@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
L20 Ghostglider vs. trulpen (allied +18) BM4.0.0
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TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Americans Americans buy 10 artilleries, 1 factory_minor, 20 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Korea to Amur Americans take Amur from Japanese 2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi 4 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone 4 infantry moved from 20 Sea Zone to Kwangtung 1 fighter moved from 35 Sea Zone to Kwangtung 1 infantry moved from Spain to Normandy Bordeaux Americans take Normandy Bordeaux from Germans 1 infantry moved from Spain to Southern France Americans take Southern France from Germans 2 infantry moved from Albania to Yugoslavia 2 artilleries and 1 infantry moved from Greece to Turkey 1 mech_infantry moved from Syria to Turkey 2 fighters and 1 tactical_bomber moved from Greece to Turkey 2 fighters moved from Southern Italy to Turkey 1 infantry moved from Morocco to Rio de Oro Americans take Rio de Oro from Neutral_True 1 mech_infantry moved from Southern Italy to Greater Southern Germany Americans take Greater Southern Germany from Germans 2 fighters moved from Spain to Portugal 2 tactical_bombers moved from Spain to Portugal 1 fighter moved from Southern Italy to Yugoslavia 1 tactical_bomber moved from Albania to Turkey 1 fighter moved from Albania to Yugoslavia 2 infantry moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Portugal 9 fighters moved from 35 Sea Zone to Kwangtung 1 tactical_bomber moved from 35 Sea Zone to Kiangsi 1 fighter moved from 35 Sea Zone to Kiangsi 1 fighter moved from 35 Sea Zone to Kwangtung 2 infantry moved from Albania to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Turkey 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Turkey Combat - Americans Americans creates battle in territory 109 Sea Zone Battle in Yugoslavia Americans attack with 2 fighters and 2 infantry Germans defend with 2 infantry Americans roll dice for 2 fighters and 2 infantry in Yugoslavia, round 2 : 0/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Yugoslavia Americans roll dice for 2 fighters and 1 infantry in Yugoslavia, round 3 : 2/3 hits, 1,17 expected hits Germans roll dice for 2 infantry in Yugoslavia, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Yugoslavia Americans win, taking 109 Sea Zone from Germans, taking Yugoslavia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Kwangtung Americans attack with 11 fighters and 4 infantry Japanese defend with 1 factory_minor, 1 harbour and 7 infantry Americans roll dice for 11 fighters and 4 infantry in Kwangtung, round 2 : 6/15 hits, 6,17 expected hits Japanese roll dice for 7 infantry in Kwangtung, round 2 : 5/7 hits, 2,33 expected hits 6 infantry owned by the Japanese, 2 fighters owned by the Americans and 3 infantry owned by the Americans lost in Kwangtung Americans roll dice for 9 fighters and 1 infantry in Kwangtung, round 3 : 4/10 hits, 4,67 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Americans win, taking Kwangtung from Japanese with 9 fighters and 1 infantry remaining. Battle score for attacker is -8 Casualties for Americans: 2 fighters and 3 infantry Casualties for Japanese: 7 infantry Battle in Kiangsi Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 0/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 3 : 2/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Americans win, taking Kiangsi from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Turkey Americans attack with 2 artilleries, 4 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers Neutral_True defend with 8 infantry Americans roll dice for 2 artilleries, 4 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers in Turkey, round 2 : 4/14 hits, 5,33 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 0/8 hits, 2,67 expected hits 4 infantry owned by the Neutral_True lost in Turkey Americans roll dice for 2 artilleries, 4 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers in Turkey, round 3 : 6/14 hits, 5,33 expected hits Neutral_True roll dice for 4 infantry in Turkey, round 3 : 0/4 hits, 1,33 expected hits 4 infantry owned by the Neutral_True lost in Turkey Americans win, taking Turkey from Neutral_True with 2 artilleries, 4 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 24 Casualties for Neutral_True: 8 infantry Battle in Portugal Americans attack with 2 fighters, 4 infantry and 2 tactical_bombers Neutral_True defend with 2 infantry Americans roll dice for 1 cruiser in Portugal, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Portugal, round 2 : 0/8 hits, 3,00 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Portugal Americans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Portugal, round 3 : 4/7 hits, 2,83 expected hits Neutral_True roll dice for 1 infantry in Portugal, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Portugal Americans win, taking Portugal from Neutral_True with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Neutral_True: 2 infantry Non Combat Move - Americans 2 carriers and 3 fighters moved from 35 Sea Zone to 20 Sea Zone 1 carrier and 2 fighters moved from 17 Sea Zone to 19 Sea Zone 1 destroyer moved from 17 Sea Zone to 19 Sea Zone 4 submarines moved from 6 Sea Zone to 19 Sea Zone 2 submarines moved from 35 Sea Zone to 36 Sea Zone 3 submarines moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 2 submarines moved from 19 Sea Zone to 20 Sea Zone 4 submarines moved from 19 Sea Zone to 20 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 armour and 1 mech_infantry moved from Alaska to Western United States 1 infantry moved from Alaska to British Columbia 2 carriers moved from 35 Sea Zone to 19 Sea Zone 4 fighters moved from Kwangtung to 19 Sea Zone 1 battleship, 5 carriers and 1 cruiser moved from 35 Sea Zone to 20 Sea Zone 2 destroyers moved from 35 Sea Zone to 20 Sea Zone 5 fighters moved from Kwangtung to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to 20 Sea Zone 2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 6 infantry moved from 91 Sea Zone to Spain 3 fighters moved from Spain to Southern Italy 2 fighters moved from Yugoslavia to Southern Italy 2 fighters and 1 tactical_bomber moved from Turkey to Southern Italy 2 fighters and 1 tactical_bomber moved from Turkey to Greece 1 aaGun moved from Albania to Greece 2 transports moved from 97 Sea Zone to 99 Sea Zone 2 fighters and 2 tactical_bombers moved from Portugal to Spain 10 transports moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 109 Sea Zone to 119 Sea Zone 3 submarines moved from 109 Sea Zone to 91 Sea Zone 1 submarine moved from 17 Sea Zone to 19 Sea Zone Place Units - Americans 1 factory_minor placed in Korea 1 tactical_bomber placed in Western United States 3 artilleries placed in Spain 1 artillery and 2 infantry placed in Greece 6 artilleries and 4 infantry placed in Eastern United States 10 infantry placed in Central United States 4 infantry placed in Western United States Turn Complete - Americans Americans collect 99 PUs; end with 99 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 104 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 109 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 119 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 124 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 129 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 134 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 139 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 144 PUsCombat Hit Differential Summary :
Americans regular : -4,33 Japanese regular : 1,67 Germans regular : -0,33 Neutral_True regular : -3,00 -
TripleA Turn Summary: Chinese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUsCombat Hit Differential Summary :
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Chinese are back after annihilation! Persistant gene-pool that one…
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Americans Americans buy 10 artilleries, 1 factory_minor, 20 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Korea to Amur Americans take Amur from Japanese 2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi 4 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone 4 infantry moved from 20 Sea Zone to Kwangtung 1 fighter moved from 35 Sea Zone to Kwangtung 1 infantry moved from Spain to Normandy Bordeaux Americans take Normandy Bordeaux from Germans 1 infantry moved from Spain to Southern France Americans take Southern France from Germans 2 infantry moved from Albania to Yugoslavia 2 artilleries and 1 infantry moved from Greece to Turkey 1 mech_infantry moved from Syria to Turkey 2 fighters and 1 tactical_bomber moved from Greece to Turkey 2 fighters moved from Southern Italy to Turkey 1 infantry moved from Morocco to Rio de Oro Americans take Rio de Oro from Neutral_True 1 mech_infantry moved from Southern Italy to Greater Southern Germany Americans take Greater Southern Germany from Germans 2 fighters moved from Spain to Portugal 2 tactical_bombers moved from Spain to Portugal 1 fighter moved from Southern Italy to Yugoslavia 1 tactical_bomber moved from Albania to Turkey 1 fighter moved from Albania to Yugoslavia 2 infantry moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Portugal 9 fighters moved from 35 Sea Zone to Kwangtung 1 tactical_bomber moved from 35 Sea Zone to Kiangsi 1 fighter moved from 35 Sea Zone to Kiangsi 1 fighter moved from 35 Sea Zone to Kwangtung 2 infantry moved from Albania to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Turkey 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Turkey Combat - Americans Americans creates battle in territory 109 Sea Zone Battle in Yugoslavia Americans attack with 2 fighters and 2 infantry Germans defend with 2 infantry Americans roll dice for 2 fighters and 2 infantry in Yugoslavia, round 2 : 0/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Yugoslavia Americans roll dice for 2 fighters and 1 infantry in Yugoslavia, round 3 : 2/3 hits, 1,17 expected hits Germans roll dice for 2 infantry in Yugoslavia, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Yugoslavia Americans win, taking 109 Sea Zone from Germans, taking Yugoslavia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Kwangtung Americans attack with 11 fighters and 4 infantry Japanese defend with 1 factory_minor, 1 harbour and 7 infantry Americans roll dice for 11 fighters and 4 infantry in Kwangtung, round 2 : 6/15 hits, 6,17 expected hits Japanese roll dice for 7 infantry in Kwangtung, round 2 : 5/7 hits, 2,33 expected hits 6 infantry owned by the Japanese, 2 fighters owned by the Americans and 3 infantry owned by the Americans lost in Kwangtung Americans roll dice for 9 fighters and 1 infantry in Kwangtung, round 3 : 4/10 hits, 4,67 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Americans win, taking Kwangtung from Japanese with 9 fighters and 1 infantry remaining. Battle score for attacker is -8 Casualties for Americans: 2 fighters and 3 infantry Casualties for Japanese: 7 infantry Battle in Kiangsi Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 0/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 3 : 2/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Americans win, taking Kiangsi from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Turkey Americans attack with 2 artilleries, 4 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers Neutral_True defend with 8 infantry Americans roll dice for 2 artilleries, 4 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers in Turkey, round 2 : 4/14 hits, 5,33 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 0/8 hits, 2,67 expected hits 4 infantry owned by the Neutral_True lost in Turkey Americans roll dice for 2 artilleries, 4 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers in Turkey, round 3 : 6/14 hits, 5,33 expected hits Neutral_True roll dice for 4 infantry in Turkey, round 3 : 0/4 hits, 1,33 expected hits 4 infantry owned by the Neutral_True lost in Turkey Americans win, taking Turkey from Neutral_True with 2 artilleries, 4 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 24 Casualties for Neutral_True: 8 infantry Battle in Portugal Americans attack with 2 fighters, 4 infantry and 2 tactical_bombers Neutral_True defend with 2 infantry Americans roll dice for 1 cruiser in Portugal, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Portugal, round 2 : 0/8 hits, 3,00 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Portugal Americans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Portugal, round 3 : 4/7 hits, 2,83 expected hits Neutral_True roll dice for 1 infantry in Portugal, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Portugal Americans win, taking Portugal from Neutral_True with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Neutral_True: 2 infantry Non Combat Move - Americans 2 carriers and 3 fighters moved from 35 Sea Zone to 20 Sea Zone 1 carrier and 2 fighters moved from 17 Sea Zone to 19 Sea Zone 1 destroyer moved from 17 Sea Zone to 19 Sea Zone 4 submarines moved from 6 Sea Zone to 19 Sea Zone 2 submarines moved from 35 Sea Zone to 36 Sea Zone 3 submarines moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 2 submarines moved from 19 Sea Zone to 20 Sea Zone 4 submarines moved from 19 Sea Zone to 20 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 armour and 1 mech_infantry moved from Alaska to Western United States 1 infantry moved from Alaska to British Columbia 2 carriers moved from 35 Sea Zone to 19 Sea Zone 4 fighters moved from Kwangtung to 19 Sea Zone 1 battleship, 5 carriers and 1 cruiser moved from 35 Sea Zone to 20 Sea Zone 2 destroyers moved from 35 Sea Zone to 20 Sea Zone 5 fighters moved from Kwangtung to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to 20 Sea Zone 2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 6 infantry moved from 91 Sea Zone to Spain 3 fighters moved from Spain to Southern Italy 2 fighters moved from Yugoslavia to Southern Italy 2 fighters and 1 tactical_bomber moved from Turkey to Southern Italy 2 fighters and 1 tactical_bomber moved from Turkey to Greece 1 aaGun moved from Albania to Greece 2 transports moved from 97 Sea Zone to 99 Sea Zone 2 fighters and 2 tactical_bombers moved from Portugal to Spain 10 transports moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 109 Sea Zone to 119 Sea Zone 3 submarines moved from 109 Sea Zone to 91 Sea Zone 1 submarine moved from 17 Sea Zone to 19 Sea Zone Place Units - Americans 1 factory_minor placed in Korea 1 tactical_bomber placed in Western United States 3 artilleries placed in Spain 1 artillery and 2 infantry placed in Greece 6 artilleries and 4 infantry placed in Eastern United States 10 infantry placed in Central United States 4 infantry placed in Western United States Turn Complete - Americans Americans collect 99 PUs; end with 99 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 104 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 109 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 119 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 124 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 129 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 134 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 139 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 144 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 artilleries and 6 infantry moved from Caucasus to Northwest Persia EDIT: 2 fighters and 1 tactical_bomber moved from Greece to Caucasus 1 artillery and 1 infantry moved from Caucasus to Northwest Persia 2 fighters moved from Spain to 99 Sea Zone 6 fighters moved from Spain to Greece 1 artillery and 1 infantry moved from Caucasus to Northwest Persia Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : -4,33 Japanese regular : 1,67 Germans regular : -0,33 Neutral_True regular : -3,00 -
TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Combat Move - Italians Non Combat Move - Italians 3 fighters moved from France to United Kingdom 1 infantry moved from Germany to Western Germany Turn Complete - ItaliansCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 fighter and 1 tactical_bomber moved from Korea to Manchuria 2 fighters moved from 19 Sea Zone to Manchuria 2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 3 fighters moved from 20 Sea Zone to Kwangsi EDIT: 1 submarine moved from 17 Sea Zone to 6 Sea Zone Combat - ANZAC Battle in Manchuria ANZAC attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 4/6 hits, 2,83 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Manchuria ANZAC win, taking Manchuria from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangsi ANZAC attack with 3 fighters and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 3 fighters and 2 infantry in Kwangsi, round 2 : 1/5 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Kwangsi ANZAC win, taking Kwangsi from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 3 fighters moved from Kwangsi to 20 Sea Zone 1 tactical_bomber moved from Queensland to 20 Sea Zone 2 fighters moved from Manchuria to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from Manchuria to 20 Sea Zone 3 submarines moved from 19 Sea Zone to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 6 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 54 Sea Zone to 41 Sea Zone 1 destroyer moved from 35 Sea Zone to 38 Sea Zone 1 submarine moved from 35 Sea Zone to 6 Sea Zone 1 cruiser and 1 destroyer moved from 35 Sea Zone to 20 Sea Zone 1 submarine moved from 80 Sea Zone to 81 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : 0,33 -
TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 fighter and 1 tactical_bomber moved from Korea to Manchuria 2 fighters moved from 19 Sea Zone to Manchuria 2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 3 fighters moved from 20 Sea Zone to Kwangsi EDIT: 1 submarine moved from 17 Sea Zone to 6 Sea Zone Combat - ANZAC Battle in Manchuria ANZAC attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 4/6 hits, 2,83 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Manchuria ANZAC win, taking Manchuria from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangsi ANZAC attack with 3 fighters and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 3 fighters and 2 infantry in Kwangsi, round 2 : 1/5 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Kwangsi ANZAC win, taking Kwangsi from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 3 fighters moved from Kwangsi to 20 Sea Zone 1 tactical_bomber moved from Queensland to 20 Sea Zone 2 fighters moved from Manchuria to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from Manchuria to 20 Sea Zone 3 submarines moved from 19 Sea Zone to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 6 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 54 Sea Zone to 41 Sea Zone 1 destroyer moved from 35 Sea Zone to 38 Sea Zone 1 submarine moved from 35 Sea Zone to 6 Sea Zone 1 cruiser and 1 destroyer moved from 35 Sea Zone to 20 Sea Zone 1 submarine moved from 80 Sea Zone to 81 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Northwest Persia to Caucasus Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : 0,33 -
TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 artillery, 9 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Romania to Yugoslavia 1 artillery moved from Slovakia Hungary to Yugoslavia 1 infantry moved from Slovakia Hungary to Greater Southern Germany 2 artilleries moved from Slovakia Hungary to Greater Southern Germany 1 fighter moved from Western Germany to Yugoslavia 1 infantry moved from Western Germany to Northern Italy Germans take Northern Italy from Russians 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Southern France 1 fighter and 1 tactical_bomber moved from France to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from France to Southern France 2 fighters moved from Western Germany to Yugoslavia 2 fighters moved from Western Germany to Greater Southern Germany 1 fighter moved from France to Southern France 1 fighter moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Southern France 1 fighter moved from France to Southern France 3 infantry moved from Bryansk to Rostov Combat - Germans Battle in Yugoslavia Germans attack with 1 artillery, 3 fighters and 1 infantry Americans defend with 1 infantry Germans roll dice for 1 artillery, 3 fighters and 1 infantry in Yugoslavia, round 2 : 2/5 hits, 2.17 expected hits Americans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Yugoslavia Germans win, taking Yugoslavia from Americans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Normandy Bordeaux Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/5 hits, 2.00 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Greater Southern Germany Germans attack with 2 artilleries, 2 fighters and 1 infantry Americans defend with 1 mech_infantry Germans roll dice for 2 artilleries, 2 fighters and 1 infantry in Greater Southern Germany, round 2 : 2/5 hits, 2.00 expected hits Americans roll dice for 1 mech_infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Greater Southern Germany Germans win, taking Greater Southern Germany from Americans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Rostov Germans attack with 3 infantry Russians defend with 1 infantry Germans roll dice for 3 infantry in Rostov, round 2 : 1/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Southern France Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 4/6 hits, 2.50 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 3 fighters and 1 tactical_bomber moved from Southern France to France 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to France 3 fighters moved from Yugoslavia to Western Germany 2 fighters moved from Greater Southern Germany to Western Germany 1 armour moved from Slovakia Hungary to Northern Italy 10 infantry and 11 mech_infantrys moved from Western Germany to Northern Italy 10 mech_infantrys moved from Germany to Northern Italy 3 artilleries and 22 infantry moved from France to Northern Italy 2 infantry moved from Sweden to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Western Germany 2 fighters moved from Western Germany to France 3 mech_infantrys moved from Bryansk to Volgograd 1 armour and 3 mech_infantrys moved from Samara to Volgograd 3 infantry moved from Russia to Bryansk Place Units - Germans 1 artillery and 2 infantry placed in France 4 armour and 6 mech_infantrys placed in Western Germany 5 infantry and 2 mech_infantrys placed in Germany Germans undo move 3. 4 infantry and 2 mech_infantrys placed in Germany 3 infantry placed in Volgograd Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 1 destroyer EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Germans undo move 3. 3 infantry placed in United Kingdom 1 infantry and 2 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 110 Sea Zone: 1 destroyer EDIT: Adding units owned by Germans to 104 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,1,3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,1,5,1,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4 Germans collect 67 PUs (11 lost to blockades); end with 67 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUsCombat Hit Differential Summary :
Americans regular : -1.33 Russians regular : 0.67 Germans regular : 3.83 -
TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Combat Move - Russians 1 artillery moved from Ukraine to Rostov 1 infantry moved from Caucasus to Rostov Combat - Russians Battle in Rostov Russians attack with 1 artillery and 1 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Rostov 1 artillery owned by the Russians retreated to Caucasus Germans win with 2 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 infantry moved from Western Ukraine to Ukraine 1 armour moved from Greece to Caucasus 2 infantry moved from Greece to Turkey 1 submarine moved from 93 Sea Zone to 97 Sea Zone Turn Complete - RussiansCombat Hit Differential Summary :
Germans regular : 0,33 Russians regular : -0,67 -
Please hold. I’d like to consider a bit deeper if a retreat to Turkey is called for at this point. It surely affects Japan.
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Will likely repost, so please consider the present post invalid. Unfortunately I’m in a tough spot atm and can’t make the decision within the next couple of hours, but hopefully later tonight.
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Take your time - no rush… we play fast already :-)
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@Ghostglider said in L20 Ghostglider vs. trulpen (allied +18) BM4.0.0:
Take your time - no rush… we play fast already :-)
Thanks for being patient. It wasn’t an easy decision, but I’ve decided to make a stand in Caucasus, so the posted map is good to go.
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Arghhh, must still think more! Hold, please.
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Combat Move - Russians 1 artillery moved from Ukraine to Rostov 1 infantry moved from Caucasus to Rostov Combat - Russians Battle in Rostov Russians attack with 1 artillery and 1 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Rostov 1 artillery owned by the Russians retreated to Caucasus Germans win with 2 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 infantry moved from Western Ukraine to Ukraine 2 infantry moved from Greece to Turkey 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 armour moved from Greece to Syria 1 armour and 4 mech_infantrys moved from Caucasus to Syria 2 aaGuns, 10 artilleries and 27 infantry moved from Caucasus to Northwest Persia Turn Complete - RussiansCombat Hit Differential Summary :
Germans regular : 0,33 Russians regular : -0,67 -
Change of plans. Evacuate Caucasus, despite it hurting like hell.
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Might move some stuff to Turkey as well.
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Combat Move - Russians 1 artillery moved from Ukraine to Rostov 1 infantry moved from Caucasus to Rostov Combat - Russians Battle in Rostov Russians attack with 1 artillery and 1 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Rostov 1 artillery owned by the Russians retreated to Caucasus Germans win with 2 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 infantry moved from Western Ukraine to Ukraine 2 infantry moved from Greece to Turkey 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 armour moved from Greece to Syria 1 armour and 4 mech_infantrys moved from Caucasus to Syria 10 artilleries moved from Caucasus to Northwest Persia 2 aaGuns moved from Caucasus to Turkey 2 infantry moved from Caucasus to Turkey 25 infantry moved from Caucasus to Northwest Persia Turn Complete - RussiansCombat Hit Differential Summary :
Germans regular : 0,33 Russians regular : -0,67 -
2 inf, 2 aa to Turkey from Caucasus.
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Purchase Units - Japanese Japanese buy 10 infantry and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Volgograd to Ukraine 1 artillery, 1 infantry and 3 transports moved from 39 Sea Zone to 79 Sea Zone 1 transport moved from 39 Sea Zone to 79 Sea Zone 2 artilleries and 4 infantry moved from West India to 79 Sea Zone 3 artilleries, 5 infantry and 4 transports moved from 79 Sea Zone to 76 Sea Zone 3 artilleries and 5 infantry moved from 76 Sea Zone to Ethiopia 5 infantry moved from Eastern Persia to Persia Japanese take Persia from British 2 submarines moved from 39 Sea Zone to 38 Sea Zone Japanese take 39 Sea Zone from ANZAC 1 fighter moved from 39 Sea Zone to 38 Sea Zone 2 submarines moved from 39 Sea Zone to 41 Sea Zone 1 fighter moved from 39 Sea Zone to 41 Sea Zone 1 mech_infantry moved from Anhwe to Kwangsi 1 mech_infantry moved from Hunan to Kwangsi 1 artillery moved from Yunnan to Kwangsi Combat - Japanese Battle in Ethiopia Battle in 38 Sea Zone Japanese attack with 1 fighter and 2 submarines ANZAC defend with 1 destroyer Japanese roll dice for 2 submarines in 38 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 fighter in 38 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 submarines in 38 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits ANZAC roll dice for 1 destroyer in 38 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 38 Sea Zone Japanese win, taking Ethiopia from British with 1 fighter and 2 submarines remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 41 Sea Zone Japanese attack with 1 fighter and 2 submarines ANZAC defend with 1 destroyer Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 fighter and 2 submarines remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Ukraine Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Japanese win, taking Ukraine from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kwangsi Japanese attack with 1 artillery and 2 mech_infantrys ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 2 mech_infantrys in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 infantry moved from French Indo China to Shan State 1 infantry moved from Malaya to Shan State 6 infantry moved from Yunnan to Burma 1 infantry moved from Kazakhstan to Volgograd 1 mech_infantry moved from Sikang to Afghanistan Japanese take Afghanistan from Neutral_True 1 mech_infantry moved from Tsinghai to Volgograd 1 mech_infantry moved from Kweichow to Burma 2 mech_infantrys moved from Szechwan to Burma 1 armour moved from Shensi to Novosibirsk 1 mech_infantry moved from Kansu to Kazakhstan 1 mech_infantry moved from Suiyuyan to Novosibirsk 1 mech_infantry moved from Chahar to Kansu 1 infantry moved from Hopei to Shensi 2 fighters moved from Anhwe to India 1 armour and 3 mech_infantrys moved from Ulaanbaatar to Suiyuyan 1 mech_infantry moved from Buyant-Uhaa to Suiyuyan 1 carrier moved from 39 Sea Zone to 80 Sea Zone 1 fighter moved from 38 Sea Zone to 80 Sea Zone 1 fighter moved from 41 Sea Zone to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from Ukraine to Eastern Poland 1 destroyer moved from 39 Sea Zone to 76 Sea Zone 3 submarines moved from 39 Sea Zone to 76 Sea Zone 1 destroyer moved from 39 Sea Zone to 38 Sea Zone 1 destroyer moved from 39 Sea Zone to 41 Sea Zone 2 carriers moved from 39 Sea Zone to 76 Sea Zone 4 fighters moved from 39 Sea Zone to 76 Sea Zone 1 carrier moved from 39 Sea Zone to 76 Sea Zone 2 fighters moved from 39 Sea Zone to 76 Sea Zone 1 cruiser moved from 39 Sea Zone to 80 Sea Zone Place Units - Japanese 3 transports placed in 39 Sea Zone 10 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 21 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,3,6,4,5,3,2,5,6 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,3,2,3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1,3,6,4,3,3,1,6,6,1,4,2,3,4,4,1,1,6,6,2,1,6,1,3,4,1,4,3,2,4,1,3,4,6,6,4,3,5,4,6,6,6,2 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4,4,1,1,3,3,1,2,5,3,2,3,2,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,2,5,5,5,6,4,6,1,2,4 Japanese collect 36 PUs (21 lost to blockades); end with 37 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 42 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 2.33 ANZAC regular : -1.00 Russians regular : -0.33





