Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 bomber moved from Northern Italy to United Kingdom 1 submarine moved from 95 Sea Zone to 96 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 artillery and 1 infantry moved from Libya to Tunisia 1 transport moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from 97 Sea Zone to Greece 1 artillery moved from 97 Sea Zone to Greece 1 armour and 2 infantry moved from Albania to Greece Combat - Italians Air Battle in United Kingdom Italians attacks with 1 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in United Kingdom causes 7 damage total. Battle in Greece Italians attack with 1 armour, 1 artillery and 5 infantry Neutral_Allies defend with 4 infantry Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in 96 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 destroyer Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Southern France Italians attack with 1 armour, 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians win, taking Southern France from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Cleaning up after air battles Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern Italy 2 fighters moved from 96 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Ethiopia to Kenya 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 bomber moved from United Kingdom to Holland Belgium Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 16 PUs (2 lost to blockades); end with 16 PUsL20 Ghostglider vs. trulpen (allied +18) BM4.0.0
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TripleA Turn Summary: French round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 2 fighters moved from 36 Sea Zone to Kwangsi 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Kwangsi 2 fighters moved from 38 Sea Zone to Kwangsi 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Siam Combat - ANZAC Battle in Siam Battle in Kwangsi ANZAC attack with 1 artillery, 6 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 1 artillery and 2 mech_infantrys ANZAC roll dice for 1 artillery, 6 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/10 hits, 5,00 expected hits Japanese roll dice for 1 artillery and 2 mech_infantrys in Kwangsi, round 2 : 0/3 hits, 1,00 expected hits 2 mech_infantrys owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi ANZAC win, taking Siam from Japanese, taking Kwangsi from Japanese with 1 artillery, 6 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 1 artillery and 2 mech_infantrys Non Combat Move - ANZAC 2 fighters moved from Kwangsi to 38 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangsi to 37 Sea Zone 2 fighters moved from Kwangsi to 36 Sea Zone 1 cruiser and 1 destroyer moved from 20 Sea Zone to 38 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 2 infantry moved from New South Wales to Queensland 1 transport moved from 36 Sea Zone to 55 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 37 Sea Zone to 19 Sea Zone 1 submarine moved from 81 Sea Zone to 97 Sea Zone 1 infantry moved from Caucasus to Turkey Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Caucasus to Turkey Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1,00 ANZAC regular : -2,00
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TripleA Turn Summary: French round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 2 fighters moved from 36 Sea Zone to Kwangsi 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Kwangsi 2 fighters moved from 38 Sea Zone to Kwangsi 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Siam Combat - ANZAC Battle in Siam Battle in Kwangsi ANZAC attack with 1 artillery, 6 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 1 artillery and 2 mech_infantrys ANZAC roll dice for 1 artillery, 6 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/10 hits, 5,00 expected hits Japanese roll dice for 1 artillery and 2 mech_infantrys in Kwangsi, round 2 : 0/3 hits, 1,00 expected hits 2 mech_infantrys owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi ANZAC win, taking Siam from Japanese, taking Kwangsi from Japanese with 1 artillery, 6 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 1 artillery and 2 mech_infantrys Non Combat Move - ANZAC 2 fighters moved from Kwangsi to 38 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangsi to 37 Sea Zone 2 fighters moved from Kwangsi to 36 Sea Zone 1 cruiser and 1 destroyer moved from 20 Sea Zone to 38 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 2 infantry moved from New South Wales to Queensland 1 transport moved from 36 Sea Zone to 55 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 37 Sea Zone to 19 Sea Zone 1 submarine moved from 81 Sea Zone to 97 Sea Zone 1 infantry moved from Caucasus to Turkey Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Caucasus to Turkey Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by Americans from Spain: 10 infantry EDIT: Adding units owned by Americans to Gibraltar: 10 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Spain: 6 artilleries EDIT: Adding units owned by Americans to Gibraltar: 6 artilleries EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Spain: 1 infantry EDIT: Adding units owned by British to Gibraltar: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -1,00 ANZAC regular : -2,00
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TripleA Turn Summary: French round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 2 fighters moved from 36 Sea Zone to Kwangsi 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Kwangsi 2 fighters moved from 38 Sea Zone to Kwangsi 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Siam Combat - ANZAC Battle in Siam Battle in Kwangsi ANZAC attack with 1 artillery, 6 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 1 artillery and 2 mech_infantrys ANZAC roll dice for 1 artillery, 6 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/10 hits, 5,00 expected hits Japanese roll dice for 1 artillery and 2 mech_infantrys in Kwangsi, round 2 : 0/3 hits, 1,00 expected hits 2 mech_infantrys owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi ANZAC win, taking Siam from Japanese, taking Kwangsi from Japanese with 1 artillery, 6 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 1 artillery and 2 mech_infantrys Non Combat Move - ANZAC 2 fighters moved from Kwangsi to 38 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangsi to 37 Sea Zone 2 fighters moved from Kwangsi to 36 Sea Zone 1 cruiser and 1 destroyer moved from 20 Sea Zone to 38 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 2 infantry moved from New South Wales to Queensland 1 transport moved from 36 Sea Zone to 55 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 37 Sea Zone to 19 Sea Zone 1 submarine moved from 81 Sea Zone to 97 Sea Zone 1 infantry moved from Caucasus to Turkey Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Caucasus to Turkey Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by Americans from Spain: 10 infantry EDIT: Adding units owned by Americans to Gibraltar: 10 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Spain: 6 artilleries EDIT: Adding units owned by Americans to Gibraltar: 6 artilleries EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Spain: 1 infantry EDIT: Adding units owned by British to Gibraltar: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 92 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Americans to Gibraltar: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Spain: 2 infantry EDIT: Adding units owned by Americans to Gibraltar: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -1,00 ANZAC regular : -2,00
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Thought something that I thought of earlier, but forgot in the late evening (tired). Corrected setup in Spain and Gibraltar. Nothing that affected Italy.
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@trulpen said in L20 Ghostglider vs. trulpen (allied +18) BM4.0.0:
Thought something that I thought of earlier, but forgot in the late evening (tired). Corrected setup in Spain and Gibraltar. Nothing that affected Italy.
*Saw something…
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With the new setup I would like to attack Normandy with my Italian air.
3 FTR+1 BMB vs. 2 INF -
I will do Germany’s turn with edit only to do Italy’s attack and then used the result for Germany’s real turn.
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TripleA Manual Gamesave Post: Germans round 18
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans buy nothing; Remaining resources: 92 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 bomber and 3 fighters EDIT: Turning off Edit Mode Combat - Germans Germans creates battle in territory Normandy Bordeaux Battle in Normandy Bordeaux Germans attack with 1 bomber and 3 fighters Americans defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 bomber and 3 fighters in Normandy Bordeaux, round 2 : 2/4 hits, 2.17 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Normandy Bordeaux Germans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Germans
Combat Hit Differential Summary :
Americans regular : -0.67 Germans regular : -0.17
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TripleA Manual Gamesave Post: Germans round 18
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by Americans from Normandy Bordeaux: 2 infantry EDIT: Turning off Edit Mode Germans buy 4 armour and 17 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 2 infantry moved from France to Southern France 2 infantry moved from Sweden to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour, 3 artilleries, 33 infantry and 21 mech_infantrys moved from Northern Italy to Southern Italy Italians take Southern Italy from British Italians take Northern Italy from Germans Italians take Ethiopia from Japanese 4 armour and 6 mech_infantrys moved from Western Germany to Southern Italy 3 fighters moved from Western Germany to Greece 7 fighters and 2 tactical_bombers moved from France to Greece 1 mech_infantry moved from Volgograd to Turkmenistan Germans take Turkmenistan from Russians 2 artilleries and 3 infantry moved from Volgograd to Rostov 4 mech_infantrys moved from Volgograd to Rostov 1 infantry moved from Bryansk to Western Ukraine Germans take Western Ukraine from Russians 2 infantry moved from Volgograd to Caucasus 5 artilleries moved from Volgograd to Caucasus 1 armour and 1 mech_infantry moved from Volgograd to Rostov 1 artillery moved from Volgograd to Caucasus 2 mech_infantrys moved from Volgograd to Caucasus 1 mech_infantry moved from Volgograd to Rostov Combat - Germans Battle in Normandy Bordeaux Battle in Rostov Germans attack with 1 armour, 2 artilleries, 3 infantry and 6 mech_infantrys British defend with 1 artillery and 2 infantry Germans roll dice for 1 armour, 2 artilleries, 3 infantry and 6 mech_infantrys in Rostov, round 2 : 4/12 hits, 3.00 expected hits British roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the British and 2 infantry owned by the British lost in Rostov Germans win, taking Normandy Bordeaux from Americans, taking Rostov from British with 1 armour, 2 artilleries, 3 infantry and 6 mech_infantrys remaining. Battle score for attacker is 10 Casualties for British: 1 artillery and 2 infantry Battle in Southern France Germans attack with 1 artillery and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Southern France, round 3 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Caucasus Germans attack with 6 artilleries, 2 infantry and 2 mech_infantrys Russians defend with 1 artillery Germans roll dice for 6 artilleries, 2 infantry and 2 mech_infantrys in Caucasus, round 2 : 2/10 hits, 3.33 expected hits British roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Caucasus Germans win, taking Caucasus from British with 6 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Greece Germans attack with 10 fighters and 2 tactical_bombers Americans defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 5 infantry and 2 tactical_bombers Americans roll AA dice in Greece : 1/6 hits, 1.00 expected hits 1 fighter owned by the Germans lost in Greece Germans roll dice for 9 fighters and 2 tactical_bombers in Greece, round 2 : 8/11 hits, 5.83 expected hits
Combat Hit Differential Summary :
Americans regular : 0.33 Americans AA : 0.00 Germans regular : 1.17 British regular : -1.33
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@Ghostglider said in L20 Ghostglider vs. trulpen (allied +18) BM4.0.0:
I will do Germany’s turn with edit only to do Italy’s attack and then used the result for Germany’s real turn.
Sure thing.
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Please give OOL in Greece - 8 hits in round 1
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TripleA Manual Gamesave Post: Germans round 18
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by Americans from Normandy Bordeaux: 2 infantry EDIT: Turning off Edit Mode Germans buy 4 armour and 17 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 2 infantry moved from France to Southern France 2 infantry moved from Sweden to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour, 3 artilleries, 33 infantry and 21 mech_infantrys moved from Northern Italy to Southern Italy Italians take Southern Italy from British Italians take Northern Italy from Germans Italians take Ethiopia from Japanese 4 armour and 6 mech_infantrys moved from Western Germany to Southern Italy 3 fighters moved from Western Germany to Greece 7 fighters and 2 tactical_bombers moved from France to Greece 1 mech_infantry moved from Volgograd to Turkmenistan Germans take Turkmenistan from Russians 2 artilleries and 3 infantry moved from Volgograd to Rostov 4 mech_infantrys moved from Volgograd to Rostov 1 infantry moved from Bryansk to Western Ukraine Germans take Western Ukraine from Russians 2 infantry moved from Volgograd to Caucasus 5 artilleries moved from Volgograd to Caucasus 1 armour and 1 mech_infantry moved from Volgograd to Rostov 1 artillery moved from Volgograd to Caucasus 2 mech_infantrys moved from Volgograd to Caucasus 1 mech_infantry moved from Volgograd to Rostov Combat - Germans Battle in Normandy Bordeaux Battle in Rostov Germans attack with 1 armour, 2 artilleries, 3 infantry and 6 mech_infantrys British defend with 1 artillery and 2 infantry Germans roll dice for 1 armour, 2 artilleries, 3 infantry and 6 mech_infantrys in Rostov, round 2 : 4/12 hits, 3.00 expected hits British roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the British and 2 infantry owned by the British lost in Rostov Germans win, taking Normandy Bordeaux from Americans, taking Rostov from British with 1 armour, 2 artilleries, 3 infantry and 6 mech_infantrys remaining. Battle score for attacker is 10 Casualties for British: 1 artillery and 2 infantry Battle in Southern France Germans attack with 1 artillery and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Southern France, round 3 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Caucasus Germans attack with 6 artilleries, 2 infantry and 2 mech_infantrys Russians defend with 1 artillery Germans roll dice for 6 artilleries, 2 infantry and 2 mech_infantrys in Caucasus, round 2 : 2/10 hits, 3.33 expected hits British roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Caucasus Germans win, taking Caucasus from British with 6 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Greece Germans attack with 10 fighters and 2 tactical_bombers Americans defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 5 infantry and 2 tactical_bombers Americans roll AA dice in Greece : 1/6 hits, 1.00 expected hits 1 fighter owned by the Germans lost in Greece Germans roll dice for 9 fighters and 2 tactical_bombers in Greece, round 2 : 8/11 hits, 5.83 expected hits Americans roll dice for 2 aaGuns, 1 artillery, 3 fighters, 5 infantry and 2 tactical_bombers in Greece, round 2 : 8/11 hits, 5.00 expected hits 2 aaGuns owned by the Americans, 8 fighters owned by the Germans, 5 infantry owned by the Americans and 1 artillery owned by the Americans lost in Greece Germans roll dice for 1 fighter and 2 tactical_bombers in Greece, round 3 : 2/3 hits, 1.67 expected hits
Combat Hit Differential Summary :
Americans regular : 3.33 Americans AA : 0.00 Germans regular : 1.50 British regular : -1.33
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Need OOL for round 2
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How awfully silly. When seeing this around Spain and Gibraltar, I simply forgot about Greece. Should’ve left the 2 russian inf there as well as the rest of the US land.
Kill 2 tac.
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TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by Americans from Normandy Bordeaux: 2 infantry EDIT: Turning off Edit Mode Germans buy 4 armour and 17 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 2 infantry moved from France to Southern France 2 infantry moved from Sweden to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour, 3 artilleries, 33 infantry and 21 mech_infantrys moved from Northern Italy to Southern Italy Italians take Southern Italy from British Italians take Northern Italy from Germans Italians take Ethiopia from Japanese 4 armour and 6 mech_infantrys moved from Western Germany to Southern Italy 3 fighters moved from Western Germany to Greece 7 fighters and 2 tactical_bombers moved from France to Greece 1 mech_infantry moved from Volgograd to Turkmenistan Germans take Turkmenistan from Russians 2 artilleries and 3 infantry moved from Volgograd to Rostov 4 mech_infantrys moved from Volgograd to Rostov 1 infantry moved from Bryansk to Western Ukraine Germans take Western Ukraine from Russians 2 infantry moved from Volgograd to Caucasus 5 artilleries moved from Volgograd to Caucasus 1 armour and 1 mech_infantry moved from Volgograd to Rostov 1 artillery moved from Volgograd to Caucasus 2 mech_infantrys moved from Volgograd to Caucasus 1 mech_infantry moved from Volgograd to Rostov Combat - Germans Battle in Normandy Bordeaux Battle in Rostov Germans attack with 1 armour, 2 artilleries, 3 infantry and 6 mech_infantrys British defend with 1 artillery and 2 infantry Germans roll dice for 1 armour, 2 artilleries, 3 infantry and 6 mech_infantrys in Rostov, round 2 : 4/12 hits, 3.00 expected hits British roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the British and 2 infantry owned by the British lost in Rostov Germans win, taking Normandy Bordeaux from Americans, taking Rostov from British with 1 armour, 2 artilleries, 3 infantry and 6 mech_infantrys remaining. Battle score for attacker is 10 Casualties for British: 1 artillery and 2 infantry Battle in Southern France Germans attack with 1 artillery and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Southern France, round 3 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Caucasus Germans attack with 6 artilleries, 2 infantry and 2 mech_infantrys Russians defend with 1 artillery Germans roll dice for 6 artilleries, 2 infantry and 2 mech_infantrys in Caucasus, round 2 : 2/10 hits, 3.33 expected hits British roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Caucasus Germans win, taking Caucasus from British with 6 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Greece Germans attack with 10 fighters and 2 tactical_bombers Americans defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 5 infantry and 2 tactical_bombers Americans roll AA dice in Greece : 1/6 hits, 1.00 expected hits 1 fighter owned by the Germans lost in Greece Germans roll dice for 9 fighters and 2 tactical_bombers in Greece, round 2 : 8/11 hits, 5.83 expected hits Americans roll dice for 2 aaGuns, 1 artillery, 3 fighters, 5 infantry and 2 tactical_bombers in Greece, round 2 : 8/11 hits, 5.00 expected hits 2 aaGuns owned by the Americans, 8 fighters owned by the Germans, 5 infantry owned by the Americans and 1 artillery owned by the Americans lost in Greece Germans roll dice for 1 fighter and 2 tactical_bombers in Greece, round 3 : 2/3 hits, 1.67 expected hits Americans roll dice for 3 fighters and 2 tactical_bombers in Greece, round 3 : 4/5 hits, 3.00 expected hits 2 tactical_bombers owned by the Americans, 1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans lost in Greece Americans win with 3 fighters remaining. Battle score for attacker is -71 Casualties for Germans: 10 fighters and 2 tactical_bombers Casualties for Americans: 2 aaGuns, 1 artillery, 5 infantry and 2 tactical_bombers Non Combat Move - Germans 2 infantry moved from Bryansk to Western Ukraine 10 armour moved from Volgograd to Rostov 1 aaGun, 5 artilleries and 42 mech_infantrys moved from Volgograd to Caucasus 1 artillery and 1 infantry moved from Yugoslavia to Northern Italy 2 artilleries and 1 infantry moved from Greater Southern Germany to Northern Italy 2 infantry moved from Western Germany to Northern Italy 2 mech_infantrys moved from Germany to Western Germany 1 infantry moved from Germany to Western Germany 1 carrier moved from 113 Sea Zone to 104 Sea Zone 2 mech_infantrys moved from Western Germany to Northern Italy 1 battleship and 2 carriers moved from 113 Sea Zone to 104 Sea Zone 2 carriers and 4 submarines moved from 113 Sea Zone to 104 Sea Zone 2 armour moved from Rostov to Caucasus Place Units - Germans 3 mech_infantrys placed in France 4 armour and 6 mech_infantrys placed in Western Germany 3 mech_infantrys placed in United Kingdom 3 mech_infantrys placed in Volgograd 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4,3,6,6,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,4,4,2,3,6,6,2,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2 Germans collect 66 PUs (12 lost to blockades); end with 66 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
Combat Hit Differential Summary :
Americans regular : 4.33 Americans AA : 0.00 Germans regular : 1.50 British regular : -1.33
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TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18 Combat Move - Russians Non Combat Move - Russians 10 artilleries and 25 infantry moved from Northwest Persia to Turkey Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18 Purchase Units - Japanese Japanese buy 10 infantry; Remaining resources: 12 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Ethiopia to 76 Sea Zone 2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt 1 artillery moved from Ethiopia to 76 Sea Zone 1 artillery and 2 infantry moved from Ethiopia to 76 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone 2 artilleries and 2 infantry moved from 81 Sea Zone to Trans-Jordan 2 infantry moved from Eastern Persia to Persia 1 mech_infantry moved from Afghanistan to Persia 2 fighters moved from India to Persia 2 fighters moved from 80 Sea Zone to Persia 6 fighters moved from 76 Sea Zone to Persia Combat - Japanese Battle in Trans-Jordan Battle in Egypt Battle in Persia Japanese attack with 10 fighters, 2 infantry and 1 mech_infantry British defend with 3 artilleries, 1 factory_minor and 1 infantry Japanese roll dice for 10 fighters, 2 infantry and 1 mech_infantry in Persia, round 2 : 3/13 hits, 5.50 expected hits British roll dice for 3 artilleries and 1 infantry in Persia, round 2 : 0/4 hits, 1.33 expected hits 2 artilleries owned by the British and 1 infantry owned by the British lost in Persia Japanese roll dice for 10 fighters, 2 infantry and 1 mech_infantry in Persia, round 3 : 5/13 hits, 5.50 expected hits British roll dice for 1 artillery in Persia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Persia Japanese win, taking Trans-Jordan from Americans, taking Egypt from British, taking Persia from British with 10 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for British: 3 artilleries and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 3 transports moved from 39 Sea Zone to 80 Sea Zone 3 infantry moved from Eastern Persia to 80 Sea Zone 1 infantry moved from Eastern Persia to 80 Sea Zone 1 carrier, 1 cruiser, 4 infantry and 3 transports moved from 80 Sea Zone to 76 Sea Zone 4 infantry moved from 76 Sea Zone to Saudi Arabia Japanese take Saudi Arabia from Neutral_True 2 battleships, 2 carriers, 1 cruiser and 3 submarines moved from 39 Sea Zone to 76 Sea Zone 4 infantry moved from Afghanistan to Eastern Persia 6 infantry and 3 mech_infantrys moved from Burma to India 3 mech_infantrys moved from India to West India 1 mech_infantry moved from Kazakhstan to Caucasus 1 infantry and 1 mech_infantry moved from Volgograd to Caucasus 1 mech_infantry moved from Kansu to Kazakhstan 1 armour and 4 mech_infantrys moved from Suiyuyan to Novosibirsk 1 infantry moved from Shensi to Kansu 1 carrier and 1 cruiser moved from 76 Sea Zone to 81 Sea Zone 2 fighters moved from Persia to 81 Sea Zone 1 carrier moved from 76 Sea Zone to 81 Sea Zone 8 fighters moved from Persia to Caucasus Place Units - Japanese 3 infantry placed in India 7 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5,5,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,3,2,6,3,5,4,3,4 Japanese collect 30 PUs (8 lost to blockades); end with 42 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Japanese regular : -3.00 British regular : -0.67
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TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18 Purchase Units - Japanese Japanese buy 10 infantry; Remaining resources: 12 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Ethiopia to 76 Sea Zone 2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt 1 artillery moved from Ethiopia to 76 Sea Zone 1 artillery and 2 infantry moved from Ethiopia to 76 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone 2 artilleries and 2 infantry moved from 81 Sea Zone to Trans-Jordan 2 infantry moved from Eastern Persia to Persia 1 mech_infantry moved from Afghanistan to Persia 2 fighters moved from India to Persia 2 fighters moved from 80 Sea Zone to Persia 6 fighters moved from 76 Sea Zone to Persia Combat - Japanese Battle in Trans-Jordan Battle in Egypt Battle in Persia Japanese attack with 10 fighters, 2 infantry and 1 mech_infantry British defend with 3 artilleries, 1 factory_minor and 1 infantry Japanese roll dice for 10 fighters, 2 infantry and 1 mech_infantry in Persia, round 2 : 3/13 hits, 5.50 expected hits British roll dice for 3 artilleries and 1 infantry in Persia, round 2 : 0/4 hits, 1.33 expected hits 2 artilleries owned by the British and 1 infantry owned by the British lost in Persia Japanese roll dice for 10 fighters, 2 infantry and 1 mech_infantry in Persia, round 3 : 5/13 hits, 5.50 expected hits British roll dice for 1 artillery in Persia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Persia Japanese win, taking Trans-Jordan from Americans, taking Egypt from British, taking Persia from British with 10 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for British: 3 artilleries and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 3 transports moved from 39 Sea Zone to 80 Sea Zone 3 infantry moved from Eastern Persia to 80 Sea Zone 1 infantry moved from Eastern Persia to 80 Sea Zone 1 carrier, 1 cruiser, 4 infantry and 3 transports moved from 80 Sea Zone to 76 Sea Zone 4 infantry moved from 76 Sea Zone to Saudi Arabia Japanese take Saudi Arabia from Neutral_True 2 battleships, 2 carriers, 1 cruiser and 3 submarines moved from 39 Sea Zone to 76 Sea Zone 4 infantry moved from Afghanistan to Eastern Persia 6 infantry and 3 mech_infantrys moved from Burma to India 3 mech_infantrys moved from India to West India 1 mech_infantry moved from Kazakhstan to Caucasus 1 infantry and 1 mech_infantry moved from Volgograd to Caucasus 1 mech_infantry moved from Kansu to Kazakhstan 1 armour and 4 mech_infantrys moved from Suiyuyan to Novosibirsk 1 infantry moved from Shensi to Kansu 1 carrier and 1 cruiser moved from 76 Sea Zone to 81 Sea Zone 2 fighters moved from Persia to 81 Sea Zone 1 carrier moved from 76 Sea Zone to 81 Sea Zone 8 fighters moved from Persia to Caucasus Place Units - Japanese 3 infantry placed in India 7 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5,5,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,3,2,6,3,5,4,3,4 Japanese collect 30 PUs (8 lost to blockades); end with 42 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Japanese regular : -3.00 British regular : -0.67
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Victory City warning in Europe…
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Sorry for holding. Will try and make the hopefully not, yet likely, final desperado in a couple of days.