanese take Amur from Russians 2 infantry moved from Shandong to Shanxi Combat - Japanese Battle in Tasman Sea Zone Japanese attack with 1 jet and 1 submersible British defend with 1 cruiser Japanese roll dice for 1 jet and 1 submersible in Tasman Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 cruiser in Tasman Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the British and 1 submersible owned by the Japanese lost in Tasman Sea Zone Japanese win with 1 jet remaining. Battle score for attacker is 4 Casualties for Japanese: 1 submersible Casualties for British: 1 cruiser Battle in Coral Sea Zone Japanese attack with 1 battleship, 1 biplane, 1 carrier, 1 cutter, 1 destroyer and 1 transport British defend with 1 destroyer Japanese roll dice for 1 battleship, 1 biplane, 1 carrier, 1 cutter, 1 destroyer and 1 transport in Coral Sea Zone, round 2 : 4/5 hits, 1.83 expected hits British roll dice for 1 destroyer in Coral Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 destroyer owned by the British lost in Coral Sea Zone Japanese win, taking Coral Sea Zone from Neutral with 1 battleship, 1 biplane, 1 carrier, 1 cutter, 1 destroyer and 1 transport remaining. Battle score for attacker is 6 Casualties for British: 1 destroyer Battle in Fujian Japanese attack with 1 bomber and 2 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Fujian, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Fujian, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Fujian Japanese win, taking Fujian from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Bismarck Japanese loses 0 PUs for violating Bismarcks neutrality. Battle in Shanxi Japanese attack with 2 infantry and 1 interceptor Chinese defend with 1 infantry Japanese roll dice for 2 infantry and 1 interceptor in Shanxi, round 2 : 1/3 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Shanxi, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shanxi Japanese win, taking Bismarck from Neutral, taking Shanxi from Chinese with 1 infantry and 1 interceptor remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Celebes Japanese attack with 1 commando and 1 infantry British defend with 1 infantry Japanese roll dice for 1 commando and 1 infantry in Celebes, round 2 : 0/2 hits, 0.50 expected hits British roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese lost in Celebes Japanese roll dice for 1 commando in Celebes, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 commando in Celebes, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 commando in Celebes, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry in Celebes, round 5 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 commando in Celebes, round 6 : 1/1 hits, 0.33 expected hits British roll dice for 1 infantry in Celebes, round 6 : 1/1 hits, 0.50 expected hits 1 commando owned by the Japanese and 1 infantry owned by the British lost in Celebes British win with no units remaining. Battle score for attacker is -5 Casualties for Japanese: 1 commando and 1 infantry Casualties for British: 1 infantry Battle in Siam Japanese attack with 1 artillery, 1 biplane and 1 commando Neutral defend with 1 infantry Japanese roll dice for 1 artillery, 1 biplane and 1 commando in Siam, round 2 : 3/3 hits, 1.17 expected hits Neutral roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.50 expected hits 1 infantry owned by the Neutral lost in Siam Japanese loses 0 PUs for violating Siams neutrality. Japanese win, taking Siam from Neutral with 1 artillery, 1 biplane and 1 commando remaining. Battle score for attacker is 3 Casualties for Neutral: 1 infantry Battle in Leyte Gulf Sea Zone Japanese attack with 2 biplanes and 1 destroyer British defend with 1 transport Japanese roll dice for 2 biplanes and 1 destroyer in Leyte Gulf Sea Zone, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 transport in Leyte Gulf Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in Leyte Gulf Sea Zone Japanese roll dice for 2 biplanes in Leyte Gulf Sea Zone, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 transport in Leyte Gulf Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 transport owned by the British lost in Leyte Gulf Sea Zone Japanese win with 2 biplanes remaining. Battle score for attacker is 1 Casualties for Japanese: 1 destroyer Casualties for British: 1 transport Battle in Batavia Japanese attack with 1 artillery, 1 commando and 2 infantry Neutral defend with 1 flak and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Batavia, round 2 : 1/2 hits, 1.33 expected hits 1 flak owned by the Neutral lost in Batavia Japanese roll dice for 1 artillery, 1 commando and 2 infantry in Batavia, round 2 : 1/4 hits, 0.83 expected hits Neutral roll dice for 2 infantry in Batavia, round 2 : 0/2 hits, 1.00 expected hits 1 infantry owned by the Neutral lost in Batavia Japanese roll dice for 1 artillery, 1 commando and 2 infantry in Batavia, round 3 : 0/4 hits, 0.83 expected hits Neutral roll dice for 1 infantry in Batavia, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese lost in Batavia Japanese roll dice for 1 artillery, 1 commando and 1 infantry in Batavia, round 4 : 1/3 hits, 0.67 expected hits Neutral roll dice for 1 infantry in Batavia, round 4 : 0/1 hits, 0.50 expected hits 1 infantry owned by the Neutral lost in Batavia Japanese loses 0 PUs for violating Batavias neutrality. Japanese win, taking Batavia from Neutral with 1 artillery, 1 commando and 1 infantry remaining. Battle score for attacker is 7 Casualties for Neutral: 1 flak and 2 infantry Casualties for Japanese: 1 infantry Battle in New Guinea Non Combat Move - Japanese 2 biplanes moved from Leyte Gulf Sea Zone to Mindanao 1 jet moved from Tasman Sea Zone to Coral Sea Zone 1 bomber moved from Fujian to Shanghai 2 artilleries moved from Shandong to Shanghai 1 jeep moved from Shandong to Shanghai 1 interceptor moved from Shanxi to Korea 1 infantry moved from Manchuria to Heilongjiang 3 artilleries, 1 flak, 1 halftrack and 3 infantry moved from Manchuria to Korea 1 interceptor moved from Tokyo to Korea 1 biplane moved from Siam to Malacca Sea Zone Place Units - Japanese 3 infantry placed in Korea 2 artilleries and 3 infantry placed in Manchuria 3 infantry placed in Shanghai 1 transport placed in Yellow Sea Zone 1 jet placed in South Japan 1 barracks placed in Malaya Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : 2.17 Neutral regular : -1.50 British regular : 0.17 -
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 3 Purchase Units - British British buy 1 artillery, 2 barrackss, 1 biplane, 1 commando, 12 infantry, 1 interceptor and 2 jeeps; Remaining resources: 0 PUs; Combat Move - British British loses 0 PUs for violating Palestines neutrality. 1 transport moved from St. Lawrence Sea Zone to Atlantic Sea Zone 9 1 commando moved from Azores to Atlantic Sea Zone 9 1 commando and 1 transport moved from Atlantic Sea Zone 9 to 1 Atlantic Sea Zone 1 cutter moved from Irish Sea Zone to Barents Sea Zone 2 infantry moved from West England to Irish Sea Zone 2 infantry and 1 transport moved from Irish Sea Zone to Barents Sea Zone 2 infantry and 1 transport moved from Barents Sea Zone to Norwegian Sea Zone 2 infantry moved from North England to Norwegian Sea Zone 1 cruiser moved from Norwegian Sea Zone to English Channel Sea Zone 1 commando moved from London to English Channel Sea Zone 1 commando and 1 cruiser moved from English Channel Sea Zone to Norwegian Sea Zone 2 infantry and 1 transport moved from Norwegian Sea Zone to English Channel Sea Zone 2 infantry moved from English Channel Sea Zone to Benelux 1 biplane, 1 commando and 2 infantry moved from Norwegian Sea Zone to Norway 1 biplane moved from North England to Norway 1 infantry moved from London to North England 1 infantry moved from West England to London 1 infantry moved from South India to Arabian Sea Zone 1 cutter and 1 infantry moved from Arabian Sea Zone to Aden Sea Zone 1 infantry moved from Aden Sea Zone to Yemen 1 infantry moved from Egypt to Palestine British take Palestine from Neutral 1 transport moved from Indian Sea Zone 2 to South African Sea Zone 2 infantry moved from South Africa to South African Sea Zone 2 infantry and 1 transport moved from South African Sea Zone to Indian Sea Zone 2 1 infantry moved from Rhodesia to Mozambique 2 infantry moved from Indian Sea Zone 2 to Mozambique 1 infantry moved from Addis Ababa to Sudan 1 infantry moved from Egypt to Cyrenaica 1 infantry moved from Egypt to Cairo 1 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Henan 1 infantry moved from Henan to Ningxia 1 artillery and 2 infantry moved from Calcutta to East India Combat - British Battle in Benelux Battle in Yemen British loses 0 PUs for violating Yemens neutrality. Battle in Mozambique British attack with 3 infantry Neutral defend with 1 infantry British roll dice for 1 battleship in Mozambique, round 2 : 0/1 hits, 0.83 expected hits British roll dice for 3 infantry in Mozambique, round 2 : 1/3 hits, 0.50 expected hits Neutral roll dice for 1 infantry in Mozambique, round 2 : 0/1 hits, 0.50 expected hits 1 infantry owned by the Neutral lost in Mozambique British loses 0 PUs for violating Mozambiques neutrality. British win, taking Benelux from Germans, taking Yemen from Neutral, taking Mozambique from Neutral with 3 infantry remaining. Battle score for attacker is 3 Casualties for Neutral: 1 infantry Battle in Norway British attack with 2 biplanes, 1 commando and 2 infantry Germans defend with 2 infantry British roll dice for 2 battleships and 1 cruiser in Norway, round 2 : 3/3 hits, 2.17 expected hits 2 infantry owned by the Germans lost in Norway British win, taking Norway from Germans with 2 biplanes, 1 commando and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - British 1 biplane moved from Norway to North England 1 biplane moved from Norway to Norwegian Sea Zone 1 commando moved from 1 Atlantic Sea Zone to Iceland Place Units - British 1 barracks placed in Ethiopia 1 barracks placed in West England 2 infantry and 1 jeep placed in New South Wales 1 artillery and 1 infantry placed in East India 2 infantry and 1 jeep placed in Calcutta 1 biplane and 2 infantry placed in Egypt 1 interceptor placed in Norwegian Sea Zone 1 commando and 2 infantry placed in North England 3 infantry placed in London Turn Complete - British British collect 100 PUs; end with 100 PUsCombat Hit Differential Summary :
Neutral regular : -0.50 British regular : 0.50 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 biplane, 6 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 commando, 1 infantry and 1 jeep moved from Bulgaria to Greece 1 transport moved from Mediterranean Sea Zone 4 to Mediterranean Sea Zone 5 2 infantry moved from Malta to Mediterranean Sea Zone 5 2 infantry moved from Mediterranean Sea Zone 5 to Crete 1 infantry moved from Corsica to Mediterranean Sea Zone 3 1 infantry and 1 transport moved from Mediterranean Sea Zone 3 to Mediterranean Sea Zone 5 1 artillery moved from South Italy to Mediterranean Sea Zone 5 1 artillery and 1 infantry moved from Mediterranean Sea Zone 5 to Greece 1 battleship moved from Mediterranean Sea Zone 4 to Mediterranean Sea Zone 5 1 battleship moved from Mediterranean Sea Zone 1 to Mediterranean Sea Zone 5 1 artillery and 2 infantry moved from Morocco to West Africa 2 biplanes moved from Mediterranean Sea Zone 4 to Greece 1 infantry moved from Yugoslavia to Greece Combat - Italians Battle in Crete Italians loses 0 PUs for violating Cretes neutrality. Air Battle in Greece Italians attacks with 2 units heading to Greece Neutral launches 1 interceptors out of Greece Attackers Fire, : 0/2 hits, 0.33 expected hits Defenders Fire, : 1/1 hits, 0.33 expected hits 1 biplane owned by the Italians lost in Greece Air Battle is over, neither side is eliminated Battle in Greece Italians attack with 1 artillery, 1 biplane, 1 commando, 3 infantry and 1 jeep Neutral defend with 1 flak and 3 infantry Italians roll dice for 2 battleships in Greece, round 2 : 2/2 hits, 1.67 expected hits 1 infantry owned by the Neutral and 1 flak owned by the Neutral lost in Greece Italians roll dice for 1 artillery, 1 biplane, 1 commando, 3 infantry and 1 jeep in Greece, round 2 : 1/7 hits, 1.67 expected hits Neutral roll dice for 2 infantry in Greece, round 2 : 2/2 hits, 1.00 expected hits 1 infantry owned by the Neutral and 2 infantry owned by the Italians lost in Greece Italians roll dice for 1 artillery, 1 biplane, 1 commando, 1 infantry and 1 jeep in Greece, round 3 : 0/5 hits, 1.33 expected hits Neutral roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 artillery, 1 biplane, 1 commando, 1 infantry and 1 jeep in Greece, round 4 : 3/5 hits, 1.33 expected hits Neutral roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0.50 expected hits 1 infantry owned by the Neutral lost in Greece Italians loses 0 PUs for violating Greeces neutrality. Italians win, taking Crete from Neutral, taking Greece from Neutral with 1 artillery, 1 biplane, 1 commando, 1 infantry and 1 jeep remaining. Battle score for attacker is 7 Casualties for Neutral: 1 flak and 3 infantry Casualties for Italians: 2 infantry Battle in West Africa Italians attack with 1 artillery and 2 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in West Africa, round 2 : 0/3 hits, 0.83 expected hits French roll dice for 1 infantry in West Africa, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in West Africa Italians roll dice for 1 artillery and 1 infantry in West Africa, round 3 : 1/2 hits, 0.67 expected hits French roll dice for 1 infantry in West Africa, round 3 : 0/1 hits, 0.50 expected hits 1 infantry owned by the British lost in West Africa Italians win, taking West Africa from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 infantry moved from Tunis to Tripolitania 1 carrier moved from Mediterranean Sea Zone 4 to Mediterranean Sea Zone 5 1 destroyer moved from Mediterranean Sea Zone 6 to Mediterranean Sea Zone 5 1 biplane moved from Greece to Mediterranean Sea Zone 5 1 flak and 2 infantry moved from North Italy to Yugoslavia 2 infantry moved from North Italy to Yugoslavia 2 infantry moved from North Italy to Yugoslavia 1 infantry moved from North Italy to Yugoslavia Place Units - Italians 2 infantry placed in Tunis 3 infantry placed in Algeria 1 transport placed in Mediterranean Sea Zone 5 Italians undo move 2. 1 biplane and 2 infantry placed in Algeria 2 infantry placed in South Italy Turn Complete - Italians Italians collect 38 PUs; end with 39 PUsCombat Hit Differential Summary :
French regular : 0.00 Italians regular : -0.50 Defenders Fire, : 0.67 Attackers Fire, : -0.33 Neutral regular : 0.00 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 barracks, 1 battleship, 1 bomber, 2 commandos, 1 cruiser, 2 cutters, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Americans loses 0 PUs for violating Bolivias neutrality. 1 infantry moved from California to Pacific Sea Zone 10 1 biplane moved from Pacific Sea Zone 10 to Midway 1 interceptor moved from Pacific Sea Zone 10 to Midway 1 battleship, 2 carriers, 1 infantry and 1 transport moved from Pacific Sea Zone 10 to Pacific Sea Zone 12 Americans take Pacific Sea Zone 12 from Japanese 1 infantry moved from Honolulu to Pacific Sea Zone 12 2 infantry moved from Pacific Sea Zone 12 to Midway 1 biplane moved from Honolulu to Midway 1 artillery moved from Andes to Bolivia Americans take Bolivia from Neutral 1 jeep moved from Colombia to Bolivia 1 infantry moved from Rio to Brazil 1 infantry moved from Colombia to Pacific Sea Zone 19 1 cutter and 1 infantry moved from Pacific Sea Zone 19 to Pacific Sea Zone 18 1 infantry moved from Colombia to Pacific Sea Zone 19 1 infantry and 1 transport moved from Pacific Sea Zone 19 to Pacific Sea Zone 2 1 infantry moved from Pacific Sea Zone 2 to Solomon Islands 1 commando moved from Washington DC to Atlantic Sea Zone 10 1 infantry moved from Northeast USA to Atlantic Sea Zone 10 1 commando, 1 infantry and 1 transport moved from Atlantic Sea Zone 10 to Atlantic Sea Zone 12 2 infantry moved from Southwest USA to Mexico Combat - Americans Battle in Solomon Islands Battle in Midway Americans attack with 2 biplanes, 2 infantry and 1 interceptor Japanese defend with 2 infantry Americans roll dice for 1 battleship in Midway, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Japanese lost in Midway Americans roll dice for 2 biplanes, 2 infantry and 1 interceptor in Midway, round 2 : 2/5 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.50 expected hits 1 infantry owned by the Japanese lost in Midway Americans win, taking Solomon Islands from Japanese, taking Midway from Japanese with 2 biplanes, 2 infantry and 1 interceptor remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 2 biplanes and 1 interceptor moved from Midway to Pacific Sea Zone 12 1 commando and 1 infantry moved from Atlantic Sea Zone 12 to Brazil Place Units - Americans 1 barracks placed in Hawaii 1 battleship and 1 cruiser placed in Pacific Sea Zone 10 1 bomber placed in San Francisco 2 destroyers placed in Pacific Sea Zone 12 2 cutters and 1 transport placed in Pacific Sea Zone 10 Americans undo move 5. 1 commando placed in San Francisco 1 cutter and 1 transport placed in Pacific Sea Zone 10 1 cutter placed in Atlantic Sea Zone 10 1 commando and 1 infantry placed in Washington DC Turn Complete - Americans Americans collect 90 PUs; end with 90 PUsCombat Hit Differential Summary :
Americans regular : 0.83 Japanese regular : -0.50 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 3 Purchase Units - Chinese Chinese buy 1 artillery, 2 infantry and 1 jeep; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery moved from Henan to Shanxi 1 infantry moved from Henan to Shanxi 1 infantry moved from Henan to Shanxi 1 biplane moved from Henan to Shanxi 1 artillery and 1 infantry moved from Szechuan to Henan 2 infantry moved from Chongqing to Henan 1 artillery moved from Henan to Hubei 1 infantry moved from Henan to Hubei Combat - Chinese Battle in Shanxi Chinese attack with 1 artillery, 1 biplane and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 biplane and 2 infantry in Shanxi, round 2 : 2/4 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shanxi, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Shanxi Chinese win, taking Shanxi from Japanese with 1 biplane and 2 infantry remaining. Battle score for attacker is -1 Casualties for Chinese: 1 artillery Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 biplane moved from Shanxi to Henan Place Units - Chinese 1 artillery and 1 infantry placed in Chongqing 1 infantry and 1 jeep placed in Szechuan Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Chinese regular : 0.83 Japanese regular : 0.50 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 4 Activate Technology - Germans Trigger PenalizeJapaneseArtillery: Setting isMarine to -3 for unitAttachment attached to artillery Purchase Units - Germans Germans buy 4 artilleries, 19 infantry, 1 jet and 3 tanks; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Normandy to Bordeaux 1 infantry moved from Paris to South France 1 infantry moved from Paris to South France 3 halftracks moved from Paris to South France 1 tank moved from Paris to Bordeaux 8 tanks moved from Paris to South France 1 infantry moved from Paris to Bordeaux 2 tanks moved from Paris to South France 1 infantry moved from Paris to South France 2 infantry moved from Ruhr to Benelux 4 infantry moved from Prussia to West Baltic Sea Zone 4 infantry moved from West Baltic Sea Zone to Norway 1 biplane moved from Finland to Norway 2 interceptors moved from Prussia to Norway 1 biplane moved from Ruhr to Benelux 1 jet moved from Ruhr to Benelux 1 bomber moved from Ruhr to English Channel Sea Zone 1 jet moved from Ruhr to English Channel Sea Zone 1 jet moved from Ruhr to Benelux 2 artilleries moved from Czechoslovakia to Hungary 1 infantry moved from West Poland to Hungary 2 artilleries and 3 infantry moved from Belgrade to Hungary 1 halftrack moved from Bulgaria to Hungary 1 artillery moved from Romania to Hungary Combat - Germans Battle in English Channel Sea Zone Germans attack with 1 bomber and 1 jet British defend with 1 transport Germans roll dice for 1 bomber and 1 jet in English Channel Sea Zone, round 2 : 2/2 hits, 1.33 expected hits British roll dice for 1 transport in English Channel Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 transport owned by the British and 1 bomber owned by the Germans lost in English Channel Sea Zone Germans win with 1 jet remaining. Battle score for attacker is -3 Casualties for Germans: 1 bomber Casualties for British: 1 transport Battle in Benelux Germans attack with 1 biplane, 2 infantry and 2 jets British defend with 2 infantry Germans roll dice for 1 biplane, 2 infantry and 2 jets in Benelux, round 2 : 3/5 hits, 2.33 expected hits British roll dice for 2 infantry in Benelux, round 2 : 0/2 hits, 1.00 expected hits 2 infantry owned by the British lost in Benelux Germans win, taking Benelux from British with 1 biplane, 2 infantry and 2 jets remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Norway Germans attack with 1 biplane, 4 infantry and 2 interceptors British defend with 1 commando and 2 infantry Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits 1 commando owned by the British lost in Norway Germans roll dice for 1 biplane, 4 infantry and 2 interceptors in Norway, round 2 : 1/7 hits, 1.67 expected hits British roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 1.00 expected hits 1 infantry owned by the British lost in Norway Germans roll dice for 1 biplane, 4 infantry and 2 interceptors in Norway, round 3 : 2/7 hits, 1.67 expected hits British roll dice for 1 infantry in Norway, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Norway Germans win, taking Norway from British with 1 biplane, 3 infantry and 2 interceptors remaining. Battle score for attacker is 8 Casualties for British: 1 commando and 2 infantry Casualties for Germans: 1 infantry Battle in South France Germans attack with 3 halftracks, 3 infantry and 10 tanks French defend with 1 artillery, 1 factory, 2 flaks, 1 halftrack and 8 infantry Germans roll dice for 3 halftracks, 3 infantry and 10 tanks in South France, round 2 : 7/16 hits, 8.17 expected hits French roll dice for 1 artillery, 2 flaks, 1 halftrack and 8 infantry in South France, round 2 : 6/12 hits, 5.17 expected hits 2 flaks owned by the French, 3 halftracks owned by the Germans, 3 infantry owned by the Germans, 4 infantry owned by the French and 1 artillery owned by the French lost in South France Germans roll dice for 10 tanks in South France, round 3 : 5/10 hits, 6.67 expected hits French roll dice for 1 halftrack and 4 infantry in South France, round 3 : 2/5 hits, 2.50 expected hits 2 tanks owned by the Germans, 4 infantry owned by the French and 1 halftrack owned by the French lost in South France Germans converts factory into different units Germans win, taking South France from French with 8 tanks remaining. Battle score for attacker is 5 Casualties for Germans: 3 halftracks, 3 infantry and 2 tanks Casualties for French: 1 artillery, 2 flaks, 1 halftrack and 8 infantry Battle in Bordeaux Germans attack with 2 infantry and 1 tank French defend with 1 infantry Germans roll dice for 2 infantry and 1 tank in Bordeaux, round 2 : 1/3 hits, 1.00 expected hits French roll dice for 1 infantry in Bordeaux, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 infantry owned by the French lost in Bordeaux Germans win, taking Bordeaux from French with 1 infantry and 1 tank remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for French: 1 infantry Battle in Hungary Germans attack with 5 artilleries, 1 halftrack and 4 infantry Russians defend with 1 infantry, 1 jeep and 1 tank Germans roll dice for 5 artilleries, 1 halftrack and 4 infantry in Hungary, round 2 : 6/10 hits, 3.50 expected hits Russians roll dice for 1 infantry, 1 jeep and 1 tank in Hungary, round 2 : 3/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 3 infantry owned by the Germans, 1 jeep owned by the Russians and 1 tank owned by the Russians lost in Hungary Germans win, taking Hungary from Russians with 5 artilleries, 1 halftrack and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 3 infantry Casualties for Russians: 1 infantry, 1 jeep and 1 tank Non Combat Move - Germans 1 infantry moved from Prussia to West Poland 2 interceptors moved from Norway to Finland 1 biplane moved from Norway to Ruhr 1 biplane moved from Benelux to Ruhr 2 jets moved from Benelux to Ruhr 1 jet moved from English Channel Sea Zone to Ruhr Place Units - Germans 4 infantry placed in Finland 2 artilleries and 2 infantry placed in Romania 3 infantry placed in Ruhr 4 infantry placed in Prussia 3 tanks placed in Czechoslovakia 1 infantry placed in Ruhr 3 infantry placed in Paris 1 infantry placed in Ruhr 1 jet placed in Ruhr 2 artilleries and 1 infantry placed in Czechoslovakia Turn Complete - Germans Germans collect 87 PUs (4 lost to blockades); end with 87 PUsCombat Hit Differential Summary :
French regular : 0.83 Russians regular : 2.00 Germans regular : 1.17 British regular : -0.67 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 4 Activate Technology - French Trigger PenalizeFrenchArtillery: Setting isMarine to -2 for unitAttachment attached to artillery Purchase Units - French French buy 1 artillery and 1 infantry; Remaining resources: 11 PUs; Combat Move - French 1 cutter moved from Atlantic Sea Zone 6 to Atlantic Sea Zone 8 1 cruiser moved from Atlantic Sea Zone 3 to Atlantic Sea Zone 8 1 biplane moved from Gibraltar to Cyrenaica Non Combat Move - French Place Units - French 1 artillery and 1 infantry placed in Equatorial Africa Turn Complete - French French collect 11 PUs; end with 22 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 4 Purchase Units - Russians Russians buy 5 artilleries, 1 halftrack, 11 infantry and 1 tank; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Buryatia to Heilongjiang 1 infantry moved from Buryatia to Heilongjiang 1 artillery moved from Buryatia to Heilongjiang 1 flak, 1 halftrack, 6 infantry and 1 tank moved from Buryatia to Amur 1 artillery and 2 infantry moved from Omsk to Yakutsk 1 infantry moved from Caucasus to Black Sea Zone 1 infantry moved from Black Sea Zone to Bulgaria Combat - Russians Japanese scrambles 2 units out of Korea to defend against the attack in Heilongjiang Battle in Bulgaria Battle in Heilongjiang Russians attack with 1 artillery and 2 infantry Japanese defend with 1 infantry and 2 interceptors Russians roll dice for 1 artillery and 2 infantry in Heilongjiang, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry and 2 interceptors in Heilongjiang, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Heilongjiang Russians roll dice for 1 artillery and 1 infantry in Heilongjiang, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 interceptors in Heilongjiang, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Heilongjiang, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 interceptors in Heilongjiang, round 4 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 interceptor owned by the Japanese and 1 artillery owned by the Russians lost in Heilongjiang Japanese win, taking Bulgaria from Germans with 1 interceptor remaining. Battle score for attacker is 3 Casualties for Russians: 1 artillery and 2 infantry Casualties for Japanese: 1 infantry and 1 interceptor Battle in Amur Russians attack with 1 flak, 1 halftrack, 6 infantry and 1 tank Japanese defend with 1 infantry Russians roll dice for 1 flak, 1 halftrack, 6 infantry and 1 tank in Amur, round 2 : 2/9 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur Russians win, taking Amur from Japanese with 1 flak, 1 halftrack, 5 infantry and 1 tank remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Moving scrambled unit from Heilongjiang back to originating territory: Korea Non Combat Move - Russians 1 biplane moved from Moscow to Yakutsk 1 halftrack moved from Moscow to Siberia 1 flak and 1 infantry moved from Karelia to Leningrad 1 artillery and 2 infantry moved from Central Russia to Karelia 1 halftrack moved from Moscow to Karelia 1 infantry moved from Moscow to Central Russia 2 infantry moved from East Ukraine to South Ukraine 1 artillery and 2 infantry moved from Caucasus to South Ukraine 1 artillery and 1 infantry moved from South Russia to East Ukraine Place Units - Russians 1 artillery and 2 infantry placed in Omsk 1 artillery and 3 infantry placed in Caucasus 1 artillery and 1 infantry placed in South Russia 1 artillery and 2 infantry placed in Leningrad 1 artillery, 1 halftrack, 3 infantry and 1 tank placed in Moscow Turn Complete - Russians Russians collect 63 PUs; end with 63 PUsCombat Hit Differential Summary :
Japanese regular : 1.00 Russians regular : -0.33 -
I scrambled for you in Heilongjiang – cost you an interceptor, but you held the territory. I keep not seeing those new land-to-land scrambles!
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 artilleries, 1 destroyer, 9 infantry, 1 jet, 1 submersible and 1 tank; Remaining resources: 0 PUs; Combat Move - Japanese Japanese loses 0 PUs for violating Papuas neutrality. Japanese loses 0 PUs for violating Sumatras neutrality. 2 infantry moved from Korea to Buryatia 1 biplane moved from Korea to Buryatia 2 infantry moved from Manchuria to Shanxi 1 bomber moved from Shanghai to Shanxi 1 biplane and 1 interceptor moved from Korea to Shanxi 1 infantry moved from Fujian to Canton Japanese take Canton from British 1 artillery and 1 commando moved from Siam to Indochina 1 infantry moved from New Guinea to Papua Japanese take Papua from Neutral 1 cutter moved from Coral Sea Zone to Pacific Sea Zone 2 1 biplane moved from Coral Sea Zone to Pacific Sea Zone 2 1 transport moved from Coral Sea Zone to Timor Sea Zone 1 infantry moved from New Guinea to Timor Sea Zone 1 infantry and 1 transport moved from Timor Sea Zone to Coral Sea Zone 1 infantry moved from Bismarck to Coral Sea Zone 2 infantry moved from Coral Sea Zone to Solomon Islands 1 jet moved from Coral Sea Zone to Solomon Islands 1 infantry moved from Batavia to Sumatra Japanese take Sumatra from Neutral 1 transport moved from Sulu Sea Zone to South China Sea Zone 1 infantry moved from Shanghai to South China Sea Zone 1 infantry and 1 transport moved from South China Sea Zone to Sulu Sea Zone 1 infantry moved from Sulu Sea Zone to Celebes 1 artillery and 1 commando moved from Batavia to Malacca Sea Zone 1 artillery and 1 commando moved from Malacca Sea Zone to Java 1 biplane moved from Malacca Sea Zone to Java 1 jet moved from South Japan to Shanxi 1 biplane moved from Mindanao to Indochina 1 biplane moved from Mindanao to Truk Combat - Japanese Battle in Celebes Battle in Pacific Sea Zone 2 Japanese attack with 1 biplane and 1 cutter Americans defend with 1 transport Japanese roll dice for 1 biplane and 1 cutter in Pacific Sea Zone 2, round 2 : 0/2 hits, 0.50 expected hits Americans roll dice for 1 transport in Pacific Sea Zone 2, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 biplane and 1 cutter in Pacific Sea Zone 2, round 3 : 0/2 hits, 0.50 expected hits Americans roll dice for 1 transport in Pacific Sea Zone 2, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 biplane and 1 cutter in Pacific Sea Zone 2, round 4 : 0/2 hits, 0.50 expected hits Americans roll dice for 1 transport in Pacific Sea Zone 2, round 4 : 1/1 hits, 0.17 expected hits 1 cutter owned by the Japanese lost in Pacific Sea Zone 2 Japanese roll dice for 1 biplane in Pacific Sea Zone 2, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 transport in Pacific Sea Zone 2, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 biplane in Pacific Sea Zone 2, round 6 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 transport in Pacific Sea Zone 2, round 6 : 0/1 hits, 0.17 expected hits 1 transport owned by the Americans lost in Pacific Sea Zone 2 Japanese win, taking Celebes from British with 1 biplane remaining. Battle score for attacker is 3 Casualties for Japanese: 1 cutter Casualties for Americans: 1 transport Battle in Java Japanese attack with 1 artillery, 1 biplane and 1 commando Neutral defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 0/2 hits, 1.33 expected hits Japanese roll dice for 1 artillery, 1 biplane and 1 commando in Java, round 2 : 1/3 hits, 0.83 expected hits Neutral roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.50 expected hits 1 infantry owned by the Neutral lost in Java Japanese loses 0 PUs for violating Javas neutrality. Japanese win, taking Java from Neutral with 1 artillery, 1 biplane and 1 commando remaining. Battle score for attacker is 3 Casualties for Neutral: 1 infantry Battle in Buryatia Japanese attack with 1 biplane and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 biplane and 2 infantry in Buryatia, round 2 : 2/3 hits, 0.67 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 biplane and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Indochina Japanese attack with 1 artillery, 1 biplane and 1 commando French defend with 1 infantry Japanese roll dice for 1 artillery, 1 biplane and 1 commando in Indochina, round 2 : 0/3 hits, 1.17 expected hits French roll dice for 1 infantry in Indochina, round 2 : 1/1 hits, 0.50 expected hits 1 commando owned by the Japanese lost in Indochina Japanese roll dice for 1 artillery and 1 biplane in Indochina, round 3 : 2/2 hits, 0.83 expected hits French roll dice for 1 infantry in Indochina, round 3 : 0/1 hits, 0.50 expected hits 1 infantry owned by the French lost in Indochina Japanese win, taking Indochina from French with 1 artillery and 1 biplane remaining. Battle score for attacker is -2 Casualties for Japanese: 1 commando Casualties for French: 1 infantry Battle in Shanxi Japanese attack with 1 biplane, 1 bomber, 2 infantry, 1 interceptor and 1 jet Chinese defend with 2 infantry Japanese roll dice for 1 biplane, 1 bomber, 2 infantry, 1 interceptor and 1 jet in Shanxi, round 2 : 2/6 hits, 2.33 expected hits Chinese roll dice for 2 infantry in Shanxi, round 2 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shanxi Japanese win with 1 biplane, 1 bomber, 1 interceptor and 1 jet remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in Solomon Islands Japanese attack with 2 infantry and 1 jet Americans defend with 1 infantry Japanese roll dice for 1 battleship in Solomon Islands, round 2 : 0/1 hits, 0.83 expected hits Japanese roll dice for 2 infantry and 1 jet in Solomon Islands, round 2 : 3/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands Japanese win, taking Solomon Islands from Americans with 1 infantry and 1 jet remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 jet moved from Solomon Islands to Coral Sea Zone 1 biplane moved from Pacific Sea Zone 2 to Coral Sea Zone 1 transport moved from Malacca Sea Zone to Philippine Sea Zone 1 cutter moved from Malacca Sea Zone to Sulu Sea Zone 1 biplane moved from Java to Malacca Sea Zone 1 biplane moved from Indochina to Malacca Sea Zone 1 infantry moved from Shanghai to Fujian 1 biplane, 1 bomber, 1 interceptor and 1 jet moved from Shanxi to Manchuria 3 artilleries, 1 flak, 1 halftrack and 4 infantry moved from Korea to Manchuria 1 biplane moved from Buryatia to Manchuria Place Units - Japanese 1 destroyer and 1 submersible placed in Osaka Sea Zone 1 jet placed in Tokyo 3 infantry placed in Korea 1 artillery and 4 infantry placed in Manchuria 1 artillery and 1 infantry placed in Shanghai 1 artillery and 1 infantry placed in Malaya 1 tank placed in South Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from South Japan: 2 infantry EDIT: Adding units owned by Japanese to Shanghai: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 78 PUs; end with 78 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : 0.67 French regular : 0.00 Japanese regular : -0.33 Russians regular : 0.50 Neutral regular : -0.50 -
You gotta watch your six, my friend! We’ve got that same problem from World at War where the cruisers move 3 spaces across the Pacific.
My cruiser in San Francisco can take the commando all the way to Tokyo, and the 8-move bomber can also reach Tokyo and land in Midway, I think. So it would be commando + bomber + cruiser vs. jet – not great defense for your capital. Want to edit?
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Oh geeze! Thank you.
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 artilleries, 1 destroyer, 9 infantry, 1 jet, 1 submersible and 1 tank; Remaining resources: 0 PUs; Combat Move - Japanese Japanese loses 0 PUs for violating Papuas neutrality. Japanese loses 0 PUs for violating Sumatras neutrality. 2 infantry moved from Korea to Buryatia 1 biplane moved from Korea to Buryatia 2 infantry moved from Manchuria to Shanxi 1 bomber moved from Shanghai to Shanxi 1 biplane and 1 interceptor moved from Korea to Shanxi 1 infantry moved from Fujian to Canton Japanese take Canton from British 1 artillery and 1 commando moved from Siam to Indochina 1 infantry moved from New Guinea to Papua Japanese take Papua from Neutral 1 cutter moved from Coral Sea Zone to Pacific Sea Zone 2 1 biplane moved from Coral Sea Zone to Pacific Sea Zone 2 1 transport moved from Coral Sea Zone to Timor Sea Zone 1 infantry moved from New Guinea to Timor Sea Zone 1 infantry and 1 transport moved from Timor Sea Zone to Coral Sea Zone 1 infantry moved from Bismarck to Coral Sea Zone 2 infantry moved from Coral Sea Zone to Solomon Islands 1 jet moved from Coral Sea Zone to Solomon Islands 1 infantry moved from Batavia to Sumatra Japanese take Sumatra from Neutral 1 transport moved from Sulu Sea Zone to South China Sea Zone 1 infantry moved from Shanghai to South China Sea Zone 1 infantry and 1 transport moved from South China Sea Zone to Sulu Sea Zone 1 infantry moved from Sulu Sea Zone to Celebes 1 artillery and 1 commando moved from Batavia to Malacca Sea Zone 1 artillery and 1 commando moved from Malacca Sea Zone to Java 1 biplane moved from Malacca Sea Zone to Java 1 jet moved from South Japan to Shanxi 1 biplane moved from Mindanao to Indochina 1 biplane moved from Mindanao to Truk Combat - Japanese Battle in Celebes Battle in Pacific Sea Zone 2 Japanese attack with 1 biplane and 1 cutter Americans defend with 1 transport Japanese roll dice for 1 biplane and 1 cutter in Pacific Sea Zone 2, round 2 : 0/2 hits, 0.50 expected hits Americans roll dice for 1 transport in Pacific Sea Zone 2, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 biplane and 1 cutter in Pacific Sea Zone 2, round 3 : 0/2 hits, 0.50 expected hits Americans roll dice for 1 transport in Pacific Sea Zone 2, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 biplane and 1 cutter in Pacific Sea Zone 2, round 4 : 0/2 hits, 0.50 expected hits Americans roll dice for 1 transport in Pacific Sea Zone 2, round 4 : 1/1 hits, 0.17 expected hits 1 cutter owned by the Japanese lost in Pacific Sea Zone 2 Japanese roll dice for 1 biplane in Pacific Sea Zone 2, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 transport in Pacific Sea Zone 2, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 biplane in Pacific Sea Zone 2, round 6 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 transport in Pacific Sea Zone 2, round 6 : 0/1 hits, 0.17 expected hits 1 transport owned by the Americans lost in Pacific Sea Zone 2 Japanese win, taking Celebes from British with 1 biplane remaining. Battle score for attacker is 3 Casualties for Japanese: 1 cutter Casualties for Americans: 1 transport Battle in Java Japanese attack with 1 artillery, 1 biplane and 1 commando Neutral defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 0/2 hits, 1.33 expected hits Japanese roll dice for 1 artillery, 1 biplane and 1 commando in Java, round 2 : 1/3 hits, 0.83 expected hits Neutral roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.50 expected hits 1 infantry owned by the Neutral lost in Java Japanese loses 0 PUs for violating Javas neutrality. Japanese win, taking Java from Neutral with 1 artillery, 1 biplane and 1 commando remaining. Battle score for attacker is 3 Casualties for Neutral: 1 infantry Battle in Buryatia Japanese attack with 1 biplane and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 biplane and 2 infantry in Buryatia, round 2 : 2/3 hits, 0.67 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 biplane and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Indochina Japanese attack with 1 artillery, 1 biplane and 1 commando French defend with 1 infantry Japanese roll dice for 1 artillery, 1 biplane and 1 commando in Indochina, round 2 : 0/3 hits, 1.17 expected hits French roll dice for 1 infantry in Indochina, round 2 : 1/1 hits, 0.50 expected hits 1 commando owned by the Japanese lost in Indochina Japanese roll dice for 1 artillery and 1 biplane in Indochina, round 3 : 2/2 hits, 0.83 expected hits French roll dice for 1 infantry in Indochina, round 3 : 0/1 hits, 0.50 expected hits 1 infantry owned by the French lost in Indochina Japanese win, taking Indochina from French with 1 artillery and 1 biplane remaining. Battle score for attacker is -2 Casualties for Japanese: 1 commando Casualties for French: 1 infantry Battle in Shanxi Japanese attack with 1 biplane, 1 bomber, 2 infantry, 1 interceptor and 1 jet Chinese defend with 2 infantry Japanese roll dice for 1 biplane, 1 bomber, 2 infantry, 1 interceptor and 1 jet in Shanxi, round 2 : 2/6 hits, 2.33 expected hits Chinese roll dice for 2 infantry in Shanxi, round 2 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shanxi Japanese win with 1 biplane, 1 bomber, 1 interceptor and 1 jet remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in Solomon Islands Japanese attack with 2 infantry and 1 jet Americans defend with 1 infantry Japanese roll dice for 1 battleship in Solomon Islands, round 2 : 0/1 hits, 0.83 expected hits Japanese roll dice for 2 infantry and 1 jet in Solomon Islands, round 2 : 3/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands Japanese win, taking Solomon Islands from Americans with 1 infantry and 1 jet remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 jet moved from Solomon Islands to Coral Sea Zone 1 biplane moved from Pacific Sea Zone 2 to Coral Sea Zone 1 transport moved from Malacca Sea Zone to Philippine Sea Zone 1 cutter moved from Malacca Sea Zone to Sulu Sea Zone 1 biplane moved from Java to Malacca Sea Zone 1 biplane moved from Indochina to Malacca Sea Zone 1 infantry moved from Shanghai to Fujian 1 biplane, 1 bomber, 1 interceptor and 1 jet moved from Shanxi to Manchuria 3 artilleries, 1 flak, 1 halftrack and 4 infantry moved from Korea to Manchuria 1 biplane moved from Buryatia to Manchuria Place Units - Japanese 1 destroyer and 1 submersible placed in Osaka Sea Zone 1 jet placed in Tokyo 3 infantry placed in Korea 1 artillery and 4 infantry placed in Manchuria 1 artillery and 1 infantry placed in Shanghai 1 artillery and 1 infantry placed in Malaya 1 tank placed in South Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from South Japan: 2 infantry EDIT: Adding units owned by Japanese to Shanghai: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 78 PUs; end with 78 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from South Japan: 2 infantry EDIT: Adding units owned by Japanese to Tokyo: 2 infantry and 1 jet EDIT: Removing units owned by Japanese from Tokyo: 1 jet EDIT: Removing units owned by Japanese from South Japan: 1 tank EDIT: Adding units owned by Japanese to Tokyo: 1 tank EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from South Japan: 2 infantry EDIT: Adding units owned by Japanese to North Japan: 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : 0.67 French regular : 0.00 Japanese regular : -0.33 Russians regular : 0.50 Neutral regular : -0.50 -
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 4 Purchase Units - British British buy 3 artilleries, 1 biplane, 1 commando, 2 destroyers, 13 infantry, 1 interceptor and 2 transports; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to Sydney 1 infantry moved from New South Wales to South Australia 1 infantry moved from Ningxia to Shanxi 1 infantry moved from Hunan to Indochina 1 jeep moved from Calcutta to Indochina 1 infantry moved from East India to Burma 2 infantry moved from Calcutta to East India 1 infantry moved from East India to Yunnan 1 artillery moved from East India to Yunnan 1 infantry moved from Yemen to Aden Sea Zone 1 cutter and 1 infantry moved from Aden Sea Zone to Red Sea Zone 2 infantry moved from Mozambique to Indian Sea Zone 2 1 battleship, 1 carrier, 2 infantry and 1 transport moved from Indian Sea Zone 2 to Red Sea Zone 1 infantry moved from Mozambique to Rhodesia 1 infantry moved from Egypt to Cyrenaica 1 artillery moved from Egypt to Cyrenaica 1 biplane moved from Egypt to Cyrenaica 1 commando moved from Iceland to 1 Atlantic Sea Zone 1 commando and 1 transport moved from 1 Atlantic Sea Zone to English Channel Sea Zone 1 infantry moved from London to English Channel Sea Zone 1 commando and 1 infantry moved from English Channel Sea Zone to Benelux 1 biplane moved from North England to Benelux 1 transport moved from Norwegian Sea Zone to English Channel Sea Zone 2 infantry moved from London to English Channel Sea Zone 2 infantry and 1 transport moved from English Channel Sea Zone to Norwegian Sea Zone 1 biplane, 2 infantry and 1 interceptor moved from Norwegian Sea Zone to Norway 1 commando moved from North England to Norwegian Sea Zone 1 commando moved from Norwegian Sea Zone to Norway 1 cutter moved from Barents Sea Zone to Norwegian Sea Zone 1 infantry moved from North England to Norwegian Sea Zone 1 infantry moved from Norwegian Sea Zone to Norway Combat - British Germans scrambles 2 units out of Finland to defend against the attack in Norway Air Battle in Norway British attacks with 2 units heading to Norway Germans launches 2 interceptors out of Norway Attackers Fire, : 1/2 hits, 0.67 expected hits Defenders Fire, : 1/2 hits, 1.00 expected hits 1 biplane owned by the British lost in Norway 1 interceptor owned by the Germans lost in Norway Air Battle is over, neither side is eliminated Battle in Norway British attack with 1 commando, 3 infantry and 1 interceptor Germans defend with 3 infantry and 1 interceptor British roll dice for 2 battleships and 1 cruiser in Norway, round 2 : 3/3 hits, 2.17 expected hits 1 interceptor owned by the Germans and 2 infantry owned by the Germans lost in Norway British roll dice for 1 commando, 3 infantry and 1 interceptor in Norway, round 2 : 2/5 hits, 1.17 expected hits Germans roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 commando owned by the British lost in Norway British win, taking Norway from Germans with 3 infantry and 1 interceptor remaining. Battle score for attacker is 14 Casualties for Germans: 3 infantry and 1 interceptor Casualties for British: 1 commando Battle in Indochina British attack with 1 infantry and 1 jeep Japanese defend with 1 artillery British roll dice for 1 infantry and 1 jeep in Indochina, round 2 : 1/2 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Indochina British win, taking Indochina from Japanese with 1 infantry and 1 jeep remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Benelux British attack with 1 biplane, 1 commando and 1 infantry Germans defend with 2 infantry British roll dice for 1 biplane, 1 commando and 1 infantry in Benelux, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Benelux, round 2 : 1/2 hits, 1.00 expected hits 2 infantry owned by the Germans and 1 biplane owned by the British lost in Benelux British win, taking Benelux from Germans with 1 commando and 1 infantry remaining. Battle score for attacker is -2 Casualties for British: 1 biplane Casualties for Germans: 2 infantry Non Combat Move - British 1 interceptor moved from Norway to Norwegian Sea Zone 3 infantry moved from Red Sea Zone to Egypt 1 infantry moved from Sudan to Cyrenaica 1 infantry moved from Egypt to Palestine Place Units - British 1 artillery and 2 infantry placed in Egypt 2 destroyers placed in Red Sea Zone 1 artillery and 2 infantry placed in New South Wales 1 artillery and 1 infantry placed in East India 1 biplane and 2 infantry placed in Calcutta 1 interceptor and 2 transports placed in Norwegian Sea Zone 3 infantry placed in West England 1 commando and 3 infantry placed in London British undo move 7. 1 infantry placed in London 1 infantry placed in North England 1 infantry placed in West England Turn Complete - British British collect 99 PUs; end with 99 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 Defenders Fire, : 0.00 Attackers Fire, : 0.33 Germans regular : 0.50 British regular : 3.33 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery, 4 infantry, 1 interceptor and 2 tanks; Remaining resources: 1 PUs; Combat Move - Italians 3 infantry moved from Tripolitania to Cyrenaica 1 infantry moved from Greece to Mediterranean Sea Zone 5 1 commando moved from Greece to Mediterranean Sea Zone 5 1 jeep moved from Greece to Bulgaria 1 artillery moved from Greece to Bulgaria 2 infantry moved from Yugoslavia to Bulgaria 1 infantry moved from Crete to Mediterranean Sea Zone 5 1 infantry moved from Crete to Mediterranean Sea Zone 5 2 infantry moved from South Italy to Mediterranean Sea Zone 5 2 battleships, 1 biplane, 1 carrier, 1 commando, 1 destroyer, 5 infantry and 3 transports moved from Mediterranean Sea Zone 5 to Mediterranean Sea Zone 4 1 biplane and 1 commando moved from Mediterranean Sea Zone 4 to Cyrenaica 5 infantry moved from Mediterranean Sea Zone 4 to Cyrenaica 1 biplane moved from Algeria to Cyrenaica 1 artillery and 1 infantry moved from West Africa to Gold Coast Italians take Gold Coast from British Combat - Italians Air Battle in Cyrenaica Italians attacks with 2 units heading to Cyrenaica French launches 2 interceptors out of Cyrenaica Attackers Fire, : 0/2 hits, 0.33 expected hits Defenders Fire, : 1/2 hits, 0.33 expected hits 1 biplane owned by the Italians lost in Cyrenaica Air Battle is over, neither side is eliminated Battle in Bulgaria Italians attack with 1 artillery, 2 infantry and 1 jeep Russians defend with 1 infantry Italians roll dice for 1 artillery, 2 infantry and 1 jeep in Bulgaria, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Bulgaria Italians win, taking Bulgaria from Russians with 1 artillery, 2 infantry and 1 jeep remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Cyrenaica Italians attack with 1 biplane, 1 commando and 8 infantry British defend with 1 artillery, 1 biplane and 3 infantry; French defend with 1 biplane and 1 infantry Italians roll dice for 2 battleships in Cyrenaica, round 2 : 1/2 hits, 1.67 expected hits 1 artillery owned by the British lost in Cyrenaica Italians roll dice for 1 biplane, 1 commando and 8 infantry in Cyrenaica, round 2 : 3/10 hits, 2.00 expected hits French roll dice for 2 biplanes and 4 infantry in Cyrenaica, round 2 : 1/6 hits, 2.67 expected hits 1 infantry owned by the French, 1 infantry owned by the Italians, 1 biplane owned by the British and 1 biplane owned by the French lost in Cyrenaica Italians roll dice for 1 biplane, 1 commando and 7 infantry in Cyrenaica, round 3 : 1/9 hits, 1.83 expected hits French roll dice for 3 infantry in Cyrenaica, round 3 : 1/3 hits, 1.50 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Cyrenaica Italians roll dice for 1 biplane, 1 commando and 6 infantry in Cyrenaica, round 4 : 2/8 hits, 1.67 expected hits French roll dice for 2 infantry in Cyrenaica, round 4 : 0/2 hits, 1.00 expected hits 2 infantry owned by the British lost in Cyrenaica Italians win, taking Cyrenaica from French with 1 biplane, 1 commando and 6 infantry remaining. Battle score for attacker is 26 Casualties for British: 1 artillery, 1 biplane and 3 infantry Casualties for Italians: 2 infantry Casualties for French: 1 biplane and 1 infantry Non Combat Move - Italians 1 biplane moved from Cyrenaica to Tripolitania 2 infantry moved from Tunis to Tripolitania 2 infantry moved from Algeria to Morocco 1 flak and 5 infantry moved from Yugoslavia to Romania Place Units - Italians 1 interceptor and 2 tanks placed in Rome 1 artillery and 1 infantry placed in Tunis 3 infantry placed in Algeria Turn Complete - Italians Italians collect 42 PUs; end with 43 PUsCombat Hit Differential Summary :
French regular : -3.17 Italians regular : -0.33 Defenders Fire, : 0.67 Attackers Fire, : -0.33 Russians regular : -0.50 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 commando, 1 cruiser, 1 destroyer, 4 infantry, 1 jet and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 commando moved from San Francisco to Pacific Sea Zone 10 1 commando and 1 cruiser moved from Pacific Sea Zone 10 to Pacific Sea Zone 6 1 commando moved from Pacific Sea Zone 6 to Wake 1 infantry moved from Honolulu to Pacific Sea Zone 12 1 infantry moved from Hawaii to Pacific Sea Zone 12 1 battleship, 2 biplanes, 2 carriers, 2 destroyers, 2 infantry, 1 interceptor and 1 transport moved from Pacific Sea Zone 12 to Pacific Sea Zone 2 Americans take Pacific Sea Zone 2 from Japanese 2 infantry moved from Pacific Sea Zone 2 to Solomon Islands 2 biplanes and 1 interceptor moved from Pacific Sea Zone 2 to Solomon Islands 1 transport moved from Pacific Sea Zone 10 to Pacific Sea Zone 13 2 infantry moved from Mexico to Pacific Sea Zone 13 2 infantry and 1 transport moved from Pacific Sea Zone 13 to Pacific Sea Zone 12 1 battleship moved from Pacific Sea Zone 10 to Pacific Sea Zone 12 1 cutter moved from Pacific Sea Zone 10 to Pacific Sea Zone 13 1 cutter and 1 infantry moved from Pacific Sea Zone 18 to Pacific Sea Zone 17 1 infantry moved from Pacific Sea Zone 17 to Falkland 1 commando and 2 infantry moved from Brazil to Argentina 1 artillery and 1 jeep moved from Bolivia to Argentina 1 commando moved from Washington DC to Atlantic Sea Zone 10 1 commando and 1 cutter moved from Atlantic Sea Zone 10 to Atlantic Sea Zone 9 1 transport moved from Atlantic Sea Zone 12 to Atlantic Sea Zone 14 1 bomber moved from San Francisco to Yellow Sea Zone Combat - Americans Battle in Falkland Americans loses 0 PUs for violating Falklands neutrality. Battle in Wake Battle in Argentina Americans attack with 1 artillery, 1 commando, 2 infantry and 1 jeep Germans defend with 1 bunker Americans roll dice for 1 artillery, 1 commando, 2 infantry and 1 jeep in Argentina, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 bunker in Argentina, round 2 : 1/1 hits, 0.67 expected hits 1 bunker owned by the Germans and 1 infantry owned by the Americans lost in Argentina Americans win, taking Falkland from Neutral, taking Wake from Japanese, taking Argentina from Germans with 1 artillery, 1 commando, 1 infantry and 1 jeep remaining. Battle score for attacker is 2 Casualties for Americans: 1 infantry Casualties for Germans: 1 bunker Battle in Yellow Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport Americans roll dice for 1 bomber in Yellow Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 transport in Yellow Sea Zone, round 2 : 0/1 hits, 0.17 expected hits retreated to Yellow Sea Zone Battle in Solomon Islands Americans attack with 2 biplanes, 2 infantry and 1 interceptor Japanese defend with 1 infantry Americans roll dice for 1 battleship in Solomon Islands, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Japanese lost in Solomon Islands Americans winJapanese win with 1 transport remaining, taking Solomon Islands from Japanese with 2 biplanes, 2 infantry and 1 interceptor remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 biplanes and 1 interceptor moved from Solomon Islands to Pacific Sea Zone 2 2 infantry moved from Pacific Sea Zone 12 to Midway 1 commando moved from Atlantic Sea Zone 9 to Azores 1 bomber moved from Yellow Sea Zone to Henan Place Units - Americans 1 battleship, 1 carrier and 1 cruiser placed in Pacific Sea Zone 10 1 jet placed in Pacific Sea Zone 10 1 destroyer and 1 transport placed in Pacific Sea Zone 12 1 commando and 2 infantry placed in Hawaii 1 transport placed in Atlantic Sea Zone 10 2 infantry placed in Washington DC Americans undo move 6. Americans undo move 5. 2 infantry placed in Brazil 1 transport placed in Atlantic Sea Zone 13 Turn Complete - Americans Americans collect 96 PUs; end with 96 PUsCombat Hit Differential Summary :
Americans regular : 0.17 Japanese regular : -0.17 Germans regular : 0.33 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: argo1939, version: 0.2.0
Game History
Round: 4 Purchase Units - Chinese Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery moved from Henan to Shandong 1 infantry moved from Henan to Shandong 1 biplane moved from Henan to Shandong 1 infantry moved from Henan to Shandong 1 infantry and 1 jeep moved from Szechuan to Henan 1 artillery and 1 infantry moved from Chongqing to Henan Combat - Chinese Battle in Shandong Chinese attack with 1 artillery, 1 biplane and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 biplane and 2 infantry in Shandong, round 2 : 2/4 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shandong, round 2 : 0/1 hits, 0.50 expected hits 1 infantry owned by the Japanese lost in Shandong Chinese win, taking Shandong from Japanese with 1 artillery, 1 biplane and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 biplane moved from Shandong to Henan Place Units - Chinese 1 artillery and 1 infantry placed in Szechuan 1 artillery and 1 infantry placed in Chongqing Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Chinese regular : 0.83 Japanese regular : -0.50





