@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
L20 Ghostglider vs. trulpen (allied +18) BM4.0.0
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to Northern Italy 2 fighters moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to Northern Italy 1 bomber moved from Southern Italy to Smolensk 1 mech_infantry moved from Bryansk to Smolensk 2 armour moved from Bryansk to Caucasus Combat - Italians Battle in Northern Italy Italians attack with 3 fighters and 1 infantry British defend with 1 factory_minor and 1 infantry Italians roll dice for 3 fighters and 1 infantry in Northern Italy, round 2 : 2/4 hits, 1.67 expected hits British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Smolensk Italians attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Smolensk, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 mech_infantry in Smolensk, round 3 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 mech_infantry in Smolensk, round 4 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Smolensk Italians win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Caucasus Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Caucasus, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Smolensk to Belarus 3 fighters moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,3,6,4,1,6,4,5,5,6,6,4,1,5,2 Italians collect 4 PUs (8 lost to blockades); end with 6 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 3 fighters EDIT: Adding units owned by Italians to Western Germany: 3 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -1.17 Russians regular : 0.67 British regular : -0.33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from 56 Sea Zone to Java 1 fighter moved from 56 Sea Zone to 45 Sea Zone 1 submarine moved from 55 Sea Zone to 45 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 submarine Japanese defend with 2 battleships, 1 carrier, 1 cruiser, 1 fighter, 2 submarines and 2 transports 1 submarine owned by the ANZAC submerged Battle in 45 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter in 45 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone ANZAC winJapanese winJapanese win with 2 battleships, 1 carrier, 1 cruiser, 1 fighter, 2 submarines and 2 transports remaining with 2 battleships, 1 carrier, 1 cruiser, 1 fighter, 2 submarines and 2 transports remaining with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Java ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Java to 56 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 cruiser moved from 55 Sea Zone to 54 Sea Zone 1 submarine moved from 55 Sea Zone to 41 Sea Zone 1 infantry moved from Iraq to Northwest Persia ANZAC take Northwest Persia from Neutral_Allies 1 infantry moved from Tobruk to Alexandria 1 fighter moved from 45 Sea Zone to 54 Sea Zone 1 marine moved from New South Wales to Queensland Place Units - ANZAC 2 destroyers and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 71 Sea Zone 1 infantry moved from Persia to Northwest Persia 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,67 ANZAC regular : -0,00
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1 frenchie on each US-tr.
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from 56 Sea Zone to Java 1 fighter moved from 56 Sea Zone to 45 Sea Zone 1 submarine moved from 55 Sea Zone to 45 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 submarine Japanese defend with 2 battleships, 1 carrier, 1 cruiser, 1 fighter, 2 submarines and 2 transports 1 submarine owned by the ANZAC submerged Battle in 45 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter in 45 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone ANZAC winJapanese winJapanese win with 2 battleships, 1 carrier, 1 cruiser, 1 fighter, 2 submarines and 2 transports remaining with 2 battleships, 1 carrier, 1 cruiser, 1 fighter, 2 submarines and 2 transports remaining with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Java ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Java to 56 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 cruiser moved from 55 Sea Zone to 54 Sea Zone 1 submarine moved from 55 Sea Zone to 41 Sea Zone 1 infantry moved from Iraq to Northwest Persia ANZAC take Northwest Persia from Neutral_Allies 1 infantry moved from Tobruk to Alexandria 1 fighter moved from 45 Sea Zone to 54 Sea Zone 1 marine moved from New South Wales to Queensland Place Units - ANZAC 2 destroyers and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 71 Sea Zone 1 infantry moved from Persia to Northwest Persia 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from 71 Sea Zone: 1 destroyer EDIT: Adding units owned by French to 98 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0,67 ANZAC regular : -0,00
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Des in z98 instead of z71.
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 artilleries moved from Novgorod to Archangel 1 infantry moved from Bryansk to Tambov 1 bomber moved from Bryansk to Iraq 1 bomber moved from Bryansk to Persia 1 fighter moved from Bryansk to Tambov 2 mech_infantrys moved from Bryansk to Volgograd 3 artilleries moved from Belarus to Archangel 2 infantry moved from Belarus to Archangel 6 armour moved from Bryansk to Volgograd 5 infantry moved from Belarus to Archangel 1 infantry moved from Bryansk to Tambov 1 infantry moved from Bryansk to Smolensk Germans take Smolensk from Russians 8 mech_infantrys moved from Bryansk to Volgograd 1 fighter and 1 tactical_bomber moved from Bryansk to Greece 2 infantry moved from Bulgaria to Greece Combat - Germans Strategic bombing raid in Persia British roll AA dice in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Persia causes 4 damage total. Strategic bombing raid in Iraq British roll AA dice in Iraq : 0/1 hits, 0.17 expected hits Bombing raid in Iraq rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Iraq causes 3 damage total. Battle in Greece Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Greece, round 2 : 1/4 hits, 1.50 expected hits British roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Greece Germans win, taking Greece from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Archangel Germans attack with 6 artilleries and 7 infantry Russians defend with 1 infantry Germans roll dice for 6 artilleries and 7 infantry in Archangel, round 2 : 3/13 hits, 4.17 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 6 artilleries and 7 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 6 armour and 10 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 6 armour and 10 mech_infantrys in Volgograd, round 2 : 6/16 hits, 4.67 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 6 armour and 9 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Tambov to Bulgaria 1 fighter and 1 tactical_bomber moved from Greece to Bulgaria 1 fighter moved from Bryansk to Germany 1 aaGun moved from Bryansk to Tambov 9 mech_infantrys moved from Bryansk to Caucasus 2 mech_infantrys moved from Bryansk to Caucasus 1 mech_infantry moved from Ukraine to Volgograd 1 mech_infantry moved from Western Ukraine to Rostov 2 aaGuns, 4 artilleries and 11 infantry moved from Bryansk to Rostov 1 bomber moved from Persia to Caucasus 1 bomber moved from Iraq to Caucasus 4 armour moved from Bryansk to Volgograd 3 mech_infantrys moved from Bryansk to Caucasus 2 mech_infantrys moved from Bryansk to Volgograd 1 artillery and 5 infantry moved from France to Holland Belgium 1 aaGun, 1 artillery and 1 mech_infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 2 mech_infantrys moved from Germany to Holland Belgium 2 mech_infantrys moved from Southern Italy to Western Germany 8 mech_infantrys moved from Germany to Eastern Poland 5 mech_infantrys moved from Eastern Poland to Belarus 1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone Place Units - Germans 1 carrier, 1 destroyer and 2 fighters placed in 112 Sea Zone 2 infantry placed in Western Germany 2 infantry placed in Ukraine 2 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,3,1,4,3,4,2,2,6,4,4,3,4,2,3 Germans collect 53 PUs (6 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
British AA : -0.33 Russians regular : 0.00 Germans regular : -0.17 British regular : -0.33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 7 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Smolensk 2 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Bryansk 2 fighters moved from Russia to Smolensk 9 artilleries moved from Russia to Tambov 20 infantry moved from Russia to Tambov 20 infantry moved from Russia to Tambov 10 infantry moved from Russia to Tambov Combat - Russians Battle in Bryansk Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1,50 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 9 artilleries and 50 infantry Germans defend with 1 aaGun and 2 infantry Russians roll dice for 9 artilleries and 50 infantry in Tambov, round 2 : 6/59 hits, 12,83 expected hits Germans roll dice for 1 aaGun and 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 9 artilleries and 49 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 infantry Casualties for Germans: 1 aaGun and 2 infantry Battle in Smolensk Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 4/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Bryansk to Russia 1 aaGun moved from Kazakhstan to Tsinghai 2 infantry moved from Kazakhstan to Tsinghai 2 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Timguska to Yenisey 1 infantry moved from Novosibirsk to Timguska 1 infantry moved from Samara to Novosibirsk 1 aaGun moved from Samara to Tambov 1 infantry moved from Nenetsia to Vologda 1 infantry moved from Samara to Tambov 2 aaGuns moved from Russia to Tambov 3 infantry moved from Russia to Tambov 1 infantry moved from Samara to Tambov 1 infantry moved from Kazakhstan to Tsinghai 1 infantry moved from Kazakhstan to Tsinghai 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 cruiser moved from 115 Sea Zone to 114 Sea Zone Place Units - Russians 7 artilleries and 1 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : 0,67 Germans regular : 1,00 Russians regular : -4,67
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Missed to see the italian sb. Need to change setup in Kaz. Will post again.
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 7 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Smolensk 2 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Bryansk 2 fighters moved from Russia to Smolensk 9 artilleries moved from Russia to Tambov 20 infantry moved from Russia to Tambov 20 infantry moved from Russia to Tambov 10 infantry moved from Russia to Tambov Combat - Russians Battle in Bryansk Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1,50 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 9 artilleries and 50 infantry Germans defend with 1 aaGun and 2 infantry Russians roll dice for 9 artilleries and 50 infantry in Tambov, round 2 : 6/59 hits, 12,83 expected hits Germans roll dice for 1 aaGun and 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 9 artilleries and 49 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 infantry Casualties for Germans: 1 aaGun and 2 infantry Battle in Smolensk Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 4/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Bryansk to Russia 1 aaGun moved from Kazakhstan to Tsinghai 2 infantry moved from Kazakhstan to Tsinghai 2 infantry moved from Yakut S.S.R. to Yenisey 1 aaGun moved from Samara to Tambov 1 infantry moved from Nenetsia to Vologda 2 aaGuns moved from Russia to Tambov 3 infantry moved from Russia to Tambov 1 infantry moved from Samara to Tambov 1 infantry moved from Kazakhstan to Tsinghai 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 infantry moved from Samara to Tambov 1 infantry moved from Samara to Tambov 1 infantry moved from Timguska to Novosibirsk 1 infantry moved from Yenisey to Timguska 1 infantry moved from Novosibirsk to Tsinghai Place Units - Russians 7 artilleries and 1 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : 0,67 Germans regular : 1,00 Russians regular : -4,67
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 5 fighters, 1 harbour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 submarine moved from 44 Sea Zone to 42 Sea Zone Japanese take 44 Sea Zone from ANZAC 1 infantry moved from 42 Sea Zone to Java 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 artillery moved from Burma to 38 Sea Zone 1 artillery and 1 transport moved from 38 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 3 tactical_bombers moved from Burma to India 2 armour moved from Yunnan to India 1 fighter moved from Burma to India 1 infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 1 infantry moved from Shensi to Kansu 1 bomber moved from Kweichow to Kansu 1 bomber moved from Kweichow to Yakut S.S.R. 3 infantry moved from Buryatia to Yakut S.S.R. 1 fighter moved from 44 Sea Zone to 57 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to 57 Sea Zone 1 fighter moved from Burma to India 2 battleships, 1 carrier, 1 cruiser, 1 fighter and 2 submarines moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 42 Sea Zone to Java 2 carriers and 1 submarine moved from 44 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 5 submarines and 2 transports Americans defend with 1 submarine; ANZAC defend with 1 destroyer and 1 transport 1 submarine owned by the Americans Submerged Japanese roll dice for 5 submarines in 42 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 3 carriers, 1 cruiser, 5 submarines and 2 transports remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in Java Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/5 hits, 2.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in 57 Sea Zone Japanese attack with 2 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 1 tactical_bomber in 57 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 57 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in India Japanese attack with 2 armour, 2 fighters and 3 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 armour, 2 fighters and 3 tactical_bombers in India, round 2 : 5/7 hits, 4.00 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 2 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Kansu Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Kansu, round 2 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu retreated to Kansu Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Yakut S.S.R. Japanese attack with 1 bomber and 3 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 3 infantry in Yakut S.S.R., round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 bomber moved from Yakut S.S.R. to Buryatia 1 infantry moved from Sakha to Buryatia 1 infantry moved from Siberia to Amur 1 bomber moved from Kansu to Szechwan 1 aaGun moved from Chahar to Suiyuyan 1 infantry moved from Yunnan to Burma 1 mech_infantry moved from Szechwan to Burma 1 fighter and 1 tactical_bomber moved from India to Burma 1 fighter and 2 tactical_bombers moved from India to Yunnan 2 fighters moved from Java to 42 Sea Zone 1 tactical_bomber moved from Java to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from 57 Sea Zone to 42 Sea Zone 1 armour moved from Yunnan to Burma 1 tactical_bomber moved from Burma to Yunnan 3 armour moved from Kwangtung to Yunnan 5 infantry and 3 mech_infantrys moved from Japan to 6 Sea Zone 5 infantry, 3 mech_infantrys and 4 transports moved from 6 Sea Zone to 36 Sea Zone 5 infantry and 3 mech_infantrys moved from 36 Sea Zone to French Indo China 1 mech_infantry moved from Anhwe to Yunnan 1 artillery moved from Shensi to Kweichow 1 infantry moved from Kweichow to Hunan 2 infantry moved from Shensi to Suiyuyan 1 artillery moved from Shensi to Hopei 1 artillery and 1 infantry moved from Shensi to Szechwan 1 infantry moved from Hopei to Anhwe 2 infantry moved from Kiangsu to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 carrier and 1 cruiser moved from 19 Sea Zone to 36 Sea Zone 1 carrier and 3 destroyers moved from 6 Sea Zone to 36 Sea Zone 1 mech_infantry moved from Korea to Jehol 1 infantry moved from Korea to Manchuria 2 fighters moved from Japan to 36 Sea Zone 1 fighter moved from 44 Sea Zone to Philippines 1 mech_infantry moved from Buyant-Uhaa to Hopei 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 infantry moved from Hunan to Kwangsi 1 tactical_bomber moved from Yunnan to Burma Place Units - Japanese 1 harbour placed in French Indo China 3 mech_infantrys placed in Kwangtung 5 fighters, 1 infantry and 1 mech_infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6 Japanese collect 61 PUs (11 lost to blockades); end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.33 Japanese regular : 0.33 UK_Pacific regular : -0.67 ANZAC regular : -1.00 Russians regular : -0.33
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Johnston Island to 30 Sea Zone 2 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 42 Sea Zone to 54 Sea Zone Combat - Americans Battle in Marshall Islands Battle in Normandy Bordeaux Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone 1 battleship, 2 cruisers, 2 destroyers and 1 marine moved from 56 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 3 carriers and 1 fighter moved from 56 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 54 Sea Zone 1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to 26 Sea Zone 1 aaGun and 5 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 artillery, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 5 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 104 Sea Zone to 105 Sea Zone 1 submarine moved from 104 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to United Kingdom 2 fighters moved from United Kingdom to 110 Sea Zone 1 mech_infantry moved from Trans-Jordan to Persia Place Units - Americans 2 fighters placed in Eastern United States 2 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States 1 infantry placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang 2 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Chinese retreated to Tsinghai Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Sikang Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Kansu 6 infantry moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : 0,00
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Johnston Island to 30 Sea Zone 2 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 42 Sea Zone to 54 Sea Zone Combat - Americans Battle in Marshall Islands Battle in Normandy Bordeaux Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone 1 battleship, 2 cruisers, 2 destroyers and 1 marine moved from 56 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 3 carriers and 1 fighter moved from 56 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 54 Sea Zone 1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to 26 Sea Zone 1 aaGun and 5 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 artillery, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 5 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 104 Sea Zone to 105 Sea Zone 1 submarine moved from 104 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to United Kingdom 2 fighters moved from United Kingdom to 110 Sea Zone 1 mech_infantry moved from Trans-Jordan to Persia Place Units - Americans 2 fighters placed in Eastern United States 2 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States 1 infantry placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang 2 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Chinese retreated to Tsinghai Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Sikang Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Kansu 6 infantry moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British repair damage of 4x factory_minor, 3x factory_minor; Remaining resources: 46 PUs; British buy 2 artilleries, 1 carrier, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from West India to India 1 fighter and 1 tactical_bomber moved from West India to India Combat - British Battle in India British attack with 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in India, round 2 : 0/5 hits, 1,67 expected hits Japanese roll dice for 2 armour in India, round 2 : 1/2 hits, 1,00 expected hits 1 infantry owned by the British lost in India British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in India, round 3 : 2/4 hits, 1,50 expected hits Japanese roll dice for 2 armour in India, round 3 : 0/2 hits, 1,00 expected hits 2 armour owned by the Japanese lost in India British win, taking India from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Japanese: 2 armour Non Combat Move - British 1 fighter and 1 tactical_bomber moved from India to West India 2 artilleries and 4 infantry moved from Eastern Persia to West India 1 artillery and 3 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Iraq to Northwest Persia 2 infantry moved from Iraq to Persia 1 fighter moved from Egypt to Gibraltar 2 fighters moved from 97 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from Cyprus to Persia 2 transports moved from 97 Sea Zone to 96 Sea Zone 1 armour moved from Libya to 96 Sea Zone 2 infantry moved from Tobruk to 96 Sea Zone 1 armour moved from Tobruk to 96 Sea Zone 2 armour, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone 2 armour and 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 aaGun moved from Egypt to Trans-Jordan 1 mech_infantry moved from Tobruk to Egypt 1 artillery and 1 marine moved from Tunisia to Libya 1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 97 Sea Zone to 98 Sea Zone 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 infantry moved from Eire to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to United Kingdom 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Union of South Africa to 71 Sea Zone 2 artilleries and 4 infantry moved from Persia to Eastern Persia 1 fighter and 1 tactical_bomber moved from West India to Eastern Persia 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan Place Units - British 2 artilleries and 1 infantry placed in Persia 3 infantry placed in Iraq 1 carrier placed in 110 Sea Zone 1 fighter placed in 110 Sea Zone Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : -1,00 British regular : -1,17
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Johnston Island to 30 Sea Zone 2 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 42 Sea Zone to 54 Sea Zone Combat - Americans Battle in Marshall Islands Battle in Normandy Bordeaux Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone 1 battleship, 2 cruisers, 2 destroyers and 1 marine moved from 56 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 3 carriers and 1 fighter moved from 56 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 54 Sea Zone 1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to 26 Sea Zone 1 aaGun and 5 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 artillery, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 5 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 104 Sea Zone to 105 Sea Zone 1 submarine moved from 104 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to United Kingdom 2 fighters moved from United Kingdom to 110 Sea Zone 1 mech_infantry moved from Trans-Jordan to Persia Place Units - Americans 2 fighters placed in Eastern United States 2 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States 1 infantry placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang 2 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Chinese retreated to Tsinghai Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Sikang Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Kansu 6 infantry moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British repair damage of 4x factory_minor, 3x factory_minor; Remaining resources: 46 PUs; British buy 2 artilleries, 1 carrier, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from West India to India 1 fighter and 1 tactical_bomber moved from West India to India Combat - British Battle in India British attack with 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in India, round 2 : 0/5 hits, 1,67 expected hits Japanese roll dice for 2 armour in India, round 2 : 1/2 hits, 1,00 expected hits 1 infantry owned by the British lost in India British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in India, round 3 : 2/4 hits, 1,50 expected hits Japanese roll dice for 2 armour in India, round 3 : 0/2 hits, 1,00 expected hits 2 armour owned by the Japanese lost in India British win, taking India from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Japanese: 2 armour Non Combat Move - British 1 fighter and 1 tactical_bomber moved from India to West India 2 artilleries and 4 infantry moved from Eastern Persia to West India 1 artillery and 3 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Iraq to Northwest Persia 2 infantry moved from Iraq to Persia 1 fighter moved from Egypt to Gibraltar 2 fighters moved from 97 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from Cyprus to Persia 2 transports moved from 97 Sea Zone to 96 Sea Zone 1 armour moved from Libya to 96 Sea Zone 2 infantry moved from Tobruk to 96 Sea Zone 1 armour moved from Tobruk to 96 Sea Zone 2 armour, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone 2 armour and 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 aaGun moved from Egypt to Trans-Jordan 1 mech_infantry moved from Tobruk to Egypt 1 artillery and 1 marine moved from Tunisia to Libya 1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 97 Sea Zone to 98 Sea Zone 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 infantry moved from Eire to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to United Kingdom 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Union of South Africa to 71 Sea Zone 2 artilleries and 4 infantry moved from Persia to Eastern Persia 1 fighter and 1 tactical_bomber moved from West India to Eastern Persia 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan Place Units - British 2 artilleries and 1 infantry placed in Persia 3 infantry placed in Iraq 1 carrier placed in 110 Sea Zone 1 fighter placed in 110 Sea Zone Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Turning on Edit Mode EDIT: Removing units owned by British from Persia: 1 fighter EDIT: Adding units owned by British to Iraq: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Eastern Persia: 1 fighter EDIT: Adding units owned by British to Persia: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : -1,00 British regular : -1,17
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Johnston Island to 30 Sea Zone 2 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 42 Sea Zone to 54 Sea Zone Combat - Americans Battle in Marshall Islands Battle in Normandy Bordeaux Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone 1 battleship, 2 cruisers, 2 destroyers and 1 marine moved from 56 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 3 carriers and 1 fighter moved from 56 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 54 Sea Zone 1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to 26 Sea Zone 1 aaGun and 5 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 artillery, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 5 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 104 Sea Zone to 105 Sea Zone 1 submarine moved from 104 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to United Kingdom 2 fighters moved from United Kingdom to 110 Sea Zone 1 mech_infantry moved from Trans-Jordan to Persia Place Units - Americans 2 fighters placed in Eastern United States 2 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States 1 infantry placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang 2 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Chinese retreated to Tsinghai Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Sikang Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Kansu 6 infantry moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British repair damage of 4x factory_minor, 3x factory_minor; Remaining resources: 46 PUs; British buy 2 artilleries, 1 carrier, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from West India to India 1 fighter and 1 tactical_bomber moved from West India to India Combat - British Battle in India British attack with 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in India, round 2 : 0/5 hits, 1,67 expected hits Japanese roll dice for 2 armour in India, round 2 : 1/2 hits, 1,00 expected hits 1 infantry owned by the British lost in India British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in India, round 3 : 2/4 hits, 1,50 expected hits Japanese roll dice for 2 armour in India, round 3 : 0/2 hits, 1,00 expected hits 2 armour owned by the Japanese lost in India British win, taking India from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Japanese: 2 armour Non Combat Move - British 1 fighter and 1 tactical_bomber moved from India to West India 2 artilleries and 4 infantry moved from Eastern Persia to West India 1 artillery and 3 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Iraq to Northwest Persia 2 infantry moved from Iraq to Persia 1 fighter moved from Egypt to Gibraltar 2 fighters moved from 97 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from Cyprus to Persia 2 transports moved from 97 Sea Zone to 96 Sea Zone 1 armour moved from Libya to 96 Sea Zone 2 infantry moved from Tobruk to 96 Sea Zone 1 armour moved from Tobruk to 96 Sea Zone 2 armour, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone 2 armour and 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 aaGun moved from Egypt to Trans-Jordan 1 mech_infantry moved from Tobruk to Egypt 1 artillery and 1 marine moved from Tunisia to Libya 1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 97 Sea Zone to 98 Sea Zone 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 infantry moved from Eire to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to United Kingdom 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Union of South Africa to 71 Sea Zone 2 artilleries and 4 infantry moved from Persia to Eastern Persia 1 fighter and 1 tactical_bomber moved from West India to Eastern Persia 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan Place Units - British 2 artilleries and 1 infantry placed in Persia 3 infantry placed in Iraq 1 carrier placed in 110 Sea Zone 1 fighter placed in 110 Sea Zone Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Turning on Edit Mode EDIT: Removing units owned by British from Persia: 1 fighter EDIT: Adding units owned by British to Iraq: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Eastern Persia: 1 fighter EDIT: Adding units owned by British to Persia: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Morocco: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to 91 Sea Zone: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : -1,00 British regular : -1,17
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Different landing of the figs so they can intercept and leaving 1 inf on a US-tr.
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy nothing; Remaining resources: 6 PUs; Combat Move - Italians Non Combat Move - Italians 1 armour moved from Caucasus to Ukraine 1 bomber moved from Belarus to Southern Italy 1 infantry moved from Northern Italy to Western Germany Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,1,3,1,4 Italians collect 6 PUs (5 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from 54 Sea Zone to 53 Sea Zone 2 fighters moved from 53 Sea Zone to 54 Sea Zone 2 destroyers moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 aaGun moved from New Guinea to 46 Sea Zone 1 aaGun and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 aaGun moved from 54 Sea Zone to Queensland 1 marine moved from Queensland to 54 Sea Zone 1 infantry moved from Northwest Persia to Persia 1 infantry moved from Alexandria to 98 Sea Zone 1 submarine moved from 45 Sea Zone to 54 Sea Zone 1 submarine moved from 37 Sea Zone to 55 Sea Zone 1 submarine moved from 41 Sea Zone to 45 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from 54 Sea Zone to 53 Sea Zone 2 fighters moved from 53 Sea Zone to 54 Sea Zone 2 destroyers moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 aaGun moved from New Guinea to 46 Sea Zone 1 aaGun and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 aaGun moved from 54 Sea Zone to Queensland 1 marine moved from Queensland to 54 Sea Zone 1 infantry moved from Northwest Persia to Persia 1 infantry moved from Alexandria to 98 Sea Zone 1 submarine moved from 45 Sea Zone to 54 Sea Zone 1 submarine moved from 37 Sea Zone to 55 Sea Zone 1 submarine moved from 41 Sea Zone to 45 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 infantry moved from Northwest Persia to Persia Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from 54 Sea Zone to 53 Sea Zone 2 fighters moved from 53 Sea Zone to 54 Sea Zone 2 destroyers moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 aaGun moved from New Guinea to 46 Sea Zone 1 aaGun and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 aaGun moved from 54 Sea Zone to Queensland 1 marine moved from Queensland to 54 Sea Zone 1 infantry moved from Northwest Persia to Persia 1 infantry moved from Alexandria to 98 Sea Zone 1 submarine moved from 45 Sea Zone to 54 Sea Zone 1 submarine moved from 37 Sea Zone to 55 Sea Zone 1 submarine moved from 41 Sea Zone to 45 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 infantry moved from Northwest Persia to Persia Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 55 Sea Zone: 1 submarine EDIT: Removing units owned by ANZAC from 45 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 79 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 55 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :