@Martin
Game History
Combat Hit Differential Summary :
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Hit Differential Summary :
Funny how ANZAC is pushing up in Europe. Must be elite commandos there.
Ah, wait. Missed that you had units on the tr’s in z36. Will not put the sub there then, but with the fleet or something.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 marine moved from 37 Sea Zone to Malaya
1 infantry moved from Greece to Albania
ANZAC take Albania from Italians
Combat - ANZAC
ANZAC creates battle in territory 42 Sea Zone
Battle in Malaya
Non Combat Move - ANZAC
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 76 Sea Zone to 80 Sea Zone
1 cruiser moved from 44 Sea Zone to 34 Sea Zone
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter placed in Queensland
2 transports placed in 54 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 25 PUs; end with 25 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 36 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 34 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 infantry and 8 transports; Remaining resources: 0 PUs;
Combat Move - Germans
2 transports moved from 113 Sea Zone to 110 Sea Zone
2 infantry and 2 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 110 Sea Zone to 111 Sea Zone
2 infantry and 2 mech_infantrys moved from 111 Sea Zone to Scotland
1 infantry moved from Volgograd to Kazakhstan
4 infantry moved from Volgograd to Kazakhstan
2 infantry moved from Volgograd to Kazakhstan
2 mech_infantrys moved from Northwest Persia to Persia
2 bombers moved from Northwest Persia to Persia
1 infantry moved from Bulgaria to Albania
1 fighter and 1 tactical_bomber moved from Southern Italy to Albania
1 fighter moved from Southern Italy to Albania
1 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
Combat - Germans
Battle in Scotland
Battle in Persia
Germans attack with 2 bombers and 2 mech_infantrys
British defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Persia, round 2 : 1/4 hits, 1.67 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Persia
Germans win, taking Scotland from British, taking Persia from British with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Germans attack with 7 infantry
Russians defend with 1 infantry
Germans roll dice for 7 infantry in Kazakhstan, round 2 : 3/7 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Albania
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Albania, round 2 : 3/4 hits, 1.83 expected hits
ANZAC roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Albania
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Germans
1 carrier moved from 113 Sea Zone to 104 Sea Zone
2 fighters moved from Western Germany to 104 Sea Zone
1 carrier moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Western Germany to 111 Sea Zone
1 fighter moved from Southern Italy to 111 Sea Zone
2 infantry moved from Poland to 114 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Western Germany
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
3 aaGuns and 8 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters and 1 tactical_bomber moved from Albania to Western Germany
1 fighter moved from Caucasus to Southern Italy
2 bombers moved from Persia to Southern Italy
5 mech_infantrys moved from Northwest Persia to Iraq
1 aaGun moved from Caucasus to Kazakhstan
1 infantry moved from Volgograd to Caucasus
2 armour and 12 mech_infantrys moved from Volgograd to Caucasus
2 armour and 16 mech_infantrys moved from Caucasus to Northwest Persia
4 mech_infantrys moved from Northwest Persia to Iraq
1 fighter and 1 tactical_bomber moved from Belarus to Western Germany
1 aaGun, 5 artilleries and 2 infantry moved from Bessarabia to Romania
1 infantry moved from Bessarabia to Romania
1 submarine moved from 119 Sea Zone to 125 Sea Zone
2 submarines moved from 119 Sea Zone to 104 Sea Zone
7 artilleries moved from Novgorod to Baltic States
3 artilleries and 1 infantry moved from Archangel to Novgorod
2 mech_infantrys moved from Germany to Poland
2 mech_infantrys moved from Germany to Poland
Place Units - Germans
8 transports placed in 113 Sea Zone
6 infantry placed in Western Germany
Germans undo move 2.
3 infantry placed in Iraq
6 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bulgaria: 4 infantry
EDIT: Adding units owned by Germans to Romania: 4 infantry
EDIT: Removing units owned by Germans from Poland: 1 mech_infantry
EDIT: Removing units owned by Germans from Poland: 1 mech_infantry
EDIT: Adding units owned by Germans to Romania: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,2,6,4,3,3,5,3,6
Germans collect 51 PUs (6 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
ANZAC regular : 0.67
Russians regular : 0.00
Germans regular : 3.83
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Belarus
2 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
2 infantry moved from Rostov to Caucasus
1 fighter and 1 tactical_bomber moved from Timguska to Caucasus
1 fighter moved from Timguska to Chahar
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Russia to Eastern Poland
1 artillery moved from Bryansk to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 4 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 5 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 6 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Belarus, round 6 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Chahar
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chahar
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Caucasus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1,50 expected hits
Italians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 armour
Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 armour in Eastern Poland, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - Russians
1 fighter moved from Eastern Poland to Ukraine
1 infantry moved from Russia to Smolensk
1 aaGun and 3 infantry moved from Kansu to Suiyuyan
2 infantry moved from Yenisey to Timguska
1 infantry moved from Timguska to Kansu
1 fighter moved from Chahar to Suiyuyan
1 infantry moved from Novosibirsk to Samara
2 infantry moved from Timguska to Novosibirsk
3 infantry moved from Novosibirsk to Samara
1 infantry moved from Tambov to Volgograd
1 armour and 1 mech_infantry moved from Rostov to Volgograd
3 artilleries moved from Rostov to Volgograd
3 artilleries and 1 infantry moved from Bryansk to Western Ukraine
1 artillery and 11 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
2 aaGuns moved from Russia to Bryansk
1 artillery moved from Rostov to Volgograd
7 infantry moved from Rostov to Volgograd
20 infantry moved from Rostov to Ukraine
2 artilleries moved from Rostov to Bryansk
6 artilleries moved from Rostov to Ukraine
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Place Units - Russians
1 tactical_bomber placed in Russia
1 infantry placed in Russia
1 artillery and 2 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : -0,33
Japanese regular : 0,67
Germans regular : -1,17
Russians regular : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 infantry, 6 mech_infantrys and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 battleships moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
3 fighters moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 mech_infantry moved from French Indo China to Malaya
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from 37 Sea Zone to Malaya
1 artillery and 1 mech_infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Shensi
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
2 cruisers and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 armour moved from Yunnan to Sikang
1 fighter moved from Ulaanbaatar to Shensi
1 tactical_bomber moved from Hopei to Shensi
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 17 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 transport
Americans defend with 1 cruiser
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in 20 Sea Zone
Japanese attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters in 20 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 2 cruisers, 2 destroyers, 1 submarine and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 2 cruisers, 2 destroyers and 1 transport in 35 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 2 cruisers, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 43 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 1 transport in 43 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 2 : 0/3 hits, 1.17 expected hits
ANZAC roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 3 : 2/3 hits, 1.17 expected hits
ANZAC roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Malaya
Japanese attack with 1 fighter, 2 infantry and 1 mech_infantry
ANZAC defend with 1 harbour and 1 marine
Japanese roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Malaya, round 2 : 2/4 hits, 1.00 expected hits
ANZAC roll dice for 1 marine in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from ANZAC with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 marine
Battle in Philippines
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery and 1 harbour
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 2/4 hits, 1.50 expected hits
Americans roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Sikang
Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Sikang, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Szechwan to India
1 fighter moved from Hopei to India
1 mech_infantry moved from Yunnan to Szechwan
1 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Amur to Jehol
1 infantry moved from Amur to Buyant-Uhaa
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from Borneo to 35 Sea Zone
1 fighter moved from Malaya to Yunnan
1 fighter moved from 41 Sea Zone to India
2 fighters moved from 43 Sea Zone to 35 Sea Zone
3 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Anhwe to Chahar
1 infantry moved from Hunan to Anhwe
1 artillery moved from Hopei to Kweichow
3 fighters moved from 20 Sea Zone to 35 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Buryatia to Yenisey
3 infantry and 1 mech_infantry moved from Dzavhan to Yenisey
1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
4 mech_infantrys moved from Yunnan to India
1 armour moved from Yunnan to India
2 armour moved from Yunnan to Kweichow
1 mech_infantry moved from Kwangtung to Hunan
2 mech_infantrys moved from Kwangtung to Yunnan
5 carriers, 2 submarines and 4 transports moved from 36 Sea Zone to 35 Sea Zone
Place Units - Japanese
3 infantry placed in India
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kwangtung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Amur: 1 infantry
EDIT: Adding units owned by Japanese to Japan: 1 infantry
EDIT: Turning off Edit Mode
Japanese undo move 2.
3 submarines placed in 36 Sea Zone
Japanese undo move 1.
3 mech_infantrys placed in India
3 infantry placed in Japan
3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
Japanese collect 56 PUs (3 lost to blockades); end with 56 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -1.33
Japanese regular : 0.83
ANZAC regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 5 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
8 fighters and 1 tactical_bomber moved from 34 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 destroyer, 8 fighters and 1 tactical_bomber
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 destroyer, 8 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 5/10 hits, 5,00 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 1 destroyer, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Non Combat Move - Americans
1 marine moved from Paulau Island to 34 Sea Zone
1 battleship, 6 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 marine, 4 submarines and 1 tactical_bomber moved from 34 Sea Zone to 44 Sea Zone
8 fighters and 1 tactical_bomber moved from 43 Sea Zone to 44 Sea Zone
1 fighter moved from Caroline Islands to 44 Sea Zone
2 submarines moved from 33 Sea Zone to 44 Sea Zone
2 carriers moved from 54 Sea Zone to 44 Sea Zone
1 carrier and 2 submarines moved from 26 Sea Zone to 63 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from Midway to 63 Sea Zone
1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from Midway to 30 Sea Zone
1 fighter moved from Western United States to 30 Sea Zone
1 carrier, 1 destroyer and 6 submarines moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
2 destroyers moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from Sicily to 95 Sea Zone
1 mech_infantry moved from Turkmenistan to Eastern Persia
1 mech_infantry moved from Tobruk to Egypt
1 marine moved from Trans-Jordan to Egypt
1 armour moved from Trans-Jordan to Egypt
1 mech_infantry moved from Trans-Jordan to Egypt
1 artillery moved from Trans-Jordan to Egypt
1 aaGun and 4 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Trans-Jordan to 92 Sea Zone
2 carriers and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
3 fighters and 1 tactical_bomber moved from 98 Sea Zone to Gibraltar
4 transports moved from 98 Sea Zone to 92 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Trans-Jordan to Gibraltar
1 transport moved from 26 Sea Zone to 30 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
2 fighters placed in Western United States
1 artillery and 5 infantry placed in Central United States
Americans undo move 4.
Americans undo move 1.
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 artillery and 3 infantry placed in Central United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Combat Hit Differential Summary :
Americans regular : 0,00
Japanese regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Suiyuyan
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Suiyuyan
Chinese undo move 1.
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17
Japanese regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 5 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
8 fighters and 1 tactical_bomber moved from 34 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 destroyer, 8 fighters and 1 tactical_bomber
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 destroyer, 8 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 5/10 hits, 5,00 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 1 destroyer, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Non Combat Move - Americans
1 marine moved from Paulau Island to 34 Sea Zone
1 battleship, 6 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 marine, 4 submarines and 1 tactical_bomber moved from 34 Sea Zone to 44 Sea Zone
8 fighters and 1 tactical_bomber moved from 43 Sea Zone to 44 Sea Zone
1 fighter moved from Caroline Islands to 44 Sea Zone
2 submarines moved from 33 Sea Zone to 44 Sea Zone
2 carriers moved from 54 Sea Zone to 44 Sea Zone
1 carrier and 2 submarines moved from 26 Sea Zone to 63 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from Midway to 63 Sea Zone
1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from Midway to 30 Sea Zone
1 fighter moved from Western United States to 30 Sea Zone
1 carrier, 1 destroyer and 6 submarines moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
2 destroyers moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from Sicily to 95 Sea Zone
1 mech_infantry moved from Turkmenistan to Eastern Persia
1 mech_infantry moved from Tobruk to Egypt
1 marine moved from Trans-Jordan to Egypt
1 armour moved from Trans-Jordan to Egypt
1 mech_infantry moved from Trans-Jordan to Egypt
1 artillery moved from Trans-Jordan to Egypt
1 aaGun and 4 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Trans-Jordan to 92 Sea Zone
2 carriers and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
3 fighters and 1 tactical_bomber moved from 98 Sea Zone to Gibraltar
4 transports moved from 98 Sea Zone to 92 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Trans-Jordan to Gibraltar
1 transport moved from 26 Sea Zone to 30 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
2 fighters placed in Western United States
1 artillery and 5 infantry placed in Central United States
Americans undo move 4.
Americans undo move 1.
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 artillery and 3 infantry placed in Central United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Suiyuyan
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Suiyuyan
Chinese undo move 1.
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Eastern Persia to Persia
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Persia
1 fighter moved from Trans-Jordan to Persia
Combat - British
Battle in Persia
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Persia, round 2 : 2/5 hits, 2,00 expected hits
Germans roll dice for 2 mech_infantrys in Persia, round 2 : 1/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Persia
British win, taking Persia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Persia to Eastern Persia
1 submarine moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 aaGun, 2 armour, 3 artilleries, 13 infantry, 1 marine and 1 mech_infantry moved from Trans-Jordan to Egypt
3 fighters moved from 95 Sea Zone to Egypt
1 battleship and 1 cruiser moved from 81 Sea Zone to 98 Sea Zone
6 artilleries and 8 infantry moved from West India to Eastern Persia
2 carriers moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 cruiser and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 106 Sea Zone to 101 Sea Zone
EDIT: 1 aaGun and 1 infantry moved from Gibraltar to Morocco
1 fighter moved from United Kingdom to Gibraltar
1 tactical_bomber moved from 95 Sea Zone to Gibraltar
2 transports moved from 81 Sea Zone to 98 Sea Zone
Place Units - British
2 artilleries and 1 infantry placed in Egypt
10 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0,17
Americans regular : 0,00
Japanese regular : -0,50
Germans regular : 0,33
British regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 bomber moved from Holland Belgium to Southern Italy
1 infantry moved from Western Germany to Germany
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,4,1,6,5,5,6,1,3
Italians collect 0 PUs (7 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 fighter moved from 44 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Borneo
2 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
ANZAC creates battle in territory 39 Sea Zone
Battle in 37 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 39 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
ANZAC attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 0/4 hits, 1,50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 3 : 2/4 hits, 1,50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from Borneo to 44 Sea Zone
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 fighter moved from Queensland to 44 Sea Zone
1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 aaGun moved from 44 Sea Zone to Celebes
1 infantry moved from New South Wales to Queensland
1 cruiser and 1 submarine moved from 34 Sea Zone to 44 Sea Zone
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
ANZAC undo move 1.
1 destroyer and 1 submarine placed in 62 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Eastern Persia to Turkmenistan
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : -1,00
Oh, sorry, think I missed to move the 2 UK-figs. Would it be ok to do that before G goes?
Had thought to fly them down to E Persia.
Sure, np
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 fighter moved from 44 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Borneo
2 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
ANZAC creates battle in territory 39 Sea Zone
Battle in 37 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 39 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
ANZAC attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 0/4 hits, 1,50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 3 : 2/4 hits, 1,50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from Borneo to 44 Sea Zone
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 fighter moved from Queensland to 44 Sea Zone
1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 aaGun moved from 44 Sea Zone to Celebes
1 infantry moved from New South Wales to Queensland
1 cruiser and 1 submarine moved from 34 Sea Zone to 44 Sea Zone
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
ANZAC undo move 1.
1 destroyer and 1 submarine placed in 62 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Eastern Persia to Turkmenistan
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by British from Russia: 2 fighters
EDIT: Adding units owned by British to Eastern Persia: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 carriers, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
2 transports moved from 111 Sea Zone to 110 Sea Zone
4 infantry moved from Holland Belgium to 110 Sea Zone
2 artilleries, 3 infantry and 2 mech_infantrys moved from Western Germany to 113 Sea Zone
7 infantry moved from Germany to 113 Sea Zone
2 artilleries, 10 infantry, 2 mech_infantrys and 9 transports moved from 113 Sea Zone to 110 Sea Zone
4 infantry moved from Holland Belgium to 110 Sea Zone
2 artilleries, 18 infantry and 2 mech_infantrys moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from Scotland to Eire
Germans take Eire from British
2 infantry and 1 mech_infantry moved from Scotland to United Kingdom
2 fighters moved from 111 Sea Zone to United Kingdom
2 fighters moved from 104 Sea Zone to United Kingdom
1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
3 fighters and 2 tactical_bombers moved from Western Germany to United Kingdom
1 bomber moved from Southern Italy to United Kingdom
1 bomber moved from Southern Italy to United Kingdom
1 infantry moved from Romania to Bessarabia
1 infantry moved from Novgorod to Belarus
1 artillery moved from Baltic States to Belarus
1 mech_infantry moved from Poland to Belarus
6 artilleries moved from Baltic States to Eastern Poland
1 mech_infantry moved from Romania to Greece
Germans take Greece from ANZAC
1 mech_infantry moved from Romania to Albania
Italians take Albania from ANZAC
1 armour moved from Iraq to Trans-Jordan
Germans take Trans-Jordan from British
1 armour moved from Trans-Jordan to Iraq
1 armour moved from Iraq to Syria
Germans take Syria from French
1 armour moved from Syria to Iraq
1 infantry moved from Kazakhstan to Caucasus
6 infantry moved from Kazakhstan to Tsinghai
1 fighter moved from Southern Italy to Caucasus
1 artillery moved from Romania to Bessarabia
4 armour moved from Iraq to Persia
2 mech_infantrys moved from Northwest Persia to Persia
1 mech_infantry moved from Northwest Persia to Persia
1 armour moved from Northwest Persia to Persia
Combat - Germans
Battle in Bessarabia
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 6 artilleries
Russians defend with 1 infantry
Germans roll dice for 6 artilleries in Eastern Poland, round 2 : 3/6 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 6 artilleries remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 fighter and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 fighter and 1 infantry in Caucasus, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Belarus, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Tsinghai
Germans attack with 6 infantry
Russians defend with 1 infantry
Germans roll dice for 6 infantry in Tsinghai, round 2 : 0/6 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tsinghai
Germans roll dice for 5 infantry in Tsinghai, round 3 : 1/5 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tsinghai
Germans win, taking Tsinghai from Chinese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Persia
Germans attack with 5 armour and 3 mech_infantrys
British defend with 1 factory_minor and 1 infantry
Germans roll dice for 5 armour and 3 mech_infantrys in Persia, round 2 : 1/8 hits, 3.00 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 5 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in United Kingdom
Germans attack with 2 artilleries, 2 bombers, 7 fighters, 20 infantry, 3 mech_infantrys and 2 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 16 infantry
British roll AA dice in United Kingdom : 1/11 hits, 1.83 expected hits
1 fighter owned by the Germans lost in United Kingdom
Germans roll dice for 1 battleship in United Kingdom, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 2 artilleries, 2 bombers, 6 fighters, 20 infantry, 3 mech_infantrys and 2 tactical_bombers in United Kingdom, round 2 : 9/35 hits, 10.50 expected hits
British roll dice for 5 aaGuns and 16 infantry in United Kingdom, round 2 : 2/16 hits, 5.33 expected hits
5 aaGuns owned by the British, 2 infantry owned by the Germans and 4 infantry owned by the British lost in United Kingdom
Germans roll dice for 2 artilleries, 2 bombers, 6 fighters, 18 infantry, 3 mech_infantrys and 2 tactical_bombers in United Kingdom, round 3 : 6/33 hits, 10.17 expected hits
British roll dice for 12 infantry in United Kingdom, round 3 : 5/12 hits, 4.00 expected hits
5 infantry owned by the Germans and 6 infantry owned by the British lost in United Kingdom
Germans roll dice for 2 artilleries, 2 bombers, 6 fighters, 13 infantry, 3 mech_infantrys and 2 tactical_bombers in United Kingdom, round 4 : 8/28 hits, 9.33 expected hits
British roll dice for 6 infantry in United Kingdom, round 4 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Germans and 6 infantry owned by the British lost in United Kingdom
Germans captures 38PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 2 artilleries, 2 bombers, 6 fighters, 10 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Germans: 1 fighter and 10 infantry
Casualties for British: 5 aaGuns and 16 infantry
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
1 carrier and 2 submarines moved from 104 Sea Zone to 110 Sea Zone
1 carrier moved from 111 Sea Zone to 110 Sea Zone
1 aaGun, 4 artilleries and 6 infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Poland to Eastern Poland
1 infantry moved from Germany to Poland
7 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Archangel to Eastern Poland
3 artilleries moved from Novgorod to Archangel
1 aaGun moved from Kazakhstan to Caucasus
1 fighter moved from Caucasus to Northwest Persia
1 armour and 9 mech_infantrys moved from Northwest Persia to Persia
5 mech_infantrys moved from Iraq to Persia
2 armour and 3 mech_infantrys moved from Iraq to Persia
1 mech_infantry moved from Iraq to Northwest Persia
1 submarine moved from 125 Sea Zone to 110 Sea Zone
6 fighters and 2 tactical_bombers moved from United Kingdom to 110 Sea Zone
3 aaGuns moved from Holland Belgium to Normandy Bordeaux
2 bombers moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Southern Italy to Western Germany
Place Units - Germans
3 artilleries placed in Iraq
2 carriers placed in 110 Sea Zone
Germans undo move 1.
Germans undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 3 aaGuns
EDIT: Adding units owned by Germans to Holland Belgium: 3 aaGuns
EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 bombers and 2 fighters
EDIT: Adding units owned by Germans to Holland Belgium: 2 bombers and 2 fighters
EDIT: Turning off Edit Mode
2 carriers placed in 110 Sea Zone
3 artilleries placed in Iraq
3 infantry placed in Novgorod
6 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3,2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,2,3,3,6,6,3,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1,6
Germans collect 59 PUs (9 lost to blockades); end with 97 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 102 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 113 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 118 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 123 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
British AA : -0.83
Russians regular : -1.67
Germans regular : -8.00
British regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Bryansk to Belarus
1 fighter moved from Ukraine to Belarus
1 fighter moved from Rostov to Belarus
1 tactical_bomber moved from Russia to Belarus
1 tactical_bomber moved from Rostov to Belarus
1 fighter moved from Suiyuyan to Hopei
2 infantry moved from Suiyuyan to Hopei
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Germans
1 artillery and 2 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Caucasus
7 artilleries and 22 infantry moved from Ukraine to Bessarabia
1 armour and 1 mech_infantry moved from Western Ukraine to Bessarabia
Combat - Russians
Battle in Bessarabia
Russians attack with 1 armour, 7 artilleries, 22 infantry and 1 mech_infantry
Germans defend with 1 artillery
Russians roll dice for 1 armour, 7 artilleries, 22 infantry and 1 mech_infantry in Bessarabia, round 2 : 9/31 hits, 7,83 expected hits
Germans roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 armour, 7 artilleries, 22 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Hopei
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 aaGun and 1 mech_infantry
Japanese roll AA dice in Hopei : 0/1 hits, 0,17 expected hits
Russians roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 aaGun and 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the Japanese lost in Hopei
Russians roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 3/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Hopei
Russians win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 aaGun and 1 mech_infantry
Battle in Belarus
Russians attack with 2 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 1 artillery, 1 infantry and 1 mech_infantry
Russians roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Belarus, round 2 : 2/7 hits, 2,83 expected hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Belarus, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus
Russians roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Belarus, round 3 : 4/7 hits, 2,83 expected hits
Germans roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 aaGun and 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Caucasus, round 2 : 0/4 hits, 1,00 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Caucasus
Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 3 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 4 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Caucasus, round 4 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the Germans lost in Caucasus
Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 5 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Caucasus, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 1 aaGun and 1 infantry
Non Combat Move - Russians
3 artilleries moved from Volgograd to Kazakhstan
6 infantry moved from Volgograd to Kazakhstan
4 infantry moved from Samara to Novosibirsk
1 fighter moved from Hopei to Novosibirsk
1 armour and 1 mech_infantry moved from Volgograd to Ukraine
2 aaGuns moved from Western Ukraine to Bessarabia
2 fighters and 2 tactical_bombers moved from Belarus to Russia
7 artilleries and 11 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Bryansk to Western Ukraine
1 aaGun moved from Rostov to Volgograd
5 infantry moved from Rostov to Ukraine
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Timguska to Kansu
1 infantry moved from Timguska to Novosibirsk
1 aaGun moved from Bryansk to Ukraine
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Russia to Samara
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Volgograd
2 infantry placed in Russia
Russians undo move 1.
Russians undo move 2.
1 artillery and 1 infantry placed in Russia
3 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67
Japanese AA : -0,17
Germans regular : -1,00
Russians regular : 3,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Bryansk to Belarus
1 fighter moved from Ukraine to Belarus
1 fighter moved from Rostov to Belarus
1 tactical_bomber moved from Russia to Belarus
1 tactical_bomber moved from Rostov to Belarus
1 fighter moved from Suiyuyan to Hopei
2 infantry moved from Suiyuyan to Hopei
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Germans
1 artillery and 2 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Caucasus
7 artilleries and 22 infantry moved from Ukraine to Bessarabia
1 armour and 1 mech_infantry moved from Western Ukraine to Bessarabia
Combat - Russians
Battle in Bessarabia
Russians attack with 1 armour, 7 artilleries, 22 infantry and 1 mech_infantry
Germans defend with 1 artillery
Russians roll dice for 1 armour, 7 artilleries, 22 infantry and 1 mech_infantry in Bessarabia, round 2 : 9/31 hits, 7,83 expected hits
Germans roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 armour, 7 artilleries, 22 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Hopei
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 aaGun and 1 mech_infantry
Japanese roll AA dice in Hopei : 0/1 hits, 0,17 expected hits
Russians roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 aaGun and 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the Japanese lost in Hopei
Russians roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 3/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Hopei
Russians win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 aaGun and 1 mech_infantry
Battle in Belarus
Russians attack with 2 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 1 artillery, 1 infantry and 1 mech_infantry
Russians roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Belarus, round 2 : 2/7 hits, 2,83 expected hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Belarus, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus
Russians roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Belarus, round 3 : 4/7 hits, 2,83 expected hits
Germans roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 aaGun and 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Caucasus, round 2 : 0/4 hits, 1,00 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Caucasus
Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 3 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 4 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Caucasus, round 4 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the Germans lost in Caucasus
Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 5 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Caucasus, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 1 aaGun and 1 infantry
Non Combat Move - Russians
3 artilleries moved from Volgograd to Kazakhstan
6 infantry moved from Volgograd to Kazakhstan
4 infantry moved from Samara to Novosibirsk
1 fighter moved from Hopei to Novosibirsk
1 armour and 1 mech_infantry moved from Volgograd to Ukraine
2 aaGuns moved from Western Ukraine to Bessarabia
2 fighters and 2 tactical_bombers moved from Belarus to Russia
7 artilleries and 11 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Bryansk to Western Ukraine
1 aaGun moved from Rostov to Volgograd
5 infantry moved from Rostov to Ukraine
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Timguska to Kansu
1 infantry moved from Timguska to Novosibirsk
1 aaGun moved from Bryansk to Ukraine
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Russia to Samara
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Volgograd
2 infantry placed in Russia
Russians undo move 1.
Russians undo move 2.
1 artillery and 1 infantry placed in Russia
3 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Smolensk: 1 aaGun, 3 artilleries and 7 infantry
EDIT: Removing units owned by Russians from Bryansk: 1 aaGun, 3 artilleries and 7 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0,67
Japanese AA : -0,17
Germans regular : -1,00
Russians regular : 3,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 fighters, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from India to Sumatra
1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to Borneo
7 fighters and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 armour and 1 mech_infantry moved from Sikang to Shensi
Japanese take Shensi from Chinese
1 armour and 1 mech_infantry moved from Shensi to Kansu
1 mech_infantry moved from Yenisey to Olgiy
Japanese take Olgiy from Russians
1 armour moved from Kweichow to Chahar
1 armour moved from Kweichow to Hopei
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
2 fighters moved from 35 Sea Zone to 43 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Kwangtung to 20 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Kwangtung to 20 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
2 infantry and 1 transport moved from 35 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Marianas
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 tactical_bomber moved from Kweichow to Kansu
1 bomber moved from Archangel to Kansu
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 transport
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 1 transport in 43 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Americans with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Borneo
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Borneo, round 2 : 0/3 hits, 0.83 expected hits
ANZAC roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Borneo, round 3 : 2/3 hits, 0.83 expected hits
ANZAC roll dice for 1 infantry in Borneo, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from ANZAC with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Kansu
Japanese attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 : 3/4 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Chahar
Japanese attack with 1 armour and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour and 1 infantry in Chahar, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour and 1 infantry in Chahar, round 4 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 2 infantry in Chahar, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese roll dice for 1 armour and 1 infantry in Chahar, round 5 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Chahar, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Japanese attack with 1 armour and 1 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 armour and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Hopei
Japanese roll dice for 1 armour and 1 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 infantry in Hopei, round 4 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 infantry in Hopei, round 5 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
1 armour owned by the Japanese retreated to Kweichow
Chinese win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
Japanese attack with 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry and 1 tactical_bomber in Sumatra, round 3 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Guam
Japanese attack with 1 infantry and 1 mech_infantry
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 1 infantry and 1 mech_infantry in Guam, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Guam
Japanese roll dice for 1 mech_infantry in Guam, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 infantry in Guam, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Guam, round 4 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 infantry in Guam, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Guam, round 5 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 infantry in Guam, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Guam, round 6 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 infantry in Guam, round 6 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Guam
Americans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Celebes
Japanese attack with 7 fighters and 1 tactical_bomber
Americans defend with 2 infantry; ANZAC defend with 1 aaGun
ANZAC roll AA dice in Celebes : 1/3 hits, 0.50 expected hits
1 fighter owned by the Japanese lost in Celebes
Japanese roll dice for 6 fighters and 1 tactical_bomber in Celebes, round 2 : 6/7 hits, 3.67 expected hits
Americans roll dice for 1 aaGun and 2 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits
2 fighters owned by the Japanese, 1 aaGun owned by the ANZAC and 2 infantry owned by the Americans lost in Celebes
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -19
Casualties for Japanese: 3 fighters
Casualties for ANZAC: 1 aaGun
Casualties for Americans: 2 infantry
Battle in Iwo Jima
Japanese attack with 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry in Iwo Jima, round 3 : 1/2 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Marianas
Japanese attack with 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 infantry in Marianas, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Marianas, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Marianas
Japanese roll dice for 1 infantry in Marianas, round 3 : 1/1 hits, 0.17 expected hits
Americans roll dice for 1 infantry in Marianas, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Marianas
Japanese win, taking Marianas from Americans with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
2 fighters moved from 43 Sea Zone to 42 Sea Zone
4 fighters and 1 tactical_bomber moved from Celebes to 42 Sea Zone
1 fighter moved from Borneo to 42 Sea Zone
1 tactical_bomber moved from Sumatra to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
2 submarines moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from India to Persia
1 fighter and 1 tactical_bomber moved from Iraq to Persia
1 mech_infantry moved from Yunnan to Shensi
1 mech_infantry moved from Yenisey to Evenkiyskiy
2 infantry moved from Yenisey to Timguska
1 infantry moved from Buyant-Uhaa to Chahar
1 mech_infantry moved from Hunan to Anhwe
1 mech_infantry moved from Kwangtung to Hunan
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to 42 Sea Zone
1 fighter moved from Kweichow to 42 Sea Zone
1 armour and 8 mech_infantrys moved from India to Yunnan
2 infantry moved from Yunnan to Szechwan
1 bomber and 1 tactical_bomber moved from Kansu to Szechwan
1 mech_infantry moved from Amur to Yakut S.S.R.
2 battleships, 6 carriers, 2 cruisers, 2 destroyers and 4 submarines moved from 35 Sea Zone to 42 Sea Zone
2 transports moved from 35 Sea Zone to 6 Sea Zone
2 infantry and 2 mech_infantrys moved from Japan to 6 Sea Zone
2 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea
1 mech_infantry moved from Malaya to Yunnan
Place Units - Japanese
3 fighters placed in Japan
3 infantry placed in India
1 infantry and 2 mech_infantrys placed in Kwangtung
1 infantry and 2 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4
Japanese collect 72 PUs (1 lost to blockades); end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : -2.33
Americans regular : 0.33
Japanese regular : 2.50
ANZAC AA : 0.50
ANZAC regular : 1.00