@wizmark
bid: uk fighter scotland, ss 111,91,98
russia fighter moscow, fighter volgograd
china inf yunnan
$2 russia
scramble decision.
g1_scramble.tsvg
f407aa17-051d-420c-9198-2eb7e271c150-image.png
Sorry, forgot to check the situation in Moscow. Please hold.
Looks safe enough. Italy may go ahead.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 transport moved from 87 Sea Zone to 91 Sea Zone
1 mech_infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
Combat - Americans
Battle in Morocco
Battle in Caroline Islands
Americans attack with 1 artillery, 3 infantry and 1 marine
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1,67 expected hits
Americans roll dice for 1 artillery, 3 infantry and 1 marine in Caroline Islands, round 2 : 0/5 hits, 1,33 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0,67 expected hits
1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery, 1 infantry and 1 marine in Caroline Islands, round 3 : 1/3 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery, 1 infantry and 1 marine in Caroline Islands, round 4 : 2/3 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Morocco from Italians, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 5
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 carrier and 1 fighter moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
1 bomber moved from Nigeria to Gibraltar
1 marine moved from French West Africa to 87 Sea Zone
1 cruiser and 1 marine moved from 87 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 marine moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 87 Sea Zone to 91 Sea Zone
3 submarines moved from 87 Sea Zone to 91 Sea Zone
1 carrier and 1 destroyer moved from 87 Sea Zone to 91 Sea Zone
1 infantry moved from Brazil to French Guiana
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 3 submarines moved from 54 Sea Zone to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
Place Units - Americans
1 fighter and 1 infantry placed in Western United States
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Kansu
1 fighter moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
3 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 infantry moved from India to Burma
Combat - British
British creates battle in territory 106 Sea Zone
Battle in Burma
British attack with 1 fighter, 4 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 2 artilleries
British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Burma, round 2 : 0/6 hits, 1,83 expected hits
Japanese roll dice for 1 armour and 2 artilleries in Burma, round 2 : 0/3 hits, 1,17 expected hits
British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Burma, round 3 : 1/6 hits, 1,83 expected hits
Japanese roll dice for 1 armour and 2 artilleries in Burma, round 3 : 2/3 hits, 1,17 expected hits
1 artillery owned by the Japanese and 2 infantry owned by the British lost in Burma
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 4 : 2/4 hits, 1,50 expected hits
Japanese roll dice for 1 armour and 1 artillery in Burma, round 4 : 0/2 hits, 0,83 expected hits
1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Burma
British win, taking 106 Sea Zone from Germans, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 2 infantry
Casualties for Japanese: 1 armour and 2 artilleries
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Burma to West India
1 aaGun and 6 infantry moved from India to West India
3 infantry moved from Persia to Eastern Persia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 submarine moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
1 marine moved from Italian Somaliland to 76 Sea Zone
1 cruiser, 1 destroyer and 1 marine moved from 76 Sea Zone to 98 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from Alexandria to Tobruk
2 infantry moved from Alexandria to Tobruk
1 infantry moved from Egypt to Trans-Jordan
EDIT: 1 armour and 1 infantry moved from Quebec to Gibraltar
1 destroyer and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Gibraltar to 98 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Egypt to Tobruk
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 marine moved from 98 Sea Zone to Egypt
Place Units - British
1 factory_minor placed in Iraq
1 submarine placed in 71 Sea Zone
2 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1,6,5,1,3,5,5,1,5,3,4,2
British collect 26 PUs (8 lost to blockades); end with 26 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 32 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2,5,4
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 98 Sea Zone: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,67
Americans regular : -1,00
Japanese regular : -0,50
British regular : -2,17
One change, landing 1 more fig in London instead of z98.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Algeria to Morocco
1 artillery and 2 infantry moved from Bessarabia to Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
Combat - Italians
Battle in Morocco
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Americans defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Morocco, round 2 : 0/6 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Morocco, round 3 : 2/6 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Morocco
Italians win, taking Morocco from Americans with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Ukraine
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 factory_minor and 2 infantry
Italians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
Italians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Italians attack with 1 bomber, 2 infantry and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Western Ukraine, round 2 : 0/4 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Western Ukraine, round 3 : 1/4 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Western Ukraine
Italians roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 4 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Italians
2 mech_infantrys moved from Romania to Belarus
1 bomber moved from Western Ukraine to Belarus
1 bomber moved from Belarus to Novgorod
1 aaGun moved from Bessarabia to Ukraine
1 aaGun moved from Bessarabia to Western Ukraine
1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
2 artilleries and 1 infantry moved from Tunisia to Algeria
1 infantry moved from Libya to Tunisia
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Italians regular : -2.00
Russians regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from Tobruk to Libya
ANZAC take Libya from Italians
Combat - ANZAC
Battle in Celebes
Battle in 35 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
ANZAC win, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from India to 54 Sea Zone
1 infantry moved from South Australia to New South Wales
2 infantry moved from South Australia to Queensland
Place Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 fighters, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Belarus to Smolensk
1 bomber moved from Eastern Poland to Smolensk
1 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Belarus to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Belarus to Smolensk
1 infantry moved from Eire to Scotland
Germans take Scotland from British
Combat - Germans
Battle in Smolensk
Germans attack with 1 artillery, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 4 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber in Smolensk, round 2 : 6/9 hits, 3.17 expected hits
Russians roll dice for 1 artillery and 4 infantry in Smolensk, round 2 : 2/5 hits, 1.67 expected hits
4 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 4 infantry
Non Combat Move - Germans
1 bomber moved from Smolensk to Novgorod
1 fighter and 1 tactical_bomber moved from Smolensk to Slovakia Hungary
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
6 mech_infantrys moved from Baltic States to Belarus
4 mech_infantrys moved from Eastern Poland to Belarus
10 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Eire to 109 Sea Zone
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Western Germany to Southern Italy
1 mech_infantry moved from Romania to Eastern Poland
Place Units - Germans
3 artilleries placed in Novgorod
2 fighters placed in Western Germany
3 infantry placed in Normandy Bordeaux
5 mech_infantrys placed in Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 2.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 fighters, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Belarus to Smolensk
1 bomber moved from Eastern Poland to Smolensk
1 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Belarus to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Belarus to Smolensk
1 infantry moved from Eire to Scotland
Germans take Scotland from British
Combat - Germans
Battle in Smolensk
Germans attack with 1 artillery, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 4 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber in Smolensk, round 2 : 6/9 hits, 3.17 expected hits
Russians roll dice for 1 artillery and 4 infantry in Smolensk, round 2 : 2/5 hits, 1.67 expected hits
4 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 4 infantry
Non Combat Move - Germans
1 bomber moved from Smolensk to Novgorod
1 fighter and 1 tactical_bomber moved from Smolensk to Slovakia Hungary
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
6 mech_infantrys moved from Baltic States to Belarus
4 mech_infantrys moved from Eastern Poland to Belarus
10 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Eire to 109 Sea Zone
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Western Germany to Southern Italy
1 mech_infantry moved from Romania to Eastern Poland
Place Units - Germans
3 artilleries placed in Novgorod
2 fighters placed in Western Germany
3 infantry placed in Normandy Bordeaux
5 mech_infantrys placed in Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Karelia: 7 infantry
EDIT: Adding units owned by Germans to Novgorod: 7 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 2.83
Last map included moving troops from from Karelia toward Egypt. They have been promised a vacation at the red sea so they are marching without delay!
@Ghostglider said in L20 Ghostglider vs. trulpen (allied +18) BM4.0.0:
Last map included moving troops from from Karelia toward Egypt. They have been promised a vacation at the red sea so they are marching without delay!
A true death-march in the spirit of fascism!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 1 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Rostov to Ukraine
1 artillery moved from Bryansk to Ukraine
3 infantry moved from Novosibirsk to Vologda
1 tactical_bomber moved from Bryansk to Smolensk
2 fighters moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
2 infantry moved from Bryansk to Smolensk
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 aaGun, 1 artillery and 1 factory_minor
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 aaGun and 1 artillery in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 aaGun owned by the Italians lost in Ukraine
Russians roll dice for 1 artillery in Ukraine, round 3 : 1/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 artillery remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Italians: 1 aaGun and 1 artillery
Battle in Western Ukraine
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 aaGun and 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 aaGun and 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the Italians lost in Western Ukraine
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 2/2 hits, 0,67 expected hits
Italians roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 aaGun and 1 mech_infantry
Battle in Smolensk
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/6 hits, 2,17 expected hits
Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/4 hits, 1,83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 3 infantry
Battle in Vologda
Russians attack with 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 3 infantry in Vologda, round 2 : 1/3 hits, 0,50 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Dzavhan to Yakut S.S.R.
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
4 aaGuns, 2 armour, 9 artilleries and 2 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Caucasus
34 infantry moved from Bryansk to Russia
1 infantry moved from Ulaanbaatar to Buryatia
2 infantry moved from Olgiy to Timguska
1 infantry moved from Timguska to Urals
2 aaGuns and 11 infantry moved from Timguska to Novosibirsk
1 infantry moved from Novosibirsk to Kazakhstan
2 infantry moved from Novosibirsk to Samara
Place Units - Russians
3 infantry placed in Volgograd
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians regular : -0,33
Germans regular : -0,33
Russians regular : 3,17
Grr, please hold. I’m considering helping the chinese out.
@trulpen said in L20 Ghostglider vs. trulpen (allied +18) BM4.0.0:
Grr, please hold. I’m considering helping the chinese out.
Ok, too late. No worries.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 3 fighters, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
2 infantry moved from Suiyuyan to Kansu
1 infantry moved from Sikang to Kazakhstan
1 bomber moved from Szechwan to Kazakhstan
1 bomber moved from Szechwan to Kansu
1 infantry moved from Yunnan to Burma
1 mech_infantry moved from Kweichow to Burma
1 artillery and 1 marine moved from Shan State to 38 Sea Zone
1 artillery, 1 marine and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 1 marine moved from 39 Sea Zone to India
1 battleship moved from 38 Sea Zone to 39 Sea Zone
1 battleship moved from 38 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
1 fighter and 4 tactical_bombers moved from Yunnan to India
2 fighters moved from Hunan to Burma
1 tactical_bomber moved from 37 Sea Zone to Burma
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
1 fighter moved from 37 Sea Zone to 55 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
Combat - Japanese
Battle in Soviet Far East
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Soviet Far East from Russians, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 55 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in India
Japanese attack with 1 artillery, 2 fighters, 1 marine and 5 tactical_bombers
British defend with 1 aaGun and 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
British roll AA dice in India : 2/3 hits, 0.50 expected hits
2 tactical_bombers owned by the Japanese lost in India
Japanese roll dice for 2 battleships in India, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 artillery, 2 fighters, 1 marine and 3 tactical_bombers in India, round 2 : 3/7 hits, 3.50 expected hits
UK_Pacific roll dice for 1 aaGun and 3 infantry in India, round 2 : 0/3 hits, 1.00 expected hits
1 aaGun owned by the British and 3 infantry owned by the British lost in India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 2 fighters, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Japanese: 2 tactical_bombers
Casualties for British: 1 aaGun and 3 infantry
Battle in Burma
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 2.00 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Kansu
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Kansu, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 bomber moved from Kansu to Kweichow
1 bomber moved from Kazakhstan to Kwangsi
1 bomber moved from Kweichow to Kwangsi
1 infantry moved from Szechwan to Sikang
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsu to Anhwe
2 infantry moved from Korea to Amur
1 mech_infantry moved from Amur to Sakha
1 artillery moved from Kwangsi to Yunnan
2 fighters and 1 tactical_bomber moved from Burma to Kwangsi
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
1 destroyer moved from 38 Sea Zone to 39 Sea Zone
1 carrier moved from 38 Sea Zone to 39 Sea Zone
1 fighter and 2 tactical_bombers moved from India to Yunnan
2 carriers, 2 cruisers and 2 destroyers moved from 37 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 transport moved from 38 Sea Zone to 39 Sea Zone
1 transport moved from 19 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 carrier, 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone
2 infantry and 2 mech_infantrys moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
3 fighters moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
Place Units - Japanese
3 armour placed in Kwangtung
1 submarine placed in 6 Sea Zone
3 fighters, 5 infantry and 1 mech_infantry placed in Japan
Turn Complete - Japanese
Japanese collect 69 PUs; end with 75 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 1.67
British AA : 1.50
UK_Pacific regular : -1.67
ANZAC regular : -0.33
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 marine moved from Gibraltar to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from Gibraltar to Morocco
Combat - Americans
Battle in Morocco
Americans attack with 1 armour, 1 artillery, 1 bomber, 4 infantry, 1 marine and 3 mech_infantrys
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 4 infantry, 1 marine and 3 mech_infantrys in Morocco, round 2 : 2/11 hits, 3,17 expected hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Morocco, round 2 : 1/6 hits, 2,17 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Morocco
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 3 infantry, 1 marine and 3 mech_infantrys in Morocco, round 3 : 2/10 hits, 3,00 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 3 : 1/4 hits, 1,50 expected hits
1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry, 1 marine and 3 mech_infantrys in Morocco, round 4 : 4/9 hits, 2,83 expected hits
Italians roll dice for 1 armour and 1 artillery in Morocco, round 4 : 2/2 hits, 0,83 expected hits
2 infantry owned by the Americans, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 armour, 1 artillery, 1 bomber, 1 marine and 3 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Americans: 4 infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Battle in 92 Sea Zone
Americans attack with 1 fighter and 2 submarines
Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 fighter in 92 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 104 Sea Zone to 91 Sea Zone
1 bomber moved from Morocco to Gibraltar
1 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 carriers, 1 fighter and 3 submarines moved from 33 Sea Zone to 55 Sea Zone
1 transport moved from 33 Sea Zone to 27 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Northern Territory
1 fighter moved from Queensland to 55 Sea Zone
1 carrier and 1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
3 destroyers moved from 33 Sea Zone to 55 Sea Zone
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to Queensland
1 fighter moved from 33 Sea Zone to 55 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 91 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 artillery moved from 55 Sea Zone to Northern Territory
Place Units - Americans
1 fighter and 1 tactical_bomber placed in Eastern United States
1 fighter placed in Eastern United States
1 carrier and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : -1,00
Italians regular : -0,83
Germans regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 marine moved from Gibraltar to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from Gibraltar to Morocco
Combat - Americans
Battle in Morocco
Americans attack with 1 armour, 1 artillery, 1 bomber, 4 infantry, 1 marine and 3 mech_infantrys
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 4 infantry, 1 marine and 3 mech_infantrys in Morocco, round 2 : 2/11 hits, 3,17 expected hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Morocco, round 2 : 1/6 hits, 2,17 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Morocco
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 3 infantry, 1 marine and 3 mech_infantrys in Morocco, round 3 : 2/10 hits, 3,00 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 3 : 1/4 hits, 1,50 expected hits
1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry, 1 marine and 3 mech_infantrys in Morocco, round 4 : 4/9 hits, 2,83 expected hits
Italians roll dice for 1 armour and 1 artillery in Morocco, round 4 : 2/2 hits, 0,83 expected hits
2 infantry owned by the Americans, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 armour, 1 artillery, 1 bomber, 1 marine and 3 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Americans: 4 infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Battle in 92 Sea Zone
Americans attack with 1 fighter and 2 submarines
Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 fighter in 92 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 104 Sea Zone to 91 Sea Zone
1 bomber moved from Morocco to Gibraltar
1 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 carriers, 1 fighter and 3 submarines moved from 33 Sea Zone to 55 Sea Zone
1 transport moved from 33 Sea Zone to 27 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Northern Territory
1 fighter moved from Queensland to 55 Sea Zone
1 carrier and 1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
3 destroyers moved from 33 Sea Zone to 55 Sea Zone
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to Queensland
1 fighter moved from 33 Sea Zone to 55 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 91 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 artillery moved from 55 Sea Zone to Northern Territory
Place Units - Americans
1 fighter and 1 tactical_bomber placed in Eastern United States
1 fighter placed in Eastern United States
1 carrier and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from French Central Africa: 1 mech_infantry
EDIT: Adding units owned by Americans to Anglo Egyptian Sudan: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1,00
Italians regular : -0,83
Germans regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
2 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to Shensi
Combat - Chinese
Battle in Sikang
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Sikang, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Sikang, round 4 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17
Japanese regular : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 marine moved from Gibraltar to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from Gibraltar to Morocco
Combat - Americans
Battle in Morocco
Americans attack with 1 armour, 1 artillery, 1 bomber, 4 infantry, 1 marine and 3 mech_infantrys
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 4 infantry, 1 marine and 3 mech_infantrys in Morocco, round 2 : 2/11 hits, 3,17 expected hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Morocco, round 2 : 1/6 hits, 2,17 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Morocco
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 3 infantry, 1 marine and 3 mech_infantrys in Morocco, round 3 : 2/10 hits, 3,00 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 3 : 1/4 hits, 1,50 expected hits
1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry, 1 marine and 3 mech_infantrys in Morocco, round 4 : 4/9 hits, 2,83 expected hits
Italians roll dice for 1 armour and 1 artillery in Morocco, round 4 : 2/2 hits, 0,83 expected hits
2 infantry owned by the Americans, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 armour, 1 artillery, 1 bomber, 1 marine and 3 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Americans: 4 infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Battle in 92 Sea Zone
Americans attack with 1 fighter and 2 submarines
Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 fighter in 92 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 104 Sea Zone to 91 Sea Zone
1 bomber moved from Morocco to Gibraltar
1 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 carriers, 1 fighter and 3 submarines moved from 33 Sea Zone to 55 Sea Zone
1 transport moved from 33 Sea Zone to 27 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Northern Territory
1 fighter moved from Queensland to 55 Sea Zone
1 carrier and 1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
3 destroyers moved from 33 Sea Zone to 55 Sea Zone
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to Queensland
1 fighter moved from 33 Sea Zone to 55 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 91 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 artillery moved from 55 Sea Zone to Northern Territory
Place Units - Americans
1 fighter and 1 tactical_bomber placed in Eastern United States
1 fighter placed in Eastern United States
1 carrier and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from French Central Africa: 1 mech_infantry
EDIT: Adding units owned by Americans to Anglo Egyptian Sudan: 1 mech_infantry
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
2 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to Shensi
Combat - Chinese
Battle in Sikang
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Sikang, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Sikang, round 4 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 1 airfield, 1 artillery and 4 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 marine moved from Egypt to 98 Sea Zone
1 battleship and 1 marine moved from 98 Sea Zone to 94 Sea Zone
1 marine moved from 94 Sea Zone to Algeria
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 fighter moved from 91 Sea Zone to Algeria
1 cruiser moved from 98 Sea Zone to 94 Sea Zone
1 cruiser moved from 98 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to Algeria
1 tactical_bomber moved from Egypt to Tunisia
2 fighters moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to Scotland
3 infantry moved from West India to India
1 fighter and 1 tactical_bomber moved from West India to India
1 fighter moved from Egypt to Algeria
Combat - British
Battle in Scotland
British attack with 2 fighters and 2 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 2 fighters and 2 infantry in Scotland, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Scotland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
British win, taking Scotland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in Algeria
British attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 marine
Italians defend with 2 artilleries and 1 infantry
British roll dice for 1 battleship and 2 cruisers in Algeria, round 2 : 1/3 hits, 1,67 expected hits
British roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 marine in Algeria, round 2 : 2/7 hits, 2,67 expected hits
Italians roll dice for 2 artilleries and 1 infantry in Algeria, round 2 : 0/3 hits, 1,00 expected hits
2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Algeria
British win, taking Algeria from Italians with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 11
Casualties for Italians: 2 artilleries and 1 infantry
Battle in Tunisia
British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Tunisia, round 2 : 2/3 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Tunisia
British win, taking Tunisia from Italians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in India
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 marine
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in India, round 2 : 2/5 hits, 1,67 expected hits
Japanese roll dice for 1 artillery and 1 marine in India, round 2 : 0/2 hits, 0,67 expected hits
1 marine owned by the Japanese and 1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 artillery and 1 marine
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from India to West India
3 infantry moved from Eastern Persia to West India
1 artillery and 2 infantry moved from Persia to Eastern Persia
1 artillery and 2 infantry moved from Iraq to Persia
1 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 carrier and 2 destroyers moved from 98 Sea Zone to 94 Sea Zone
1 tactical_bomber moved from Tunisia to 94 Sea Zone
1 fighter moved from Algeria to 91 Sea Zone
1 fighter moved from Algeria to 94 Sea Zone
1 fighter moved from 98 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 fighter moved from Scotland to United Kingdom
1 aaGun and 2 infantry moved from Tobruk to Alexandria
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Egypt to Iraq
1 fighter moved from Egypt to Gibraltar
1 fighter moved from Scotland to United Kingdom
1 submarine moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Quebec to Eastern United States
Place Units - British
1 airfield placed in Gibraltar
1 artillery and 2 infantry placed in Persia
2 infantry placed in Iraq
Turn Complete - British
British collect 36 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3,2,1,4,1,5,3,2,2,6
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17
Americans regular : -1,00
Japanese regular : -2,00
Italians regular : -2,17
Germans regular : 1,33
British regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 4 PUs;
Combat Move - Italians
2 armour and 2 mech_infantrys moved from Belarus to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 armour and 2 mech_infantrys in Bryansk, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Novgorod to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
2 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 2 transports
EDIT: Adding units owned by Italians to 97 Sea Zone: 2 transports
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 submarine
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 battleship and 2 cruisers
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 battleship and 2 cruisers
EDIT: Turning off Edit Mode
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,1,1
Italians collect 7 PUs (3 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 4 PUs;
Combat Move - Italians
2 armour and 2 mech_infantrys moved from Belarus to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 armour and 2 mech_infantrys in Bryansk, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Novgorod to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
2 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 2 transports
EDIT: Adding units owned by Italians to 97 Sea Zone: 2 transports
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 submarine
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 battleship and 2 cruisers
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 battleship and 2 cruisers
EDIT: Turning off Edit Mode
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,1,1
Italians collect 7 PUs (3 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Russians regular : 0.67