• TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 3 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Northwest Persia to Caucasus
            2 fighters moved from Russia to Volgograd
            2 mech_infantrys moved from Russia to Volgograd
            26 infantry moved from Russia to Samara
            1 artillery moved from Vologda to Nenetsia
            2 infantry moved from Karelia to Novgorod
            1 tactical_bomber moved from Karelia to Novgorod
            1 fighter moved from Karelia to Novgorod
            2 armour, 1 artillery, 2 fighters, 17 infantry and 2 mech_infantrys moved from Karelia to Finland
            2 fighters moved from Finland to Norway
            2 armour moved from Finland to Norway
            2 mech_infantrys moved from Finland to Norway
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Norway
                Russians attack with 2 armour, 2 fighters and 2 mech_infantrys
                Germans defend with 2 infantry
                    Russians roll dice for 2 armour, 2 fighters and 2 mech_infantrys in Norway, round 2 : 1/6 hits, 2.33 expected hits
                    Germans roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Norway
                    Russians roll dice for 2 armour, 2 fighters and 2 mech_infantrys in Norway, round 3 : 2/6 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Norway
                Russians win, taking Norway from Germans with 2 armour, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Novgorod to Finland
            1 tactical_bomber moved from Novgorod to Finland
            2 fighters moved from Norway to Finland
    
        Place Units - Russians
            3 fighters placed in Volgograd
            3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : -1.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 5 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 artilleries and 4 infantry moved from Shan State to Burma
            8 infantry moved from Yunnan to Burma
            1 mech_infantry moved from Yunnan to Burma
            1 armour moved from Yunnan to Burma
            3 artilleries moved from Yunnan to Burma
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Malaya
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to Burma
            2 infantry moved from Sumatra to 41 Sea Zone
            2 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to Burma
            1 submarine moved from 44 Sea Zone to 37 Sea Zone
            2 cruisers moved from 41 Sea Zone to 37 Sea Zone
            3 carriers, 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
            3 tactical_bombers moved from 37 Sea Zone to Malaya
            3 fighters moved from 37 Sea Zone to Malaya
            1 destroyer moved from 42 Sea Zone to 38 Sea Zone
            2 bombers, 5 fighters and 5 tactical_bombers moved from Yunnan to Burma
    
        Combat - Japanese
            Battle in Malaya
                Japanese attack with 2 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers
                British defend with 2 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 cruisers in Malaya, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 2 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers in Malaya, round 2 : 4/9 hits, 4.50 expected hits
                    UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for British: 2 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Burma
                Japanese attack with 1 armour, 6 artilleries, 2 bombers, 5 fighters, 16 infantry, 1 mech_infantry and 5 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 battleship in Burma, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour, 6 artilleries, 2 bombers, 5 fighters, 16 infantry, 1 mech_infantry and 5 tactical_bombers in Burma, round 2 : 15/36 hits, 13.50 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 armour, 6 artilleries, 2 bombers, 5 fighters, 15 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            2 bombers, 5 fighters and 5 tactical_bombers moved from Burma to Yunnan
            3 fighters moved from Malaya to 37 Sea Zone
            3 tactical_bombers moved from Malaya to 37 Sea Zone
            6 infantry moved from Japan to 6 Sea Zone
            6 infantry moved from 6 Sea Zone to Korea
            4 infantry moved from Korea to Manchuria
            1 fighter moved from Manchuria to Japan
            1 fighter moved from Korea to Japan
    
        Place Units - Japanese
            4 fighters placed in 6 Sea Zone
            1 fighter placed in Japan
            5 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.33
    UK_Pacific regular : 1.33
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship, 3 carriers, 2 cruisers, 5 fighters and 1 tactical_bomber moved from 3 Sea Zone to 2 Sea Zone
            1 carrier, 1 destroyer and 1 fighter moved from 10 Sea Zone to 2 Sea Zone
            2 armour moved from Western United States to 10 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
            4 transports moved from 3 Sea Zone to 2 Sea Zone
            3 mech_infantrys moved from Alaska to 2 Sea Zone
            1 infantry moved from Alaska to 2 Sea Zone
            1 infantry, 3 mech_infantrys and 4 transports moved from 2 Sea Zone to 3 Sea Zone
            3 armour moved from Soviet Far East to Amur
            2 mech_infantrys moved from Soviet Far East to Amur
            5 infantry moved from Soviet Far East to Siberia
            1 artillery moved from Soviet Far East to Siberia
            1 mech_infantry moved from Western United States to Alaska
    
        Non Combat Move - Americans
            3 mech_infantrys moved from 3 Sea Zone to Soviet Far East
            2 armour moved from 3 Sea Zone to Soviet Far East
            3 infantry moved from 3 Sea Zone to Soviet Far East
    
        Place Units - Americans
            1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Hopei to Anhwe
                  Chinese take Anhwe from Japanese
            1 infantry moved from Shensi to Kweichow
                  Chinese take Kweichow from Japanese
            1 infantry moved from Shensi to Szechwan
                  Chinese take Szechwan from Japanese
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Sikang to Shensi
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship, 3 carriers, 2 cruisers, 5 fighters and 1 tactical_bomber moved from 3 Sea Zone to 2 Sea Zone
            1 carrier, 1 destroyer and 1 fighter moved from 10 Sea Zone to 2 Sea Zone
            2 armour moved from Western United States to 10 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
            4 transports moved from 3 Sea Zone to 2 Sea Zone
            3 mech_infantrys moved from Alaska to 2 Sea Zone
            1 infantry moved from Alaska to 2 Sea Zone
            1 infantry, 3 mech_infantrys and 4 transports moved from 2 Sea Zone to 3 Sea Zone
            3 armour moved from Soviet Far East to Amur
            2 mech_infantrys moved from Soviet Far East to Amur
            5 infantry moved from Soviet Far East to Siberia
            1 artillery moved from Soviet Far East to Siberia
            1 mech_infantry moved from Western United States to Alaska
    
        Non Combat Move - Americans
            3 mech_infantrys moved from 3 Sea Zone to Soviet Far East
            2 armour moved from 3 Sea Zone to Soviet Far East
            3 infantry moved from 3 Sea Zone to Soviet Far East
    
        Place Units - Americans
            1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Hopei to Anhwe
                  Chinese take Anhwe from Japanese
            1 infantry moved from Shensi to Kweichow
                  Chinese take Kweichow from Japanese
            1 infantry moved from Shensi to Szechwan
                  Chinese take Szechwan from Japanese
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Sikang to Shensi
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 mech_infantrys moved from Egypt to 81 Sea Zone
            2 mech_infantrys and 2 transports moved from 81 Sea Zone to 98 Sea Zone
            2 infantry moved from Alexandria to 98 Sea Zone
            2 infantry moved from Tobruk to Libya
                  British take Libya from Italians
            1 artillery moved from Tobruk to Libya
            1 infantry moved from Alexandria to Tobruk
            1 bomber moved from Egypt to Greece
            1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 2 infantry, 2 mech_infantrys and 2 transports moved from 98 Sea Zone to 99 Sea Zone
            2 fighters moved from 99 Sea Zone to Greece
            2 infantry moved from 99 Sea Zone to Greece
            2 mech_infantrys moved from 99 Sea Zone to Greece
            1 fighter moved from Persia to Volgograd
            4 fighters moved from India to Volgograd
            1 tactical_bomber moved from India to Volgograd
            6 infantry moved from India to West India
            4 mech_infantrys moved from India to Eastern Persia
            1 infantry moved from French Equatorial Africa to Nigeria
            2 mech_infantrys moved from Anglo Egyptian Sudan to Nigeria
            1 armour moved from Kenya to French Equatorial Africa
            1 mech_infantry moved from Egypt to Syria
                  British take Syria from Italians
            1 infantry moved from Iraq to Northwest Persia
            2 artilleries moved from Iraq to Northwest Persia
            1 fighter moved from Egypt to Nigeria
            1 fighter moved from Egypt to Northwest Persia
            1 tactical_bomber moved from Egypt to Northwest Persia
            2 fighters moved from Egypt to 81 Sea Zone
            1 fighter moved from Egypt to Libya
    
        Combat - British
            Battle in Greece
                British attack with 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys
                Italians defend with 1 infantry
                    British roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 3/3 hits, 1.67 expected hits
                    Italians roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Greece
                British win, taking Greece from Italians with 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 fighter could not land in Libya and was removed
            2 fighters moved from Greece to 99 Sea Zone
            1 bomber moved from Greece to Egypt
    
        Place Units - British
            1 carrier, 1 submarine and 1 transport placed in 81 Sea Zone
            1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    British regular : 1.33
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 7 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 armour moved from Morocco to 91 Sea Zone
            1 armour and 1 transport moved from 91 Sea Zone to 87 Sea Zone
            1 infantry moved from French West Africa to 87 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            4 infantry placed in Northern Italy
            Italians undo move 2.
            Italians undo move 1.
            5 infantry placed in Northern Italy
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 battleship moved from 62 Sea Zone to 54 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Germans
            Germans buy 16 mech_infantrys; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Smolensk to Vologda
            2 mech_infantrys moved from Smolensk to Nenetsia
            1 armour moved from Archangel to Nenetsia
            1 infantry moved from Smolensk to Vologda
            3 mech_infantrys moved from Bryansk to Caucasus
            1 infantry moved from Rostov to Tambov
                  Germans take Tambov from Russians
            1 artillery and 6 infantry moved from Bryansk to Russia
            5 mech_infantrys moved from Slovakia Hungary to Albania
            5 mech_infantrys moved from Eastern Poland to Bulgaria
            5 mech_infantrys moved from Germany to Romania
            5 mech_infantrys moved from Eastern Poland to Bessarabia
            2 fighters moved from Ukraine to Caucasus
            1 tactical_bomber moved from Ukraine to Caucasus
            2 mech_infantrys moved from Western Ukraine to Ukraine
            3 mech_infantrys moved from Smolensk to Novgorod
            5 mech_infantrys moved from Germany to Yugoslavia
            1 mech_infantry moved from Ukraine to Rostov
            2 armour moved from Smolensk to Novgorod
            2 fighters moved from Eastern Poland to Nenetsia
            2 tactical_bombers moved from Eastern Poland to Nenetsia
            2 fighters and 2 tactical_bombers moved from Eastern Poland to Vologda
            6 armour, 2 artilleries, 9 infantry and 23 mech_infantrys moved from Smolensk to Russia
            1 bomber moved from Germany to Caucasus
            1 bomber moved from Germany to Caucasus
            1 mech_infantry moved from Western Germany to Denmark
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 2 armour and 3 mech_infantrys
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 armour and 3 mech_infantrys in Novgorod, round 2 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Nenetsia
                Germans attack with 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 artillery
                    Germans roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Nenetsia, round 2 : 2/7 hits, 3.17 expected hits
                    Russians roll dice for 1 artillery in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Nenetsia
                Germans win, taking Nenetsia from Russians with 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Vologda
                Germans attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 1 artillery
                    Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Vologda, round 2 : 3/7 hits, 3.17 expected hits
                    Russians roll dice for 1 artillery in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery
            Battle in Caucasus
                Germans attack with 2 bombers, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 1/8 hits, 3.50 expected hits
                    Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
                    Germans roll dice for 2 bombers, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 : 6/7 hits, 3.33 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 2 bombers, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Russia
                Germans attack with 6 armour, 3 artilleries, 15 infantry and 23 mech_infantrys
                Russians defend with 2 aaGuns, 1 airfield, 1 factory_major and 3 infantry
                    Germans roll dice for 6 armour, 3 artilleries, 15 infantry and 23 mech_infantrys in Russia, round 2 : 14/47 hits, 10.83 expected hits
                    Russians roll dice for 2 aaGuns and 3 infantry in Russia, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Russia
                Germans captures 36PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 6 armour, 3 artilleries, 15 infantry and 23 mech_infantrys remaining. Battle score for attacker is 19
                Casualties for Russians: 2 aaGuns and 3 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Caucasus to Bulgaria
            1 fighter moved from Caucasus to Romania
            1 fighter moved from Caucasus to Bessarabia
            2 bombers moved from Caucasus to Ukraine
            1 fighter moved from Nenetsia to Archangel
            1 fighter moved from Nenetsia to Archangel
            2 tactical_bombers moved from Nenetsia to Archangel
            2 fighters moved from Vologda to Archangel
            2 tactical_bombers moved from Vologda to Archangel
            1 transport moved from 112 Sea Zone to 91 Sea Zone
            1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 105 Sea Zone to 91 Sea Zone
    
        Place Units - Germans
            3 mech_infantrys placed in Ukraine
            10 mech_infantrys placed in Germany
            3 mech_infantrys placed in Southern France
    
        Turn Complete - Germans
            Germans collect 60 PUs; end with 98 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 103 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 113 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : 2.50
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Combat Move - Russians
            7 infantry moved from Samara to Novosibirsk
            2 infantry moved from Volgograd to Caucasus
            4 fighters moved from Volgograd to Novosibirsk
            1 fighter moved from Volgograd to Caucasus
            2 mech_infantrys moved from Volgograd to Caucasus
            1 infantry moved from Samara to Volgograd
            11 infantry moved from Samara to Novosibirsk
            5 infantry moved from Samara to Novosibirsk
            1 infantry moved from Samara to Novosibirsk
            1 fighter moved from Finland to Novosibirsk
            2 fighters moved from Finland to Novosibirsk
            1 tactical_bomber moved from Finland to Novosibirsk
            2 armour moved from Norway to Karelia
            2 mech_infantrys moved from Norway to Karelia
            1 artillery moved from Finland to Karelia
            2 infantry moved from Finland to Norway
            15 infantry moved from Finland to Karelia
            1 submarine moved from 111 Sea Zone to 109 Sea Zone
    
        Combat - Russians
            Battle in Caucasus
                Russians attack with 1 fighter, 2 infantry and 2 mech_infantrys
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Caucasus, round 2 : 0/5 hits, 1.17 expected hits
                    Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Caucasus, round 3 : 0/5 hits, 1.17 expected hits
                    Germans roll dice for 2 mech_infantrys in Caucasus, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                    Russians roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Caucasus, round 4 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 2 mech_infantrys in Caucasus, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Russians
            1 fighter moved from Caucasus to Novosibirsk
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    Russians regular : -1.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 fighters, 4 infantry and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            8 infantry moved from Burma to 38 Sea Zone
            1 battleship, 1 destroyer, 8 infantry, 1 submarine and 4 transports moved from 38 Sea Zone to 39 Sea Zone
            8 infantry moved from 39 Sea Zone to India
            1 armour, 6 artilleries, 7 infantry and 1 mech_infantry moved from Burma to India
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery, 3 carriers, 2 cruisers, 3 fighters, 1 submarine, 3 tactical_bombers and 2 transports moved from 37 Sea Zone to 35 Sea Zone
            6 infantry moved from Japan to 6 Sea Zone
            1 battleship, 2 carriers, 2 destroyers, 4 fighters, 6 infantry and 3 transports moved from 6 Sea Zone to 26 Sea Zone
            6 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Combat - Japanese
            Battle in Hawaiian Islands
            Battle in India
                Japanese attack with 1 armour, 6 artilleries, 15 infantry and 1 mech_infantry
                British defend with 3 aaGuns and 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 1 battleship in India, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour, 6 artilleries, 15 infantry and 1 mech_infantry in India, round 2 : 9/23 hits, 6.17 expected hits
                    UK_Pacific roll dice for 3 aaGuns and 3 infantry in India, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 3 aaGuns owned by the British and 3 infantry owned by the British lost in India
                Japanese captures 5PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking Hawaiian Islands from Americans, taking India from UK_Pacific with 1 armour, 6 artilleries, 14 infantry and 1 mech_infantry remaining. Battle score for attacker is 21
                Casualties for Japanese: 1 infantry
                Casualties for British: 3 aaGuns and 3 infantry
    
        Non Combat Move - Japanese
            2 bombers, 5 fighters and 5 tactical_bombers moved from Yunnan to Kiangsu
            2 fighters moved from Manchuria to Kiangsi
            3 fighters moved from Korea to Kiangsi
            1 aaGun and 9 infantry moved from Manchuria to Korea
            1 artillery moved from 35 Sea Zone to Philippines
            1 fighter moved from Kiangsi to Kwangtung
            1 fighter moved from Kiangsi to Kiangsu
    
        Place Units - Japanese
            1 carrier and 2 transports placed in 6 Sea Zone
            2 fighters placed in 6 Sea Zone
            4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 2.17
    UK_Pacific regular : 0.00
    

    Savegame

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