@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 5 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
4 fighters moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters and 1 submarine in 16 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 fighters moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 91 Sea Zone to 101 Sea Zone
1 carrier moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
1 armour moved from Egypt to Iraq
Place Units - Americans
3 fighters placed in Western United States
1 artillery and 1 infantry placed in Western United States
1 destroyer and 1 transport placed in 10 Sea Zone
2 fighters and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from India to Burma
1 bomber, 2 fighters and 1 tactical_bomber moved from India to Yunnan
1 infantry moved from India to Burma
Combat - British
Battle in Yunnan
British attack with 1 bomber, 2 fighters and 1 tactical_bomber
Japanese defend with 1 bomber and 1 infantry
British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 2.33 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.50 expected hits
1 infantry owned by the Japanese, 1 bomber owned by the Japanese and 1 tactical_bomber owned by the British lost in Yunnan
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 tactical_bomber
Casualties for Japanese: 1 bomber and 1 infantry
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber and 2 fighters moved from Yunnan to India
1 infantry moved from West India to India
2 artilleries moved from Iraq to Persia
1 artillery and 1 infantry moved from Algeria to Tunisia
1 infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - UK_Pacific
1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : 0.83
British regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Yugoslavia to Bulgaria
1 fighter moved from Southern Italy to Bulgaria
1 tactical_bomber moved from Southern Italy to Bulgaria
1 armour moved from Greater Southern Germany to Albania
1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Albania
1 bomber moved from Southern Italy to Albania
1 infantry moved from Greater Southern Germany to Yugoslavia
Combat - Italians
Battle in Albania
Italians attack with 1 armour, 1 bomber and 1 infantry
Russians defend with 1 armour
Italians roll dice for 1 armour, 1 bomber and 1 infantry in Albania, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 armour in Albania, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 infantry owned by the Italians lost in Albania
Italians win, taking Albania from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 1 armour
Battle in Bulgaria
Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 armour
Italians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bulgaria, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 armour in Bulgaria, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Bulgaria
Italians win, taking Bulgaria from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Non Combat Move - Italians
1 bomber moved from Albania to Southern Italy
1 fighter moved from Bulgaria to Yugoslavia
1 tactical_bomber moved from Bulgaria to Yugoslavia
1 submarine moved from 97 Sea Zone to 99 Sea Zone
Place Units - Italians
1 submarine placed in 97 Sea Zone
2 artilleries placed in Northern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to Northern Italy: 4 aaGuns, 1 artillery and 3 infantry
EDIT: Removing units owned by Italians from Southern Italy: 4 aaGuns, 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
Russians regular : 0.00
@Odonis bump
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to New Zealand
1 fighter moved from Queensland to New Zealand
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 artillery and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to New Zealand
1 fighter moved from Queensland to New Zealand
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 artillery and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@Odonis @bretters
sorry holidays are busy season, may be a little slow
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 artilleries, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Romania to Greece
1 armour moved from Romania to Greece
1 mech_infantry moved from Romania to Greece
1 armour moved from Romania to Greece
1 fighter moved from Yugoslavia to Baltic States
1 tactical_bomber moved from Yugoslavia to Baltic States
1 mech_infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
1 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Bessarabia
1 armour moved from Slovakia Hungary to Bessarabia
1 armour moved from Poland to Eastern Poland
1 armour moved from Poland to Slovakia Hungary
1 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
2 infantry moved from Germany to Poland
1 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 submarine moved from 104 Sea Zone to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
1 fighter moved from Scotland to Novgorod
1 tactical_bomber moved from Scotland to Novgorod
1 fighter moved from United Kingdom to 113 Sea Zone
Combat - Germans
Battle in 113 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 1 fighter in 113 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Eastern Poland
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 3 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 4 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 5 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Bessarabia
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Greece
Germans attack with 2 armour and 2 mech_infantrys
British defend with 1 armour and 1 infantry; Russians defend with 1 armour
Germans roll dice for 2 armour and 2 mech_infantrys in Greece, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 2 armour and 1 infantry in Greece, round 2 : 0/3 hits, 1.33 expected hits
1 infantry owned by the British lost in Greece
Germans roll dice for 2 armour and 2 mech_infantrys in Greece, round 3 : 1/4 hits, 1.33 expected hits
Russians roll dice for 2 armour in Greece, round 3 : 2/2 hits, 1.00 expected hits
1 armour owned by the Russians and 2 mech_infantrys owned by the Germans lost in Greece
Germans roll dice for 2 armour in Greece, round 4 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 armour in Greece, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Greece
Germans win, taking Greece from Russians with 2 armour remaining. Battle score for attacker is 7
Casualties for British: 1 armour and 1 infantry
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 armour
Non Combat Move - Germans
1 aaGun moved from Yugoslavia to Slovakia Hungary
1 aaGun moved from Romania to Slovakia Hungary
1 aaGun moved from Western Germany to Germany
1 fighter moved from 113 Sea Zone to Western Germany
1 transport moved from 111 Sea Zone to 113 Sea Zone
1 fighter moved from Baltic States to Novgorod
1 tactical_bomber moved from Baltic States to Novgorod
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
Place Units - Germans
1 submarine placed in 112 Sea Zone
3 artilleries placed in Novgorod
5 armour and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Russians regular : -2.33
Germans regular : -2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 armour, 4 artilleries, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Finland to Norway
Russians take Norway from Germans
3 armour moved from Ukraine to Bessarabia
1 artillery and 8 infantry moved from Western Ukraine to Bessarabia
1 artillery and 2 infantry moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
2 fighters moved from Belarus to Baltic States
1 fighter moved from Russia to Baltic States
2 infantry moved from Belarus to Baltic States
1 fighter moved from Belarus to Bessarabia
1 fighter moved from Belarus to Bessarabia
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
Combat - Russians
Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Bessarabia
Russians attack with 3 armour, 1 artillery, 2 fighters and 8 infantry
Germans defend with 1 armour and 1 infantry
Russians roll dice for 3 armour, 1 artillery, 2 fighters and 8 infantry in Bessarabia, round 2 : 4/14 hits, 4.33 expected hits
Germans roll dice for 1 armour and 1 infantry in Bessarabia, round 2 : 2/2 hits, 0.83 expected hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 3 armour, 1 artillery, 2 fighters and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 armour and 1 infantry
Battle in Baltic States
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 3 fighters and 2 infantry in Baltic States, round 2 : 0/5 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Russians roll dice for 3 fighters and 1 infantry in Baltic States, round 3 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 mech_infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 armour and 1 infantry in Eastern Poland, round 2 : 2/2 hits, 0.83 expected hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 armour and 1 infantry
Battle in 113 Sea Zone
Russians attack with 1 cruiser
Germans defend with 1 destroyer, 1 fighter and 1 transport
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 destroyer, 1 fighter and 1 transport in 113 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
1 destroyer owned by the Germans and 1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 1 fighter and 1 transport remaining. Battle score for attacker is -4
Casualties for Russians: 1 cruiser
Casualties for Germans: 1 destroyer
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Non Combat Move - Russians
1 aaGun, 9 armour and 10 mech_infantrys moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
2 fighters moved from Bessarabia to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
8 artilleries and 3 infantry moved from Belarus to Bryansk
1 aaGun moved from Belarus to Bryansk
1 infantry moved from Smolensk to Belarus
3 fighters moved from Baltic States to Western Ukraine
2 mech_infantrys moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
5 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Western Ukraine
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
1 aaGun moved from Vyborg to Finland
5 infantry moved from Finland to Norway
3 infantry moved from Volgograd to Rostov
1 infantry moved from Sakha to Siberia
1 infantry moved from Sakha to Buryatia
10 infantry moved from Sakha to Buryatia
1 aaGun moved from Sakha to Buryatia
Place Units - Russians
3 armour placed in Ukraine
4 artilleries, 1 infantry and 5 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans regular : 3.67
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 4 armour, 1 destroyer, 3 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shan State to Burma
1 infantry moved from Shan State to Burma
1 armour moved from Hopei to Yunnan
1 infantry moved from Suiyuyan to Hopei
1 mech_infantry moved from Anhwe to Yunnan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
1 armour moved from French Indo China to Yunnan
1 mech_infantry moved from Malaya to Yunnan
1 mech_infantry moved from Malaya to Yunnan
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Soviet Far East to Siberia
1 artillery moved from Amur to Siberia
1 armour, 1 artillery, 8 infantry and 1 mech_infantry moved from Amur to Buryatia
1 tactical_bomber moved from Japan to Buryatia
1 bomber moved from Japan to Buryatia
1 infantry moved from Amur to Buryatia
1 fighter moved from Japan to Buryatia
1 artillery, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone
2 fighters moved from 35 Sea Zone to 31 Sea Zone
1 destroyer moved from 33 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 fighter moved from Malaya to Burma
1 tactical_bomber moved from Kwangsi to Burma
1 tactical_bomber moved from Kwangsi to Burma
1 fighter moved from Kwangsi to Burma
1 tactical_bomber moved from Kwangsi to Burma
1 fighter moved from Kwangsi to Burma
1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 cruiser moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Kwangsi to Japan
1 fighter moved from Kwangsi to Japan
1 tactical_bomber moved from Kwangsi to Japan
1 fighter moved from Kwangsi to Burma
1 tactical_bomber moved from Kwangsi to Burma
Combat - Japanese
Battle in 31 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport in 31 Sea Zone, round 2 : 5/10 hits, 4.83 expected hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 31 Sea Zone
Japanese win with 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Wake Island
Battle in Burma
Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Burma, round 2 : 6/10 hits, 5.00 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Burma
Japanese win, taking Wake Island from Americans, taking Burma from UK_Pacific with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Buryatia
Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 aaGun and 11 infantry
Russians roll AA dice in Buryatia : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Buryatia, round 2 : 6/15 hits, 4.50 expected hits
Russians roll dice for 1 aaGun and 11 infantry in Buryatia, round 2 : 4/11 hits, 3.67 expected hits
4 infantry owned by the Japanese, 5 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Buryatia
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Buryatia, round 3 : 2/11 hits, 3.83 expected hits
Russians roll dice for 6 infantry in Buryatia, round 3 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Buryatia, round 4 : 3/9 hits, 3.50 expected hits
Russians roll dice for 4 infantry in Buryatia, round 4 : 3/4 hits, 1.33 expected hits
3 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Buryatia
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Buryatia, round 5 : 4/6 hits, 3.00 expected hits
Russians roll dice for 1 infantry in Buryatia, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 9 infantry
Casualties for Russians: 1 aaGun and 11 infantry
Battle in Siberia
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Siberia, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Buryatia to Korea
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Shan State to Yunnan
4 fighters and 4 tactical_bombers moved from Burma to Kwangsi
1 fighter moved from Buryatia to Amur
1 tactical_bomber moved from Buryatia to Amur
1 infantry moved from Korea to Manchuria
1 artillery moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
1 infantry moved from Korea to Amur
1 infantry moved from Korea to Manchuria
Place Units - Japanese
2 armour and 1 mech_infantry placed in Malaya
2 armour and 1 mech_infantry placed in French Indo China
3 infantry placed in Kiangsu
1 destroyer and 3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 64 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : 1.50
UK_Pacific regular : 0.00
Russians regular : 1.33
Russians AA : -0.50
if you attack SZ 31 - wake island SZ I want max defense please.
damage heavy ships, lose destroyers, lose carriers, lose cruiser, lose fighters, lose battleships
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 3 carriers, 1 cruiser and 4 fighters moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 30 Sea Zone to 31 Sea Zone
3 fighters moved from Western United States to 31 Sea Zone
Combat - Americans
Battle in 31 Sea Zone
Americans attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 7 fighters
Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport
Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 7 fighters in 31 Sea Zone, round 2 : 7/10 hits, 5.00 expected hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport in 31 Sea Zone, round 2 : 3/12 hits, 6.17 expected hits
Units damaged: 1 battleship owned by the Americans
1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 3 destroyers owned by the Japanese lost in 31 Sea Zone
Americans roll dice for 1 battleship, 3 carriers and 7 fighters in 31 Sea Zone, round 3 : 5/8 hits, 4.17 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 4 fighters and 1 transport in 31 Sea Zone, round 3 : 3/8 hits, 4.83 expected hits
3 fighters owned by the Japanese, 1 carrier owned by the Japanese, 3 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 31 Sea Zone
Americans roll dice for 1 battleship, 3 carriers and 4 fighters in 31 Sea Zone, round 4 : 1/5 hits, 2.67 expected hits
Japanese roll dice for 2 battleships, 1 fighter and 1 transport in 31 Sea Zone, round 4 : 2/3 hits, 2.00 expected hits
1 fighter owned by the Japanese and 1 carrier owned by the Americans lost in 31 Sea Zone
Americans roll dice for 1 battleship, 2 carriers and 4 fighters in 31 Sea Zone, round 5 : 4/5 hits, 2.67 expected hits
Japanese roll dice for 2 battleships and 1 transport in 31 Sea Zone, round 5 : 0/2 hits, 1.33 expected hits
1 transport owned by the Japanese and 2 battleships owned by the Japanese lost in 31 Sea Zone
Americans win with 1 battleship, 2 carriers and 4 fighters remaining. Battle score for attacker is 89
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
Casualties for Japanese: 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport
Non Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from Iraq to Eastern Persia
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
2 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 artilleries, 2 carriers, 1 destroyer, 2 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 submarine placed in 101 Sea Zone
2 carriers placed in 10 Sea Zone
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : 2.50
Japanese regular : -6.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 infantry moved from Sikang to Szechwan
1 fighter moved from Tsinghai to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
6 infantry moved from Tsinghai to Sikang
1 infantry moved from Kansu to Shensi
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : -0.33
@Odonis wow that naval battle battle was frickin bogus! Round 1 you gotta be kidding me!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 3 carriers, 1 cruiser and 4 fighters moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 30 Sea Zone to 31 Sea Zone
3 fighters moved from Western United States to 31 Sea Zone
Combat - Americans
Battle in 31 Sea Zone
Americans attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 7 fighters
Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport
Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 7 fighters in 31 Sea Zone, round 2 : 7/10 hits, 5.00 expected hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport in 31 Sea Zone, round 2 : 3/12 hits, 6.17 expected hits
Units damaged: 1 battleship owned by the Americans
1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 3 destroyers owned by the Japanese lost in 31 Sea Zone
Americans roll dice for 1 battleship, 3 carriers and 7 fighters in 31 Sea Zone, round 3 : 5/8 hits, 4.17 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 4 fighters and 1 transport in 31 Sea Zone, round 3 : 3/8 hits, 4.83 expected hits
3 fighters owned by the Japanese, 1 carrier owned by the Japanese, 3 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 31 Sea Zone
Americans roll dice for 1 battleship, 3 carriers and 4 fighters in 31 Sea Zone, round 4 : 1/5 hits, 2.67 expected hits
Japanese roll dice for 2 battleships, 1 fighter and 1 transport in 31 Sea Zone, round 4 : 2/3 hits, 2.00 expected hits
1 fighter owned by the Japanese and 1 carrier owned by the Americans lost in 31 Sea Zone
Americans roll dice for 1 battleship, 2 carriers and 4 fighters in 31 Sea Zone, round 5 : 4/5 hits, 2.67 expected hits
Japanese roll dice for 2 battleships and 1 transport in 31 Sea Zone, round 5 : 0/2 hits, 1.33 expected hits
1 transport owned by the Japanese and 2 battleships owned by the Japanese lost in 31 Sea Zone
Americans win with 1 battleship, 2 carriers and 4 fighters remaining. Battle score for attacker is 89
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
Casualties for Japanese: 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport
Non Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from Iraq to Eastern Persia
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
2 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 artilleries, 2 carriers, 1 destroyer, 2 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 submarine placed in 101 Sea Zone
2 carriers placed in 10 Sea Zone
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 infantry moved from Sikang to Szechwan
1 fighter moved from Tsinghai to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
6 infantry moved from Tsinghai to Sikang
1 infantry moved from Kansu to Shensi
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
2 fighters moved from India to Burma
1 bomber moved from India to French Indo China
Combat - British
Strategic bombing raid in French Indo China
Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Battle in Burma
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Burma to India
1 bomber moved from French Indo China to India
2 artilleries moved from Persia to Eastern Persia
1 artillery and 1 infantry moved from Tunisia to Libya
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2,4,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 2.50
Japanese regular : -7.00
Japanese AA : -0.17
British regular : -0.33
@Odonis this is pre-emptive but i would like an exact OOL for the sea battle in SZ 31 on Japan’s next turn.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to Ukraine
Combat - Italians
Strategic bombing raid in Ukraine
Russians roll AA dice in Ukraine : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.
Non Combat Move - Italians
1 infantry moved from Bulgaria to Romania
1 infantry moved from Bulgaria to Yugoslavia
1 armour moved from Albania to Yugoslavia
1 fighter moved from Yugoslavia to 110 Sea Zone
1 tactical_bomber moved from Yugoslavia to 110 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Yugoslavia
3 artilleries and 3 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 artillery and 4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
Russians AA : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 31 Sea Zone
1 artillery moved from New South Wales to Queensland
1 mech_infantry moved from New South Wales to Queensland
2 fighters moved from Queensland to Hawaiian Islands
1 fighter moved from New Zealand to Hawaiian Islands
1 fighter moved from New Zealand to Northern Territory
1 fighter moved from Northern Territory to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 31 Sea Zone
1 artillery moved from New South Wales to Queensland
1 mech_infantry moved from New South Wales to Queensland
2 fighters moved from Queensland to Hawaiian Islands
1 fighter moved from New Zealand to Hawaiian Islands
1 fighter moved from New Zealand to Northern Territory
1 fighter moved from Northern Territory to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :