TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 carriers, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
2 transports moved from 111 Sea Zone to 110 Sea Zone
4 infantry moved from Holland Belgium to 110 Sea Zone
2 artilleries, 3 infantry and 2 mech_infantrys moved from Western Germany to 113 Sea Zone
7 infantry moved from Germany to 113 Sea Zone
2 artilleries, 10 infantry, 2 mech_infantrys and 9 transports moved from 113 Sea Zone to 110 Sea Zone
4 infantry moved from Holland Belgium to 110 Sea Zone
2 artilleries, 18 infantry and 2 mech_infantrys moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from Scotland to Eire
Germans take Eire from British
2 infantry and 1 mech_infantry moved from Scotland to United Kingdom
2 fighters moved from 111 Sea Zone to United Kingdom
2 fighters moved from 104 Sea Zone to United Kingdom
1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
3 fighters and 2 tactical_bombers moved from Western Germany to United Kingdom
1 bomber moved from Southern Italy to United Kingdom
1 bomber moved from Southern Italy to United Kingdom
1 infantry moved from Romania to Bessarabia
1 infantry moved from Novgorod to Belarus
1 artillery moved from Baltic States to Belarus
1 mech_infantry moved from Poland to Belarus
6 artilleries moved from Baltic States to Eastern Poland
1 mech_infantry moved from Romania to Greece
Germans take Greece from ANZAC
1 mech_infantry moved from Romania to Albania
Italians take Albania from ANZAC
1 armour moved from Iraq to Trans-Jordan
Germans take Trans-Jordan from British
1 armour moved from Trans-Jordan to Iraq
1 armour moved from Iraq to Syria
Germans take Syria from French
1 armour moved from Syria to Iraq
1 infantry moved from Kazakhstan to Caucasus
6 infantry moved from Kazakhstan to Tsinghai
1 fighter moved from Southern Italy to Caucasus
1 artillery moved from Romania to Bessarabia
4 armour moved from Iraq to Persia
2 mech_infantrys moved from Northwest Persia to Persia
1 mech_infantry moved from Northwest Persia to Persia
1 armour moved from Northwest Persia to Persia
Combat - Germans
Battle in Bessarabia
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 6 artilleries
Russians defend with 1 infantry
Germans roll dice for 6 artilleries in Eastern Poland, round 2 : 3/6 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 6 artilleries remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 fighter and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 fighter and 1 infantry in Caucasus, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Belarus, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Tsinghai
Germans attack with 6 infantry
Russians defend with 1 infantry
Germans roll dice for 6 infantry in Tsinghai, round 2 : 0/6 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tsinghai
Germans roll dice for 5 infantry in Tsinghai, round 3 : 1/5 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tsinghai
Germans win, taking Tsinghai from Chinese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Persia
Germans attack with 5 armour and 3 mech_infantrys
British defend with 1 factory_minor and 1 infantry
Germans roll dice for 5 armour and 3 mech_infantrys in Persia, round 2 : 1/8 hits, 3.00 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 5 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in United Kingdom
Germans attack with 2 artilleries, 2 bombers, 7 fighters, 20 infantry, 3 mech_infantrys and 2 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 16 infantry
British roll AA dice in United Kingdom : 1/11 hits, 1.83 expected hits
1 fighter owned by the Germans lost in United Kingdom
Germans roll dice for 1 battleship in United Kingdom, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 2 artilleries, 2 bombers, 6 fighters, 20 infantry, 3 mech_infantrys and 2 tactical_bombers in United Kingdom, round 2 : 9/35 hits, 10.50 expected hits
British roll dice for 5 aaGuns and 16 infantry in United Kingdom, round 2 : 2/16 hits, 5.33 expected hits
5 aaGuns owned by the British, 2 infantry owned by the Germans and 4 infantry owned by the British lost in United Kingdom
Germans roll dice for 2 artilleries, 2 bombers, 6 fighters, 18 infantry, 3 mech_infantrys and 2 tactical_bombers in United Kingdom, round 3 : 6/33 hits, 10.17 expected hits
British roll dice for 12 infantry in United Kingdom, round 3 : 5/12 hits, 4.00 expected hits
5 infantry owned by the Germans and 6 infantry owned by the British lost in United Kingdom
Germans roll dice for 2 artilleries, 2 bombers, 6 fighters, 13 infantry, 3 mech_infantrys and 2 tactical_bombers in United Kingdom, round 4 : 8/28 hits, 9.33 expected hits
British roll dice for 6 infantry in United Kingdom, round 4 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Germans and 6 infantry owned by the British lost in United Kingdom
Germans captures 38PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 2 artilleries, 2 bombers, 6 fighters, 10 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Germans: 1 fighter and 10 infantry
Casualties for British: 5 aaGuns and 16 infantry
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
1 carrier and 2 submarines moved from 104 Sea Zone to 110 Sea Zone
1 carrier moved from 111 Sea Zone to 110 Sea Zone
1 aaGun, 4 artilleries and 6 infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Poland to Eastern Poland
1 infantry moved from Germany to Poland
7 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Archangel to Eastern Poland
3 artilleries moved from Novgorod to Archangel
1 aaGun moved from Kazakhstan to Caucasus
1 fighter moved from Caucasus to Northwest Persia
1 armour and 9 mech_infantrys moved from Northwest Persia to Persia
5 mech_infantrys moved from Iraq to Persia
2 armour and 3 mech_infantrys moved from Iraq to Persia
1 mech_infantry moved from Iraq to Northwest Persia
1 submarine moved from 125 Sea Zone to 110 Sea Zone
6 fighters and 2 tactical_bombers moved from United Kingdom to 110 Sea Zone
3 aaGuns moved from Holland Belgium to Normandy Bordeaux
2 bombers moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Southern Italy to Western Germany
Place Units - Germans
3 artilleries placed in Iraq
2 carriers placed in 110 Sea Zone
Germans undo move 1.
Germans undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 3 aaGuns
EDIT: Adding units owned by Germans to Holland Belgium: 3 aaGuns
EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 bombers and 2 fighters
EDIT: Adding units owned by Germans to Holland Belgium: 2 bombers and 2 fighters
EDIT: Turning off Edit Mode
2 carriers placed in 110 Sea Zone
3 artilleries placed in Iraq
3 infantry placed in Novgorod
6 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3,2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,2,3,3,6,6,3,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1,6
Germans collect 59 PUs (9 lost to blockades); end with 97 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 102 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 113 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 118 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 123 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
British AA : -0.83
Russians regular : -1.67
Germans regular : -8.00
British regular : -1.67
Savegame