It doesn’t say F1, it just says the first turn where the conditions are met. It can be any turn, as long as the conditions haven’t been met before.
L20 Ghostglider vs. trulpen (allied +18) BM4.0.0
-
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 55 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone 1 submarine moved from 62 Sea Zone to 55 Sea Zone 3 fighters moved from 43 Sea Zone to Java 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines Combat - ANZAC Battle in Philippines Battle in Java ANZAC attack with 3 fighters Japanese defend with 1 artillery ANZAC roll dice for 3 fighters in Java, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Philippines from Japanese with 3 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 55 Sea Zone ANZAC attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 tactical_bomber moved from 55 Sea Zone to Queensland 1 fighter moved from 55 Sea Zone to 43 Sea Zone 3 fighters moved from Java to 43 Sea Zone 1 cruiser and 1 submarine moved from 44 Sea Zone to 43 Sea Zone 1 destroyer moved from 62 Sea Zone to 48 Sea Zone 1 infantry moved from New South Wales to Queensland 1 infantry moved from Eastern Persia to West India 1 submarine moved from 39 Sea Zone to 80 Sea Zone Place Units - ANZAC 2 fighters placed in Queensland 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from Turkmenistan to Eastern Persia Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Philippines: 1 infantry EDIT: Removing units owned by ANZAC from 35 Sea Zone: 1 transport EDIT: Changing ownership of Philippines from Americans to Japanese EDIT: Changing ownership of Malaya from Japanese to ANZAC EDIT: Adding units owned by ANZAC to Malaya: 1 infantry EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 transport EDIT: Changing PUs for ANZAC from 17 to 25 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0,67 ANZAC regular : -0,00
-
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 2 bombers, 19 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 5 infantry moved from Tsinghai to Kansu 1 infantry moved from Iraq to Trans-Jordan Germans take Trans-Jordan from Americans 8 armour moved from Persia to Caucasus 5 mech_infantrys moved from Iraq to Caucasus 2 armour moved from Iraq to Caucasus 6 infantry moved from Eastern Poland to Belarus 10 artilleries moved from Eastern Poland to Belarus 1 mech_infantry moved from Northwest Persia to Caucasus Combat - Germans Battle in Kansu Germans attack with 5 infantry Chinese defend with 1 infantry Germans roll dice for 5 infantry in Kansu, round 2 : 1/5 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Germans win, taking Kansu from Chinese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Belarus Germans attack with 10 artilleries and 6 infantry Russians defend with 2 infantry Germans roll dice for 10 artilleries and 6 infantry in Belarus, round 2 : 5/16 hits, 5.33 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 10 artilleries and 6 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Caucasus Germans attack with 10 armour and 6 mech_infantrys Russians defend with 1 artillery and 2 infantry Germans roll dice for 10 armour and 6 mech_infantrys in Caucasus, round 2 : 4/16 hits, 6.00 expected hits Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 10 armour and 6 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 1 fighter moved from Northwest Persia to Iraq 5 mech_infantrys moved from Iraq to Caucasus 6 mech_infantrys moved from Persia to Caucasus 7 mech_infantrys moved from Persia to Caucasus 1 mech_infantry moved from Persia to Caucasus 2 mech_infantrys moved from Persia to Caucasus 1 fighter moved from Iraq to Persia 1 mech_infantry moved from Persia to Iraq 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 mech_infantry moved from Eire to 109 Sea Zone 1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 3 aaGuns moved from Holland Belgium to 110 Sea Zone 3 aaGuns moved from 110 Sea Zone to United Kingdom 3 infantry moved from Novgorod to Belarus 10 mech_infantrys moved from Eastern Poland to Archangel 1 aaGun moved from Eastern Poland to Belarus 1 mech_infantry moved from Germany to Romania 1 infantry moved from Poland to Eastern Poland 5 mech_infantrys moved from Germany to Baltic States 1 mech_infantry moved from Western Germany to Poland 2 fighters moved from Holland Belgium to Western Germany 1 bomber moved from Holland Belgium to Western Germany 1 bomber moved from Holland Belgium to Western Germany 3 fighters moved from 110 Sea Zone to United Kingdom 3 mech_infantrys moved from United Kingdom to 110 Sea Zone 3 mech_infantrys and 3 transports moved from 110 Sea Zone to 112 Sea Zone 3 mech_infantrys moved from 112 Sea Zone to Western Germany 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 mech_infantry moved from 112 Sea Zone to Western Germany Place Units - Germans 2 bombers placed in Western Germany 3 infantry placed in Iraq 3 infantry placed in Persia 3 armour placed in Novgorod 3 artilleries and 7 infantry placed in Germany 6 infantry and 2 mech_infantrys placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 bombers EDIT: Adding units owned by Germans to Novgorod: 2 bombers EDIT: Turning off Edit Mode Germans undo move 6. Germans undo move 5. Germans undo move 4. Germans undo move 3. Germans undo move 2. Germans undo move 1. 3 infantry placed in Iraq 3 infantry placed in Persia 3 armour placed in Novgorod 3 artilleries and 7 infantry placed in Germany 2 bombers, 6 infantry and 2 mech_infantrys placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 110 Sea Zone: 4 transports EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to 110 Sea Zone: 4 transports EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4,6,5,1,4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,5,4,1,5,6,5,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,5,5,6,2,2,5,5,5 Germans collect 61 PUs (5 lost to blockades); end with 61 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Russians regular : -1.67 Germans regular : -2.17
-
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 2 bombers, 19 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 5 infantry moved from Tsinghai to Kansu 1 infantry moved from Iraq to Trans-Jordan Germans take Trans-Jordan from Americans 8 armour moved from Persia to Caucasus 5 mech_infantrys moved from Iraq to Caucasus 2 armour moved from Iraq to Caucasus 6 infantry moved from Eastern Poland to Belarus 10 artilleries moved from Eastern Poland to Belarus 1 mech_infantry moved from Northwest Persia to Caucasus Combat - Germans Battle in Kansu Germans attack with 5 infantry Chinese defend with 1 infantry Germans roll dice for 5 infantry in Kansu, round 2 : 1/5 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Germans win, taking Kansu from Chinese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Belarus Germans attack with 10 artilleries and 6 infantry Russians defend with 2 infantry Germans roll dice for 10 artilleries and 6 infantry in Belarus, round 2 : 5/16 hits, 5.33 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 10 artilleries and 6 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Caucasus Germans attack with 10 armour and 6 mech_infantrys Russians defend with 1 artillery and 2 infantry Germans roll dice for 10 armour and 6 mech_infantrys in Caucasus, round 2 : 4/16 hits, 6.00 expected hits Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 10 armour and 6 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 1 fighter moved from Northwest Persia to Iraq 5 mech_infantrys moved from Iraq to Caucasus 6 mech_infantrys moved from Persia to Caucasus 7 mech_infantrys moved from Persia to Caucasus 1 mech_infantry moved from Persia to Caucasus 2 mech_infantrys moved from Persia to Caucasus 1 fighter moved from Iraq to Persia 1 mech_infantry moved from Persia to Iraq 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 mech_infantry moved from Eire to 109 Sea Zone 1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 3 aaGuns moved from Holland Belgium to 110 Sea Zone 3 aaGuns moved from 110 Sea Zone to United Kingdom 3 infantry moved from Novgorod to Belarus 10 mech_infantrys moved from Eastern Poland to Archangel 1 aaGun moved from Eastern Poland to Belarus 1 mech_infantry moved from Germany to Romania 1 infantry moved from Poland to Eastern Poland 5 mech_infantrys moved from Germany to Baltic States 1 mech_infantry moved from Western Germany to Poland 2 fighters moved from Holland Belgium to Western Germany 1 bomber moved from Holland Belgium to Western Germany 1 bomber moved from Holland Belgium to Western Germany 3 fighters moved from 110 Sea Zone to United Kingdom 3 mech_infantrys moved from United Kingdom to 110 Sea Zone 3 mech_infantrys and 3 transports moved from 110 Sea Zone to 112 Sea Zone 3 mech_infantrys moved from 112 Sea Zone to Western Germany 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 mech_infantry moved from 112 Sea Zone to Western Germany Place Units - Germans 2 bombers placed in Western Germany 3 infantry placed in Iraq 3 infantry placed in Persia 3 armour placed in Novgorod 3 artilleries and 7 infantry placed in Germany 6 infantry and 2 mech_infantrys placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 bombers EDIT: Adding units owned by Germans to Novgorod: 2 bombers EDIT: Turning off Edit Mode Germans undo move 6. Germans undo move 5. Germans undo move 4. Germans undo move 3. Germans undo move 2. Germans undo move 1. 3 infantry placed in Iraq 3 infantry placed in Persia 3 armour placed in Novgorod 3 artilleries and 7 infantry placed in Germany 2 bombers, 6 infantry and 2 mech_infantrys placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 110 Sea Zone: 4 transports EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to 110 Sea Zone: 4 transports EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4,6,5,1,4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,5,4,1,5,6,5,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,5,5,6,2,2,5,5,5 Germans collect 61 PUs (5 lost to blockades); end with 61 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 87 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 fighters EDIT: Adding units owned by Germans to 110 Sea Zone: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33 Russians regular : -1.67 Germans regular : -2.17
-
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Russians Russians repair damage of 2x factory_major; Remaining resources: 22 PUs; Russians buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 armour and 1 mech_infantry moved from Bessarabia to Romania 1 infantry moved from Bessarabia to Eastern Poland 1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland 5 infantry moved from Novosibirsk to Kansu 1 fighter moved from Novosibirsk to Kansu 1 tactical_bomber moved from Russia to Kansu 1 armour and 1 mech_infantry moved from Ukraine to Romania 1 artillery and 3 infantry moved from Bessarabia to Romania 1 artillery and 1 infantry moved from Kazakhstan to Sikang 1 infantry moved from Bessarabia to Eastern Poland Combat - Russians Battle in Romania Russians attack with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Romania, round 2 : 4/8 hits, 2,33 expected hits Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Kansu Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber Germans defend with 5 infantry Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Kansu, round 2 : 3/7 hits, 2,00 expected hits Germans roll dice for 5 infantry in Kansu, round 2 : 1/5 hits, 1,67 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Kansu Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Kansu, round 3 : 1/6 hits, 1,83 expected hits Germans roll dice for 2 infantry in Kansu, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kansu Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kansu, round 4 : 1/5 hits, 1,67 expected hits Germans roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kansu Russians win, taking Kansu from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 3 infantry Casualties for Germans: 5 infantry Battle in Sikang Russians attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Russians roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Sikang, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Sikang, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Sikang, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Sikang, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Sikang, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Sikang, round 5 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Sikang, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Sikang, round 6 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Sikang, round 6 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Sikang Russians roll dice for 1 artillery in Sikang, round 7 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Sikang, round 7 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Sikang, round 8 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Sikang, round 8 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Sikang, round 9 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Sikang, round 9 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the Russians lost in Sikang Japanese win with no units remaining. Battle score for attacker is -3 Casualties for Russians: 1 artillery and 1 infantry Casualties for Japanese: 1 artillery Battle in Eastern Poland Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine 2 artilleries and 6 infantry moved from Kazakhstan to Samara 1 aaGun, 13 artilleries and 28 infantry moved from Bessarabia to Ukraine 1 fighter and 1 tactical_bomber moved from Kansu to Samara 1 fighter moved from Samara to Russia 1 aaGun moved from Bessarabia to Ukraine 1 aaGun moved from Ukraine to Rostov 5 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Rostov 1 aaGun and 3 infantry moved from Volgograd to Samara 1 infantry moved from Samara to Russia 1 infantry moved from Vologda to Russia 1 aaGun, 3 artilleries and 8 infantry moved from Smolensk to Russia 1 infantry moved from Western Ukraine to Bryansk Place Units - Russians 3 infantry placed in Ukraine 4 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 24 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67 Germans regular : -0,33 Russians regular : -1,67
-
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Russians Russians repair damage of 2x factory_major; Remaining resources: 22 PUs; Russians buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 armour and 1 mech_infantry moved from Bessarabia to Romania 1 infantry moved from Bessarabia to Eastern Poland 1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland 5 infantry moved from Novosibirsk to Kansu 1 fighter moved from Novosibirsk to Kansu 1 tactical_bomber moved from Russia to Kansu 1 armour and 1 mech_infantry moved from Ukraine to Romania 1 artillery and 3 infantry moved from Bessarabia to Romania 1 artillery and 1 infantry moved from Kazakhstan to Sikang 1 infantry moved from Bessarabia to Eastern Poland Combat - Russians Battle in Romania Russians attack with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Romania, round 2 : 4/8 hits, 2,33 expected hits Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Kansu Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber Germans defend with 5 infantry Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Kansu, round 2 : 3/7 hits, 2,00 expected hits Germans roll dice for 5 infantry in Kansu, round 2 : 1/5 hits, 1,67 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Kansu Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Kansu, round 3 : 1/6 hits, 1,83 expected hits Germans roll dice for 2 infantry in Kansu, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kansu Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kansu, round 4 : 1/5 hits, 1,67 expected hits Germans roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kansu Russians win, taking Kansu from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 3 infantry Casualties for Germans: 5 infantry Battle in Sikang Russians attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Russians roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Sikang, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Sikang, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Sikang, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Sikang, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Sikang, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Sikang, round 5 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Sikang, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Sikang, round 6 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Sikang, round 6 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Sikang Russians roll dice for 1 artillery in Sikang, round 7 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Sikang, round 7 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Sikang, round 8 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Sikang, round 8 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Sikang, round 9 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Sikang, round 9 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the Russians lost in Sikang Japanese win with no units remaining. Battle score for attacker is -3 Casualties for Russians: 1 artillery and 1 infantry Casualties for Japanese: 1 artillery Battle in Eastern Poland Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine 2 artilleries and 6 infantry moved from Kazakhstan to Samara 1 aaGun, 13 artilleries and 28 infantry moved from Bessarabia to Ukraine 1 fighter and 1 tactical_bomber moved from Kansu to Samara 1 fighter moved from Samara to Russia 1 aaGun moved from Bessarabia to Ukraine 1 aaGun moved from Ukraine to Rostov 5 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Rostov 1 aaGun and 3 infantry moved from Volgograd to Samara 1 infantry moved from Samara to Russia 1 infantry moved from Vologda to Russia 1 aaGun, 3 artilleries and 8 infantry moved from Smolensk to Russia 1 infantry moved from Western Ukraine to Bryansk Place Units - Russians 3 infantry placed in Ukraine 4 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 24 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 27 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Samara: 2 infantry EDIT: Adding units owned by Russians to Kazakhstan: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Samara: 1 tactical_bomber EDIT: Adding units owned by Russians to Suiyuyan: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0,67 Germans regular : -0,33 Russians regular : -1,67
-
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 5 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 1 infantry moved from 2 Sea Zone to Alaska 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 2 fighters moved from Japan to 21 Sea Zone 1 transport moved from 42 Sea Zone to 41 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 6 fighters moved from 42 Sea Zone to Borneo 1 tactical_bomber moved from 42 Sea Zone to Borneo 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Malaya 2 infantry moved from 37 Sea Zone to Malaya 1 mech_infantry moved from Szechwan to Kazakhstan 1 fighter and 1 tactical_bomber moved from Iraq to Kazakhstan 3 fighters and 1 tactical_bomber moved from Persia to Kazakhstan 1 armour and 1 infantry moved from Chahar to Hopei 1 mech_infantry moved from Anhwe to Hopei 1 infantry moved from Szechwan to Shensi 1 artillery and 1 infantry moved from Kweichow to Shensi 1 infantry moved from Evenkiyskiy to Urals Japanese take Urals from Russians 1 infantry moved from Timguska to Novosibirsk Japanese take Novosibirsk from Russians 2 infantry moved from Timguska to Kansu 1 bomber and 1 tactical_bomber moved from Szechwan to Kansu Combat - Japanese Battle in Alaska Battle in 21 Sea Zone Japanese attack with 2 fighters and 1 transport Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 1 transport in 21 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 21 Sea Zone Japanese roll dice for 1 fighter and 1 transport in 21 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 21 Sea Zone 1 transport owned by the Japanese retreated to 22 Sea Zone Americans win, taking Alaska from Americans with 1 destroyer remaining. Battle score for attacker is -20 Casualties for Japanese: 2 fighters Battle in Shensi Japanese attack with 1 artillery and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shensi Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 4 : 1/2 hits, 0.67 expected hits Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 5 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Japanese roll dice for 1 artillery in Shensi, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Shensi, round 7 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Shensi, round 8 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 8 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shensi Chinese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Chinese: 1 infantry Battle in Borneo Japanese attack with 6 fighters and 1 tactical_bomber Americans defend with 1 marine Japanese roll dice for 6 fighters and 1 tactical_bomber in Borneo, round 2 : 1/7 hits, 3.67 expected hits Americans roll dice for 1 marine in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Borneo Japanese win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Battle in Kansu Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Kansu, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Kansu Japanese win, taking Kansu from Chinese with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Hopei Japanese attack with 1 armour, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Japanese roll dice for 1 armour and 1 mech_infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hopei Japanese roll dice for 1 armour in Hopei, round 4 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour in Hopei, round 5 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Hopei, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Hopei Chinese win with no units remaining. Battle score for attacker is -10 Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry Casualties for Russians: 1 infantry Battle in Kazakhstan Japanese attack with 4 fighters, 1 mech_infantry and 2 tactical_bombers Americans defend with 1 mech_infantry; Russians defend with 3 infantry Japanese roll dice for 4 fighters, 1 mech_infantry and 2 tactical_bombers in Kazakhstan, round 2 : 4/7 hits, 3.50 expected hits Russians roll dice for 3 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/4 hits, 1.33 expected hits 1 fighter owned by the Japanese, 3 infantry owned by the Russians and 1 mech_infantry owned by the Americans lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 fighter Casualties for Russians: 3 infantry Casualties for Americans: 1 mech_infantry Battle in Malaya Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber ANZAC defend with 1 harbour and 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 3/6 hits, 2.50 expected hits ANZAC roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from ANZAC with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 6 fighters and 1 tactical_bomber moved from Borneo to 37 Sea Zone 2 battleships, 6 carriers, 2 cruisers, 2 destroyers and 7 submarines moved from 42 Sea Zone to 37 Sea Zone 3 fighters and 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 mech_infantry moved from Olgiy to Tsinghai 1 armour moved from Kweichow to Sikang 1 bomber and 1 tactical_bomber moved from Kansu to Sikang 1 mech_infantry moved from Jehol to Chahar 1 mech_infantry moved from Hunan to Kweichow 1 mech_infantry moved from Kwangtung to Anhwe 1 mech_infantry moved from Kwangtung to Hunan 1 infantry moved from Kwangtung to Kwangsi 2 mech_infantrys moved from Korea to Jehol 2 infantry moved from Korea to Manchuria 1 submarine moved from 6 Sea Zone to 1 Sea Zone 1 submarine moved from 17 Sea Zone to 5 Sea Zone 2 submarines moved from 6 Sea Zone to 5 Sea Zone 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 armour and 10 mech_infantrys moved from Yunnan to India 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Evenkiyskiy to Kansu 1 mech_infantry moved from Yakut S.S.R. to Timguska 2 fighters moved from Kazakhstan to Persia 1 tactical_bomber moved from Kazakhstan to Persia 1 fighter and 1 tactical_bomber moved from Kazakhstan to Sikang 1 fighter moved from Japan to 37 Sea Zone Place Units - Japanese 3 infantry placed in India 3 mech_infantrys placed in French Indo China 3 infantry placed in Kwangtung 5 fighters placed in Japan Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 1.00 Japanese regular : -7.00 ANZAC regular : -0.33 Russians regular : -0.33
-
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 6 infantry, 1 marine, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 5 infantry, 1 marine and 2 mech_infantrys moved from Egypt to Trans-Jordan 1 bomber moved from Ukraine to Tsinghai 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from 23 Sea Zone to 22 Sea Zone 1 fighter moved from Western United States to 2 Sea Zone 2 infantry moved from Greece to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 submarine moved from 32 Sea Zone to 22 Sea Zone 1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 11 fighters and 1 tactical_bomber moved from 43 Sea Zone to Malaya 1 submarine moved from 32 Sea Zone to 22 Sea Zone Combat - Americans Battle in Java Battle in 2 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 22 Sea Zone Americans attack with 1 fighter, 2 submarines and 1 transport Japanese defend with 2 infantry, 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 2 infantry owned by the Japanese and 1 transport owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 1 fighter, 2 submarines and 1 transport remaining. Battle score for attacker is 13 Casualties for Japanese: 2 infantry and 1 transport Battle in Tsinghai Americans attack with 1 bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber in Tsinghai, round 2 : 0/1 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Americans lost in Tsinghai Germans win with 1 mech_infantry remaining. Battle score for attacker is -14 Casualties for Americans: 1 bomber Battle in Trans-Jordan Americans attack with 1 armour, 1 artillery, 7 infantry, 1 marine and 2 mech_infantrys Germans defend with 1 infantry Americans roll dice for 1 armour, 1 artillery, 7 infantry, 1 marine and 2 mech_infantrys in Trans-Jordan, round 2 : 3/12 hits, 2,67 expected hits Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Trans-Jordan Americans win, taking Trans-Jordan from Germans with 1 armour, 1 artillery, 7 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Marianas Battle in Malaya Americans attack with 11 fighters and 1 tactical_bomber Japanese defend with 1 harbour and 2 infantry Americans roll dice for 11 fighters and 1 tactical_bomber in Malaya, round 2 : 6/12 hits, 6,17 expected hits Japanese roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Malaya Americans win, taking Marianas from Japanese with 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Americans: 1 fighter Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 battleship, 8 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 43 Sea Zone to 42 Sea Zone 6 submarines moved from 23 Sea Zone to 6 Sea Zone 1 carrier moved from 32 Sea Zone to 33 Sea Zone 3 carriers and 3 destroyers moved from 91 Sea Zone to 104 Sea Zone 1 submarine moved from 91 Sea Zone to 104 Sea Zone 5 submarines moved from 101 Sea Zone to 104 Sea Zone 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 104 Sea Zone 2 tactical_bombers moved from 91 Sea Zone to Gibraltar 2 fighters moved from Gibraltar to 104 Sea Zone 4 fighters moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 tactical_bomber moved from Eastern United States to Gibraltar 1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone 1 cruiser moved from 91 Sea Zone to 104 Sea Zone 1 aaGun moved from Egypt to Trans-Jordan 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 carrier and 2 destroyers moved from 23 Sea Zone to 33 Sea Zone 1 destroyer moved from 21 Sea Zone to 33 Sea Zone 1 fighter moved from Western United States to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 6 submarines moved from 43 Sea Zone to 42 Sea Zone 10 fighters and 1 tactical_bomber moved from Malaya to 42 Sea Zone 1 fighter moved from 22 Sea Zone to 42 Sea Zone 1 fighter moved from 2 Sea Zone to British Columbia 1 infantry moved from Johnston Island to 30 Sea Zone 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone 1 infantry moved from Marshall Islands to 32 Sea Zone 2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Hawaiian Islands to Western United States 1 fighter moved from 23 Sea Zone to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands Place Units - Americans 1 fighter and 1 tactical_bomber placed in Eastern United States 1 factory_minor placed in Greece 1 carrier placed in 101 Sea Zone 1 destroyer and 1 transport placed in 10 Sea Zone 1 mech_infantry placed in Western United States 1 artillery, 6 infantry and 1 marine placed in Eastern United States Americans undo move 6. Americans undo move 5. 1 mech_infantry placed in Central United States 1 marine placed in Western United States Americans undo move 6. Americans undo move 5. 1 mech_infantry placed in Western United States 1 artillery, 6 infantry and 1 marine placed in Eastern United States Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Americans regular : -0,50 Japanese regular : 0,33 Germans regular : 0,33
-
Assumed the sub submerged by Marianas, instead of going heads-on with 2 subs.
-
TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Chahar 1 fighter moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 1,17 Japanese regular : 0,67
-
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 6 infantry, 1 marine, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 5 infantry, 1 marine and 2 mech_infantrys moved from Egypt to Trans-Jordan 1 bomber moved from Ukraine to Tsinghai 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from 23 Sea Zone to 22 Sea Zone 1 fighter moved from Western United States to 2 Sea Zone 2 infantry moved from Greece to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 submarine moved from 32 Sea Zone to 22 Sea Zone 1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 11 fighters and 1 tactical_bomber moved from 43 Sea Zone to Malaya 1 submarine moved from 32 Sea Zone to 22 Sea Zone Combat - Americans Battle in Java Battle in 2 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 22 Sea Zone Americans attack with 1 fighter, 2 submarines and 1 transport Japanese defend with 2 infantry, 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 2 infantry owned by the Japanese and 1 transport owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 1 fighter, 2 submarines and 1 transport remaining. Battle score for attacker is 13 Casualties for Japanese: 2 infantry and 1 transport Battle in Tsinghai Americans attack with 1 bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber in Tsinghai, round 2 : 0/1 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Americans lost in Tsinghai Germans win with 1 mech_infantry remaining. Battle score for attacker is -14 Casualties for Americans: 1 bomber Battle in Trans-Jordan Americans attack with 1 armour, 1 artillery, 7 infantry, 1 marine and 2 mech_infantrys Germans defend with 1 infantry Americans roll dice for 1 armour, 1 artillery, 7 infantry, 1 marine and 2 mech_infantrys in Trans-Jordan, round 2 : 3/12 hits, 2,67 expected hits Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Trans-Jordan Americans win, taking Trans-Jordan from Germans with 1 armour, 1 artillery, 7 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Marianas Battle in Malaya Americans attack with 11 fighters and 1 tactical_bomber Japanese defend with 1 harbour and 2 infantry Americans roll dice for 11 fighters and 1 tactical_bomber in Malaya, round 2 : 6/12 hits, 6,17 expected hits Japanese roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Malaya Americans win, taking Marianas from Japanese with 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Americans: 1 fighter Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 battleship, 8 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 43 Sea Zone to 42 Sea Zone 6 submarines moved from 23 Sea Zone to 6 Sea Zone 1 carrier moved from 32 Sea Zone to 33 Sea Zone 3 carriers and 3 destroyers moved from 91 Sea Zone to 104 Sea Zone 1 submarine moved from 91 Sea Zone to 104 Sea Zone 5 submarines moved from 101 Sea Zone to 104 Sea Zone 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 104 Sea Zone 2 tactical_bombers moved from 91 Sea Zone to Gibraltar 2 fighters moved from Gibraltar to 104 Sea Zone 4 fighters moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 tactical_bomber moved from Eastern United States to Gibraltar 1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone 1 cruiser moved from 91 Sea Zone to 104 Sea Zone 1 aaGun moved from Egypt to Trans-Jordan 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 carrier and 2 destroyers moved from 23 Sea Zone to 33 Sea Zone 1 destroyer moved from 21 Sea Zone to 33 Sea Zone 1 fighter moved from Western United States to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 6 submarines moved from 43 Sea Zone to 42 Sea Zone 10 fighters and 1 tactical_bomber moved from Malaya to 42 Sea Zone 1 fighter moved from 22 Sea Zone to 42 Sea Zone 1 fighter moved from 2 Sea Zone to British Columbia 1 infantry moved from Johnston Island to 30 Sea Zone 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone 1 infantry moved from Marshall Islands to 32 Sea Zone 2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Hawaiian Islands to Western United States 1 fighter moved from 23 Sea Zone to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands Place Units - Americans 1 fighter and 1 tactical_bomber placed in Eastern United States 1 factory_minor placed in Greece 1 carrier placed in 101 Sea Zone 1 destroyer and 1 transport placed in 10 Sea Zone 1 mech_infantry placed in Western United States 1 artillery, 6 infantry and 1 marine placed in Eastern United States Americans undo move 6. Americans undo move 5. 1 mech_infantry placed in Central United States 1 marine placed in Western United States Americans undo move 6. Americans undo move 5. 1 mech_infantry placed in Western United States 1 artillery, 6 infantry and 1 marine placed in Eastern United States Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Chahar 1 fighter moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Combat Move - British 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone Combat - British Germans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 112 Sea Zone British attack with 1 tactical_bomber Germans defend with 4 transports 4 transports owned by the Germans lost in 112 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 4 transports Battle in 110 Sea Zone British attack with 1 destroyer Germans defend with 1 battleship, 5 carriers, 1 destroyer, 6 fighters, 4 submarines, 2 tactical_bombers and 7 transports British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 4 submarines in 110 Sea Zone, round 2 : 0/4 hits, 0,67 expected hits Germans roll dice for 1 battleship, 5 carriers, 1 destroyer, 6 fighters, 2 tactical_bombers and 7 transports in 110 Sea Zone, round 2 : 8/15 hits, 7,67 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 1 battleship, 5 carriers, 1 destroyer, 6 fighters, 4 submarines, 2 tactical_bombers and 7 transports remaining. Battle score for attacker is -8 Casualties for British: 1 destroyer Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Non Combat Move - British 1 tactical_bomber could not land in 110 Sea Zone and was removed 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 91 Sea Zone to 104 Sea Zone 3 transports moved from 92 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Greece 1 battleship, 1 carrier, 1 cruiser and 3 destroyers moved from 99 Sea Zone to 98 Sea Zone 1 fighter moved from Gibraltar to Greece 3 fighters moved from Egypt to Greece 1 aaGun, 2 armour, 8 artilleries, 16 infantry, 1 marine and 1 mech_infantry moved from Egypt to Trans-Jordan 1 aaGun, 7 artilleries, 9 infantry and 1 mech_infantry moved from West India to Eastern Persia 1 submarine moved from 80 Sea Zone to 39 Sea Zone Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Greece: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Greece: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1,17 Americans regular : -0,50 Japanese regular : 1,00 Germans regular : -0,00 British regular : -0,33
-
gents, quick question: The title is BM4. Can you tell me what the difference is to BM3?
-
Version 4.0.0 -> bmb’s cost 14
-
@JDOW said in L20 Ghostglider vs. trulpen (allied +18) BM4.0.0:
gents, quick question: The title is BM4. Can you tell me what the difference is to BM3?
It’s BM3, but the map 4.0.
-
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Italians Italians buy nothing; Remaining resources: 2 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 99 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians 1 bomber moved from 99 Sea Zone to Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,2,6,1,1,5,4,6 Italians collect 1 PU (7 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
-
Sorry, that tr was forgotten. Was meant to go with the fleet. Is it ok to have moved it to z98?
-
It’s of course not the end of the world if you say no, but 'twas silly.
-
Please go ahead and move it with the rest.
I dont have any better targets then, so this change don’t influence my setup with Italy.I think I will soon have to count victory cities in Europe…
-
@Ghostglider said in L20 Ghostglider vs. trulpen (allied +18) BM4.0.0:
Version 4.0.0 -> bmb’s cost 14
That is, in fact, an interesting modification. It does not make bombers unattractive per se, but makes them a bit less powerful.
And it is not just an Axis stopper as I tend to build many US bombers at some point, too. -
Crazy game. Such a late sea lion. London looked very much left alone by Churchill. Was this an intentional invitation to make Hitlers dreams come true but to re-gain control in the middle east or an oversight?
-
@Ghostglider said in L20 Ghostglider vs. trulpen (allied +18) BM4.0.0:
Please go ahead and move it with the rest.
I dont have any better targets then, so this change don’t influence my setup with Italy.I think I will soon have to count victory cities in Europe…
Thanks!
Meant to ask you about your tr in the Pac, but then saw that it was involved in a failed attack.