Guten Morgen Martin,
steigt dein fig in UK auf ?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
2 fighters moved from 36 Sea Zone to Kwangsi
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Kwangsi
2 fighters moved from 38 Sea Zone to Kwangsi
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Siam
Combat - ANZAC
Battle in Siam
Battle in Kwangsi
ANZAC attack with 1 artillery, 6 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 artillery and 2 mech_infantrys
ANZAC roll dice for 1 artillery, 6 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/10 hits, 5,00 expected hits
Japanese roll dice for 1 artillery and 2 mech_infantrys in Kwangsi, round 2 : 0/3 hits, 1,00 expected hits
2 mech_infantrys owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi
ANZAC win, taking Siam from Japanese, taking Kwangsi from Japanese with 1 artillery, 6 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 artillery and 2 mech_infantrys
Non Combat Move - ANZAC
2 fighters moved from Kwangsi to 38 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to 37 Sea Zone
2 fighters moved from Kwangsi to 36 Sea Zone
1 cruiser and 1 destroyer moved from 20 Sea Zone to 38 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from New South Wales to Queensland
1 transport moved from 36 Sea Zone to 55 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 37 Sea Zone to 19 Sea Zone
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 infantry moved from Caucasus to Turkey
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Caucasus to Turkey
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1,00
ANZAC regular : -2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
2 fighters moved from 36 Sea Zone to Kwangsi
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Kwangsi
2 fighters moved from 38 Sea Zone to Kwangsi
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Siam
Combat - ANZAC
Battle in Siam
Battle in Kwangsi
ANZAC attack with 1 artillery, 6 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 artillery and 2 mech_infantrys
ANZAC roll dice for 1 artillery, 6 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/10 hits, 5,00 expected hits
Japanese roll dice for 1 artillery and 2 mech_infantrys in Kwangsi, round 2 : 0/3 hits, 1,00 expected hits
2 mech_infantrys owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi
ANZAC win, taking Siam from Japanese, taking Kwangsi from Japanese with 1 artillery, 6 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 artillery and 2 mech_infantrys
Non Combat Move - ANZAC
2 fighters moved from Kwangsi to 38 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to 37 Sea Zone
2 fighters moved from Kwangsi to 36 Sea Zone
1 cruiser and 1 destroyer moved from 20 Sea Zone to 38 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from New South Wales to Queensland
1 transport moved from 36 Sea Zone to 55 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 37 Sea Zone to 19 Sea Zone
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 infantry moved from Caucasus to Turkey
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Caucasus to Turkey
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by Americans from Spain: 10 infantry
EDIT: Adding units owned by Americans to Gibraltar: 10 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Spain: 6 artilleries
EDIT: Adding units owned by Americans to Gibraltar: 6 artilleries
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Spain: 1 infantry
EDIT: Adding units owned by British to Gibraltar: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -1,00
ANZAC regular : -2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
2 fighters moved from 36 Sea Zone to Kwangsi
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Kwangsi
2 fighters moved from 38 Sea Zone to Kwangsi
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Siam
Combat - ANZAC
Battle in Siam
Battle in Kwangsi
ANZAC attack with 1 artillery, 6 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 artillery and 2 mech_infantrys
ANZAC roll dice for 1 artillery, 6 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/10 hits, 5,00 expected hits
Japanese roll dice for 1 artillery and 2 mech_infantrys in Kwangsi, round 2 : 0/3 hits, 1,00 expected hits
2 mech_infantrys owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi
ANZAC win, taking Siam from Japanese, taking Kwangsi from Japanese with 1 artillery, 6 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 artillery and 2 mech_infantrys
Non Combat Move - ANZAC
2 fighters moved from Kwangsi to 38 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to 37 Sea Zone
2 fighters moved from Kwangsi to 36 Sea Zone
1 cruiser and 1 destroyer moved from 20 Sea Zone to 38 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from New South Wales to Queensland
1 transport moved from 36 Sea Zone to 55 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 37 Sea Zone to 19 Sea Zone
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 infantry moved from Caucasus to Turkey
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Caucasus to Turkey
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by Americans from Spain: 10 infantry
EDIT: Adding units owned by Americans to Gibraltar: 10 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Spain: 6 artilleries
EDIT: Adding units owned by Americans to Gibraltar: 6 artilleries
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Spain: 1 infantry
EDIT: Adding units owned by British to Gibraltar: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Americans to Gibraltar: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Spain: 2 infantry
EDIT: Adding units owned by Americans to Gibraltar: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -1,00
ANZAC regular : -2,00
Thought something that I thought of earlier, but forgot in the late evening (tired). Corrected setup in Spain and Gibraltar. Nothing that affected Italy.
@trulpen said in L20 Ghostglider vs. trulpen (allied +18) BM4.0.0:
Thought something that I thought of earlier, but forgot in the late evening (tired). Corrected setup in Spain and Gibraltar. Nothing that affected Italy.
*Saw something…
With the new setup I would like to attack Normandy with my Italian air.
3 FTR+1 BMB vs. 2 INF
I will do Germany’s turn with edit only to do Italy’s attack and then used the result for Germany’s real turn.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy nothing; Remaining resources: 92 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 bomber and 3 fighters
EDIT: Turning off Edit Mode
Combat - Germans
Germans creates battle in territory Normandy Bordeaux
Battle in Normandy Bordeaux
Germans attack with 1 bomber and 3 fighters
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 bomber and 3 fighters in Normandy Bordeaux, round 2 : 2/4 hits, 2.17 expected hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Normandy Bordeaux
Germans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Germans
Combat Hit Differential Summary :
Americans regular : -0.67
Germans regular : -0.17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 2 infantry
EDIT: Turning off Edit Mode
Germans buy 4 armour and 17 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from France to Southern France
2 infantry moved from Sweden to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 3 artilleries, 33 infantry and 21 mech_infantrys moved from Northern Italy to Southern Italy
Italians take Southern Italy from British
Italians take Northern Italy from Germans
Italians take Ethiopia from Japanese
4 armour and 6 mech_infantrys moved from Western Germany to Southern Italy
3 fighters moved from Western Germany to Greece
7 fighters and 2 tactical_bombers moved from France to Greece
1 mech_infantry moved from Volgograd to Turkmenistan
Germans take Turkmenistan from Russians
2 artilleries and 3 infantry moved from Volgograd to Rostov
4 mech_infantrys moved from Volgograd to Rostov
1 infantry moved from Bryansk to Western Ukraine
Germans take Western Ukraine from Russians
2 infantry moved from Volgograd to Caucasus
5 artilleries moved from Volgograd to Caucasus
1 armour and 1 mech_infantry moved from Volgograd to Rostov
1 artillery moved from Volgograd to Caucasus
2 mech_infantrys moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Rostov
Combat - Germans
Battle in Normandy Bordeaux
Battle in Rostov
Germans attack with 1 armour, 2 artilleries, 3 infantry and 6 mech_infantrys
British defend with 1 artillery and 2 infantry
Germans roll dice for 1 armour, 2 artilleries, 3 infantry and 6 mech_infantrys in Rostov, round 2 : 4/12 hits, 3.00 expected hits
British roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the British and 2 infantry owned by the British lost in Rostov
Germans win, taking Normandy Bordeaux from Americans, taking Rostov from British with 1 armour, 2 artilleries, 3 infantry and 6 mech_infantrys remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in Southern France
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Southern France, round 3 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Caucasus
Germans attack with 6 artilleries, 2 infantry and 2 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 6 artilleries, 2 infantry and 2 mech_infantrys in Caucasus, round 2 : 2/10 hits, 3.33 expected hits
British roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Caucasus
Germans win, taking Caucasus from British with 6 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Greece
Germans attack with 10 fighters and 2 tactical_bombers
Americans defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 5 infantry and 2 tactical_bombers
Americans roll AA dice in Greece : 1/6 hits, 1.00 expected hits
1 fighter owned by the Germans lost in Greece
Germans roll dice for 9 fighters and 2 tactical_bombers in Greece, round 2 : 8/11 hits, 5.83 expected hits
Combat Hit Differential Summary :
Americans regular : 0.33
Americans AA : 0.00
Germans regular : 1.17
British regular : -1.33
@Ghostglider said in L20 Ghostglider vs. trulpen (allied +18) BM4.0.0:
I will do Germany’s turn with edit only to do Italy’s attack and then used the result for Germany’s real turn.
Sure thing.
Please give OOL in Greece - 8 hits in round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 2 infantry
EDIT: Turning off Edit Mode
Germans buy 4 armour and 17 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from France to Southern France
2 infantry moved from Sweden to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 3 artilleries, 33 infantry and 21 mech_infantrys moved from Northern Italy to Southern Italy
Italians take Southern Italy from British
Italians take Northern Italy from Germans
Italians take Ethiopia from Japanese
4 armour and 6 mech_infantrys moved from Western Germany to Southern Italy
3 fighters moved from Western Germany to Greece
7 fighters and 2 tactical_bombers moved from France to Greece
1 mech_infantry moved from Volgograd to Turkmenistan
Germans take Turkmenistan from Russians
2 artilleries and 3 infantry moved from Volgograd to Rostov
4 mech_infantrys moved from Volgograd to Rostov
1 infantry moved from Bryansk to Western Ukraine
Germans take Western Ukraine from Russians
2 infantry moved from Volgograd to Caucasus
5 artilleries moved from Volgograd to Caucasus
1 armour and 1 mech_infantry moved from Volgograd to Rostov
1 artillery moved from Volgograd to Caucasus
2 mech_infantrys moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Rostov
Combat - Germans
Battle in Normandy Bordeaux
Battle in Rostov
Germans attack with 1 armour, 2 artilleries, 3 infantry and 6 mech_infantrys
British defend with 1 artillery and 2 infantry
Germans roll dice for 1 armour, 2 artilleries, 3 infantry and 6 mech_infantrys in Rostov, round 2 : 4/12 hits, 3.00 expected hits
British roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the British and 2 infantry owned by the British lost in Rostov
Germans win, taking Normandy Bordeaux from Americans, taking Rostov from British with 1 armour, 2 artilleries, 3 infantry and 6 mech_infantrys remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in Southern France
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Southern France, round 3 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Caucasus
Germans attack with 6 artilleries, 2 infantry and 2 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 6 artilleries, 2 infantry and 2 mech_infantrys in Caucasus, round 2 : 2/10 hits, 3.33 expected hits
British roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Caucasus
Germans win, taking Caucasus from British with 6 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Greece
Germans attack with 10 fighters and 2 tactical_bombers
Americans defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 5 infantry and 2 tactical_bombers
Americans roll AA dice in Greece : 1/6 hits, 1.00 expected hits
1 fighter owned by the Germans lost in Greece
Germans roll dice for 9 fighters and 2 tactical_bombers in Greece, round 2 : 8/11 hits, 5.83 expected hits
Americans roll dice for 2 aaGuns, 1 artillery, 3 fighters, 5 infantry and 2 tactical_bombers in Greece, round 2 : 8/11 hits, 5.00 expected hits
2 aaGuns owned by the Americans, 8 fighters owned by the Germans, 5 infantry owned by the Americans and 1 artillery owned by the Americans lost in Greece
Germans roll dice for 1 fighter and 2 tactical_bombers in Greece, round 3 : 2/3 hits, 1.67 expected hits
Combat Hit Differential Summary :
Americans regular : 3.33
Americans AA : 0.00
Germans regular : 1.50
British regular : -1.33
Need OOL for round 2
How awfully silly. When seeing this around Spain and Gibraltar, I simply forgot about Greece. Should’ve left the 2 russian inf there as well as the rest of the US land.
Kill 2 tac.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 2 infantry
EDIT: Turning off Edit Mode
Germans buy 4 armour and 17 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from France to Southern France
2 infantry moved from Sweden to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 3 artilleries, 33 infantry and 21 mech_infantrys moved from Northern Italy to Southern Italy
Italians take Southern Italy from British
Italians take Northern Italy from Germans
Italians take Ethiopia from Japanese
4 armour and 6 mech_infantrys moved from Western Germany to Southern Italy
3 fighters moved from Western Germany to Greece
7 fighters and 2 tactical_bombers moved from France to Greece
1 mech_infantry moved from Volgograd to Turkmenistan
Germans take Turkmenistan from Russians
2 artilleries and 3 infantry moved from Volgograd to Rostov
4 mech_infantrys moved from Volgograd to Rostov
1 infantry moved from Bryansk to Western Ukraine
Germans take Western Ukraine from Russians
2 infantry moved from Volgograd to Caucasus
5 artilleries moved from Volgograd to Caucasus
1 armour and 1 mech_infantry moved from Volgograd to Rostov
1 artillery moved from Volgograd to Caucasus
2 mech_infantrys moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Rostov
Combat - Germans
Battle in Normandy Bordeaux
Battle in Rostov
Germans attack with 1 armour, 2 artilleries, 3 infantry and 6 mech_infantrys
British defend with 1 artillery and 2 infantry
Germans roll dice for 1 armour, 2 artilleries, 3 infantry and 6 mech_infantrys in Rostov, round 2 : 4/12 hits, 3.00 expected hits
British roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the British and 2 infantry owned by the British lost in Rostov
Germans win, taking Normandy Bordeaux from Americans, taking Rostov from British with 1 armour, 2 artilleries, 3 infantry and 6 mech_infantrys remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in Southern France
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Southern France, round 3 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Caucasus
Germans attack with 6 artilleries, 2 infantry and 2 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 6 artilleries, 2 infantry and 2 mech_infantrys in Caucasus, round 2 : 2/10 hits, 3.33 expected hits
British roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Caucasus
Germans win, taking Caucasus from British with 6 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Greece
Germans attack with 10 fighters and 2 tactical_bombers
Americans defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 5 infantry and 2 tactical_bombers
Americans roll AA dice in Greece : 1/6 hits, 1.00 expected hits
1 fighter owned by the Germans lost in Greece
Germans roll dice for 9 fighters and 2 tactical_bombers in Greece, round 2 : 8/11 hits, 5.83 expected hits
Americans roll dice for 2 aaGuns, 1 artillery, 3 fighters, 5 infantry and 2 tactical_bombers in Greece, round 2 : 8/11 hits, 5.00 expected hits
2 aaGuns owned by the Americans, 8 fighters owned by the Germans, 5 infantry owned by the Americans and 1 artillery owned by the Americans lost in Greece
Germans roll dice for 1 fighter and 2 tactical_bombers in Greece, round 3 : 2/3 hits, 1.67 expected hits
Americans roll dice for 3 fighters and 2 tactical_bombers in Greece, round 3 : 4/5 hits, 3.00 expected hits
2 tactical_bombers owned by the Americans, 1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans lost in Greece
Americans win with 3 fighters remaining. Battle score for attacker is -71
Casualties for Germans: 10 fighters and 2 tactical_bombers
Casualties for Americans: 2 aaGuns, 1 artillery, 5 infantry and 2 tactical_bombers
Non Combat Move - Germans
2 infantry moved from Bryansk to Western Ukraine
10 armour moved from Volgograd to Rostov
1 aaGun, 5 artilleries and 42 mech_infantrys moved from Volgograd to Caucasus
1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
2 artilleries and 1 infantry moved from Greater Southern Germany to Northern Italy
2 infantry moved from Western Germany to Northern Italy
2 mech_infantrys moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 carrier moved from 113 Sea Zone to 104 Sea Zone
2 mech_infantrys moved from Western Germany to Northern Italy
1 battleship and 2 carriers moved from 113 Sea Zone to 104 Sea Zone
2 carriers and 4 submarines moved from 113 Sea Zone to 104 Sea Zone
2 armour moved from Rostov to Caucasus
Place Units - Germans
3 mech_infantrys placed in France
4 armour and 6 mech_infantrys placed in Western Germany
3 mech_infantrys placed in United Kingdom
3 mech_infantrys placed in Volgograd
2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4,3,6,6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,4,4,2,3,6,6,2,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Germans collect 66 PUs (12 lost to blockades); end with 66 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
Combat Hit Differential Summary :
Americans regular : 4.33
Americans AA : 0.00
Germans regular : 1.50
British regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18
Combat Move - Russians
Non Combat Move - Russians
10 artilleries and 25 infantry moved from Northwest Persia to Turkey
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 10 infantry; Remaining resources: 12 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Ethiopia to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery and 2 infantry moved from Ethiopia to 76 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
2 artilleries and 2 infantry moved from 81 Sea Zone to Trans-Jordan
2 infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Afghanistan to Persia
2 fighters moved from India to Persia
2 fighters moved from 80 Sea Zone to Persia
6 fighters moved from 76 Sea Zone to Persia
Combat - Japanese
Battle in Trans-Jordan
Battle in Egypt
Battle in Persia
Japanese attack with 10 fighters, 2 infantry and 1 mech_infantry
British defend with 3 artilleries, 1 factory_minor and 1 infantry
Japanese roll dice for 10 fighters, 2 infantry and 1 mech_infantry in Persia, round 2 : 3/13 hits, 5.50 expected hits
British roll dice for 3 artilleries and 1 infantry in Persia, round 2 : 0/4 hits, 1.33 expected hits
2 artilleries owned by the British and 1 infantry owned by the British lost in Persia
Japanese roll dice for 10 fighters, 2 infantry and 1 mech_infantry in Persia, round 3 : 5/13 hits, 5.50 expected hits
British roll dice for 1 artillery in Persia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Persia
Japanese win, taking Trans-Jordan from Americans, taking Egypt from British, taking Persia from British with 10 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for British: 3 artilleries and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
3 transports moved from 39 Sea Zone to 80 Sea Zone
3 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 carrier, 1 cruiser, 4 infantry and 3 transports moved from 80 Sea Zone to 76 Sea Zone
4 infantry moved from 76 Sea Zone to Saudi Arabia
Japanese take Saudi Arabia from Neutral_True
2 battleships, 2 carriers, 1 cruiser and 3 submarines moved from 39 Sea Zone to 76 Sea Zone
4 infantry moved from Afghanistan to Eastern Persia
6 infantry and 3 mech_infantrys moved from Burma to India
3 mech_infantrys moved from India to West India
1 mech_infantry moved from Kazakhstan to Caucasus
1 infantry and 1 mech_infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Kansu to Kazakhstan
1 armour and 4 mech_infantrys moved from Suiyuyan to Novosibirsk
1 infantry moved from Shensi to Kansu
1 carrier and 1 cruiser moved from 76 Sea Zone to 81 Sea Zone
2 fighters moved from Persia to 81 Sea Zone
1 carrier moved from 76 Sea Zone to 81 Sea Zone
8 fighters moved from Persia to Caucasus
Place Units - Japanese
3 infantry placed in India
7 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5,5,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,3,2,6,3,5,4,3,4
Japanese collect 30 PUs (8 lost to blockades); end with 42 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Japanese regular : -3.00
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 10 infantry; Remaining resources: 12 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Ethiopia to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery and 2 infantry moved from Ethiopia to 76 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
2 artilleries and 2 infantry moved from 81 Sea Zone to Trans-Jordan
2 infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Afghanistan to Persia
2 fighters moved from India to Persia
2 fighters moved from 80 Sea Zone to Persia
6 fighters moved from 76 Sea Zone to Persia
Combat - Japanese
Battle in Trans-Jordan
Battle in Egypt
Battle in Persia
Japanese attack with 10 fighters, 2 infantry and 1 mech_infantry
British defend with 3 artilleries, 1 factory_minor and 1 infantry
Japanese roll dice for 10 fighters, 2 infantry and 1 mech_infantry in Persia, round 2 : 3/13 hits, 5.50 expected hits
British roll dice for 3 artilleries and 1 infantry in Persia, round 2 : 0/4 hits, 1.33 expected hits
2 artilleries owned by the British and 1 infantry owned by the British lost in Persia
Japanese roll dice for 10 fighters, 2 infantry and 1 mech_infantry in Persia, round 3 : 5/13 hits, 5.50 expected hits
British roll dice for 1 artillery in Persia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Persia
Japanese win, taking Trans-Jordan from Americans, taking Egypt from British, taking Persia from British with 10 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for British: 3 artilleries and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
3 transports moved from 39 Sea Zone to 80 Sea Zone
3 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 carrier, 1 cruiser, 4 infantry and 3 transports moved from 80 Sea Zone to 76 Sea Zone
4 infantry moved from 76 Sea Zone to Saudi Arabia
Japanese take Saudi Arabia from Neutral_True
2 battleships, 2 carriers, 1 cruiser and 3 submarines moved from 39 Sea Zone to 76 Sea Zone
4 infantry moved from Afghanistan to Eastern Persia
6 infantry and 3 mech_infantrys moved from Burma to India
3 mech_infantrys moved from India to West India
1 mech_infantry moved from Kazakhstan to Caucasus
1 infantry and 1 mech_infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Kansu to Kazakhstan
1 armour and 4 mech_infantrys moved from Suiyuyan to Novosibirsk
1 infantry moved from Shensi to Kansu
1 carrier and 1 cruiser moved from 76 Sea Zone to 81 Sea Zone
2 fighters moved from Persia to 81 Sea Zone
1 carrier moved from 76 Sea Zone to 81 Sea Zone
8 fighters moved from Persia to Caucasus
Place Units - Japanese
3 infantry placed in India
7 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5,5,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,3,2,6,3,5,4,3,4
Japanese collect 30 PUs (8 lost to blockades); end with 42 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Japanese regular : -3.00
British regular : -0.67
Victory City warning in Europe…
Sorry for holding. Will try and make the hopefully not, yet likely, final desperado in a couple of days.