@Adam514 not at my computer right now but wanted to make an ncm change if not too late. The loaded transport adjacent to South Africa will unload in Egypt. I’m fine if you do it but can get to it in the morning too
L20 Ghostglider vs. trulpen (allied +18) BM4.0.0
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Had thought to fly them down to E Persia.
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Sure, np
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 fighter moved from 44 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Borneo 2 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC ANZAC creates battle in territory 39 Sea Zone Battle in 37 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 37 Sea Zone ANZAC win, taking 39 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Borneo ANZAC attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 0/4 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 3 : 2/4 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo ANZAC win, taking Borneo from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 fighter and 1 tactical_bomber moved from Borneo to 44 Sea Zone 1 fighter moved from 37 Sea Zone to 44 Sea Zone 1 fighter moved from Queensland to 44 Sea Zone 1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 aaGun moved from 44 Sea Zone to Celebes 1 infantry moved from New South Wales to Queensland 1 cruiser and 1 submarine moved from 34 Sea Zone to 44 Sea Zone Place Units - ANZAC 1 destroyer placed in 54 Sea Zone ANZAC undo move 1. 1 destroyer and 1 submarine placed in 62 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 22 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Eastern Persia to Turkmenistan Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by British from Russia: 2 fighters EDIT: Adding units owned by British to Eastern Persia: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : -1,00
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 2 carriers, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 transports moved from 111 Sea Zone to 110 Sea Zone 4 infantry moved from Holland Belgium to 110 Sea Zone 2 artilleries, 3 infantry and 2 mech_infantrys moved from Western Germany to 113 Sea Zone 7 infantry moved from Germany to 113 Sea Zone 2 artilleries, 10 infantry, 2 mech_infantrys and 9 transports moved from 113 Sea Zone to 110 Sea Zone 4 infantry moved from Holland Belgium to 110 Sea Zone 2 artilleries, 18 infantry and 2 mech_infantrys moved from 110 Sea Zone to United Kingdom 1 mech_infantry moved from Scotland to Eire Germans take Eire from British 2 infantry and 1 mech_infantry moved from Scotland to United Kingdom 2 fighters moved from 111 Sea Zone to United Kingdom 2 fighters moved from 104 Sea Zone to United Kingdom 1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 113 Sea Zone to 110 Sea Zone 3 fighters and 2 tactical_bombers moved from Western Germany to United Kingdom 1 bomber moved from Southern Italy to United Kingdom 1 bomber moved from Southern Italy to United Kingdom 1 infantry moved from Romania to Bessarabia 1 infantry moved from Novgorod to Belarus 1 artillery moved from Baltic States to Belarus 1 mech_infantry moved from Poland to Belarus 6 artilleries moved from Baltic States to Eastern Poland 1 mech_infantry moved from Romania to Greece Germans take Greece from ANZAC 1 mech_infantry moved from Romania to Albania Italians take Albania from ANZAC 1 armour moved from Iraq to Trans-Jordan Germans take Trans-Jordan from British 1 armour moved from Trans-Jordan to Iraq 1 armour moved from Iraq to Syria Germans take Syria from French 1 armour moved from Syria to Iraq 1 infantry moved from Kazakhstan to Caucasus 6 infantry moved from Kazakhstan to Tsinghai 1 fighter moved from Southern Italy to Caucasus 1 artillery moved from Romania to Bessarabia 4 armour moved from Iraq to Persia 2 mech_infantrys moved from Northwest Persia to Persia 1 mech_infantry moved from Northwest Persia to Persia 1 armour moved from Northwest Persia to Persia Combat - Germans Battle in Bessarabia Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 6 artilleries Russians defend with 1 infantry Germans roll dice for 6 artilleries in Eastern Poland, round 2 : 3/6 hits, 2.00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 6 artilleries remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 fighter and 1 infantry Russians defend with 2 infantry Germans roll dice for 1 fighter and 1 infantry in Caucasus, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 1 artillery, 1 infantry and 1 mech_infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Belarus, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Tsinghai Germans attack with 6 infantry Russians defend with 1 infantry Germans roll dice for 6 infantry in Tsinghai, round 2 : 0/6 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tsinghai Germans roll dice for 5 infantry in Tsinghai, round 3 : 1/5 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tsinghai Germans win, taking Tsinghai from Chinese with 5 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Persia Germans attack with 5 armour and 3 mech_infantrys British defend with 1 factory_minor and 1 infantry Germans roll dice for 5 armour and 3 mech_infantrys in Persia, round 2 : 1/8 hits, 3.00 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Persia Germans win, taking Persia from British with 5 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in United Kingdom Germans attack with 2 artilleries, 2 bombers, 7 fighters, 20 infantry, 3 mech_infantrys and 2 tactical_bombers British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 16 infantry British roll AA dice in United Kingdom : 1/11 hits, 1.83 expected hits 1 fighter owned by the Germans lost in United Kingdom Germans roll dice for 1 battleship in United Kingdom, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 2 artilleries, 2 bombers, 6 fighters, 20 infantry, 3 mech_infantrys and 2 tactical_bombers in United Kingdom, round 2 : 9/35 hits, 10.50 expected hits British roll dice for 5 aaGuns and 16 infantry in United Kingdom, round 2 : 2/16 hits, 5.33 expected hits 5 aaGuns owned by the British, 2 infantry owned by the Germans and 4 infantry owned by the British lost in United Kingdom Germans roll dice for 2 artilleries, 2 bombers, 6 fighters, 18 infantry, 3 mech_infantrys and 2 tactical_bombers in United Kingdom, round 3 : 6/33 hits, 10.17 expected hits British roll dice for 12 infantry in United Kingdom, round 3 : 5/12 hits, 4.00 expected hits 5 infantry owned by the Germans and 6 infantry owned by the British lost in United Kingdom Germans roll dice for 2 artilleries, 2 bombers, 6 fighters, 13 infantry, 3 mech_infantrys and 2 tactical_bombers in United Kingdom, round 4 : 8/28 hits, 9.33 expected hits British roll dice for 6 infantry in United Kingdom, round 4 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Germans and 6 infantry owned by the British lost in United Kingdom Germans captures 38PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 2 artilleries, 2 bombers, 6 fighters, 10 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 33 Casualties for Germans: 1 fighter and 10 infantry Casualties for British: 5 aaGuns and 16 infantry triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 1 carrier and 2 submarines moved from 104 Sea Zone to 110 Sea Zone 1 carrier moved from 111 Sea Zone to 110 Sea Zone 1 aaGun, 4 artilleries and 6 infantry moved from Romania to Eastern Poland 1 mech_infantry moved from Poland to Eastern Poland 1 infantry moved from Germany to Poland 7 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Archangel to Eastern Poland 3 artilleries moved from Novgorod to Archangel 1 aaGun moved from Kazakhstan to Caucasus 1 fighter moved from Caucasus to Northwest Persia 1 armour and 9 mech_infantrys moved from Northwest Persia to Persia 5 mech_infantrys moved from Iraq to Persia 2 armour and 3 mech_infantrys moved from Iraq to Persia 1 mech_infantry moved from Iraq to Northwest Persia 1 submarine moved from 125 Sea Zone to 110 Sea Zone 6 fighters and 2 tactical_bombers moved from United Kingdom to 110 Sea Zone 3 aaGuns moved from Holland Belgium to Normandy Bordeaux 2 bombers moved from United Kingdom to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from Southern Italy to Western Germany Place Units - Germans 3 artilleries placed in Iraq 2 carriers placed in 110 Sea Zone Germans undo move 1. Germans undo move 1. Turning on Edit Mode EDIT: Removing units owned by Germans from Normandy Bordeaux: 3 aaGuns EDIT: Adding units owned by Germans to Holland Belgium: 3 aaGuns EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 bombers and 2 fighters EDIT: Adding units owned by Germans to Holland Belgium: 2 bombers and 2 fighters EDIT: Turning off Edit Mode 2 carriers placed in 110 Sea Zone 3 artilleries placed in Iraq 3 infantry placed in Novgorod 6 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3,2,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,2,3,3,6,6,3,6 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1,6 Germans collect 59 PUs (9 lost to blockades); end with 97 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 102 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 107 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 113 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 118 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 123 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 British AA : -0.83 Russians regular : -1.67 Germans regular : -8.00 British regular : -1.67
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Russians Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Bryansk to Belarus 1 fighter moved from Ukraine to Belarus 1 fighter moved from Rostov to Belarus 1 tactical_bomber moved from Russia to Belarus 1 tactical_bomber moved from Rostov to Belarus 1 fighter moved from Suiyuyan to Hopei 2 infantry moved from Suiyuyan to Hopei 1 infantry moved from Novosibirsk to Kazakhstan Russians take Kazakhstan from Germans 1 artillery and 2 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Caucasus 7 artilleries and 22 infantry moved from Ukraine to Bessarabia 1 armour and 1 mech_infantry moved from Western Ukraine to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 1 armour, 7 artilleries, 22 infantry and 1 mech_infantry Germans defend with 1 artillery Russians roll dice for 1 armour, 7 artilleries, 22 infantry and 1 mech_infantry in Bessarabia, round 2 : 9/31 hits, 7,83 expected hits Germans roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 armour, 7 artilleries, 22 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Hopei Russians attack with 1 fighter and 2 infantry Japanese defend with 1 aaGun and 1 mech_infantry Japanese roll AA dice in Hopei : 0/1 hits, 0,17 expected hits Russians roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 aaGun and 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Japanese lost in Hopei Russians roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 3/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Hopei Russians win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 1 aaGun and 1 mech_infantry Battle in Belarus Russians attack with 2 fighters, 3 infantry and 2 tactical_bombers Germans defend with 1 artillery, 1 infantry and 1 mech_infantry Russians roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Belarus, round 2 : 2/7 hits, 2,83 expected hits Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Belarus, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus Russians roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Belarus, round 3 : 4/7 hits, 2,83 expected hits Germans roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry Casualties for Russians: 1 infantry Battle in Caucasus Russians attack with 1 artillery and 3 infantry Germans defend with 1 aaGun and 1 infantry Russians roll dice for 1 artillery and 3 infantry in Caucasus, round 2 : 0/4 hits, 1,00 expected hits Germans roll dice for 1 aaGun and 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Caucasus Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 aaGun and 1 infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 4 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 aaGun and 1 infantry in Caucasus, round 4 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Germans lost in Caucasus Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 5 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Caucasus, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 1 aaGun and 1 infantry Non Combat Move - Russians 3 artilleries moved from Volgograd to Kazakhstan 6 infantry moved from Volgograd to Kazakhstan 4 infantry moved from Samara to Novosibirsk 1 fighter moved from Hopei to Novosibirsk 1 armour and 1 mech_infantry moved from Volgograd to Ukraine 2 aaGuns moved from Western Ukraine to Bessarabia 2 fighters and 2 tactical_bombers moved from Belarus to Russia 7 artilleries and 11 infantry moved from Western Ukraine to Bessarabia 1 infantry moved from Bryansk to Western Ukraine 1 aaGun moved from Rostov to Volgograd 5 infantry moved from Rostov to Ukraine 1 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Timguska to Kansu 1 infantry moved from Timguska to Novosibirsk 1 aaGun moved from Bryansk to Ukraine 1 submarine moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from Russia to Samara Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Volgograd 2 infantry placed in Russia Russians undo move 1. Russians undo move 2. 1 artillery and 1 infantry placed in Russia 3 infantry placed in Ukraine Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67 Japanese AA : -0,17 Germans regular : -1,00 Russians regular : 3,33
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Russians Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Bryansk to Belarus 1 fighter moved from Ukraine to Belarus 1 fighter moved from Rostov to Belarus 1 tactical_bomber moved from Russia to Belarus 1 tactical_bomber moved from Rostov to Belarus 1 fighter moved from Suiyuyan to Hopei 2 infantry moved from Suiyuyan to Hopei 1 infantry moved from Novosibirsk to Kazakhstan Russians take Kazakhstan from Germans 1 artillery and 2 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Caucasus 7 artilleries and 22 infantry moved from Ukraine to Bessarabia 1 armour and 1 mech_infantry moved from Western Ukraine to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 1 armour, 7 artilleries, 22 infantry and 1 mech_infantry Germans defend with 1 artillery Russians roll dice for 1 armour, 7 artilleries, 22 infantry and 1 mech_infantry in Bessarabia, round 2 : 9/31 hits, 7,83 expected hits Germans roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 armour, 7 artilleries, 22 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Hopei Russians attack with 1 fighter and 2 infantry Japanese defend with 1 aaGun and 1 mech_infantry Japanese roll AA dice in Hopei : 0/1 hits, 0,17 expected hits Russians roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 aaGun and 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Japanese lost in Hopei Russians roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 3/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Hopei Russians win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 1 aaGun and 1 mech_infantry Battle in Belarus Russians attack with 2 fighters, 3 infantry and 2 tactical_bombers Germans defend with 1 artillery, 1 infantry and 1 mech_infantry Russians roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Belarus, round 2 : 2/7 hits, 2,83 expected hits Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Belarus, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus Russians roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Belarus, round 3 : 4/7 hits, 2,83 expected hits Germans roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry Casualties for Russians: 1 infantry Battle in Caucasus Russians attack with 1 artillery and 3 infantry Germans defend with 1 aaGun and 1 infantry Russians roll dice for 1 artillery and 3 infantry in Caucasus, round 2 : 0/4 hits, 1,00 expected hits Germans roll dice for 1 aaGun and 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Caucasus Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 aaGun and 1 infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 4 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 aaGun and 1 infantry in Caucasus, round 4 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Germans lost in Caucasus Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 5 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Caucasus, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 1 aaGun and 1 infantry Non Combat Move - Russians 3 artilleries moved from Volgograd to Kazakhstan 6 infantry moved from Volgograd to Kazakhstan 4 infantry moved from Samara to Novosibirsk 1 fighter moved from Hopei to Novosibirsk 1 armour and 1 mech_infantry moved from Volgograd to Ukraine 2 aaGuns moved from Western Ukraine to Bessarabia 2 fighters and 2 tactical_bombers moved from Belarus to Russia 7 artilleries and 11 infantry moved from Western Ukraine to Bessarabia 1 infantry moved from Bryansk to Western Ukraine 1 aaGun moved from Rostov to Volgograd 5 infantry moved from Rostov to Ukraine 1 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Timguska to Kansu 1 infantry moved from Timguska to Novosibirsk 1 aaGun moved from Bryansk to Ukraine 1 submarine moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from Russia to Samara Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Volgograd 2 infantry placed in Russia Russians undo move 1. Russians undo move 2. 1 artillery and 1 infantry placed in Russia 3 infantry placed in Ukraine Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Turning on Edit Mode EDIT: Adding units owned by Russians to Smolensk: 1 aaGun, 3 artilleries and 7 infantry EDIT: Removing units owned by Russians from Bryansk: 1 aaGun, 3 artilleries and 7 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0,67 Japanese AA : -0,17 Germans regular : -1,00 Russians regular : 3,33
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 3 fighters, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 tactical_bomber moved from India to Sumatra 1 transport moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 fighter moved from 35 Sea Zone to Borneo 7 fighters and 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 infantry moved from Philippines to 35 Sea Zone 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 infantry moved from Yenisey to Timguska Japanese take Timguska from Russians 1 armour and 1 mech_infantry moved from Sikang to Shensi Japanese take Shensi from Chinese 1 armour and 1 mech_infantry moved from Shensi to Kansu 1 mech_infantry moved from Yenisey to Olgiy Japanese take Olgiy from Russians 1 armour moved from Kweichow to Chahar 1 armour moved from Kweichow to Hopei 1 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from India to West India Japanese take West India from UK_Pacific 2 fighters moved from 35 Sea Zone to 43 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 mech_infantry moved from Kwangtung to 20 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 mech_infantry moved from Kwangtung to 20 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam 2 infantry and 1 transport moved from 35 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 1 tactical_bomber moved from Kweichow to Kansu 1 bomber moved from Archangel to Kansu Combat - Japanese Battle in 43 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 transport Americans defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 transport in 43 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Americans with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Borneo Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Borneo, round 2 : 0/3 hits, 0.83 expected hits ANZAC roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Borneo, round 3 : 2/3 hits, 0.83 expected hits ANZAC roll dice for 1 infantry in Borneo, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo Japanese win, taking Borneo from ANZAC with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Kansu Japanese attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 : 3/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Chahar Japanese attack with 1 armour and 1 infantry Chinese defend with 2 infantry Japanese roll dice for 1 armour and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour and 1 infantry in Chahar, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour and 1 infantry in Chahar, round 4 : 1/2 hits, 0.67 expected hits Chinese roll dice for 2 infantry in Chahar, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese roll dice for 1 armour and 1 infantry in Chahar, round 5 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Chahar, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 armour remaining. Battle score for attacker is 3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Hopei Japanese attack with 1 armour and 1 infantry Russians defend with 2 infantry Japanese roll dice for 1 armour and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Hopei Japanese roll dice for 1 armour and 1 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 infantry in Hopei, round 4 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 infantry in Hopei, round 5 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hopei, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei 1 armour owned by the Japanese retreated to Kweichow Chinese win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Sumatra Japanese attack with 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry and 1 tactical_bomber in Sumatra, round 3 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Sumatra Japanese win, taking Sumatra from Americans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Guam Japanese attack with 1 infantry and 1 mech_infantry Americans defend with 1 airfield and 1 infantry Japanese roll dice for 1 infantry and 1 mech_infantry in Guam, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Guam Japanese roll dice for 1 mech_infantry in Guam, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 infantry in Guam, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Guam, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 infantry in Guam, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Guam, round 5 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 infantry in Guam, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Guam, round 6 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 infantry in Guam, round 6 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Guam Americans win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 infantry and 1 mech_infantry Battle in Celebes Japanese attack with 7 fighters and 1 tactical_bomber Americans defend with 2 infantry; ANZAC defend with 1 aaGun ANZAC roll AA dice in Celebes : 1/3 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in Celebes Japanese roll dice for 6 fighters and 1 tactical_bomber in Celebes, round 2 : 6/7 hits, 3.67 expected hits Americans roll dice for 1 aaGun and 2 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits 2 fighters owned by the Japanese, 1 aaGun owned by the ANZAC and 2 infantry owned by the Americans lost in Celebes Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -19 Casualties for Japanese: 3 fighters Casualties for ANZAC: 1 aaGun Casualties for Americans: 2 infantry Battle in Iwo Jima Japanese attack with 2 infantry Americans defend with 1 infantry Japanese roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Iwo Jima, round 3 : 1/2 hits, 0.33 expected hits Americans roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Marianas Japanese attack with 2 infantry Americans defend with 1 infantry Japanese roll dice for 2 infantry in Marianas, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 infantry in Marianas, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marianas Japanese roll dice for 1 infantry in Marianas, round 3 : 1/1 hits, 0.17 expected hits Americans roll dice for 1 infantry in Marianas, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Marianas Japanese win, taking Marianas from Americans with 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 2 fighters moved from 43 Sea Zone to 42 Sea Zone 4 fighters and 1 tactical_bomber moved from Celebes to 42 Sea Zone 1 fighter moved from Borneo to 42 Sea Zone 1 tactical_bomber moved from Sumatra to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 2 submarines moved from 36 Sea Zone to 42 Sea Zone 2 fighters moved from India to Persia 1 fighter and 1 tactical_bomber moved from Iraq to Persia 1 mech_infantry moved from Yunnan to Shensi 1 mech_infantry moved from Yenisey to Evenkiyskiy 2 infantry moved from Yenisey to Timguska 1 infantry moved from Buyant-Uhaa to Chahar 1 mech_infantry moved from Hunan to Anhwe 1 mech_infantry moved from Kwangtung to Hunan 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to 42 Sea Zone 1 fighter moved from Kweichow to 42 Sea Zone 1 armour and 8 mech_infantrys moved from India to Yunnan 2 infantry moved from Yunnan to Szechwan 1 bomber and 1 tactical_bomber moved from Kansu to Szechwan 1 mech_infantry moved from Amur to Yakut S.S.R. 2 battleships, 6 carriers, 2 cruisers, 2 destroyers and 4 submarines moved from 35 Sea Zone to 42 Sea Zone 2 transports moved from 35 Sea Zone to 6 Sea Zone 2 infantry and 2 mech_infantrys moved from Japan to 6 Sea Zone 2 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea 1 mech_infantry moved from Malaya to Yunnan Place Units - Japanese 3 fighters placed in Japan 3 infantry placed in India 1 infantry and 2 mech_infantrys placed in Kwangtung 1 infantry and 2 mech_infantrys placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4 Japanese collect 72 PUs (1 lost to blockades); end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : -2.33 Americans regular : 0.33 Japanese regular : 2.50 ANZAC AA : 0.50 ANZAC regular : 1.00
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 3 fighters, 3 infantry, 5 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 30 Sea Zone to 17 Sea Zone 1 fighter moved from 30 Sea Zone to 22 Sea Zone 1 destroyer moved from 44 Sea Zone to 43 Sea Zone 1 fighter moved from 44 Sea Zone to 41 Sea Zone 1 battleship and 1 marine moved from 44 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Borneo 1 destroyer moved from 44 Sea Zone to 21 Sea Zone Americans take 35 Sea Zone from Japanese 3 fighters moved from 44 Sea Zone to 21 Sea Zone 6 submarines moved from 44 Sea Zone to 43 Sea Zone 1 cruiser moved from 44 Sea Zone to 43 Sea Zone 3 fighters and 1 tactical_bomber moved from 44 Sea Zone to Borneo 1 fighter moved from 44 Sea Zone to 21 Sea Zone 1 fighter moved from 44 Sea Zone to Borneo 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 1 armour moved from Egypt to Trans-Jordan Americans take Trans-Jordan from Germans 1 armour moved from Trans-Jordan to Egypt 1 bomber moved from Gibraltar to Greece Combat - Americans Battle in 41 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 43 Sea Zone Americans attack with 1 battleship, 1 cruiser, 1 destroyer and 6 submarines Japanese defend with 1 submarine and 1 transport Americans roll dice for 6 submarines in 43 Sea Zone, round 2 : 3/6 hits, 2,00 expected hits 1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Japanese with 1 battleship, 1 cruiser, 1 destroyer and 6 submarines remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Battle in 17 Sea Zone Americans attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 22 Sea Zone Americans attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 22 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 destroyer and 4 fighters in 21 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 21 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Battle in Greece Americans attack with 1 bomber and 2 infantry Germans defend with 1 mech_infantry Americans roll dice for 1 bomber and 2 infantry in Greece, round 2 : 0/3 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber and 2 infantry in Greece, round 3 : 2/3 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Greece, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Greece Americans win, taking Greece from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Borneo Americans attack with 4 fighters, 1 marine and 1 tactical_bomber Japanese defend with 1 mech_infantry Americans roll dice for 4 fighters, 1 marine and 1 tactical_bomber in Borneo, round 2 : 3/6 hits, 3,00 expected hits Japanese roll dice for 1 mech_infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Borneo Americans win, taking Borneo from Japanese with 4 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 4 fighters and 1 tactical_bomber moved from Borneo to 43 Sea Zone 1 fighter moved from 41 Sea Zone to 43 Sea Zone 4 fighters moved from 21 Sea Zone to 43 Sea Zone 2 fighters moved from 63 Sea Zone to 43 Sea Zone 1 carrier, 2 destroyers and 6 submarines moved from 30 Sea Zone to 23 Sea Zone 1 fighter moved from 17 Sea Zone to 23 Sea Zone 1 fighter moved from 22 Sea Zone to 23 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 2 infantry and 1 transport moved from 63 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 transport moved from 30 Sea Zone to 63 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 1 infantry moved from 30 Sea Zone to Johnston Island 1 fighter moved from Western United States to Hawaiian Islands 2 carriers and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 2 destroyers moved from 92 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 aaGun and 1 infantry moved from 99 Sea Zone to Greece 1 bomber moved from Greece to Ukraine 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Eastern Persia to Kazakhstan 3 transports moved from 92 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 92 Sea Zone to 91 Sea Zone 8 carriers, 3 fighters and 1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone 1 carrier moved from 63 Sea Zone to 32 Sea Zone 1 submarine moved from 63 Sea Zone to 32 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 submarine moved from 63 Sea Zone to 32 Sea Zone 2 fighters moved from Gibraltar to 91 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 1 tactical_bomber moved from Gibraltar to 91 Sea Zone Place Units - Americans 5 submarines and 2 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Central United States Americans undo move 1. 4 submarines and 2 transports placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone 3 fighters and 1 tactical_bomber placed in Eastern United States Americans undo move 4. 1 fighter and 1 tactical_bomber placed in Eastern United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Japanese regular : -0,50 Germans regular : 0,33
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Shensi 3 infantry moved from Suiyuyan to Kansu 1 fighter moved from Suiyuyan to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 armour and 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0,83 expected hits Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 3 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 3 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 4 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 armour in Kansu, round 4 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 armour and 1 mech_infantry Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : -0,17 Japanese regular : -0,50
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 3 fighters, 3 infantry, 5 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 30 Sea Zone to 17 Sea Zone 1 fighter moved from 30 Sea Zone to 22 Sea Zone 1 destroyer moved from 44 Sea Zone to 43 Sea Zone 1 fighter moved from 44 Sea Zone to 41 Sea Zone 1 battleship and 1 marine moved from 44 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Borneo 1 destroyer moved from 44 Sea Zone to 21 Sea Zone Americans take 35 Sea Zone from Japanese 3 fighters moved from 44 Sea Zone to 21 Sea Zone 6 submarines moved from 44 Sea Zone to 43 Sea Zone 1 cruiser moved from 44 Sea Zone to 43 Sea Zone 3 fighters and 1 tactical_bomber moved from 44 Sea Zone to Borneo 1 fighter moved from 44 Sea Zone to 21 Sea Zone 1 fighter moved from 44 Sea Zone to Borneo 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 1 armour moved from Egypt to Trans-Jordan Americans take Trans-Jordan from Germans 1 armour moved from Trans-Jordan to Egypt 1 bomber moved from Gibraltar to Greece Combat - Americans Battle in 41 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 43 Sea Zone Americans attack with 1 battleship, 1 cruiser, 1 destroyer and 6 submarines Japanese defend with 1 submarine and 1 transport Americans roll dice for 6 submarines in 43 Sea Zone, round 2 : 3/6 hits, 2,00 expected hits 1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Japanese with 1 battleship, 1 cruiser, 1 destroyer and 6 submarines remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Battle in 17 Sea Zone Americans attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 22 Sea Zone Americans attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 22 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 destroyer and 4 fighters in 21 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 21 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Battle in Greece Americans attack with 1 bomber and 2 infantry Germans defend with 1 mech_infantry Americans roll dice for 1 bomber and 2 infantry in Greece, round 2 : 0/3 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber and 2 infantry in Greece, round 3 : 2/3 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Greece, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Greece Americans win, taking Greece from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Borneo Americans attack with 4 fighters, 1 marine and 1 tactical_bomber Japanese defend with 1 mech_infantry Americans roll dice for 4 fighters, 1 marine and 1 tactical_bomber in Borneo, round 2 : 3/6 hits, 3,00 expected hits Japanese roll dice for 1 mech_infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Borneo Americans win, taking Borneo from Japanese with 4 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 4 fighters and 1 tactical_bomber moved from Borneo to 43 Sea Zone 1 fighter moved from 41 Sea Zone to 43 Sea Zone 4 fighters moved from 21 Sea Zone to 43 Sea Zone 2 fighters moved from 63 Sea Zone to 43 Sea Zone 1 carrier, 2 destroyers and 6 submarines moved from 30 Sea Zone to 23 Sea Zone 1 fighter moved from 17 Sea Zone to 23 Sea Zone 1 fighter moved from 22 Sea Zone to 23 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 2 infantry and 1 transport moved from 63 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 transport moved from 30 Sea Zone to 63 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 1 infantry moved from 30 Sea Zone to Johnston Island 1 fighter moved from Western United States to Hawaiian Islands 2 carriers and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 2 destroyers moved from 92 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 aaGun and 1 infantry moved from 99 Sea Zone to Greece 1 bomber moved from Greece to Ukraine 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Eastern Persia to Kazakhstan 3 transports moved from 92 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 92 Sea Zone to 91 Sea Zone 8 carriers, 3 fighters and 1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone 1 carrier moved from 63 Sea Zone to 32 Sea Zone 1 submarine moved from 63 Sea Zone to 32 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 submarine moved from 63 Sea Zone to 32 Sea Zone 2 fighters moved from Gibraltar to 91 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 1 tactical_bomber moved from Gibraltar to 91 Sea Zone Place Units - Americans 5 submarines and 2 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Central United States Americans undo move 1. 4 submarines and 2 transports placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone 3 fighters and 1 tactical_bomber placed in Eastern United States Americans undo move 4. 1 fighter and 1 tactical_bomber placed in Eastern United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Shensi 3 infantry moved from Suiyuyan to Kansu 1 fighter moved from Suiyuyan to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 armour and 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0,83 expected hits Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 3 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 3 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 4 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 armour in Kansu, round 4 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 armour and 1 mech_infantry Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 92 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 7 artilleries, 9 infantry and 1 mech_infantry moved from Eastern Persia to West India 2 fighters moved from Egypt to Albania 1 fighter moved from Egypt to Albania Combat - British Battle in West India British attack with 7 artilleries, 9 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 7 artilleries, 9 infantry and 1 mech_infantry in West India, round 2 : 9/17 hits, 5,17 expected hits Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in West India British win, taking West India from Japanese with 7 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Albania British attack with 3 fighters Germans defend with 1 mech_infantry British roll dice for 3 fighters in Albania, round 2 : 2/3 hits, 1,50 expected hits Italians roll dice for 1 mech_infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Albania British win with 3 fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 92 Sea Zone: 2 fighters EDIT: Adding units owned by Americans to Gibraltar: 2 fighters EDIT: Turning off Edit Mode 3 fighters moved from Albania to Greece 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 destroyers moved from 81 Sea Zone to 99 Sea Zone 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Gibraltar to 91 Sea Zone 1 carrier moved from 92 Sea Zone to 99 Sea Zone 1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 3 transports moved from 98 Sea Zone to 92 Sea Zone 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 aaGun moved from Eastern Persia to West India 2 fighters moved from Eastern Persia to 99 Sea Zone 2 fighters and 1 tactical_bomber moved from Eastern Persia to Egypt Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0,17 Americans regular : 0,67 Italians regular : -0,33 Japanese regular : -1,33 Germans regular : 0,33 British regular : 4,33
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Changing placement of figs.
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Have to make some calculation in the Med.
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 3 fighters, 3 infantry, 5 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 30 Sea Zone to 17 Sea Zone 1 fighter moved from 30 Sea Zone to 22 Sea Zone 1 destroyer moved from 44 Sea Zone to 43 Sea Zone 1 fighter moved from 44 Sea Zone to 41 Sea Zone 1 battleship and 1 marine moved from 44 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Borneo 1 destroyer moved from 44 Sea Zone to 21 Sea Zone Americans take 35 Sea Zone from Japanese 3 fighters moved from 44 Sea Zone to 21 Sea Zone 6 submarines moved from 44 Sea Zone to 43 Sea Zone 1 cruiser moved from 44 Sea Zone to 43 Sea Zone 3 fighters and 1 tactical_bomber moved from 44 Sea Zone to Borneo 1 fighter moved from 44 Sea Zone to 21 Sea Zone 1 fighter moved from 44 Sea Zone to Borneo 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 1 armour moved from Egypt to Trans-Jordan Americans take Trans-Jordan from Germans 1 armour moved from Trans-Jordan to Egypt 1 bomber moved from Gibraltar to Greece Combat - Americans Battle in 41 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 43 Sea Zone Americans attack with 1 battleship, 1 cruiser, 1 destroyer and 6 submarines Japanese defend with 1 submarine and 1 transport Americans roll dice for 6 submarines in 43 Sea Zone, round 2 : 3/6 hits, 2,00 expected hits 1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Japanese with 1 battleship, 1 cruiser, 1 destroyer and 6 submarines remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Battle in 17 Sea Zone Americans attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 22 Sea Zone Americans attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 22 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 destroyer and 4 fighters in 21 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 21 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Battle in Greece Americans attack with 1 bomber and 2 infantry Germans defend with 1 mech_infantry Americans roll dice for 1 bomber and 2 infantry in Greece, round 2 : 0/3 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber and 2 infantry in Greece, round 3 : 2/3 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Greece, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Greece Americans win, taking Greece from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Borneo Americans attack with 4 fighters, 1 marine and 1 tactical_bomber Japanese defend with 1 mech_infantry Americans roll dice for 4 fighters, 1 marine and 1 tactical_bomber in Borneo, round 2 : 3/6 hits, 3,00 expected hits Japanese roll dice for 1 mech_infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Borneo Americans win, taking Borneo from Japanese with 4 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 4 fighters and 1 tactical_bomber moved from Borneo to 43 Sea Zone 1 fighter moved from 41 Sea Zone to 43 Sea Zone 4 fighters moved from 21 Sea Zone to 43 Sea Zone 2 fighters moved from 63 Sea Zone to 43 Sea Zone 1 carrier, 2 destroyers and 6 submarines moved from 30 Sea Zone to 23 Sea Zone 1 fighter moved from 17 Sea Zone to 23 Sea Zone 1 fighter moved from 22 Sea Zone to 23 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 2 infantry and 1 transport moved from 63 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 transport moved from 30 Sea Zone to 63 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 1 infantry moved from 30 Sea Zone to Johnston Island 1 fighter moved from Western United States to Hawaiian Islands 2 carriers and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 2 destroyers moved from 92 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 aaGun and 1 infantry moved from 99 Sea Zone to Greece 1 bomber moved from Greece to Ukraine 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Eastern Persia to Kazakhstan 3 transports moved from 92 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 92 Sea Zone to 91 Sea Zone 8 carriers, 3 fighters and 1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone 1 carrier moved from 63 Sea Zone to 32 Sea Zone 1 submarine moved from 63 Sea Zone to 32 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 submarine moved from 63 Sea Zone to 32 Sea Zone 2 fighters moved from Gibraltar to 91 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 1 tactical_bomber moved from Gibraltar to 91 Sea Zone Place Units - Americans 5 submarines and 2 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Central United States Americans undo move 1. 4 submarines and 2 transports placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone 3 fighters and 1 tactical_bomber placed in Eastern United States Americans undo move 4. 1 fighter and 1 tactical_bomber placed in Eastern United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Shensi 3 infantry moved from Suiyuyan to Kansu 1 fighter moved from Suiyuyan to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 armour and 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0,83 expected hits Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 3 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 3 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 4 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 armour in Kansu, round 4 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 armour and 1 mech_infantry Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 92 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 7 artilleries, 9 infantry and 1 mech_infantry moved from Eastern Persia to West India 2 fighters moved from Egypt to Albania 1 fighter moved from Egypt to Albania Combat - British Battle in West India British attack with 7 artilleries, 9 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 7 artilleries, 9 infantry and 1 mech_infantry in West India, round 2 : 9/17 hits, 5,17 expected hits Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in West India British win, taking West India from Japanese with 7 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Albania British attack with 3 fighters Germans defend with 1 mech_infantry British roll dice for 3 fighters in Albania, round 2 : 2/3 hits, 1,50 expected hits Italians roll dice for 1 mech_infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Albania British win with 3 fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 92 Sea Zone: 2 fighters EDIT: Adding units owned by Americans to Gibraltar: 2 fighters EDIT: Turning off Edit Mode 3 fighters moved from Albania to Greece 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 destroyers moved from 81 Sea Zone to 99 Sea Zone 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Gibraltar to 91 Sea Zone 1 carrier moved from 92 Sea Zone to 99 Sea Zone 1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 3 transports moved from 98 Sea Zone to 92 Sea Zone 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 aaGun moved from Eastern Persia to West India 2 fighters moved from Eastern Persia to 99 Sea Zone 2 fighters and 1 tactical_bomber moved from Eastern Persia to Egypt Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from 99 Sea Zone: 1 fighter EDIT: Adding units owned by British to Egypt: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,17 Americans regular : 0,67 Italians regular : -0,33 Japanese regular : -1,33 Germans regular : 0,33 British regular : 4,33
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 3 fighters, 3 infantry, 5 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 30 Sea Zone to 17 Sea Zone 1 fighter moved from 30 Sea Zone to 22 Sea Zone 1 destroyer moved from 44 Sea Zone to 43 Sea Zone 1 fighter moved from 44 Sea Zone to 41 Sea Zone 1 battleship and 1 marine moved from 44 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Borneo 1 destroyer moved from 44 Sea Zone to 21 Sea Zone Americans take 35 Sea Zone from Japanese 3 fighters moved from 44 Sea Zone to 21 Sea Zone 6 submarines moved from 44 Sea Zone to 43 Sea Zone 1 cruiser moved from 44 Sea Zone to 43 Sea Zone 3 fighters and 1 tactical_bomber moved from 44 Sea Zone to Borneo 1 fighter moved from 44 Sea Zone to 21 Sea Zone 1 fighter moved from 44 Sea Zone to Borneo 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 1 armour moved from Egypt to Trans-Jordan Americans take Trans-Jordan from Germans 1 armour moved from Trans-Jordan to Egypt 1 bomber moved from Gibraltar to Greece Combat - Americans Battle in 41 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 43 Sea Zone Americans attack with 1 battleship, 1 cruiser, 1 destroyer and 6 submarines Japanese defend with 1 submarine and 1 transport Americans roll dice for 6 submarines in 43 Sea Zone, round 2 : 3/6 hits, 2,00 expected hits 1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Japanese with 1 battleship, 1 cruiser, 1 destroyer and 6 submarines remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Battle in 17 Sea Zone Americans attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 22 Sea Zone Americans attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 22 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 destroyer and 4 fighters in 21 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 21 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Battle in Greece Americans attack with 1 bomber and 2 infantry Germans defend with 1 mech_infantry Americans roll dice for 1 bomber and 2 infantry in Greece, round 2 : 0/3 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber and 2 infantry in Greece, round 3 : 2/3 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Greece, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Greece Americans win, taking Greece from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Borneo Americans attack with 4 fighters, 1 marine and 1 tactical_bomber Japanese defend with 1 mech_infantry Americans roll dice for 4 fighters, 1 marine and 1 tactical_bomber in Borneo, round 2 : 3/6 hits, 3,00 expected hits Japanese roll dice for 1 mech_infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Borneo Americans win, taking Borneo from Japanese with 4 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 4 fighters and 1 tactical_bomber moved from Borneo to 43 Sea Zone 1 fighter moved from 41 Sea Zone to 43 Sea Zone 4 fighters moved from 21 Sea Zone to 43 Sea Zone 2 fighters moved from 63 Sea Zone to 43 Sea Zone 1 carrier, 2 destroyers and 6 submarines moved from 30 Sea Zone to 23 Sea Zone 1 fighter moved from 17 Sea Zone to 23 Sea Zone 1 fighter moved from 22 Sea Zone to 23 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 2 infantry and 1 transport moved from 63 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 transport moved from 30 Sea Zone to 63 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 1 infantry moved from 30 Sea Zone to Johnston Island 1 fighter moved from Western United States to Hawaiian Islands 2 carriers and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 2 destroyers moved from 92 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 aaGun and 1 infantry moved from 99 Sea Zone to Greece 1 bomber moved from Greece to Ukraine 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Eastern Persia to Kazakhstan 3 transports moved from 92 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 92 Sea Zone to 91 Sea Zone 8 carriers, 3 fighters and 1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone 1 carrier moved from 63 Sea Zone to 32 Sea Zone 1 submarine moved from 63 Sea Zone to 32 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 submarine moved from 63 Sea Zone to 32 Sea Zone 2 fighters moved from Gibraltar to 91 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 1 tactical_bomber moved from Gibraltar to 91 Sea Zone Place Units - Americans 5 submarines and 2 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Central United States Americans undo move 1. 4 submarines and 2 transports placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone 3 fighters and 1 tactical_bomber placed in Eastern United States Americans undo move 4. 1 fighter and 1 tactical_bomber placed in Eastern United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Shensi 3 infantry moved from Suiyuyan to Kansu 1 fighter moved from Suiyuyan to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 armour and 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0,83 expected hits Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 3 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 3 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 4 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 armour in Kansu, round 4 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 armour and 1 mech_infantry Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 92 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 7 artilleries, 9 infantry and 1 mech_infantry moved from Eastern Persia to West India 2 fighters moved from Egypt to Albania 1 fighter moved from Egypt to Albania Combat - British Battle in West India British attack with 7 artilleries, 9 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 7 artilleries, 9 infantry and 1 mech_infantry in West India, round 2 : 9/17 hits, 5,17 expected hits Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in West India British win, taking West India from Japanese with 7 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Albania British attack with 3 fighters Germans defend with 1 mech_infantry British roll dice for 3 fighters in Albania, round 2 : 2/3 hits, 1,50 expected hits Italians roll dice for 1 mech_infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Albania British win with 3 fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 92 Sea Zone: 2 fighters EDIT: Adding units owned by Americans to Gibraltar: 2 fighters EDIT: Turning off Edit Mode 3 fighters moved from Albania to Greece 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 destroyers moved from 81 Sea Zone to 99 Sea Zone 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Gibraltar to 91 Sea Zone 1 carrier moved from 92 Sea Zone to 99 Sea Zone 1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 3 transports moved from 98 Sea Zone to 92 Sea Zone 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 aaGun moved from Eastern Persia to West India 2 fighters moved from Eastern Persia to 99 Sea Zone 2 fighters and 1 tactical_bomber moved from Eastern Persia to Egypt Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from 99 Sea Zone: 1 fighter EDIT: Adding units owned by British to Egypt: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 tactical_bomber EDIT: Adding units owned by British to 99 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,17 Americans regular : 0,67 Italians regular : -0,33 Japanese regular : -1,33 Germans regular : 0,33 British regular : 4,33
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Meant to exchange 1 fig with 1 tac in z99, but missed the second step in the first file. Well, anyway, last file please.
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy nothing; Remaining resources: 2 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 infantry moved from Germany to Poland Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,1,5,3,6,3,4,1,3 Italians collect 0 PUs (8 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 55 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone 1 submarine moved from 62 Sea Zone to 55 Sea Zone 3 fighters moved from 43 Sea Zone to Java 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines Combat - ANZAC Battle in Philippines Battle in Java ANZAC attack with 3 fighters Japanese defend with 1 artillery ANZAC roll dice for 3 fighters in Java, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Philippines from Japanese with 3 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 55 Sea Zone ANZAC attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 tactical_bomber moved from 55 Sea Zone to Queensland 1 fighter moved from 55 Sea Zone to 43 Sea Zone 3 fighters moved from Java to 43 Sea Zone 1 cruiser and 1 submarine moved from 44 Sea Zone to 43 Sea Zone 1 destroyer moved from 62 Sea Zone to 48 Sea Zone 1 infantry moved from New South Wales to Queensland 1 infantry moved from Eastern Persia to West India 1 submarine moved from 39 Sea Zone to 80 Sea Zone Place Units - ANZAC 2 fighters placed in Queensland 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from Turkmenistan to Eastern Persia Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,67 ANZAC regular : -0,00
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Ah, silly. Wait, I’ll redo the ANZAC with another walk-on to Malaya instead of Philly.
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Did the turn too quickly when just getting home and missed 2 tr by Tokyo.