Full scramble with three fighters to SZ110, no scrambling to SZ111. Thank you
L20 Ghostglider vs. trulpen (allied +18) BM4.0.0
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 marine moved from 37 Sea Zone to Malaya 1 infantry moved from Greece to Albania ANZAC take Albania from Italians Combat - ANZAC ANZAC creates battle in territory 42 Sea Zone Battle in Malaya Non Combat Move - ANZAC 1 submarine moved from 43 Sea Zone to 36 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 76 Sea Zone to 80 Sea Zone 1 cruiser moved from 44 Sea Zone to 34 Sea Zone 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 fighter placed in Queensland 2 transports placed in 54 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 25 PUs; end with 25 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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Funny how ANZAC is pushing up in Europe. Must be elite commandos there.
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Ah, wait. Missed that you had units on the tr’s in z36. Will not put the sub there then, but with the fleet or something.
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 marine moved from 37 Sea Zone to Malaya 1 infantry moved from Greece to Albania ANZAC take Albania from Italians Combat - ANZAC ANZAC creates battle in territory 42 Sea Zone Battle in Malaya Non Combat Move - ANZAC 1 submarine moved from 43 Sea Zone to 36 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 76 Sea Zone to 80 Sea Zone 1 cruiser moved from 44 Sea Zone to 34 Sea Zone 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 fighter placed in Queensland 2 transports placed in 54 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 25 PUs; end with 25 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 36 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 34 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 9 infantry and 8 transports; Remaining resources: 0 PUs; Combat Move - Germans 2 transports moved from 113 Sea Zone to 110 Sea Zone 2 infantry and 2 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 110 Sea Zone to 111 Sea Zone 2 infantry and 2 mech_infantrys moved from 111 Sea Zone to Scotland 1 infantry moved from Volgograd to Kazakhstan 4 infantry moved from Volgograd to Kazakhstan 2 infantry moved from Volgograd to Kazakhstan 2 mech_infantrys moved from Northwest Persia to Persia 2 bombers moved from Northwest Persia to Persia 1 infantry moved from Bulgaria to Albania 1 fighter and 1 tactical_bomber moved from Southern Italy to Albania 1 fighter moved from Southern Italy to Albania 1 infantry moved from Novgorod to Belarus 1 infantry moved from Archangel to Belarus 1 fighter and 1 tactical_bomber moved from Novgorod to Belarus Combat - Germans Battle in Scotland Battle in Persia Germans attack with 2 bombers and 2 mech_infantrys British defend with 1 factory_minor and 1 infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Persia, round 2 : 1/4 hits, 1.67 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Persia Germans win, taking Scotland from British, taking Persia from British with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kazakhstan Germans attack with 7 infantry Russians defend with 1 infantry Germans roll dice for 7 infantry in Kazakhstan, round 2 : 3/7 hits, 1.17 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 7 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Albania Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Albania, round 2 : 3/4 hits, 1.83 expected hits ANZAC roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Albania Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Germans 1 carrier moved from 113 Sea Zone to 104 Sea Zone 2 fighters moved from Western Germany to 104 Sea Zone 1 carrier moved from 113 Sea Zone to 111 Sea Zone 1 fighter moved from Western Germany to 111 Sea Zone 1 fighter moved from Southern Italy to 111 Sea Zone 2 infantry moved from Poland to 114 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 114 Sea Zone to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Western Germany 2 mech_infantrys moved from Normandy Bordeaux to Western Germany 3 aaGuns and 8 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters and 1 tactical_bomber moved from Albania to Western Germany 1 fighter moved from Caucasus to Southern Italy 2 bombers moved from Persia to Southern Italy 5 mech_infantrys moved from Northwest Persia to Iraq 1 aaGun moved from Caucasus to Kazakhstan 1 infantry moved from Volgograd to Caucasus 2 armour and 12 mech_infantrys moved from Volgograd to Caucasus 2 armour and 16 mech_infantrys moved from Caucasus to Northwest Persia 4 mech_infantrys moved from Northwest Persia to Iraq 1 fighter and 1 tactical_bomber moved from Belarus to Western Germany 1 aaGun, 5 artilleries and 2 infantry moved from Bessarabia to Romania 1 infantry moved from Bessarabia to Romania 1 submarine moved from 119 Sea Zone to 125 Sea Zone 2 submarines moved from 119 Sea Zone to 104 Sea Zone 7 artilleries moved from Novgorod to Baltic States 3 artilleries and 1 infantry moved from Archangel to Novgorod 2 mech_infantrys moved from Germany to Poland 2 mech_infantrys moved from Germany to Poland Place Units - Germans 8 transports placed in 113 Sea Zone 6 infantry placed in Western Germany Germans undo move 2. 3 infantry placed in Iraq 6 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Bulgaria: 4 infantry EDIT: Adding units owned by Germans to Romania: 4 infantry EDIT: Removing units owned by Germans from Poland: 1 mech_infantry EDIT: Removing units owned by Germans from Poland: 1 mech_infantry EDIT: Adding units owned by Germans to Romania: 2 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,2,6,4,3,3,5,3,6 Germans collect 51 PUs (6 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
ANZAC regular : 0.67 Russians regular : 0.00 Germans regular : 3.83 British regular : -0.33
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Russians Russians buy 1 artillery, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Belarus 2 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Germans 1 infantry moved from Samara to Volgograd Russians take Volgograd from Germans 2 infantry moved from Rostov to Caucasus 1 fighter and 1 tactical_bomber moved from Timguska to Caucasus 1 fighter moved from Timguska to Chahar 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Russia to Eastern Poland 1 artillery moved from Bryansk to Belarus Combat - Russians Battle in Belarus Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 5 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 6 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Belarus, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Chahar Russians attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chahar Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Caucasus Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1,50 expected hits Italians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 1 fighter and 2 infantry Italians defend with 1 armour Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 armour in Eastern Poland, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Non Combat Move - Russians 1 fighter moved from Eastern Poland to Ukraine 1 infantry moved from Russia to Smolensk 1 aaGun and 3 infantry moved from Kansu to Suiyuyan 2 infantry moved from Yenisey to Timguska 1 infantry moved from Timguska to Kansu 1 fighter moved from Chahar to Suiyuyan 1 infantry moved from Novosibirsk to Samara 2 infantry moved from Timguska to Novosibirsk 3 infantry moved from Novosibirsk to Samara 1 infantry moved from Tambov to Volgograd 1 armour and 1 mech_infantry moved from Rostov to Volgograd 3 artilleries moved from Rostov to Volgograd 3 artilleries and 1 infantry moved from Bryansk to Western Ukraine 1 artillery and 11 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Caucasus to Rostov 2 aaGuns moved from Russia to Bryansk 1 artillery moved from Rostov to Volgograd 7 infantry moved from Rostov to Volgograd 20 infantry moved from Rostov to Ukraine 2 artilleries moved from Rostov to Bryansk 6 artilleries moved from Rostov to Ukraine 1 submarine moved from 115 Sea Zone to 113 Sea Zone Place Units - Russians 1 tactical_bomber placed in Russia 1 infantry placed in Russia 1 artillery and 2 infantry placed in Ukraine Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : -0,33 Japanese regular : 0,67 Germans regular : -1,17 Russians regular : -1,33
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 infantry, 6 mech_infantrys and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 battleships moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 fighter moved from 36 Sea Zone to 41 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 2 fighters moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone 3 fighters moved from 36 Sea Zone to 43 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 2 fighters moved from 36 Sea Zone to 20 Sea Zone 1 fighter moved from 43 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 mech_infantry moved from French Indo China to Malaya 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 fighter moved from 37 Sea Zone to Malaya 1 artillery and 1 mech_infantry moved from Szechwan to Sikang 1 infantry moved from Kweichow to Shensi 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 2 cruisers and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 17 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 fighter moved from Japan to 20 Sea Zone 1 fighter moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 armour moved from Yunnan to Sikang 1 fighter moved from Ulaanbaatar to Shensi 1 tactical_bomber moved from Hopei to Shensi Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 21 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 17 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 41 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 37 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 transport Americans defend with 1 cruiser Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Americans lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 12 Casualties for Americans: 1 cruiser Battle in 20 Sea Zone Japanese attack with 3 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters in 20 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 20 Sea Zone Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 35 Sea Zone Japanese attack with 2 battleships, 2 cruisers, 2 destroyers, 1 submarine and 1 transport Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 2 cruisers, 2 destroyers and 1 transport in 35 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 2 cruisers, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in 43 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 transport in 43 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Borneo Japanese attack with 1 artillery, 1 fighter and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 2 : 0/3 hits, 1.17 expected hits ANZAC roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 3 : 2/3 hits, 1.17 expected hits ANZAC roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Borneo Japanese win, taking Borneo from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Malaya Japanese attack with 1 fighter, 2 infantry and 1 mech_infantry ANZAC defend with 1 harbour and 1 marine Japanese roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Malaya, round 2 : 2/4 hits, 1.00 expected hits ANZAC roll dice for 1 marine in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the ANZAC lost in Malaya Japanese win, taking Malaya from ANZAC with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 marine Battle in Philippines Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 artillery and 1 harbour Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Sikang Japanese attack with 1 armour, 1 artillery and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Sikang, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Szechwan to India 1 fighter moved from Hopei to India 1 mech_infantry moved from Yunnan to Szechwan 1 infantry moved from Manchuria to Jehol 1 mech_infantry moved from Amur to Jehol 1 infantry moved from Amur to Buyant-Uhaa 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur 1 artillery moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 fighter moved from Borneo to 35 Sea Zone 1 fighter moved from Malaya to Yunnan 1 fighter moved from 41 Sea Zone to India 2 fighters moved from 43 Sea Zone to 35 Sea Zone 3 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Anhwe to Chahar 1 infantry moved from Hunan to Anhwe 1 artillery moved from Hopei to Kweichow 3 fighters moved from 20 Sea Zone to 35 Sea Zone 1 carrier and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 3 fighters moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 mech_infantry moved from Buryatia to Yenisey 3 infantry and 1 mech_infantry moved from Dzavhan to Yenisey 1 fighter and 1 tactical_bomber moved from Shensi to Kweichow 4 mech_infantrys moved from Yunnan to India 1 armour moved from Yunnan to India 2 armour moved from Yunnan to Kweichow 1 mech_infantry moved from Kwangtung to Hunan 2 mech_infantrys moved from Kwangtung to Yunnan 5 carriers, 2 submarines and 4 transports moved from 36 Sea Zone to 35 Sea Zone Place Units - Japanese 3 infantry placed in India 3 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Kwangtung Turning on Edit Mode EDIT: Removing units owned by Japanese from Amur: 1 infantry EDIT: Adding units owned by Japanese to Japan: 1 infantry EDIT: Turning off Edit Mode Japanese undo move 2. 3 submarines placed in 36 Sea Zone Japanese undo move 1. 3 mech_infantrys placed in India 3 infantry placed in Japan 3 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2 Japanese collect 56 PUs (3 lost to blockades); end with 56 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -1.33 Japanese regular : 0.83 ANZAC regular : -1.00
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 5 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 8 fighters and 1 tactical_bomber moved from 34 Sea Zone to 43 Sea Zone 1 destroyer moved from 54 Sea Zone to 43 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 1 destroyer, 8 fighters and 1 tactical_bomber Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 destroyer, 8 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 5/10 hits, 5,00 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Japanese with 1 destroyer, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Non Combat Move - Americans 1 marine moved from Paulau Island to 34 Sea Zone 1 battleship, 6 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 marine, 4 submarines and 1 tactical_bomber moved from 34 Sea Zone to 44 Sea Zone 8 fighters and 1 tactical_bomber moved from 43 Sea Zone to 44 Sea Zone 1 fighter moved from Caroline Islands to 44 Sea Zone 2 submarines moved from 33 Sea Zone to 44 Sea Zone 2 carriers moved from 54 Sea Zone to 44 Sea Zone 1 carrier and 2 submarines moved from 26 Sea Zone to 63 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone 1 infantry moved from 63 Sea Zone to New Zealand 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 2 fighters moved from Midway to 63 Sea Zone 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 1 fighter moved from Midway to 30 Sea Zone 1 fighter moved from Western United States to 30 Sea Zone 1 carrier, 1 destroyer and 6 submarines moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 92 Sea Zone to 91 Sea Zone 2 destroyers moved from 95 Sea Zone to 92 Sea Zone 1 infantry moved from Sicily to 95 Sea Zone 1 mech_infantry moved from Turkmenistan to Eastern Persia 1 mech_infantry moved from Tobruk to Egypt 1 marine moved from Trans-Jordan to Egypt 1 armour moved from Trans-Jordan to Egypt 1 mech_infantry moved from Trans-Jordan to Egypt 1 artillery moved from Trans-Jordan to Egypt 1 aaGun and 4 infantry moved from Trans-Jordan to Egypt 1 fighter moved from Trans-Jordan to 92 Sea Zone 2 carriers and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone 3 fighters and 1 tactical_bomber moved from 98 Sea Zone to Gibraltar 4 transports moved from 98 Sea Zone to 92 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Egypt 1 bomber moved from Trans-Jordan to Gibraltar 1 transport moved from 26 Sea Zone to 30 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States 2 fighters placed in Western United States 1 artillery and 5 infantry placed in Central United States Americans undo move 4. Americans undo move 1. 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 1 artillery and 3 infantry placed in Central United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Combat Hit Differential Summary :
Americans regular : 0,00 Japanese regular : -0,17
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Chahar 1 fighter moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Suiyuyan Chinese undo move 1. 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17 Japanese regular : -0,33
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 5 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 8 fighters and 1 tactical_bomber moved from 34 Sea Zone to 43 Sea Zone 1 destroyer moved from 54 Sea Zone to 43 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 1 destroyer, 8 fighters and 1 tactical_bomber Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 destroyer, 8 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 5/10 hits, 5,00 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Japanese with 1 destroyer, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Non Combat Move - Americans 1 marine moved from Paulau Island to 34 Sea Zone 1 battleship, 6 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 marine, 4 submarines and 1 tactical_bomber moved from 34 Sea Zone to 44 Sea Zone 8 fighters and 1 tactical_bomber moved from 43 Sea Zone to 44 Sea Zone 1 fighter moved from Caroline Islands to 44 Sea Zone 2 submarines moved from 33 Sea Zone to 44 Sea Zone 2 carriers moved from 54 Sea Zone to 44 Sea Zone 1 carrier and 2 submarines moved from 26 Sea Zone to 63 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone 1 infantry moved from 63 Sea Zone to New Zealand 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 2 fighters moved from Midway to 63 Sea Zone 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 1 fighter moved from Midway to 30 Sea Zone 1 fighter moved from Western United States to 30 Sea Zone 1 carrier, 1 destroyer and 6 submarines moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 92 Sea Zone to 91 Sea Zone 2 destroyers moved from 95 Sea Zone to 92 Sea Zone 1 infantry moved from Sicily to 95 Sea Zone 1 mech_infantry moved from Turkmenistan to Eastern Persia 1 mech_infantry moved from Tobruk to Egypt 1 marine moved from Trans-Jordan to Egypt 1 armour moved from Trans-Jordan to Egypt 1 mech_infantry moved from Trans-Jordan to Egypt 1 artillery moved from Trans-Jordan to Egypt 1 aaGun and 4 infantry moved from Trans-Jordan to Egypt 1 fighter moved from Trans-Jordan to 92 Sea Zone 2 carriers and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone 3 fighters and 1 tactical_bomber moved from 98 Sea Zone to Gibraltar 4 transports moved from 98 Sea Zone to 92 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Egypt 1 bomber moved from Trans-Jordan to Gibraltar 1 transport moved from 26 Sea Zone to 30 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States 2 fighters placed in Western United States 1 artillery and 5 infantry placed in Central United States Americans undo move 4. Americans undo move 1. 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 1 artillery and 3 infantry placed in Central United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Chahar 1 fighter moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Suiyuyan Chinese undo move 1. 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Eastern Persia to Persia 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Persia 1 fighter moved from Trans-Jordan to Persia Combat - British Battle in Persia British attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 mech_infantrys British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Persia, round 2 : 2/5 hits, 2,00 expected hits Germans roll dice for 2 mech_infantrys in Persia, round 2 : 1/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Persia British win, taking Persia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters and 1 tactical_bomber moved from Persia to Eastern Persia 1 submarine moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 aaGun, 2 armour, 3 artilleries, 13 infantry, 1 marine and 1 mech_infantry moved from Trans-Jordan to Egypt 3 fighters moved from 95 Sea Zone to Egypt 1 battleship and 1 cruiser moved from 81 Sea Zone to 98 Sea Zone 6 artilleries and 8 infantry moved from West India to Eastern Persia 2 carriers moved from 95 Sea Zone to 92 Sea Zone 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 cruiser and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 destroyer moved from 106 Sea Zone to 101 Sea Zone EDIT: 1 aaGun and 1 infantry moved from Gibraltar to Morocco 1 fighter moved from United Kingdom to Gibraltar 1 tactical_bomber moved from 95 Sea Zone to Gibraltar 2 transports moved from 81 Sea Zone to 98 Sea Zone Place Units - British 2 artilleries and 1 infantry placed in Egypt 10 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : 0,00 Japanese regular : -0,50 Germans regular : 0,33 British regular : 0,00
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Italians Italians buy nothing; Remaining resources: 2 PUs; Combat Move - Italians Non Combat Move - Italians 1 bomber moved from Holland Belgium to Southern Italy 1 infantry moved from Western Germany to Germany Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,4,1,6,5,5,6,1,3 Italians collect 0 PUs (7 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 fighter moved from 44 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Borneo 2 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC ANZAC creates battle in territory 39 Sea Zone Battle in 37 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 37 Sea Zone ANZAC win, taking 39 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Borneo ANZAC attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 0/4 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 3 : 2/4 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo ANZAC win, taking Borneo from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 fighter and 1 tactical_bomber moved from Borneo to 44 Sea Zone 1 fighter moved from 37 Sea Zone to 44 Sea Zone 1 fighter moved from Queensland to 44 Sea Zone 1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 aaGun moved from 44 Sea Zone to Celebes 1 infantry moved from New South Wales to Queensland 1 cruiser and 1 submarine moved from 34 Sea Zone to 44 Sea Zone Place Units - ANZAC 1 destroyer placed in 54 Sea Zone ANZAC undo move 1. 1 destroyer and 1 submarine placed in 62 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 22 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Eastern Persia to Turkmenistan Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : -1,00
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Oh, sorry, think I missed to move the 2 UK-figs. Would it be ok to do that before G goes?
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Had thought to fly them down to E Persia.
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Sure, np
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 fighter moved from 44 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Borneo 2 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC ANZAC creates battle in territory 39 Sea Zone Battle in 37 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 37 Sea Zone ANZAC win, taking 39 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Borneo ANZAC attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 0/4 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 3 : 2/4 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo ANZAC win, taking Borneo from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 fighter and 1 tactical_bomber moved from Borneo to 44 Sea Zone 1 fighter moved from 37 Sea Zone to 44 Sea Zone 1 fighter moved from Queensland to 44 Sea Zone 1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 aaGun moved from 44 Sea Zone to Celebes 1 infantry moved from New South Wales to Queensland 1 cruiser and 1 submarine moved from 34 Sea Zone to 44 Sea Zone Place Units - ANZAC 1 destroyer placed in 54 Sea Zone ANZAC undo move 1. 1 destroyer and 1 submarine placed in 62 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 22 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Eastern Persia to Turkmenistan Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by British from Russia: 2 fighters EDIT: Adding units owned by British to Eastern Persia: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : -1,00
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 2 carriers, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 transports moved from 111 Sea Zone to 110 Sea Zone 4 infantry moved from Holland Belgium to 110 Sea Zone 2 artilleries, 3 infantry and 2 mech_infantrys moved from Western Germany to 113 Sea Zone 7 infantry moved from Germany to 113 Sea Zone 2 artilleries, 10 infantry, 2 mech_infantrys and 9 transports moved from 113 Sea Zone to 110 Sea Zone 4 infantry moved from Holland Belgium to 110 Sea Zone 2 artilleries, 18 infantry and 2 mech_infantrys moved from 110 Sea Zone to United Kingdom 1 mech_infantry moved from Scotland to Eire Germans take Eire from British 2 infantry and 1 mech_infantry moved from Scotland to United Kingdom 2 fighters moved from 111 Sea Zone to United Kingdom 2 fighters moved from 104 Sea Zone to United Kingdom 1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 113 Sea Zone to 110 Sea Zone 3 fighters and 2 tactical_bombers moved from Western Germany to United Kingdom 1 bomber moved from Southern Italy to United Kingdom 1 bomber moved from Southern Italy to United Kingdom 1 infantry moved from Romania to Bessarabia 1 infantry moved from Novgorod to Belarus 1 artillery moved from Baltic States to Belarus 1 mech_infantry moved from Poland to Belarus 6 artilleries moved from Baltic States to Eastern Poland 1 mech_infantry moved from Romania to Greece Germans take Greece from ANZAC 1 mech_infantry moved from Romania to Albania Italians take Albania from ANZAC 1 armour moved from Iraq to Trans-Jordan Germans take Trans-Jordan from British 1 armour moved from Trans-Jordan to Iraq 1 armour moved from Iraq to Syria Germans take Syria from French 1 armour moved from Syria to Iraq 1 infantry moved from Kazakhstan to Caucasus 6 infantry moved from Kazakhstan to Tsinghai 1 fighter moved from Southern Italy to Caucasus 1 artillery moved from Romania to Bessarabia 4 armour moved from Iraq to Persia 2 mech_infantrys moved from Northwest Persia to Persia 1 mech_infantry moved from Northwest Persia to Persia 1 armour moved from Northwest Persia to Persia Combat - Germans Battle in Bessarabia Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 6 artilleries Russians defend with 1 infantry Germans roll dice for 6 artilleries in Eastern Poland, round 2 : 3/6 hits, 2.00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 6 artilleries remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 fighter and 1 infantry Russians defend with 2 infantry Germans roll dice for 1 fighter and 1 infantry in Caucasus, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 1 artillery, 1 infantry and 1 mech_infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Belarus, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Tsinghai Germans attack with 6 infantry Russians defend with 1 infantry Germans roll dice for 6 infantry in Tsinghai, round 2 : 0/6 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tsinghai Germans roll dice for 5 infantry in Tsinghai, round 3 : 1/5 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tsinghai Germans win, taking Tsinghai from Chinese with 5 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Persia Germans attack with 5 armour and 3 mech_infantrys British defend with 1 factory_minor and 1 infantry Germans roll dice for 5 armour and 3 mech_infantrys in Persia, round 2 : 1/8 hits, 3.00 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Persia Germans win, taking Persia from British with 5 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in United Kingdom Germans attack with 2 artilleries, 2 bombers, 7 fighters, 20 infantry, 3 mech_infantrys and 2 tactical_bombers British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 16 infantry British roll AA dice in United Kingdom : 1/11 hits, 1.83 expected hits 1 fighter owned by the Germans lost in United Kingdom Germans roll dice for 1 battleship in United Kingdom, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 2 artilleries, 2 bombers, 6 fighters, 20 infantry, 3 mech_infantrys and 2 tactical_bombers in United Kingdom, round 2 : 9/35 hits, 10.50 expected hits British roll dice for 5 aaGuns and 16 infantry in United Kingdom, round 2 : 2/16 hits, 5.33 expected hits 5 aaGuns owned by the British, 2 infantry owned by the Germans and 4 infantry owned by the British lost in United Kingdom Germans roll dice for 2 artilleries, 2 bombers, 6 fighters, 18 infantry, 3 mech_infantrys and 2 tactical_bombers in United Kingdom, round 3 : 6/33 hits, 10.17 expected hits British roll dice for 12 infantry in United Kingdom, round 3 : 5/12 hits, 4.00 expected hits 5 infantry owned by the Germans and 6 infantry owned by the British lost in United Kingdom Germans roll dice for 2 artilleries, 2 bombers, 6 fighters, 13 infantry, 3 mech_infantrys and 2 tactical_bombers in United Kingdom, round 4 : 8/28 hits, 9.33 expected hits British roll dice for 6 infantry in United Kingdom, round 4 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Germans and 6 infantry owned by the British lost in United Kingdom Germans captures 38PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 2 artilleries, 2 bombers, 6 fighters, 10 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 33 Casualties for Germans: 1 fighter and 10 infantry Casualties for British: 5 aaGuns and 16 infantry triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 1 carrier and 2 submarines moved from 104 Sea Zone to 110 Sea Zone 1 carrier moved from 111 Sea Zone to 110 Sea Zone 1 aaGun, 4 artilleries and 6 infantry moved from Romania to Eastern Poland 1 mech_infantry moved from Poland to Eastern Poland 1 infantry moved from Germany to Poland 7 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Archangel to Eastern Poland 3 artilleries moved from Novgorod to Archangel 1 aaGun moved from Kazakhstan to Caucasus 1 fighter moved from Caucasus to Northwest Persia 1 armour and 9 mech_infantrys moved from Northwest Persia to Persia 5 mech_infantrys moved from Iraq to Persia 2 armour and 3 mech_infantrys moved from Iraq to Persia 1 mech_infantry moved from Iraq to Northwest Persia 1 submarine moved from 125 Sea Zone to 110 Sea Zone 6 fighters and 2 tactical_bombers moved from United Kingdom to 110 Sea Zone 3 aaGuns moved from Holland Belgium to Normandy Bordeaux 2 bombers moved from United Kingdom to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from Southern Italy to Western Germany Place Units - Germans 3 artilleries placed in Iraq 2 carriers placed in 110 Sea Zone Germans undo move 1. Germans undo move 1. Turning on Edit Mode EDIT: Removing units owned by Germans from Normandy Bordeaux: 3 aaGuns EDIT: Adding units owned by Germans to Holland Belgium: 3 aaGuns EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 bombers and 2 fighters EDIT: Adding units owned by Germans to Holland Belgium: 2 bombers and 2 fighters EDIT: Turning off Edit Mode 2 carriers placed in 110 Sea Zone 3 artilleries placed in Iraq 3 infantry placed in Novgorod 6 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3,2,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,2,3,3,6,6,3,6 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1,6 Germans collect 59 PUs (9 lost to blockades); end with 97 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 102 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 107 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 113 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 118 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 123 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 British AA : -0.83 Russians regular : -1.67 Germans regular : -8.00 British regular : -1.67
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Russians Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Bryansk to Belarus 1 fighter moved from Ukraine to Belarus 1 fighter moved from Rostov to Belarus 1 tactical_bomber moved from Russia to Belarus 1 tactical_bomber moved from Rostov to Belarus 1 fighter moved from Suiyuyan to Hopei 2 infantry moved from Suiyuyan to Hopei 1 infantry moved from Novosibirsk to Kazakhstan Russians take Kazakhstan from Germans 1 artillery and 2 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Caucasus 7 artilleries and 22 infantry moved from Ukraine to Bessarabia 1 armour and 1 mech_infantry moved from Western Ukraine to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 1 armour, 7 artilleries, 22 infantry and 1 mech_infantry Germans defend with 1 artillery Russians roll dice for 1 armour, 7 artilleries, 22 infantry and 1 mech_infantry in Bessarabia, round 2 : 9/31 hits, 7,83 expected hits Germans roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 armour, 7 artilleries, 22 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Hopei Russians attack with 1 fighter and 2 infantry Japanese defend with 1 aaGun and 1 mech_infantry Japanese roll AA dice in Hopei : 0/1 hits, 0,17 expected hits Russians roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 aaGun and 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Japanese lost in Hopei Russians roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 3/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Hopei Russians win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 1 aaGun and 1 mech_infantry Battle in Belarus Russians attack with 2 fighters, 3 infantry and 2 tactical_bombers Germans defend with 1 artillery, 1 infantry and 1 mech_infantry Russians roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Belarus, round 2 : 2/7 hits, 2,83 expected hits Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Belarus, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus Russians roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Belarus, round 3 : 4/7 hits, 2,83 expected hits Germans roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry Casualties for Russians: 1 infantry Battle in Caucasus Russians attack with 1 artillery and 3 infantry Germans defend with 1 aaGun and 1 infantry Russians roll dice for 1 artillery and 3 infantry in Caucasus, round 2 : 0/4 hits, 1,00 expected hits Germans roll dice for 1 aaGun and 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Caucasus Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 aaGun and 1 infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 4 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 aaGun and 1 infantry in Caucasus, round 4 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Germans lost in Caucasus Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 5 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Caucasus, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 1 aaGun and 1 infantry Non Combat Move - Russians 3 artilleries moved from Volgograd to Kazakhstan 6 infantry moved from Volgograd to Kazakhstan 4 infantry moved from Samara to Novosibirsk 1 fighter moved from Hopei to Novosibirsk 1 armour and 1 mech_infantry moved from Volgograd to Ukraine 2 aaGuns moved from Western Ukraine to Bessarabia 2 fighters and 2 tactical_bombers moved from Belarus to Russia 7 artilleries and 11 infantry moved from Western Ukraine to Bessarabia 1 infantry moved from Bryansk to Western Ukraine 1 aaGun moved from Rostov to Volgograd 5 infantry moved from Rostov to Ukraine 1 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Timguska to Kansu 1 infantry moved from Timguska to Novosibirsk 1 aaGun moved from Bryansk to Ukraine 1 submarine moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from Russia to Samara Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Volgograd 2 infantry placed in Russia Russians undo move 1. Russians undo move 2. 1 artillery and 1 infantry placed in Russia 3 infantry placed in Ukraine Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67 Japanese AA : -0,17 Germans regular : -1,00 Russians regular : 3,33
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Russians Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Bryansk to Belarus 1 fighter moved from Ukraine to Belarus 1 fighter moved from Rostov to Belarus 1 tactical_bomber moved from Russia to Belarus 1 tactical_bomber moved from Rostov to Belarus 1 fighter moved from Suiyuyan to Hopei 2 infantry moved from Suiyuyan to Hopei 1 infantry moved from Novosibirsk to Kazakhstan Russians take Kazakhstan from Germans 1 artillery and 2 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Caucasus 7 artilleries and 22 infantry moved from Ukraine to Bessarabia 1 armour and 1 mech_infantry moved from Western Ukraine to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 1 armour, 7 artilleries, 22 infantry and 1 mech_infantry Germans defend with 1 artillery Russians roll dice for 1 armour, 7 artilleries, 22 infantry and 1 mech_infantry in Bessarabia, round 2 : 9/31 hits, 7,83 expected hits Germans roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 armour, 7 artilleries, 22 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Hopei Russians attack with 1 fighter and 2 infantry Japanese defend with 1 aaGun and 1 mech_infantry Japanese roll AA dice in Hopei : 0/1 hits, 0,17 expected hits Russians roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 aaGun and 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Japanese lost in Hopei Russians roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 3/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Hopei Russians win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 1 aaGun and 1 mech_infantry Battle in Belarus Russians attack with 2 fighters, 3 infantry and 2 tactical_bombers Germans defend with 1 artillery, 1 infantry and 1 mech_infantry Russians roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Belarus, round 2 : 2/7 hits, 2,83 expected hits Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Belarus, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus Russians roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Belarus, round 3 : 4/7 hits, 2,83 expected hits Germans roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry Casualties for Russians: 1 infantry Battle in Caucasus Russians attack with 1 artillery and 3 infantry Germans defend with 1 aaGun and 1 infantry Russians roll dice for 1 artillery and 3 infantry in Caucasus, round 2 : 0/4 hits, 1,00 expected hits Germans roll dice for 1 aaGun and 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Caucasus Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 aaGun and 1 infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 4 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 aaGun and 1 infantry in Caucasus, round 4 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Germans lost in Caucasus Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 5 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Caucasus, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 1 aaGun and 1 infantry Non Combat Move - Russians 3 artilleries moved from Volgograd to Kazakhstan 6 infantry moved from Volgograd to Kazakhstan 4 infantry moved from Samara to Novosibirsk 1 fighter moved from Hopei to Novosibirsk 1 armour and 1 mech_infantry moved from Volgograd to Ukraine 2 aaGuns moved from Western Ukraine to Bessarabia 2 fighters and 2 tactical_bombers moved from Belarus to Russia 7 artilleries and 11 infantry moved from Western Ukraine to Bessarabia 1 infantry moved from Bryansk to Western Ukraine 1 aaGun moved from Rostov to Volgograd 5 infantry moved from Rostov to Ukraine 1 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Timguska to Kansu 1 infantry moved from Timguska to Novosibirsk 1 aaGun moved from Bryansk to Ukraine 1 submarine moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from Russia to Samara Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Volgograd 2 infantry placed in Russia Russians undo move 1. Russians undo move 2. 1 artillery and 1 infantry placed in Russia 3 infantry placed in Ukraine Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Turning on Edit Mode EDIT: Adding units owned by Russians to Smolensk: 1 aaGun, 3 artilleries and 7 infantry EDIT: Removing units owned by Russians from Bryansk: 1 aaGun, 3 artilleries and 7 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0,67 Japanese AA : -0,17 Germans regular : -1,00 Russians regular : 3,33