@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
L20 Ghostglider vs. trulpen (allied +18) BM4.0.0
-
TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Combat Move - Russians 3 infantry moved from Tambov to Rostov 13 artilleries and 30 infantry moved from Bryansk to Rostov 1 armour, 1 infantry and 4 mech_infantrys moved from Ukraine to Rostov 1 infantry moved from Yugoslavia to Greater Southern Germany Russians take Greater Southern Germany from Germans 1 infantry moved from Yugoslavia to Northern Italy Russians take Northern Italy from Italians Combat - Russians Battle in Rostov Russians attack with 1 armour, 13 artilleries, 34 infantry and 4 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 1 armour, 13 artilleries, 34 infantry and 4 mech_infantrys in Rostov, round 2 : 11/52 hits, 13,33 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 armour, 13 artilleries, 33 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 aaGun moved from Tambov to Rostov 1 aaGun moved from Bryansk to Rostov Turn Complete - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Yugoslavia: 1 infantry EDIT: Adding units owned by Russians to Bulgaria: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Greater Southern Germany: 1 infantry EDIT: Adding units owned by Russians to Bulgaria: 1 infantry EDIT: Changing ownership of Greater Southern Germany from Russians to Germans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Albania: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Russians to Greece: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Bulgaria: 2 infantry EDIT: Adding units owned by Russians to Northern Italy: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0,67 Russians regular : -2,33
-
TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Combat Move - Russians 3 infantry moved from Tambov to Rostov 13 artilleries and 30 infantry moved from Bryansk to Rostov 1 armour, 1 infantry and 4 mech_infantrys moved from Ukraine to Rostov 1 infantry moved from Yugoslavia to Greater Southern Germany Russians take Greater Southern Germany from Germans 1 infantry moved from Yugoslavia to Northern Italy Russians take Northern Italy from Italians Combat - Russians Battle in Rostov Russians attack with 1 armour, 13 artilleries, 34 infantry and 4 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 1 armour, 13 artilleries, 34 infantry and 4 mech_infantrys in Rostov, round 2 : 11/52 hits, 13,33 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 armour, 13 artilleries, 33 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 aaGun moved from Tambov to Rostov 1 aaGun moved from Bryansk to Rostov Turn Complete - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Yugoslavia: 1 infantry EDIT: Adding units owned by Russians to Bulgaria: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Greater Southern Germany: 1 infantry EDIT: Adding units owned by Russians to Bulgaria: 1 infantry EDIT: Changing ownership of Greater Southern Germany from Russians to Germans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Albania: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Russians to Greece: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Bulgaria: 2 infantry EDIT: Adding units owned by Russians to Northern Italy: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Northern Italy: 2 infantry EDIT: Adding units owned by Russians to Bulgaria: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0,67 Russians regular : -2,33
-
Sorry, was thinking there were tanks up north of NI.
-
TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 destroyer, 2 fighters, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 20 Sea Zone to 36 Sea Zone 1 submarine moved from 20 Sea Zone to 21 Sea Zone 1 submarine moved from 20 Sea Zone to 19 Sea Zone 2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone 2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 21 Sea Zone 6 fighters moved from 20 Sea Zone to 19 Sea Zone 2 infantry and 1 mech_infantry moved from Jehol to Chahar 1 armour and 1 mech_infantry moved from Kazakhstan to Tsinghai 2 infantry moved from Novosibirsk to Kansu 1 fighter moved from Volgograd to Kansu 1 infantry moved from Sikang to Tsinghai 1 infantry and 1 mech_infantry moved from Kweichow to Shensi 3 mech_infantrys moved from Yunnan to Hopei 1 mech_infantry moved from Anhwe to Hopei Combat - Japanese Japanese creates battle in territory 20 Sea Zone Battle in 19 Sea Zone Japanese attack with 6 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 6 fighters in 19 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 19 Sea Zone Japanese win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 36 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 21 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 21 Sea Zone Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Kansu Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Chahar Japanese attack with 2 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 infantry and 1 mech_infantry in Chahar, round 2 : 1/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Tsinghai Japanese attack with 1 armour, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tsinghai, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 4 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 4 mech_infantrys in Hopei, round 2 : 1/4 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Hopei Japanese win, taking Hopei from Chinese with 3 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Shensi Japanese attack with 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Japanese 1 fighter moved from Kansu to Novosibirsk 1 mech_infantry moved from Yunnan to Sikang 1 infantry moved from Hunan to Kweichow 1 mech_infantry moved from Yunnan to Anhwe 1 armour moved from Burma to Hunan 1 mech_infantry moved from Burma to Yunnan 1 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from French Indo China to Yunnan 2 fighters moved from 36 Sea Zone to 6 Sea Zone 6 fighters moved from 19 Sea Zone to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 8 submarines and 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 fighter moved from Japan to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Japan 1 fighter moved from Japan to 6 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to Yunnan Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 2 fighters placed in Japan 3 infantry placed in Kwangtung 3 infantry placed in French Indo China 3 infantry placed in India Turn Complete - Japanese Total Cost from Convoy Blockades: 16 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,5,6 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5,2,1 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,1,5,6,2,3,3,5,6,5,6,3,1,6,3 Japanese collect 46 PUs (16 lost to blockades); end with 46 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Volgograd: 1 bomber EDIT: Adding units owned by Japanese to Southern Italy: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.67 Japanese regular : -0.50 ANZAC regular : -1.00
-
Wow, Moscow fell? How could this happen. Trulpen, you certainly have a thing for losing capitols:wink:
-
@JDOW said in L20 Ghostglider vs. trulpen (allied +18) BM4.0.0:
Wow, Moscow fell? How could this happen. Trulpen, you certainly have a thing for losing capitols:wink:
Next to my german navy I believe that is my trademark, yes.
-
TripleA Manual Gamesave Post: Americans round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 10 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 3 tactical_bombers moved from Gibraltar to Southern Italy 2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 97 Sea Zone 2 artilleries and 2 infantry moved from 97 Sea Zone to Southern Italy 1 fighter moved from 110 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 97 Sea Zone 1 fighter moved from 91 Sea Zone to 95 Sea Zone 1 carrier moved from 91 Sea Zone to 95 Sea Zone 1 fighter moved from 110 Sea Zone to 95 Sea Zone 1 armour, 2 artilleries, 13 infantry and 2 marines moved from Morocco to 91 Sea Zone 1 armour, 2 artilleries, 13 infantry, 2 marines and 9 transports moved from 91 Sea Zone to 95 Sea Zone 1 armour, 2 artilleries, 13 infantry and 2 marines moved from 95 Sea Zone to Southern Italy 1 mech_infantry moved from Trans-Jordan to Northwest Persia Americans take Northwest Persia from Germans 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 35 Sea Zone to 36 Sea Zone 4 fighters moved from 35 Sea Zone to 36 Sea Zone 4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 2 fighters moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 35 Sea Zone to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 24 Sea Zone Americans take 17 Sea Zone from Japanese 1 submarine moved from 6 Sea Zone to 15 Sea Zone 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 23 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 18 Sea Zone 1 submarine moved from 6 Sea Zone to 7 Sea Zone Combat - Americans
Combat Hit Differential Summary :
-
Scramble z95/97?
-
The scramble is still valid, but I will change something.
-
Will only be scramble in z95.
-
TripleA Manual Gamesave Post: Americans round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - Americans Americans buy 1 armour, 1 destroyer, 1 fighter, 1 harbour, 9 infantry, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 fighter and 3 tactical_bombers moved from Gibraltar to Southern Italy 2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone 2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy 1 armour, 2 artilleries, 13 infantry and 2 marines moved from Morocco to 91 Sea Zone 1 armour, 2 artilleries, 1 carrier, 1 fighter, 13 infantry, 2 marines, 1 tactical_bomber and 9 transports moved from 91 Sea Zone to 95 Sea Zone 1 armour, 2 artilleries, 13 infantry and 2 marines moved from 95 Sea Zone to Southern Italy 1 cruiser moved from 110 Sea Zone to 91 Sea Zone 8 fighters moved from 110 Sea Zone to Spain 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Spain 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 5 fighters moved from 35 Sea Zone to 36 Sea Zone 4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 2 fighters moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 35 Sea Zone to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 24 Sea Zone Americans take 17 Sea Zone from Japanese 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 23 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 15 Sea Zone 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 18 Sea Zone 1 submarine moved from 6 Sea Zone to 17 Sea Zone 1 mech_infantry moved from Trans-Jordan to Northwest Persia Americans take Northwest Persia from Germans Combat - Americans
Combat Hit Differential Summary :
-
Forgot to DOW on the neutrals.
Scramble z95?
-
I will assume no scramble.
-
TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - Americans Americans buy 1 armour, 1 destroyer, 1 fighter, 1 harbour, 9 infantry, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 fighter and 3 tactical_bombers moved from Gibraltar to Southern Italy 2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone 2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy 1 armour, 2 artilleries, 13 infantry and 2 marines moved from Morocco to 91 Sea Zone 1 armour, 2 artilleries, 1 carrier, 1 fighter, 13 infantry, 2 marines, 1 tactical_bomber and 9 transports moved from 91 Sea Zone to 95 Sea Zone 1 armour, 2 artilleries, 13 infantry and 2 marines moved from 95 Sea Zone to Southern Italy 1 cruiser moved from 110 Sea Zone to 91 Sea Zone 8 fighters moved from 110 Sea Zone to Spain 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Spain 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 5 fighters moved from 35 Sea Zone to 36 Sea Zone 4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 2 fighters moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 35 Sea Zone to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 24 Sea Zone Americans take 17 Sea Zone from Japanese 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 23 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 15 Sea Zone 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 18 Sea Zone 1 submarine moved from 6 Sea Zone to 17 Sea Zone 1 mech_infantry moved from Trans-Jordan to Northwest Persia Americans take Northwest Persia from Germans Combat - Americans Battle in 21 Sea Zone Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 3/7 hits, 3,50 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in 36 Sea Zone Americans attack with 1 destroyer and 7 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 7 fighters in 36 Sea Zone, round 2 : 7/8 hits, 3,83 expected hits Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 36 Sea Zone Americans win, taking 36 Sea Zone from Japanese with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Spain Americans attack with 1 artillery, 8 fighters and 3 infantry Neutral_True defend with 6 infantry Americans roll dice for 1 cruiser in Spain, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 8 fighters and 3 infantry in Spain, round 2 : 5/12 hits, 5,00 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2,00 expected hits 2 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 1 artillery, 8 fighters and 1 infantry remaining. Battle score for attacker is 12 Casualties for Americans: 2 infantry Casualties for Neutral_True: 6 infantry Battle in Southern Italy Americans attack with 1 armour, 4 artilleries, 1 fighter, 15 infantry, 2 marines and 3 tactical_bombers Germans defend with 1 fighter and 9 mech_infantrys; Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 19 infantry; Japanese defend with 1 bomber Italians roll AA dice in Southern Italy : 1/4 hits, 0,67 expected hits 1 tactical_bomber owned by the Americans lost in Southern Italy Americans roll dice for 1 armour, 4 artilleries, 1 fighter, 15 infantry, 2 marines and 2 tactical_bombers in Southern Italy, round 2 : 12/25 hits, 7,50 expected hits Italians roll dice for 2 aaGuns, 1 bomber, 1 fighter, 19 infantry and 9 mech_infantrys in Southern Italy, round 2 : 11/30 hits, 10,17 expected hits 1 bomber owned by the Japanese, 2 aaGuns owned by the Italians, 11 infantry owned by the Americans and 9 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 armour, 4 artilleries, 1 fighter, 4 infantry, 2 marines and 2 tactical_bombers in Southern Italy, round 3 : 5/14 hits, 5,67 expected hits Italians roll dice for 1 fighter, 10 infantry and 9 mech_infantrys in Southern Italy, round 3 : 8/20 hits, 7,00 expected hits 4 infantry owned by the Americans, 4 artilleries owned by the Americans and 5 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 armour, 1 fighter, 2 marines and 2 tactical_bombers in Southern Italy, round 4 : 3/6 hits, 3,00 expected hits Italians roll dice for 1 fighter, 5 infantry and 9 mech_infantrys in Southern Italy, round 4 : 4/15 hits, 5,33 expected hits 1 tactical_bomber owned by the Americans, 1 armour owned by the Americans, 2 marines owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 fighter and 1 tactical_bomber in Southern Italy, round 5 : 2/2 hits, 1,17 expected hits Italians roll dice for 1 fighter, 2 infantry and 9 mech_infantrys in Southern Italy, round 5 : 6/12 hits, 4,33 expected hits 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy Italians win with 1 fighter and 9 mech_infantrys remaining. Battle score for attacker is -39 Casualties for Americans: 1 armour, 4 artilleries, 1 fighter, 15 infantry, 2 marines and 3 tactical_bombers Casualties for Italians: 2 aaGuns and 19 infantry Casualties for Japanese: 1 bomber Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun, 5 infantry and 1 mech_infantry moved from Trans-Jordan to Syria 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Sicily 3 carriers, 3 destroyers and 6 submarines moved from 110 Sea Zone to 91 Sea Zone 2 carriers moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar 2 fighters moved from Spain to 91 Sea Zone 6 fighters moved from Spain to Gibraltar 2 infantry moved from Johnston Island to 30 Sea Zone 2 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 7 fighters moved from 36 Sea Zone to 33 Sea Zone 5 fighters and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone 1 battleship, 10 carriers, 1 cruiser, 2 destroyers, 6 fighters, 6 submarines and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from Western United States to British Columbia 1 submarine moved from 97 Sea Zone to 93 Sea Zone 3 infantry moved from Greece to Albania Place Units - Americans 1 armour placed in Western United States 1 destroyer placed in 10 Sea Zone 1 harbour placed in Sicily 3 transports placed in 101 Sea Zone 3 infantry placed in Greece 1 fighter and 2 tactical_bombers placed in Eastern United States 6 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5 Americans collect 74 PUs (2 lost to blockades); end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Combat Hit Differential Summary :
Americans regular : 7,83 Italians regular : 2,17 Japanese regular : 0,67 Neutral_True regular : 0,00 Italians AA : 0,33
-
TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - Americans Americans buy 1 armour, 1 destroyer, 1 fighter, 1 harbour, 9 infantry, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 fighter and 3 tactical_bombers moved from Gibraltar to Southern Italy 2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone 2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy 1 armour, 2 artilleries, 13 infantry and 2 marines moved from Morocco to 91 Sea Zone 1 armour, 2 artilleries, 1 carrier, 1 fighter, 13 infantry, 2 marines, 1 tactical_bomber and 9 transports moved from 91 Sea Zone to 95 Sea Zone 1 armour, 2 artilleries, 13 infantry and 2 marines moved from 95 Sea Zone to Southern Italy 1 cruiser moved from 110 Sea Zone to 91 Sea Zone 8 fighters moved from 110 Sea Zone to Spain 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Spain 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 5 fighters moved from 35 Sea Zone to 36 Sea Zone 4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 2 fighters moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 35 Sea Zone to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 24 Sea Zone Americans take 17 Sea Zone from Japanese 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 23 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 15 Sea Zone 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 18 Sea Zone 1 submarine moved from 6 Sea Zone to 17 Sea Zone 1 mech_infantry moved from Trans-Jordan to Northwest Persia Americans take Northwest Persia from Germans Combat - Americans Battle in 21 Sea Zone Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 3/7 hits, 3,50 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in 36 Sea Zone Americans attack with 1 destroyer and 7 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 7 fighters in 36 Sea Zone, round 2 : 7/8 hits, 3,83 expected hits Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 36 Sea Zone Americans win, taking 36 Sea Zone from Japanese with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Spain Americans attack with 1 artillery, 8 fighters and 3 infantry Neutral_True defend with 6 infantry Americans roll dice for 1 cruiser in Spain, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 8 fighters and 3 infantry in Spain, round 2 : 5/12 hits, 5,00 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2,00 expected hits 2 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 1 artillery, 8 fighters and 1 infantry remaining. Battle score for attacker is 12 Casualties for Americans: 2 infantry Casualties for Neutral_True: 6 infantry Battle in Southern Italy Americans attack with 1 armour, 4 artilleries, 1 fighter, 15 infantry, 2 marines and 3 tactical_bombers Germans defend with 1 fighter and 9 mech_infantrys; Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 19 infantry; Japanese defend with 1 bomber Italians roll AA dice in Southern Italy : 1/4 hits, 0,67 expected hits 1 tactical_bomber owned by the Americans lost in Southern Italy Americans roll dice for 1 armour, 4 artilleries, 1 fighter, 15 infantry, 2 marines and 2 tactical_bombers in Southern Italy, round 2 : 12/25 hits, 7,50 expected hits Italians roll dice for 2 aaGuns, 1 bomber, 1 fighter, 19 infantry and 9 mech_infantrys in Southern Italy, round 2 : 11/30 hits, 10,17 expected hits 1 bomber owned by the Japanese, 2 aaGuns owned by the Italians, 11 infantry owned by the Americans and 9 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 armour, 4 artilleries, 1 fighter, 4 infantry, 2 marines and 2 tactical_bombers in Southern Italy, round 3 : 5/14 hits, 5,67 expected hits Italians roll dice for 1 fighter, 10 infantry and 9 mech_infantrys in Southern Italy, round 3 : 8/20 hits, 7,00 expected hits 4 infantry owned by the Americans, 4 artilleries owned by the Americans and 5 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 armour, 1 fighter, 2 marines and 2 tactical_bombers in Southern Italy, round 4 : 3/6 hits, 3,00 expected hits Italians roll dice for 1 fighter, 5 infantry and 9 mech_infantrys in Southern Italy, round 4 : 4/15 hits, 5,33 expected hits 1 tactical_bomber owned by the Americans, 1 armour owned by the Americans, 2 marines owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 fighter and 1 tactical_bomber in Southern Italy, round 5 : 2/2 hits, 1,17 expected hits Italians roll dice for 1 fighter, 2 infantry and 9 mech_infantrys in Southern Italy, round 5 : 6/12 hits, 4,33 expected hits 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy Italians win with 1 fighter and 9 mech_infantrys remaining. Battle score for attacker is -39 Casualties for Americans: 1 armour, 4 artilleries, 1 fighter, 15 infantry, 2 marines and 3 tactical_bombers Casualties for Italians: 2 aaGuns and 19 infantry Casualties for Japanese: 1 bomber Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun, 5 infantry and 1 mech_infantry moved from Trans-Jordan to Syria 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Sicily 3 carriers, 3 destroyers and 6 submarines moved from 110 Sea Zone to 91 Sea Zone 2 carriers moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar 2 fighters moved from Spain to 91 Sea Zone 6 fighters moved from Spain to Gibraltar 2 infantry moved from Johnston Island to 30 Sea Zone 2 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 7 fighters moved from 36 Sea Zone to 33 Sea Zone 5 fighters and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone 1 battleship, 10 carriers, 1 cruiser, 2 destroyers, 6 fighters, 6 submarines and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from Western United States to British Columbia 1 submarine moved from 97 Sea Zone to 93 Sea Zone 3 infantry moved from Greece to Albania Place Units - Americans 1 armour placed in Western United States 1 destroyer placed in 10 Sea Zone 1 harbour placed in Sicily 3 transports placed in 101 Sea Zone 3 infantry placed in Greece 1 fighter and 2 tactical_bombers placed in Eastern United States 6 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5 Americans collect 74 PUs (2 lost to blockades); end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Combat Hit Differential Summary :
Americans regular : 7,83 Italians regular : 2,17 Japanese regular : 0,67 Neutral_True regular : 0,00 Italians AA : 0,33
-
TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kansu 1 fighter moved from Suiyuyan to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Japanese regular : -0,67
-
TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - Americans Americans buy 1 armour, 1 destroyer, 1 fighter, 1 harbour, 9 infantry, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 fighter and 3 tactical_bombers moved from Gibraltar to Southern Italy 2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone 2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy 1 armour, 2 artilleries, 13 infantry and 2 marines moved from Morocco to 91 Sea Zone 1 armour, 2 artilleries, 1 carrier, 1 fighter, 13 infantry, 2 marines, 1 tactical_bomber and 9 transports moved from 91 Sea Zone to 95 Sea Zone 1 armour, 2 artilleries, 13 infantry and 2 marines moved from 95 Sea Zone to Southern Italy 1 cruiser moved from 110 Sea Zone to 91 Sea Zone 8 fighters moved from 110 Sea Zone to Spain 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Spain 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 5 fighters moved from 35 Sea Zone to 36 Sea Zone 4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 2 fighters moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 35 Sea Zone to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 24 Sea Zone Americans take 17 Sea Zone from Japanese 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 23 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 15 Sea Zone 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 18 Sea Zone 1 submarine moved from 6 Sea Zone to 17 Sea Zone 1 mech_infantry moved from Trans-Jordan to Northwest Persia Americans take Northwest Persia from Germans Combat - Americans Battle in 21 Sea Zone Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 3/7 hits, 3,50 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in 36 Sea Zone Americans attack with 1 destroyer and 7 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 7 fighters in 36 Sea Zone, round 2 : 7/8 hits, 3,83 expected hits Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 36 Sea Zone Americans win, taking 36 Sea Zone from Japanese with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Spain Americans attack with 1 artillery, 8 fighters and 3 infantry Neutral_True defend with 6 infantry Americans roll dice for 1 cruiser in Spain, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 8 fighters and 3 infantry in Spain, round 2 : 5/12 hits, 5,00 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2,00 expected hits 2 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 1 artillery, 8 fighters and 1 infantry remaining. Battle score for attacker is 12 Casualties for Americans: 2 infantry Casualties for Neutral_True: 6 infantry Battle in Southern Italy Americans attack with 1 armour, 4 artilleries, 1 fighter, 15 infantry, 2 marines and 3 tactical_bombers Germans defend with 1 fighter and 9 mech_infantrys; Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 19 infantry; Japanese defend with 1 bomber Italians roll AA dice in Southern Italy : 1/4 hits, 0,67 expected hits 1 tactical_bomber owned by the Americans lost in Southern Italy Americans roll dice for 1 armour, 4 artilleries, 1 fighter, 15 infantry, 2 marines and 2 tactical_bombers in Southern Italy, round 2 : 12/25 hits, 7,50 expected hits Italians roll dice for 2 aaGuns, 1 bomber, 1 fighter, 19 infantry and 9 mech_infantrys in Southern Italy, round 2 : 11/30 hits, 10,17 expected hits 1 bomber owned by the Japanese, 2 aaGuns owned by the Italians, 11 infantry owned by the Americans and 9 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 armour, 4 artilleries, 1 fighter, 4 infantry, 2 marines and 2 tactical_bombers in Southern Italy, round 3 : 5/14 hits, 5,67 expected hits Italians roll dice for 1 fighter, 10 infantry and 9 mech_infantrys in Southern Italy, round 3 : 8/20 hits, 7,00 expected hits 4 infantry owned by the Americans, 4 artilleries owned by the Americans and 5 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 armour, 1 fighter, 2 marines and 2 tactical_bombers in Southern Italy, round 4 : 3/6 hits, 3,00 expected hits Italians roll dice for 1 fighter, 5 infantry and 9 mech_infantrys in Southern Italy, round 4 : 4/15 hits, 5,33 expected hits 1 tactical_bomber owned by the Americans, 1 armour owned by the Americans, 2 marines owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 fighter and 1 tactical_bomber in Southern Italy, round 5 : 2/2 hits, 1,17 expected hits Italians roll dice for 1 fighter, 2 infantry and 9 mech_infantrys in Southern Italy, round 5 : 6/12 hits, 4,33 expected hits 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy Italians win with 1 fighter and 9 mech_infantrys remaining. Battle score for attacker is -39 Casualties for Americans: 1 armour, 4 artilleries, 1 fighter, 15 infantry, 2 marines and 3 tactical_bombers Casualties for Italians: 2 aaGuns and 19 infantry Casualties for Japanese: 1 bomber Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun, 5 infantry and 1 mech_infantry moved from Trans-Jordan to Syria 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Sicily 3 carriers, 3 destroyers and 6 submarines moved from 110 Sea Zone to 91 Sea Zone 2 carriers moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar 2 fighters moved from Spain to 91 Sea Zone 6 fighters moved from Spain to Gibraltar 2 infantry moved from Johnston Island to 30 Sea Zone 2 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 7 fighters moved from 36 Sea Zone to 33 Sea Zone 5 fighters and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone 1 battleship, 10 carriers, 1 cruiser, 2 destroyers, 6 fighters, 6 submarines and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from Western United States to British Columbia 1 submarine moved from 97 Sea Zone to 93 Sea Zone 3 infantry moved from Greece to Albania Place Units - Americans 1 armour placed in Western United States 1 destroyer placed in 10 Sea Zone 1 harbour placed in Sicily 3 transports placed in 101 Sea Zone 3 infantry placed in Greece 1 fighter and 2 tactical_bombers placed in Eastern United States 6 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5 Americans collect 74 PUs (2 lost to blockades); end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kansu 1 fighter moved from Suiyuyan to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 mech_infantry moved from Persia to Caucasus British take Caucasus from Germans 3 artilleries and 5 infantry moved from Gibraltar to 92 Sea Zone 3 artilleries, 1 battleship, 1 cruiser, 5 infantry, 1 marine and 4 transports moved from 92 Sea Zone to 95 Sea Zone 1 carrier moved from 92 Sea Zone to 95 Sea Zone 3 fighters and 1 tactical_bomber moved from Gibraltar to Southern Italy 3 artilleries, 5 infantry and 1 marine moved from 95 Sea Zone to Southern Italy 2 destroyers moved from 92 Sea Zone to 95 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 1 fighter moved from Gibraltar to Southern Italy Combat - British British creates battle in territory 37 Sea Zone Battle in Southern Italy British attack with 3 artilleries, 4 fighters, 5 infantry, 1 marine and 1 tactical_bomber Germans defend with 1 fighter and 9 mech_infantrys; Italians defend with 1 airfield, 1 factory_minor and 1 harbour British roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 0/2 hits, 1,17 expected hits British roll dice for 3 artilleries, 4 fighters, 5 infantry, 1 marine and 1 tactical_bomber in Southern Italy, round 2 : 4/14 hits, 5,33 expected hits Italians roll dice for 1 fighter and 9 mech_infantrys in Southern Italy, round 2 : 3/10 hits, 3,67 expected hits 4 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Southern Italy British roll dice for 3 artilleries, 4 fighters, 2 infantry, 1 marine and 1 tactical_bomber in Southern Italy, round 3 : 3/11 hits, 4,67 expected hits Italians roll dice for 1 fighter and 5 mech_infantrys in Southern Italy, round 3 : 4/6 hits, 2,33 expected hits 3 mech_infantrys owned by the Germans, 2 artilleries owned by the British and 2 infantry owned by the British lost in Southern Italy British roll dice for 1 artillery, 4 fighters, 1 marine and 1 tactical_bomber in Southern Italy, round 4 : 4/7 hits, 3,33 expected hits Italians roll dice for 1 fighter and 2 mech_infantrys in Southern Italy, round 4 : 0/3 hits, 1,33 expected hits 1 fighter owned by the Germans and 2 mech_infantrys owned by the Germans lost in Southern Italy British captures 0PUs while taking Italians capital British win, taking 37 Sea Zone from Japanese, taking Southern Italy from Italians with 1 artillery, 4 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 23 Casualties for British: 2 artilleries and 5 infantry Casualties for Germans: 1 fighter and 9 mech_infantrys triggerItaliansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - British 4 fighters moved from Southern Italy to 95 Sea Zone 1 tactical_bomber moved from Southern Italy to Northern Italy 4 fighters moved from Gibraltar to 91 Sea Zone 1 aaGun, 7 artilleries and 9 infantry moved from Persia to Northwest Persia 1 aaGun, 2 armour, 5 artilleries, 8 infantry and 1 mech_infantry moved from Iraq to Northwest Persia 1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 37 Sea Zone to 19 Sea Zone Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : 7,83 Italians regular : 1,83 Japanese regular : 0,00 Neutral_True regular : 0,00 British regular : -3,50 Italians AA : 0,33
-
Still alive.
-
Was very lucky with the americans. Most unsuspected, but hope was held high.
-
TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - Americans Americans buy 1 armour, 1 destroyer, 1 fighter, 1 harbour, 9 infantry, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 fighter and 3 tactical_bombers moved from Gibraltar to Southern Italy 2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone 2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy 1 armour, 2 artilleries, 13 infantry and 2 marines moved from Morocco to 91 Sea Zone 1 armour, 2 artilleries, 1 carrier, 1 fighter, 13 infantry, 2 marines, 1 tactical_bomber and 9 transports moved from 91 Sea Zone to 95 Sea Zone 1 armour, 2 artilleries, 13 infantry and 2 marines moved from 95 Sea Zone to Southern Italy 1 cruiser moved from 110 Sea Zone to 91 Sea Zone 8 fighters moved from 110 Sea Zone to Spain 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Spain 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 5 fighters moved from 35 Sea Zone to 36 Sea Zone 4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 2 fighters moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 35 Sea Zone to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 24 Sea Zone Americans take 17 Sea Zone from Japanese 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 23 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 15 Sea Zone 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 18 Sea Zone 1 submarine moved from 6 Sea Zone to 17 Sea Zone 1 mech_infantry moved from Trans-Jordan to Northwest Persia Americans take Northwest Persia from Germans Combat - Americans Battle in 21 Sea Zone Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 3/7 hits, 3,50 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in 36 Sea Zone Americans attack with 1 destroyer and 7 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 7 fighters in 36 Sea Zone, round 2 : 7/8 hits, 3,83 expected hits Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 36 Sea Zone Americans win, taking 36 Sea Zone from Japanese with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Spain Americans attack with 1 artillery, 8 fighters and 3 infantry Neutral_True defend with 6 infantry Americans roll dice for 1 cruiser in Spain, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 8 fighters and 3 infantry in Spain, round 2 : 5/12 hits, 5,00 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2,00 expected hits 2 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 1 artillery, 8 fighters and 1 infantry remaining. Battle score for attacker is 12 Casualties for Americans: 2 infantry Casualties for Neutral_True: 6 infantry Battle in Southern Italy Americans attack with 1 armour, 4 artilleries, 1 fighter, 15 infantry, 2 marines and 3 tactical_bombers Germans defend with 1 fighter and 9 mech_infantrys; Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 19 infantry; Japanese defend with 1 bomber Italians roll AA dice in Southern Italy : 1/4 hits, 0,67 expected hits 1 tactical_bomber owned by the Americans lost in Southern Italy Americans roll dice for 1 armour, 4 artilleries, 1 fighter, 15 infantry, 2 marines and 2 tactical_bombers in Southern Italy, round 2 : 12/25 hits, 7,50 expected hits Italians roll dice for 2 aaGuns, 1 bomber, 1 fighter, 19 infantry and 9 mech_infantrys in Southern Italy, round 2 : 11/30 hits, 10,17 expected hits 1 bomber owned by the Japanese, 2 aaGuns owned by the Italians, 11 infantry owned by the Americans and 9 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 armour, 4 artilleries, 1 fighter, 4 infantry, 2 marines and 2 tactical_bombers in Southern Italy, round 3 : 5/14 hits, 5,67 expected hits Italians roll dice for 1 fighter, 10 infantry and 9 mech_infantrys in Southern Italy, round 3 : 8/20 hits, 7,00 expected hits 4 infantry owned by the Americans, 4 artilleries owned by the Americans and 5 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 armour, 1 fighter, 2 marines and 2 tactical_bombers in Southern Italy, round 4 : 3/6 hits, 3,00 expected hits Italians roll dice for 1 fighter, 5 infantry and 9 mech_infantrys in Southern Italy, round 4 : 4/15 hits, 5,33 expected hits 1 tactical_bomber owned by the Americans, 1 armour owned by the Americans, 2 marines owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 fighter and 1 tactical_bomber in Southern Italy, round 5 : 2/2 hits, 1,17 expected hits Italians roll dice for 1 fighter, 2 infantry and 9 mech_infantrys in Southern Italy, round 5 : 6/12 hits, 4,33 expected hits 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy Italians win with 1 fighter and 9 mech_infantrys remaining. Battle score for attacker is -39 Casualties for Americans: 1 armour, 4 artilleries, 1 fighter, 15 infantry, 2 marines and 3 tactical_bombers Casualties for Italians: 2 aaGuns and 19 infantry Casualties for Japanese: 1 bomber Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun, 5 infantry and 1 mech_infantry moved from Trans-Jordan to Syria 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Sicily 3 carriers, 3 destroyers and 6 submarines moved from 110 Sea Zone to 91 Sea Zone 2 carriers moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar 2 fighters moved from Spain to 91 Sea Zone 6 fighters moved from Spain to Gibraltar 2 infantry moved from Johnston Island to 30 Sea Zone 2 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 7 fighters moved from 36 Sea Zone to 33 Sea Zone 5 fighters and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone 1 battleship, 10 carriers, 1 cruiser, 2 destroyers, 6 fighters, 6 submarines and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from Western United States to British Columbia 1 submarine moved from 97 Sea Zone to 93 Sea Zone 3 infantry moved from Greece to Albania Place Units - Americans 1 armour placed in Western United States 1 destroyer placed in 10 Sea Zone 1 harbour placed in Sicily 3 transports placed in 101 Sea Zone 3 infantry placed in Greece 1 fighter and 2 tactical_bombers placed in Eastern United States 6 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5 Americans collect 74 PUs (2 lost to blockades); end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kansu 1 fighter moved from Suiyuyan to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 mech_infantry moved from Persia to Caucasus British take Caucasus from Germans 3 artilleries and 5 infantry moved from Gibraltar to 92 Sea Zone 3 artilleries, 1 battleship, 1 cruiser, 5 infantry, 1 marine and 4 transports moved from 92 Sea Zone to 95 Sea Zone 1 carrier moved from 92 Sea Zone to 95 Sea Zone 3 fighters and 1 tactical_bomber moved from Gibraltar to Southern Italy 3 artilleries, 5 infantry and 1 marine moved from 95 Sea Zone to Southern Italy 2 destroyers moved from 92 Sea Zone to 95 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 1 fighter moved from Gibraltar to Southern Italy Combat - British British creates battle in territory 37 Sea Zone Battle in Southern Italy British attack with 3 artilleries, 4 fighters, 5 infantry, 1 marine and 1 tactical_bomber Germans defend with 1 fighter and 9 mech_infantrys; Italians defend with 1 airfield, 1 factory_minor and 1 harbour British roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 0/2 hits, 1,17 expected hits British roll dice for 3 artilleries, 4 fighters, 5 infantry, 1 marine and 1 tactical_bomber in Southern Italy, round 2 : 4/14 hits, 5,33 expected hits Italians roll dice for 1 fighter and 9 mech_infantrys in Southern Italy, round 2 : 3/10 hits, 3,67 expected hits 4 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Southern Italy British roll dice for 3 artilleries, 4 fighters, 2 infantry, 1 marine and 1 tactical_bomber in Southern Italy, round 3 : 3/11 hits, 4,67 expected hits Italians roll dice for 1 fighter and 5 mech_infantrys in Southern Italy, round 3 : 4/6 hits, 2,33 expected hits 3 mech_infantrys owned by the Germans, 2 artilleries owned by the British and 2 infantry owned by the British lost in Southern Italy British roll dice for 1 artillery, 4 fighters, 1 marine and 1 tactical_bomber in Southern Italy, round 4 : 4/7 hits, 3,33 expected hits Italians roll dice for 1 fighter and 2 mech_infantrys in Southern Italy, round 4 : 0/3 hits, 1,33 expected hits 1 fighter owned by the Germans and 2 mech_infantrys owned by the Germans lost in Southern Italy British captures 0PUs while taking Italians capital British win, taking 37 Sea Zone from Japanese, taking Southern Italy from Italians with 1 artillery, 4 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 23 Casualties for British: 2 artilleries and 5 infantry Casualties for Germans: 1 fighter and 9 mech_infantrys triggerItaliansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - British 4 fighters moved from Southern Italy to 95 Sea Zone 1 tactical_bomber moved from Southern Italy to Northern Italy 4 fighters moved from Gibraltar to 91 Sea Zone 1 aaGun, 7 artilleries and 9 infantry moved from Persia to Northwest Persia 1 aaGun, 2 armour, 5 artilleries, 8 infantry and 1 mech_infantry moved from Iraq to Northwest Persia 1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 37 Sea Zone to 19 Sea Zone Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 105 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : 7,83 Italians regular : 1,83 Japanese regular : 0,00 Neutral_True regular : 0,00 British regular : -3,50 Italians AA : 0,33