Scramble to Holland?
Intercept in Moscow?
I don’t really like this scramble to land idea.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Combat Move - Russians
3 infantry moved from Tambov to Rostov
13 artilleries and 30 infantry moved from Bryansk to Rostov
1 armour, 1 infantry and 4 mech_infantrys moved from Ukraine to Rostov
1 infantry moved from Yugoslavia to Greater Southern Germany
Russians take Greater Southern Germany from Germans
1 infantry moved from Yugoslavia to Northern Italy
Russians take Northern Italy from Italians
Combat - Russians
Battle in Rostov
Russians attack with 1 armour, 13 artilleries, 34 infantry and 4 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 13 artilleries, 34 infantry and 4 mech_infantrys in Rostov, round 2 : 11/52 hits, 13,33 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 armour, 13 artilleries, 33 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 aaGun moved from Tambov to Rostov
1 aaGun moved from Bryansk to Rostov
Turn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Yugoslavia: 1 infantry
EDIT: Adding units owned by Russians to Bulgaria: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Greater Southern Germany: 1 infantry
EDIT: Adding units owned by Russians to Bulgaria: 1 infantry
EDIT: Changing ownership of Greater Southern Germany from Russians to Germans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Albania: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to Greece: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bulgaria: 2 infantry
EDIT: Adding units owned by Russians to Northern Italy: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Northern Italy: 2 infantry
EDIT: Adding units owned by Russians to Bulgaria: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0,67
Russians regular : -2,33
Sorry, was thinking there were tanks up north of NI.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 21 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 21 Sea Zone
6 fighters moved from 20 Sea Zone to 19 Sea Zone
2 infantry and 1 mech_infantry moved from Jehol to Chahar
1 armour and 1 mech_infantry moved from Kazakhstan to Tsinghai
2 infantry moved from Novosibirsk to Kansu
1 fighter moved from Volgograd to Kansu
1 infantry moved from Sikang to Tsinghai
1 infantry and 1 mech_infantry moved from Kweichow to Shensi
3 mech_infantrys moved from Yunnan to Hopei
1 mech_infantry moved from Anhwe to Hopei
Combat - Japanese
Japanese creates battle in territory 20 Sea Zone
Battle in 19 Sea Zone
Japanese attack with 6 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 6 fighters in 19 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 19 Sea Zone
Japanese win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 21 Sea Zone
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kansu
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 1 mech_infantry in Chahar, round 2 : 1/3 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tsinghai, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 4 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 4 mech_infantrys in Hopei, round 2 : 1/4 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Hopei
Japanese win, taking Hopei from Chinese with 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Shensi
Japanese attack with 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - Japanese
1 fighter moved from Kansu to Novosibirsk
1 mech_infantry moved from Yunnan to Sikang
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Yunnan to Anhwe
1 armour moved from Burma to Hunan
1 mech_infantry moved from Burma to Yunnan
1 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from French Indo China to Yunnan
2 fighters moved from 36 Sea Zone to 6 Sea Zone
6 fighters moved from 19 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 8 submarines and 1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Japan to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from Japan to 6 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Yunnan
Place Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
2 fighters placed in Japan
3 infantry placed in Kwangtung
3 infantry placed in French Indo China
3 infantry placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 16
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,5,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5,2,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,1,5,6,2,3,3,5,6,5,6,3,1,6,3
Japanese collect 46 PUs (16 lost to blockades); end with 46 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Volgograd: 1 bomber
EDIT: Adding units owned by Japanese to Southern Italy: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.67
Japanese regular : -0.50
ANZAC regular : -1.00
Wow, Moscow fell? How could this happen. Trulpen, you certainly have a thing for losing capitols:wink:
@JDOW said in L20 Ghostglider vs. trulpen (allied +18) BM4.0.0:
Wow, Moscow fell? How could this happen. Trulpen, you certainly have a thing for losing capitols:wink:
Next to my german navy I believe that is my trademark, yes.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 10 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 3 tactical_bombers moved from Gibraltar to Southern Italy
2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Southern Italy
1 fighter moved from 110 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 97 Sea Zone
1 fighter moved from 91 Sea Zone to 95 Sea Zone
1 carrier moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from 110 Sea Zone to 95 Sea Zone
1 armour, 2 artilleries, 13 infantry and 2 marines moved from Morocco to 91 Sea Zone
1 armour, 2 artilleries, 13 infantry, 2 marines and 9 transports moved from 91 Sea Zone to 95 Sea Zone
1 armour, 2 artilleries, 13 infantry and 2 marines moved from 95 Sea Zone to Southern Italy
1 mech_infantry moved from Trans-Jordan to Northwest Persia
Americans take Northwest Persia from Germans
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
4 fighters moved from 35 Sea Zone to 36 Sea Zone
4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
2 fighters moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 24 Sea Zone
Americans take 17 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 15 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 submarine moved from 6 Sea Zone to 7 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
Scramble z95/97?
The scramble is still valid, but I will change something.
Will only be scramble in z95.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 armour, 1 destroyer, 1 fighter, 1 harbour, 9 infantry, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 fighter and 3 tactical_bombers moved from Gibraltar to Southern Italy
2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy
1 armour, 2 artilleries, 13 infantry and 2 marines moved from Morocco to 91 Sea Zone
1 armour, 2 artilleries, 1 carrier, 1 fighter, 13 infantry, 2 marines, 1 tactical_bomber and 9 transports moved from 91 Sea Zone to 95 Sea Zone
1 armour, 2 artilleries, 13 infantry and 2 marines moved from 95 Sea Zone to Southern Italy
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
8 fighters moved from 110 Sea Zone to Spain
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Spain
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
5 fighters moved from 35 Sea Zone to 36 Sea Zone
4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
2 fighters moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 24 Sea Zone
Americans take 17 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 15 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 mech_infantry moved from Trans-Jordan to Northwest Persia
Americans take Northwest Persia from Germans
Combat - Americans
Combat Hit Differential Summary :
Forgot to DOW on the neutrals.
Scramble z95?
I will assume no scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 armour, 1 destroyer, 1 fighter, 1 harbour, 9 infantry, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 fighter and 3 tactical_bombers moved from Gibraltar to Southern Italy
2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy
1 armour, 2 artilleries, 13 infantry and 2 marines moved from Morocco to 91 Sea Zone
1 armour, 2 artilleries, 1 carrier, 1 fighter, 13 infantry, 2 marines, 1 tactical_bomber and 9 transports moved from 91 Sea Zone to 95 Sea Zone
1 armour, 2 artilleries, 13 infantry and 2 marines moved from 95 Sea Zone to Southern Italy
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
8 fighters moved from 110 Sea Zone to Spain
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Spain
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
5 fighters moved from 35 Sea Zone to 36 Sea Zone
4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
2 fighters moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 24 Sea Zone
Americans take 17 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 15 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 mech_infantry moved from Trans-Jordan to Northwest Persia
Americans take Northwest Persia from Germans
Combat - Americans
Battle in 21 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 3/7 hits, 3,50 expected hits
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 36 Sea Zone
Americans attack with 1 destroyer and 7 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 7 fighters in 36 Sea Zone, round 2 : 7/8 hits, 3,83 expected hits
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 36 Sea Zone
Americans win, taking 36 Sea Zone from Japanese with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Spain
Americans attack with 1 artillery, 8 fighters and 3 infantry
Neutral_True defend with 6 infantry
Americans roll dice for 1 cruiser in Spain, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery, 8 fighters and 3 infantry in Spain, round 2 : 5/12 hits, 5,00 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2,00 expected hits
2 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 1 artillery, 8 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 6 infantry
Battle in Southern Italy
Americans attack with 1 armour, 4 artilleries, 1 fighter, 15 infantry, 2 marines and 3 tactical_bombers
Germans defend with 1 fighter and 9 mech_infantrys; Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 19 infantry; Japanese defend with 1 bomber
Italians roll AA dice in Southern Italy : 1/4 hits, 0,67 expected hits
1 tactical_bomber owned by the Americans lost in Southern Italy
Americans roll dice for 1 armour, 4 artilleries, 1 fighter, 15 infantry, 2 marines and 2 tactical_bombers in Southern Italy, round 2 : 12/25 hits, 7,50 expected hits
Italians roll dice for 2 aaGuns, 1 bomber, 1 fighter, 19 infantry and 9 mech_infantrys in Southern Italy, round 2 : 11/30 hits, 10,17 expected hits
1 bomber owned by the Japanese, 2 aaGuns owned by the Italians, 11 infantry owned by the Americans and 9 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour, 4 artilleries, 1 fighter, 4 infantry, 2 marines and 2 tactical_bombers in Southern Italy, round 3 : 5/14 hits, 5,67 expected hits
Italians roll dice for 1 fighter, 10 infantry and 9 mech_infantrys in Southern Italy, round 3 : 8/20 hits, 7,00 expected hits
4 infantry owned by the Americans, 4 artilleries owned by the Americans and 5 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour, 1 fighter, 2 marines and 2 tactical_bombers in Southern Italy, round 4 : 3/6 hits, 3,00 expected hits
Italians roll dice for 1 fighter, 5 infantry and 9 mech_infantrys in Southern Italy, round 4 : 4/15 hits, 5,33 expected hits
1 tactical_bomber owned by the Americans, 1 armour owned by the Americans, 2 marines owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 fighter and 1 tactical_bomber in Southern Italy, round 5 : 2/2 hits, 1,17 expected hits
Italians roll dice for 1 fighter, 2 infantry and 9 mech_infantrys in Southern Italy, round 5 : 6/12 hits, 4,33 expected hits
1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
Italians win with 1 fighter and 9 mech_infantrys remaining. Battle score for attacker is -39
Casualties for Americans: 1 armour, 4 artilleries, 1 fighter, 15 infantry, 2 marines and 3 tactical_bombers
Casualties for Italians: 2 aaGuns and 19 infantry
Casualties for Japanese: 1 bomber
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun, 5 infantry and 1 mech_infantry moved from Trans-Jordan to Syria
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Sicily
3 carriers, 3 destroyers and 6 submarines moved from 110 Sea Zone to 91 Sea Zone
2 carriers moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
2 fighters moved from Spain to 91 Sea Zone
6 fighters moved from Spain to Gibraltar
2 infantry moved from Johnston Island to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
7 fighters moved from 36 Sea Zone to 33 Sea Zone
5 fighters and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
1 battleship, 10 carriers, 1 cruiser, 2 destroyers, 6 fighters, 6 submarines and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Western United States to British Columbia
1 submarine moved from 97 Sea Zone to 93 Sea Zone
3 infantry moved from Greece to Albania
Place Units - Americans
1 armour placed in Western United States
1 destroyer placed in 10 Sea Zone
1 harbour placed in Sicily
3 transports placed in 101 Sea Zone
3 infantry placed in Greece
1 fighter and 2 tactical_bombers placed in Eastern United States
6 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
Americans collect 74 PUs (2 lost to blockades); end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Combat Hit Differential Summary :
Americans regular : 7,83
Italians regular : 2,17
Japanese regular : 0,67
Neutral_True regular : 0,00
Italians AA : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 armour, 1 destroyer, 1 fighter, 1 harbour, 9 infantry, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 fighter and 3 tactical_bombers moved from Gibraltar to Southern Italy
2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy
1 armour, 2 artilleries, 13 infantry and 2 marines moved from Morocco to 91 Sea Zone
1 armour, 2 artilleries, 1 carrier, 1 fighter, 13 infantry, 2 marines, 1 tactical_bomber and 9 transports moved from 91 Sea Zone to 95 Sea Zone
1 armour, 2 artilleries, 13 infantry and 2 marines moved from 95 Sea Zone to Southern Italy
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
8 fighters moved from 110 Sea Zone to Spain
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Spain
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
5 fighters moved from 35 Sea Zone to 36 Sea Zone
4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
2 fighters moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 24 Sea Zone
Americans take 17 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 15 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 mech_infantry moved from Trans-Jordan to Northwest Persia
Americans take Northwest Persia from Germans
Combat - Americans
Battle in 21 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 3/7 hits, 3,50 expected hits
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 36 Sea Zone
Americans attack with 1 destroyer and 7 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 7 fighters in 36 Sea Zone, round 2 : 7/8 hits, 3,83 expected hits
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 36 Sea Zone
Americans win, taking 36 Sea Zone from Japanese with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Spain
Americans attack with 1 artillery, 8 fighters and 3 infantry
Neutral_True defend with 6 infantry
Americans roll dice for 1 cruiser in Spain, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery, 8 fighters and 3 infantry in Spain, round 2 : 5/12 hits, 5,00 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2,00 expected hits
2 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 1 artillery, 8 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 6 infantry
Battle in Southern Italy
Americans attack with 1 armour, 4 artilleries, 1 fighter, 15 infantry, 2 marines and 3 tactical_bombers
Germans defend with 1 fighter and 9 mech_infantrys; Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 19 infantry; Japanese defend with 1 bomber
Italians roll AA dice in Southern Italy : 1/4 hits, 0,67 expected hits
1 tactical_bomber owned by the Americans lost in Southern Italy
Americans roll dice for 1 armour, 4 artilleries, 1 fighter, 15 infantry, 2 marines and 2 tactical_bombers in Southern Italy, round 2 : 12/25 hits, 7,50 expected hits
Italians roll dice for 2 aaGuns, 1 bomber, 1 fighter, 19 infantry and 9 mech_infantrys in Southern Italy, round 2 : 11/30 hits, 10,17 expected hits
1 bomber owned by the Japanese, 2 aaGuns owned by the Italians, 11 infantry owned by the Americans and 9 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour, 4 artilleries, 1 fighter, 4 infantry, 2 marines and 2 tactical_bombers in Southern Italy, round 3 : 5/14 hits, 5,67 expected hits
Italians roll dice for 1 fighter, 10 infantry and 9 mech_infantrys in Southern Italy, round 3 : 8/20 hits, 7,00 expected hits
4 infantry owned by the Americans, 4 artilleries owned by the Americans and 5 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour, 1 fighter, 2 marines and 2 tactical_bombers in Southern Italy, round 4 : 3/6 hits, 3,00 expected hits
Italians roll dice for 1 fighter, 5 infantry and 9 mech_infantrys in Southern Italy, round 4 : 4/15 hits, 5,33 expected hits
1 tactical_bomber owned by the Americans, 1 armour owned by the Americans, 2 marines owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 fighter and 1 tactical_bomber in Southern Italy, round 5 : 2/2 hits, 1,17 expected hits
Italians roll dice for 1 fighter, 2 infantry and 9 mech_infantrys in Southern Italy, round 5 : 6/12 hits, 4,33 expected hits
1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
Italians win with 1 fighter and 9 mech_infantrys remaining. Battle score for attacker is -39
Casualties for Americans: 1 armour, 4 artilleries, 1 fighter, 15 infantry, 2 marines and 3 tactical_bombers
Casualties for Italians: 2 aaGuns and 19 infantry
Casualties for Japanese: 1 bomber
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun, 5 infantry and 1 mech_infantry moved from Trans-Jordan to Syria
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Sicily
3 carriers, 3 destroyers and 6 submarines moved from 110 Sea Zone to 91 Sea Zone
2 carriers moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
2 fighters moved from Spain to 91 Sea Zone
6 fighters moved from Spain to Gibraltar
2 infantry moved from Johnston Island to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
7 fighters moved from 36 Sea Zone to 33 Sea Zone
5 fighters and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
1 battleship, 10 carriers, 1 cruiser, 2 destroyers, 6 fighters, 6 submarines and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Western United States to British Columbia
1 submarine moved from 97 Sea Zone to 93 Sea Zone
3 infantry moved from Greece to Albania
Place Units - Americans
1 armour placed in Western United States
1 destroyer placed in 10 Sea Zone
1 harbour placed in Sicily
3 transports placed in 101 Sea Zone
3 infantry placed in Greece
1 fighter and 2 tactical_bombers placed in Eastern United States
6 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
Americans collect 74 PUs (2 lost to blockades); end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Combat Hit Differential Summary :
Americans regular : 7,83
Italians regular : 2,17
Japanese regular : 0,67
Neutral_True regular : 0,00
Italians AA : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kansu
1 fighter moved from Suiyuyan to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Japanese regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 armour, 1 destroyer, 1 fighter, 1 harbour, 9 infantry, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 fighter and 3 tactical_bombers moved from Gibraltar to Southern Italy
2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy
1 armour, 2 artilleries, 13 infantry and 2 marines moved from Morocco to 91 Sea Zone
1 armour, 2 artilleries, 1 carrier, 1 fighter, 13 infantry, 2 marines, 1 tactical_bomber and 9 transports moved from 91 Sea Zone to 95 Sea Zone
1 armour, 2 artilleries, 13 infantry and 2 marines moved from 95 Sea Zone to Southern Italy
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
8 fighters moved from 110 Sea Zone to Spain
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Spain
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
5 fighters moved from 35 Sea Zone to 36 Sea Zone
4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
2 fighters moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 24 Sea Zone
Americans take 17 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 15 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 mech_infantry moved from Trans-Jordan to Northwest Persia
Americans take Northwest Persia from Germans
Combat - Americans
Battle in 21 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 3/7 hits, 3,50 expected hits
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 36 Sea Zone
Americans attack with 1 destroyer and 7 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 7 fighters in 36 Sea Zone, round 2 : 7/8 hits, 3,83 expected hits
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 36 Sea Zone
Americans win, taking 36 Sea Zone from Japanese with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Spain
Americans attack with 1 artillery, 8 fighters and 3 infantry
Neutral_True defend with 6 infantry
Americans roll dice for 1 cruiser in Spain, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery, 8 fighters and 3 infantry in Spain, round 2 : 5/12 hits, 5,00 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2,00 expected hits
2 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 1 artillery, 8 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 6 infantry
Battle in Southern Italy
Americans attack with 1 armour, 4 artilleries, 1 fighter, 15 infantry, 2 marines and 3 tactical_bombers
Germans defend with 1 fighter and 9 mech_infantrys; Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 19 infantry; Japanese defend with 1 bomber
Italians roll AA dice in Southern Italy : 1/4 hits, 0,67 expected hits
1 tactical_bomber owned by the Americans lost in Southern Italy
Americans roll dice for 1 armour, 4 artilleries, 1 fighter, 15 infantry, 2 marines and 2 tactical_bombers in Southern Italy, round 2 : 12/25 hits, 7,50 expected hits
Italians roll dice for 2 aaGuns, 1 bomber, 1 fighter, 19 infantry and 9 mech_infantrys in Southern Italy, round 2 : 11/30 hits, 10,17 expected hits
1 bomber owned by the Japanese, 2 aaGuns owned by the Italians, 11 infantry owned by the Americans and 9 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour, 4 artilleries, 1 fighter, 4 infantry, 2 marines and 2 tactical_bombers in Southern Italy, round 3 : 5/14 hits, 5,67 expected hits
Italians roll dice for 1 fighter, 10 infantry and 9 mech_infantrys in Southern Italy, round 3 : 8/20 hits, 7,00 expected hits
4 infantry owned by the Americans, 4 artilleries owned by the Americans and 5 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour, 1 fighter, 2 marines and 2 tactical_bombers in Southern Italy, round 4 : 3/6 hits, 3,00 expected hits
Italians roll dice for 1 fighter, 5 infantry and 9 mech_infantrys in Southern Italy, round 4 : 4/15 hits, 5,33 expected hits
1 tactical_bomber owned by the Americans, 1 armour owned by the Americans, 2 marines owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 fighter and 1 tactical_bomber in Southern Italy, round 5 : 2/2 hits, 1,17 expected hits
Italians roll dice for 1 fighter, 2 infantry and 9 mech_infantrys in Southern Italy, round 5 : 6/12 hits, 4,33 expected hits
1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
Italians win with 1 fighter and 9 mech_infantrys remaining. Battle score for attacker is -39
Casualties for Americans: 1 armour, 4 artilleries, 1 fighter, 15 infantry, 2 marines and 3 tactical_bombers
Casualties for Italians: 2 aaGuns and 19 infantry
Casualties for Japanese: 1 bomber
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun, 5 infantry and 1 mech_infantry moved from Trans-Jordan to Syria
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Sicily
3 carriers, 3 destroyers and 6 submarines moved from 110 Sea Zone to 91 Sea Zone
2 carriers moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
2 fighters moved from Spain to 91 Sea Zone
6 fighters moved from Spain to Gibraltar
2 infantry moved from Johnston Island to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
7 fighters moved from 36 Sea Zone to 33 Sea Zone
5 fighters and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
1 battleship, 10 carriers, 1 cruiser, 2 destroyers, 6 fighters, 6 submarines and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Western United States to British Columbia
1 submarine moved from 97 Sea Zone to 93 Sea Zone
3 infantry moved from Greece to Albania
Place Units - Americans
1 armour placed in Western United States
1 destroyer placed in 10 Sea Zone
1 harbour placed in Sicily
3 transports placed in 101 Sea Zone
3 infantry placed in Greece
1 fighter and 2 tactical_bombers placed in Eastern United States
6 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
Americans collect 74 PUs (2 lost to blockades); end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kansu
1 fighter moved from Suiyuyan to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 mech_infantry moved from Persia to Caucasus
British take Caucasus from Germans
3 artilleries and 5 infantry moved from Gibraltar to 92 Sea Zone
3 artilleries, 1 battleship, 1 cruiser, 5 infantry, 1 marine and 4 transports moved from 92 Sea Zone to 95 Sea Zone
1 carrier moved from 92 Sea Zone to 95 Sea Zone
3 fighters and 1 tactical_bomber moved from Gibraltar to Southern Italy
3 artilleries, 5 infantry and 1 marine moved from 95 Sea Zone to Southern Italy
2 destroyers moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from Gibraltar to Southern Italy
Combat - British
British creates battle in territory 37 Sea Zone
Battle in Southern Italy
British attack with 3 artilleries, 4 fighters, 5 infantry, 1 marine and 1 tactical_bomber
Germans defend with 1 fighter and 9 mech_infantrys; Italians defend with 1 airfield, 1 factory_minor and 1 harbour
British roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 0/2 hits, 1,17 expected hits
British roll dice for 3 artilleries, 4 fighters, 5 infantry, 1 marine and 1 tactical_bomber in Southern Italy, round 2 : 4/14 hits, 5,33 expected hits
Italians roll dice for 1 fighter and 9 mech_infantrys in Southern Italy, round 2 : 3/10 hits, 3,67 expected hits
4 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Southern Italy
British roll dice for 3 artilleries, 4 fighters, 2 infantry, 1 marine and 1 tactical_bomber in Southern Italy, round 3 : 3/11 hits, 4,67 expected hits
Italians roll dice for 1 fighter and 5 mech_infantrys in Southern Italy, round 3 : 4/6 hits, 2,33 expected hits
3 mech_infantrys owned by the Germans, 2 artilleries owned by the British and 2 infantry owned by the British lost in Southern Italy
British roll dice for 1 artillery, 4 fighters, 1 marine and 1 tactical_bomber in Southern Italy, round 4 : 4/7 hits, 3,33 expected hits
Italians roll dice for 1 fighter and 2 mech_infantrys in Southern Italy, round 4 : 0/3 hits, 1,33 expected hits
1 fighter owned by the Germans and 2 mech_infantrys owned by the Germans lost in Southern Italy
British captures 0PUs while taking Italians capital
British win, taking 37 Sea Zone from Japanese, taking Southern Italy from Italians with 1 artillery, 4 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for British: 2 artilleries and 5 infantry
Casualties for Germans: 1 fighter and 9 mech_infantrys
triggerItaliansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Italians
Non Combat Move - British
4 fighters moved from Southern Italy to 95 Sea Zone
1 tactical_bomber moved from Southern Italy to Northern Italy
4 fighters moved from Gibraltar to 91 Sea Zone
1 aaGun, 7 artilleries and 9 infantry moved from Persia to Northwest Persia
1 aaGun, 2 armour, 5 artilleries, 8 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 37 Sea Zone to 19 Sea Zone
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : 7,83
Italians regular : 1,83
Japanese regular : 0,00
Neutral_True regular : 0,00
British regular : -3,50
Italians AA : 0,33
Still alive.
Was very lucky with the americans. Most unsuspected, but hope was held high.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 armour, 1 destroyer, 1 fighter, 1 harbour, 9 infantry, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 fighter and 3 tactical_bombers moved from Gibraltar to Southern Italy
2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy
1 armour, 2 artilleries, 13 infantry and 2 marines moved from Morocco to 91 Sea Zone
1 armour, 2 artilleries, 1 carrier, 1 fighter, 13 infantry, 2 marines, 1 tactical_bomber and 9 transports moved from 91 Sea Zone to 95 Sea Zone
1 armour, 2 artilleries, 13 infantry and 2 marines moved from 95 Sea Zone to Southern Italy
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
8 fighters moved from 110 Sea Zone to Spain
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Spain
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
5 fighters moved from 35 Sea Zone to 36 Sea Zone
4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
2 fighters moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 24 Sea Zone
Americans take 17 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 15 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 mech_infantry moved from Trans-Jordan to Northwest Persia
Americans take Northwest Persia from Germans
Combat - Americans
Battle in 21 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 3/7 hits, 3,50 expected hits
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 36 Sea Zone
Americans attack with 1 destroyer and 7 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 7 fighters in 36 Sea Zone, round 2 : 7/8 hits, 3,83 expected hits
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 36 Sea Zone
Americans win, taking 36 Sea Zone from Japanese with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Spain
Americans attack with 1 artillery, 8 fighters and 3 infantry
Neutral_True defend with 6 infantry
Americans roll dice for 1 cruiser in Spain, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery, 8 fighters and 3 infantry in Spain, round 2 : 5/12 hits, 5,00 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2,00 expected hits
2 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 1 artillery, 8 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 6 infantry
Battle in Southern Italy
Americans attack with 1 armour, 4 artilleries, 1 fighter, 15 infantry, 2 marines and 3 tactical_bombers
Germans defend with 1 fighter and 9 mech_infantrys; Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 19 infantry; Japanese defend with 1 bomber
Italians roll AA dice in Southern Italy : 1/4 hits, 0,67 expected hits
1 tactical_bomber owned by the Americans lost in Southern Italy
Americans roll dice for 1 armour, 4 artilleries, 1 fighter, 15 infantry, 2 marines and 2 tactical_bombers in Southern Italy, round 2 : 12/25 hits, 7,50 expected hits
Italians roll dice for 2 aaGuns, 1 bomber, 1 fighter, 19 infantry and 9 mech_infantrys in Southern Italy, round 2 : 11/30 hits, 10,17 expected hits
1 bomber owned by the Japanese, 2 aaGuns owned by the Italians, 11 infantry owned by the Americans and 9 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour, 4 artilleries, 1 fighter, 4 infantry, 2 marines and 2 tactical_bombers in Southern Italy, round 3 : 5/14 hits, 5,67 expected hits
Italians roll dice for 1 fighter, 10 infantry and 9 mech_infantrys in Southern Italy, round 3 : 8/20 hits, 7,00 expected hits
4 infantry owned by the Americans, 4 artilleries owned by the Americans and 5 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour, 1 fighter, 2 marines and 2 tactical_bombers in Southern Italy, round 4 : 3/6 hits, 3,00 expected hits
Italians roll dice for 1 fighter, 5 infantry and 9 mech_infantrys in Southern Italy, round 4 : 4/15 hits, 5,33 expected hits
1 tactical_bomber owned by the Americans, 1 armour owned by the Americans, 2 marines owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 fighter and 1 tactical_bomber in Southern Italy, round 5 : 2/2 hits, 1,17 expected hits
Italians roll dice for 1 fighter, 2 infantry and 9 mech_infantrys in Southern Italy, round 5 : 6/12 hits, 4,33 expected hits
1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
Italians win with 1 fighter and 9 mech_infantrys remaining. Battle score for attacker is -39
Casualties for Americans: 1 armour, 4 artilleries, 1 fighter, 15 infantry, 2 marines and 3 tactical_bombers
Casualties for Italians: 2 aaGuns and 19 infantry
Casualties for Japanese: 1 bomber
Non Combat Move - Americans
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1 aaGun, 5 infantry and 1 mech_infantry moved from Trans-Jordan to Syria
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Sicily
3 carriers, 3 destroyers and 6 submarines moved from 110 Sea Zone to 91 Sea Zone
2 carriers moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
2 fighters moved from Spain to 91 Sea Zone
6 fighters moved from Spain to Gibraltar
2 infantry moved from Johnston Island to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
7 fighters moved from 36 Sea Zone to 33 Sea Zone
5 fighters and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
1 battleship, 10 carriers, 1 cruiser, 2 destroyers, 6 fighters, 6 submarines and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Western United States to British Columbia
1 submarine moved from 97 Sea Zone to 93 Sea Zone
3 infantry moved from Greece to Albania
Place Units - Americans
1 armour placed in Western United States
1 destroyer placed in 10 Sea Zone
1 harbour placed in Sicily
3 transports placed in 101 Sea Zone
3 infantry placed in Greece
1 fighter and 2 tactical_bombers placed in Eastern United States
6 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
Americans collect 74 PUs (2 lost to blockades); end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kansu
1 fighter moved from Suiyuyan to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Combat Move - British
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1 mech_infantry moved from Persia to Caucasus
British take Caucasus from Germans
3 artilleries and 5 infantry moved from Gibraltar to 92 Sea Zone
3 artilleries, 1 battleship, 1 cruiser, 5 infantry, 1 marine and 4 transports moved from 92 Sea Zone to 95 Sea Zone
1 carrier moved from 92 Sea Zone to 95 Sea Zone
3 fighters and 1 tactical_bomber moved from Gibraltar to Southern Italy
3 artilleries, 5 infantry and 1 marine moved from 95 Sea Zone to Southern Italy
2 destroyers moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from Gibraltar to Southern Italy
Combat - British
British creates battle in territory 37 Sea Zone
Battle in Southern Italy
British attack with 3 artilleries, 4 fighters, 5 infantry, 1 marine and 1 tactical_bomber
Germans defend with 1 fighter and 9 mech_infantrys; Italians defend with 1 airfield, 1 factory_minor and 1 harbour
British roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 0/2 hits, 1,17 expected hits
British roll dice for 3 artilleries, 4 fighters, 5 infantry, 1 marine and 1 tactical_bomber in Southern Italy, round 2 : 4/14 hits, 5,33 expected hits
Italians roll dice for 1 fighter and 9 mech_infantrys in Southern Italy, round 2 : 3/10 hits, 3,67 expected hits
4 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Southern Italy
British roll dice for 3 artilleries, 4 fighters, 2 infantry, 1 marine and 1 tactical_bomber in Southern Italy, round 3 : 3/11 hits, 4,67 expected hits
Italians roll dice for 1 fighter and 5 mech_infantrys in Southern Italy, round 3 : 4/6 hits, 2,33 expected hits
3 mech_infantrys owned by the Germans, 2 artilleries owned by the British and 2 infantry owned by the British lost in Southern Italy
British roll dice for 1 artillery, 4 fighters, 1 marine and 1 tactical_bomber in Southern Italy, round 4 : 4/7 hits, 3,33 expected hits
Italians roll dice for 1 fighter and 2 mech_infantrys in Southern Italy, round 4 : 0/3 hits, 1,33 expected hits
1 fighter owned by the Germans and 2 mech_infantrys owned by the Germans lost in Southern Italy
British captures 0PUs while taking Italians capital
British win, taking 37 Sea Zone from Japanese, taking Southern Italy from Italians with 1 artillery, 4 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for British: 2 artilleries and 5 infantry
Casualties for Germans: 1 fighter and 9 mech_infantrys
triggerItaliansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Italians
Non Combat Move - British
4 fighters moved from Southern Italy to 95 Sea Zone
1 tactical_bomber moved from Southern Italy to Northern Italy
4 fighters moved from Gibraltar to 91 Sea Zone
1 aaGun, 7 artilleries and 9 infantry moved from Persia to Northwest Persia
1 aaGun, 2 armour, 5 artilleries, 8 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 37 Sea Zone to 19 Sea Zone
Turn Complete - UK_Pacific
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EDIT: Removing units owned by Americans from 91 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 105 Sea Zone: 1 submarine
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Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : 7,83
Italians regular : 1,83
Japanese regular : 0,00
Neutral_True regular : 0,00
British regular : -3,50
Italians AA : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Italians
Combat - Italians
Turn Complete - Italians
Combat Hit Differential Summary :