@The-Janus I have no idea what you called, “dunce”. But I hope it is an honorable name that means somebody is wise, thoughtful, and super cool.
:)
That’s what it means, right!?
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 armour moved from Albania to 97 Sea Zone
1 infantry moved from Albania to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Alexandria
1 armour moved from 98 Sea Zone to Alexandria
1 submarine moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from Northern Italy to Southern France
2 artilleries moved from Northern Italy to Southern France
1 armour moved from Northern Italy to Southern France
1 bomber moved from Northern Italy to 94 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
Combat - Italians
Battle in Alexandria
Italians attack with 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Alexandria, round 2 : 3/10 hits, 3.00 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in 94 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 2 fighters in 94 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Italians lost in 94 Sea Zone
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyer
Battle in Southern France
Italians attack with 1 armour, 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 3/5 hits, 1.83 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the French, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Non Combat Move - Italians
1 infantry moved from Albania to Yugoslavia
2 fighters moved from 94 Sea Zone to Southern Italy
1 cruiser and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 bomber moved from 94 Sea Zone to Southern Italy
2 aaGuns moved from Northern Italy to Southern France
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
French regular : 0.33
Italians regular : 1.17
British regular : 1.33
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 1
Combat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
Combat - French
Non Combat Move - French
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 2
Politics - Germans
Germans takes Political Action: Political Action Axis To War With TrueNeutrals
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Purchase Units - Germans
Germans buy 3 artilleries, 3 bombers and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
4 armour moved from France to Spain
4 mech_infantrys moved from France to Spain
1 infantry moved from France to Normandy Bordeaux
2 artilleries moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
1 armour moved from Germany to Holland Belgium
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 104 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 battleship and 1 cruiser moved from 112 Sea Zone to 104 Sea Zone
1 battleship and 1 cruiser moved from 104 Sea Zone to 91 Sea Zone
2 bombers moved from Western Germany to Gibraltar
1 carrier moved from 112 Sea Zone to 104 Sea Zone
1 carrier moved from 104 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Gibraltar
3 armour moved from Yugoslavia to Greece
5 infantry moved from Bulgaria to Greece
1 fighter moved from Southern Italy to Greece
2 tactical_bombers moved from Western Germany to Spain
2 armour moved from France to Spain
1 tactical_bomber moved from Western Germany to Spain
Combat - Germans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 2
Politics - Germans
Germans takes Political Action: Political Action Axis To War With TrueNeutrals
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Purchase Units - Germans
Germans buy 3 artilleries, 3 bombers and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
4 armour moved from France to Spain
4 mech_infantrys moved from France to Spain
1 infantry moved from France to Normandy Bordeaux
2 artilleries moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
1 armour moved from Germany to Holland Belgium
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 104 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 battleship and 1 cruiser moved from 112 Sea Zone to 104 Sea Zone
1 battleship and 1 cruiser moved from 104 Sea Zone to 91 Sea Zone
2 bombers moved from Western Germany to Gibraltar
1 carrier moved from 112 Sea Zone to 104 Sea Zone
1 carrier moved from 104 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Gibraltar
3 armour moved from Yugoslavia to Greece
5 infantry moved from Bulgaria to Greece
1 fighter moved from Southern Italy to Greece
2 tactical_bombers moved from Western Germany to Spain
2 armour moved from France to Spain
1 tactical_bomber moved from Western Germany to Spain
Combat - Germans
British scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
British scrambles to create a battle in territory 91 Sea Zone
Battle in 91 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser and 1 transport
British defend with 3 fighters
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 transport in 91 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 3 fighters in 91 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits
Units damaged: 1 battleship owned by the Germans
1 carrier owned by the Germans and 1 fighter owned by the British lost in 91 Sea Zone
Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 91 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
British roll dice for 2 fighters in 91 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
2 fighters owned by the British and 1 cruiser owned by the Germans lost in 91 Sea Zone
Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 2
Casualties for Germans: 1 carrier and 1 cruiser
Casualties for British: 3 fighters
Battle in Gibraltar
Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 harbour and 2 infantry
Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Gibraltar, round 2 : 3/6 hits, 2.83 expected hits
British roll dice for 2 infantry in Gibraltar, round 2 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 2 infantry owned by the British lost in Gibraltar
Germans win, taking Gibraltar from British with 2 bombers and 2 infantry remaining. Battle score for attacker is -15
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 2 infantry
Battle in Spain
Germans attack with 6 armour, 4 mech_infantrys and 3 tactical_bombers
Neutral_True defend with 6 infantry
Germans roll dice for 6 armour, 4 mech_infantrys and 3 tactical_bombers in Spain, round 2 : 6/13 hits, 5.67 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2.00 expected hits
1 mech_infantry owned by the Germans and 6 infantry owned by the Neutral_True lost in Spain
Germans win, taking Spain from Neutral_True with 6 armour, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 mech_infantry
Casualties for Neutral_True: 6 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 1 infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in Holland Belgium
Germans attack with 1 armour, 1 artillery and 1 infantry
French defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Greece
Germans attack with 3 armour, 1 fighter and 5 infantry
Neutral_Allies defend with 4 infantry
Germans roll dice for 3 armour, 1 fighter and 5 infantry in Greece, round 2 : 2/9 hits, 2.83 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece
Germans roll dice for 3 armour, 1 fighter and 3 infantry in Greece, round 3 : 6/7 hits, 2.50 expected hits
Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
Germans win, taking Greece from Neutral_Allies with 3 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Germans
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 submarine moved from 104 Sea Zone to 91 Sea Zone
2 bombers moved from Gibraltar to France
3 tactical_bombers moved from Spain to France
1 fighter moved from Greece to Alexandria
2 artilleries and 7 infantry moved from Yugoslavia to Bulgaria
2 fighters moved from Western Germany to Alexandria
3 aaGuns, 3 artilleries and 14 infantry moved from Poland to Slovakia Hungary
3 aaGuns and 2 artilleries moved from Germany to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Southern Italy
Place Units - Germans
3 artilleries and 6 infantry placed in Germany
3 bombers placed in France
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
French regular : 0.33
Neutral_Allies regular : 1.00
Germans regular : 3.67
Neutral_True regular : -1.00
British regular : 2.00
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 2
Politics - Russians
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:Russians for territoryAttachment attached to Chile
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:Russians for territoryAttachment attached to Argentina
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:Russians for territoryAttachment attached to Venezuela
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:Russians for territoryAttachment attached to Sweden
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:Russians for territoryAttachment attached to Switzerland
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:Russians for territoryAttachment attached to Spain
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:Russians for territoryAttachment attached to Portugal
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:Russians for territoryAttachment attached to Turkey
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:Russians for territoryAttachment attached to Saudi Arabia
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:Russians for territoryAttachment attached to Afghanistan
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:Russians for territoryAttachment attached to Mozambique
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:Russians for territoryAttachment attached to Angola
Purchase Units - Russians
Russians buy 3 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
2 infantry moved from Rostov to Ukraine
2 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
1 armour moved from Bryansk to Belarus
1 mech_infantry moved from Bryansk to Belarus
5 infantry moved from Bryansk to Western Ukraine
2 aaGuns moved from Bryansk to Western Ukraine
2 artilleries moved from Bryansk to Western Ukraine
2 infantry moved from Russia to Bryansk
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
Place Units - Russians
1 mech_infantry placed in Volgograd
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 2
Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:Russians for territoryAttachment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:Russians for territoryAttachment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:Russians for territoryAttachment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:Russians for territoryAttachment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:Russians for territoryAttachment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:Russians for territoryAttachment attached to Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:Russians for territoryAttachment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:Russians for territoryAttachment attached to Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:Russians for territoryAttachment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:Russians for territoryAttachment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:Russians for territoryAttachment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:Russians for territoryAttachment attached to Angola
Purchase Units - Americans
Americans buy 1 fighter, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 carrier moved from 101 Sea Zone to 102 Sea Zone
1 fighter moved from Eastern United States to 102 Sea Zone
1 destroyer moved from 101 Sea Zone to 102 Sea Zone
1 cruiser moved from 101 Sea Zone to 102 Sea Zone
1 destroyer moved from 102 Sea Zone to 101 Sea Zone
Place Units - Americans
1 fighter placed in Eastern United States
1 submarine and 3 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 2
Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:Russians for territoryAttachment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:Russians for territoryAttachment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:Russians for territoryAttachment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:Russians for territoryAttachment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:Russians for territoryAttachment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:Russians for territoryAttachment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:Russians for territoryAttachment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:Russians for territoryAttachment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:Russians for territoryAttachment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:Russians for territoryAttachment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:Russians for territoryAttachment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:Russians for territoryAttachment attached to Angola
Purchase Units - British
British buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from New Brunswick Nova Scotia to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Egypt to Anglo Egyptian Sudan
2 artilleries moved from Egypt to Anglo Egyptian Sudan
3 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
Combat - British
Battle in 98 Sea Zone
British attack with 1 destroyer
Italians defend with 2 transports
2 transports owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in Gibraltar
British attack with 1 infantry
Germans defend with 1 airfield, 1 harbour and 2 infantry
British roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Gibraltar
British roll dice for 1 infantry in Gibraltar, round 3 : 1/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Gibraltar
British win, taking Gibraltar from Germans with 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 91 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 tactical_bomber
Germans defend with 1 battleship, 1 submarine and 1 transport
British roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 91 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 battleship and 1 transport in 91 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 91 Sea Zone
British roll dice for 1 bomber and 1 tactical_bomber in 91 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 battleship and 1 transport in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 battleship owned by the Germans and 1 tactical_bomber owned by the British lost in 91 Sea Zone
1 transport owned by the Germans lost in 91 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer and 1 tactical_bomber
Casualties for Germans: 1 battleship, 1 submarine and 1 transport
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/8 hits, 2.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 4/8 hits, 2.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
1 infantry moved from Rhodesia to Mozambique
British take Mozambique from Neutral_True
1 infantry moved from Rhodesia to Angola
British take Angola from Neutral_True
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 bomber moved from 91 Sea Zone to Algeria
1 battleship moved from 123 Sea Zone to 106 Sea Zone
1 cruiser moved from 123 Sea Zone to 106 Sea Zone
1 fighter moved from Iceland to United Kingdom
1 infantry moved from Quebec to New Brunswick Nova Scotia
1 artillery moved from Quebec to New Brunswick Nova Scotia
Place Units - British
1 transport placed in 106 Sea Zone
2 infantry placed in United Kingdom
1 transport placed in 71 Sea Zone
1 fighter and 1 infantry placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : -1.67
Germans regular : -0.50
British regular : 0.83
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
2 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt
Italians take Egypt from British
1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea Zone
3 fighters moved from Southern Italy to 92 Sea Zone
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 3 fighters
British defend with 1 carrier, 2 cruisers and 2 transports; French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits
British roll dice for 1 carrier, 3 cruisers, 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 2/5 hits, 2.17 expected hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the French, 1 destroyer owned by the Italians, 1 cruiser owned by the French and 1 carrier owned by the British lost in 92 Sea Zone
Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 3 fighters in 92 Sea Zone, round 3 : 5/7 hits, 3.83 expected hits
British roll dice for 2 cruisers and 2 transports in 92 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
2 transports owned by the British, 2 cruisers owned by the British and 1 fighter owned by the Italians lost in 92 Sea Zone
Italians win with 1 battleship, 1 bomber, 2 cruisers and 2 fighters remaining. Battle score for attacker is 56
Casualties for Italians: 1 destroyer and 1 fighter
Casualties for British: 1 carrier, 2 cruisers and 2 transports
Casualties for French: 1 cruiser and 1 destroyer
Non Combat Move - Italians
2 fighters moved from 92 Sea Zone to Southern France
2 aaGuns moved from Southern France to Spain
1 infantry moved from Kenya to Italian Somaliland
1 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Southern France to Spain
2 artilleries moved from Southern France to Spain
1 bomber moved from 92 Sea Zone to Southern Italy
Place Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
Italians collect 13 PUs (2 lost to blockades); end with 14 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : 1.00
British regular : -0.17
Dice Statistics:
Total
1 was rolled 52 times
2 was rolled 51 times
3 was rolled 41 times
4 was rolled 52 times
5 was rolled 45 times
6 was rolled 63 times
Average roll : 3.579
Median : 4.000
Variance : 0.928
Standard Deviation : 0.964
Total rolls : 304
Null / Other
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 12 times
Average roll : 3.558
Median : 4.000
Variance : 0.497
Standard Deviation : 0.705
Total rolls : 52
Germans Combat
1 was rolled 16 times
2 was rolled 25 times
3 was rolled 18 times
4 was rolled 20 times
5 was rolled 18 times
6 was rolled 24 times
Average roll : 3.587
Median : 4.000
Variance : 0.540
Standard Deviation : 0.735
Total rolls : 121
British Combat
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 12 times
Average roll : 3.558
Median : 4.000
Variance : 0.497
Standard Deviation : 0.705
Total rolls : 52
Italians Combat
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.525
Median : 4.000
Variance : 0.188
Standard Deviation : 0.434
Total rolls : 40
French Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.727
Median : 4.000
Variance : 0.540
Standard Deviation : 0.735
Total rolls : 22
Neutral_True Combat
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.167
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Neutral_Allies Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.273
Median : 3.000
Variance : 0.483
Standard Deviation : 0.695
Total rolls : 11
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 2
Politics - French
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:Russians for territoryAttachment attached to Chile
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:Russians for territoryAttachment attached to Argentina
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:Russians for territoryAttachment attached to Venezuela
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:Russians for territoryAttachment attached to Sweden
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:Russians for territoryAttachment attached to Switzerland
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:Russians for territoryAttachment attached to Spain
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:Russians for territoryAttachment attached to Portugal
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:Russians for territoryAttachment attached to Turkey
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:Russians for territoryAttachment attached to Saudi Arabia
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:Russians for territoryAttachment attached to Afghanistan
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:Russians for territoryAttachment attached to Mozambique
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:Russians for territoryAttachment attached to Angola
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Libya to Tunisia
1 fighter moved from United Kingdom to Algeria
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 10 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Spain to Gibraltar
1 mech_infantry moved from Spain to Gibraltar
1 armour moved from Spain to Gibraltar
1 tactical_bomber moved from Southern Italy to 98 Sea Zone
1 fighter moved from Alexandria to 98 Sea Zone
1 fighter moved from Alexandria to 98 Sea Zone
1 fighter moved from Alexandria to 98 Sea Zone
5 bombers and 3 tactical_bombers moved from France to Sweden
7 infantry moved from Finland to Sweden
2 mech_infantrys moved from Spain to Gibraltar
Combat - Germans
Battle in Sweden
Germans attack with 5 bombers, 7 infantry and 3 tactical_bombers
Neutral_True defend with 6 infantry
Germans roll dice for 5 bombers, 7 infantry and 3 tactical_bombers in Sweden, round 2 : 4/15 hits, 6.00 expected hits
Neutral_True roll dice for 6 infantry in Sweden, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Germans and 4 infantry owned by the Neutral_True lost in Sweden
Germans roll dice for 5 bombers, 6 infantry and 3 tactical_bombers in Sweden, round 3 : 9/14 hits, 5.83 expected hits
Neutral_True roll dice for 2 infantry in Sweden, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Neutral_True lost in Sweden
Germans win, taking Sweden from Neutral_True with 5 bombers, 5 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Neutral_True: 6 infantry
Battle in Gibraltar
Germans attack with 2 armour and 3 mech_infantrys
British defend with 1 airfield, 1 harbour and 1 infantry
Germans roll dice for 2 armour and 3 mech_infantrys in Gibraltar, round 2 : 1/5 hits, 1.50 expected hits
British roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Gibraltar
Germans win, taking Gibraltar from British with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 98 Sea Zone
Germans attack with 3 fighters and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 98 Sea Zone
Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
3 tactical_bombers moved from Sweden to Western Germany
1 artillery moved from Holland Belgium to France
2 artilleries and 1 infantry moved from Normandy Bordeaux to Spain
4 armour moved from Spain to Northern Italy
1 armour moved from Holland Belgium to Germany
2 artilleries and 7 infantry moved from Bulgaria to Greece
3 artilleries and 6 infantry moved from Germany to Slovakia Hungary
2 fighters moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from 98 Sea Zone to Greece
1 fighter moved from 98 Sea Zone to Greece
1 fighter moved from Southern Italy to Greece
5 bombers moved from Sweden to Southern Italy
Place Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
10 infantry placed in Germany
1 armour placed in Western Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans regular : 1.50
Neutral_True regular : -0.67
British regular : -0.67
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 3
Purchase Units - British
British buy 1 destroyer, 1 fighter and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland
British take Kenya from Italians
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Mozambique to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Italian Somaliland
Combat - British
Battle in Italian Somaliland
British attack with 1 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Italian Somaliland, round 2 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
3 infantry moved from Angola to Belgian Congo
2 infantry moved from Mozambique to Tanganyika Territory
2 infantry moved from Anglo Egyptian Sudan to Ethiopia
2 artilleries moved from Anglo Egyptian Sudan to Ethiopia
1 bomber moved from Algeria to United Kingdom
1 armour moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour and 1 transport moved from 106 Sea Zone to 89 Sea Zone
1 armour moved from 89 Sea Zone to Venezuela
British take Venezuela from Neutral_True
1 cruiser moved from 106 Sea Zone to 102 Sea Zone
1 battleship moved from 106 Sea Zone to 102 Sea Zone
1 fighter moved from Union of South Africa to British Somaliland
Place Units - British
1 fighter placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 destroyer and 1 transport placed in 106 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
British regular : 0.00
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 factory_minor and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 bomber moved from Southern Italy to Trans-Jordan
1 artillery moved from Spain to Portugal
1 infantry moved from Spain to Portugal
2 fighters moved from Southern France to Portugal
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 bomber and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Battle in Portugal
Italians attack with 1 artillery, 2 fighters and 1 infantry
Neutral_True defend with 2 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Portugal, round 2 : 1/4 hits, 1.67 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Neutral_True lost in Portugal
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Portugal, round 3 : 0/4 hits, 1.67 expected hits
Neutral_True roll dice for 1 infantry in Portugal, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Portugal, round 4 : 2/4 hits, 1.67 expected hits
Neutral_True roll dice for 1 infantry in Portugal, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_True lost in Portugal
Italians win, taking Portugal from Neutral_True with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Non Combat Move - Italians
2 fighters moved from Portugal to Gibraltar
2 aaGuns moved from Spain to Gibraltar
1 artillery moved from Spain to Gibraltar
1 infantry moved from Northern Italy to Southern France
2 aaGuns and 6 infantry moved from Southern Italy to Northern Italy
1 battleship and 2 cruisers moved from 92 Sea Zone to 95 Sea Zone
2 armour and 1 mech_infantry moved from Egypt to Iraq
Italians take Iraq from Neutral_Axis
1 bomber moved from Trans-Jordan to Egypt
1 armour moved from Southern France to Northern Italy
Place Units - Italians
1 factory_minor placed in Egypt
1 transport placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3
Italians collect 15 PUs (2 lost to blockades); end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : -2.33
Neutral_True regular : -1.33
British regular : 0.67
TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from Tunisia to Algeria
1 fighter moved from Algeria to 102 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 80 Sea Zone to 76 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 fighter, 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour, 2 artilleries and 9 infantry moved from Greece to Turkey
3 bombers moved from Southern Italy to Turkey
1 tactical_bomber moved from Greece to Turkey
1 fighter moved from Egypt to 76 Sea Zone
2 bombers moved from Southern Italy to 76 Sea Zone
1 fighter moved from Egypt to 76 Sea Zone
1 fighter moved from Greece to Turkey
Combat - Germans
Battle in 76 Sea Zone
Germans attack with 2 bombers and 2 fighters
British defend with 1 transport; French defend with 1 destroyer
Germans roll dice for 2 bombers and 2 fighters in 76 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
British roll dice for 1 destroyer and 1 transport in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French and 1 transport owned by the British lost in 76 Sea Zone
Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 15
Casualties for French: 1 destroyer
Casualties for British: 1 transport
Battle in Turkey
Germans attack with 3 armour, 2 artilleries, 3 bombers, 1 fighter, 9 infantry and 1 tactical_bomber
Neutral_True defend with 8 infantry
Germans roll dice for 3 armour, 2 artilleries, 3 bombers, 1 fighter, 9 infantry and 1 tactical_bomber in Turkey, round 2 : 5/19 hits, 7.17 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 1/8 hits, 2.67 expected hits
1 infantry owned by the Germans and 5 infantry owned by the Neutral_True lost in Turkey
Germans roll dice for 3 armour, 2 artilleries, 3 bombers, 1 fighter, 8 infantry and 1 tactical_bomber in Turkey, round 3 : 4/18 hits, 7.00 expected hits
Neutral_True roll dice for 3 infantry in Turkey, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 3 infantry owned by the Neutral_True lost in Turkey
Germans win, taking Turkey from Neutral_True with 3 armour, 2 artilleries, 3 bombers, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Germans: 2 infantry
Casualties for Neutral_True: 8 infantry
Non Combat Move - Germans
2 bombers moved from 76 Sea Zone to Egypt
1 fighter moved from 76 Sea Zone to Iraq
1 fighter moved from 76 Sea Zone to Egypt
1 fighter moved from Turkey to Egypt
1 tactical_bomber moved from Turkey to Iraq
1 infantry moved from Spain to Gibraltar
1 artillery moved from Spain to Gibraltar
1 artillery moved from Spain to Southern France
1 artillery moved from France to Southern France
6 aaGuns, 8 artilleries and 20 infantry moved from Slovakia Hungary to Poland
10 infantry moved from Germany to Poland
1 armour moved from Germany to Slovakia Hungary
1 armour moved from Western Germany to Slovakia Hungary
4 armour moved from Northern Italy to Slovakia Hungary
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Western Germany to Gibraltar
1 tactical_bomber moved from Western Germany to Gibraltar
1 fighter moved from Greece to Western Germany
3 bombers moved from Turkey to Western Germany
Place Units - Germans
1 transport placed in 112 Sea Zone
1 artillery and 1 infantry placed in Western Germany
1 fighter placed in Western Germany
3 armour placed in Germany
3 mech_infantrys placed in Normandy Bordeaux
1 mech_infantry placed in France
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans regular : -5.50
Neutral_True regular : -1.67
British regular : -0.33
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Purchase Units - Russians
Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Trigger Russians Allied Americans 2: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
Combat - Russians
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Afghanistan from Neutral_True to Russians
EDIT: Removing units owned by Neutral_True from Afghanistan: 4 infantry
EDIT: Adding units owned by Russians to Afghanistan: 4 infantry
EDIT: Turning off Edit Mode
1 mech_infantry moved from Rostov to Ukraine
4 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Volgograd to Kazakhstan
8 infantry moved from Novgorod to Belarus
1 infantry moved from Karelia to Novgorod
1 aaGun moved from Karelia to Novgorod
1 artillery moved from Karelia to Novgorod
1 infantry moved from Bryansk to Belarus
1 infantry moved from Baltic States to Belarus
1 tactical_bomber moved from Novgorod to Volgograd
1 fighter moved from Rostov to Volgograd
4 infantry moved from Rostov to Volgograd
3 artilleries moved from Rostov to Volgograd
1 armour moved from Rostov to Volgograd
1 mech_infantry moved from Rostov to Volgograd
1 mech_infantry moved from Kazakhstan to Afghanistan
3 artilleries moved from Western Ukraine to Bryansk
8 infantry moved from Western Ukraine to Bryansk
1 armour moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Belarus
1 aaGun moved from Bryansk to Rostov
Place Units - Russians
3 infantry placed in Ukraine
2 infantry and 1 mech_infantry placed in Volgograd
3 infantry placed in Novgorod
Russians undo move 2.
Russians undo move 2.
1 mech_infantry placed in Russia
3 infantry placed in Volgograd
2 infantry placed in Novgorod
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Objective Russians 4 Far East Reserves: Russians met a national objective for an additional 9 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 4
Politics - Americans
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Russians from 117 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 armour moved from Eastern United States to 101 Sea Zone
3 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 armour, 5 infantry, 3 mech_infantrys and 5 transports moved from 101 Sea Zone to 123 Sea Zone
1 carrier moved from 101 Sea Zone to 123 Sea Zone
1 fighter moved from 101 Sea Zone to 123 Sea Zone
1 fighter moved from Eastern United States to 123 Sea Zone
1 fighter moved from 102 Sea Zone to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
1 submarine moved from 101 Sea Zone to 123 Sea Zone
1 destroyer moved from 101 Sea Zone to 123 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Russians to 123 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 destroyer, 2 submarines and 2 transports placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 102 Sea Zone: 1 carrier
EDIT: Removing units owned by French from 102 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from 102 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 cruiser
EDIT: Adding units owned by French to 101 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
2 fighters and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 35 PUs; end with 37 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 20 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 4
Purchase Units - British
British buy 1 fighter, 1 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to Germany
Combat - British
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.
Non Combat Move - British
1 bomber moved from Germany to Novgorod
1 infantry moved from Venezuela to Brazil
British take Brazil from Neutral_Allies
1 armour moved from Venezuela to Argentina
British take Argentina from Neutral_True
1 infantry moved from Venezuela to 89 Sea Zone
1 infantry and 1 transport moved from 89 Sea Zone to 65 Sea Zone
1 infantry moved from 65 Sea Zone to Chile
British take Chile from Neutral_True
1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
1 destroyer moved from 106 Sea Zone to 123 Sea Zone
1 cruiser moved from 102 Sea Zone to 106 Sea Zone
1 battleship moved from 102 Sea Zone to 106 Sea Zone
2 artilleries moved from Ethiopia to Anglo Egyptian Sudan
3 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 fighter moved from British Somaliland to Anglo Egyptian Sudan
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Italian Somaliland to Ethiopia
2 infantry moved from Tanganyika Territory to Kenya
1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Persia to Northwest Persia
Place Units - British
1 transport placed in 106 Sea Zone
1 infantry placed in Quebec
1 submarine placed in 106 Sea Zone
1 fighter and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans AA : -0.17
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Iraq to Persia
1 mech_infantry moved from Iraq to Persia
1 bomber moved from Egypt to Persia
1 infantry moved from Iraq to Persia
Combat - Italians
Battle in Persia
Italians attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Persia, round 2 : 3/4 hits, 1.50 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Persia
Italians win, taking Persia from British with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 artillery moved from Trans-Jordan to Egypt
1 armour moved from Iraq to Egypt
2 infantry moved from Iraq to Trans-Jordan
1 artillery and 1 infantry moved from Portugal to Spain
2 fighters moved from Gibraltar to Egypt
2 aaGuns moved from Northern Italy to Southern France
3 infantry moved from Northern Italy to Southern France
1 bomber moved from Persia to Egypt
Place Units - Italians
1 fighter and 2 infantry placed in Egypt
1 transport placed in 95 Sea Zone
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : 1.50
British regular : -0.33
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 fighter moved from 101 Sea Zone to Iceland
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 destroyer, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Sweden to Finland
1 infantry moved from Sweden to Finland
1 bomber moved from Western Germany to Finland
1 bomber moved from Western Germany to Finland
8 artilleries and 30 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
5 armour moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
5 armour moved from Eastern Poland to Baltic States
1 armour moved from Slovakia Hungary to Romania
1 armour moved from Germany to Romania
2 armour moved from Germany to Baltic States
1 infantry moved from Turkey to Northwest Persia
1 infantry moved from Turkey to Caucasus
1 infantry moved from Turkey to Caucasus
1 armour moved from Turkey to Syria
Germans take Syria from French
2 armour moved from Turkey to Northwest Persia
1 armour moved from Syria to Trans-Jordan
1 tactical_bomber moved from Iraq to Caucasus
1 infantry moved from Turkey to Northwest Persia
1 artillery moved from Turkey to Northwest Persia
1 bomber moved from Egypt to Caucasus
Combat - Germans
Battle in Finland
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Finland, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northwest Persia
Germans attack with 2 armour, 1 artillery and 2 infantry
British defend with 1 infantry
Germans roll dice for 2 armour, 1 artillery and 2 infantry in Northwest Persia, round 2 : 2/5 hits, 1.83 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 armour moved from Gibraltar to Southern France
3 mech_infantrys moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from France to Southern France
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Sweden
2 bombers moved from Finland to Western Germany
2 artilleries moved from Southern France to France
1 armour moved from Gibraltar to Southern France
1 fighter moved from Iraq to Egypt
1 bomber moved from Egypt to Northern Italy
1 bomber moved from Northern Italy to Western Germany
1 tactical_bomber moved from Gibraltar to Western Germany
1 tactical_bomber moved from Gibraltar to Western Germany
1 bomber moved from Caucasus to Turkey
1 tactical_bomber moved from Caucasus to Romania
1 aaGun moved from Poland to Eastern Poland
5 aaGuns moved from Poland to Baltic States
2 infantry moved from Sweden to Finland
1 infantry moved from Sweden to Finland
Place Units - Germans
2 artilleries and 2 infantry placed in Western Germany
2 armour placed in Germany
3 mech_infantrys placed in Germany
1 destroyer and 2 transports placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : 2.00
British regular : -0.33