L20 Ghostglider vs. trulpen (allied +18) BM4.0.0


  • @JDOW said in L20 Ghostglider vs. trulpen (allied +18) BM4.0.0:

    Wow, Moscow fell? How could this happen. Trulpen, you certainly have a thing for losing capitols:wink:

    Next to my german navy I believe that is my trademark, yes.


  • TripleA Manual Gamesave Post: Americans round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 10 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter and 3 tactical_bombers moved from Gibraltar to Southern Italy
            2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 97 Sea Zone
            2 artilleries and 2 infantry moved from 97 Sea Zone to Southern Italy
            1 fighter moved from 110 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 97 Sea Zone
            1 fighter moved from 91 Sea Zone to 95 Sea Zone
            1 carrier moved from 91 Sea Zone to 95 Sea Zone
            1 fighter moved from 110 Sea Zone to 95 Sea Zone
            1 armour, 2 artilleries, 13 infantry and 2 marines moved from Morocco to 91 Sea Zone
            1 armour, 2 artilleries, 13 infantry, 2 marines and 9 transports moved from 91 Sea Zone to 95 Sea Zone
            1 armour, 2 artilleries, 13 infantry and 2 marines moved from 95 Sea Zone to Southern Italy
            1 mech_infantry moved from Trans-Jordan to Northwest Persia
                  Americans take Northwest Persia from Germans
            1 destroyer moved from 35 Sea Zone to 21 Sea Zone
            1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            1 fighter moved from 35 Sea Zone to 36 Sea Zone
            4 fighters moved from 35 Sea Zone to 36 Sea Zone
            4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
            2 fighters moved from 35 Sea Zone to 36 Sea Zone
            1 fighter moved from 35 Sea Zone to 21 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 submarine moved from 6 Sea Zone to 24 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 submarine moved from 6 Sea Zone to 15 Sea Zone
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            1 submarine moved from 6 Sea Zone to 23 Sea Zone
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
            1 submarine moved from 6 Sea Zone to 18 Sea Zone
            1 submarine moved from 6 Sea Zone to 7 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble z95/97?


  • The scramble is still valid, but I will change something.


  • Will only be scramble in z95.


  • TripleA Manual Gamesave Post: Americans round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 destroyer, 1 fighter, 1 harbour, 9 infantry, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 fighter and 3 tactical_bombers moved from Gibraltar to Southern Italy
            2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
            2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy
            1 armour, 2 artilleries, 13 infantry and 2 marines moved from Morocco to 91 Sea Zone
            1 armour, 2 artilleries, 1 carrier, 1 fighter, 13 infantry, 2 marines, 1 tactical_bomber and 9 transports moved from 91 Sea Zone to 95 Sea Zone
            1 armour, 2 artilleries, 13 infantry and 2 marines moved from 95 Sea Zone to Southern Italy
            1 cruiser moved from 110 Sea Zone to 91 Sea Zone
            8 fighters moved from 110 Sea Zone to Spain
            1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Spain
            1 destroyer moved from 35 Sea Zone to 21 Sea Zone
            1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            5 fighters moved from 35 Sea Zone to 36 Sea Zone
            4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
            2 fighters moved from 35 Sea Zone to 36 Sea Zone
            1 fighter moved from 35 Sea Zone to 21 Sea Zone
            1 submarine moved from 6 Sea Zone to 24 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 submarine moved from 6 Sea Zone to 23 Sea Zone
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
            1 submarine moved from 6 Sea Zone to 15 Sea Zone
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            1 submarine moved from 6 Sea Zone to 18 Sea Zone
            1 submarine moved from 6 Sea Zone to 17 Sea Zone
            1 mech_infantry moved from Trans-Jordan to Northwest Persia
                  Americans take Northwest Persia from Germans
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • Forgot to DOW on the neutrals.

    Scramble z95?


  • I will assume no scramble.


  • TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 destroyer, 1 fighter, 1 harbour, 9 infantry, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 fighter and 3 tactical_bombers moved from Gibraltar to Southern Italy
            2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
            2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy
            1 armour, 2 artilleries, 13 infantry and 2 marines moved from Morocco to 91 Sea Zone
            1 armour, 2 artilleries, 1 carrier, 1 fighter, 13 infantry, 2 marines, 1 tactical_bomber and 9 transports moved from 91 Sea Zone to 95 Sea Zone
            1 armour, 2 artilleries, 13 infantry and 2 marines moved from 95 Sea Zone to Southern Italy
            1 cruiser moved from 110 Sea Zone to 91 Sea Zone
            8 fighters moved from 110 Sea Zone to Spain
            1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Spain
            1 destroyer moved from 35 Sea Zone to 21 Sea Zone
            1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            5 fighters moved from 35 Sea Zone to 36 Sea Zone
            4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
            2 fighters moved from 35 Sea Zone to 36 Sea Zone
            1 fighter moved from 35 Sea Zone to 21 Sea Zone
            1 submarine moved from 6 Sea Zone to 24 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 submarine moved from 6 Sea Zone to 23 Sea Zone
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
            1 submarine moved from 6 Sea Zone to 15 Sea Zone
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            1 submarine moved from 6 Sea Zone to 18 Sea Zone
            1 submarine moved from 6 Sea Zone to 17 Sea Zone
            1 mech_infantry moved from Trans-Jordan to Northwest Persia
                  Americans take Northwest Persia from Germans
    
        Combat - Americans
            Battle in 21 Sea Zone
                Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 3/7 hits, 3,50 expected hits
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone
                Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 submarine
            Battle in 36 Sea Zone
                Americans attack with 1 destroyer and 7 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 7 fighters in 36 Sea Zone, round 2 : 7/8 hits, 3,83 expected hits
                    Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 36 Sea Zone
                Americans win, taking 36 Sea Zone from Japanese with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Spain
                Americans attack with 1 artillery, 8 fighters and 3 infantry
                Neutral_True defend with 6 infantry
                    Americans roll dice for 1 cruiser in Spain, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 8 fighters and 3 infantry in Spain, round 2 : 5/12 hits, 5,00 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2,00 expected hits
                    2 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 1 artillery, 8 fighters and 1 infantry remaining. Battle score for attacker is 12
                Casualties for Americans: 2 infantry
                Casualties for Neutral_True: 6 infantry
            Battle in Southern Italy
                Americans attack with 1 armour, 4 artilleries, 1 fighter, 15 infantry, 2 marines and 3 tactical_bombers
                Germans defend with 1 fighter and 9 mech_infantrys; Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 19 infantry; Japanese defend with 1 bomber
                    Italians roll AA dice in Southern Italy : 1/4 hits, 0,67 expected hits
                    1 tactical_bomber owned by the Americans lost in Southern Italy
                    Americans roll dice for 1 armour, 4 artilleries, 1 fighter, 15 infantry, 2 marines and 2 tactical_bombers in Southern Italy, round 2 : 12/25 hits, 7,50 expected hits
                    Italians roll dice for 2 aaGuns, 1 bomber, 1 fighter, 19 infantry and 9 mech_infantrys in Southern Italy, round 2 : 11/30 hits, 10,17 expected hits
                    1 bomber owned by the Japanese, 2 aaGuns owned by the Italians, 11 infantry owned by the Americans and 9 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 1 armour, 4 artilleries, 1 fighter, 4 infantry, 2 marines and 2 tactical_bombers in Southern Italy, round 3 : 5/14 hits, 5,67 expected hits
                    Italians roll dice for 1 fighter, 10 infantry and 9 mech_infantrys in Southern Italy, round 3 : 8/20 hits, 7,00 expected hits
                    4 infantry owned by the Americans, 4 artilleries owned by the Americans and 5 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 1 armour, 1 fighter, 2 marines and 2 tactical_bombers in Southern Italy, round 4 : 3/6 hits, 3,00 expected hits
                    Italians roll dice for 1 fighter, 5 infantry and 9 mech_infantrys in Southern Italy, round 4 : 4/15 hits, 5,33 expected hits
                    1 tactical_bomber owned by the Americans, 1 armour owned by the Americans, 2 marines owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 1 fighter and 1 tactical_bomber in Southern Italy, round 5 : 2/2 hits, 1,17 expected hits
                    Italians roll dice for 1 fighter, 2 infantry and 9 mech_infantrys in Southern Italy, round 5 : 6/12 hits, 4,33 expected hits
                    1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
                Italians win with 1 fighter and 9 mech_infantrys remaining. Battle score for attacker is -39
                Casualties for Americans: 1 armour, 4 artilleries, 1 fighter, 15 infantry, 2 marines and 3 tactical_bombers
                Casualties for Italians: 2 aaGuns and 19 infantry
                Casualties for Japanese: 1 bomber
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 aaGun, 5 infantry and 1 mech_infantry moved from Trans-Jordan to Syria
            1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Sicily
            3 carriers, 3 destroyers and 6 submarines moved from 110 Sea Zone to 91 Sea Zone
            2 carriers moved from 101 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
            2 fighters moved from Spain to 91 Sea Zone
            6 fighters moved from Spain to Gibraltar
            2 infantry moved from Johnston Island to 30 Sea Zone
            2 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
            7 fighters moved from 36 Sea Zone to 33 Sea Zone
            5 fighters and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
            1 battleship, 10 carriers, 1 cruiser, 2 destroyers, 6 fighters, 6 submarines and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 infantry moved from Western United States to British Columbia
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            3 infantry moved from Greece to Albania
    
        Place Units - Americans
            1 armour placed in Western United States
            1 destroyer placed in 10 Sea Zone
            1 harbour placed in Sicily
            3 transports placed in 101 Sea Zone
            3 infantry placed in Greece
            1 fighter and 2 tactical_bombers placed in Eastern United States
            6 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
            Americans collect 74 PUs (2 lost to blockades); end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 7,83
    Italians regular : 2,17
    Japanese regular : 0,67
    Neutral_True regular : 0,00
    Italians AA : 0,33
    

    Savegame


  • TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 destroyer, 1 fighter, 1 harbour, 9 infantry, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 fighter and 3 tactical_bombers moved from Gibraltar to Southern Italy
            2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
            2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy
            1 armour, 2 artilleries, 13 infantry and 2 marines moved from Morocco to 91 Sea Zone
            1 armour, 2 artilleries, 1 carrier, 1 fighter, 13 infantry, 2 marines, 1 tactical_bomber and 9 transports moved from 91 Sea Zone to 95 Sea Zone
            1 armour, 2 artilleries, 13 infantry and 2 marines moved from 95 Sea Zone to Southern Italy
            1 cruiser moved from 110 Sea Zone to 91 Sea Zone
            8 fighters moved from 110 Sea Zone to Spain
            1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Spain
            1 destroyer moved from 35 Sea Zone to 21 Sea Zone
            1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            5 fighters moved from 35 Sea Zone to 36 Sea Zone
            4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
            2 fighters moved from 35 Sea Zone to 36 Sea Zone
            1 fighter moved from 35 Sea Zone to 21 Sea Zone
            1 submarine moved from 6 Sea Zone to 24 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 submarine moved from 6 Sea Zone to 23 Sea Zone
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
            1 submarine moved from 6 Sea Zone to 15 Sea Zone
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            1 submarine moved from 6 Sea Zone to 18 Sea Zone
            1 submarine moved from 6 Sea Zone to 17 Sea Zone
            1 mech_infantry moved from Trans-Jordan to Northwest Persia
                  Americans take Northwest Persia from Germans
    
        Combat - Americans
            Battle in 21 Sea Zone
                Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 3/7 hits, 3,50 expected hits
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone
                Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 submarine
            Battle in 36 Sea Zone
                Americans attack with 1 destroyer and 7 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 7 fighters in 36 Sea Zone, round 2 : 7/8 hits, 3,83 expected hits
                    Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 36 Sea Zone
                Americans win, taking 36 Sea Zone from Japanese with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Spain
                Americans attack with 1 artillery, 8 fighters and 3 infantry
                Neutral_True defend with 6 infantry
                    Americans roll dice for 1 cruiser in Spain, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 8 fighters and 3 infantry in Spain, round 2 : 5/12 hits, 5,00 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2,00 expected hits
                    2 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 1 artillery, 8 fighters and 1 infantry remaining. Battle score for attacker is 12
                Casualties for Americans: 2 infantry
                Casualties for Neutral_True: 6 infantry
            Battle in Southern Italy
                Americans attack with 1 armour, 4 artilleries, 1 fighter, 15 infantry, 2 marines and 3 tactical_bombers
                Germans defend with 1 fighter and 9 mech_infantrys; Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 19 infantry; Japanese defend with 1 bomber
                    Italians roll AA dice in Southern Italy : 1/4 hits, 0,67 expected hits
                    1 tactical_bomber owned by the Americans lost in Southern Italy
                    Americans roll dice for 1 armour, 4 artilleries, 1 fighter, 15 infantry, 2 marines and 2 tactical_bombers in Southern Italy, round 2 : 12/25 hits, 7,50 expected hits
                    Italians roll dice for 2 aaGuns, 1 bomber, 1 fighter, 19 infantry and 9 mech_infantrys in Southern Italy, round 2 : 11/30 hits, 10,17 expected hits
                    1 bomber owned by the Japanese, 2 aaGuns owned by the Italians, 11 infantry owned by the Americans and 9 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 1 armour, 4 artilleries, 1 fighter, 4 infantry, 2 marines and 2 tactical_bombers in Southern Italy, round 3 : 5/14 hits, 5,67 expected hits
                    Italians roll dice for 1 fighter, 10 infantry and 9 mech_infantrys in Southern Italy, round 3 : 8/20 hits, 7,00 expected hits
                    4 infantry owned by the Americans, 4 artilleries owned by the Americans and 5 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 1 armour, 1 fighter, 2 marines and 2 tactical_bombers in Southern Italy, round 4 : 3/6 hits, 3,00 expected hits
                    Italians roll dice for 1 fighter, 5 infantry and 9 mech_infantrys in Southern Italy, round 4 : 4/15 hits, 5,33 expected hits
                    1 tactical_bomber owned by the Americans, 1 armour owned by the Americans, 2 marines owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 1 fighter and 1 tactical_bomber in Southern Italy, round 5 : 2/2 hits, 1,17 expected hits
                    Italians roll dice for 1 fighter, 2 infantry and 9 mech_infantrys in Southern Italy, round 5 : 6/12 hits, 4,33 expected hits
                    1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
                Italians win with 1 fighter and 9 mech_infantrys remaining. Battle score for attacker is -39
                Casualties for Americans: 1 armour, 4 artilleries, 1 fighter, 15 infantry, 2 marines and 3 tactical_bombers
                Casualties for Italians: 2 aaGuns and 19 infantry
                Casualties for Japanese: 1 bomber
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 aaGun, 5 infantry and 1 mech_infantry moved from Trans-Jordan to Syria
            1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Sicily
            3 carriers, 3 destroyers and 6 submarines moved from 110 Sea Zone to 91 Sea Zone
            2 carriers moved from 101 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
            2 fighters moved from Spain to 91 Sea Zone
            6 fighters moved from Spain to Gibraltar
            2 infantry moved from Johnston Island to 30 Sea Zone
            2 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
            7 fighters moved from 36 Sea Zone to 33 Sea Zone
            5 fighters and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
            1 battleship, 10 carriers, 1 cruiser, 2 destroyers, 6 fighters, 6 submarines and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 infantry moved from Western United States to British Columbia
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            3 infantry moved from Greece to Albania
    
        Place Units - Americans
            1 armour placed in Western United States
            1 destroyer placed in 10 Sea Zone
            1 harbour placed in Sicily
            3 transports placed in 101 Sea Zone
            3 infantry placed in Greece
            1 fighter and 2 tactical_bombers placed in Eastern United States
            6 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
            Americans collect 74 PUs (2 lost to blockades); end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 7,83
    Italians regular : 2,17
    Japanese regular : 0,67
    Neutral_True regular : 0,00
    Italians AA : 0,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Kansu
            1 fighter moved from Suiyuyan to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kansu to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Japanese regular : -0,67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 destroyer, 1 fighter, 1 harbour, 9 infantry, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 fighter and 3 tactical_bombers moved from Gibraltar to Southern Italy
            2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
            2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy
            1 armour, 2 artilleries, 13 infantry and 2 marines moved from Morocco to 91 Sea Zone
            1 armour, 2 artilleries, 1 carrier, 1 fighter, 13 infantry, 2 marines, 1 tactical_bomber and 9 transports moved from 91 Sea Zone to 95 Sea Zone
            1 armour, 2 artilleries, 13 infantry and 2 marines moved from 95 Sea Zone to Southern Italy
            1 cruiser moved from 110 Sea Zone to 91 Sea Zone
            8 fighters moved from 110 Sea Zone to Spain
            1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Spain
            1 destroyer moved from 35 Sea Zone to 21 Sea Zone
            1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            5 fighters moved from 35 Sea Zone to 36 Sea Zone
            4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
            2 fighters moved from 35 Sea Zone to 36 Sea Zone
            1 fighter moved from 35 Sea Zone to 21 Sea Zone
            1 submarine moved from 6 Sea Zone to 24 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 submarine moved from 6 Sea Zone to 23 Sea Zone
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
            1 submarine moved from 6 Sea Zone to 15 Sea Zone
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            1 submarine moved from 6 Sea Zone to 18 Sea Zone
            1 submarine moved from 6 Sea Zone to 17 Sea Zone
            1 mech_infantry moved from Trans-Jordan to Northwest Persia
                  Americans take Northwest Persia from Germans
    
        Combat - Americans
            Battle in 21 Sea Zone
                Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 3/7 hits, 3,50 expected hits
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone
                Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 submarine
            Battle in 36 Sea Zone
                Americans attack with 1 destroyer and 7 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 7 fighters in 36 Sea Zone, round 2 : 7/8 hits, 3,83 expected hits
                    Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 36 Sea Zone
                Americans win, taking 36 Sea Zone from Japanese with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Spain
                Americans attack with 1 artillery, 8 fighters and 3 infantry
                Neutral_True defend with 6 infantry
                    Americans roll dice for 1 cruiser in Spain, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 8 fighters and 3 infantry in Spain, round 2 : 5/12 hits, 5,00 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2,00 expected hits
                    2 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 1 artillery, 8 fighters and 1 infantry remaining. Battle score for attacker is 12
                Casualties for Americans: 2 infantry
                Casualties for Neutral_True: 6 infantry
            Battle in Southern Italy
                Americans attack with 1 armour, 4 artilleries, 1 fighter, 15 infantry, 2 marines and 3 tactical_bombers
                Germans defend with 1 fighter and 9 mech_infantrys; Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 19 infantry; Japanese defend with 1 bomber
                    Italians roll AA dice in Southern Italy : 1/4 hits, 0,67 expected hits
                    1 tactical_bomber owned by the Americans lost in Southern Italy
                    Americans roll dice for 1 armour, 4 artilleries, 1 fighter, 15 infantry, 2 marines and 2 tactical_bombers in Southern Italy, round 2 : 12/25 hits, 7,50 expected hits
                    Italians roll dice for 2 aaGuns, 1 bomber, 1 fighter, 19 infantry and 9 mech_infantrys in Southern Italy, round 2 : 11/30 hits, 10,17 expected hits
                    1 bomber owned by the Japanese, 2 aaGuns owned by the Italians, 11 infantry owned by the Americans and 9 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 1 armour, 4 artilleries, 1 fighter, 4 infantry, 2 marines and 2 tactical_bombers in Southern Italy, round 3 : 5/14 hits, 5,67 expected hits
                    Italians roll dice for 1 fighter, 10 infantry and 9 mech_infantrys in Southern Italy, round 3 : 8/20 hits, 7,00 expected hits
                    4 infantry owned by the Americans, 4 artilleries owned by the Americans and 5 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 1 armour, 1 fighter, 2 marines and 2 tactical_bombers in Southern Italy, round 4 : 3/6 hits, 3,00 expected hits
                    Italians roll dice for 1 fighter, 5 infantry and 9 mech_infantrys in Southern Italy, round 4 : 4/15 hits, 5,33 expected hits
                    1 tactical_bomber owned by the Americans, 1 armour owned by the Americans, 2 marines owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 1 fighter and 1 tactical_bomber in Southern Italy, round 5 : 2/2 hits, 1,17 expected hits
                    Italians roll dice for 1 fighter, 2 infantry and 9 mech_infantrys in Southern Italy, round 5 : 6/12 hits, 4,33 expected hits
                    1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
                Italians win with 1 fighter and 9 mech_infantrys remaining. Battle score for attacker is -39
                Casualties for Americans: 1 armour, 4 artilleries, 1 fighter, 15 infantry, 2 marines and 3 tactical_bombers
                Casualties for Italians: 2 aaGuns and 19 infantry
                Casualties for Japanese: 1 bomber
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 aaGun, 5 infantry and 1 mech_infantry moved from Trans-Jordan to Syria
            1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Sicily
            3 carriers, 3 destroyers and 6 submarines moved from 110 Sea Zone to 91 Sea Zone
            2 carriers moved from 101 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
            2 fighters moved from Spain to 91 Sea Zone
            6 fighters moved from Spain to Gibraltar
            2 infantry moved from Johnston Island to 30 Sea Zone
            2 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
            7 fighters moved from 36 Sea Zone to 33 Sea Zone
            5 fighters and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
            1 battleship, 10 carriers, 1 cruiser, 2 destroyers, 6 fighters, 6 submarines and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 infantry moved from Western United States to British Columbia
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            3 infantry moved from Greece to Albania
    
        Place Units - Americans
            1 armour placed in Western United States
            1 destroyer placed in 10 Sea Zone
            1 harbour placed in Sicily
            3 transports placed in 101 Sea Zone
            3 infantry placed in Greece
            1 fighter and 2 tactical_bombers placed in Eastern United States
            6 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
            Americans collect 74 PUs (2 lost to blockades); end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Kansu
            1 fighter moved from Suiyuyan to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kansu to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 mech_infantry moved from Persia to Caucasus
                  British take Caucasus from Germans
            3 artilleries and 5 infantry moved from Gibraltar to 92 Sea Zone
            3 artilleries, 1 battleship, 1 cruiser, 5 infantry, 1 marine and 4 transports moved from 92 Sea Zone to 95 Sea Zone
            1 carrier moved from 92 Sea Zone to 95 Sea Zone
            3 fighters and 1 tactical_bomber moved from Gibraltar to Southern Italy
            3 artilleries, 5 infantry and 1 marine moved from 95 Sea Zone to Southern Italy
            2 destroyers moved from 92 Sea Zone to 95 Sea Zone
            1 destroyer moved from 92 Sea Zone to 95 Sea Zone
            1 fighter moved from Gibraltar to Southern Italy
    
        Combat - British
            British creates battle in territory 37 Sea Zone
            Battle in Southern Italy
                British attack with 3 artilleries, 4 fighters, 5 infantry, 1 marine and 1 tactical_bomber
                Germans defend with 1 fighter and 9 mech_infantrys; Italians defend with 1 airfield, 1 factory_minor and 1 harbour
                    British roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 0/2 hits, 1,17 expected hits
                    British roll dice for 3 artilleries, 4 fighters, 5 infantry, 1 marine and 1 tactical_bomber in Southern Italy, round 2 : 4/14 hits, 5,33 expected hits
                    Italians roll dice for 1 fighter and 9 mech_infantrys in Southern Italy, round 2 : 3/10 hits, 3,67 expected hits
                    4 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Southern Italy
                    British roll dice for 3 artilleries, 4 fighters, 2 infantry, 1 marine and 1 tactical_bomber in Southern Italy, round 3 : 3/11 hits, 4,67 expected hits
                    Italians roll dice for 1 fighter and 5 mech_infantrys in Southern Italy, round 3 : 4/6 hits, 2,33 expected hits
                    3 mech_infantrys owned by the Germans, 2 artilleries owned by the British and 2 infantry owned by the British lost in Southern Italy
                    British roll dice for 1 artillery, 4 fighters, 1 marine and 1 tactical_bomber in Southern Italy, round 4 : 4/7 hits, 3,33 expected hits
                    Italians roll dice for 1 fighter and 2 mech_infantrys in Southern Italy, round 4 : 0/3 hits, 1,33 expected hits
                    1 fighter owned by the Germans and 2 mech_infantrys owned by the Germans lost in Southern Italy
                British captures 0PUs while taking Italians capital
                British win, taking 37 Sea Zone from Japanese, taking Southern Italy from Italians with 1 artillery, 4 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 23
                Casualties for British: 2 artilleries and 5 infantry
                Casualties for Germans: 1 fighter and 9 mech_infantrys
            triggerItaliansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Italians
    
        Non Combat Move - British
            4 fighters moved from Southern Italy to 95 Sea Zone
            1 tactical_bomber moved from Southern Italy to Northern Italy
            4 fighters moved from Gibraltar to 91 Sea Zone
            1 aaGun, 7 artilleries and 9 infantry moved from Persia to Northwest Persia
            1 aaGun, 2 armour, 5 artilleries, 8 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
            1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 submarine moved from 37 Sea Zone to 19 Sea Zone
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Americans regular : 7,83
    Italians regular : 1,83
    Japanese regular : 0,00
    Neutral_True regular : 0,00
    British regular : -3,50
    Italians AA : 0,33
    

    Savegame


  • Still alive.


  • Was very lucky with the americans. Most unsuspected, but hope was held high.


  • TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 destroyer, 1 fighter, 1 harbour, 9 infantry, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 fighter and 3 tactical_bombers moved from Gibraltar to Southern Italy
            2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
            2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy
            1 armour, 2 artilleries, 13 infantry and 2 marines moved from Morocco to 91 Sea Zone
            1 armour, 2 artilleries, 1 carrier, 1 fighter, 13 infantry, 2 marines, 1 tactical_bomber and 9 transports moved from 91 Sea Zone to 95 Sea Zone
            1 armour, 2 artilleries, 13 infantry and 2 marines moved from 95 Sea Zone to Southern Italy
            1 cruiser moved from 110 Sea Zone to 91 Sea Zone
            8 fighters moved from 110 Sea Zone to Spain
            1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Spain
            1 destroyer moved from 35 Sea Zone to 21 Sea Zone
            1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            5 fighters moved from 35 Sea Zone to 36 Sea Zone
            4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
            2 fighters moved from 35 Sea Zone to 36 Sea Zone
            1 fighter moved from 35 Sea Zone to 21 Sea Zone
            1 submarine moved from 6 Sea Zone to 24 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 submarine moved from 6 Sea Zone to 23 Sea Zone
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
            1 submarine moved from 6 Sea Zone to 15 Sea Zone
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            1 submarine moved from 6 Sea Zone to 18 Sea Zone
            1 submarine moved from 6 Sea Zone to 17 Sea Zone
            1 mech_infantry moved from Trans-Jordan to Northwest Persia
                  Americans take Northwest Persia from Germans
    
        Combat - Americans
            Battle in 21 Sea Zone
                Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 3/7 hits, 3,50 expected hits
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone
                Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 submarine
            Battle in 36 Sea Zone
                Americans attack with 1 destroyer and 7 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 7 fighters in 36 Sea Zone, round 2 : 7/8 hits, 3,83 expected hits
                    Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 36 Sea Zone
                Americans win, taking 36 Sea Zone from Japanese with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Spain
                Americans attack with 1 artillery, 8 fighters and 3 infantry
                Neutral_True defend with 6 infantry
                    Americans roll dice for 1 cruiser in Spain, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 8 fighters and 3 infantry in Spain, round 2 : 5/12 hits, 5,00 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2,00 expected hits
                    2 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 1 artillery, 8 fighters and 1 infantry remaining. Battle score for attacker is 12
                Casualties for Americans: 2 infantry
                Casualties for Neutral_True: 6 infantry
            Battle in Southern Italy
                Americans attack with 1 armour, 4 artilleries, 1 fighter, 15 infantry, 2 marines and 3 tactical_bombers
                Germans defend with 1 fighter and 9 mech_infantrys; Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 19 infantry; Japanese defend with 1 bomber
                    Italians roll AA dice in Southern Italy : 1/4 hits, 0,67 expected hits
                    1 tactical_bomber owned by the Americans lost in Southern Italy
                    Americans roll dice for 1 armour, 4 artilleries, 1 fighter, 15 infantry, 2 marines and 2 tactical_bombers in Southern Italy, round 2 : 12/25 hits, 7,50 expected hits
                    Italians roll dice for 2 aaGuns, 1 bomber, 1 fighter, 19 infantry and 9 mech_infantrys in Southern Italy, round 2 : 11/30 hits, 10,17 expected hits
                    1 bomber owned by the Japanese, 2 aaGuns owned by the Italians, 11 infantry owned by the Americans and 9 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 1 armour, 4 artilleries, 1 fighter, 4 infantry, 2 marines and 2 tactical_bombers in Southern Italy, round 3 : 5/14 hits, 5,67 expected hits
                    Italians roll dice for 1 fighter, 10 infantry and 9 mech_infantrys in Southern Italy, round 3 : 8/20 hits, 7,00 expected hits
                    4 infantry owned by the Americans, 4 artilleries owned by the Americans and 5 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 1 armour, 1 fighter, 2 marines and 2 tactical_bombers in Southern Italy, round 4 : 3/6 hits, 3,00 expected hits
                    Italians roll dice for 1 fighter, 5 infantry and 9 mech_infantrys in Southern Italy, round 4 : 4/15 hits, 5,33 expected hits
                    1 tactical_bomber owned by the Americans, 1 armour owned by the Americans, 2 marines owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 1 fighter and 1 tactical_bomber in Southern Italy, round 5 : 2/2 hits, 1,17 expected hits
                    Italians roll dice for 1 fighter, 2 infantry and 9 mech_infantrys in Southern Italy, round 5 : 6/12 hits, 4,33 expected hits
                    1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
                Italians win with 1 fighter and 9 mech_infantrys remaining. Battle score for attacker is -39
                Casualties for Americans: 1 armour, 4 artilleries, 1 fighter, 15 infantry, 2 marines and 3 tactical_bombers
                Casualties for Italians: 2 aaGuns and 19 infantry
                Casualties for Japanese: 1 bomber
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 aaGun, 5 infantry and 1 mech_infantry moved from Trans-Jordan to Syria
            1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Sicily
            3 carriers, 3 destroyers and 6 submarines moved from 110 Sea Zone to 91 Sea Zone
            2 carriers moved from 101 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
            2 fighters moved from Spain to 91 Sea Zone
            6 fighters moved from Spain to Gibraltar
            2 infantry moved from Johnston Island to 30 Sea Zone
            2 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
            7 fighters moved from 36 Sea Zone to 33 Sea Zone
            5 fighters and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
            1 battleship, 10 carriers, 1 cruiser, 2 destroyers, 6 fighters, 6 submarines and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 infantry moved from Western United States to British Columbia
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            3 infantry moved from Greece to Albania
    
        Place Units - Americans
            1 armour placed in Western United States
            1 destroyer placed in 10 Sea Zone
            1 harbour placed in Sicily
            3 transports placed in 101 Sea Zone
            3 infantry placed in Greece
            1 fighter and 2 tactical_bombers placed in Eastern United States
            6 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
            Americans collect 74 PUs (2 lost to blockades); end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Kansu
            1 fighter moved from Suiyuyan to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kansu to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 mech_infantry moved from Persia to Caucasus
                  British take Caucasus from Germans
            3 artilleries and 5 infantry moved from Gibraltar to 92 Sea Zone
            3 artilleries, 1 battleship, 1 cruiser, 5 infantry, 1 marine and 4 transports moved from 92 Sea Zone to 95 Sea Zone
            1 carrier moved from 92 Sea Zone to 95 Sea Zone
            3 fighters and 1 tactical_bomber moved from Gibraltar to Southern Italy
            3 artilleries, 5 infantry and 1 marine moved from 95 Sea Zone to Southern Italy
            2 destroyers moved from 92 Sea Zone to 95 Sea Zone
            1 destroyer moved from 92 Sea Zone to 95 Sea Zone
            1 fighter moved from Gibraltar to Southern Italy
    
        Combat - British
            British creates battle in territory 37 Sea Zone
            Battle in Southern Italy
                British attack with 3 artilleries, 4 fighters, 5 infantry, 1 marine and 1 tactical_bomber
                Germans defend with 1 fighter and 9 mech_infantrys; Italians defend with 1 airfield, 1 factory_minor and 1 harbour
                    British roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 0/2 hits, 1,17 expected hits
                    British roll dice for 3 artilleries, 4 fighters, 5 infantry, 1 marine and 1 tactical_bomber in Southern Italy, round 2 : 4/14 hits, 5,33 expected hits
                    Italians roll dice for 1 fighter and 9 mech_infantrys in Southern Italy, round 2 : 3/10 hits, 3,67 expected hits
                    4 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Southern Italy
                    British roll dice for 3 artilleries, 4 fighters, 2 infantry, 1 marine and 1 tactical_bomber in Southern Italy, round 3 : 3/11 hits, 4,67 expected hits
                    Italians roll dice for 1 fighter and 5 mech_infantrys in Southern Italy, round 3 : 4/6 hits, 2,33 expected hits
                    3 mech_infantrys owned by the Germans, 2 artilleries owned by the British and 2 infantry owned by the British lost in Southern Italy
                    British roll dice for 1 artillery, 4 fighters, 1 marine and 1 tactical_bomber in Southern Italy, round 4 : 4/7 hits, 3,33 expected hits
                    Italians roll dice for 1 fighter and 2 mech_infantrys in Southern Italy, round 4 : 0/3 hits, 1,33 expected hits
                    1 fighter owned by the Germans and 2 mech_infantrys owned by the Germans lost in Southern Italy
                British captures 0PUs while taking Italians capital
                British win, taking 37 Sea Zone from Japanese, taking Southern Italy from Italians with 1 artillery, 4 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 23
                Casualties for British: 2 artilleries and 5 infantry
                Casualties for Germans: 1 fighter and 9 mech_infantrys
            triggerItaliansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Italians
    
        Non Combat Move - British
            4 fighters moved from Southern Italy to 95 Sea Zone
            1 tactical_bomber moved from Southern Italy to Northern Italy
            4 fighters moved from Gibraltar to 91 Sea Zone
            1 aaGun, 7 artilleries and 9 infantry moved from Persia to Northwest Persia
            1 aaGun, 2 armour, 5 artilleries, 8 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
            1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 submarine moved from 37 Sea Zone to 19 Sea Zone
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 105 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Americans regular : 7,83
    Italians regular : 1,83
    Japanese regular : 0,00
    Neutral_True regular : 0,00
    British regular : -3,50
    Italians AA : 0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Politics - Italians
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Italians
    
        Combat - Italians
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Malaya to Shan State
                  ANZAC take Shan State from Japanese
    
        Combat - ANZAC
            ANZAC creates battle in territory 20 Sea Zone
    
        Non Combat Move - ANZAC
            1 submarine moved from 20 Sea Zone to 6 Sea Zone
            1 submarine moved from 37 Sea Zone to 20 Sea Zone
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 cruiser moved from 35 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from 33 Sea Zone to Hawaiian Islands
            1 fighter moved from 33 Sea Zone to Hawaiian Islands
            3 fighters moved from 33 Sea Zone to Philippines
            1 infantry moved from Persia to Northwest Persia
            1 transport moved from 37 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            2 destroyers and 1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Malaya to Shan State
                  ANZAC take Shan State from Japanese
    
        Combat - ANZAC
            ANZAC creates battle in territory 20 Sea Zone
    
        Non Combat Move - ANZAC
            1 submarine moved from 20 Sea Zone to 6 Sea Zone
            1 submarine moved from 37 Sea Zone to 20 Sea Zone
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 cruiser moved from 35 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from 33 Sea Zone to Hawaiian Islands
            1 fighter moved from 33 Sea Zone to Hawaiian Islands
            3 fighters moved from 33 Sea Zone to Philippines
            1 infantry moved from Persia to Northwest Persia
            1 transport moved from 37 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            2 destroyers and 1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - French
    
        Combat - French
    
        Non Combat Move - French
            1 infantry moved from Eastern Persia to Persia
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_minor; Remaining resources: 126 PUs; 
            Germans buy 26 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Germans
            1 armour and 3 mech_infantrys moved from Samara to Kansu
            1 mech_infantry moved from Russia to Bryansk
                  Germans take Bryansk from Russians
            1 mech_infantry moved from Russia to Tambov
                  Germans take Tambov from Russians
            1 infantry moved from Eastern Poland to Bessarabia
                  Germans take Bessarabia from Russians
            1 armour moved from Russia to Ukraine
                  Germans take Ukraine from Russians
            1 armour moved from Russia to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 infantry moved from Slovakia Hungary to Yugoslavia
                  Germans take Yugoslavia from Russians
            1 infantry moved from Slovakia Hungary to Romania
                  Germans take Romania from Russians
            2 infantry moved from Western Germany to Northern Italy
            6 fighters and 2 tactical_bombers moved from United Kingdom to Spain
            3 fighters moved from United Kingdom to Northern Italy
            1 fighter moved from Western Germany to Northern Italy
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 4 fighters and 2 infantry
                British defend with 1 tactical_bomber; Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 4 fighters and 2 infantry in Northern Italy, round 2 : 3/6 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Northern Italy, round 2 : 2/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians, 1 tactical_bomber owned by the British and 2 infantry owned by the Germans lost in Northern Italy
                Germans win with 4 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
                Casualties for British: 1 tactical_bomber
            Battle in Kansu
                Germans attack with 1 armour and 3 mech_infantrys
                Chinese defend with 1 infantry
                    Germans roll dice for 1 armour and 3 mech_infantrys in Kansu, round 2 : 0/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 3 mech_infantrys in Kansu, round 3 : 0/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 3 mech_infantrys in Kansu, round 4 : 1/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Germans win, taking Kansu from Chinese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Spain
                Germans attack with 6 fighters and 2 tactical_bombers
                Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 6 fighters and 2 tactical_bombers in Spain, round 2 : 4/8 hits, 4.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Spain, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Spain
                Germans win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            1 aaGun, 10 armour, 13 artilleries and 40 mech_infantrys moved from Russia to Tambov
            3 infantry moved from Volgograd to Tambov
            2 mech_infantrys moved from Novgorod to Vologda
            1 mech_infantry moved from Nenetsia to Samara
            1 infantry moved from France to Southern France
                  Germans take Southern France from Neutral_Axis
            3 artilleries and 1 infantry moved from France to Normandy Bordeaux
            6 fighters and 2 tactical_bombers moved from Spain to Normandy Bordeaux
            4 fighters moved from Northern Italy to Western Germany
            1 infantry moved from Germany to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Sweden
                  Germans take Sweden from Neutral_True
            2 mech_infantrys moved from Western Germany to Slovakia Hungary
            5 infantry moved from Western Germany to France
    
        Place Units - Germans
            3 mech_infantrys placed in Novgorod
            1 infantry and 9 mech_infantrys placed in Germany
            10 infantry placed in Western Germany
            3 infantry placed in France
            3 infantry placed in Normandy Bordeaux
            3 infantry placed in United Kingdom
            3 infantry placed in Volgograd
            3 infantry placed in Russia
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,5,2,2,1,5,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
            Germans collect 72 PUs (4 lost to blockades); end with 72 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Americans regular : -0.67
    Russians regular : 1.17
    Germans regular : -1.67
    

    Savegame


  • TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 15
    
        Politics - Russians
            Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
    
        Combat Move - Russians
            1 artillery and 1 infantry moved from Rostov to Ukraine
            2 artilleries and 3 infantry moved from Rostov to Volgograd
            1 infantry moved from Rostov to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 armour and 1 factory_minor
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Volgograd
                Russians attack with 2 artilleries and 3 infantry
                Germans defend with 1 factory_minor and 3 infantry
                    Russians roll dice for 2 artilleries and 3 infantry in Volgograd, round 2 : 2/5 hits, 1,50 expected hits
                    Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 2 artilleries and 2 infantry in Volgograd, round 3 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Russians
            2 aaGuns, 1 armour, 10 artilleries, 28 infantry and 4 mech_infantrys moved from Rostov to Caucasus
            2 infantry moved from Bulgaria to Greece
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : -0,83
    Russians regular : 0,33
    

    Savegame

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