Doug vs Weston
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 3 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Northwest Persia to Caucasus 2 fighters moved from Russia to Volgograd 2 mech_infantrys moved from Russia to Volgograd 26 infantry moved from Russia to Samara 1 artillery moved from Vologda to Nenetsia 2 infantry moved from Karelia to Novgorod 1 tactical_bomber moved from Karelia to Novgorod 1 fighter moved from Karelia to Novgorod 2 armour, 1 artillery, 2 fighters, 17 infantry and 2 mech_infantrys moved from Karelia to Finland 2 fighters moved from Finland to Norway 2 armour moved from Finland to Norway 2 mech_infantrys moved from Finland to Norway Combat - Russians Battle in Novgorod Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Norway Russians attack with 2 armour, 2 fighters and 2 mech_infantrys Germans defend with 2 infantry Russians roll dice for 2 armour, 2 fighters and 2 mech_infantrys in Norway, round 2 : 1/6 hits, 2.33 expected hits Germans roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Norway Russians roll dice for 2 armour, 2 fighters and 2 mech_infantrys in Norway, round 3 : 2/6 hits, 2.33 expected hits Germans roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Norway Russians win, taking Norway from Germans with 2 armour, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter moved from Novgorod to Finland 1 tactical_bomber moved from Novgorod to Finland 2 fighters moved from Norway to Finland Place Units - Russians 3 fighters placed in Volgograd 3 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -1.17
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 5 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 artilleries and 4 infantry moved from Shan State to Burma 8 infantry moved from Yunnan to Burma 1 mech_infantry moved from Yunnan to Burma 1 armour moved from Yunnan to Burma 3 artilleries moved from Yunnan to Burma 1 artillery moved from Celebes to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Burma 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Burma 1 submarine moved from 44 Sea Zone to 37 Sea Zone 2 cruisers moved from 41 Sea Zone to 37 Sea Zone 3 carriers, 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone 3 tactical_bombers moved from 37 Sea Zone to Malaya 3 fighters moved from 37 Sea Zone to Malaya 1 destroyer moved from 42 Sea Zone to 38 Sea Zone 2 bombers, 5 fighters and 5 tactical_bombers moved from Yunnan to Burma Combat - Japanese Battle in Malaya Japanese attack with 2 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers British defend with 2 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 cruisers in Malaya, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 2 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers in Malaya, round 2 : 4/9 hits, 4.50 expected hits UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 2 infantry Casualties for ANZAC: 1 infantry Battle in Burma Japanese attack with 1 armour, 6 artilleries, 2 bombers, 5 fighters, 16 infantry, 1 mech_infantry and 5 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 battleship in Burma, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 armour, 6 artilleries, 2 bombers, 5 fighters, 16 infantry, 1 mech_infantry and 5 tactical_bombers in Burma, round 2 : 15/36 hits, 13.50 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 armour, 6 artilleries, 2 bombers, 5 fighters, 15 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 2 bombers, 5 fighters and 5 tactical_bombers moved from Burma to Yunnan 3 fighters moved from Malaya to 37 Sea Zone 3 tactical_bombers moved from Malaya to 37 Sea Zone 6 infantry moved from Japan to 6 Sea Zone 6 infantry moved from 6 Sea Zone to Korea 4 infantry moved from Korea to Manchuria 1 fighter moved from Manchuria to Japan 1 fighter moved from Korea to Japan Place Units - Japanese 4 fighters placed in 6 Sea Zone 1 fighter placed in Japan 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Japanese regular : 1.33 UK_Pacific regular : 1.33
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship, 3 carriers, 2 cruisers, 5 fighters and 1 tactical_bomber moved from 3 Sea Zone to 2 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 10 Sea Zone to 2 Sea Zone 2 armour moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone 4 transports moved from 3 Sea Zone to 2 Sea Zone 3 mech_infantrys moved from Alaska to 2 Sea Zone 1 infantry moved from Alaska to 2 Sea Zone 1 infantry, 3 mech_infantrys and 4 transports moved from 2 Sea Zone to 3 Sea Zone 3 armour moved from Soviet Far East to Amur 2 mech_infantrys moved from Soviet Far East to Amur 5 infantry moved from Soviet Far East to Siberia 1 artillery moved from Soviet Far East to Siberia 1 mech_infantry moved from Western United States to Alaska Non Combat Move - Americans 3 mech_infantrys moved from 3 Sea Zone to Soviet Far East 2 armour moved from 3 Sea Zone to Soviet Far East 3 infantry moved from 3 Sea Zone to Soviet Far East Place Units - Americans 1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Hopei to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Shensi to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Sikang to Shensi Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship, 3 carriers, 2 cruisers, 5 fighters and 1 tactical_bomber moved from 3 Sea Zone to 2 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 10 Sea Zone to 2 Sea Zone 2 armour moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone 4 transports moved from 3 Sea Zone to 2 Sea Zone 3 mech_infantrys moved from Alaska to 2 Sea Zone 1 infantry moved from Alaska to 2 Sea Zone 1 infantry, 3 mech_infantrys and 4 transports moved from 2 Sea Zone to 3 Sea Zone 3 armour moved from Soviet Far East to Amur 2 mech_infantrys moved from Soviet Far East to Amur 5 infantry moved from Soviet Far East to Siberia 1 artillery moved from Soviet Far East to Siberia 1 mech_infantry moved from Western United States to Alaska Non Combat Move - Americans 3 mech_infantrys moved from 3 Sea Zone to Soviet Far East 2 armour moved from 3 Sea Zone to Soviet Far East 3 infantry moved from 3 Sea Zone to Soviet Far East Place Units - Americans 1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Hopei to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Shensi to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Sikang to Shensi Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUs Purchase Units - British British buy 1 carrier, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 mech_infantrys moved from Egypt to 81 Sea Zone 2 mech_infantrys and 2 transports moved from 81 Sea Zone to 98 Sea Zone 2 infantry moved from Alexandria to 98 Sea Zone 2 infantry moved from Tobruk to Libya British take Libya from Italians 1 artillery moved from Tobruk to Libya 1 infantry moved from Alexandria to Tobruk 1 bomber moved from Egypt to Greece 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 2 infantry, 2 mech_infantrys and 2 transports moved from 98 Sea Zone to 99 Sea Zone 2 fighters moved from 99 Sea Zone to Greece 2 infantry moved from 99 Sea Zone to Greece 2 mech_infantrys moved from 99 Sea Zone to Greece 1 fighter moved from Persia to Volgograd 4 fighters moved from India to Volgograd 1 tactical_bomber moved from India to Volgograd 6 infantry moved from India to West India 4 mech_infantrys moved from India to Eastern Persia 1 infantry moved from French Equatorial Africa to Nigeria 2 mech_infantrys moved from Anglo Egyptian Sudan to Nigeria 1 armour moved from Kenya to French Equatorial Africa 1 mech_infantry moved from Egypt to Syria British take Syria from Italians 1 infantry moved from Iraq to Northwest Persia 2 artilleries moved from Iraq to Northwest Persia 1 fighter moved from Egypt to Nigeria 1 fighter moved from Egypt to Northwest Persia 1 tactical_bomber moved from Egypt to Northwest Persia 2 fighters moved from Egypt to 81 Sea Zone 1 fighter moved from Egypt to Libya Combat - British Battle in Greece British attack with 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys Italians defend with 1 infantry British roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 3/3 hits, 1.67 expected hits Italians roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Greece British win, taking Greece from Italians with 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter could not land in Libya and was removed 2 fighters moved from Greece to 99 Sea Zone 1 bomber moved from Greece to Egypt Place Units - British 1 carrier, 1 submarine and 1 transport placed in 81 Sea Zone 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 38 PUs; end with 38 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Italians regular : -0.33 British regular : 1.33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 2 PUs; Combat Move - Italians Non Combat Move - Italians 1 armour moved from Morocco to 91 Sea Zone 1 armour and 1 transport moved from 91 Sea Zone to 87 Sea Zone 1 infantry moved from French West Africa to 87 Sea Zone 1 armour, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 4 infantry placed in Northern Italy Italians undo move 2. Italians undo move 1. 5 infantry placed in Northern Italy 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 12 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 5 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 battleship moved from 62 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Germans Germans buy 16 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Smolensk to Vologda 2 mech_infantrys moved from Smolensk to Nenetsia 1 armour moved from Archangel to Nenetsia 1 infantry moved from Smolensk to Vologda 3 mech_infantrys moved from Bryansk to Caucasus 1 infantry moved from Rostov to Tambov Germans take Tambov from Russians 1 artillery and 6 infantry moved from Bryansk to Russia 5 mech_infantrys moved from Slovakia Hungary to Albania 5 mech_infantrys moved from Eastern Poland to Bulgaria 5 mech_infantrys moved from Germany to Romania 5 mech_infantrys moved from Eastern Poland to Bessarabia 2 fighters moved from Ukraine to Caucasus 1 tactical_bomber moved from Ukraine to Caucasus 2 mech_infantrys moved from Western Ukraine to Ukraine 3 mech_infantrys moved from Smolensk to Novgorod 5 mech_infantrys moved from Germany to Yugoslavia 1 mech_infantry moved from Ukraine to Rostov 2 armour moved from Smolensk to Novgorod 2 fighters moved from Eastern Poland to Nenetsia 2 tactical_bombers moved from Eastern Poland to Nenetsia 2 fighters and 2 tactical_bombers moved from Eastern Poland to Vologda 6 armour, 2 artilleries, 9 infantry and 23 mech_infantrys moved from Smolensk to Russia 1 bomber moved from Germany to Caucasus 1 bomber moved from Germany to Caucasus 1 mech_infantry moved from Western Germany to Denmark Combat - Germans Battle in Novgorod Germans attack with 2 armour and 3 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 armour and 3 mech_infantrys in Novgorod, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Nenetsia Germans attack with 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 artillery Germans roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Nenetsia, round 2 : 2/7 hits, 3.17 expected hits Russians roll dice for 1 artillery in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Nenetsia Germans win, taking Nenetsia from Russians with 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Vologda Germans attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 artillery Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Vologda, round 2 : 3/7 hits, 3.17 expected hits Russians roll dice for 1 artillery in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Battle in Caucasus Germans attack with 2 bombers, 2 fighters, 3 mech_infantrys and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 2 bombers, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 1/8 hits, 3.50 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus Germans roll dice for 2 bombers, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 : 6/7 hits, 3.33 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 2 bombers, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Russia Germans attack with 6 armour, 3 artilleries, 15 infantry and 23 mech_infantrys Russians defend with 2 aaGuns, 1 airfield, 1 factory_major and 3 infantry Germans roll dice for 6 armour, 3 artilleries, 15 infantry and 23 mech_infantrys in Russia, round 2 : 14/47 hits, 10.83 expected hits Russians roll dice for 2 aaGuns and 3 infantry in Russia, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Russia Germans captures 36PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 6 armour, 3 artilleries, 15 infantry and 23 mech_infantrys remaining. Battle score for attacker is 19 Casualties for Russians: 2 aaGuns and 3 infantry Non Combat Move - Germans 1 tactical_bomber moved from Caucasus to Bulgaria 1 fighter moved from Caucasus to Romania 1 fighter moved from Caucasus to Bessarabia 2 bombers moved from Caucasus to Ukraine 1 fighter moved from Nenetsia to Archangel 1 fighter moved from Nenetsia to Archangel 2 tactical_bombers moved from Nenetsia to Archangel 2 fighters moved from Vologda to Archangel 2 tactical_bombers moved from Vologda to Archangel 1 transport moved from 112 Sea Zone to 91 Sea Zone 1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 105 Sea Zone to 91 Sea Zone Place Units - Germans 3 mech_infantrys placed in Ukraine 10 mech_infantrys placed in Germany 3 mech_infantrys placed in Southern France Turn Complete - Germans Germans collect 60 PUs; end with 98 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 103 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 113 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 2.50
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Combat Move - Russians 7 infantry moved from Samara to Novosibirsk 2 infantry moved from Volgograd to Caucasus 4 fighters moved from Volgograd to Novosibirsk 1 fighter moved from Volgograd to Caucasus 2 mech_infantrys moved from Volgograd to Caucasus 1 infantry moved from Samara to Volgograd 11 infantry moved from Samara to Novosibirsk 5 infantry moved from Samara to Novosibirsk 1 infantry moved from Samara to Novosibirsk 1 fighter moved from Finland to Novosibirsk 2 fighters moved from Finland to Novosibirsk 1 tactical_bomber moved from Finland to Novosibirsk 2 armour moved from Norway to Karelia 2 mech_infantrys moved from Norway to Karelia 1 artillery moved from Finland to Karelia 2 infantry moved from Finland to Norway 15 infantry moved from Finland to Karelia 1 submarine moved from 111 Sea Zone to 109 Sea Zone Combat - Russians Battle in Caucasus Russians attack with 1 fighter, 2 infantry and 2 mech_infantrys Germans defend with 2 mech_infantrys Russians roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Caucasus, round 2 : 0/5 hits, 1.17 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Caucasus, round 3 : 0/5 hits, 1.17 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Caucasus Russians roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Caucasus, round 4 : 2/4 hits, 1.00 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 1 fighter moved from Caucasus to Novosibirsk Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : -1.33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 2 fighters, 4 infantry and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 8 infantry moved from Burma to 38 Sea Zone 1 battleship, 1 destroyer, 8 infantry, 1 submarine and 4 transports moved from 38 Sea Zone to 39 Sea Zone 8 infantry moved from 39 Sea Zone to India 1 armour, 6 artilleries, 7 infantry and 1 mech_infantry moved from Burma to India 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 3 carriers, 2 cruisers, 3 fighters, 1 submarine, 3 tactical_bombers and 2 transports moved from 37 Sea Zone to 35 Sea Zone 6 infantry moved from Japan to 6 Sea Zone 1 battleship, 2 carriers, 2 destroyers, 4 fighters, 6 infantry and 3 transports moved from 6 Sea Zone to 26 Sea Zone 6 infantry moved from 26 Sea Zone to Hawaiian Islands Combat - Japanese Battle in Hawaiian Islands Battle in India Japanese attack with 1 armour, 6 artilleries, 15 infantry and 1 mech_infantry British defend with 3 aaGuns and 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 battleship in India, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 armour, 6 artilleries, 15 infantry and 1 mech_infantry in India, round 2 : 9/23 hits, 6.17 expected hits UK_Pacific roll dice for 3 aaGuns and 3 infantry in India, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 3 aaGuns owned by the British and 3 infantry owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking Hawaiian Islands from Americans, taking India from UK_Pacific with 1 armour, 6 artilleries, 14 infantry and 1 mech_infantry remaining. Battle score for attacker is 21 Casualties for Japanese: 1 infantry Casualties for British: 3 aaGuns and 3 infantry Non Combat Move - Japanese 2 bombers, 5 fighters and 5 tactical_bombers moved from Yunnan to Kiangsu 2 fighters moved from Manchuria to Kiangsi 3 fighters moved from Korea to Kiangsi 1 aaGun and 9 infantry moved from Manchuria to Korea 1 artillery moved from 35 Sea Zone to Philippines 1 fighter moved from Kiangsi to Kwangtung 1 fighter moved from Kiangsi to Kiangsu Place Units - Japanese 1 carrier and 2 transports placed in 6 Sea Zone 2 fighters placed in 6 Sea Zone 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 58 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Japanese regular : 2.17 UK_Pacific regular : 0.00